New
Jun 14, 2019 7:17 AM
#101
todd2580 said: xShinigami3125 said: todd2580 said: xShinigami3125 said: No the quality of the adaptation is horrendous compared to s1, and even most action anime nowadays. The anime doesn’t add anything to the source material, and it often actively hamstrings it. nope they added some animation scenes even if it's not much WHen I said add i meant anything enhancing the comedy, the characters or the story, which with its terrible fights, it doesn’t do. you're just harsh about the animation so you can't see anything good about it as a result There are so many more things wrong with this season, if you are interested in a short list, go check out my review xd |
Jun 14, 2019 8:45 AM
#102
First of all the hate towards this season was never because of the animation, because I never really compared the two seasons, secondly the reason for the hate is simply because this anime in particular is great because of it's MC, and when you make episodes 24 minutes long with only 5 minutes of Saitama or at least jenos or sonic, it just becomes like any other ordinary anime, and that's the real buzzkill, Saitama is what made the anime special and they reduced his screen time way too much, and that's not just my opinion but most of the disappointed fans |
Jun 14, 2019 7:52 PM
#103
I've never read the manga but the honestly im not enjoying the second season. I find it boring as hell, the fact the animation took a massive dive is one thing but the jokes are non existent. Opm isn't funny anymore his whole character has changed. He still defeats monsters in one punch but there's no build up and no intensity. Opm was wildly popular because the intense animation and the hilarious antics beteween opm, Geno's and the remaining heros. Season 2 is nothing like the first and I don't think people are hating for no reason. It's muchly deserved it's honestly an insult to the first season. Four years waiting for this anime to come out and it's trash |
Jun 15, 2019 6:22 AM
#104
Bunsuke said: posts like this fail to realize that yes, as good as the story is, the vast majority of people who hate season 2 have already experienced it in the manga. the reason they've been waiting for an anime adaptation is not to experience those themes again but watch how the animation enhances the series. basically they're hating it for not being like S1's Animation which it's hilarious |
Jun 15, 2019 6:52 AM
#105
Its boring its ugly and its slow as hell have sounds problems and a lot more, the product was pushed out to earn more money,with no soul or heart no wonder its a mess I don't care about the mc´s theory's about what it means to be a hero,, I wanna see some fighting,,,, its suppose to be a action ,and he is not a hero ,he is a bored idiot And there are also problem with pacing and inconsistent in the whole Its not hate,,,Its what i get when i watch that anime and my criticism is rightful And to be honest there are no heroes in that anime,,, They are a bunch of narcissistic assholes that only care about their own pride and glory or not being bored ,, That is not a hero in my book This is true heroines , Fighting for everyone they love and a ready to sacrifice them self for the greater good ,,not for glory or boasting rights, Because they are REAL heroines , And they are cute as buttons,,,Don't let their cuteness fools you!! They are fiercer than they look!!! |
Yuri-CrusaderJun 15, 2019 9:51 AM
Jun 15, 2019 7:53 AM
#106
xShinigami3125 said: todd2580 said: xShinigami3125 said: todd2580 said: xShinigami3125 said: No the quality of the adaptation is horrendous compared to s1, and even most action anime nowadays. The anime doesn’t add anything to the source material, and it often actively hamstrings it. nope they added some animation scenes even if it's not much WHen I said add i meant anything enhancing the comedy, the characters or the story, which with its terrible fights, it doesn’t do. you're just harsh about the animation so you can't see anything good about it as a result There are so many more things wrong with this season, if you are interested in a short list, go check out my review xd i saw it but still i think you're just exaggerate about it you're just focus on the negative side of it rather than the good side which it's funny since it's not that bad yeah the action animation isn't even like angolmois: genkou kassenki which have an animator that worked on episode 2 and 6 of OPM S2 but you can tell that he can't do much with the lack of time it's sad i know but the production is tight and they're doing what it's best for now so you'll find a rush work but it's actually not even that bad they did decent and that's the important thing if you don't accept it you can just read the manga about myself i'll do both of it |
Jun 15, 2019 9:13 AM
#107
CodeBlazeFate said: I mean, yea some Madhouse stans do exist (and no, Mahouse wouldn't have made this any better since Madhouse fucking sucks nowadays anyway, and it was the original team of freelancers the director called up that made the visuals so good in the first place) and I do think people are overreacting, saying that the atrocious visuals ruin the anime, but this second season is still awful for a laundry list of reasons. Even the discounting the generally abysmal visuals, the presentation of the season has been pretty bad. Mediocre music, awful pacing issues, one-dimensional character writing, the stripping of a lot of the character elements that made Saitama interesting, the lack of any real flavor to the humor, characters, or world compared to season 1 (nothing here even comes close to the disgruntled and arguing alien guys from season 1 ), the inconsistencies regarding certain characters, the lack of time to let things breathe or properly introduce themselves, and the lack of any real weight given to anything all make this season a chore to watch, and I'm only still watching just to see it through to the end. Again, some people are being ridiculous, and yea the moment JC Staff was announced, there was inevitably gonna be some backlash, but man, the often nonexistent and incomplete animation, awful drawing quality, freakish CGI and action mishaps (fuck you, episode 7, you're Berserk 2016/17 bad), grotesque textures on the ground, DO-S's leather, and Genos's and Sonic's armor and metal are all far too noticeable to not be called out. JC Staff gets a lot of hate and while I don't feel the animators deserve it, the abysmal visuals of a lot of their shows nowadays really paint the picture of a badly managed and badly scheduled studio (and the scheduling for OPM 2 which involves issues like there needing to be 5 episode directors for episode 2 don't help matters in the slightest). So yea, the hate isn't there for "no reason". The quality of the anime and its visuals are nowhere near that of season 1 or any adaptation of ONE's work, and the visuals are below even your average non-action seasonal. Fucking Senko-san looks better than this. Wall of Text criticially hits you for over 9000, you DIE! Use some interpunction and paragraphs dude. |
Jun 15, 2019 9:32 AM
#108
todd2580 said: xShinigami3125 said: todd2580 said: xShinigami3125 said: todd2580 said: xShinigami3125 said: No the quality of the adaptation is horrendous compared to s1, and even most action anime nowadays. The anime doesn’t add anything to the source material, and it often actively hamstrings it. nope they added some animation scenes even if it's not much WHen I said add i meant anything enhancing the comedy, the characters or the story, which with its terrible fights, it doesn’t do. you're just harsh about the animation so you can't see anything good about it as a result There are so many more things wrong with this season, if you are interested in a short list, go check out my review xd i saw it but still i think you're just exaggerate about it you're just focus on the negative side of it rather than the good side which it's funny since it's not that bad yeah the action animation isn't even like angolmois: genkou kassenki which have an animator that worked on episode 2 and 6 of OPM S2 but you can tell that he can't do much with the lack of time it's sad i know but the production is tight and they're doing what it's best for now so you'll find a rush work but it's actually not even that bad they did decent and that's the important thing if you don't accept it you can just read the manga about myself i'll do both of it But the anime doesn’t add anything to those funny moments, it’s all because of how good the manga is, in fact the anime often actively hamstrings it. And i do think it’s absolutely horrible, and not watching it won’t give me the opportunity for a good adaptation of the material back, so just not watching it doesn’t solve anything. |
Jun 15, 2019 9:34 AM
#109
Fluxje said: Oh no, a moderately sized paragraph text wall of 14 lines, the length of a normal college essay paragraph! OH, THE HUMANITY!!!CodeBlazeFate said: I mean, yea some Madhouse stans do exist (and no, Mahouse wouldn't have made this any better since Madhouse fucking sucks nowadays anyway, and it was the original team of freelancers the director called up that made the visuals so good in the first place) and I do think people are overreacting, saying that the atrocious visuals ruin the anime, but this second season is still awful for a laundry list of reasons. Even the discounting the generally abysmal visuals, the presentation of the season has been pretty bad. Mediocre music, awful pacing issues, one-dimensional character writing, the stripping of a lot of the character elements that made Saitama interesting, the lack of any real flavor to the humor, characters, or world compared to season 1 (nothing here even comes close to the disgruntled and arguing alien guys from season 1 ), the inconsistencies regarding certain characters, the lack of time to let things breathe or properly introduce themselves, and the lack of any real weight given to anything all make this season a chore to watch, and I'm only still watching just to see it through to the end. Again, some people are being ridiculous, and yea the moment JC Staff was announced, there was inevitably gonna be some backlash, but man, the often nonexistent and incomplete animation, awful drawing quality, freakish CGI and action mishaps (fuck you, episode 7, you're Berserk 2016/17 bad), grotesque textures on the ground, DO-S's leather, and Genos's and Sonic's armor and metal are all far too noticeable to not be called out. JC Staff gets a lot of hate and while I don't feel the animators deserve it, the abysmal visuals of a lot of their shows nowadays really paint the picture of a badly managed and badly scheduled studio (and the scheduling for OPM 2 which involves issues like there needing to be 5 episode directors for episode 2 don't help matters in the slightest). So yea, the hate isn't there for "no reason". The quality of the anime and its visuals are nowhere near that of season 1 or any adaptation of ONE's work, and the visuals are below even your average non-action seasonal. Fucking Senko-san looks better than this. Wall of Text criticially hits you for over 9000, you DIE! Use some interpunction and paragraphs dude. |
Being wrong is just an occupational hazard. Follow me on twitter. I have an anitube channel so feel free to check it out and subscribe if you like what you see. |
Jun 15, 2019 4:26 PM
#110
xShinigami3125 said: todd2580 said: xShinigami3125 said: todd2580 said: xShinigami3125 said: todd2580 said: xShinigami3125 said: No the quality of the adaptation is horrendous compared to s1, and even most action anime nowadays. The anime doesn’t add anything to the source material, and it often actively hamstrings it. nope they added some animation scenes even if it's not much WHen I said add i meant anything enhancing the comedy, the characters or the story, which with its terrible fights, it doesn’t do. you're just harsh about the animation so you can't see anything good about it as a result There are so many more things wrong with this season, if you are interested in a short list, go check out my review xd i saw it but still i think you're just exaggerate about it you're just focus on the negative side of it rather than the good side which it's funny since it's not that bad yeah the action animation isn't even like angolmois: genkou kassenki which have an animator that worked on episode 2 and 6 of OPM S2 but you can tell that he can't do much with the lack of time it's sad i know but the production is tight and they're doing what it's best for now so you'll find a rush work but it's actually not even that bad they did decent and that's the important thing if you don't accept it you can just read the manga about myself i'll do both of it But the anime doesn’t add anything to those funny moments, it’s all because of how good the manga is, in fact the anime often actively hamstrings it. And i do think it’s absolutely horrible, and not watching it won’t give me the opportunity for a good adaptation of the material back, so just not watching it doesn’t solve anything. it doesn't do much like S1 did due to tight schedule so at least we got some nice animation scenes even it's a few ones but i want to give the staff a chance at least |
Jun 15, 2019 4:31 PM
#111
[quote=CodeBlazeFate message=57807299][quote=Fluxje message=57807240] CodeBlazeFate said: I mean, yea some Madhouse stans do exist (and no, Mahouse wouldn't have made this any better since Madhouse fucking sucks nowadays anyway, and it was the original team of freelancers the director called up that made the visuals so good in the first place) and I do think people are overreacting, saying that the atrocious visuals ruin the anime, but this second season is still awful for a laundry list of reasons. Even the discounting the generally abysmal visuals, the presentation of the season has been pretty bad. Mediocre music, awful pacing issues, one-dimensional character writing, the stripping of a lot of the character elements that made Saitama interesting, the lack of any real flavor to the humor, characters, or world compared to season 1 (nothing here even comes close to the disgruntled and arguing alien guys from season 1 ), the inconsistencies regarding certain characters, the lack of time to let things breathe or properly introduce themselves, and the lack of any real weight given to anything all make this season a chore to watch, and I'm only still watching just to see it through to the end. Again, some people are being ridiculous, and yea the moment JC Staff was announced, there was inevitably gonna be some backlash, but man, the often nonexistent and incomplete animation, awful drawing quality, freakish CGI and action mishaps (fuck you, episode 7, you're Berserk 2016/17 bad), grotesque textures on the ground, DO-S's leather, and Genos's and Sonic's armor and metal are all far too noticeable to not be called out. JC Staff gets a lot of hate and while I don't feel the animators deserve it, the abysmal visuals of a lot of their shows nowadays really paint the picture of a badly managed and badly scheduled studio (and the scheduling for OPM 2 which involves issues like there needing to be 5 episode directors for episode 2 don't help matters in the slightest). So yea, the hate isn't there for "no reason". The quality of the anime and its visuals are nowhere near that of season 1 or any adaptation of ONE's work, and the visuals are below even your average non-action seasonal. Fucking Senko-san looks better than this. i'd still prefer OPM S2 over Senko-san or whatever lamo |
Jun 15, 2019 7:23 PM
#112
