[contains spoilers]
Make no mistake, No Game No Life is built to be a blockbuster. Madhouse adapting "one of those" wildly successful isekai light novel series made sense considering their generally poor commercial performance as of late. And NGNL, a blitzkrieg of dastardly clever action and outrageous gags, as unsettling as it is original, certain delivers a worthy blockbuster, but not without significant shortcomings.
The anime centers around the Blank siblings - Sora and Shiro: brother and sister, two shut-in NEETs on Earth, but certain victors in a new absurdist world, whose ambitions and exploits, leave their adversaries confounded and awed at the same damn time. Ostensibly,
...
the pair could be written off as a simple gary stu/mary sue pairing. By technicality they are, but they’re far from boring or cliche characters like many that fit that designation due to how the series presents their NEET qualities. Both brother and sister come off as legitimately fun leads, with flashy traits that resemble iconic characters from other well-known anime, novels, or games without feeling like standard self-inserts.
In the first episode, our pair of gaming prodigies are whisked into a new isekai world, Disboard, by its enigmatic God, Tet and by the fourth, they are the rulers of Elkia, the last kingdom of Imanity, the human race. NGNL hits the ground running and doesn’t let up for a second. The worldbuilding and plot development resembles the progression of an RPG: minor games precede major ones with interludes in between. Nearly the entirely of the seasons’ 276 minute runtime can be neatly categorized into plotting, games, or "breaks in action" - which generally involve harassing Steph or all the females taking baths while Sora sits back on the partition as hilarity ensues. This oversexualization and fanservice is responsible for some of the funniest moments of the season and serves to enhance the over-the-top, volatile energy of the show.
NGNL’s framework makes it easy to overstate the otaku and gamer escapism and gratification, which itself is offputting for those who have anathema to the common isekai mainstays of "wish fulfillment" and "fanservice" while indiscriminately associating these to inherently tasteless anime without a second thought. This line of logic downplays not only downplays the consistent insanity of the action, but also the nuance of the overarching premise behind the parodical, ludicrous nature of the series.
There is a certain poetic justice captured by NGNL in its portrayal of how NEETs and hikikomori, who Japanese society would deem outcasts or losers regardless of their gaming talent, become monarchs, harem ringleaders, and ultimately winners. Much of NGNL’s charm is more readily appreciated by seasoned otaku, who embrace, and even long for, the taboos that could potentially come with an isekai power trip. After all, it’s a show for them. There are many NEET isekai series, some tone-deaf edgefests and others indiscernible carbon copies of each other, but NGNL separates itself with minutae that captures the essence of what it means to be a NEET. The jokes, including the hypersexual ones, border on gut-wrenchingly hilarious for them and uncomfortable for almost everyone else. The chemistry between cast members generates at least a few memorable one-liners and interactions every episode. The constant stream of clever allusions ranging from Skyrim to Laputa to Sayonara Zetsubou Sensei to ICO are bound to elicit grins when noticed.
Despite being an underdog story about NEETs in disguise, but from the beginning it’s evident that all Blank does is win (no DJ Khaled) in this new world - because after all, to beat a RPG you gotta win against every boss. Thus the goal of the series develops into a making the viewer hooked on HOW they win each and every game. While there are brilliant highs, towards the end of the season, the state of the games have gotten to the point where the constant victory really does begin to dull the suspense to the point where the result of the final game itself came of as anticlimactic, bordering on deus ex machina. Nonetheless, it would be ingenuous to not expect gaps of logic, plot armor, and minor plot holes, but none of them are particularly questionable or bothersome enough to reduce the quality of the series at large.
On the other side, the highlight is the sudden Shiratori game with Jibril, unsurprisingly the only character who can keep up with the Blank siblings' craziness, where the intensity and cleverness of each response ratcheting up to another level. It was the first and only moment where it felt like our heroes could actually LOSE while we watch hydrogen bombs and stars explode because of a fucking simple children's word game - all while laughing (hysterically, I might add) at the sheer preposterousness of it all. Blank’s other challengers haven’t had the same spark as Jibril (who, in classic RPG fashion, later becomes an ally) - and it makes one think they really could use an equally insane foil or antagonist to bring out their best.
