One misconception in the anime industry is that when a show is dark and contains excessive amounts of gore. Many people automatically think the show is deep and thought provoking. The problem is that many anime studios get so hung up with making the show as badass and dark as possible that they forget about the more important problems that might plague the show, like character development and pacing.
Akame Ga Kill is a great example of this problem.
The story follows Tatsumi, a countryside boy that travels to the capital to join the military and earn money to send to his village suffering from poverty.To
him the capital is a place filled with opportunities and a happy life. But after reaching the capital he soon realizes exactly how corrupt the capital is. After certain events he is recruited by Night Raid, A group of assassins that wish to overthrow the government and end this corruption.
On the surface Akame ga Kill does seem to be different from other shounens because of it's dark theme and excessive gore. But when you look a little bit deeper Akame ga Kill is actually pretty similar to other stereotypical shounens. You have characters always blurting out the obvious. You have the naive yet strong protagonist that powers up over time. You have almost all of the female characters fall for the protagonist. Akame ga Kill tries to be different show with it's dark theme, but looking at it closer there isn't much difference.
Probably one of the more prominent problems in Akame ga Kill is the comedy. The problem isn't in the comedy itself. (Though I admit most of the humor was stale) but rather the execution. Apparently someone thought it was a good idea to slide in a petty joke in many emotional or dramatic scenes. Probably the best example of this would be a scene where Tatsumi finds out about the corruption in the capital and mourns over his loved ones that died to this corruption. This was supposed to be a very emotional scene but then Night Raid kidnaps Tatsumi and makes petty jokes along the way. It is scenes like this that make me unable to take the show very seriously.
The characters in the show are filled with problems too. Tatsumi isn't really much different from other stereotypical male leads. He's strong, kind, and has a great sense of justice. Something we see in pretty much any other male lead for a stereotypical shounen. The other characters in Night Raid don't fare much better either. You have Mine the tsundere, Bulat the "Aniki" type. Shelle the klutz, Leone the "Onee-san" type, Lubbock the perverted guy, and Akame, the cold assassin. Now considering the show has Akame's name in the title. You would expect Akame to be one of the most important characters of the show. Sadly, the only background we do get to know about Akame is her backstory. She didn't seem to have much development and emotions except for a few scenes.Almost all of the characters feel pretty one-sided and unoriginal. There are two new additions to Night Raid later on in the show. Chelsea and Susanoo. And probably out of all of the characters in Akame ga Kill, I found Chelsea to be the most memorable.Why? Because she actually feels realistic. Although Chelsea seems to be very confident and powerful. She is just like any other girl at her age. She likes to use make up, she has her own beliefs, and she felt like an actual person.
On the other side you have the Jaegars. A special squad led by General Esdeath which goal is to anhiliate Night Raid and any other group that resists against The Empire. The Jaegars seem to be an awkward bunch. You have Bols, who looks like a psychotic murderer with a mask. Kurome, who apparently loves to eat. Dr.Stylish, a crazy mad scientist. That doesn't mean there aren't normal people there. There is Wave who doesn't really have any special qualities and Run, who seems to be the calm and collected person in the group.
And then there's Seryuu...
If there was a person who could embody the word "crazy". Seryuu probably fits the word perfectly. Probably the most hated character in the entire show. Seryuu is a person who has a completely twisted view on justice. She believes that everything the empire does is right and that everyone who goes against the empire is evil. Now although she is indeed twisted as hell and it is a normal response to hate her guts. I find that she brings a different point of view to the word "justice" in the show. To her the empire is her sense of justice. This outlines the different sense of justice between the two groups and what they are fighting for. Something that the show fails to do in many other places.
The characters of Jaegar mostly seemed to be interesting to me, but lack of character development led them to be pretty underwhelming characters. An exception to this would be Esdeath. Probably the most popular character of the show. Esdeath is loved by viewers for her icy demeanor, beauty, and her love of battle. She kills only because of her lust for war and her sadistic nature. She does have a softer nature too, as can be seen when she is searching for love.
One thing that I find annoying with Akame Ga Kill is apart from the Jaegars (which mostly were pretty average). Every other villain was bland,exaggerated, and unoriginal that I couldn't help but laugh when I saw them. Most of the supporting villains are either complete psychos or are so obsessed with power that they don't even seem human. This does get better after the introduction of the Jaegars but is it really too much to ask to get a decent villain that I can take seriously?
The part that makes Akame ga Kill "different" from other average shounens is that unlike other shounens, characters die and although this is apparently what makes Akame ga Kill "special". This is exactly what makes Akame ga Kill fall short. The problem is that characters don't get nearly enough development before there death.It is usually give the character some screen time in the previous episode. Give them a flashback on there backstories, and send them off. Killing off characters isn't a bad thing at all. In fact, this is exactly what I want from shounens with main characters that either get revived or are invincible. But at least give the characters enough development to actually make the viewers feel something, or else the death scenes feel meaningless.
The first opening of Akame ga Kill "Skyreach" is pretty average to be honest. Sure it isn't bad but the song just isn't much better than other opening songs. The second opening is a big step up from the first one with the early part sounding quiet and gentle, but slowly grows into a louder song with guitars and the chorus. Which I found to be pretty fitting to the show. Both the ending songs are pretty good,both bringing contrasts to the opening with softer, smoother tunes.The soundtrack ranged from average to pretty good. The songs in the battle scenes weren't anything special but did there jobs of increasing the tension, but the the best parts are the piano tracks for the moments of death.The piano tracks were pretty simple and weren't complex at all, but the tune the tracks carried brought out the tone perfectly.
The animation is mostly pretty good.I guess the best word would probably be "efficient". Akame ga Kill looks good where it counts and it cuts back in parts that weren't that important. And I respect that. Not every anime has a gigantic budget to work on. (Unless its from KyoAni). The fight scenes looked great and although there were a few scenes that were cut back. Those scenes were mostly negligible and not very noticable.
Now it may seem like I hate the show due to all of my criticism towards the show, but on the contrary. I did enjoy the show to a certain extent. The show isn't terrible by any means, but there were just so many places where Akame ga Kill could have improved on that I find it a shame that it wasn't adapted better. That said though, this show isn't for everyone. If you don't like excessive gore and killing then feel free to steer away from the show. But if you like dark themes and don't have a problem with watching some blood. Akame ga Kill isn't a terrible choice. (Can't say its a great one though.)
Sometimes, Anime Companies takes the risk to try something different. It may fail or it may succeed, but sometimes, they skyrocket to amazing fame and glory, they even set the tropes for many work to come. The Impression the manga fans gave me about Akame ga Kill before it started that it is a unique and excellent shounen Manga and the Anime adaptation is very likely to be the new trope setter for future shounen works. Now that I have watched all it's episodes, here are my opinion on 2 things:
1 - Do I find it unique? hmmmmmm, yeah, sort of.
Do I find it excellent? Absolutely NOOO. (I talking about the Anime, since this is the Anime's review and I didn't read the Manga).
Here is why I think so:
Well the story can be simply summarized as follows: "Evil Government doing evil things to poor citizens so The heroes stay in the shadows and take every chance to kill the villains. After many sacrifices, good defeats evil".
To be specific the story focused only on 2 things:
1 - "Evil Government doing Evil things".
2 - "Many Sacrifices".
First, (about point 1) it was easy to notice since the first episode that the villains in this Anime seems to be ... Stupid. They do evil because they enjoy doing evil or they do evil because they are too retared to understand the difference between evil and good. only 3 exceptions were found but they aren't given enough screen time in order to be explored, anyway they were still as stereotypical as ever. What is worse is that the plot keep showing off how evil the villains are by making them meaninglessly do thing to show how evil they are. e.g. there was a scene where Esdeath was uselessly talking about how a flower can be used in torture.
Second, (about point 2) the Anime tries to force a dark tone by killing off some characters frequently. this caused a severe problem; most characters were not given enough time to show any development, thus their death had no meaning too. It was like the death of some stranger in a car accident; you may feel sorry for him but you quickly forget about him because you know little about him.
Those characters who had enough time to develop, either didn't get enough screen time or were just too simple and stereotypical that there was nothing to explore about their personalities. All Akame ga kill characters lack character development that they can only be used as unimportant side characters for a better story.
Akame ga kill has misused the following cliches:
1 - Death flags: the past of a character is usually revealed shortly before it's death. this was not emotionally effective because of the horrible lack in character development.
2 - Legendary Exclusive Weapons/Abilities: the Imperial Arms had a negative effect on the story. It's unexplained and suddenly revealed trump cards made the battles hard to take seriously as the tension can't be built if we know that the battle can be turned by some magical ability that is made up on the spot. And due to the huge number of Imperial Arms, they felt more of plot devices to for the author to use in twisting the plot without worrying about how logical the twist is. Everything can happen MAGICALLY.
Akame ga kill tried to avoid the following cliches:
1 - Talk no Jutsu: the villains in Akame ga kill don't change sides just because they heared the sound of our protagonist's pure heart. Unfortunately, the author broke this cliche by making the character so stupid that they can't change. Due to the lack of development, the villains are evil just for the sake of evil or stupidity, so they can never change as the only aspect they have is being EVIL.
2 - Plot Armor: ..... Ahhhhh, I understand that the mass killing of characters was meant for making a lot of tension, but did it really kill the plot armor? I mean, how can I feel enough tension when the battles felt so stupid, Trump Card This, Trump Card That, they even had girl with guns poping out of her throat. Sometimes characters felt like they were dropping some chances to give their opponents some time to counter just for plot convenience. If the author want to keep a character alive all he need to do is to add more bizzareness to the situation so that he can slip the character out safely.
What about the protagonists? They were as stereotypical as ever. The main character that believes in justice and wants to protect their Nakama, the super-skilled silent one with dark past, the tsundere, the pervert, etc.
Another problem is the revealed past of the characters, they vary from the ones that are so unoriginal that I can't bear to watch them any more like Akame's and Esdeath's, and the ones that seem interesting but are unfortunately left very vague that I can't effectively reflect them on the character's present like Chelsea's and Najenda's. And of course, there is the main protagonist's past that was just "404: Background not found"... No problem anyway, may be there was nothing interesting in it.
My main problem with Akame ga Kill is the wasted potential. I loved the setting so much which why sticked to it hopping for something enjoyable (I want my wasted time back T_T). Some characters has shown very good potential but it was blown in the wind like useless dust. (e.g. Esdeath contradiction in believing that it's ok for the weak to be killed and her love for Tatsumi who is obviously weaker than her, and Bols who had loving and caring side, and was self-conscious about his evil deeds, yet continued going down this path)
In conclusion, Akame ga kill showed good potential but was brutally murdered by it's weakly written plot, misuse of cliches and weakly developed characters.
the visual side of Akame ga kill was average. while some scene were well-drawn, most action scenes were horrible. e.g. most of Akame's scene were like as if she teleported and everyone in the path between her initial and final position have been slashed. I must compliment the two final episode as the animation were much better than the whole series. the character designs were plain, generic and sometimes out of place, especially Akame who was wearing something like a school uniform in a medieval setting.
I liked the openings and endings, and some of the background music were good but nothing really special.
I can't really comment on the voice acting because I'm not a Japanese speaker, but I think that they were able to give the intended emotion through their voice tone.
I think this is one of those Anime shows that can be enjoyed better when you don't think much about them. I tried to use this technique to enjoy it but I couldn't, the sudden tone shift were ruining it, the action scenes were horrible, the whole series was just boring.
Overall, I can't recommend it to anybody, even Bleach is more enjoyable than this IMO.
Produced by White Fox Studios as 24 episode series, Akame ga Kill! is the anime adaptation of an unfinished manga that follows the exploits of an assassination group looking to overthrow the corrupt empire. While it doesn't even have good writing or the proper foundations, there is no denying that this show takes its audience for a wild ride that is filled with bloodshed and explosions.
Set in a fantasy world, Akame ga Kill! begins with a talented but rather naive swordsman named Tatsumi, arriving in Empire's capital city and dreaming of making a name for himself. He quickly finds himself being stripped
of his meager savings by a certain feline-looking women called Leona but comes across a wealthy family who decides to graciously shelter him. That very same night, a group called Night Raid hits the household with the intent of assassination. Through a series of twists that exposes the family's atrocities, Tatsumi accepts the offer to join Night Raid and starts on the path towards to assassinating those who they deem to be responsible for plaguing the Capitol with corruption. However as he and his teammates continues their campaign against those who stand in their way, the Empire responses by creating their own unit of elite soldiers called The Jaegers to hunt down Night Raid.
Within each of their own respective arsenals are incredibly powerful weapons called Imperial Arms that were forged in the early beginnings of the empire. From suits of armor to hand-held weapons and gears, the power within each of these Imperial Arms is unique and the main element to the fighting is countering each others power. Tied in with the usage of Imperial Arms, the primary feature that set Akame ga Kill! apart from other action shows is the alarming frequency in which notable characters are permanently killed. As a general rule, when two or more imperial arms users enter into a fight, at least one of them will die giving the show an huge amount of tension when battles do occur.
With a focus of ridding the Empire of its corruption, Akame ga Kill! is a very edgy show with that knows no bounds when it comes to displaying the appalling crimes and cruelty that exists within the series. However, the tone that is given doesn't lend itself to be a mature analysis of the mankind's darkness. More time than not, it comes off as being cheap and I found myself laughing at the sheer ridiculousness of it all. The underlying reasons are mere context and background to the real draw of the show of how the bloody battles unfold.
For all the horrific violence that the characters commits, the regular cast is a rather likeable bunch. Named in the title of the anime, Akame is the beautiful wielder of the Murasame, a sword that is guaranteed to kill its enemy with a single cut, and is a rather cold individual from onset. Once the series get underway, she does have some genuinely assuming moments and actually cares deeply for her friends but usually adopts a stoic demeanor during operations and for much of her downtime. Tatsumi, being the gullible and starry eye swordsman from the countryside , is the audience's introduction into the rotten and oppressive Empire and the fight bring about revolution. He starts off as fairly generic but develops into a much more powerful fighter with strong relational ties to others. Opposing Night Raid is the head of the Jeagers, General Esdeath, who is a very voluptuous and sadistic women that enjoys the thrill of the hunt. Believing in a very Darwinian principle of the strong devouring the weak, she is a very formidable foe and yet, is a little ditzy when it comes to the matters of the heart.
There are too many other characters to list off and go into details but they all share the common trait of being immensely brutal in their fighting while having comical elements attached to them. They themselves are representative of the strange dichotomy where scenes of slaughter, sexual exposition, and torture are offset by their playful comradery. While they don't having the most compelling back stories or development, the cast of Akame ga Kill certainly doesn't shy away from making their presence known by any stretch of the imagination. I would like to give a particular mention to Akame's VA, Sora Amamiya, for continuing to have an astonishing start to her career. In addition to her main role in Akame ga Kill!, she has taken on no less than four main character roles in Nanatsu no Taizai, Aldnoah.Zero, One Week Friends and Tokyo Ghoul. While her time being Akame has come to an end, I look forward what other roles she can play as she moves through the anime industry.
Visually speaking, Akame ga Kill! is an above average effort with a very modern style, vivid colors and a few special effects thrown in for good measure. It does rely on conventional animation when going through its action sequences so there's nothing that makes it stand out in that aspect. Otherwise, the quality remains consistent throughout the entire series which is more than I can say for other series airing at the same time. In fact, one area that Studio White Fox have done a tremendous job on improving is rendering the background. While the manga does a decent job at framing its own surroundings, the additional detail and polish put in really elevates an aspect where the source material was lackluster.
Taku Iwasaki, known for creating the soundtrack to Gatchaman Crowds, Noragami and Tengen Toppa Gurren Lagann, is responsible the music behind Akame ga Kill!. Judging by his other works, he has been consistently been able to produce music that a bit quirky to listen to but still be able to enhance whatever show he works on. For this series, he incorporates a variety of musical styles from jazz to rock to orchestral music and he does a commendable job of engaging the audience with his music, no matter what the scene called for. I especially like the OST being played during the action scenes as a combinations of drums, tribal chanting and rock goes with perfectly with the unhindered primal violence being shown on the screen.