todd2580 said: xShinigami3125 said: todd2580 said: xShinigami3125 said: todd2580 said: xShinigami3125 said: todd2580 said: xShinigami3125 said: No the quality of the adaptation is horrendous compared to s1, and even most action anime nowadays. The anime doesn’t add anything to the source material, and it often actively hamstrings it. nope they added some animation scenes even if it's not much WHen I said add i meant anything enhancing the comedy, the characters or the story, which with its terrible fights, it doesn’t do. you're just harsh about the animation so you can't see anything good about it as a result There are so many more things wrong with this season, if you are interested in a short list, go check out my review xd i saw it but still i think you're just exaggerate about it you're just focus on the negative side of it rather than the good side which it's funny since it's not that bad yeah the action animation isn't even like angolmois: genkou kassenki which have an animator that worked on episode 2 and 6 of OPM S2 but you can tell that he can't do much with the lack of time it's sad i know but the production is tight and they're doing what it's best for now so you'll find a rush work but it's actually not even that bad they did decent and that's the important thing if you don't accept it you can just read the manga about myself i'll do both of it But the anime doesn’t add anything to those funny moments, it’s all because of how good the manga is, in fact the anime often actively hamstrings it. And i do think it’s absolutely horrible, and not watching it won’t give me the opportunity for a good adaptation of the material back, so just not watching it doesn’t solve anything. it doesn't do much like S1 did due to tight schedule so at least we got some nice animation scenes even it's a few ones but i want to give the staff a chance at least Almost all the decently animated scenes were made by a single animator, just imagine what could have been with a competent, not overworked team. |
Jun 16, 2019 3:48 AM
#113
xShinigami3125 said: todd2580 said: xShinigami3125 said: todd2580 said: xShinigami3125 said: todd2580 said: xShinigami3125 said: todd2580 said: xShinigami3125 said: No the quality of the adaptation is horrendous compared to s1, and even most action anime nowadays. The anime doesn’t add anything to the source material, and it often actively hamstrings it. nope they added some animation scenes even if it's not much WHen I said add i meant anything enhancing the comedy, the characters or the story, which with its terrible fights, it doesn’t do. you're just harsh about the animation so you can't see anything good about it as a result There are so many more things wrong with this season, if you are interested in a short list, go check out my review xd i saw it but still i think you're just exaggerate about it you're just focus on the negative side of it rather than the good side which it's funny since it's not that bad yeah the action animation isn't even like angolmois: genkou kassenki which have an animator that worked on episode 2 and 6 of OPM S2 but you can tell that he can't do much with the lack of time it's sad i know but the production is tight and they're doing what it's best for now so you'll find a rush work but it's actually not even that bad they did decent and that's the important thing if you don't accept it you can just read the manga about myself i'll do both of it But the anime doesn’t add anything to those funny moments, it’s all because of how good the manga is, in fact the anime often actively hamstrings it. And i do think it’s absolutely horrible, and not watching it won’t give me the opportunity for a good adaptation of the material back, so just not watching it doesn’t solve anything. it doesn't do much like S1 did due to tight schedule so at least we got some nice animation scenes even it's a few ones but i want to give the staff a chance at least Almost all the decently animated scenes were made by a single animator, just imagine what could have been with a competent, not overworked team. yeah i know we could get better than we got for sure but it's not Aoki only who doing all the work there's yuji takagi who did the top tank vs garou's first scene (aoki did the second one) he also did a few scenes like metal bat vs that plant monster also sneck vs Suiryu and that one scene when Suiryu was running while the crows attacking him also yuki suzuki did that scene with flashy flash while attacking that octopus , masao okubo doing Genji vs Electric Catfish Man and Maiko Plasma (it was decent at least) and that metal knight scene which we don't know who did yeah sadly most of them aren't skilled to do something in less time like Aoki but at least they did something also most of them might disappeared in episode 7 , 8 (Lan helped that episode a little though) and 9 (which is why those are feels like empty) expect of Aoki and Yuji but that's might for better like getting more time to work on the last 3 episodes perhaps |
Jun 16, 2019 9:16 AM
#114
CodeBlazeFate said: Oh no, a moderately sized paragraph text wall of 14 lines, the length of a normal college essay paragraph! OH, THE HUMANITY!!! These are MAL forums, not some random history or classical literature book out of the 1800's. White spaces are allowed, so are paragraphs. Whenever I see stuff like that I think someone just puked his brain out on the keyboard, and after it was done throwing up you hit submit instead of reading it over or finding the 'Enter' on your keyboard. |
FluxjeJun 16, 2019 9:23 AM
Jun 16, 2019 9:43 AM
#115
Fluxje said: If you seriously can't handle a moderately long paragraph in a forum post, that's your problem, note mine (especially since I'm not about to arbitrarily segment it into chunks and then proceed to fill something in so that it doesn't look like I'm cutting myself off for time, like I was writing a review or something). Call me when you read a post that is an actual textwall, or come up with a response to the actual writing beyond "TL;DR M8", and then we'll talk.CodeBlazeFate said: Oh no, a moderately sized paragraph text wall of 14 lines, the length of a normal college essay paragraph! OH, THE HUMANITY!!! These are MAL forums, not some random history or classical literature book out of the 1800's. White spaces are allowed, so are paragraphs. Whenever I see stuff like that I think someone just puked his brain out on the keyboard, and after it was done throwing up you hit submit instead of reading it over or finding the 'Enter' on your keyboard. |
Being wrong is just an occupational hazard. Follow me on twitter. I have an anitube channel so feel free to check it out and subscribe if you like what you see. |
Jun 16, 2019 2:00 PM
#116
It's not just the animation quality that has taken a hit, the directing is also a lot less interesting and lackluster. Someone above mentioned that the director was a newbie and so it's not his fault, I completely disagree. |
Jun 16, 2019 2:28 PM
#117
paranoidfox said: It's not just the animation quality that has taken a hit, the directing is also a lot less interesting and lackluster. Someone above mentioned that the director was a newbie and so it's not his fault, I completely disagree. it's an newbie and the production is tight so he can't do his best in less time it's not really his fault it's the result of several factors |
Jun 17, 2019 10:11 AM
#118
I won't comment on other reasons why people might be hating on the season, but seriously I generally do not understand the problem with the animation. I swear the difference is minor? Seriously I don't see the issue. Would anyone care to explain because I am genuinely confused. |
Jun 17, 2019 10:55 AM
#119
Kiyukai said: I won't comment on other reasons why people might be hating on the season, but seriously I generally do not understand the problem with the animation. I swear the difference is minor? Seriously I don't see the issue. Would anyone care to explain because I am genuinely confused. The difference isn't minor is pretty darn BIG. Just watch the 1st episode of OPM S01 to see the difference man, the difference is night and day. If you really can't see any difference between these 2 seasons then by all means, keep enjoying your 2nd season. |
Jun 18, 2019 11:11 PM
#120
The real problem of the second season of one punch man is not the animation, but how the author got tired of his initial premise and decided to turn it into a story of generic fights, before were no long and tedious arcs but bombastic action and comedy , all the time were enemies appeared from nowhere to cause destruction always, but the point of the series that characterized it was the existence of Saitama that came to destroy the expectations and the pride of heroes and monsters alike, the first season constantly spit on the meritocracy of these, how saitama ended with just one punch the bloviating and long-winded explanations tedious and power-ups like of the other animes example dragon ball z or naruto, this was what made OPM be a good parody, can make fun of all that shit, now it has become the same as he tried to parody. |
Jun 19, 2019 7:10 AM
#121
Yeah, I don't get it myself. Why are they hating trash animation, ruined story and pacing, bad voice acting? I don't get it either. There's no reason for them to hate One Punch Man! |
KatsutoSakiJun 19, 2019 7:14 AM
Jun 19, 2019 1:04 PM
#122
I didn't even noticed that the animation changed like i don't give a crap about that; i know it cuz a lot of people complain about it like tards, in my opinion this season is way better than the first, i was bored while watching the first season and now that there is more characters it became more interesting (omfg garou i love you) |
Jun 19, 2019 7:17 PM
#123
Sorry but I will hate and bitch however and whenever I want about something that is an absolute disgrace to the original OPM that was a masterpiece. Good for you if you think that it's enjoyable but for me, it's complete dogshit that I want to end my life every time a fight is happening. |
Jun 19, 2019 10:18 PM
#124
MaewenMitzuki said: I didn't even noticed that the animation changed like i don't give a crap about that; i know it cuz a lot of people complain about it like tards, in my opinion this season is way better than the first, i was bored while watching the first season and now that there is more characters it became more interesting (omfg garou i love you) You didn't even notice the change of animation? wow, J.C Staff is extremely happy having people like you that can't notice any difference. Unfortunately there are people that can notice the difference and the difference is night and day between the 2 seasons. But come on now, you are going way too far saying that season 2 is better than season 1. |
Jun 20, 2019 1:47 AM
#125
xZabuzax said: But come on now, you are going way too far saying that season 2 is better than season 1. I think he referring more on the story than animation, which is indeed better than the pre-Boros arcs. But even that was still ruined by not only the bad animation but also the bad direction too. |
Jun 20, 2019 1:55 AM
#126
Stopped watching after episode 2 came out and had a huge downgrade from an already mediocre episode 1. Manga is incomparably better. |
Jun 20, 2019 1:59 AM
#127
"When you get past the animation" Why should people get past the animation? Why should they subject themselves to shit? Why are people so afraid of not supporting crap adaptations and just switching over to the source material? |
Jun 20, 2019 7:10 AM
#128
xZabuzax said: MaewenMitzuki said: I didn't even noticed that the animation changed like i don't give a crap about that; i know it cuz a lot of people complain about it like tards, in my opinion this season is way better than the first, i was bored while watching the first season and now that there is more characters it became more interesting (omfg garou i love you) You didn't even notice the change of animation? wow, J.C Staff is extremely happy having people like you that can't notice any difference. Unfortunately there are people that can notice the difference and the difference is night and day between the 2 seasons. But come on now, you are going way too far saying that season 2 is better than season 1. No. I'm legit serious; i was ultra bored by one punch man, season 1 was really boring in my eyes it's a 6/10 because hopefully genos was here and the end started more interesting; season 2 i give it a 8/10 for once i smiled/laughed about something in one punch man, no one can change my mind. |
Jun 20, 2019 9:32 PM
#129
I don't have a problem with the animation personally. It's not great, but it's passable. My problem is that all of the best moments from the manga have little to no impact. Garou's introduction: Manga: holy shit that was awesome Anime: I guess this is the new villain? Garou taking out heroes one by one: Manga: oh my god this character is crazy Anime: This is boring, show me Saitama Metal Bat fighting centipedes: Manga: Hey, this guy is pretty cool Anime: Why are they focusing so much on heroes nobody cares about? You get the idea. Garou is really an amazing character, but the anime isn't doing him justice. |
Jul 1, 2019 3:58 AM
#130
xZabuzax said: Well it was a "reduction to absurdity" kind of argument, I know that AoT and Kabaneri are examples of good, production values despite their heavy use of CGI which far exceeds the use of it in SoraYori. My point was that his argument against the CGI in SoraYori is baseless.ClickBaitBuster said: >The CGI ship looks like foam. I dropped it at episode 1 so there's prolly more CGI I mean, I could've understand if the characters themselves were CGI, but come on dude, the ship is just a static object, if I go by that logic then AoT and Kabaneri would also be crap, because they sure use more CGI than SoraYori. Hating on something just because is CGI is not right but to be fair, AoT has some CGI here and there but it doesn't bother us that much because everything else is awesome in that anime and this includes the directing, music, sound effects, voice acting and awesome animation, all of these things combined makes us forget about that CGI stuff and AoT has maintained pretty good consistency so far with all 3 seasons which are pretty much quality material and this is something that needs to be praised because a lot of the times the quality drops in animes in the 2nd season and up. I can't say the same for OPM S02 because everything that I mentioned is lacking here and the irony is that the CGI parts doesn't bother me in OPM S02, personally the CGI in OPM S02 is not that bad so Genos arms or metallic objects doesn't bother me that much, it could've been worse, everything else though is horrendous. I haven't watched Koutetsujou no Kabaneri so I won't talk about that one. Wit Studio (the one from Attack on Titan) should be the one handling One Punch Man, I don't trust Madhouse anymore, the recent animes from Madhouse are mediocre as well. todd2580 said: Just because Madhouse wouldn't have kept the quality of S1 doesn't mean we should give J.C Staff a free pass, everyone blames Madhouse for screwing Overlord II/III, so why do you think they shouldn't do the same with J.C Staff for screwing OPM S2?ClickBaitBuster said: I'm pretty sure that people would (rightfully) shit on any sequel that takes a nosedive in production values compared to its prequel, regardless if the studio/staff changed or not, take Overlord III for instance. also dragon ball and one piece was have the same anime production studio and the quality changed so people expecting one punch man season 2 to have the same quality as season 1 with madhouse while they didn't kept the quality of overlord season 1 in the next seasons lmao CodeBlazeFate said: ClickBaitBuster said: I mean, some shows can work with limited animation. Berserk 1997 is prolly the best example I can think of, but Happy Sugar Life plays on wacked out imagery to make up for there not being much in the animation department, and Fate/Extra Last Encore is so incredibly beautiful, detailed, and full with lots of well-animated, small character movements as well as imaginative and gorgeous locations that it can get away with not having to many big sakuga moments outside of some of the fight scenes. Mahouka, OPM 2 and Overlord don't have that excuse, especially Mahouka and OPM 2 since Overlord 1 at least has some great cuts here and there, and OPM 2 just generally looks like garbage.CodeBlazeFate said: ClickBaitBuster said: The art style for Overlord was horrible, the animation was...mediocre, and the CGI was awful. I heard all of these things get worse in