The substance of NGNL itself is its style, and it works wonders thanks to its burlesque tone. The balance is extreme, but not much of a departure from Imaishi and Masaaki-directed works. What makes NGNL is different is how specific it is, how every stratagem is explained and everything happens for a reason. Which is why for NGNL to truly connect on an emotional level, it has to specifically dedicate time towards making the viewer care about the characters and the world they find themselves in. It struggles in this regard. Much of the direct characterization throughout these first twelve episodes of NGNL suffers from ubiquitous lack of meaningful development. To an extent, this was to be be expected due to the nature of the series, but some of the attempted subplots fall flat because of this.
Steph is the most prominent contributor, because she serves as a foil for Sora and Shiro and should be an easiest character to relate to on a basic level (basically she's a fucking normie). However, her sobbing about her grandfather, the disgraced former king of who gambled his land away in hopes of future prosperity, is sappy at best and annoying at worst. Her inner back-and-forth of whether to trust Sora as a leader or not was painfully half-baked, contrived, and thoughtless. Moreover, it’s difficult to care too much about Izuna’s inner struggle about her sense of duty or Fiel’s bond to Kurami when they’re explored for a few scenes and pass by like a floating piece of debris in a hurricane. This can even apply to NGNL's more compelling and fun characters: take Jibril for example, a deserved fan favorite who shifts between (literally) drooling over the prospect of gaining precious knowledge to reminiscing about the days where she could indulge in her psychopathic tendencies of slaughtering anyone in her way. Sora and Shiro themselves have a quirk where their usually badass, composed personalities become useless and complete wrecks when they’re away from each other.
This tendency to just throw schizoid personality traits out there and hope they stick is the most telling sign that thus far, NGNL has abandoned even barebones exposition. Random behavior is dismissed with the notion that every character acts with some form of inherent spontaneity instead of possessing a fluid train of thought. These developmental aspects are double-edged swords that inject off the wall personality to the series that adds to the fantasy, while also hinder the viewer from taking NGNL's actual narrative or the aforementioned subplots too seriously. We’re left in the dark about relationships, individual vulnerabilities, and motivations. By consequence, a lot of the details dull the quality for this individual season but set up for reveals and more backstory later on.
Much of the worldbuilding and characterization itself is represented through the heightened sense of verticality, with rapidfire cut changes. This, along with Madhouse’s high-contrast neon color palette and quirky artwork distinguishes Disboard as one of the most picturesque, eccentric, and effervescent isekai settings I've ever seen animated. Often, right after heavy action sequences full of zooming movements and aerial shots, the cinematography shifts to juxtapose our larger-than-life characters to an even more larger-than-life world. This imbalance creates a lingering sense that the characters are small and caged, giving the viewers the sense that someone (remember Tet?) is constantly watching, and there is much much more to the game that is yet to come. Furthermore, the voice acting especially for Sora, Shiro, and Jibril is bonkers and felt incredibly fitting for their characters. The BGM itself isn’t a highlight, but it’s solid throughout - playful or intense when it needs to be, whereas Konomi Suzuki’s opening, This Game, with twinkling pianos and soaring vocals sets the mood, and I’m definitely going to try to learn (and fail) how to play it.
It’s undeniable that NGNL has the scope and potential to be truly massive in every sense of the word. Seriously, the setup has every indication that this world-building could lead to a inordinately expansive and nuanced universe, much like other long-running light novel series such as Index, Spice and Wolf, or Mondaiji (similar premise also withstanding). Sora and Shiro are bent on challenging god, and you have every reason to believe they will. Still, it's disappointing that the season peaked at episode six, the shiratori match with Jibril and by the twelfth episode, much of the novelty has already begun wearing off. Yet despite the minor speed bump, the sense that there is so much potential with the world of Disboard never fizzles out and we’re reminded of that with how the first season ends - with a cliffhanger materializing from thin air. Zero fucking warning on that, by the way. With many more volumes to adapt, things can only get bigger; whether they get better has yet to be seen.