As with almost all adaptation from manga to the anime, some things are bound to get lost in transition and Akame ga Kill! is no exception. Character interactions that gave depth to their relationship are left out but those scenes didn't really contribute in significantly in altering the core plotline. It is only towards the latter half of Akame ga Kill! that readers of the manga will notice that that the rather straightforward adaption will suddenly veer off into the original anime ending territory that leaves behind an entire arc unanimated and takes several liberties with the story. If you are only familiar with the anime TV production, it is unlikely that you would notice much of difference other than the accelerated pacing and build up. At this point, the manga remains unfinished and if the show decided to stay its original course, it would have ended in an awkward state and would have had to wait years before additional material would be available. For a show to tell a complete story in an age where anime shows are mere primers for the source material is a rarity indeed.
In the end, Akame ga Kill! sets out what do what it promises and that is to smother the audience with super powerups, violence and death up until the very end.
To kill or not to kill, that is the question. In the world of Akame ga Kill, it’s more than just about killing as survival fits to those who wish to live for something to fight for. Sounds complicated? Not really. Akame ga Kill preys on a simple concept despite playing complexity on the tactical front. To put it into simple perspective, we have a prestigious and well developed Capital taking place as the major setting. While it looks industrialized and well functioned on the outside, there are dark secrets and corruption on the inside. The ones who fight this corruption consists of the main
characters as an elite unit known as the Night Raid, as part of the Revolutionary Army. They don’t just kill for the sake of it but for a purpose. In this show, that purpose is to rid of corruption as a young man named Tatsumi finds out the hard way.
Based off the manga of the same name, Akame ga Kill isn’t an easy show to get used to at first. From a standard perspective, it is the author’s only work to date (besides a prequel based off the story). He experiments with a fantasy world cast in shadows by corruption and brings in characters as the actors in a seemingly dark age. While the show takes itself seriously with the dark fantasy premise and mature setting, one should also question about the overall delivery of the series. Controversially speaking, there are doubts at first. For the first half and parts of the second half, the show remains faithful to the material. Then, it decides to go with a route that I find it to be laughable for the wrong reasons. Still, let’s get started and see what Akame ga Kill has to offer…
The few episodes wastes little time to get the point across in the AkG world. Tatsumi almost becomes a scapegoat during his journey as he himself believes that Night Raid is evil. In reality, corruption takes hold where he almost ends up being a victim. The truth is realized soon enough as the young boy faces the grim reality. However, he makes his own decision to join Night Raid and rid of the corruption that holds the Capitol and perhaps the rest of the world. Essentially, that’s how it starts anyways but Tatsumi also learns more about the group of people he is allied with now that he is part of Night Raid. As such, the few episodes introduces the other members. Titular character Akame is perhaps one of the most prominent member of Night Raid as her first encounter with Tatsumi almost ends up getting the latter killed. Coming off seemingly as a cold girl with social awkwardness, she is also a skilled fighter with good intentions. The problem with Akame is that perhaps she is a bit way too focused on her motivations. Throughout the series, there’s little depth we realize about herself despite some minor flashbacks between her and a sister she used to hang around with. Her actions throughout the show also seemingly include vengeance not only against the Capitol but her own dear sister. While the reason is explained vaguely, there’s just not a lot we can appreciate about her role. Her relationship with Tatsumi is perhaps the strongest compared to the other members of Night Raid though. So in some ways, we can say that she is a character with a lot of potential but the show just doesn’t make her a well-developed character.
Other members of Night Raid falls under a lot of generic tropes. These include head boss Najenda, Leone (the older sister type), Mine (tsundere), Bulat (the older brother type), Lubbock (ongoing carefree dude), Shelee (quiet type), among others. Tatsumi himself is also saturated with generic tropes such as his heroic personality and to do the “right thing”. His motivations does have influence among other members of Night Raid as they see him as a trusting member and one who is determined to achieve his goals. Perhaps one other character in the show sees him as a bit more beyond just a warrior though. Coming from the outskirts of the Capitol is General Esdeath, a feared sadist and leader with a deadly reputation. Esdeath’s debut marks the exact expectation that viewers might have her as a leader. However, her encounter with Tatsumi might rub off in the wrong way. You could call it as an infatuation or obsession, but her personality takes a 180 degrees after realizing the power of “love”. Rather than love though, it’s more like a one-sided relationship as the world of Akame ga Kill is not pretty. If you don’t believe me, then the body count might serve as a more credible evidence. Regardless if you’re a member of Night Raid, Jeagers, Revolutionary Army, or the Capitol’s military, the show isn’t afraid to kill off characters.
Esdeath isn’t alone as an adversary of Night Raid however. Leading a group known as the “Jeagers”, she plays a role as an anti-villain. Some of the members of Jeagers have their own morals and ideologies. Still, there’s also this presence of black and white morality that is dominated throughout the series. Some characters such as Seryu (from Jeagers) kill for what they perceive as justice while others simply sees it as an order like Boris. Then, there are also misguided examples such as Wave who doesn’t realize the truth revolving around the corruption of the Capitol. Nonetheless, the series makes a point clear that it controversially creates an atmosphere of ideology clash. And often or not, these result in various consequences such as extortion, torture, and death. Make no mistake though. This show isn’t shy to craft violence from what it has set up.
Even in a dark fantasy world such as AkG, there are also time to squeeze in comedy. Perhaps I imply this as underhanded but the show actually pushes that more than you might expect. Comedy is represented sometimes as generic while other times just misplaced or rather awkwardly timed. The quick precision shift between comedy and graphic violence sometimes also seems unreal to believe. In other words, one needs to be aware of the way the show is adapted when venturing into its execution. Fortunately, the series manages to rebound against this with serious elements of mature content to stay true with its premise. While the story seems quick paced at the times, Akame ga Kill also creatively build up certain points throughout the story and effectively manage it on most parts. As a reader of the manga, it pleases me to realize that they didn’t forget the most important parts. It’s obviously evident that there is enough material to simultaneously turn its source material into animated form and as such, I give praise to White Fox for doing just that. And when it comes to violence, this show is like a middle finger to recent series that are obstructed by censorship. (ex. Terra Formars, Tokyo Ghoul)
While world building isn’t a strong content of the series, the mechanics and origins is insightful. It is explained in a way that viewers should not be confused. The instance falls quickly with powerful weapons known as Teigu (in English, referred to as Imperial Arms). They are the most widely feared tools that are featured throughout the series with a variety of uses. These include but not limited to invisibility, one-shot kills, animal instinct, sharpshooting, ice manipulation, shape-shifting, pyrokinesis, and among others. The origins behind some of these Teigu are also explored. And with that, you can expect spectacular action when characters puts them to use. Well-coordinated movements, strategies, and jaw-breaking cinematic are a key to this success. Thankfully, Akame ga Kill does that in a profound way. As each Teigu is also different, the show also makes good usage of their strengths and weaknesses so you can expect some exciting duels in full throttle.
As I said before, the show had a decent start with what it has done with the adaptation. But this isn’t the main concern of the series in regards to fitting with characters’ roles. It’s the way the story is adapted later on when for some reason, the series derides from the manga. Instead, it crafts filler and makes up its story as it goes. Some of them not only have episode transitions that doesn’t make sense but also ones that are seemingly too rushed. And like I said before, the show isn’t shy to kill off its character cast. However, all is abrupt and devoid of development. There’s little feeling that you’ll feel with some of the characters killed off later on (especially beyond episode 20). It’s almost like an insult for the fans hoping to see a faithful adaptation when it decides to make up its own little story.
When it comes to visual quality, White Fox is able to actually get some parts done right. They are able to take this show’s animation quality to a level of what it should be – graphic and straightforward. It remains brutally honest with what it tries to accomplish such as severed limps, beheading, and torture. In short, the show isn’t a fairy tale fantasy but rather make its point as a dark world of malevolence. Action is directed with strength in its movements while the world setting is credible with the backgrounds. Dangerous creatures known as the “Danger Beasts” are present throughout the show as well that are carefully crafted to show their animalistic brutality. On the other hand, character designs can be an oddball. Certain characters such as Akame wear outfits that doesn’t make them look like who they should be. Tatsumi’s design is also blend as the main protagonist while other characters are exaggerated by their manga counterparts such as Esdeath. And the show isn’t shy with fan service either so be prepared for some eye candy goggles.
While not a powerhouse, soundtrack does play an efficient role. In particular, action scenes are supplemented by the OST with the intense pacing of the fighting. Emotional scenarios also exist so expect some solemn tunes to play out its purpose. However, character voice mannerisms can be a bite to the heart. Again, I have to emphasize that Tatsumi is one of the most generic characters known to mankind. His voice shifts between mature and childish in what can seem like a split second time-frame. This inadequate balance is a pain to deal with as such with some with other characters albeit with less focus. In essence, the show has moderate voice mannerisms when it comes to its cast. However, I do give praise to the VA for Akame, Sora Amamiya. She is able to play roles as soft spoken characters such as Kaori (One Week Friends) and Elizabeth (Nanatsu no Taizai) but is also able to portray Akame in this series; a cold spoken assassin. Did I also mention that she sings the OP song for the first half? Speaking of which, the theme songs conveys this show accurately with contrasting moods between the opening and ending.
To cap this off, it’s easy to say that Akame ga Kill is a show that might not be suitable for everyone. I don’t say this on a graphic content perspective but rather with the whole premise and what it tries to do. In fact, the premise is solid and stays true to itself throughout the show. It’s just that the direction has some crude markings when it comes to timing and balance. The way it derails from the manga adaptation makes it look like a joke. Generic characters are also something to aware of especially in the case of our dull main protagonist Tatsumi. His relationship with other characters only shines when it revolves around the main story. On the other hand, mechanics and concepts of the show deserves praise. While nothing stands out as original, the show is clever with the world setting, themes, and artificial weapons/tools. The show also does justice with the buildup and cliffhangers it creates to anticipate what’s to happen next for the majority of the first half. However at the end of the day, this show is one of those sick series where it kills itself.
A lot can be said about a show's 1st episode. It's our first encounter with the world presented, and could often be used to gauge whether or not the content on display could be something that would interest you moving forward. Of course, this isn't to say that that's always the case, but for the most part, it serves as a helpful jumping off point and is often the reason why studios place so much stock on its television pilot. And nowhere is that more evident than with Akame ga Kill! With just one episode, it manages to establish a myriad of things, all of
which interesting in their own right, but perhaps more entertaining when viewed as a whole. There's comedy, fanservice, ultraviolence, corrupt politics, eccentric characters, melodrama, and a sleuth of other tidbits littered throughout. All of these aspects by themselves are fine, but it's the assembly in which these ideas are presented that gives way to content that's comedically problematic.
Like ingredients for food, it's not a matter of what you have to work with but what you choose to make out of it. In the hands of capable creators, I'm sure all the elements of Akame ga Kill could have been turned into something of high-end value, but to no one's fault but its own, what this title decides to do instead of measuring out its ingredients was to dump it all in at once with no rhyme or reason. A tasty stew in the hands of credible creators was effectively turned into a cauldron of foul witches brew. A slimy substance bubbling up, one that sees gruesome deaths followed by comedic fanservice, politics served on a platter layered in melodrama, reanimated corpses of shows prior refusing to die off, their festering lack of "character" like primordial ooze, desperately seeking out originality to munch down on. A Schlocky, sleazy freak of a thing, over-the-top, and violently lashing out, its drool dripping with hackneyed writing and a complete disregard for decency as it spazzes about on the floor.
What we have here was a Frankenstein of lowbrow content, and boy was it entertaining!
The story is very straightforward, if only by design. A corrupt kingdom takes advantage of their citizens through tyrannical rule, and to fight against this oppression, rebel forces send aid by hiring a band of assassins tasked with killing off high-ranking members of the capital. It's like Assassin's Creed, but with a lot more boobs and nakama power involved. Our protagonist, PussyBetaMale-kun, or Tatsumi, if you prefer, joins this hit squad.
The goal of these rebel forces are pretty basic; overthrow the governing body and establish a new order of equality. Seems like a simple enough story to execute right? Well, that's where you'll be sorely mistaken, with AGK, plunging your IQ down a few pegs is the only way to keep up with its scatterbrained thought process when it comes to figuring its own shit out. In substitution of a fairly paint-by-numbers plot, AGK decides to globetrot across its world, not out of a need to explore anything, no, that would be too "smart," but solely for the sake of encountering as many comedically vile people as possible. And in that regard, its meandering was a success. In place of a rebel uprising, what we got in its stead was a bunch of superpowered edgelords engaging in giant cockfights to see who was the strongest. Assassin Super Bowl was in full swing, and while they were duking it out like reject members of a Mad Max film, the highborn nobles were strolling along in the background, torturing its citizens with so much glee that you can't help but root for their cartoonish villainy.
The setting was never explored, feeling equally perfunctory as the characters inhabiting it. Attributes of its world bullying the audience into accepting it for what it is. Wild monsters with no domestic quality to their world and flying Manta-rays; just accept it. Giant mecha in a medieval setting with no prior inclusion of advanced technology; just accept it. Macroeconomics that's impossible to exist when the aristocratic class torture and kill their citizens, effectively crippling its economy's breadwinners; just accept it. Supernatural occurrences that happen at one minute to simply be forgotten by the next; you get the drill, just accept that shit.
They didn't even bother to properly flesh out the city or corresponding areas that our characters navigated across. Deciding to only let it serve as a backdrop for the Assassin Super Bowl to play out seemed to be the unified thought process that the creative team all collectively arrived at. And when that isn't enough to keep the viewer's interest, the show places a characters' neck on its Guillatine chopping block, where one of our Mad Max rejects become a blood-splattered firework display to keep things entertaining. All you end up remembering them for was their deaths and not who they were as a people, but who got time to worry about proper characterization or decent writing, fuck it! On with the show! More shocking deaths, more blood, more ultraviolence, more more more!
Crimson blood-spray animated with a such a vigor that makes it readily apparent that the people behind this project are having as much fun slaughtering their cast as we as viewers get from watching them die. In a way, it's like this show's animators were a part of the noble class themselves, as they hyper-fixate on bringing these death sequences to life. Sadly, when no one is being turned into blood confetti, the actual quality of the animation drops off significantly.
Stiff body motion. Lazily panning across flat landscapes. Shading devoid of effort or care. Scene compositions setup with zero creative foresight. All of it expressed with complete apathy. As if it was an impatient child twiddling its thumbs waiting for the director to give it the green-light for the next fight sequence or public execution to occur.
The same also applied to the soundtrack which was painfully uninspired. Tunes humming along without an inkling of interest shining through. A type of "pretending to care" in the way the orchestrations felt oddly familiar-sounding to many things heard in the past. But unlike the animation department, the disinterest expressed here was actually surprising once you discuss the person responsible for the bringing it together. Taku Iwasaki is not an amateur. This is a man with years under his belt. Why this wasn't audibly expressed was a bit perplexing, but then again, this is coming from a show named "Akame" ga Kill, where the titular character only gets 5 episodes worth of screentime. They must have been fans of The Legend of "Zelda" games to come up with such an absurd name choice.
The moment you start trying to "figure out" AGK's issues is the moment you're "doing it wrong," so let's proceed to dispell that idea right now by asking the impossible question: what the "purpose" behind this wonderful work of artistic vandalism was.
So what was it about? An active effort to discuss subserviency in society? The oppressive consequence that occurs when "absolute power corrupts absolutely?" A tale of personal ideals clashing, resulting in bloody politics? A sobering story of discrimination?... Well, honestly speaking, no. It was about none of that. Overthinking anything that AGK does would be no different than waxing philosophical for the reason behind Patrick Star's Hawaiian shorts. There's no pretense behind AGK's actions, and as long as the viewer doesn't graft any grandiose ideas onto it, it could be enjoyed for what it truly is: schlocky, over-the-top deaths with shounen characters that had the stylistic sensibilities of a seinen but the emotional authority of a 15-year-old's wet dream.
And you know what? That's just fine. I sure had fun watching it. A silly thing, flailing about with no sense of purpose or integrity. A good ole dumb time to be had, IQ-reducing, but worth every popped brain cell.
Warning, this review is full of spoilers so you have been warned!
Akame ga Kill..............Start the review, no seriously I have nothing else to say, just start this review. Introducing Akame ga Kill is like showing elementary schoolers pornography Just start the damn review already.