the later seasons but even in S1, it wasn't good. Mahouka barely had any animation, the art style was also bleh, and I will never forgive the lighting. Mahou Sensou's art style was also this generic LN style and clips have told me the visuals don't hold up.CodeBlazeFate said: >the animation in the NGNL movie is nonexistentClickBaitBuster said: Huh, I did not know Bones and Wit rely on a ton of freelancers. Still, modern Madhouse anime often look mediocre at best and awful at worst. The new Boobiepop redesigns and art style are horrendous, Overlord (all 3 seasons and I heard the visuals get even worse after the already badly produced first season) looks like garbage, Mahouka looked and was fucking abysmal, Place Further has a gross art style and some awful CG (even tho outside of that, the show looks ok), the two new Madhouse shows (Diamond no Ace 2and Afterlost or whatever its Japanese title is) are a powerpoint presentation and a fugly CGI fest from clips I've seen, Mahou Sensou looks like garbage, ACCA did an inconsistent job at keeping its art style which I'm already sorta mixed on, and I've heard from friends that the animation in the NGNL movie is nonexistent. Yea, OPM looked spectacular, and the original NGNL looked pretty and flashy and had good and busy visuals, but most of their output nowadays (at least the ones with any coverage) don't look very good.CodeBlazeFate said: >Says that Madhouse Sucks when Madhouse make a shitty showClickBaitBuster said: Except no. I'm saying stans for this now down in the dumps studio exist and will say that "we need MADHOUSE to work on it", and that it was the freelancer team that just so happened to work with a few of their animators that made S1. There's no contradiction here. The stans are wrong and called stans for a reason.CodeBlazeFate said: You're literally contradicting yourself in this sentence.I mean, yea some Madhouse stans do exist (and no, Mahouse wouldn't have made this any better since Madhouse fucking sucks nowadays anyway, and it was the original team of freelancers the director called up that made the visuals so good in the first place) >Praise everyone but Madhouse when Madhouse make a good show Yep, that's contradiction. Anyways, here is the obligatory copypasta.. Thanks to that Canipa Effect complete bullshit video about how studios don't matter and how Madhouse wasn't involved in making OPM S1 (lol wtf) and how it's the director that took care of everything. The guy who made that video have already admitted being wrong in a lot of things in multiple occasions: https://twitter.com/CanipaShow/status/1113650319836082176 The obvious truth that people don't see (or pretend not to see) is that the staff changed in OPM S2 because the studio changed, much like the director, without Madhouse, S1 would've not been what it was, because they are the ones who gathered the talented staff that made it what it was. People should do more research for themselves instead of blindly eating up whatever youtubers/whatever feed them just because they have X amount of subs/follows The producers don't go to the directors and give them an anime to make, they go to studios, negotiate the deal with them and sign a contract, from there on the studio is in charge of most of the production process, including gathering the staff using their connections that they built over the years (Barring some rare cases where the producers/Original Creator request specifically someone to be involved), and creating an environment that allows them to work in good conditions (which involve hiring and contacting hundreds of people) and this is not a job a single director can pull off by himself. People are under the impression that Shingo Natsume is the only reason that made a lot of talented individuals work on OPM, which is wrong because he was just a piece of the puzzle , since Madhouse's Animation Producer Yuichiro Fukushi played a big role in hiring those staff (including Natsume), not only to work on OPM, but also on X-Men (TV) back in 2011 and Iron Man: Rise of Technovore (OAV) back in 2013, ACCA in 2017 and Boogiepop in 2019, all of which at Madhouse. -OPM/X-Men staff comparison: https://www.animenewsnetwork.com/encyclopedia/compare.php?anime_list=16840-12366 -OPM/Iron Man OVA staff comparison: https://www.animenewsnetwork.com/encyclopedia/compare.php?anime_list=16840-15202 Moreover, he was the one who brought in Yutaka Nakamura and convinced him to work on the last episode of OPM, Source: https://twitter.com/sakyuuga/status/999055432239931392 And that's a huge achievement, since Nakamura haven't worked on anything outside studio Bones for years. and he asked to be credited under the pseudonym "Yatarou Takahashi" instead of his real name since his contract with Bones don't allow him to work on projects from other studios. There is also the fact that S2 has more problems than just bad animation, like bad color palettes, weird sound direction, laughable story-boarding at times, and horrendous photography (especially the CGI-like metal and the excessive ghosting/blurring), the people who were responsible for doing these task in S1 were mostly Madhouse employees/regulars. It's pretty ironic that people call out Madhouse for relying "too much" on freelancers to work on OPM, when they praise Bones for Mob Psycho 100 and Wit Studio for Attack on Titan, while not realizing that OPM had more in-house staff working on it that MP 100 or AoT. -in-house Madhouse staff that worked on OPM: Shin'ichirō USHIJIMA: Storyboard (ED; eps 4, 6), Episode Director (eps 2, 6, 10), Unit Director (ED), Assistant Director Yoshiaki KAWAJIRI: Storyboard (eps 8, 9,10,11) Yousuke HATTA: Storyboard (eps 3, 7), Episode Director (eps 3, 7, 11), 2nd Key Animation (ep 12), Key Animation (ep 7) Hidehiko SAWADA: Animation Director (ep 5), Key Animation (eps 2, 5, 12) Kōji ŌDATE: Animation Director (ep 8) Minami YOSHIDA: Animation Director (ep 8), Key Animation (OP; ep 12) Akane FUKUHARA: Director of Photography Yuichiro FUKUSHI: Animation producer Ken HASHIMOTO: Color design Kashiko KIMURA: Editing Chihiro NISHIKAWA: Key Animation (eps 3, 9) Kazuto WAKAYAMA: Key Animation (eps 9, 11) Kunio TAKAHIDE: Key Animation (ep 2) Masayuki MIZUTANI: Key Animation (eps 2, 6, 9) Minami YOSHIDA: Animation Director (ep 8), Key Animation (OP; ep 12) Ryōsuke HABU: Key Animation (eps 6, 12) Taiki IMAMURA: Key Animation (OP) Tatsuya AKITSU: Key Animation (eps 6, 9, 11) Yoshinori KANEMORI: Key Animation (eps 1, 3) Yutaka MINOWA: Key Animation (eps 1, 12) -n-house Bones staff that worked on Mob Psycho 100: Yuji OYA: Episode Director (ep 8) Mayuko FURUMOTO: Director of Photography Shihoko NAKAYAMA: Color design Haruna HASHIMOTO: Key Animation (eps 8, 12) Hiromitsu SEKI: Key Animation (ep 6) Shiori KUDO: Key Animation (ep 8) Yuka HIRATA: Key Animation ( ep 8) Yutaka NAKAMURA: Key Animation (eps 8, 12) Takashi MURAI: Animation Director (ep 9) Bones and Wit rely on freelancers way more than Madhouse, and they were doing so for years and it's ok, but when Madhouse does it's not? On a final note, people should realize that the current Madhouse isn't the one that made OPM S1, Parasite, NGNL etc, not because "their animators left" like a lot of people seem to think, but most likely because back in 2015 , their parent company (Nippon TV) changed the former studio president (Hiroyuki Okada) with a new one (Masahero Takahashi) who doesn't seem to be that good at management, which made the studio go downhill from there and reach an all time low with Overlord S3 which was way worse than S1 despite having pretty much the same staff members, the same goes for Boogiepop which had the same OPM S1 staff but nowhere near the same quality. People think that animators (and the creative staff in general) are the only thing that matters and underestimate the importance of good scheduling, management and working environment that studios (planners and production managers) are responsible for providing to the staff which can drastically increase their efficiency and thus the show's overall quality. Yea obviously the staff changed cuz the studio changed and they couldn't even get the original director back. Everyone can see that, even those who believe that the studio doesn't matter as much as the masses believe it does. I never knew that Madhouse was openly freelance outside of that one project (especially given how spotty their shows tend to look nowadays, which almost rivals that of JC Staff's recent output in terms of lack of quality at times). I do remember hearing that their core founder and a fair amount of people left around 2014 but yea the lack of quality is definitely a management problem, like with JC Staff. Believe me, when I get around to reviewing this show, I'll definitely be mentioning the garbage scheduling which led to issues like 5 episode directors working on one episode and the show looking horrendous and hiring an inexperienced director (he only directed one show that no one cared about) because Shingo Natsume had a scheduling conflict and chose to work on Boogiepop 2019. Mismanagement really is the killer of studios and their reputation (right, video game industry?). That's plain wrong bro. >Overlord S1 looked like garbage >Mahouka looked fucking abysmal. >Mahou Sensou looks like garbage Do you mean the art style? because otherwise the characters rarely looked off-model and the animation was definitely nowhere near abysmal >Place Further has a gross art style That's subjective, but I see your point. >and some awful CG The CGI ship was Ok, I'm not sure what are you comparing it to exactly to call it "awful", but I'm sure it's not your average anime TV show. >their core founder and a fair amount of people left around 2014 he left in 2011, the rest of their staff start leaving progressively from that point up to 2016. >5 episode directors working on one episode You mean animation directors? episode 8 had 15 on top of 2 chief animation directors, They had to do it because otherwise the episode wouldn't meet the baseline quality standards to air on TV, I guess they would've needed 15 more to make the episode looks good in spite of the shitty schedule, just like Wit studio often do with Aot, but I doubt JC would or could do that. Other than that I have no problem with rest of your post. The CGI ship looks like foam. I dropped it at episode 1 so there's prolly more CGI. I see. Yea my memory on that was hazy. Thanks. Didn't know the staff erosion lasted until 2016 tho. Ah, I musta misheard/misread this whole time. They had 5 for episode 2, which is a yikes, and WHAT THE FUCK?! EPISODE 8 HAD 15?! HOLD THE FUCK UP! I NEED TO SEE THIS! Well first, let's get Overlord II/III out of the way, they were shit, everything about them was shit, no one argue otherwise, but you have to give credit to S1 for being consistent, yes it used still shots and CGI way too much, and the art-style was a huge degradation from the original LN, but the drawings were consistent, and there was good animation where it mattered the most, which more than I can say about a lot of LN adaptations: https://www.sakugabooru.com/post/show/16446 https://www.sakugabooru.com/post/show/18296 https://www.sakugabooru.com/post/show/16690 https://www.sakugabooru.com/post/show/17795 https://www.sakugabooru.com/post/show/17128 Regarding Mahouka, as I said, calling it "barely animated" is one hell of a stretch, it seems that the whole show being so bad that you gave it 1/10 affected your judgement of its production values, the over-saturated color schemes and the glowy atmosphere are subjective, I liked them personally, and the art-style is exactly the same as the LN: Or just see those if you don't want to go through all that crappy editing: https://www.sakugabooru.com/post/show/5425 https://www.sakugabooru.com/post/show/72356 https://www.sakugabooru.com/post/show/16059 https://www.sakugabooru.com/post/show/9289 https://www.sakugabooru.com/post/show/16111 >The CGI ship looks like foam. I dropped it at episode 1 so there's prolly more CGI I mean, I could've understand if the characters themselves were CGI, but come on dude, the ship is just a static object, if I go by that logic then AoT and Kabaneri would also be crap, because they sure use more CGI than SoraYori. About OPM S2, just check the ending credits of that episode, "animation director" in Japanese is written (作画監督), "chief animation director" is written (総作画監督) Wew, this really speaks to how bad 2 and 3 are when the CGI is apparently even worse and they can't even keep their art style (one I don't like) consistent. Yea S1 at least managed that and a few neat cuts, but I still wouldn't say it is a well-animated show or that it has overall good visuals. Definitely better than say, The Asterisk War tho. Those first two and the fifth bit you linked on there are actually pretty good but the third and fourth are awful. I did forget about most of those sakuga cuts tho. I mean, Mahouka is primarily people just sitting and standing with all the info-dumps and whatnot taking up approximately a third or more of the total runtime, and there's not much movement in most of the fight scenes or character interactions. The art style is the same in the LN but that's my problem: I don't like this generic LN art style. I despise their oversaturated lighting filter that has no reason to be there and no congruency with the bland world and hideously bright and garish uniforms, as it all just hurts my eyes to look at, forcing me to squint a lot of the time when I watched the show. Clips 1 and 2 are pretty standard stuff apart from the zooming in. Clip 3 is less decent, with some moments that feel floaty and awkward, bad zooms and shakycam (I don't even know how you get shakycam in an anime) and one bad editing moment where the characters each backflip to different ends of the screen at one moment, only for the very next shot to be of them already in close quarters combat without any transition. I fucking hate clip 4. Mindless flipping around and CGI ground, that god awful, overly bright and saturated lighting, it all is just so hard to look at. The final one is a decent explosion cut (barring how unreasonably bright it is.) Funny enough, No Game No Life has way more animation and detail, less CGI, and colors that blend with the overly bright lighting to make the show less eye-searing and more justified in-universe. The CGI in Kabaneri was less awful than the foam ship, but then again, I can't comment on Sora Yori too much outside of episode 1. The ship being a static object makes the CGI even less excusable since it's not even really moving like that CGI monster in Kabaneri episode 6 (yea I looked back at AoT ads and clips, and the CGI is quite terrible at points, like with the CGI Colossal Titan). Kabaneri at least had beautifully detailed artwork tho since the art style was by Haruhiko Mikimoto, and the team managed to keep that surprisingly consistent while still having good fight animation and beautiful character designs. Can't comment about the quality of AoT overall since I don't remember much from S1 several years ago and I haven't seen anything past that. oof, video is unavailable, but I'll take your word for it. >"Mahouka is primarily people just sitting and standing with all the info-dumps and whatnot" I can't comment on this statement, because I don't remember the show that well and I don't care enough to go and rewatch full episodes of it, so I'll leave it at that >"there's not much movement in most of the fight scenes" I mean I just linked clips and videos of fightscenes that have plenty of movement, it seems that you have a lot of problems with them that don't concern me since by posting them I was only arguing against the "barely animated" part. >"The art style is the same in the LN but that's my problem: I don't like this generic LN art style" Then blame the LN illustrator, not the studio. >"No Game No Life has way more animation and detail, less CGI, and colors that blend with the overly bright lighting to make the show less eye-searing and more justified in-universe." I've seen a lot of people that hate NGNL's bright colors and pink outlines with passion, as I said, it's just personal taste, it's not something that you can call objectively shit like Hand Shaker. >"The CGI in Kabaneri was less awful than the foam ship" Well first, what you're calling "foam ship" is an Icebreaker, and it's pretty accurate compared to what Icebreakers look in real life, they even modeled it exactly like a real japanese Icebreaker called Shirase. Second, I wasn't comparing Kabaneri to SoraYori, I was comparing the use of the CGI between the two, the former use CGI far more than the later, the point is, if a tremendous high profile anime use shortcuts like CGI train, then why would you expect a modest production like SoraYori not to use it for the ship? The funny thing is that the CGI of Kabaneri (and AoT) is outsourced to Madhouse, while the CGI of SoraYori is outsourced to a CGI specialist studio. And finally, SoraYori, while it had genuinely talented people working on it, it had a lot of production problems that showed on its art inconsistency which is a common thing between Madhouse shows nowadays reflecting the studio's current dreadful state. |