TL;DR: read the whole review pussy btw it’s a ostentatiously fun/bizzare show that’s probably not for everyone if they just don’t get the gratification/fanservice/always winning/self-parody/otaku power fantasy stuff. still, mostly it’s functionally a prologue and maybe the first few bosses of this bigger NGNL rpg that sets the script for following seasons/volumes so don't expect it to have any real juicy plot meat if you know what I'm sayin because it's served up undercooked here. but i can’t say this enough: the shiratori game with Jibril was fucking awesome.
Alternative Titles
Synonyms: NGNL
Japanese: ノーゲーム・ノーライフ
More titlesInformation
Type:
TV
Episodes:
12
Status:
Finished Airing
Aired:
Apr 9, 2014 to Jun 25, 2014
Premiered:
Spring 2014
Broadcast:
Wednesdays at 21:30 (JST)
Licensors:
Sentai Filmworks
Studios:
Madhouse
Source:
Light novel
Duration:
23 min. per ep.
Rating:
PG-13 - Teens 13 or older
Statistics
Ranked:
#5562
2
based on the top anime page. Please note that 'Not yet aired' and 'R18+' titles are excluded.
Popularity:
#17
Members:
2,394,064
Favorites:
47,983
Available AtResourcesStreaming Platforms | Reviews
Filtered Results: 68 / 492
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Your Feelings Categories Jul 16, 2014
[contains spoilers]
Make no mistake, No Game No Life is built to be a blockbuster. Madhouse adapting "one of those" wildly successful isekai light novel series made sense considering their generally poor commercial performance as of late. And NGNL, a blitzkrieg of dastardly clever action and outrageous gags, as unsettling as it is original, certain delivers a worthy blockbuster, but not without significant shortcomings. The anime centers around the Blank siblings - Sora and Shiro: brother and sister, two shut-in NEETs on Earth, but certain victors in a new absurdist world, whose ambitions and exploits, leave their adversaries confounded and awed at the same damn time. Ostensibly, ... Jun 26, 2014
No Game No Life is a clear example for the anime community of overconfidence. It's a story of Sora and Shiro, an expert gaming duo, sent to another world where everything is settled through games. While this may appear to be simply following the hype of Sword Art Online as other animes have done, this is actually a much more advanced and original premise than meets the eye.
Unfortunately, the shows only aspect in its favor is the story's usage of different and unique games in order to settle disputes. The rest of the anime leaves much to be desired, simply applying clear attempts to ... Jun 27, 2014
It's not uncommon for one to wish themselves out of a certain situation. Whether it be from an instinctual desire for a grander lifestyle or the pursuit of happiness, one's desires vary from person to person. This may also be what appeals to many who are fans of roleplaying or out of body experiences. The desire for what one cannot have has driven many to madness, and this topic has been used by many forms of entertainment over the years. What No Game No Life does with this topic is shows what can be accomplished when the main character takes what he has learned and
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Jun 26, 2014
NEETs are usually referred to as people who take a long break from society to do whatever they please, causing others to view them as “lazy” or envy them for having freedom. But if NEETs were born with superhuman intelligence and prove to be more noteworthy than your average student or professional, they deserve a lot more respect.
Meet No Game No Life, Madhouse’s new light and playful production, featuring NEETs with an objective to become God of a new world. It’s understandable that NGNL is a fantasy where you can use your wildest imagination and can’t possibly go wrong, but a common mistake that ... Jun 25, 2014
Everywhere I go here on MAL I see people praising this show. 10s are almost the standard since this show aired. Almost impossible to escape to the hype surrounding this anime I found myself watching the first episode even though I am against fan-fiction like stories such as this one. So, what do I think of the show?