Akame ga Kill is produced by studio White Fox who brought us good anime like Steins;Gate and Katanagatari...... It is directed by a man named Kobayashi, Tomoki and consists of 24 episodes airing from July 7 2014 to December 15 2014. So is the anime any good? I'm gonna be straight up honest to you all I think
this anime is the reincarnation of Hitler. But if you like it, that's fine! I mean to get no hate from this video, I simply want to convey to you all the reasoning on why this show is bad but if you like it, that's fine. You're listening to someone who enjoyed Mirai Nikki and gave it a high 3/10 so if that's not credible that I can enjoy things that even aren't critically good I don't know what is. Also I am not hating on this show because it is popular, I am actually going to give proper reasons on why I think the show is bad rather than some people who'll say the show is bad because it's popular. And last but not least I am spoiling everything
The story for Akame ga Kill follows the main protagonist Tatsumi who journeys to the capitol in order to gain money for his poor starving village. Tatsumi, after failing to enlist in the army and getting all of his money stolen gets picked up by a noble family who claims that they will take care of him, but they hide evil intentions like Michael Jackson's Neverland Ranch Case, but anyways. After figuring out their evil intentions to torture and ultimately kill him, Tatsumi is rescued by a group of highly qualified assassins called Night Raid who wants to fight in a rebellion to stop the corruption within the government. The people in Night Raid all own imperial arms which are specialized weapons with overwhelming powerful weapons ranging from swords to guns. The group members include Akame, Sheele, Mine, Bulat, Lubbock, Leone and Najenda, together with Tatsumi they go on a mission to kill those of higher power who are responsible for the crime and corruption in the government.
Sounds like a great premise right? Wrong, the story of this anime is worse than having sex with the toothed vagina from the movie teeth. I honestly can't see why anyone can say this show has great story telling when it is more flawed than Joe Biden's Face. Let me explain why starting off with the tone.
The tone consistency of Akame ga Kill is executed terribly right from episode 1. The story tries to be serious yet the serious tone is completely obliterated by comedic moments in the show that take you out of the tone and atmosphere that they are trying to present. Let me give you an example from episode 1. Tatsumi sees his friends straight up die right in front of him, his friends that he has known for quite some time, then in the same exact sequence of scenes we see him flailing around in a comedic fashion and Bulat says something that completely goes against the dark tone that the anime tried to set. Flailing around in a comedic fashion right after your friends are killed is not a good thing if you want to keep up with tone consistency, plus it's highly unbelievable. What I think the problem is, is that they place comedic characters into a serious setting which does not work for the type of edgy show this is trying to be. The goofy/serious tone does not work for this anime because it doesn't feel blended, it feels out of place and feels more random than a butterfly porking a frog. Anime like Black Lagoon did it great! But here it feels really mismatched and in the wrong place at the wrong time.
The story also has a terrible problem with executing its character deaths, like I said I don't care about spoilers for this review so I am about to release some big spoilers in 3. 2. 1. Right from the get go audiences were wowed by how Akame ga Kill was not afraid to kill of characters starting off with episode 6 with Sheele's death. We only get 1 episode of backstory for her and you expect me to feel sympathetic for Sheele's death? Hell No! How am I supposed to feel for a character that we just got introduced to and I know nothing about her. They try to guilt trip us with flashbacks right before she dies like we knew her for a long time, but that's like if I were to kill off Lisa from Zankyou no Terror in lets say episode 4. Would you feel anything? No, because you dont know the character a lot, thats why when that girl in episode 3 of Sword Art Online from the Black Cats Guild died I didnt feel anything because I didnt know her. Kurome's death I felt nothing because we never got any development out of her or even knew who she
really was! Heck, even when we did get to know characters the death scenes were poor and I didnt feel any emotion due to terrible characterization. Susano barely had any screentime so his death was more laughable than anything. Also we literally knew nothing about Chelsea, sure she may have had more screentime than some of the other cast, but we barely ever got to know her as a person and get attached to her until they through a guilt trip of flashbacks and apologies 1 minute before she dies. The characters are all there but since they keep on killing off characters left and right you don't get any time to like them or grow on them thus making their deaths feel meaningless. Would you cry over a man you met for 2 minutes then a week later heard died in a newspaper from a car accident, or would you cry over a friend you've known for a few years who died from the same cause? If you wouldn't cry for example one, then there is no reason to feel for the characters here!
To counteract this statement you could say that this show is great because of the lack of plot armor, but that's untrue because like I said, killing off characters left and right with a lack of development makes the death of the characters have less meaning than the first time you dropped the soap and allowed a black man to grab your love handles in
the shower room.
Another problem is the lack of focus this anime has on actually maintaining some shred of a plot. For the whole middle section of this show there was really no story that they were going off of, it was just random fight scenes, pointless deaths, and a lot of going around in circles following the formula, character death, fight villain, moving on, character death, fighting villain, moving on. The story never focuses on one thing, which is its problem because then you have more of a clusterfuck than the amount of sperm
and love juices left behind on Sora and Shiros bed because, because you know brothers and sisters that close have to get it on at some point, incest for the wincest! But the multiple side stories between Akame's sister, Esdeath's romance with Tatsumi, and much much more are never fully explored. Seriously people, did you all forget the reason why Tatsumi went to the capital in first place? TO GET MONEY FOR HIS VILLAGE, and the only other time they go back to this is in the last freaking episode. Seriously, if
that was the first main objective of our protagonist was to gain more money for his poverty stricken village shouldn't he be concerned about his village more? Instead this story is lost in a clusterfuck of other stories that are then lost in more clusterfucks of stories. There is just way too much going on.
The logic is thrown out of the window in this anime as well, and I do understand that since this is an anime not all logic applies but lets go back to episode 6 shall we. The characters all lack something that even Al queda has, and it's called common sense. Lets give an example with episode 6. Sheele had the intent to kill Seryu, but yet chose only to slash off her arms instead of chopping off her head, then for the next 20 seconds Seryu tells his imperial arms dog to power up and go in beserk mode, within these 20 seconds, and dont worry I counted, Sheele had time to chop off her head but did she do that? No, because these characters all lack a brain or because the story writer wanted an excuse to make a cool fight scene dragged out longer than it should be. Plus this leads to the logic which this anime does not have, a bitch shoots a gun from her mouth, and I'm not talking about any gun, I'm talking about a gun lodged in the back of her throat. First off how would she breathe? Second off how could she aim with it and the third one is wouldn't the recoil throw her off, hurt her throat, and be able to miss the shot. People could combat this statement with, this is an anime there shouldnt be any logic or true science in it. This would only be true if the world took the time to explain that their science and their laws of physics were different from our, I actually looked at the scene multiple times when Seryu shot the gun and hit Sheele and THERE SHOULD HAVE BEEN RECOIL IN THIS WORLD, you want to know why? Newton's 3rd Law! For every action there is an equal and opposite re-action meaning that for every force there is a reaction force that is equal in size, but opposite in direction. That is to say that whenever an object pushes another object it gets pushed back in the opposite direction equally hard. Sheele was pushed forward when shot by the bullet meaning that there should have been an equal amount of force pushing back on Seryu's throat meaning the bullet should have been off thus showing us how the author truly thought that on paper it looked cool and exciting but didn't care about any logic behind it. If this were to to happen in Jojo's Bizarre Adventure it would be a completely different story because 1. The anime is self aware, and 2 because they actually take the time to explain the powers and how characters do things, in Akame ga Kill they don't. So until they explain things how am I supposed to believe anything that happens in this anime, plausibility is lost within this show! They do this on multiple occasions, even in the last episode when Leone gets shot
multiple times and is still at full strength without her powers only because she was "born in the slums so her body is strong", that's a complete asspull! Black people who grow up in the ghetto get shot once and they're dead! But in here they're fine if they get shot 5 times as a normal human being? That's bullshit, I want that power, I dont want to be shot by a Florida police officer!
Lets get into the motivations which I can wholeheartedly say are more dumb and irrational than the content Anita Sarkesian produces. The enemies range from evil to being evil just to be evil, there is nothing else to say. Syura was hyped up since episode 12 as being a crazy, powerful and mysterious villain which was disappointing when we found out that motivation for being evil is just to get power? That is completely cliche and is totally just a waste of a potential villain. There is is nothing interesting about a character whose only motivation to be evil is just for power or to be evil. The best villains are the ones that you can understand why they're evil, like Lord Desler from Space Battleship Yamato 2199 who is seen as the villain but you can totally understand his motivations and they make sense which is actually interesting instead of the black and white cliche motivations in Akame ga Kill. Esdeath's motivations were more screwed up then the Monopoly man cheating on the hungry hungry hippo to seduce the Operation man. She is supposed to be seen as a sadistic villain, who everyone bows down to and feels afraid of. How can I feel afraid of an enemy who is supposed to be sadistic yet wants to find romance which she
finds in Tatsumi's small stiffy. It's the complete polar opposite of how she should be seen, and it makes the lighthearted side of her far outweigh the cold hearted female that the anime tries to portray her as. How can I see her as being an enemy if her ideals of romance are constantly lunged in my face like titties in high school of the dead, it's terrible. The only times when villains with evil just to be evil or stupid motivations work is if the show doesn't take itself seriously, like Ragyo for an example worked in Kill la Kill because all the show wanted to be was dumb fun and action. Here it doesn't work because the show is trying to be serious. Would you rather have villains that will kill you because why the hell not, your uglier than Marilyn Manson or a villain who kills because his motives are for the greater good of his people, or because its for a loved one and he has no other choice. If you pick answer number 1 then you my friend need to watch actual good anime.
The amount of asspulls in this anime is ridiculous as well leaving the story open for plot holes. They bring out random powers at the right times without explanation making the random powers there as a plot convenience that doesn't make any sense whatsoever. Akame slices herself with her own poisonous sword and the gains massive amounts of power without dying is an asspull that is never full explained. Mine pulls out a final powerful attack that shoots at a Laxus from Fairy Tail ripoff is an asspull because they never fully give an explanation on where all that power came from. Najenda's power just so happens to have the power to resurrect Susanno just when the plot needs him and her power is kinda explained but not fully. Esdeath's ability to freeze time is a plot hole within itself seeing how she could use that at any time during the anime to defeat her foes. Syura is magically able to mark anywhere within his area including the air, that's kinda never explained and he can create a pocket dimension and gain more power from a potion which is never explained. A girl gets her neck sliced, falls down, gets back up, stabs Lubbock, talks even though her vocal cords are fucked, and falls back down which is a complete asspull the the writer made as an excuse to weaken Lubbock. Wait, so how the fuck did Tatsumi turn into a Digimon? Is this explained? Nope. Like I said, the whole gun mouth thing is never properly explained. What's with all of these weapons, this dude is the human swiss army knife, asspulls everywhere. There are many more asspulls I can mention but for the sake of this review I'm going to stop here.
Last but not least I want to get into the setting and world building which I found to be executed poorly, more poor than an African village that extend their necks to look like a human pez stick. Seriously, the food would expire by the time it reaches their stomach. But the setting is never fully explored. I understand it's a fantasy world but the fantasy world is full of guns, not just any guns, actual normal guns. And if they have guns, suits and ties, and other stuff of the sorts shouldn't they have better technology than horses and lanterns. I shouldn't be confused about this, Akame ga Kill is like a bad social studies teacher telling you Guam is a country but not explaining where the fuck it is. People who say that its an anime don't worry about it, well, how would you feel if I put a vibrator in Claymore? Would it make sense? NO it wouldn't, therefore it wouldn't be able to make sense here.
The only good part I can say about the story is the pacing, it knows how to pace itself well and doesn't try to go too fast nor too slow. The pacing is not really the problem, it's the content that is the problem. All and all Akame ga Kill's Narrative Structure is abysmal, the tone consistency is terrible, and all around Akame ga Kill's story suffers from an overabundance of asspulls and lack of logic that has plagued shounen anime since Fairy Tail.
Akame ga Kills's characters are more underdeveloped than Selena Gomez's rack, I mean seriously seeing her in a bikini is borderline child porn. I wont go into that much detail
but I'll give you a general idea of who they are and their role in the plot. Also I'll tell you if they die because as stated SPOILERS and to emphasize a repeated pattern in this show
Lets start with Night Raid
Tatsumi is just a generic shounen protagonist who wants to become stronger. Sure he's a kind hearted person and sees what he is doing as JUSTICE for the greater good but that's all he really is! He's no different than most stereotypical characters in anime making him highly unmemorable. He dies after becoming a Digimon with little development.
Leone is there for boob service, she's a Holo ripoff with bigger boobs than Holo, she's constantly on screen as the older sister type stereotype but how am I supposed to take her seriously when she talks with her boobs instead of her mouth, unless the crack between her double Ds is her mouth. But in all seriousness she's the same character from the beginning to the end of the anime. She dies with no development after bleeding out in a alleyway after being shot about 5 times hours prior to her death. Damn it took her a while to bleed out, was it to create more drama? If so it was a poor job.
Mine is there as the romantic interest and speaking of that, the romance in this show felt highly underdeveloped and random. All of a sudden Mine starts to show affection for Tatsumi out of nowhere, it feels like the romance between Superman and Lois Lane in Man of Steel. There's no buildup to the romance making it just feel plain awkward. She actually changed a tad bit throughout the series though, she starts out like a tsundere but even though the romance felt out of place for that one moment she broke out of her archetype before dying. Still doesnt excuse her lack of development though throughout the rest of the series! Also she dies from unknown causes, most likely over exertion of energy which is never fully explained, with little to no development.
Sheele is a plot device with a giant pair of scissors that can cut through anything yet is so dumb that she can't cut a girl's head off properly that is sitting down immobile for a full 20 seconds. Her only purpose for the plot was to show that PEOPLE DIE WHEN THEY ARE KILLED and that there is danger in this show. This is not a good thing because her development suffers from being put into the role of this plot device. She likes to scissor I guess, that's all we get to really see about her other than her really "tragic back story" that we get to see one episode of before her sad death. She died after being shot and torn in half by a giant crackhead snoopy, dies without development.
Bulat, the man with the armor named Incursio that he gives Tatsumi after his death. He was a badass older brother type of character who loved to comb his hair like Space Dandy. We We only got to see a bit into his back story but it wasn't enough for him to be developed at all, instead he is there to serve only the purpose of progressing the plot by giving Incursio to Tatsumi, that's it. He dies from poision with little to no development.
Lubbock, the man who pulls the strings is a really lame character. He appears initially in the first few episodes but didn't say much but after throughout the final quarter of the series we got to see his personality, and his back story with Najenda. But that's about it, he doesn't really change, he starts out the same way he ends off making him have little to no development or change whatsoever. He would've been more useful making bondage whips from his string rather than work for Night Raid, we really don't get a full chance to see who he really is. He dies from spears penetrating his penis worse than that of the penis being penetrated by a dildo in Kids in the Sandbox on LOLshock.
Najenda, the leader of Night Raid, I don't know anything about her from the beginning to the end. She's always been this mystery box that nobody knows about, which can add a sense of mystery I guess but it doesn't help us get to know her, her motivations, her personality, or anything of the sorts. She's just there to play the role of Night Raid's leader nothing more nothing less. She's got imperial arms that are never fully explained and that hurts her character more than helps it. All and all a waste of screen time, highly underutilized and underdeveloped.
Chelsea, the girl with the makeup comes into the anime halfway into the show only to be killed off a few episodes later without letting the audience get attached to her. She wanted head from Tatsumi and she died most likely due to decapitation seeing how her head was left on a stake. Ironically she turned into the lolipop she was always sucking on, practice makes perfect for sucking am I riggghhhhtttt Chelsea. And When I say suck, I mean as a character and not in terms of blowjobs you perverts watching this. She died with no development, she was just there to serve as another big sis figure to our main protagonist, nothing more.
Susanoo, the human imperial arms was introduced in the same episode as Chelsea yet has half of her screen time. We barely get to see him and most of the time I forgot about his existence which is bad if you want me to feel something for his character once he kicks the budget. His motivations are never really shown and lacks a personality. For the most part his very existence was unneeded in the anime for he did nothing to add to the plot at all. He caries around a giant tampon on a stick as I like to call it and In the end he dies after fighting Esdeath he gets no development from doing so.