Jul 1, 2019 4:12 AM
#131
EpsilonX said: I don't have a problem with the animation personally. It's not great, but it's passable. My problem is that all of the best moments from the manga have little to no impact. Garou's introduction: Manga: holy shit that was awesome Anime: I guess this is the new villain? Garou taking out heroes one by one: Manga: oh my god this character is crazy Anime: This is boring, show me Saitama Metal Bat fighting centipedes: Manga: Hey, this guy is pretty cool Anime: Why are they focusing so much on heroes nobody cares about? You get the idea. Garou is really an amazing character, but the anime isn't doing him justice. it's the lack of time and rush dude but it's not that bad still decent give them a chance and don't be an ignorant it's a situation the crew surly didn't want it to happen but it happen as a result of other factors |
Jul 1, 2019 5:09 AM
#132
ClickBaitBuster said: 1. Yea I wouldn’t recommend going back to that show. It’s not worth it.xZabuzax said: Well it was a "reduction to absurdity" kind of argument, I know that AoT and Kabaneri are examples of good, production values despite their heavy use of CGI which far exceeds the use of it in SoraYori. My point was that his argument against the CGI in SoraYori is baseless.ClickBaitBuster said: >The CGI ship looks like foam. I dropped it at episode 1 so there's prolly more CGI I mean, I could've understand if the characters themselves were CGI, but come on dude, the ship is just a static object, if I go by that logic then AoT and Kabaneri would also be crap, because they sure use more CGI than SoraYori. Hating on something just because is CGI is not right but to be fair, AoT has some CGI here and there but it doesn't bother us that much because everything else is awesome in that anime and this includes the directing, music, sound effects, voice acting and awesome animation, all of these things combined makes us forget about that CGI stuff and AoT has maintained pretty good consistency so far with all 3 seasons which are pretty much quality material and this is something that needs to be praised because a lot of the times the quality drops in animes in the 2nd season and up. I can't say the same for OPM S02 because everything that I mentioned is lacking here and the irony is that the CGI parts doesn't bother me in OPM S02, personally the CGI in OPM S02 is not that bad so Genos arms or metallic objects doesn't bother me that much, it could've been worse, everything else though is horrendous. I haven't watched Koutetsujou no Kabaneri so I won't talk about that one. Wit Studio (the one from Attack on Titan) should be the one handling One Punch Man, I don't trust Madhouse anymore, the recent animes from Madhouse are mediocre as well. todd2580 said: Just because Madhouse wouldn't have kept the quality of S1 doesn't mean we should give J.C Staff a free pass, everyone blames Madhouse for screwing Overlord II/III, so why do you think they shouldn't do the same with J.C Staff for screwing OPM S2?ClickBaitBuster said: I'm pretty sure that people would (rightfully) shit on any sequel that takes a nosedive in production values compared to its prequel, regardless if the studio/staff changed or not, take Overlord III for instance. also dragon ball and one piece was have the same anime production studio and the quality changed so people expecting one punch man season 2 to have the same quality as season 1 with madhouse while they didn't kept the quality of overlord season 1 in the next seasons lmao CodeBlazeFate said: ClickBaitBuster said: CodeBlazeFate said: Ok, now I know that you have two problems . First, you're mixing "bad anime" and "badly animated anime", especially with Mahouka and Mahou Sensou. Second, you consider any show that doesn't have big sakuga moments almost every episode "barely animated".ClickBaitBuster said: The art style for Overlord was horrible, the animation was...mediocre, and the CGI was awful. I heard all of these things get worse in the later seasons but even in S1, it wasn't good. Mahouka barely had any animation, the art style was also bleh, and I will never forgive the lighting. Mahou Sensou's art style was also this generic LN style and clips have told me the visuals don't hold up.CodeBlazeFate said: >the animation in the NGNL movie is nonexistentClickBaitBuster said: Huh, I did not know Bones and Wit rely on a ton of freelancers. Still, modern Madhouse anime often look mediocre at best and awful at worst. The new Boobiepop redesigns and art style are horrendous, Overlord (all 3 seasons and I heard the visuals get even worse after the already badly produced first season) looks like garbage, Mahouka looked and was fucking abysmal, Place Further has a gross art style and some awful CG (even tho outside of that, the show looks ok), the two new Madhouse shows (Diamond no Ace 2and Afterlost or whatever its Japanese title is) are a powerpoint presentation and a fugly CGI fest from clips I've seen, Mahou Sensou looks like garbage, ACCA did an inconsistent job at keeping its art style which I'm already sorta mixed on, and I've heard from friends that the animation in the NGNL movie is nonexistent. Yea, OPM looked spectacular, and the original NGNL looked pretty and flashy and had good and busy visuals, but most of their output nowadays (at least the ones with any coverage) don't look very good.CodeBlazeFate said: >Says that Madhouse Sucks when Madhouse make a shitty showClickBaitBuster said: Except no. I'm saying stans for this now down in the dumps studio exist and will say that "we need MADHOUSE to work on it", and that it was the freelancer team that just so happened to work with a few of their animators that made S1. There's no contradiction here. The stans are wrong and called stans for a reason.CodeBlazeFate said: You're literally contradicting yourself in this sentence.I mean, yea some Madhouse stans do exist (and no, Mahouse wouldn't have made this any better since Madhouse fucking sucks nowadays anyway, and it was the original team of freelancers the director called up that made the visuals so good in the first place) >Praise everyone but Madhouse when Madhouse make a good show Yep, that's contradiction. Anyways, here is the obligatory copypasta.. Thanks to that Canipa Effect complete bullshit video about how studios don't matter and how Madhouse wasn't involved in making OPM S1 (lol wtf) and how it's the director that took care of everything. The guy who made that video have already admitted being wrong in a lot of things in multiple occasions: https://twitter.com/CanipaShow/status/1113650319836082176 The obvious truth that people don't see (or pretend not to see) is that the staff changed in OPM S2 because the studio changed, much like the director, without Madhouse, S1 would've not been what it was, because they are the ones who gathered the talented staff that made it what it was. People should do more research for themselves instead of blindly eating up whatever youtubers/whatever feed them just because they have X amount of subs/follows The producers don't go to the directors and give them an anime to make, they go to studios, negotiate the deal with them and sign a contract, from there on the studio is in charge of most of the production process, including gathering the staff using their connections that they built over the years (Barring some rare cases where the producers/Original Creator request specifically someone to be involved), and creating an environment that allows them to work in good conditions (which involve hiring and contacting hundreds of people) and this is not a job a single director can pull off by himself. People are under the impression that Shingo Natsume is the only reason that made a lot of talented individuals work on OPM, which is wrong because he was just a piece of the puzzle , since Madhouse's Animation Producer Yuichiro Fukushi played a big role in hiring those staff (including Natsume), not only to work on OPM, but also on X-Men (TV) back in 2011 and Iron Man: Rise of Technovore (OAV) back in 2013, ACCA in 2017 and Boogiepop in 2019, all of which at Madhouse. -OPM/X-Men staff comparison: https://www.animenewsnetwork.com/encyclopedia/compare.php?anime_list=16840-12366 -OPM/Iron Man OVA staff comparison: https://www.animenewsnetwork.com/encyclopedia/compare.php?anime_list=16840-15202 Moreover, he was the one who brought in Yutaka Nakamura and convinced him to work on the last episode of OPM, Source: https://twitter.com/sakyuuga/status/999055432239931392 And that's a huge achievement, since Nakamura haven't worked on anything outside studio Bones for years. and he asked to be credited under the pseudonym "Yatarou Takahashi" instead of his real name since his contract with Bones don't allow him to work on projects from other studios. There is also the fact that S2 has more problems than just bad animation, like bad color palettes, weird sound direction, laughable story-boarding at times, and horrendous photography (especially the CGI-like metal and the excessive ghosting/blurring), the people who were responsible for doing these task in S1 were mostly Madhouse employees/regulars. It's pretty ironic that people call out Madhouse for relying "too much" on freelancers to work on OPM, when they praise Bones for Mob Psycho 100 and Wit Studio for Attack on Titan, while not realizing that OPM had more in-house staff working on it that MP 100 or AoT. -in-house Madhouse staff that worked on OPM: Shin'ichirō USHIJIMA: Storyboard (ED; eps 4, 6), Episode Director (eps 2, 6, 10), Unit Director (ED), Assistant Director Yoshiaki KAWAJIRI: Storyboard (eps 8, 9,10,11) Yousuke HATTA: Storyboard (eps 3, 7), Episode Director (eps 3, 7, 11), 2nd Key Animation (ep 12), Key Animation (ep 7) Hidehiko SAWADA: Animation Director (ep 5), Key Animation (eps 2, 5, 12) Kōji ŌDATE: Animation Director (ep 8) Minami YOSHIDA: Animation Director (ep 8), Key Animation (OP; ep 12) Akane FUKUHARA: Director of Photography Yuichiro FUKUSHI: Animation producer Ken HASHIMOTO: Color design Kashiko KIMURA: Editing Chihiro NISHIKAWA: Key Animation (eps 3, 9) Kazuto WAKAYAMA: Key Animation (eps 9, 11) Kunio TAKAHIDE: Key Animation (ep 2) Masayuki MIZUTANI: Key Animation (eps 2, 6, 9) Minami YOSHIDA: Animation Director (ep 8), Key Animation (OP; ep 12) Ryōsuke HABU: Key Animation (eps 6, 12) Taiki IMAMURA: Key Animation (OP) Tatsuya AKITSU: Key Animation (eps 6, 9, 11) Yoshinori KANEMORI: Key Animation (eps 1, 3) Yutaka MINOWA: Key Animation (eps 1, 12) -n-house Bones staff that worked on Mob Psycho 100: Yuji OYA: Episode Director (ep 8) Mayuko FURUMOTO: Director of Photography Shihoko NAKAYAMA: Color design Haruna HASHIMOTO: Key Animation (eps 8, 12) Hiromitsu SEKI: Key Animation (ep 6) Shiori KUDO: Key Animation (ep 8) Yuka HIRATA: Key Animation ( ep 8) Yutaka NAKAMURA: Key Animation (eps 8, 12) Takashi MURAI: Animation Director (ep 9) Bones and Wit rely on freelancers way more than Madhouse, and they were doing so for years and it's ok, but when Madhouse does it's not? On a final note, people should realize that the current Madhouse isn't the one that made OPM S1, Parasite, NGNL etc, not because "their animators left" like a lot of people seem to think, but most likely because back in 2015 , their parent company (Nippon TV) changed the former studio president (Hiroyuki Okada) with a new one (Masahero Takahashi) who doesn't seem to be that good at management, which made the studio go downhill from there and reach an all time low with Overlord S3 which was way worse than S1 despite having pretty much the same staff members, the same goes for Boogiepop which had the same OPM S1 staff but nowhere near the same quality. People think that animators (and the creative staff in general) are the only thing that matters and underestimate the importance of good scheduling, management and working environment that studios (planners and production managers) are responsible for providing to the staff which can drastically increase their efficiency and thus the show's overall quality. Yea obviously the staff changed cuz the studio changed and they couldn't even get the original director back. Everyone can see that, even those who believe that the studio doesn't matter as much as the masses believe it does. I never knew that Madhouse was openly freelance outside of that one project (especially given how spotty their shows tend to look nowadays, which almost rivals that of JC Staff's recent output in terms of lack of quality at times). I do remember hearing that their core founder and a fair amount of people left around 2014 but yea the lack of quality is definitely a management problem, like with JC Staff. Believe me, when I get around to reviewing this show, I'll definitely be mentioning the garbage scheduling which led to issues like 5 episode directors working on one episode and the show looking horrendous and hiring an inexperienced director (he only directed one show that no one cared about) because Shingo Natsume had a scheduling conflict and chose to work on Boogiepop 2019. Mismanagement really is the killer of studios and their reputation (right, video game industry?). That's plain wrong bro. >Overlord S1 looked like garbage >Mahouka looked fucking abysmal. >Mahou Sensou looks like garbage Do you mean the art style? because otherwise the characters rarely looked off-model and the animation was definitely nowhere near abysmal >Place Further has a gross art style That's subjective, but I see your point. >and some awful CG The CGI ship was Ok, I'm not sure what are you comparing it to exactly to call it "awful", but I'm sure it's not your average anime TV show. >their core founder and a fair amount of people left around 2014 he left in 2011, the rest of their staff start leaving progressively from that point up to 2016. >5 episode directors working on one episode You mean animation directors? episode 8 had 15 on top of 2 chief animation directors, They had to do it because otherwise the episode wouldn't meet the baseline quality standards to air on TV, I guess they would've needed 15 more to make the episode looks good in spite of the shitty schedule, just like Wit studio often do with Aot, but I doubt JC would or could do that. Other than that I have no problem with rest of your post. The CGI ship looks like foam. I dropped it at episode 1 so there's prolly more CGI. I see. Yea my memory on that was hazy. Thanks. Didn't know the staff erosion lasted until 2016 tho. Ah, I musta misheard/misread this whole time. They had 5 for episode 2, which is a yikes, and WHAT THE FUCK?! EPISODE 8 HAD 15?! HOLD THE FUCK UP! I NEED TO SEE THIS! Well first, let's get Overlord II/III out of the way, they were shit, everything about them was shit, no one argue otherwise, but you have to give credit to S1 for being consistent, yes it used still shots and CGI way too much, and the art-style was a huge degradation from the original LN, but the drawings were consistent, and there was good animation where it mattered the most, which