Keita Amano is a typical high school gamer living out an average student's life. One day, however, he has an unexpected meeting with the cutest girl in school that makes him want to disappear without a trace!
This girl, Karen Tendou, is an exemplary student who is proclaimed to be the school's idol. She discovers that Amano is a gamer, and this newfound knowledge a passionate desire within her to recruit him into the game club. Upon visiting the club, Amano is forcefully made aware of a side to gaming wildly different than the one he loves so dearly.
Tendou's interest in Amano begins shaking up what was once an uneventful life, filling it with spontaneity, awkwardness, and a little bit of mayhem. As a result, every day becomes a comical battle for Amano's sanity as he tries to adapt to these wild, unexpected changes.
Yeah ! Another adaptation of light novel about a rom-com focused on otaku high school students who like to play video games. It is true that we didn't have enough similar animes and studio Pine Jam was kind enough to realize it. A big thank-you.
Gamers! is your seasonal generic anime and my expectations weren't high but it is not even satisfying because it tries to be funny by repeating gags based on misunderstandings all along the anime till this concept is exhausted.
We have a series with a lambda protagonist named Keita Amano who loves to play video games. He will meet progressively people who
share his passion (or not): the popular Karen Tendo (who is beautiful and likes to play video games), the ikemen Uehara (big lol) with his girlfriend Aguri (aka "gal") and Chiaki Hoshinomori, a secluded and shy girl who plays video games and who will often quarrel with Keita Amano because they will have slightly different tastes.
(Light spoilers from there because there is almost impossible to talk about that show without mentioning some scenes - the big spoilers will be specified: *big spoiler*)
All that Keita Amano says and does makes me cringe. He does not agree with Karen Tendo because he thinks he must play by having fun and not being competitive. The idea does not even come to mind that he could do both as well. Have fun and be competitive and I'm sure a lot of people prefer to play in this way. If you play without interest to win or play correctly, then this means more a lack of self-confidence that you will voluntarily ignore. Gradually, talking with Tendo Karen (who mainly plays by being competitive), Keita Amano will review her judgment and incidentally fall in love.
Furthermore, Amano doesn't understand love relationships. He thinks that life happens as in visual novels and as a result he will train to understand girls through visual novels. But what an absurd idea! life and games have nothing to do (what Uehara will point out to him). I complain when I see this type of behavior because the anime portrays a negative image of the otaku gamer, assuming that he only lives in 2D and is unable to understand anything to real life. I understand that it is a comedy but surprisingly the anime tries to give a more serious tone in these moments.
(By the way, let's also point out that Keita Amano buys at cost price his video games in shops and never on the Internet.)
The other male protagonist is Uehara. A high school student who has a lot of friends and a girlfriend called Aguri. He doesn't care so much about his girlfriend and often forgets her. He is more interested in Keita Amano (Is he gay?) because he saw that this unpopular guy was discussing with Karen Tendo and that the latter had a fit when Keita refused to register for the club. He tries to become a friend with Keita and helps him find a girlfriend who also plays video games. So he suggests that Keita talk to Chiaki. The latter proves to be (surprise ! surprise !) Keita's only friend because they have already met on a mobile game. But the two concerned don't know. Obviously Uehara, satisfied to hear this news (without the other two being aware) would like them to go out together.
He thinks that Keita and Chiaki can live as a couple because they both love video games. Sorry? It's completely stupid. Such a couple is completely improbable. It is not because you have a common passion that everything will go well for the rest of your life as a couple. This type of relationship is completely fragile and has no future.
Regarding the female characters, I appreciate them although they are not coherent. Aguri is a girl who goes out with Uehara but becomes jealous because she sees Uehara with Chiaki and suspects him of going out with Tendo as well. Karen Tendo is a very popular girl who wants Keita to join her video games club. Surprisingly, the anime seems to assume from the first episodes that gamers do not have many friends and often feel isolated as we can see with Keita and Chiaki but not with Tendo. I don't know if the passion of Tendo is secret but if it is the case, it is improbable since the club of video games seems quite visible and that some people are already in this club. Following Keita's refusal, Tendo gradually falls in love with Keita and follows him like a stalker. She will try to get closer and they will go out together. Why is she interested in Keita while receiving daily declarations of love from other boys? Do not ask me, it's a mystery.