Last but not least we have Akame, I mean she has to be the best, she has to! Her name is in the title right? Wrong. Her name may be in the title but she is hardly seen or shown in the anime. It's like naming Attack on Titan Attack on Marco or Code Geass, Code Shirley She plays no huge role in this anime at all, she lacks emotion and personality though we get to see some sort of emotion in her here and there. But that does not make up for her poor development in the beginning of the show. She was boring, bland, and uninteresting which reminded me of the time I received food from a KKK run restaurant, the just gave me cardboard, and that's all Akame is. Though I must admit by the end of the anime we see a slight change in her and she has some sort of motivation that she is going off but throughout the whole anime she is underused, and has a lack of screen time which in turn hurts her development more than a Morman father recycles their wives.
Now I'm gonna try to explain the opposing side, the Jaegers.
Wave is basically a more interesting version of Tatsumi but his character development is next to nothing seeing how he gets a lack of proper screentime and because his true motivations are highly unclear.
Kurome, Akame's Sister, could have been an interesting character because of her back story with Akame and how they split up but this means nothing when her character has no screen time to the point where I forgot she was even a part of the show. I mean really, how can I feel for a character that I don't even know, she doesn't properly get screen time and her development is next to nothing because of this. By the end of the show I literally knew nothing about her except for some of the stuff about her past that was told from Akame's perspective and not her. All and all her character was just a waste of screentime that could have been used for another character.
Bols, or as I like to call him Banepool, was the most human character in this show. He had a family and kids which is something that could have truly made him stand out among the crowd. But once again, the screen time kills his development and the family and kids thing he had going almost felt more like a guilt trip rather than something to feel bad about for his death.
Run's character actually has a motivation which is discussed in the second to last episode. But this does not excuse his lack of any development throughout the series because he only had about less than an episode of screen time altogether and most of the time he was just talking with someone else, he wasn't doing anything interesting or that could have progressed his development. Even though we do get that motivation in the second to last episode I hardly ever cared for his character because of the lack of screen time therefore his character was plain irrelevant in my eyes. Honestly he was pretty much useless to the plot.
Seryuu's character was really annoying, though she did have probably the best death scene in this show I still found her character to be highly annoying when on screen. We literally knew nothing about her other than her corrupted viewpoint of justice and the fact that she loves bestiality. She had more proper screen time than the other characters but still she gets a lack of any good development before she dies.
Dr Stylish who is basically gay steins;gate was just there to have a battle that was completely irrelevant to the plot. Raise of hands for how many people remembered his character was a thing before I mentioned him. He only had literally 2 episodes before he died, he was truly a bad character with no development whatsoever.
I could be missing a character or 2 but I want to get into the main villain now whose name is Esdeath Listen, you can say she's the best girl, but she's everything but a good villain. She started out being hyped up as a sadistic leader with amazing ice powers but then suddenly she falls in love with Tatsumi. Yes the villain falls in love with Tatsumi, this could have been handled in a great way but instead it all got flushed down the toilet. The way she falls in love with Tatsumi is not with development but it's on the superficial level like "Hey I just met you, and this is crazy, I love your abs, so fondle me maybe". She doesn't understand love and by the end of the show I doubt she still did because the amount of times her and Tatsumi talked were far apart and it wasn't about trying to develop the romance because Tatsumi would always try to escape while Esdeath would try to sexually assault or come on to him. This makes her true motivations very jumbled up. We barely see a change in her character throughout the whole series, because most of the time we see her it's about her wanting to chomp on Tatsumi's meat stick. Also her powers make no sense either because she can freeze time, that's not the bad part though, the bad part is that she could have literally froze time at any point in the show to either help a fellow comrade, or stopped Tatsumi from running away at any given point and she would have still been able to have power left over. This is a plot hole until they explain why she couldn't have done it at any of those given points. Esdeath as a villain is really bad and as a character, though better than most of the jaegers, falls flat on her face because of poor characterization, a poor motivation, and poor development throughout the series minus her breast size.
I'm not going to mention any more characters at this moment, sorry Jesus Hentai Christ, but as you all can see the reason why Akame ga Kill's characters fall flat is not only because of their cut and paste personalities. It's because of a lack of screentime, poor motivations, lack of backstories, and poorer than Ethiopia development. They hold a lack of memorability that even when watching you forget that some of the characters are even a thing.
The art and animation for Akame ga kill is a mixed bag ranging from abysmail to decent but never OMG WHAT IS THIS THE GARDEN OF WORDS?!??! Type level. The backgrounds are very generic and brings nothing new to the table. The general detail of the anime is more bipolar than Amanda Todd. Sometimes the characters appear to be half drawn, the blood effects look like MS paint especially in the second to last episode, and overall the show just looks below average. The character designs do not work well with the setting nor the tone either. It's kinda like putting Lucky Star character designs in Death Note and when I say that I mean that the character designs break the dark tone. The character models are too bright and flashy to be taken seriously and the neon colored outfits make Night Raid look like walking Las Vegas. Don't get me wrong, some of the designs look really cool but they don't fit in well with this anime. On the other hand some of the designs look really uninspired and lame. I will admit though, Akame ga Kill uses some animated still frames that look really pleasing to the eye, but then again these scenes are few and too far between. The art style at one point actually changed for 2 minutes in the second to last episode and I was like damn, if the show looked like this it could have been a whole lot better in terms of art.
The animation for Akame ga Kill is below average, not the worst but certainly not great either. The last episode is the best the show has to offer in terms of animation but other than that animation is mehhhhh. There are a lot of choppy scenes in the anime and that happens sometimes during battles or when the backgrounds are moving. The cinematography of this show feels very standard with no animated sequences that stand out among the rest. There were some scenes that were animated terribly like this whole scene with the robot blowing up. Character movements are standard, not the best but at least you can tolerate it. I remember in one scene during the episode where Bulat was fighting on the boat with Tatsumi against 3 imperial arms users that instead of using animation they just showed sparks appearing out of nowhere which really looked bad for the anime, and the anime uses certain choices on how to animate their fight scenes that makes the anime look like it was animated on Flash. But I will admit as much as I don't like the animation for almost all of the anime, some of the fight scenes were fun to watch and enjoy, nothing special but some were fun.
All and all the art and animation is very below average in the way it presents itself to the audience.
The sound of Akame ga Kill is also not all that good either.
The voice acting is alright for the most part but no stand out performances. The sound effects were there and they did the job but they weren't at all fantastic. The overall ost felt uninspired as well even though I love the song Liar Mask for the second opening. The ost was highly unmemorable for the most part and I just dismissed it as white noise which for an anime is not a good thing to do because it is supposed to enhance the experience, adds sprinkles to the cake, add flavor to your marriage, adds some KY jelly to your pee pee, that is what music in a show is supposed to do and in this show, a shounen like this, it should have had a nice ost but it didn't. I, while I am typing this script am listening to some of the songs and even I can't remember these things playing which in my opinion is kinda embarrassing for an ost if you ask me.
So all and all, is Akame ga Kill worth the watch? No, but if you watch it I won't hold it against you. Watching it with friends is suggested because honestly if you watch it with a friend the show automatically becomes a comedy even if the show itself is a joke. And remember, if you like the show and found enjoyment out of it it's fine!
So lets get to the scoring
So giving the story a 3.7
The characters a 2.8
The Art/Animation a 4
The sound a 4.35
Plus my enjoyment of a 2.5
Akame ga Kill get a score of a 3.47 giving it a reccomendation to classify this anime as a disease rather than an actual show. Really guys, if you like this anime I respect your opinion but damn, in my mind this show was really bad and severely over hyped. If someone asks me to recommend a show I'd give them School Days over this because at least School Days was decent enough to be short but this show had little to no redeemable qualities and I can truly call this anime worse than having sandpaper hands if your a guy or allergic to latex if you're a female.
Question: What do you get when you try to make an action-comedy based around the brutal torture, rape, and mutilation of innocent people? Apparently, you get Akame Ga Kill. It’s a blood bath, but it’s also light-hearted. It has deathly serious themes such as the loss of close friends, but it also has frequent fanservice. It has characters with tortured pasts seeking retribution, but they also have slice-of-life comedy personalities. …Have you noticed the problem with the show yet? Ladies and Gentlemen, presenting one of the most hyped anime of the year: Akame Ga Kill (By the way: no. I haven’t read the
manga and I don’t care if “everything is better!” in it; this review is of the adaptation and the adaptation alone).
Synopsis: A boy named Tatsumi sets out on a journey for “The Capitol” in order to earn money for his starving village. However, when he arrives, he only finds a world full of unimaginable corruption. People are murdered, tortured, and manipulated on a daily basis for no discernable reason other than the fact that the government is super evil. After seeing this corruption, Tatsumi joins the “Night Raid”: a group of assassins dedicated to eliminating the corruption throughout The Capitol by mercilessly killing those responsible.
There are several problems with AGK’s plot, and all of them are related to the very core foundation of how the show was written, making them absolutely crippling. The first issue is that its style is completely unrelated to its substance. This anime can’t decide if it wants to be an edgy, dark, violent action show or a light, upbeat, comedy-action shounen with lots of fanservice. Since it can’t decide, it tries to be both at the same time. This, of course, results in it being neither. AGK has absolutely NO concept of tone what so ever. In fact, the first episode contains arguably the worst writing decision in a TV show I’ve ever seen in my entire life.
We see Tatsumi, our protagonist, witness one of the most traumatic and devastating things imaginable. It’s very graphic and the viewers are prepared for Tatsumi to absolutely break down. You know what happens instead? He mourns for about 10 seconds and then gets comedically dragged away for more fanservice and jokes with the other characters as he becomes visibly unfazed by the incident. There isn’t so much as a second allowed for a transition between comedy and tragedy. Oh, but that’s not where the joke stops; for the remainder of the series, our intelligence is insulted to the point that the show tries to constantly remind us how “devastating” this event was for Tatsumi; you know, the devastation that never happened. He supposedly has nightmares about this event frequently and TONS of his characterization is based upon the effect that this event has on him. Well, great job AGK: you managed to entirely kill the most integral character motivation in your entire show before the very first episode was even over. It’s not like this is the only instance of AGK’s incompetent tone either; there are many, MANY more examples. This show treats serious themes such as rape and torture like they are one big joke; they are used only to over-exaggerate the “evilness” of the antagonists to the point that questions of “good vs. evil” couldn’t be any more black and white in a traditional, cliché shounen fashion. Speaking of clichés, let’s touch on the characters:
AGK’s characters fail to stand out in any way what so ever. Not even slightly. The entire cast is full of tired archetypes from a harem comedy that somehow found their way into the wrong genre of anime (much like Higurashi, but in a bad way). Seriously: you’ve got the naïve, personality-less male protagonist (Tatsumi), the airhead (Sheele), the tsundere (Mine), the outgoing/sexual one with giant boobs (Leone), the blunt/emotionless one (Akame), etc. I mean come the fuck on! I AM watching a harem, aren’t I? You can probably imagine how badly this cast clashes with the antagonists, who are the most obviously evil, stereotyped, motivation-less, cardboard cut-out “characters” you could ever imagine. They rape, they torture, they manipulate, they do the most morally awful things that the writer’s mind could physically dream up. Why? …Just because they’re evil. Even everybody's FAVORITE character (Esdeath) is completely worthless; she has no damn motivations what so ever people! Every time they "try" to give the villains development, it is painfully rushed and short-lived, making it essentially useless. This is one of the cheapest writing tactics in the book and it’s just the icing on the cake to a cast of characters that lacks a single ounce of originality or any depth at all. As a result of the poor cast, nobody cares whenever something happens to any of the characters. This, predictably, takes a massive element of the show away entirely.
In conclusion, Akame Ga Kill is a trainwreck. It has some good ideas and can be decently suspenseful at times, but complete lack of direction makes it borderline unwatchable unless you can completely shut off your brain. From its horribly confused plot to its inane characters, this show never presents us with a single, solitary reason to tune in to the stereotype parade they have created. I do not recommend Akame Ga Kill to anyone.
When I first heard of Akame Ga Kill I was rather hyped It sounded like it'd be the new fullmetal alchemist a shonen with a great mix of comedy drama and action the similarities are there in in both shows a Boy Is coming from a village to a city to become a military dog of sorts both for different reasons The start admittedly had potential Then right when the first death of a main character happened the show began to fall apart
Story(3/10) The story is quite generic a typical boy coming to a big city to join Military the so He can earn
money to send to his village Little does he know how corrupt the capital is after some events occur he ends up being recruited by the assassin group night raid that wish to overthrow the government a rebellion of sorts Sounds pretty cool right?
Unfortunately Immediately after the first Dramatic scene of the show one that should be effecting Tatsumi on an emotional level to develop his character the Writers thought it would be a good idea to have a comedic moment less then 30 seconds after And that is one of Akame Ga Kill's major faults is there is no tone to it whatsoever, Not to mention The humor is bland as hell almost all of it could just be cut out and you wouldn't even notice It makes it hard to take the show seriously story
Characters: (3/10) Where to even start with this... Akame tries desperately to make us care for these characters they are killing off but the show kills Characters off so frequently The Characters don't get nearly As enough development as they should of The deaths of each characters is treated as a 3 step process. 1 Give the Character some screen time In the previous episode 2 Give them some sort of backstory and flashbacks Then finally 3 Send them off to some fight and watch them die It sounds like I'm being harsh on it but that is what it is the only death that was unpredictable was in the final episodes and that Didn't even happen in the Manga. I don't have an issue with Character Deaths but Atleast develop The Characters due to a lack of Characterization It just made their deaths feel meaningless As for The Characters themselves they are pretty generic But I still for some Reason Liked most of them Especially Bulat Because of how Entertaining and funny He was and Sheele Who I Only like Because I have a fetish for Glasses And Purple Hair Some of The Characters felt Completely useless Mainly The Night Raid Leader Najenda You would expect Her to be badass and important But sadly She Really didn't do anything for the entire show Even though She has potential to be a badass and capable Female Character The Show just didn't Use any of the Potential The Characters Had
Art (4/10) The Animation for the Show While it looked Nice it Just looked kind of Standard Nothing To Special in it However The Action Was nice as Expected But There is a lot of Still Images and Movements The only real issue I have is there is so much blood coming out From The Characters it feels so unrealistic because I doubt there is even that much blood in a Human Body.
Sounds (510)The Music was pretty Average The Openings were decent and fit the Show Nicely but there was nothing Distinct about it For Instance If you Listen to Any song from the Sound Track of a show like Death Note It should be instantly Identifiable You could tell what Anime its from because it has its Own Style Akame doesn't have this it sounds like it was from any other anime. Its not a bad OST Just not Worth a Download.
Enjoyment (510) It was Entertaining at times But The Lack of a Consistent Tone For the Show just Took Me out of the Mood Its Nothing Thought Provoking at All But the action is entertaining for what it is.
Overall (3/10) This Show is a Shonen trying to be a Seinen it thinks if they kill Characters off for no Logical Reason its dark and edgy If They would of Developed some of the Characters it would of been a Much Better show It does nothing New for the Shonen Or Action Genre But It does have a Decent Premise and it Stays True to itself The Entire show If you like Watching entertaining Action Scenes and Characters being Treated like Sheep Being sent to the Slaughter House There's a Chance You'd Enjoy this But if You Enjoy Thought Provoking Well Written Shows look Somewhere Else Final Score
There's an implication drawn from war that, no matter how much we desire it to be false, people will get hurt. Now, this isn't strictly between countries. "War" in this context encompasses all battles. Mental turmoil, physical skirmishes, and verbal bashing are simple examples of such altercations. In some way, shape, or form, the people involved will not leave entirely unscathed. And depending on the severity of the situation, death is a possibility. Akame ga Kill! is all about such death, but is not much more than violence without substance.
The journey starts with Tatsumi, a young village boy
who moves to the Capitol in search of his fellow companions. What he finds within the city leads him to join Night Raid, an assassin-filled group whose goal is grand in scope but simple in nature: overthrow the kingdom.
Akame ga Kill! relies on the notion of emotional appeal. Death is rampant within the show, meaning no characters are safe. Akame, Tatsumi, Sheele, literally everyone attributed to the anime are at risk of being eliminated. In order for this to work, Akame ga Kill! requires that the audience become invested in the characters themselves. This is the first problem the anime encounters. Most of the characters are, at times, given their moment of spotlight. Usually involving a single episode or so, much of the cast is given some slight background in order to provide insight about who he or she is and where he or she came from. But there's a rift in this story-telling. For a vast majority of the characters, the appeal mentioned earlier either isn't enough or is hastily thrown in. This creates a disconnect that causes a loss in the show's intended effect. More specifically, the anime has too many characters with too little time to make the deaths meaningful or impactful enough.