more than I can say about a lot of LN adaptations: https://www.sakugabooru.com/post/show/16446 https://www.sakugabooru.com/post/show/18296 https://www.sakugabooru.com/post/show/16690 https://www.sakugabooru.com/post/show/17795 https://www.sakugabooru.com/post/show/17128 Regarding Mahouka, as I said, calling it "barely animated" is one hell of a stretch, it seems that the whole show being so bad that you gave it 1/10 affected your judgement of its production values, the over-saturated color schemes and the glowy atmosphere are subjective, I liked them personally, and the art-style is exactly the same as the LN: Or just see those if you don't want to go through all that crappy editing: https://www.sakugabooru.com/post/show/5425 https://www.sakugabooru.com/post/show/72356 https://www.sakugabooru.com/post/show/16059 https://www.sakugabooru.com/post/show/9289 https://www.sakugabooru.com/post/show/16111 >The CGI ship looks like foam. I dropped it at episode 1 so there's prolly more CGI I mean, I could've understand if the characters themselves were CGI, but come on dude, the ship is just a static object, if I go by that logic then AoT and Kabaneri would also be crap, because they sure use more CGI than SoraYori. About OPM S2, just check the ending credits of that episode, "animation director" in Japanese is written (作画監督), "chief animation director" is written (総作画監督) Wew, this really speaks to how bad 2 and 3 are when the CGI is apparently even worse and they can't even keep their art style (one I don't like) consistent. Yea S1 at least managed that and a few neat cuts, but I still wouldn't say it is a well-animated show or that it has overall good visuals. Definitely better than say, The Asterisk War tho. Those first two and the fifth bit you linked on there are actually pretty good but the third and fourth are awful. I did forget about most of those sakuga cuts tho. I mean, Mahouka is primarily people just sitting and standing with all the info-dumps and whatnot taking up approximately a third or more of the total runtime, and there's not much movement in most of the fight scenes or character interactions. The art style is the same in the LN but that's my problem: I don't like this generic LN art style. I despise their oversaturated lighting filter that has no reason to be there and no congruency with the bland world and hideously bright and garish uniforms, as it all just hurts my eyes to look at, forcing me to squint a lot of the time when I watched the show. Clips 1 and 2 are pretty standard stuff apart from the zooming in. Clip 3 is less decent, with some moments that feel floaty and awkward, bad zooms and shakycam (I don't even know how you get shakycam in an anime) and one bad editing moment where the characters each backflip to different ends of the screen at one moment, only for the very next shot to be of them already in close quarters combat without any transition. I fucking hate clip 4. Mindless flipping around and CGI ground, that god awful, overly bright and saturated lighting, it all is just so hard to look at. The final one is a decent explosion cut (barring how unreasonably bright it is.) Funny enough, No Game No Life has way more animation and detail, less CGI, and colors that blend with the overly bright lighting to make the show less eye-searing and more justified in-universe. The CGI in Kabaneri was less awful than the foam ship, but then again, I can't comment on Sora Yori too much outside of episode 1. The ship being a static object makes the CGI even less excusable since it's not even really moving like that CGI monster in Kabaneri episode 6 (yea I looked back at AoT ads and clips, and the CGI is quite terrible at points, like with the CGI Colossal Titan). Kabaneri at least had beautifully detailed artwork tho since the art style was by Haruhiko Mikimoto, and the team managed to keep that surprisingly consistent while still having good fight animation and beautiful character designs. Can't comment about the quality of AoT overall since I don't remember much from S1 several years ago and I haven't seen anything past that. oof, video is unavailable, but I'll take your word for it. >"Mahouka is primarily people just sitting and standing with all the info-dumps and whatnot" I can't comment on this statement, because I don't remember the show that well and I don't care enough to go and rewatch full episodes of it, so I'll leave it at that >"there's not much movement in most of the fight scenes" I mean I just linked clips and videos of fightscenes that have plenty of movement, it seems that you have a lot of problems with them that don't concern me since by posting them I was only arguing against the "barely animated" part. >"The art style is the same in the LN but that's my problem: I don't like this generic LN art style" Then blame the LN illustrator, not the studio. >"No Game No Life has way more animation and detail, less CGI, and colors that blend with the overly bright lighting to make the show less eye-searing and more justified in-universe." I've seen a lot of people that hate NGNL's bright colors and pink outlines with passion, as I said, it's just personal taste, it's not something that you can call objectively shit like Hand Shaker. >"The CGI in Kabaneri was less awful than the foam ship" Well first, what you're calling "foam ship" is an Icebreaker, and it's pretty accurate compared to what Icebreakers look in real life, they even modeled it exactly like a real japanese Icebreaker called Shirase. Second, I wasn't comparing Kabaneri to SoraYori, I was comparing the use of the CGI between the two, the former use CGI far more than the later, the point is, if a tremendous high profile anime use shortcuts like CGI train, then why would you expect a modest production like SoraYori not to use it for the ship? The funny thing is that the CGI of Kabaneri (and AoT) is outsourced to Madhouse, while the CGI of SoraYori is outsourced to a CGI specialist studio. And finally, SoraYori, while it had genuinely talented people working on it, it had a lot of production problems that showed on its art inconsistency which is a common thing between Madhouse shows nowadays reflecting the studio's current dreadful state. 2. Some of them definitely had more than others and even then, the ampunt of movement in the fights is standard at best, and that’s when the characters bother to move at all given how some of the fights don’t even require that. Admittedly my problems are more aesthetic in nature. 3. I mean, it’s still a problem I have with the show’s visuals, so regardless of if it’s primarily the fault of the LN author, it’s still a problem with the show’s visuals. 4. I mean, of course it’s subjective. I can actually tolerate NGNL’s aesthetic since the character designs and color palette fit the lighting, unlike in Mahouka. I do know a few people who still hate it, but still, I can defend it to some extent. 5. I mean, thanks for the info, but none of that changes or excuses how bad that ship’s model looks or how it still looks like foam. I know you weren’t comparing the two shows, but since you brought Kabaneri’s CGI up while ignoring the possibility that I think the show looks incredible in spite of it given my other problems with Sora Yori’s visuals which you ignored for thst argument (which you also applied to AoT but again, no comment), I had to say something there. So the artwork becomes inconsistent after episode 1. Well then. |
Being wrong is just an occupational hazard. Follow me on twitter. I have an anitube channel so feel free to check it out and subscribe if you like what you see. |
Jul 1, 2019 5:16 AM
#133
Pakumen- said: "No reason" -Trash animation -Horrible sound design -Terrible pacing -Really bad voice acting -Bad art style -Uninteresting story -Dull characters with their "good moments" completely butchered. -No real sense of movement, progress or even fluidity on the fights. Like, are you kidding me. Guys I don't care if you are conformists with what you get, but trying to turn down the shitshow this season has been does not make it any enjoyable. - debatable. But definitely not trash. - disagree -disagree completely, pacing is fine. - voice acting is alright. Not that bad. Good in some parts. Okay in others. - Art style is alright...much better than most anime people worship. Like SAO for instance. lolz - I am liking the story so far. If you're a true OPM fan, you will like the story and direction - I'm enjoying the characters as much as last season. - Fight sequences are'nt the best in anime, I agree. But theya re far from being the worst. |
"...our faces marked by toil, by deceptions, by success, by love; our weary eyes looking still, looking always, looking anxiously for something out of life, that while it is expected is already gone – has passed unseen, in a sigh, in a flash – together with the youth, with the strength, with the romance of illusions.” - Joseph Conrad ('Youth') |
Jul 1, 2019 8:48 AM
#134
eyerok said: - I am liking the story so far. If you're a true OPM fan, you will like the story and direction. I'm a true OPM fan and I love the story of the 2nd season in the manga but I hate it in the anime because of all the mediocrity I had to put up with so far, the direction is also mediocre and all the best moments in the anime didn't leave any impact on me while in the manga I was hyped as hell. OPM S02 is mediocre. So there you have it dude, not all OPM fans will like the mediocre season 2. |
Jul 1, 2019 9:14 AM
#135
Fluxje said: Whenever I see stuff like that I think someone just puked his brain out on the keyboard, and after it was done throwing up you hit submit instead of reading it over or finding the 'Enter' on your keyboard. Haha, you nailed it. I feel the same. By the way, people in 1800s (times you ironically mentioned earlier) already knew how to do proper editing of their novels, stories or even articles in newspapers. |
Jul 2, 2019 12:38 PM
#136
eyerok said: - debatable. But definitely not trash. - disagree -disagree completely, pacing is fine. - voice acting is alright. Not that bad. Good in some parts. Okay in others. - Art style is alright...much better than most anime people worship. Like SAO for instance. lolz - I am liking the story so far. If you're a true OPM fan, you will like the story and direction - I'm enjoying the characters as much as last season. - Fight sequences are'nt the best in anime, I agree. But theya re far from being the worst. -Trash is too much, let´s say C-tier animation. -Go and rewatch the fight of Metal Bat, there is even CLANG sounds. Empty hits, earrape metal noises, a lot of bass boosted moves and 0 sense of believable action. -This season feels all over the place. There were 3 main events occurring, 2 of them did not felt finished and the tournament was the most dull and anti climatic "tournament arc" I have seen in a while. There is episodes where nothing happens, and then the next one feels extremely rushed. -The voice acting is completely mediocre and feels like a downgrade to the first season. Saitama is the most dull and uninteresting character and he is the main one. Funny how the only scenes with emotion are him vs king on the videogame. -I do not enjoy the characters. Fubuki felt rushed, Tatsukami appeared in 3 scenes, Metal Bat had a very bad fight (same with Suiryu). I already mentioned Saitama and King. The only one with development was Garou, and to be honest I don´t "get" this character. I like him, but i just don´t feel why he is doing what he is doing and I think it is because I might miss something. -The fights are very bad and you just need to see the comparisons from the manga (a simple shot). They have killed the fights, and yes, OPM lives for fights, don´t tell me there is some deep psychologic stuff going because Saitama is depressed because that is an excuse, not a reason. This is just a parody manga that people feel is some next level seinen. And finally, I am not a true One Punch Man fan (If I was I would read the manga, but I don´t) I just watch the anime because I thought S1 was entertaining. However, If I was a true fan, I would complain even more, because this season feels like a fluke, if the manga dropped in quality or something else happened ( I know is not the case). I find ok if you enjoy the season, it is your taste, but for me it was a huge downgrade and overall a waste of time. I don´t think I would watch and S3 unless someone like Madhouse or IG took the responsability. |
Jul 2, 2019 1:10 PM
#137
Jul 2, 2019 2:29 PM
#138
I enjoyed season 2 a lot more than season 1. Yeah season 1 was amazing eye-candy, but season 2's humor was a lot better and it actually had quite a lot of plot and character development unlike season 1's "Saitama finished yet another monster in 1 punch, what a shocker". Really loving King, Genos and Garo right now. |
Jul 3, 2019 1:09 AM
#139
CodeBlazeFate said: >"Admittedly my problems are more aesthetic in nature"ClickBaitBuster said: 1. Yea I wouldn’t recommend going back to that show. It’s not worth it.xZabuzax said: ClickBaitBuster said: >The CGI ship looks like foam. I dropped it at episode 1 so there's prolly more CGI I mean, I could've understand if the characters themselves were CGI, but come on dude, the ship is just a static object, if I go by that logic then AoT and Kabaneri would also be crap, because they sure use more CGI than SoraYori. Hating on something just because is CGI is not right but to be fair, AoT has some CGI here and there but it doesn't bother us that much because everything else is awesome in that anime and this includes the directing, music, sound effects, voice acting and awesome animation, all of these things combined makes us forget about that CGI stuff and AoT has maintained pretty good consistency so far with all 3 seasons which are pretty much quality material and this is something that needs to be praised because a lot of the times the quality drops in animes in the 2nd season and up. I can't say the same for OPM S02 because everything that I mentioned is lacking here and the irony is that the CGI parts doesn't bother me in OPM S02, personally the CGI in OPM S02 is not that bad so Genos arms or metallic objects doesn't bother me that much, it could've been worse, everything else though is horrendous. I haven't watched Koutetsujou no Kabaneri so I won't talk about that one. Wit Studio (the one from Attack on Titan) should be the one handling One Punch Man, I don't trust Madhouse anymore, the recent animes from Madhouse are mediocre as well. todd2580 said: ClickBaitBuster said: I'm pretty sure that people would (rightfully) shit on any sequel that takes a nosedive in production values compared to its prequel, regardless if the studio/staff changed or not, take Overlord III for instance. also dragon ball and one piece was have the same anime production studio and the quality changed so people expecting one punch man season 2 to have the same quality as season 1 with madhouse while they didn't kept the quality of overlord season 1 in the next seasons lmao CodeBlazeFate said: ClickBaitBuster said: I mean, some shows can work with limited animation. Berserk 1997 is prolly the best example I can think of, but Happy Sugar Life plays on wacked out imagery to make up for there not being much in the animation department, and Fate/Extra Last Encore is so incredibly beautiful, detailed, and full with lots of well-animated, small character movements as well as imaginative and gorgeous locations that it can get away with not having to many big sakuga moments outside of some of the fight scenes. Mahouka, OPM 2 and Overlord don't have that excuse, especially Mahouka and OPM 2 since Overlord 1 at least has some great cuts here and there, and OPM 2 just generally looks like garbage.CodeBlazeFate said: Ok, now I know that you have two problems . First, you're mixing "bad anime" and "badly animated anime", especially with Mahouka and Mahou Sensou. Second, you consider any show that doesn't have big sakuga moments almost every episode "barely animated".ClickBaitBuster said: The art style for Overlord was horrible, the animation