Well, it has been quite a bumpy road with No Game No Life for me. A surprisingly weak start with almost every cliché in just two or three episodes a pandering show like this could ever contain and more headshakes I ever did when watching anime since Sword ... Jun 30, 2014
A lot of popular shows have plenty of problems that are often ignored because they pander to their intended audience and NGNL (No Game, No Life) is no exception. The impressions one would likely get from the hype surrounding NGNL are it’s “an amazing show with an original premise and spectacular story-telling.” Though this is mostly exaggeration, as this show is far from amazing, it’s also far from awful for plenty of good reasons. NGNL’s glory stems from how well it knows its audience and that is a point in its favor, but there are definitely issues with it that should be addressed.
It’s easy to ... Jun 26, 2014
"Contender for anime of the season"
"No doubt the best series currently airing" "Anime of the year" "Best thing I've ever seen" "11/10, it was okay" -ign This is just a sample of the plethora of praise No Game No Life (NGNL) has garnered as of recent. Undoubtedly loved by many and raised up by fans to no end, calling NGNL hyped would be an understatement. Now this is not necessarily a bad thing, however, whether or not it can live up to the countless 10/10 reviews and its 8.87 rating making it the 16th highest rated anime on MAL is a whole different matter. Enjoyment-9/10 I'm beginning with the enjoyment ... Jul 10, 2014
Does this show have any sense of tension? Hell no. Curveball plot-twists? Not any that aren't made meaningless in a near instant. Well written or developed characters? Not on your fucking life. So why the hell am I not flat out panning No Game No Life? The answer: It was a wild ride.
I would be lying if I said this show had anything resembling good writing in regards to story, characters, or humor (which is 90% anime/manga references anyhow). What it does have is a premise that gives everyone and their grandma in the universe the license to go full ham. A world where everything ... Jun 30, 2014
**SPOILER FREE REVIEW**
If Death Note and Code Geass have taught us anything, it is that there is something intoxicating about protagonists who are too smart for their own good. There is an undeniable and indescribable appeal to watching someone psychologically destroy all opponents in their path regardless of how questionable the logic they use to do so truly is. However, unlike its two predecessors, No Game No Life is not a show that demands to be taken seriously. It is light-hearted, comedic, and fun as opposed serious, dark, and intense. This approach, in theory, is a much better way to tackle the “super-smart” protagonist concept ... Mar 30, 2015
Things I like:
- Original Idea (Not that I care too much about originality) - Interesting and Colourful World - Races are cleverly designed - The plot -> Its an intriguing premise; conquering and banding together nations like its a giant chessboard Things I hate: - Too much fanservice -> comedy = fanservice. Can't get over it - Characters are too OP -> I literally don't fucking care about any games because I know that the main characters are going to win. They are always in FULL CONTROL of the situation. Oh and they never lose in the entire first season. As a matter of fact I often end up cheering for ... Nov 2, 2014
Following the adventures of two genius gamers in a fantasy world where everything is decided by games? That sounds interesting, but unfortunately, it's not as good as it could seem.
Story: The main focus of the story is obviously the games played by Sora and Shiro, our main characters, to come closer to their objective. And while it seems interesting at first, it quickly becomes clear that they will all be solved in a similar way, which is without much logic at all. As the protagonists will state several times, they win as soon as the game starts, because they are that good. So, what happens during ... Aug 4, 2014
No Game No Life Review:
Mindset: Made by the studio Mad House and watched with no expectations except that it is definite that the original manga was made in Brazil. Synopsis: Two fabled NEET sibling gamers get conveyed in a fantasy realm when all what you do is play games then soon purchasing the bed for Your Harem and triumph everything as a crazy empowerment fantasy never to be taken a tad seriously with convuleted strategies that is potentially metalogic by the intelect of the human psyche but proviedes a smirk- consequently making you hallucinate fluffy rainbows- consequently ... Jul 20, 2014
The most well known tenant of psychology is that human are tremendously social creatures. The most powerful motivation to see an anime is that you're friends and all the people in MaL are seeing it. Consequently, word-of-mouth is the most important marketing tool. There is no question that for this season NGNL was the most talked about anime of 2014 thus far. It was more than a show. It was an event that could not be missed. A second tenant of psychology is that viewers want to relate to the protagonists situation and see him 'suddenly change/succed'. Sora (the protagonist of the show) is depicted
...