Akame ga Kill! also suffers an identity crisis. It constantly reverberates between being a serious, "dramatic" battle shounen and a comical, light-hearted romp. The show demonstrates time and again how brutal many of the situations can get. But when it is interspersed with funny jabs or quips to lighten the mood, it doesn't add anything. Rather, it portrays a lack of focus. Then, when the show slides back towards its more serious self, the same issue arises again. Thinking about both aspects, the show shines brighter when it is following the more serious tones. This is mainly due in part to the more "adult" subject matter of murder, espionage, and torture. Sadly, the show doesn't stick to this thinking until the final few episodes. Meaning, one must wade through the entirety of the show's lack of direction.
A glaring issue that Akame ga Kill! also harbors is in what actually occurs. Much of what happens has little or zero consequence on future scenarios. The goal behind Night Raid is to topple the current government. They say that what they do along the way is striving towards that goal, but it never comes off that way. Instead, each fight is standalone. Destroying the lab monsters, getting rid of a high officer, or killing a member of the Jaegers doesn't directly affect the group's ultimate dream. In this way, every episode isn't a step towards a resolution, but is instead just another time slot dedicated to potentially killing off another cast member.
Akame ga Kill! tends to do well in this department, regardless of the awful story.
Beginning with the art style, the show is, more or less, generic. Forests, safe havens, and inner city towns provide some variety, but are usually not detailed too extremely. The character designs, on the other hand, are actually quite pleasant. While most stick to a "this is my color" formula, the designs are done in such a way as to express that character's personality. Akame appears mysterious and foreboding with her jet-black, straight hair and red eyes, while Lubbock seems energetic his disheveled attire. This applies to both the good and the bad guys. It's easy to see that much attention was paid to make them stand out.
Animation-wise, the show does above average. The fight scenes are both large and small in scale, with many opportunities to show off its prowess. Examples include a flurry of swords between duelists or a massive explosion as the byproduct of an Imperial Arm. Since most of the show is steeped in fighting, and the quality of the fights never seems to falter too much, the show should at least be credited for this.
One last note. The show incorporates some rather impressive shots that are more paintings than drawings. These occur usually once per episode. They don't do much other than show case a heavily detailed scene, but they're a nice addition to provide the animators involved a chance to showcase their talent.
This is perhaps the most difficult category. Again, Akame ga Kill! requires a big investment towards the characters involved. Some may argue that this is true for all shows. And to an extent, they are correct. However, this one makes it paramount that such a bond is established. Since death is the name of the game, if the death doesn't matter, than neither does the character. To avoid spoilers, I'll focus on my personal favorites.
Having an anime titled after you is no easy feat. Akame, the sort of "poster child" for Night Raid, is an assassin known for her unmatched swordplay. Resolute, quiet, and unusually hungry, she takes it upon herself to remember the foes of her past in order to provide strength for her future. Despite being in the title, she is relegated to the sideline for a good portion of the show. Character background is given for her, but it comes too little too late. It's strange, to say the least. In the beginning, when she is first introduced, it seems as if her role will be quite huge in the context of the story. But that is not the case. Instead, Tatsumi takes this position, leaving Akame on the wayside. Seeing as Tatsumi is a rather lame protagonist, I think this decision was a poor one.
Most girls like to dress up and put on make-up, and Chelsea is no different. Her flowing orange hair and signature candy sucker make her not only attractive but also "human." That is, among everyone, she seems the most out of place within the fantastical world. Her personality is upbeat, and often clashes with Mine. However, her cheerfulness should not be mistaken for passiveness. Chelsea's main problem is that her inclusion serves no larger purpose. She's pretty much just there. While she may be a confident and fun young lady, she brings almost nothing to the table.
Esdeath, and Akame ga Kill!'s "best girl," is technically not the main antagonist. However, her presence on the battlefield certainly makes it so. Icy and cold, like the Imperial Arm she wields, Esdeath is the epitome of war. Her beauty is striking and so are her skills. Throughout the show, it becomes apparent just how unstoppable a force she really is. Yet, behind her cool demeanor lies a gentler side that she can't quite seem to understand. Her motivations are simple (she just loves to kill and fight), making her a rather plain villain. However, her decision making is not without reason and her personality, despite her torturous ways, makes her adored by all.
Objectively speaking, I find Seryuu Ubiquitous (what a last name! :P) to be the strongest character. Absolutely staunch in her convictions, she aims to bring justice upon the evil-doers of the land. She is quite two-faced, acting bubbly and happy by day but ferocious and insane by night. Her ideals rival that of Night Raid. That is to say, while what she is doing seems wrong, to her she believes that her actions are just. That what she is doing is for the good of the Capitol. Out of the entire cast, she seems to provide the most insight: sometimes, it's important to take a step back and truly think about what you are doing.
The rest of the cast is either largely forgettable or doesn't do much to make a lasting impression. They may have their moments here or there, but there just isn't enough character development or attachment to any of them to make them worthwhile.
The first OP follows a rock-n-roll approach, with hard guitar and drum beats. The vocals involved are quite tame in comparison. The song itself is okay, with the best portion coming through in the end with the final guitar riff.
The second OP is a step up from the first. It's very gradual, starting almost as a lullaby, but picking up tempo with the guitar and choir singing. Once again, the final guitar pieces take the cake, but accompanied with even more of the choir singing, it makes it all feel quite strong.
The first of the EDs is very gentle, contrasting well with the show's overall atmosphere. The violin playing adds to this, as does the slow drum beat. Vocally, the singer does a nice job, too.
The last ED follows its counterpart, being rather gentle in nature. The multiple voices singing in harmony give a rather pleasant feeling. In fact, the visuals provide a lot of the sensation; it feels as if the song flows like rippling water.
The soundtrack doesn't have anything particularly amazing. If there was anything, I usually enjoyed the sound effect of Akame clashing or slicing through someone. It's a distinct "whoosh!" sound effect that always sounded pretty cool.
Voice acting wise, there are no stand out performances to be had.
Much of the fun for this one derives from the fights themselves. It was usually awesome to see the varying Imperial Arms at work and how they would clash with one another. In particular, the final duel is quite impressive, both in its length, the variety of moves, and the ultimate, final technique.
A lot of the bad guys that pop up throughout the anime are really quite lame. They are just there to be evil and killed off. Meaning, I was never really fazed by anyone that Night Raid had to encounter, because they never added their own spice or originality. This is obviously not true for the Jaegers, but before their introduction (and even during their time), the rest of the villains are nothing more than boring fodder.
At the end of the day, Akame ga Kill! is an anime that really doesn't do much. The characters are very hit or miss and the story is nonsensical. However, if someone is looking to have a semi-enjoyable time, wondering who will prevail after all is said and done, this wouldn't be a bad place to start.
Story: Terrible, disconnected, doesn't know what it wants to be, no purpose
Animation: Good, nice character designs, above average actual animation, picture-esque still frames
Characters: Bad, fun cast, but the majority are non-memorable
Sound: Fine, mix of okay and good OPs and EDs, forgettable soundtrack, average VA work
Ah, Akame ga Kill, a show hyped up immensely for the Fall of 2014. To be honest, I was really looking forward to watching the show when it was first announced. I have read the manga, and I thought it was at least decent, if nothing else, and it should’ve been decent as anime material as well, but no, it wasn’t.
Instead what we got was a messily-written, poorly adapted mess of a show that killed itself by the end of it all.
Now, before I start this review, let me just note, that even though I’ve read the manga, I will be judging this show based
on its own merits. There’s also a TL;DR at the end for anyone who doesn’t want to read so much.
The story of Akame ga Kill revolves around a young boy, Tatsumi, from a village who sets out to join the military in the capital in order to gain money for his village. Unfortunately, once he does reach the capital, he realizes that the capital is in fact, a corrupt place which was all caused by the person who manipulates a young emperor to his whim, the Prime Minister. Later, through a strange course of events, he is semi-forced to join a group, named Night Raid, which is in fact a band of assassins who are attempting the break the empire.
Seems good doesn’t it? Well, yes. The premise is a pretty good setup. But don’t let that fool you. The show starts off pretty good, especially the first 2 episodes, but after that it’s all downhill.
The main praise that the story of Akame ga Kill gets is the praise that it had the guts to kill off its own characters. While that may be, you barely get to know anything about the character before they die, meaning that, the character deaths never got to me at an “emotional scale”.
The story has very weird pacing, one episode a main character could’ve died, while in the next, the rest of the characters are on a beach laughing and playing. The story keeps jumping around, and at times it became incomprehensible. The show also has a harem aspect, which at times, got really annoying since it was completely unnecessary and it just wasted time.
Along with this, there’s also the fact that the story feels very rushed. There were a lot of things that were left unanswered, and while I won’t specify anything, the last 5 episodes were completely asinine.
Art and Animation:- 6/10
The animation of Akame ga Kill was done by White Fox, a studio known for such works like Steins; Gate and Jormungand. Unfortunately, this is definitely not their best work. The most I can say about the animation is that it’s very bland. The lack of attention to detail is, quite frankly, disgusting. The only real thing that stands out in the show’s animation is its average quality, and that is not what I look for in an animation studio.
Though, there are two positives to the animation, those are, the well done fight sequences, and the excess of blood shown, something that a lot of recent anime seem to avoid.
Overall, while the animation of the show isn’t bad, it’s nothing great.
Moving away from the art, we have the music, which is just as average as the art, if not worse. The soundtrack of the show is so bland, that I had to go re-watch a few episodes just to see how good or bad the soundtrack was, and now, I still can’t remember how it was.
Both openings of the show were pretty decent, and the second ending was also good, the first ending though, didn’t do that much for me.
But now we arrive at the voice actors. Oh god, these voice actors. This show provided me with some of the absolute most clichéd voices I’ve heard in anime for some time. If someone’s and antagonist, then their voice just shouts “I’M THE BAD GUY!”, and if someone was a protagonist, their voice shouted “I’M THE GOOD GUY!”.
This is the section where this anime, like many others before it, falls flat on its face. But this one doesn’t just fall; it falls into a bottomless pit, never to be seen again.
Let me just say it flat out. The characters in Akame ga Kill, are the most clichéd, stereotypical and straight up least developed characters I’ve ever seen. Even some terrible shows, like Pupa, had more interesting characters that had some kind of depth to them, and I’m not kidding.
Let me just spell out the stereotypes for you.
Tatsumi is the young hero who wants to become strong. Akame is the classic case of a cold uncaring assassin, who also happens to be a food junkie. Leone is the Onee-San, who loves to make sexual references to the youngest in the group, in this case, Tatsumi. Lubbock is the perverted guy who’s actually nice-hearted, but still tries to sneak in a peek at some ladies. Sheele is the airhead. Bulat is the strong dependable older brother of the show, to whom Tatsumi looks up to. *cough*Kamina*cough*.
Chelsea and Najenda were the only two characters who I actually cared for, not because they were developed, but because they were the only characters who were even remotely realistic.
The we have the most classic case of Mine. Mine is a tsundere.
What? You expected more? Well tough shit, there is nothing more. That’s it, she’s a pure Tsundere with no effort put into her character.
We also have the ever so popular Esdeath for you Yandere-lovers out there. She’s a Yandere, and a sadistic one at that. Again, there’s nothing more to her character.
In the end though, I did care for a certain group of characters, the rivals of Night Raid, who are the assassins for the empire, the Jaegers. This group was a bit more interesting and entertaining in comparison to the shit-fest that was Night Raid.
So in the end Akame ga Kill, has one or two decent characters, but the negatives completely outweigh the positives in this section.
This is the best part of this anime. Regardless of its numerous flaws, I enjoyed watching the anime, even if it wasn’t exactly enjoyable for the right reasons. In the first half of the show I enjoyed watching the anime without noticing its flaws. Towards the middle, that enjoyment turned to distaste as I watched while noticing most of its flaws. By the end I was laughing my ass off as to how hilariously bad the show had become.
-A good premise
-Good openings and endings
-There wasn’t any censorship
-Terrible execution of story
-Horribly written characters
-Poorly adapted(For manga readers)
-The ending was awful
TL;DR :- Overall, Akame ga Kill, was a poorly adapted show. It had a decent premise which went wrong. In its technical department it could not have been more average, and the characters are stereotypical, bland and underdeveloped to no extent. The show starts off as a dark and gritty shounen that could've become a seinen, but eventually it just devolved into a generic shounen that was as average as average can be.
To say the shonen action genre needs to move on from DBZ is like saying that Taylor Swift should never rap ever again. Everyone knows this, and yet nothing is done to fix the problem and we continue to expose ourselves to it, basically telling the producers that we want more of this shit. We want more lazy ridiculous action with worse choreography than Lethal Weapon 4. We want unironic humor with less wit than Lethal Weapon 4. We want our shows to go on for more than one-cour because the longer the better, and whilst the details are a little different, guess what production
decisions were made that caused one of the worst fourth entries in action series history to exist?
And it says alot about the genre when all it takes is one new thing to stand out and suddenly we jump on it like a Marvel fanboy who discovered that Thanos would be in the newest Avenger movie. Now don't get me wrong, I've always rolled my eyes at the fact that people could partake in duels that send you flying and cut off limbs and yet nobody dies in the end. But I never felt the stairway scene in The Protector would have been much better if we saw those goons getting their heads kicked off, because at the end of the day, I'm watching action stuff for the action, and anything else that comes with the territory either supports the stuff or comes off as a natural consequence. Akame ga Kill doesn't do either of those things though. Instead, it does everything Lethal Weapon 4 did wrong, and it proceeded to drag that pain out for more than six times the length.
But before we get into that, let's talk about what Akame ga Kill is about. Well, it's about how many shonen stereotypes you can fit into your standard fantasy setting and still expect to be taken seriously, is what it is. Despite not having his name in the title - and said titular girl having less importance than Zelda did in her own franchise - our main protagonist is Tatsumi, your typical village idiot who ends up digging himself into deep shit when he ends up befriending a cheerful girl who is actually EVIL. And believe me when I say she isn't the only one. There's a lot of characters in this show who act like rejected Pokemon characters until you give them a reason to kill you, in which case they turn into Dennis Hopper impersonators.
However, his life is saved from this EVIL girl by a bunch of assassins called Night Raid, who wear their title about as well as Epic Movie does due to being about as sneaky and dangerous as Black Star, and he ends up joining their ranks in order to take revenge for some throwaway friends the story forgets about within six episodes. Once in, he must deal with the harsh life of being an assassin such as uncovering the true nature of these EVIL characters, gaining the resolve to kill them for justice, coping with the loss of teammates, and fighting off an Ilsa reject who has the hots for him because he's the main character.
It should be noted that Akame ga Kill is made by White Fox, whose record in terms of fight scenes is worse than Jon Favreau if he had the shakes. They also have a bad record in terms of animation quality, with the decently animated stuff being reserved for KyoAni-level light hearted entries and the horrendously awful-looking stuff reserved for everything else. And boy does that apply with this show, because it looks it was made in the late 90s by people who don't grasp the notion of shading and color schemes. Even more unfortunately, it's not just the visuals that are washed-out. I've seen JC Staff shows that have had more imaginative character designs and action scenes than this crap and whoever thought them up deserves to be sent back to whatever art school they graduated from. Just compare the Milky Holmes finales (the good ones I mean) to this show's "target one spot and use stills for the finishing blow" and prepare to not go blind from visual whiplash. Or alternatively, watch Terra Formars at the same time and see which can bore you more in terms of ruining visceral impact.
But it's not just the bad action that the studio brought with them in terms of adapting the manga. They also brought their usual pacing problems along with them. The one thing that stands out about the show - the fact that characters die - ends up working against it because the author uses it less as a way to lend gravitas to the plot and more in the way of padding things out in order to get a two-cour length out of this thing. Only the non plot-important characters ever get the axe and because the show always gives you (shallow) background information on them right before they die, it's hard to really summon any enthusiasm for when said axe is swung, especially when they keep introducing new unimportant characters to get killed off shortly after to the point that the formula becomes more repetitive than each installment of a first-party Nintendo franchise. The actual plot-related characters barely push things forward, and when they do, it comes in the form of tired shenanigans like being trapped on a deserted island or running away entirely, just preventing anything from getting done.