was...mediocre, and the CGI was awful. I heard all of these things get worse in the later seasons but even in S1, it wasn't good. Mahouka barely had any animation, the art style was also bleh, and I will never forgive the lighting. Mahou Sensou's art style was also this generic LN style and clips have told me the visuals don't hold up.CodeBlazeFate said: >the animation in the NGNL movie is nonexistentClickBaitBuster said: Huh, I did not know Bones and Wit rely on a ton of freelancers. Still, modern Madhouse anime often look mediocre at best and awful at worst. The new Boobiepop redesigns and art style are horrendous, Overlord (all 3 seasons and I heard the visuals get even worse after the already badly produced first season) looks like garbage, Mahouka looked and was fucking abysmal, Place Further has a gross art style and some awful CG (even tho outside of that, the show looks ok), the two new Madhouse shows (Diamond no Ace 2and Afterlost or whatever its Japanese title is) are a powerpoint presentation and a fugly CGI fest from clips I've seen, Mahou Sensou looks like garbage, ACCA did an inconsistent job at keeping its art style which I'm already sorta mixed on, and I've heard from friends that the animation in the NGNL movie is nonexistent. Yea, OPM looked spectacular, and the original NGNL looked pretty and flashy and had good and busy visuals, but most of their output nowadays (at least the ones with any coverage) don't look very good.CodeBlazeFate said: >Says that Madhouse Sucks when Madhouse make a shitty showClickBaitBuster said: Except no. I'm saying stans for this now down in the dumps studio exist and will say that "we need MADHOUSE to work on it", and that it was the freelancer team that just so happened to work with a few of their animators that made S1. There's no contradiction here. The stans are wrong and called stans for a reason.CodeBlazeFate said: You're literally contradicting yourself in this sentence.I mean, yea some Madhouse stans do exist (and no, Mahouse wouldn't have made this any better since Madhouse fucking sucks nowadays anyway, and it was the original team of freelancers the director called up that made the visuals so good in the first place) >Praise everyone but Madhouse when Madhouse make a good show Yep, that's contradiction. Anyways, here is the obligatory copypasta.. Thanks to that Canipa Effect complete bullshit video about how studios don't matter and how Madhouse wasn't involved in making OPM S1 (lol wtf) and how it's the director that took care of everything. The guy who made that video have already admitted being wrong in a lot of things in multiple occasions: https://twitter.com/CanipaShow/status/1113650319836082176 The obvious truth that people don't see (or pretend not to see) is that the staff changed in OPM S2 because the studio changed, much like the director, without Madhouse, S1 would've not been what it was, because they are the ones who gathered the talented staff that made it what it was. People should do more research for themselves instead of blindly eating up whatever youtubers/whatever feed them just because they have X amount of subs/follows The producers don't go to the directors and give them an anime to make, they go to studios, negotiate the deal with them and sign a contract, from there on the studio is in charge of most of the production process, including gathering the staff using their connections that they built over the years (Barring some rare cases where the producers/Original Creator request specifically someone to be involved), and creating an environment that allows them to work in good conditions (which involve hiring and contacting hundreds of people) and this is not a job a single director can pull off by himself. People are under the impression that Shingo Natsume is the only reason that made a lot of talented individuals work on OPM, which is wrong because he was just a piece of the puzzle , since Madhouse's Animation Producer Yuichiro Fukushi played a big role in hiring those staff (including Natsume), not only to work on OPM, but also on X-Men (TV) back in 2011 and Iron Man: Rise of Technovore (OAV) back in 2013, ACCA in 2017 and Boogiepop in 2019, all of which at Madhouse. -OPM/X-Men staff comparison: https://www.animenewsnetwork.com/encyclopedia/compare.php?anime_list=16840-12366 -OPM/Iron Man OVA staff comparison: https://www.animenewsnetwork.com/encyclopedia/compare.php?anime_list=16840-15202 Moreover, he was the one who brought in Yutaka Nakamura and convinced him to work on the last episode of OPM, Source: https://twitter.com/sakyuuga/status/999055432239931392 And that's a huge achievement, since Nakamura haven't worked on anything outside studio Bones for years. and he asked to be credited under the pseudonym "Yatarou Takahashi" instead of his real name since his contract with Bones don't allow him to work on projects from other studios. There is also the fact that S2 has more problems than just bad animation, like bad color palettes, weird sound direction, laughable story-boarding at times, and horrendous photography (especially the CGI-like metal and the excessive ghosting/blurring), the people who were responsible for doing these task in S1 were mostly Madhouse employees/regulars. It's pretty ironic that people call out Madhouse for relying "too much" on freelancers to work on OPM, when they praise Bones for Mob Psycho 100 and Wit Studio for Attack on Titan, while not realizing that OPM had more in-house staff working on it that MP 100 or AoT. -in-house Madhouse staff that worked on OPM: Shin'ichirō USHIJIMA: Storyboard (ED; eps 4, 6), Episode Director (eps 2, 6, 10), Unit Director (ED), Assistant Director Yoshiaki KAWAJIRI: Storyboard (eps 8, 9,10,11) Yousuke HATTA: Storyboard (eps 3, 7), Episode Director (eps 3, 7, 11), 2nd Key Animation (ep 12), Key Animation (ep 7) Hidehiko SAWADA: Animation Director (ep 5), Key Animation (eps 2, 5, 12) Kōji ŌDATE: Animation Director (ep 8) Minami YOSHIDA: Animation Director (ep 8), Key Animation (OP; ep 12) Akane FUKUHARA: Director of Photography Yuichiro FUKUSHI: Animation producer Ken HASHIMOTO: Color design Kashiko KIMURA: Editing Chihiro NISHIKAWA: Key Animation (eps 3, 9) Kazuto WAKAYAMA: Key Animation (eps 9, 11) Kunio TAKAHIDE: Key Animation (ep 2) Masayuki MIZUTANI: Key Animation (eps 2, 6, 9) Minami YOSHIDA: Animation Director (ep 8), Key Animation (OP; ep 12) Ryōsuke HABU: Key Animation (eps 6, 12) Taiki IMAMURA: Key Animation (OP) Tatsuya AKITSU: Key Animation (eps 6, 9, 11) Yoshinori KANEMORI: Key Animation (eps 1, 3) Yutaka MINOWA: Key Animation (eps 1, 12) -n-house Bones staff that worked on Mob Psycho 100: Yuji OYA: Episode Director (ep 8) Mayuko FURUMOTO: Director of Photography Shihoko NAKAYAMA: Color design Haruna HASHIMOTO: Key Animation (eps 8, 12) Hiromitsu SEKI: Key Animation (ep 6) Shiori KUDO: Key Animation (ep 8) Yuka HIRATA: Key Animation ( ep 8) Yutaka NAKAMURA: Key Animation (eps 8, 12) Takashi MURAI: Animation Director (ep 9) Bones and Wit rely on freelancers way more than Madhouse, and they were doing so for years and it's ok, but when Madhouse does it's not? On a final note, people should realize that the current Madhouse isn't the one that made OPM S1, Parasite, NGNL etc, not because "their animators left" like a lot of people seem to think, but most likely because back in 2015 , their parent company (Nippon TV) changed the former studio president (Hiroyuki Okada) with a new one (Masahero Takahashi) who doesn't seem to be that good at management, which made the studio go downhill from there and reach an all time low with Overlord S3 which was way worse than S1 despite having pretty much the same staff members, the same goes for Boogiepop which had the same OPM S1 staff but nowhere near the same quality. People think that animators (and the creative staff in general) are the only thing that matters and underestimate the importance of good scheduling, management and working environment that studios (planners and production managers) are responsible for providing to the staff which can drastically increase their efficiency and thus the show's overall quality. Yea obviously the staff changed cuz the studio changed and they couldn't even get the original director back. Everyone can see that, even those who believe that the studio doesn't matter as much as the masses believe it does. I never knew that Madhouse was openly freelance outside of that one project (especially given how spotty their shows tend to look nowadays, which almost rivals that of JC Staff's recent output in terms of lack of quality at times). I do remember hearing that their core founder and a fair amount of people left around 2014 but yea the lack of quality is definitely a management problem, like with JC Staff. Believe me, when I get around to reviewing this show, I'll definitely be mentioning the garbage scheduling which led to issues like 5 episode directors working on one episode and the show looking horrendous and hiring an inexperienced director (he only directed one show that no one cared about) because Shingo Natsume had a scheduling conflict and chose to work on Boogiepop 2019. Mismanagement really is the killer of studios and their reputation (right, video game industry?). That's plain wrong bro. >Overlord S1 looked like garbage >Mahouka looked fucking abysmal. >Mahou Sensou looks like garbage Do you mean the art style? because otherwise the characters rarely looked off-model and the animation was definitely nowhere near abysmal >Place Further has a gross art style That's subjective, but I see your point. >and some awful CG The CGI ship was Ok, I'm not sure what are you comparing it to exactly to call it "awful", but I'm sure it's not your average anime TV show. >their core founder and a fair amount of people left around 2014 he left in 2011, the rest of their staff start leaving progressively from that point up to 2016. >5 episode directors working on one episode You mean animation directors? episode 8 had 15 on top of 2 chief animation directors, They had to do it because otherwise the episode wouldn't meet the baseline quality standards to air on TV, I guess they would've needed 15 more to make the episode looks good in spite of the shitty schedule, just like Wit studio often do with Aot, but I doubt JC would or could do that. Other than that I have no problem with rest of your post. The CGI ship looks like foam. I dropped it at episode 1 so there's prolly more CGI. I see. Yea my memory on that was hazy. Thanks. Didn't know the staff erosion lasted until 2016 tho. Ah, I musta misheard/misread this whole time. They had 5 for episode 2, which is a yikes, and WHAT THE FUCK?! EPISODE 8 HAD 15?! HOLD THE FUCK UP! I NEED TO SEE THIS! Well first, let's get Overlord II/III out of the way, they were shit, everything about them was shit, no one argue otherwise, but you have to give credit to S1 for being consistent, yes it used still shots and CGI way too much, and the art-style was a huge degradation from the original LN, but the drawings were consistent, and there was good animation where it mattered the most, which more than I can say about a lot of LN adaptations: https://www.sakugabooru.com/post/show/16446 https://www.sakugabooru.com/post/show/18296 https://www.sakugabooru.com/post/show/16690 https://www.sakugabooru.com/post/show/17795 https://www.sakugabooru.com/post/show/17128 Regarding Mahouka, as I said, calling it "barely animated" is one hell of a stretch, it seems that the whole show being so bad that you gave it 1/10 affected your judgement of its production values, the over-saturated color schemes and the glowy atmosphere are subjective, I liked them personally, and the art-style is exactly the same as the LN: Or just see those if you don't want to go through all that crappy editing: https://www.sakugabooru.com/post/show/5425 https://www.sakugabooru.com/post/show/72356 https://www.sakugabooru.com/post/show/16059 https://www.sakugabooru.com/post/show/9289 https://www.sakugabooru.com/post/show/16111 >The CGI ship looks like foam. I dropped it at episode 1 so there's prolly more CGI I mean, I could've understand if the characters themselves were CGI, but come on dude, the ship is just a static object, if I go by that logic then AoT and Kabaneri would also be crap, because they sure use more CGI than SoraYori. About OPM S2, just check the ending credits of that episode, "animation director" in Japanese is written (作画監督), "chief animation director" is written (総作画監督) Wew, this really speaks to how bad 2 and 3 are when the CGI is apparently even worse and they can't even keep their art style (one I don't like) consistent. Yea S1 at least managed that and a few neat cuts, but I still wouldn't say it is a well-animated show or that it has overall good visuals. Definitely better than say, The Asterisk War tho. Those first two and the fifth bit you linked on there are actually pretty good but the third and fourth are awful. I did forget about most of those sakuga cuts tho. I mean, Mahouka is primarily people just sitting and standing with all the info-dumps and whatnot taking up approximately a third or more of the total runtime, and there's not much movement in most of the fight scenes or character interactions. The art style is the same in the LN but that's my problem: I don't like this generic LN art style. I despise their oversaturated lighting filter that has no reason to be there and no congruency with the bland world and hideously bright and garish uniforms, as it all just hurts my eyes to look at, forcing me to squint a lot of the time when I watched the show. Clips 1 and 2 are pretty standard stuff apart from the zooming in. Clip 3 is less decent, with some moments that feel floaty and awkward, bad zooms and shakycam (I don't even know how you get shakycam in an anime) and one bad editing moment where the characters each backflip to different ends of the screen at one moment, only for the very next shot to be of them already in close quarters combat without any transition. I fucking hate clip 4. Mindless flipping around and CGI ground, that god awful, overly bright and saturated lighting, it all is just so hard to look at. The final one is a decent explosion cut (barring how unreasonably bright it is.) Funny enough, No Game No Life has way more animation and detail, less CGI, and colors that blend with the overly bright lighting to make the show less eye-searing and more justified in-universe. The CGI in Kabaneri was less awful than the foam ship, but then again, I can't comment on Sora Yori too much outside of episode 1. The ship being a static object makes the CGI even less excusable since it's not even really moving like that CGI monster in Kabaneri episode 6 (yea I looked back at AoT ads and clips, and the CGI is quite terrible at points, like with the CGI Colossal Titan). Kabaneri at least had beautifully detailed artwork tho since the art style was by Haruhiko Mikimoto, and the team managed to keep that surprisingly consistent while still having good fight animation and beautiful character designs. Can't comment about the quality of AoT overall since I don't remember much from S1 several years ago and I haven't seen anything past that. oof, video is unavailable, but I'll take your word for it. >"Mahouka is primarily people just sitting and standing with all the info-dumps and whatnot" I can't comment on this statement, because I don't remember the show that well and I don't care enough to go and rewatch full episodes of it, so I'll leave it at that >"there's not much movement in most of the fight scenes" I mean I just linked clips and videos of fightscenes that have plenty of movement, it seems that you have a lot of problems with them that don't concern me since by posting them I was only arguing against the "barely animated" part. >"The art style is the same in the LN but that's my problem: I don't like this generic LN art style" Then blame the LN illustrator, not the studio. >"No Game No Life has way more animation and detail, less CGI, and colors that blend with the overly bright lighting to make the show less eye-searing and more justified in-universe." I've seen a lot of people that hate NGNL's bright colors and pink outlines with passion, as I said, it's just personal taste, it's not something that you can call objectively shit like Hand Shaker. >"The CGI in Kabaneri was less awful than the foam ship" Well first, what you're calling "foam ship" is an Icebreaker, and it's pretty accurate compared to what Icebreakers look in real life, they even modeled it exactly like a real japanese Icebreaker called Shirase. Second, I wasn't comparing Kabaneri to SoraYori, I was comparing the use of the CGI between the two, the former use CGI far more than the later, the point is, if a tremendous high profile anime use shortcuts like CGI train, then why would you expect a modest production like SoraYori not to use it for the ship? The funny thing is that the CGI of Kabaneri (and AoT) is outsourced to Madhouse, while the CGI of SoraYori is outsourced to a CGI specialist studio. And finally, SoraYori, while it had genuinely talented people working on it, it had a lot of production problems that showed on its art inconsistency which is a common thing between Madhouse shows nowadays reflecting the studio's current dreadful state. 