Dec 26, 2014
Smart, fun premise. You’ll keep watching to see how they solve the problems, but there’s too much fan service and not enough tension.
★★☆☆ Imagine a fantasy world where there’s no war or crime. All conflicts are solved through games. You have an issue? You bet on it. This was the first episode, and it had me hooked. What a great idea. I’m going to watch a smart show about smart characters who use smart ideas instead of powering up for 10 episodes and punching the shit out of each other. And what I got was some of that, but mostly fan service. The two main characters declared they ... Oct 4, 2014
I just finished watching this at the time of writing this review (literally several minutes), so its pretty fresh in my mind.
The first thing that you'll notice about this series is the art. It has a strange color scheme, giving it a very fantasy-style vibe, but also gives it the air of a dream sequence. The colours are bright and smooth, and quite unique. You might be put off by this, by I felt that it was a nice attempt at something different. The set pieces are quite nice, with huge chess pieces in the background and vast kingdoms and buildings. On a smaller scale, however, ... Oct 19, 2014
Games come in many forms. Some take the shape of a guy in a horned helmet that shouts people off cliffs and talks to knee injured guards. Other types involve moving a bunch of pieces to capture a specific piece called a King. But no matter the kind of game being played, what’s most important, is knowing how to boost that gamerscore. After all, nothing beats having a stupid high number and being called Godlike.
Well, except for becoming an actual God. And as far as No Game No Life’s setting—Disboard—is concerned, a really high number isn’t needed either, because the magic number is 16. There ... Jul 30, 2014
“I’m sure you know what this means.” - Jibril, Episode 6.
Me: Actually, I have no idea. I know that the unimaginable hype surrounding this anime has long since passed its prime, but let's just ignore that. From what I've seen so far, everyone either hates or adores this anime. In fact, so much that it's almost black and white. I found that, as a whole, it is neither as bad. Or as good as most people make it out to be. It had its fair share of flaws, and wasn't something that left me sitting at my computer in amazement, but I will say that it ... Jul 16, 2014
Abuse recent gaming oriented anime mania add tons of fun service with good plot that is served through backwards rationalization and you get NGNL. NGNL doesn't bring anything new to the scene, actually copies quite a lot from Mondaiji-tachi ga Isekai kara Kuru Sou Desu yo. If you are just average otaku enthusiastically waiting for next dose of titties, ecchi, nekomimi, loli with better than average plot {masses explains the overrating}, taking place in visually unconventional but interesting environment... Here you go this is the right stuff for you. However, "All that glitters is not gold", and same goes for NGNL. Under very appealing cover
...
Jul 1, 2014
No Game No Life is an anime of our age. It has solid animation quality, catchy opening song, and escapism-flavored generic story and characters. Anime has to succeed at least one of four main departments to get viewers' attention: characters, story, animation and escapist fantasies. The last one is the cheapest trick in the book. Therefore the market is inundated with isekai genre, where characters are thrown into a fantasy world to realize their daydreams.
No Game No Life succeeds in animation and escapism. Additionally, the staggering amount of fan service, references to other successful anime, and overused jokes try to make up for the ... Jan 13, 2017
Ever since Masao Maruyama and some of the other founders left the studio, Studio Madhouse has had an interesting time trying to recuperate. 2014 in particular was a bit of an interesting year for them. The critically acclaimed Hunter x Hunter came to a close, and they decided to adapt two Light Novel series to mixed effect. At this rate, I'm sure that some of you are aware of how much of a dumpster fire Mahouka Koukou no Rettousei is, but what about this show? Let's cut straight to the chase:
Games are fun. They are really, really fun, especially video games. Unfortunately, the real ... |