It also doesn't help that none of the characters - main or extra - have any flavor to them whatsoever. All of them are defined by one trait and it never evolves into anything even remotely resembling complexity. I've heard a lot of people talk up Esdeath prior to watching this, but her utter devotion to her masters along with her one-sided love for Tatsumi and handling powers that no human being should be able to handle makes her more the perfect wife for Tatsuya from Mahouka rather than someone I'd want on my side if she wasn't trying to kill me. Jet Li didn't even talk much in Lethal Weapon 4 and yet he had more charisma in one shitty movie than the entire cast throughout this two-cour trainwreck.
And just to turn up the heat on this burnt-out mess, there's the issue of the show's ending. Now Akame ga Kill's manga wasn't finished by the time the show was put into production and thus the studio had to take some liberties with the actual source. Now whilst I'm all for removing the clowns and changing source material altogether, this only works if the changes have some creativity put into them. Not only is a giant immobile mecha shooting up the city incredibly boring to watch, the finale is more rushed than a university student trying to prepare for his exam two hours prior whilst constipated. Combine that with the flat characters and you've got one of the most underwhelming auto-piloted endings to a revolution I've ever seen in fiction. Say what you want about Episode III. At least the destruction of the Jedi was done in an epic way.
Which leads me to the big question I have regarding this show before I end this sea of paragraphs: why was it ever popular to begin with? It adds nothing new to the shonen action genre and whatever potential new thing it could have added is lost in a sea of tired cliches and production problems. I tried looking at a few anonymous forums to see what all the hype was about, but I got turned off by people stating "they kept this rape scene in. Awesome!" or "I was so scared that Leone was going to die because of this show's 'no one is safe' atmosphere". Yeah, because I was so scared for a character who never had her origins explained and whose apparent "deaths" were severely lacking in drama compared to everyone else's.
And as for the people wishing for an army of John Wayne Gacys to show up and do their thing, what the fuck is wrong with you? There's liking violence and then there's just being plain psychotic. And you enter the latter territory the moment you purchase the newest Grand Theft Auto over the newest Saints Row willingly.
Akame ga Kill is an endearing case of stupidity and an inability to take itself seriously when it needs to while taking itself seriously when it shouldn't. It's far too edgy for its own good, and it's a riot to indulge in, thanks in no small part to its incompetence, blatant spelling out of already black and white matters, and it's tonal incoherence...or at least it starts that way. It then grows into a more generic and edgy anime that tries and largely fails to wring intended emotions out of us with mostly generic and bad characters, equally badly inserted humor,
and improper backstory dumps that are either too early and never reinforced or too late and never reinforced. Alright so, just how bad can it really be with all of that said? Is it some part of Akame ga Kill's plan to kill our brain cells until all we can say is "ga"? Well, with that little conspiracy theory out of the way, let's find out, shall we?
There is something to be said when your first episode is so rushed, edgy, and tonally incomprehensible, that it automatically informs you that this show is not gonna be pleasant. I mean, the first episode is schlock at its finest, hence my accusations at the preamble. I mean, it doesn't even name a single location, and in fact, not a single location in this series has a proper name, which really sells how horrific the world-building for this show really is. After Tatsumi is roped into joining Night Raid, episodes 2-8 are, for most part, asshole of the week type episodes, at least until two of its members die: Sheele in episode 6, and Bulat in episode 8. It is here that we encounter a few more problems (one of which sorta surfaced in episode 1 but could've been rectified).
First, the Danger Beasts. We know not of much of the species present here, and there are no real defined danger tiers. They're just there for people to kill while being acknowledged as powerful beings. Second, and thankfully this goes away, but this section of the series is so blatant about being black and white that when a terrible person is having a villain monologue, the anime decides to visualize them as literal monsters, because the audience of gore and boob-loving 14-year-olds apparently needs to be blatantly told that these awful people are monsters. Subtlety; it's what this series rarely has. Thirdly, the goddamn tone-shift comedy moments. Episode 1 is a major example of this, with the show constantly cutting its serious or even sad mood short in order for a quick, unfunny gag, and then it cuts back. It's really jarring and tonally incomprehensible at times. Finally, and this is the most pervasive and problem-encompassing of the issues, the Imperial arms.
There are 48 of them (yet we never see even half of them), and for some reason, none of these can be recreated with modern day AGK technology and magic (because of course a magic gun can't be manufactured; that would make sense) and they each have hidden abilities that are often conveniently pulled out of a character's ass (especially Akame's from episode 24 (which somehow doesn't poison her like it does for anyone else who gets cut), Esdeath's from episode 21 which freezes time for an unknown amount of time for the will of the writers to screw her or someone else over, and Tatsumi's golden Incursio form from episode 23). Don't get me started on Mine's "Pumpkin Pinch" which almost always occurs when she decides that she's in a pinch without actually being in one (because outnumbered automatically equals pinch). Also, the Imperial Arms are only compatible with a user if said user has a great first impression of it, which is insanely dumb since that means the only way for it to choose you is for you to geek out over it, and nothing else. And, if you allow me to jump ahead for a bit, episode 23 introduces an asspull in which there was this secret Divine Imperial Arms all along, jacking up the count from 48 to 49, and being strong enough to fuck over the unnamed city (you heard me).We'll return to this travesty moment in a bit since we gotta move on with the actual plot of the series, which is also a travesty.
Episodes 9-19 are effectively part 2 of the show, with part 1 being what i described earlier and part 3 being...we'll get there. This new part brings out a new organization by this evil empire that Night Raid has fought against, called the Jaegers, comprising of 7 powerful members of the Capital, most notably, the brutal ice wielder, Esdeath. Tatsumi gets his ass captured, escapes, and then Dr. Stylish (like an Idiot), leads an assault on Night Raid with his bio army, not even informing or bringing along the other Jaegers like a smart member would do, and of course, after Susanoo is introduced to fight alongside Night Raid, Stylish gets his ass killed by Akame. Then, after Chelsea comes in and both she and Susanoo are indoctrinated into the group, and Tatsumi and Esdeath are teleported to and back from an island, we get Kurome's ability to revive fallen members and danger beasts (and she could've brought Chelsea and Bulat back to really hamstring our heroes but she isn't that smart), and both Bols and Chelsea die. Then, the 4 Kouken Temple Rakshasa demons, 3 of which are killed by Lubbock in the exact same episode they're introduced, which is just plain pathetic. I mean, the Garou Knights from Fairy Tail were a more credible threat than these guys; at least the Garou Knights lasted for more than one episode. The final demon member gets killed by Tatsumi really easily in the next episode (in the anime, not in the manga), and Seryuu is killed.
Now, for the final 5 episodes: the anime original episodes. Here, both groups are brought down to 2 living members, with the deaths of everyone except: Akame, Najenda, Wave, and Run. Even main character Tatsumi dies, which is rare. That guy who teleported Tatsumi and Esdeath (his name is Shura) and Lubbock kill each other after a Night Raid Plan goes wrong and Tatsumi is captured by Budou (who kills and is killed by Mine), and Susanoo sacrifices himself against Esdeath to get everyone (including Tatsumi) out of a wrecked colosseum. Akame and Kurome duke it out (Kurome apparently is slowly dying from the drugs she was injected in when she was a kid, and she still didn't try to summon anyone from Night Raid to really torment Akame in battle like a smart wielder of her weapon would do in her situation), and then that new Imperial Arms appears with the young boy emperor using it to wreck everything in episode 23, where the story takes one final plunge from awful to rock bottom. Then, Akame and Esdeath duke it out with asspulls aplenty, and then we actually...get a satisfying finale.
I mean it when I say that the finale to this series is genuinely good, at least the second half of it, after the whole Akame vs Esdeath fiasco. The horrible prime minister who made the empire toxic ended up getting his head smashed by Leone (who get shot a bunch of times by him), Leone says goodbye, goes back to her now happy city (or something, we don't know the name or even if it's a city, town, or village) and the dies there while knowing the difference her and her group's efforts made, and the empire gets a new mode of government, with both main groups (Jaegers and Night Raid, or what's left of them) dissolve and join together (except Akame) and Najenda says one last goodbye to the already dead Lubbock, carrying his headband. Despite the idiotic final fight and the edgy and even more idiotic nature of the series, the finale is genuinely satisfying and sweet, which is far more than I can say for any anime of or near Akame ga Kill's admittedly low caliber.
A majority of the characters in Akame ga Kill barely do anything to avoid being totally one-dimensional, especially our protagonists, and a lot of them do incredibly stupid things, including my Dr.Stylish and Kurome examples from earlier. Another problem with these characters is that backstories are handled horrendously. They are often used as death flags like with Bulat and Bols (in which they die either the same episode or the next episode afterwards) almost never actually animated (since we either see them explain it with no flashback footage or they're so short that they only last up to 25 with little animation) with the only exceptions being Sheele's, Akame's, Kurome's, Najenda's and Esdeath's backstories, 2 of which are mainly done in the episode Kurome dies where the backstories of both her and Akame are fully shown instead of partially shown, and the rest, barring Najenda's, never really being reinforced except at one key moment, with no better example than MIne's generic "raised and bullied in the slums" backstory that has no remote elaboration on anything like why she joined Night Raid. It's bad enough that one of these backstories are used for "episode I die in" scenarios in which we never really got to connect with a character and see many facets of him/her, and it's bad enough that some of them (like Wave and Lubbock) don't even have backstories, but some are down with literally no provocation or narrative reason, like Leone's and Mine's (until MIne's gets reinforced in episode 19 so that she can kill Seryuu). In fact, I can't even remember Leone's backstory, just the fact that she has one.
The protagonists of the series (Night Raid) are pretty terrible and largely generic, and it's pretty sad when most of the notable villains are better written and more likable than them. Let's start with Tatsumi. In the beginning, he an unlikeable and pompous idiot, and through development, he becomes a very, very generic protagonist. Bulat, his "bro", has 2 traits: manly, and gay; that's all there is to him aside from his death flag backstory. The two have this Simon and Kamina dynamic, and it lasts an eerily similar amount of time as Simon's and Kamina's, with eerily similar impacts to the surviving protagonists, except Simon and Kamina are legendary characters while these two just suck. Akame is one of the better protagonist, though all she amounts to is an edgier, discount Saber with a twisted poison weapon. Lubbock is a generic badass pervert who manages to get the most amount of important kills next to Akame now that I think about it. Sheele is a typical hot, clumsy who is more interesting due to her also being a savant in killing people, and Leone is the energetic, fan-service tease. Now, Mine...where do we begin with this bitch...
Mine is the my most hated character in this show by a gigantic margin, one of the worst Tsunderes in history, and one of my most hated characters in fiction, up there with the likes of Suzaku Kururugi from Code Geass and Shin Asuka from Gundam SEED Destiny; I am not kidding here. Her levels of hypocrisy are unmatched in this show, her bitchy and even lethal attitude and actions towards Tatsumi is infuriating to the point where I nearly dropped the show because of her on multiple occasions, and by the end, she just becomes a by the numbers tsundere in all aspects. There is literally nothing good I can say about this character except that I'm glad the show killed her off. Fuck Mine and everything about her!
Chelsea, conversely, is my favorite character, in large part due to how she manages to aggravate Mine, and the fact that she has lollipops. She's a bit harder for me to define in a singular characteristic, but she's very playful, cold, and somber all at once, thanks in no small part due to her backstory (that is unseen) of her previous team dying in front of her. Susanoo is very picky about details and is simply the stoic cool guy that has literally every single convenient housekeeping trait a woman wants in a man; the perfect husbando, if you will, which is the antithesis of Sheele's character. Najenda is simply a military leader who kicks the ass of anyone who offends her. That wraps up the Night Raid members; now for the Jaegers...and everyone else...shit.
Esdeath is a hot, powerful yandere sadist who has this "survival of the fittest" mentality. Refreshingly, she also feels great pity for any comrade who dies, and often leaves a few people alive in hopes that they'll get stronger in order to provide a greater challenge for her since she's a blood knight.Unfortunately the filler episodes betray her character big time by making her only the bare bones version of what I described with none of the added remorse and ill-intended mercy I mentioned prior. Wave is basically Tatsumi, but better in every way imaginable, including fashion sense, hair, and Imperial Arms, so we don't really need to go over him and his lack of backstory. Kurome is a more crazed likelier than Akame is, and she also really, really wants to be the one to kill her. SHe's also dying from the drugs injected into her in her backstory that made her a better assassin, which wasn't brought up or remotely hinted at until episode 20. Run was a teacher until his students died in which he decided to take the Suzaku Kururugi route of trying to change the government without actually doing anything other than becoming a soldier in their ranks, and he's a very suspicious and uninteresting character. I can't really remember much about him other than his backstory, methods, and angel wing Imperial Arms. Skipping Dr.Stylish because all he is, is a crazed and stupid mad scientist who really likes when things are "stylish". Bols is probably the best of the bunch. His intimidating mask is to cover up how he is insanely shy to the point of not wanting to show his face until Esdeath takes the mask off and makes him eat with the very welcoming Jaegers in probably the most heartwarming scene of the show. He even has a wife and kid whom he communicates with in an adorable and actually real manner. He basically carries the more human and successfully emotional side of Akame ga Kill, and while the show tries to hard to be emotions, it rarely works and I'll explain why later. Still, while Chelsea is my favorite character here, Bols is easily the best written, even if that doesn't really mean much here.
I'm sure I'm in a minority when I say that I don't hate Seryuu Ubiquitous. That doesn't mean that she's a good character, but she easily could've been. Plus, I have a bias for anyone who manages to hurt or aggravate Mine consistently, except Tatsumi 'cuz he's lame. They try to make us emotional for Seryuu and put her in a more sympathetic light despite her hypocritical, knight templar tendencies, but they fail miserably. They either do it to early or too late, and no better example than with the death of Dr.Stylish. She didn't interact much with him but then we see her cry over his grave and have a backstory moment about how he was her patron and that he gave her multiple gun implants. If this series was written better, we would've seen them have a really strong, established connection like with Tatsumi & Bulat. Her violent side is also cartoonish as hell to the point where I can't hate her; reason being, I can never take her seriously with those facial expressions that make Code Geass wince. I mean, shark teeth? This is supposed to be taken seriously yet her face becomes the kind of expressive that feels like she belongs in a Saturday morning cartoon. But enough about her and why I can't take her seriously; let's discuss the other people!
Prime Minister Honest (why?) is a manipulative, fat, gluttonous, greedy monster, as if he was the poster-boy for his archetype. Though his dinner interactions with the child emperor (who doesn't even have a name despite being important, especially in episode 23) are genuine-feeling and nice. Shura is a typical complete monster, treating people's lives like toys and Budou is a general who randomly shows up in episode 20 while also being talked about in some of the middle episodes, and he's just an OP general dude, nothing more than that. Plus, he, a being who is supposedly stronger than even Esdeath, is killed by Mine...wow. I already mentioned the 4 demon guys, and I'm literally not even gonna mention any of the minor characters from episode 1-8 or any of the guys summoned by Kurome; they're not worth mentioning whatsoever and have at most, one-dimensional characterization. This section is long enough as it is and this review was already hell enough to make.
While this is not as well animated as say, Steins;Gate, Studio White Fox still did a pretty good job with a lot of the animation and set-pieces of Akame ga Kill, even if their trademark White Fox eyes are unfortunately missing. There are some great looking set-pieces, like the destroyed Imperial Arms used in the background of the Akame vs Esdeath fight. There is also insanely minimal CGI which is a rarity in anime nowadays. The fights are often well animated and the different fighting styles of the weapons are all in full display, from swords, to gunplay, to strings, and what have you. Even the danger beasts look interesting to a decent extent. This isn't Fate/Zero or Unlimited Blade Works or anything, but it still looks pretty good, especially the Akame vs Kurome fight, even if a lot of the earlier fights use the bad DBZ spam thing of characters pulling off an insanely unrealistic amount of hits with things.