2. Some of them definitely had more than others and even then, the ampunt of movement in the fights is standard at best, and that’s when the characters bother to move at all given how some of the fights don’t even require that. Admittedly my problems are more aesthetic in nature. 3. I mean, it’s still a problem I have with the show’s visuals, so regardless of if it’s primarily the fault of the LN author, it’s still a problem with the show’s visuals. 4. I mean, of course it’s subjective. I can actually tolerate NGNL’s aesthetic since the character designs and color palette fit the lighting, unlike in Mahouka. I do know a few people who still hate it, but still, I can defend it to some extent. 5. I mean, thanks for the info, but none of that changes or excuses how bad that ship’s model looks or how it still looks like foam. I know you weren’t comparing the two shows, but since you brought Kabaneri’s CGI up while ignoring the possibility that I think the show looks incredible in spite of it given my other problems with Sora Yori’s visuals which you ignored for thst argument (which you also applied to AoT but again, no comment), I had to say something there. So the artwork becomes inconsistent after episode 1. Well then. Yeah, upon reading some of the reviews you wrote, I figured as much, namely the contrast between the animation score you gave to Code Geass: Fukkatsu no Lelouch (5/10) and Happy Sugar Life (7/10) 3. The context you brought Mahouka in the discussion in the first place was to show the bad job Madhouse did in making it, my main goal here is to tell you what you should and what you shouldn't blame them for, I'm not here to defend the show itself because I don't care that much about it tbh. 5.Yeah as I said, you can dislike the ship's shape as much as you want, just don't blame the studio for it, I mean it's not like it was designed by their engineers or something. Most people wouldn't be bothered by a CG static object, because it doesn't look out of place most of the time, of course they could've done more work to make it blend in better and unnoticeable, and you can criticize them for that, but don't make it a bigger duel than it actually is. Personally, I'm fine as long as they don't use CG on living organics, because those require fuckton of rigging just to look half decent, but most of the time they don't spend that much effort on it so we get shit like this. And lastly, I probably worded it wrong when I said "by that logic AoT and Kabaneri are also crap", My point was that you shouldn't make the CG more improtant than it is, because there are more important factors (which you already talked about) that could make the show good despite the huge use of CGI, Kabaneri and AoT were the best examples of that. |
ClickBaitBusterJul 3, 2019 1:17 AM
Jul 3, 2019 2:15 AM
#140
ClickBaitBuster said: 3. Fair. CodeBlazeFate said: >"Admittedly my problems are more aesthetic in nature"ClickBaitBuster said: xZabuzax said: Well it was a "reduction to absurdity" kind of argument, I know that AoT and Kabaneri are examples of good, production values despite their heavy use of CGI which far exceeds the use of it in SoraYori. My point was that his argument against the CGI in SoraYori is baseless.ClickBaitBuster said: >The CGI ship looks like foam. I dropped it at episode 1 so there's prolly more CGI I mean, I could've understand if the characters themselves were CGI, but come on dude, the ship is just a static object, if I go by that logic then AoT and Kabaneri would also be crap, because they sure use more CGI than SoraYori. Hating on something just because is CGI is not right but to be fair, AoT has some CGI here and there but it doesn't bother us that much because everything else is awesome in that anime and this includes the directing, music, sound effects, voice acting and awesome animation, all of these things combined makes us forget about that CGI stuff and AoT has maintained pretty good consistency so far with all 3 seasons which are pretty much quality material and this is something that needs to be praised because a lot of the times the quality drops in animes in the 2nd season and up. I can't say the same for OPM S02 because everything that I mentioned is lacking here and the irony is that the CGI parts doesn't bother me in OPM S02, personally the CGI in OPM S02 is not that bad so Genos arms or metallic objects doesn't bother me that much, it could've been worse, everything else though is horrendous. I haven't watched Koutetsujou no Kabaneri so I won't talk about that one. Wit Studio (the one from Attack on Titan) should be the one handling One Punch Man, I don't trust Madhouse anymore, the recent animes from Madhouse are mediocre as well. todd2580 said: Just because Madhouse wouldn't have kept the quality of S1 doesn't mean we should give J.C Staff a free pass, everyone blames Madhouse for screwing Overlord II/III, so why do you think they shouldn't do the same with J.C Staff for screwing OPM S2?ClickBaitBuster said: I'm pretty sure that people would (rightfully) shit on any sequel that takes a nosedive in production values compared to its prequel, regardless if the studio/staff changed or not, take Overlord III for instance. also dragon ball and one piece was have the same anime production studio and the quality changed so people expecting one punch man season 2 to have the same quality as season 1 with madhouse while they didn't kept the quality of overlord season 1 in the next seasons lmao CodeBlazeFate said: ClickBaitBuster said: I mean, some shows can work with limited animation. Berserk 1997 is prolly the best example I can think of, but Happy Sugar Life plays on wacked out imagery to make up for there not being much in the animation department, and Fate/Extra Last Encore is so incredibly beautiful, detailed, and full with lots of well-animated, small character movements as well as imaginative and gorgeous locations that it can get away with not having to many big sakuga moments outside of some of the fight scenes. Mahouka, OPM 2 and Overlord don't have that excuse, especially Mahouka and OPM 2 since Overlord 1 at least has some great cuts here and there, and OPM 2 just generally looks like garbage.CodeBlazeFate said: Ok, now I know that you have two problems . First, you're mixing "bad anime" and "badly animated anime", especially with Mahouka and Mahou Sensou. Second, you consider any show that doesn't have big sakuga moments almost every episode "barely animated".ClickBaitBuster said: The art style for Overlord was horrible, the animation was...mediocre, and the CGI was awful. I heard all of these things get worse in the later seasons but even in S1, it wasn't good. Mahouka barely had any animation, the art style was also bleh, and I will never forgive the lighting. Mahou Sensou's art style was also this generic LN style and clips have told me the visuals don't hold up.CodeBlazeFate said: >the animation in the NGNL movie is nonexistentClickBaitBuster said: Huh, I did not know Bones and Wit rely on a ton of freelancers. Still, modern Madhouse anime often look mediocre at best and awful at worst. The new Boobiepop redesigns and art style are horrendous, Overlord (all 3 seasons and I heard the visuals get even worse after the already badly produced first season) looks like garbage, Mahouka looked and was fucking abysmal, Place Further has a gross art style and some awful CG (even tho outside of that, the show looks ok), the two new Madhouse shows (Diamond no Ace 2and Afterlost or whatever its Japanese title is) are a powerpoint presentation and a fugly CGI fest from clips I've seen, Mahou Sensou looks like garbage, ACCA did an inconsistent job at keeping its art style which I'm already sorta mixed on, and I've heard from friends that the animation in the NGNL movie is nonexistent. Yea, OPM looked spectacular, and the original NGNL looked pretty and flashy and had good and busy visuals, but most of their output nowadays (at least the ones with any coverage) don't look very good.CodeBlazeFate said: >Says that Madhouse Sucks when Madhouse make a shitty showClickBaitBuster said: Except no. I'm saying stans for this now down in the dumps studio exist and will say that "we need MADHOUSE to work on it", and that it was the freelancer team that just so happened to work with a few of their animators that made S1. There's no contradiction here. The stans are wrong and called stans for a reason.CodeBlazeFate said: You're literally contradicting yourself in this sentence.I mean, yea some Madhouse stans do exist (and no, Mahouse wouldn't have made this any better since Madhouse fucking sucks nowadays anyway, and it was the original team of freelancers the director called up that made the visuals so good in the first place) >Praise everyone but Madhouse when Madhouse make a good show Yep, that's contradiction. Anyways, here is the obligatory copypasta.. Thanks to that Canipa Effect complete bullshit video about how studios don't matter and how Madhouse wasn't involved in making OPM S1 (lol wtf) and how it's the director that took care of everything. The guy who made that video have already admitted being wrong in a lot of things in multiple occasions: https://twitter.com/CanipaShow/status/1113650319836082176 The obvious truth that people don't see (or pretend not to see) is that the staff changed in OPM S2 because the studio changed, much like the director, without Madhouse, S1 would've not been what it was, because they are the ones who gathered the talented staff that made it what it was. People should do more research for themselves instead of blindly eating up whatever youtubers/whatever feed them just because they have X amount of subs/follows The producers don't go to the directors and give them an anime to make, they go to studios, negotiate the deal with them and sign a contract, from there on the studio is in charge of most of the production process, including gathering the staff using their connections that they built over the years (Barring some rare cases where the producers/Original Creator request specifically someone to be involved), and creating an environment that allows them to work in good conditions (which involve hiring and contacting hundreds of people) and this is not a job a single director can pull off by himself. People are under the impression that Shingo Natsume is the only reason that made a lot of talented individuals work on OPM, which is wrong because he was just a piece of the puzzle , since Madhouse's Animation Producer Yuichiro Fukushi played a big role in hiring those staff (including Natsume), not only to work on OPM, but also on X-Men (TV) back in 2011 and Iron Man: Rise of Technovore (OAV) back in 2013, ACCA in 2017 and Boogiepop in 2019, all of which at Madhouse. -OPM/X-Men staff comparison: https://www.animenewsnetwork.com/encyclopedia/compare.php?anime_list=16840-12366 -OPM/Iron Man OVA staff comparison: https://www.animenewsnetwork.com/encyclopedia/compare.php?anime_list=16840-15202 Moreover, he was the one who brought in Yutaka Nakamura and convinced him to work on the last episode of OPM, Source: https://twitter.com/sakyuuga/status/999055432239931392 And that's a huge achievement, since Nakamura haven't worked on anything outside studio Bones for years. and he asked to be credited under the pseudonym "Yatarou Takahashi" instead of his real name since his contract with Bones don't allow him to work on projects from other studios. There is also the fact that S2 has more problems than just bad animation, like bad color palettes, weird sound direction, laughable story-boarding at times, and horrendous photography (especially the CGI-like metal and the excessive ghosting/blurring), the people who were responsible for doing these task in S1 were mostly Madhouse employees/regulars. It's pretty ironic that people call out Madhouse for relying "too much" on freelancers to work on OPM, when they praise Bones for Mob Psycho 100 and Wit Studio for Attack on Titan, while not realizing that OPM had more in-house staff working on it that MP 100 or AoT. -in-house Madhouse staff that worked on OPM: Shin'ichirō USHIJIMA: Storyboard (ED; eps 4, 6), Episode Director (eps 2, 6, 10), Unit Director (ED), Assistant Director Yoshiaki KAWAJIRI: Storyboard (eps 8, 9,10,11) Yousuke HATTA: Storyboard (eps 3, 7), Episode Director (eps 3, 7, 11), 2nd Key Animation (ep 12), Key Animation (ep 7) Hidehiko SAWADA: Animation Director (ep 5), Key Animation (eps 2, 5, 12) Kōji ŌDATE: Animation Director (ep 8) Minami YOSHIDA: Animation Director (ep 8), Key Animation (OP; ep 12) Akane FUKUHARA: Director of Photography Yuichiro FUKUSHI: Animation producer Ken HASHIMOTO: Color design Kashiko KIMURA: Editing Chihiro NISHIKAWA: Key Animation (eps 3, 9) Kazuto WAKAYAMA: Key Animation (eps 9, 11) Kunio TAKAHIDE: Key Animation (ep 2) Masayuki MIZUTANI: Key Animation (eps 2, 6, 9) Minami YOSHIDA: Animation Director (ep 8), Key Animation (OP; ep 12) Ryōsuke HABU: Key Animation (eps 6, 12) Taiki IMAMURA: Key Animation (OP) Tatsuya AKITSU: Key Animation (eps 6, 9, 11) Yoshinori KANEMORI: Key Animation (eps 1, 3) Yutaka MINOWA: Key Animation (eps 1, 12) -n-house Bones staff that worked on Mob Psycho 100: Yuji OYA: Episode Director (ep 8) Mayuko FURUMOTO: Director of Photography Shihoko NAKAYAMA: Color design Haruna HASHIMOTO: Key Animation (eps 8, 12) Hiromitsu SEKI: Key Animation (ep 6) Shiori KUDO: Key Animation (ep 8) Yuka HIRATA: Key Animation ( ep 8) Yutaka NAKAMURA: Key Animation (eps 8, 12) Takashi MURAI: Animation Director (ep 9) Bones and Wit rely on freelancers way more than Madhouse, and they were doing so for years and it's ok, but when Madhouse does it's not? On a final note, people should realize that the current Madhouse isn't the one that made OPM S1, Parasite, NGNL etc, not because "their animators left" like a lot of people seem to think, but most likely because back in 2015 , their parent company (Nippon TV) changed the former studio president (Hiroyuki Okada) with a new one (Masahero Takahashi) who doesn't seem to be that good at management, which made the studio go downhill from there and reach an all time low with Overlord S3 which was way worse than S1 despite having pretty much the same staff members, the same goes for Boogiepop which had the same OPM S1 staff but nowhere near the same quality. People think that animators (and the creative staff in general) are the only thing that matters and underestimate the importance of good scheduling, management and working environment that studios (planners and production managers) are responsible for providing to the staff which can drastically increase their efficiency and thus the show's overall quality. Yea obviously the staff changed cuz the studio changed and they couldn't even get the original director back. Everyone can see that, even those who believe that the studio doesn't matter as much as the masses believe it does. I never knew that Madhouse was openly