The OST is pretty decent, with some really standout tracks like the amazing catchy Hindi track "Sakaba", the rustic-feeling "Kinpaku", or the amazing and most notable track of all: "Le chant de Roma". Also, the emotional "Sheele OST" and "Yume Monogatari" are just beautiful, even if the show doesn't do as well in making the emotional moments work as well narratively. OP1 "Skyreach" by Sora Amamiya, is a mostly generic OP but I always like the part right before the chorus, and the final 13 or so seconds. OP2, "LIAR MASK" by Rika Mayama, is bloody amazing and if used for a better anime that was long enough for it to feel like a journey, would honestly be really gratifying and tear-jerking; it is that amazing, even if this show is unworthy of it. Both EDs are mainly generic and not noteworthy despite trying to be emotional.
The dub is pretty bad. I cannot recognize a single person in the cast list, so I guess this was to be expected. Some voices work well and make certain insignificant moments better, but the voices of Akame and Esdeath in particular are really not working for the characters, and Akame's often sounds flat as sin, and some emotional moments are even ruined by the dub script and voices. Stick to sub for this one.
Inevitably I was going to be really harsh on Akame ga Kill, since it's a pretty terrible show in and of itself. It manages to cycle through almost every single kind of bad you can think of, but I could never bring myself to hate or, or even truly dislike it. You'd think that I would since it has given me almost every reason to, but I simply can't. The first two episodes were hilarious in how bad they were while 3 and 4 were infuriating (and guess which character made them that way and nearly made me drop the show because of it). Then, with aggravating and hilarious exceptions, this show put me in this serene trance of mild boredom. I was never all that angry but never all that entertained, just, at peace in my mind while watching this show. I could've never predicted that from a show like this, and it's because of that, that I'm not angry at it or showing no mercy, even if the way I tackled the plot and characters may make you think otherwise. Why else would it still have a 4 despite everything I've said about it? Either way, we're nearing the end of the tunnel, so let's just finish up this whole ordeal.
OVERALL: 4/10 RAW SCORE: 39/100
Akame ga Kill is an edgy, silly show that tries way to hard to be cool and shocking while simultaneously trying way too hard to be emotional, despite the script failing to make it work. It fails to establish a strong enough and compelling enough connection between a lot of its characters for their deaths to wring out the emotions they should, like with the death of Sheele, even if the music is just begging you to cry. It beseeches you to feel for these generic shounen character in this fake seinen world but it just doesn't know how to build anything up properly, nor does it even use its shounen elements properly. It's an absolute mess that was simply blessed with a good animation studio and some good music. It tries and fails at almost every opportunity, rarely earning anything, even if there are subtleties and sweet moments worth defending. Well, with all that said, this has easily been the hardest review I've ever had to do by a gigantic margin, so, thank you for reading, and I bid you adieu.
Akame Ga Kill should have been called Akame Ga Controversy.
With it deviating from the plot of the manga, loads of the original fans were outraged and called for White Fox's head. But as someone who hasn't read the manga, and probably won't for a while, I'd like to call Akame Ga Kill a small success. It succeeds in it's small niche of being the Game of Thrones of anime, and if you watched this while it was airing and didn't get any spoilers --- tell me your secrets, as this review will be completely spoiler free.
Story(6/10): The story begins as a young swordsmen
named Tatsumi leaves the village he grew up in in order to send some money or support back to it. He plans to join the Imperial army when he is intercepted by a busty blonde that tricks him out of his money(that he was flaunting). Eventually, he has to sleep on the streets when a young, wealthy lady offers him a place to stay, which he accepts. Later on, you realize that people with even the kindest of demeanors and looks can be the wickedest, and this is when Tatsumi meets the infamous Night Raid, a group of assassins that specializes in the elimination of evil and corrupt denizens. He joins them on their mission to better the world as he is violently thrust into the world of fighting, bloodshed, and loss.
In Akame Ga Kill, there are weapons known as "Imperial Arms" that are age old tools that were created to help balance the world. They're extremely powerful weapons of destruction that are present throughout the anime, and all Night Raid members have one in their possession, as well as the Jaegers, introduced later as the main force that will oppose Night Raid in the story until the brutal end. But as lavish as this all sounds, it falls short of anything really spectacular or even above average. The story/plot is just good enough to propel the whole anime forward, but it has problems throughout, such as it going for too much shock value, and trying to force watchers to feel emotions that just aren't there. But in all, the plot was pretty decent.
Art(10/10): If there's one thing Akame Ga Controversy does right, it's the art. Not even manga readers should be able to talk smack about it. It's vibrant, colorful, and remarkably fluid, including the animation. It's an eye orgy the whole time, and its probably the best thing about Akame Ga Kill.
Sound(6/10): I'm going to be honest. I didn't always notice the music playing in the background, if there even was any. There were moments when it definitely amplified the moment, but most of the time the whole soundtrack was pretty forgettable. Though at the same time, it's nothing to talk down on either.
Character(7/10): The characters, a lot like the art style, were unique and likable. This connection of liking, or even loving for some, is essential to how the anime toys with your feelings and emotions, as it shouldn't be a surprise to anyone that characters will die, and a lot will suffer before hand. However, for more than a few of the characters, I thought they didn't get nearly as much development as they should have, and it made their deaths much less impactful than they should have been. Other times, the death flags were so obvious that you just start crying even before they die. An extra 2 episodes to make 26 for character devlopement would have gone a long way
Enjoyment(10/10): I'm a pretty nit picky person, but surprisingly, there wasn't much to nit pick at in this anime. Everything just clicks and works fine from start to finish. Although I will say this is probably the simplest anime of the year and offered no depth whatsoever, but at the same time, that's not what Akame Ga Kill aimed to be. This isn't Serial Experiments Lain. This is your standard over-the-top Action anime, up there with Seven Deadly Sins and Bleach. And Akame Ga Kill excels perfectly in this area, and I didn't struggle at all with watching any of it.
Akame Ga Kill is a contender for anime of the year in my book, but still has serious competition to compete with. If you read the manga, you probably won't like this adaptation at all, and will give it a poor score. Should I read the manga to see how much better it is? Maybe. But as it is right now, Akame Ga Kill was a fun, spoiler-ridden ride that'll be hard to forget. Although the Story and Sound is subpar, it makes up for it with excellent attention to Art, and a nice and colorful cast of characters. If you're debating whether to watch or read this, I'd say to definitely watch it first so you don't end up hating it while you watch it. And I probably would have liked this anime a bit more if I wasn't spoiled every day, but you my lucky reader, who hasn't seen the anime, probably won't have it as bad as when it was airing.
In all, Akame Ga Kill is a fun ride if you're willing to excuse some bumps along the track. It's not a master piece by any means, but if you look at it at just the right angel, you might find something I did not.
Yeah okay, I get it. I’m about two years late to the party. I had just joined MAL when Akame Ga Kill ended, and I thought the flood of reviews for it was never going to stop, so I just kept sitting on this review and never published it. Then I went on the Maury show and they determined that the previous statement was a lie, and that I’m also the father of 18 month old Jimbob. Thanks a lot Maury, you jerk!
No, I finished Akame recently, and while I can’t say that it’s exactly deserving of all the praise that was heaped on
it in late 2014, neither does it warrant the Sword Art level of hatred it got in due time. It is what it is, and it’s not what it isn’t… and it isn’t a whole lot of things- namely very good.
Akame takes influences from a lot of different anime- Dragon Ball Z, Neon Genesis Evangelion (Leone does the exact same animation for drinking her beer as Misato, and Allison Keith voices both, even!), Naruto, Inuyasha, a healthy dose of Sword Art Online, a dash of Kill La Kill, and basically every other shonen series in existence. In particular though, I find that Akame borrows heavily from Blood+, as well as Mirai Nikki and Fullmetal Alchemist. In fact, you could say that Akame Ga Kill is what would happen if Mirai Nikki and FMA had a baby- it would come out with a weird deformity, really wacky, tonally inconsistent, and with a few extra chromosomes… which is exactly what AGK is.
Now, I could probably talk for 10 hours about how many issues this show has with tone and characterization… but I’m gonna try to do it in 9.
If I were to describe AGK in just a few words, I would say “FMA lite with Mirai Nikki’s direction and characters.” It has similar tonal shifts to FMA; from dead serious (very literally) to stupid chibi comedy in the span of 10 seconds. A character crucial to the plot might die, and someone will drop a line like “oh well, it was a fair trade off- one of ours for one of theirs”, and then continue their meal… like someone’s death means absolutely nothing- despite the fact that most characters in the series have some major qualm about the moral righteousness of their killing duties as assassins. Also like FMA, everyone is given a very shallow, tragic backstory, but given the size of the cast and the length of the show, there’s just not enough runtime to flesh anyone out, which minimizes the impacts of deaths even further 95% of the time.
Coming back to tonal consistency; the tone in AGK is like very roughly shredded cheese on top of a dumpster salad- that is, pieces of trash bags, used toilet paper, and paper plates with old pizza cheese (and maybe another kind of cheese) stuck to it for the leaves of the lettuce. For a tastier, but perhaps less colorful simile: imagine Ergo Proxy was put into a blender: it came out nice and smooth, and homogenous. It carries the same dark and foreboding tone throughout its runtime. Akame is said dumpster salad- about as heterogeneously mixed tonally as they come; and a good ladle full of dumpster juice dressing on top for good measure.
The characters may be the best part of the show… and like the lack of stupid teenagers with superpowers in Spice and Wolf, it may be more of that lack of something in the show that’s good about it. That’s not to say the characters are good or anything, but that they could have been a whole lot worse. Nowhere in Akame do you have THAT character… you know, the loli character with huge boobs that exists only for fanservice and self insert pleasure? In fact, Akame is relatively low on fanservice in the usual sense- the fanservice is in the violence, but more on that later.
Akame herself isn’t even much of a character- particularly for a title character. Her presence is really only felt in the first handful of episodes, and then again at the end when the writer just outright stole Blood+’s climactic swordfight, but sans the meaningful drama, and tangible tension buildup between two characters we watched develop for the preceding 40 some odd episodes. She’s just kind of “there” for the bulk of the series, but this is a positive, in all honesty. Thankfully though, we never have to hear some half-baked sap pie about how she’s in love with the MC and talk about her future and what he means to her or how she’s feeling after having murdered thousands of people, or anything like that. Nah, she just kinda hangs out and eats… a lot. In fact, that’s basically how you can define the character: she kills people when necessary, and eats a lot. There were a lot of moments when I wanted the show to switch from
アカメ“が”斬る to アカメ”は”斬る。Japanese speakers- ayyyooooo.
The, hands down, two best characters in the show are easily General Esdeath (oh my, Satsuki has grown up, dyed her hair, and found a hobby in torture and murder) and Seryu Ubiquitous, who wins the LawlMartz Anime Award for “Most Anime Name”. Seriously, Esdeath is probably the second campiest character in the show, after Dr. Stylish, but her ridiculous character traits can be summed up as: “violent, but determined loving attachment”, and “murderous”. In fact, she says herself that she has only three interests: “murder, torture, and finding new methods of torture”. She adds a fourth later- the aforementioned love. This is the sum total of Esdeath, and boy does she ever live up to it. These are literally the only four things she does in the show! 10/10 characterization, positive development, and staying true to her ideals! What a woman!
If anyone could be more hardline than the infinitely badass, reskinned Satsuki Kiryuuin of AGK, it would be Seryu Ubiquitous, who somehow escaped banishment from the Shadow Realm and into an entirely new show. Honestly, Seryu Ubiquitous (yes, I’m going to keep typing her name out because it’s just THAT cool) would have been the best Yugioh villain, ever, period. She exists for one purpose: GREAT JUSTAAAAACE! She even has a chibi pet justice dog that morphs into a hulking steroid beast that eats people, and she also has all manner of gun implants inside her body, including in her stomach that she can hock up and somehow fire while talking. It’s truly a sight to behold how ridiculously over the top this character is- and on top of that, Kira Vincent-Davis absolutely MURDERS this role with a performance appropriately hammed up and oh so campy, darling on the level of Kurtwood Smith in Robocop, Tim Curry in Rocky Horror, and Nick Cage in… well, anything. Also Pegasus J Crawford. Don Patch. And DIOOOOOOO BRANDO!
Plot-wise, there’s not a whole lot to say but EDGY ALERT! You might cut your eyes on this one. The action stills and reaction shots that look like high res concept art are cool, and so are the hyper-detailed death shots, but these are highlights in an otherwise pretty dreary anime full of unimaginative, banal action. Think about that trainwreck Koutetsujou no Kabaneri, and you’ve got something close. It’s almost as though Akame Ga Kill doesn’t have an original thought in its entire body- as almost everything in it is lifted from some other anime. It’s basically a collection of setpieces, character archetypes, weapons, and scenes that were all cool or good ideas in another show and just rammed together (more of that dumpster salad. Sprinkle a little toejam on it, some dirty socks, and some moldy food for flavor). Indeed, I find that Mirai Nikki is probably the closest comparison to Akame with its completely nonsensical, crazy plot and equally absurd cast of characters. You’ve got the weirdo BDSM NiceGuy™, siblings who are trying to murder each other, a very scary lady who is super ultra strong and she’s in love with your MC, a gay dude, a gay scientist, an MC analogue who’s there to try and make you feel empathy for the bad guys, Scar from FMA, women with eyepatches, including a girl with a boob eyepatch, beast girl (for those animal fetishes), and other campy, themed villains who usually come in trios or quartets.
However, Akame prides itself on one thing, and one thing above all else: gratuitous bloody violence. Oh, and character deaths, like it’s Game of Thrones or something, but I talked about that before. Yes, Akame loves its jelly blood slowmo closeups. There are more dismemberments than Ninja Scroll, and disembowelments, decapitations, dissections, bisections, vivisections, bootlicking, cutting, snaring, crushing, slashing, slicing, whippings, beatings (including a hilarious beatdown of the MC with a plastic recorder), shootings, stabbings, and shankings galore. Yeah, that was a lot of adjectives.
However, gory, envelope pushing violence and grotesque imagery a story does not make. If you could rate quality in the amount of blood spilled, this would be an easy 10, but given the complete mess of tone from the first episode to the end, the punchless character deaths, and obsessive need to try and manipulate the audience into feeling something brings it down considerably. At least the last two episodes make up for it a little bit; they subverted my expectations almost entirely, and I was honestly rather satisfied by the ending, because it’s not something you see in every shonen battle series.
Art: Solid effort from White Fox, has some very pretty, high res stills and shots.
Sound: Kira Vincent Davis. That’s all I’ve got to say.
Characters: Transplant half of Mirai Nikki’s cast, a few from Blood+, and FMA, and you’ve got Akame Ga Kill
Story: A lot of people die in bloody messes.
Enjoyment: Much like Mirai Nikki before it, Akame is juuust far enough out there to be enjoyable if you turn your brain off and just go with the crazy.
New Chromosomes: 7
Akame ga Kill! is probably one of the biggest train wrecks of 2014. That's really the only way to describe it. It is a train wreck. In the beginning, the train began running. In the middle, it began to waver a little. By the end, it's crashed into the lake. That, of course, is Akame ga Kill! right there.
Do note that this review will refer to the anime and only the anime, so there will be little to no mention of the manga.
As the summary says, the story of Akame ga Kill! is basically about the main character, Tatsumi, being roped into an organization called
Night Raid dedicated to taking down the corruption within the Capitol, said corruption stemming from the evil Prime Minister who controls the young king like a puppet. It's nothing ground-breaking, but it works. At least, the premise does, anyway. See, some problems with Akame ga Kill! stem from sounding good on paper and then turning out to be lacking in execution, like the aforementioned premise. To name an example, there's the decision to introduce a rival organization called the Jaegers that works under the Capitol to fight Night Raid, and though it's a little cheesy to have a "good team vs. bad team" in a vein similar to the Super Friends vs. The Legion of Doom, but it would have been nice, considering the story spends some time focusing on the characters within the Jaegers and establishing character relationships in it like in Night Raid. Another concept that sounded cool on paper was the fact that the majority of the cast is not protected by plot armor, so truly, anyone could die at any moment. This is one concept that probably drew in many people who were tired of anime or manga where characters kept being resurrected, like say Naruto and Dragon Ball. However, the fatal flaw for both of these examples, if not a half-assed execution, would be lack of characterization that makes you care for what happens to anyone, but we'll get to characters later.