freelance outside of that one project (especially given how spotty their shows tend to look nowadays, which almost rivals that of JC Staff's recent output in terms of lack of quality at times). I do remember hearing that their core founder and a fair amount of people left around 2014 but yea the lack of quality is definitely a management problem, like with JC Staff. Believe me, when I get around to reviewing this show, I'll definitely be mentioning the garbage scheduling which led to issues like 5 episode directors working on one episode and the show looking horrendous and hiring an inexperienced director (he only directed one show that no one cared about) because Shingo Natsume had a scheduling conflict and chose to work on Boogiepop 2019. Mismanagement really is the killer of studios and their reputation (right, video game industry?). That's plain wrong bro. >Overlord S1 looked like garbage >Mahouka looked fucking abysmal. >Mahou Sensou looks like garbage Do you mean the art style? because otherwise the characters rarely looked off-model and the animation was definitely nowhere near abysmal >Place Further has a gross art style That's subjective, but I see your point. >and some awful CG The CGI ship was Ok, I'm not sure what are you comparing it to exactly to call it "awful", but I'm sure it's not your average anime TV show. >their core founder and a fair amount of people left around 2014 he left in 2011, the rest of their staff start leaving progressively from that point up to 2016. >5 episode directors working on one episode You mean animation directors? episode 8 had 15 on top of 2 chief animation directors, They had to do it because otherwise the episode wouldn't meet the baseline quality standards to air on TV, I guess they would've needed 15 more to make the episode looks good in spite of the shitty schedule, just like Wit studio often do with Aot, but I doubt JC would or could do that. Other than that I have no problem with rest of your post. The CGI ship looks like foam. I dropped it at episode 1 so there's prolly more CGI. I see. Yea my memory on that was hazy. Thanks. Didn't know the staff erosion lasted until 2016 tho. Ah, I musta misheard/misread this whole time. They had 5 for episode 2, which is a yikes, and WHAT THE FUCK?! EPISODE 8 HAD 15?! HOLD THE FUCK UP! I NEED TO SEE THIS! Well first, let's get Overlord II/III out of the way, they were shit, everything about them was shit, no one argue otherwise, but you have to give credit to S1 for being consistent, yes it used still shots and CGI way too much, and the art-style was a huge degradation from the original LN, but the drawings were consistent, and there was good animation where it mattered the most, which more than I can say about a lot of LN adaptations: https://www.sakugabooru.com/post/show/16446 https://www.sakugabooru.com/post/show/18296 https://www.sakugabooru.com/post/show/16690 https://www.sakugabooru.com/post/show/17795 https://www.sakugabooru.com/post/show/17128 Regarding Mahouka, as I said, calling it "barely animated" is one hell of a stretch, it seems that the whole show being so bad that you gave it 1/10 affected your judgement of its production values, the over-saturated color schemes and the glowy atmosphere are subjective, I liked them personally, and the art-style is exactly the same as the LN: Or just see those if you don't want to go through all that crappy editing: https://www.sakugabooru.com/post/show/5425 https://www.sakugabooru.com/post/show/72356 https://www.sakugabooru.com/post/show/16059 https://www.sakugabooru.com/post/show/9289 https://www.sakugabooru.com/post/show/16111 >The CGI ship looks like foam. I dropped it at episode 1 so there's prolly more CGI I mean, I could've understand if the characters themselves were CGI, but come on dude, the ship is just a static object, if I go by that logic then AoT and Kabaneri would also be crap, because they sure use more CGI than SoraYori. About OPM S2, just check the ending credits of that episode, "animation director" in Japanese is written (作画監督), "chief animation director" is written (総作画監督) Wew, this really speaks to how bad 2 and 3 are when the CGI is apparently even worse and they can't even keep their art style (one I don't like) consistent. Yea S1 at least managed that and a few neat cuts, but I still wouldn't say it is a well-animated show or that it has overall good visuals. Definitely better than say, The Asterisk War tho. Those first two and the fifth bit you linked on there are actually pretty good but the third and fourth are awful. I did forget about most of those sakuga cuts tho. I mean, Mahouka is primarily people just sitting and standing with all the info-dumps and whatnot taking up approximately a third or more of the total runtime, and there's not much movement in most of the fight scenes or character interactions. The art style is the same in the LN but that's my problem: I don't like this generic LN art style. I despise their oversaturated lighting filter that has no reason to be there and no congruency with the bland world and hideously bright and garish uniforms, as it all just hurts my eyes to look at, forcing me to squint a lot of the time when I watched the show. Clips 1 and 2 are pretty standard stuff apart from the zooming in. Clip 3 is less decent, with some moments that feel floaty and awkward, bad zooms and shakycam (I don't even know how you get shakycam in an anime) and one bad editing moment where the characters each backflip to different ends of the screen at one moment, only for the very next shot to be of them already in close quarters combat without any transition. I fucking hate clip 4. Mindless flipping around and CGI ground, that god awful, overly bright and saturated lighting, it all is just so hard to look at. The final one is a decent explosion cut (barring how unreasonably bright it is.) Funny enough, No Game No Life has way more animation and detail, less CGI, and colors that blend with the overly bright lighting to make the show less eye-searing and more justified in-universe. The CGI in Kabaneri was less awful than the foam ship, but then again, I can't comment on Sora Yori too much outside of episode 1. The ship being a static object makes the CGI even less excusable since it's not even really moving like that CGI monster in Kabaneri episode 6 (yea I looked back at AoT ads and clips, and the CGI is quite terrible at points, like with the CGI Colossal Titan). Kabaneri at least had beautifully detailed artwork tho since the art style was by Haruhiko Mikimoto, and the team managed to keep that surprisingly consistent while still having good fight animation and beautiful character designs. Can't comment about the quality of AoT overall since I don't remember much from S1 several years ago and I haven't seen anything past that. oof, video is unavailable, but I'll take your word for it. >"Mahouka is primarily people just sitting and standing with all the info-dumps and whatnot" I can't comment on this statement, because I don't remember the show that well and I don't care enough to go and rewatch full episodes of it, so I'll leave it at that >"there's not much movement in most of the fight scenes" I mean I just linked clips and videos of fightscenes that have plenty of movement, it seems that you have a lot of problems with them that don't concern me since by posting them I was only arguing against the "barely animated" part. >"The art style is the same in the LN but that's my problem: I don't like this generic LN art style" Then blame the LN illustrator, not the studio. >"No Game No Life has way more animation and detail, less CGI, and colors that blend with the overly bright lighting to make the show less eye-searing and more justified in-universe." I've seen a lot of people that hate NGNL's bright colors and pink outlines with passion, as I said, it's just personal taste, it's not something that you can call objectively shit like Hand Shaker. >"The CGI in Kabaneri was less awful than the foam ship" Well first, what you're calling "foam ship" is an Icebreaker, and it's pretty accurate compared to what Icebreakers look in real life, they even modeled it exactly like a real japanese Icebreaker called Shirase. Second, I wasn't comparing Kabaneri to SoraYori, I was comparing the use of the CGI between the two, the former use CGI far more than the later, the point is, if a tremendous high profile anime use shortcuts like CGI train, then why would you expect a modest production like SoraYori not to use it for the ship? The funny thing is that the CGI of Kabaneri (and AoT) is outsourced to Madhouse, while the CGI of SoraYori is outsourced to a CGI specialist studio. And finally, SoraYori, while it had genuinely talented people working on it, it had a lot of production problems that showed on its art inconsistency which is a common thing between Madhouse shows nowadays reflecting the studio's current dreadful state. 2. Some of them definitely had more than others and even then, the ampunt of movement in the fights is standard at best, and that’s when the characters bother to move at all given how some of the fights don’t even require that. Admittedly my problems are more aesthetic in nature. 3. I mean, it’s still a problem I have with the show’s visuals, so regardless of if it’s primarily the fault of the LN author, it’s still a problem with the show’s visuals. 4. I mean, of course it’s subjective. I can actually tolerate NGNL’s aesthetic since the character designs and color palette fit the lighting, unlike in Mahouka. I do know a few people who still hate it, but still, I can defend it to some extent. 5. I mean, thanks for the info, but none of that changes or excuses how bad that ship’s model looks or how it still looks like foam. I know you weren’t comparing the two shows, but since you brought Kabaneri’s CGI up while ignoring the possibility that I think the show looks incredible in spite of it given my other problems with Sora Yori’s visuals which you ignored for thst argument (which you also applied to AoT but again, no comment), I had to say something there. So the artwork becomes inconsistent after episode 1. Well then. Yeah, upon reading some of the reviews you wrote, I figured as much, namely the contrast between the animation score you gave to Code Geass: Fukkatsu no Lelouch (5/10) and Happy Sugar Life (7/10) 3. The context you brought Mahouka in the discussion in the first place was to show the bad job Madhouse did in making it, my main goal here is to tell you what you should and what you shouldn't blame them for, I'm not here to defend the show itself because I don't care that much about it tbh. 5.Yeah as I said, you can dislike the ship's shape as much as you want, just don't blame the studio for it, I mean it's not like it was designed by their engineers or something. Most people wouldn't be bothered by a CG static object, because it doesn't look out of place most of the time, of course they could've done more work to make it blend in better and unnoticeable, and you can criticize them for that, but don't make it a bigger duel than it actually is. Personally, I'm fine as long as they don't use CG on living organics, because those require fuckton of rigging just to look half decent, but most of the time they don't spend that much effort on it so we get shit like this. And lastly, I probably worded it wrong when I said "by that logic AoT and Kabaneri are also crap", My point was that you shouldn't make the CG more improtant than it is, because there are more important factors (which you already talked about) that could make the show good despite the huge use of CGI, Kabaneri and AoT were the best examples of that. 5. I definitely never blamed the ship’s shape, just how the CGI for it looks foamy. Ah, I see your point now. Yea the CGI, while it looks bad in some of those series, is thankfully minor so no matter what, it doesn’t play a huge role in my thoughts on the visuals. But yea, at least they don’t have CGI cars or god forbid people. |
Being wrong is just an occupational hazard. Follow me on twitter. I have an anitube channel so feel free to check it out and subscribe if you like what you see. |
Jul 3, 2019 5:04 AM
#141
bet people don't really know what happened so they are pointing fingers at the only ones they can do it at |
Jul 3, 2019 6:12 AM
#142
I understand that it is considered inferior to its prequel and it is that the animation in several points and episodes leaves something to be desired, but much hatred I do not understand it, in general it is a good season. |
Jul 3, 2019 10:23 AM
#144
BlackCracka said: I feel like this season was destined to be hated the second people found out it wasn’t being animated by madhouse anymore. It’s true that the animation quality has definitely gone down big time compared to the first season but that still doesn't mean the animation is terrible. The animation is actually quite good compared to a lot of anime but it just no where meets the standards set by the first season. Once you get past the animation though, this season is almost as good as the first one. The choice of exploring more about the philosophy of what it means to be a hero and how every hero plays a different part just adds so much to the overall story. I haven’t read the manga but even if it supposedly “was better in the manga” it still works well in the anime. The art may be a buzzkill but it doesn’t justify a hate bandwagon. The fact this season even happened in the first place is a miracle. At the end of the day this season is not perfect and obviously has its issues like any show, but it just seems that a good amount of people are just blindly hating it. If you genuinely don’t like this season for reasons besides the animation, I would like to hear it. I just want to hear someone give a good reason to not like this season. Nope. It's shit and ppl are right conplaining. I can live with bad animation, but bad pacing and direction is something that screws up any vídeo media format. I am fair on giving it a 4 thou. |
Jul 3, 2019 10:24 AM
#145
GrimorumInvoke said: I feel the same way. Honestly, I watched season 1 to season 2 continuously. One episode a day and I didn't think there was a noticeable difference in quality. You're blind then |
Jul 3, 2019 10:28 AM
#146
Haven't finished it, but it seems decent to me. People are just being way too hyperbolic. |
Jul 3, 2019 10:54 AM
#147
A lot of the people hating on season 2 are the same mindless action junkies that thought Attack on Titan got boring after season 1. |
Jul 3, 2019 11:08 AM
#148
the last episode has good animations but the others were average and i hate new saitama's face :/ Also look at all the websites saying the animation is not good. It s not just some hater who say that the animation is not really good in the second season. Now i know why the animation gets worse year after year in the anime industry, it seems that the people watching just can t tell the difference X) |
Franck_NicolasJul 3, 2019 11:16 AM
Jul 3, 2019 11:29 AM
#149
Jul 20, 2019 3:33 PM
#150
MahiaErebeaNegi said: just dont support the industry in general nigga.young_kappa said: madhouse overworks their employees to the point of collapsing from exhaustion and attempting suicide, do not support them So was J.C Staff, but for some reason people keep praising J.C even though it's as bad as Madhouse. |
Some motherfuckers are always trying to ice skate uphill. |
More topics from this board
Poll: » One Punch Man 2nd Season Episode 12 Discussion ( 1 2 3 4 5 ... Last Page )Stark700 - Jul 2, 2019 |
390 |
by Gooliver
»»
May 5, 2:48 PM |
|
Poll: » One Punch Man 2nd Season Episode 11 Discussion ( 1 2 3 4 5 )xShinigami3125 - Jun 25, 2019 |
201 |
by tensemoment
»»
May 5, 10:50 AM |
|
Poll: » One Punch Man 2nd Season Episode 5 Discussion ( 1 2 3 4 5 )xShinigami3125 - May 7, 2019 |
244 |
by scorpioniclibra
»»
Mar 14, 3:26 PM |
|
Poll: » One Punch Man 2nd Season Episode 3 Discussion ( 1 2 3 4 5 ... Last Page )xShinigami3125 - Apr 23, 2019 |
367 |
by Dr_tardo
»»
Feb 21, 6:24 PM |
|
» Bro deadass nearly diedMei-o_Scarlett - Jan 17 |
3 |
by Mei-o_Scarlett
»»
Jan 17, 3:07 AM |