For the world, there's very little to say about it. The only thing you can say about it is "it's a medieval-esque fantasy world." It looks like it's straight out of a Dragon Quest, Final Fantasy, or Legend of Zelda game, what with the towns and exotic monsters, except it doesn't have nearly as much thought put into the world-building, so the setting essentially doesn't contribute much to anything either.
All I can say for the rest of the story is, well, it's a train wreck. It completely jumps the gun sometime in the later half, stops caring about anything, and starts going all Urobuchi on the characters who are still alive at this point.
There's nothing much to say in the Art department. The art style is generic and somewhat uninspired, but it works, if nothing else. The designs are simple but varied enough, whether it be for the monsters, weapons, etc. The animation is standard fare; the characters look shaded well enough and the fights can be fun at times, but nothing really sticks out but it's not necessarily bad either, except for whenever they'd keep showing still-shots like this was a PowerPoint presentation.
Like the art, there's really not much to say here in my opinion. The voice acting is okay, and the screams are even delicious to listen to (if that makes any sense), but I wouldn't be giving out any awards. As for the soundtrack, there also aren't any songs that really stick out, though if there's one highlight, it would be the first opening, "Skyreach," by Sora Amamiya. While the second opening, "LIAR MASK," by Rika Mayama, was also good in its own right, as were the endings, I probably won't remember them tomorrow, so that's that.
The characters aren't noteworthy at all. Like, any of them. At all. It's difficult to go into more detail because there's frankly not much more to go into more detail about. There's the main character Tatsumi, but he's ultimately bland and unmemorable in terms of personality. He's brave, somewhat heroic, and determined, like millions of other fictional protagonists out there. That's really all there is to describe him. There's also Akame, who despite having her name in the title, has little to do with the plot. In the beginning, she's introduced as arguably the best killer in Night Raid, and as for personality, she's depicted as somewhat gluttonous and insensitive, but ultimately very caring, but eventually, most of these traits fail to develop or completely disappear. There's also side characters like Leone, the hot older sister type, Lubbock, the perverted laid-back guy, Bulat, the cool older brother type, Sheele, the cute ditz (for the most part), Mine, the tsundere loli-esque girl, and many others. Most of these characters also lack notable depth and come with their own sad backstories that are mentioned once and then never again. Speaking of things that are mentioned once and never brought up again, let me tell you one thing, they handle the deaths of their friends and loved ones really, really well. Well enough to smile carelessly the very next episode.
Like the protagonists, the antagonists lack memorability and depth. The majority of them and their motivations can just be described as "they're evil!" and it's left at that. It doesn't really help that their evil nature are brought to the extreme; anyone who doesn't agree with the protagonists, the "good guys," are all depicted as sadistic and love nothing more than torturing and slaughtering people. Really, the only notable villain is General Esdeath, and that's because she's the best girl, of course, but I digress.
Lack of ample characterization really did hurt this show. If the characters were better developed or had at least thirty minutes of screen time, maybe their deaths would have mattered and have had more impact to the audience, but we're not dealing with "would have" thinking, hence the characters are probably the weakest aspect of the show.
Now, I've called Akame ga Kill! a train wreck, but I'll be damned if it wasn't a really entertaining train wreck. At least near the end anyway where, as I mentioned earlier, it just stopped caring. But for the majority of the show, I had serious mixed feelings. I had fun during the fights and whatnot, but there were a few things that threw me off, like the inconsistent tone ("My friends died? Well, okay. I'll just be sad about it for like five minutes and then get into a comedic / romantic misunderstanding with one of the girls."), the overall edginess, for a lack of better word, and subplots that really didn't lead anywhere (an episode dedicated to introducing a small group of villains kills most of them off by the end of the same episode). Overall, it was a mess, but it was a fun mess.
Was Akame ga Kill! doomed from the start? Well, probably not. It could have been a good show if the writing was better, but, well, this isn't a good show, plain and simple. With bad execution, lackluster art & sound, cardboard cutout characters, and a later third that completely jumps the shark, the only way to enjoy this show is to turn off your brain and have some popcorn to go with it, but if you're looking for a piece of work that's actually good, look somewhere else.
Akame ga Kill is not the worst anime ever made, but it sure is one of the least genuine. The writing pieces together mismatched elements of shonen adventure and gives them a screwball seriousness about death until the word ‘death’ has lost all meaning. The script is oversaturated with character introductions and sensationalized death scenes that feel simply slimy. The grubbiness that Akame ga Kill exhibits come right from the very bottom of the medium complete with unexplained power ups, an impossibly simplistic corrupt fantasy setting, and hundreds upon hundreds of flat characters.
The amount of fried chicken consumed in this anime is painful. The Prime
Minister’s beloved son dies? It’s time for fried chicken. Akame is on stakeout? It’s time for fried chicken. Wallowing in sadness about the death of a main character? It’s time for fried chicken. The fried chicken gag is indicative of the narrative depth here. It doesn’t go deeper than visual indulgence. There are no subtleties in Akame ga Kill. The good guys simply move on without meditation on death, and the bad guys are simply bad without any logical reason. The protagonists are protagonists because the show needed them scripted like that, and the antagonists are the same way. Even with the introduction of the Jaegers (why a German name?) and Tatsumi’s foil (more like clone) the show simply ramps up the stakes. The bad guys get bigger as the good guys get stronger and they keep introducing new characters that are “stronger” and occasionally an old face is replaced with a new face (Bulat becomes Susanoo).
Akame ga Kill manages to create a cast of both heroes and villains with no positive traits. Seryuu Ubiquitious as an example, is a character that exists solely to be an antagonist. She has catchphrases, she has special moves, and she has “moral values” that contradict our protagonists. Except none of the characters ever make any sense. Why does she want to Kill Tatsumi? It’s her job to eradicate all evil no matter what it is? It doesn’t make any sense on a literal level and it doesn’t make any sense on a realistic level. I’m not saying anime characters moral codes should be realistic, but then shouldn’t they serve a greater thematic purpose? Having to hear about why Akame needs to be the one to kill her sister makes for some of the stupidest monologues not because it’s a flawed idea at its base but because there is no basis for her needing to kill her sister to begin with. And when the show moves towards characters like Esdeath and her talk about love it feels as if the largest and most blunt plot device starts pressing harder and harder on the script. Akame ga Kill is serious about a whole lot of nothing other than reaching its embarrassing (near direct Madoka rip-off) anime original ending.
How did someone come up with the character designs and fantasy setting for Akame ga Kill? Just like Shingeki no Kyojin, it is some sort of walled city with a corrupt government. Except our protagonists are a pink haired goth-loli, a schoolgirl with a sword that instantly causes death, a generic guy, a green haired steam punk dude, a gay guy, a Japanese god-turned-golem and a buxom cyborg-like leader. The bad guys are a dog that turns into a full arsenal, another generic guy, another schoolgirl, another gay guy, another buxom leader, and a man in a gas mask with a flamethrower. None of these things even follow a design scheme! It’s like a party with the most interesting people in the world who all leave before you can ask them how they managed to get to there. Where Shingeki no Kyojin can get by with flat and often ridiculous characters sadly Akame ga Kill does not have the production value. Visually it’s bland and static, with very few dynamic camera angles and often whole fight scenes skipped or scratched for reasons beyond explanation. My favorite was a scene where a series of “danger beasts” – almost forgot about these - approach Tatsumi out of nowhere and he announces that it’s going to be a tough fight. Immediately the scene cuts and he is sheathing his sword, and announces that it was indeed a tough fight. For an action and adventure show, how could you have the brass to write that? There are show’s that are plucky enough to get away with it, like the entirety of episode 4 of Katanagatari, but Akame ga Kill is not that smart. You wouldn’t realize how stupid Akame ga Kill is if it wasn’t this loud.
The show is a mistake from beginning to end, but it’s not without entertainment. And that’s the whole hook of it. You’ve seen this show hundreds of times before but maybe never this simple. It really is the mindless violence action anime of 2014, whatever that title means to you. I do not recommend it over anything but if you want mindlessness you have it's essence distilled right here. I look at Akame ga Kill as a failed version of Shingeki no Kyojin because it is even more indulgent in terms of gore and has less of a mystery element. This anime is mighty popular, but you are not missing anything by not watching it. The ancient relics have no boundaries in terms of power scope, and the bad guy is named Prime Minister Honest. I can’t believe someone wrote this.
(Potentially Spoilerific)I began watching Akame ga kill recently, after a long hiatus from anime in general caused mostly by the trials and tribulations of adult life. My time is more precious than it's ever been and I have a limited amount of time for BS. Akame ga kill is BS. This is simply one of the worst shows I've ever seen, the only reason I stuck it out to the end was because I wanted to see how horribly bad it could get.
From the get-go, the show is confused, it doesn't know whether it's telling a serious and meaningful story or whether it's just
making fun of itself. A number of moments in the show that are supposed to be heart-wrenching or intended to leave a lasting impression are cheapened by silly one liners, tropes, and awful humour.
The shows humour isn't even original, don't come here if you're after comedy. The same old recycled cliches are thrown at you.
Akame ga Kill isn't afraid to kill of its main characters - this is usually a good thing, but in akame ga kill it's almost a testament to how awful the show really is. The show fails to form a connection between the viewer and the characters. Summarily, they'll die and you won't care because they're such one dimensional recycled clones.
The show's "unique" blend of humour and violence is almost disturbing. As is their glorification of what are essentially terrorists. Issues like this aren't black and white though, there is rarely an "entirely evil empire" and an "entirely good group of assassins" the first few episodes really cement this paradigm as the various members of Night Raid confront one dimensional power rangers baddy X Y and Z before being given a bunch of Night Raid clones to fight against.
In terms of action, the battles are unbelievable and badly choreographed. Although the show kills its characters it does not maintain a shred of credibility when it comes to how strong people are, or how they fare against one another, it's all quite random. It's the sort of thing you'd spoon feed to a 3 year old making airplane noises and expect them to swallow.
I'm going to end this review now and throw up. I really feel like throwing up now, that's how bad this is.
I'm not sure why it was panned by a lot of reviewers, but I actually enjoyed Akame Ga Kill. It's certainly not perfect but it did some things that were executed fairly well in my opinion.
I can see why people had a problem with how a lot of humor was written in the episodes as it can mess with the pace. I saw the random bits of comedy as just that, comic relief. I did find some of it distracting or just simply drawing out the episodes, and at some point, the series started to really feel like it was just
Other issues that I had was it has the makings of a harem anime (which I generally despise). I'll leave it at that.
So the low down on each category:
Story: It seemed simple at first. Then it becomes convoluted as most stories go, and at some points it becomes predictable. My biggest peeve is that the story wants to go one direction and builds up to it, just to get COMPLETELY quashed leaving the viewer wondering what just happened and why.
Another big problem I had is that it's called "AKAME ga kill," not Tatsumi. The story focuses primarily on Tatsumi, while granted is far more interesting than Akame's very plain yet sometimes quirky demeanor. But the show tries to keep reminding you that it's about Akame, but you never really know why.
The story flatlines about 10 episodes in, picks up, then flatlines again. So if you watch this show for the story, don't expect anything mind-blowing or innovative.
While I had no problem with the pacing (apparently a lot of people said it went all over the place, I on the other hand thought Kill La Kill was much more all over the place), the mood does change a lot and sometimes you're not sure if they're about to insert a gag or not.
Art - I really enjoyed the character designs and the costumes. Yes, there's fan service, women are generally very well-endowed and the animators have little shame in showing off their assets as well as practically a few mandatory skimpy scenes, but again, at least they don't have entire episodes devoted to bikinis and swimming.
The fight scenes I thought were animated well. They're not absurdly lengthy and not many instances that I noticed of recycled shots.
Sound - Nothing to really write home about but I enjoyed most of the voice acting (especially Leone's), the first intro song Skyreach was great, the music is generic background music to match the mood of the show. Nothing much else.
Character - They built this story around a bunch of tragic characters for the most part and let their stories unfold as needed. It gave the viewer a reason to care about almost every character in the show, even the antagonists. They even take the time to flesh out the antagonists and really humanizing every character and why they became who they were. By the end, if you invest in the show a little bit, you might find yourself caring about the antagonists as well. This is where I thought the show actually did shine and kept me watching.
Enjoyment - I actually liked the comic relief bits. It does ease up towards the end of the show and becomes less distracting but all-in-all, I thought it was good enough.
In conclusion. don't expect knock-your-socks-off action or deep storylines, but if you watch the show as-is with no expectations and keeping an open mind to random acts of silliness, you might enjoy the show as much as I did.
Akame ga kill; it is a hit or miss completely. Either people like it or people want to write as many complaints to the author asap. I personally loved the plot and how they animation company was following the story so very well until the last five episodes. That's where everything went wrong; they anime veered a different direction than the manga. Akame ga kill is supposed to be dark and have it's light comedy to ease the viewer so they can enjoy the bitter sweetness of it. They problem with this anime and manga is that the target audience wasn't clear. It had laughs
and enjoyable fight scenes that would make it seem like a shounen anime. But the darkness of it (which is seen in the first few episodes) was taken out completely by the anime company due to the fact that the anime was meant for younger audience which made it rather bland and took out the uniqueness of this anime. Since it had so much gore, it didn't do well in Japan and they had to come up with some other alternate ending which I found terrible. Those who have watched the anime without the manga, you are lucky yet unlucky. People who've watched the anime without reading would not understand how bad the ending actually is and will only see the anime as "the anime with a few good plot twists and amazing character development" those who read would only see how tragic this anime with such a well crafted plot which had potential to be a masterpiece, had turned to shit. Overall, in the perspective of the non readers, it's something worth killing your time on, and if you're curious to how the story should have went or want to see the potential it had to be a masterpiece, read the manga.
Of all the anime to air in 2014, I think Akame ga Kill was the most dissapointing. Not because it was the worst, but because unlike the other overhyped shows of 2014, Akame ga Kill was actually "good" up until the last couple episodes. It's yet another reminder, along with Claymore and Guilty Crown, of how a bad enough ending can ruin an entire anime. However I tend to be more forgiving than many here on MAL and look at the whole content. I don't feel the slew of reviews giving this anime a 3 are fair.
Let's begin with the bad
The worst thing about
AgK is the anticlimactic conclusion. I could expand on the absurdity of the anime-original ending and compare it to the manga in terms of character development and story, but it would alienate the anime-only viewers and become a comparison rather than a review.
So aside from a botched ending, the entire anime suffers from under-developed main characters and a lack of purpose from the evil prime minister who is despicable for the sake of being despicable. The show is called Akame ga Kill so you'd expect Akame to be a real standout character right? Wrong! Akame has very little to no depth and gets ridiculously little screentime for a "main character". Although there are hints about her past (maybe the author's way of saying "go read AgK Zero"?). Anyways, the "bad" here is that she wasn't the real main character. That position went to Tatsumi! He's far less interesting than the under-developed supporting characters and I feel the whole series would have been better off without him. That's not to say I hate him, I just feel very indifferent towards him (even his design is bland).
The other major problem are the (frequent) death scenes in the anime. If there is something anime taught me, it's that you don't need a highly developed character to make a death scene emotional. I don't think the issue in AgK was that the supporting character weren't developed enough, but rather the execution of their death's was poorly done. With the exception of a few (I will not spoil who).
So what's good about Akame ga Kill? After all I'm giving it a 7/10 so there are good things I want to point out.
For the most part (original ending excluded), the anime has real good pacing. Things happen chronologically and smoothly enough that you want to watch what happens next. The supporting characters, despite being too numerous to develop, are enjoyable to watch whether it be for their personalities or for their respective imperial arms (some being pretty awesome). This one may be subjective, but Esdeath is a major asset to the anime whether or not you like her. Her introduction propelled the show to higher ground and of all the characters she was by far the most developed. Plus I can't really think of any anime character that is comparable to Esdeath in terms of personality and presence. Lastly, the anime did a great job making the opposing faction "The Jaegers" likeable.
The animation is ok, but could be a lot better. The intense and eye-candy colors almost make up for the animation
The OST is surprisingly good with a handful of them being remarkable: "Yume Monogatari", "I’ve got to go home", "Meeting with Everyone", "Le chant de Roma", "Friend's Feelings"
Akame ga Kill had a lot of potential which fell short. It successfully built up to a climax and then lost the audience. Nonetheless it was a very fun ride with unpredictablility at every corner.