Honestly, it's hard for me to describe the characters more, because their personality is inconsistent. It evolves according to the needs of the scenario. If Karen Tendo is to react as a tsundere at a specific time, she will. If Uehara is to behave like a fool by gesticulating stupidly, he will. If Aguri must be angry with her boyfriend (Uehara) because she has seen him with another girl, she will either do it or not. Only the scenario decides. The characters do not behave logically. The characters are deliberately stupid and this facilitates all the more the setting up of the misunderstandings in the plot.
And thus all misunderstandings are based on random reactions of the characters. They don't try to think much longer about their situation, their real relationship with their boyfriend or girlfriend. They only believe what they see and it's insane. If tomorrow I see my girlfriend walking with another man, I won't directly assume she's unfaithful, right? But it's different for Gamers' characters. Two or three coincidences are enough so that the character feels betrayed. At no time do the characters really decide to reason and go quietly to discuss with their partner to understand what is really going on. They try to get together to play a ridiculous board game that plays even more with their relationships but do nothing concrete to correct misunderstandings.
The relations between the characters aren't interesting and illogical too. For example, Aguri and Amano will initially ally to know if Uehara actually goes out with Chiaki because they accidentally saw them together once. And to complete the misunderstanding, Chiaki and Uehara think that Aguri and Amano love each other because they happened to see them together in the restaurant. Meanwhile, Amano and Uehara continue to see each other at school without asking a single question, while if at least one of them tries to approach the subject, misunderstandings could have been solved more quickly. So everything is good to continue the same insipid and repetitive comedy. Like manzai gags we can see in the shounen mangas.
Later, these misunderstandings will create a love triangle. Chiaki aka Mono (her username in the mobile game) hears that Keita is her best friend who has supported her creations from the beginning. Keita doesn't know the true identity of Mono. And because plot-convenience, Chiaki says that her little sister is Mono. (I wonder how she could convince her sister) But Keita doesn't notice the lie. Even if he is a little suspicious, he doesn't try to make the connection between Mono and Chiaki, not once. And so begins our dramatic romance with Chiaki who begins to regret seeing Keita go out with Tendo while she did everything to stop Keita from knowing her identity. She is shy but at one point I wonder why she decides not to reveal anything to Keita. Why suffer so much?
As for the Aguri-Uehara couple, it is present only to increase the number of misunderstandings. There is no development in their unstable relationship but obviously no one wants to break despite the lack of trust between the two characters. I pity this poor Aguri frankly because her boyfriend seems to be totally disinterested in her. Actually I almost never saw this couple act like a couple.
*End big spoiler
The animation seems cheap. Anyway, I had low expectations of the studio Pine Jam, known for two other lamentable works: one with a magical girl for lolicons and the other with a high school girl who seduces a salaryman because boobs. Overall the faces are drawn roughly and the colors are close to what you can see using paint. The opening sounds like a disgusting mixture of generic J-pop with noisy seiyuu. Where are the great performances of excellent seiyuu like Nao Touyama or Rie Takahashi? I thought the Japanese were taking this profession more seriously than in the West but apparently the level is falling in Japan.
Eventually Gamers! didn't try to build romances, trying to give a more interesting place for video games. You can find some references on popular games, whether it is the games that the characters play or the comic scenes where the characters run or make choices such as a visual novel. It was entertaining, nothing exceptional either. Gamers! doesn't really deal with interesting themes such as the place of video games in society or the impact of video games on the characters' daily lives. A series like New Game! is more interesting at this level. I expected at least a series like Genshiken who shows us (comically, I admit) the routine of the otakus. Don't waste your time on this series and watch something that can actually satisfy you, for example Made in Abyss if you choose a seasonal show.
Gamers. An anime that perfectly showed us how teens behave in real life. Games, the concept of love and the like are all things we go through in real life and Gamers excels in it's faithful representation of that. Simply put, it's *damn* relatable.
The story is less about Gamers and more about how teens live their daily life along with the everyday shenanigans involved. It as mentioned before was very relatable and was fun to watch. The plot moved on slowly and smoothly and I enjoyed the pace it went at as it didn't feel rushed at all. It didn't have any particular 'arcs'
as most anime do as it felt kinda like a Slice of Life, which also added to the fun as the fun was standardised everywhere.
Kadokawa. How much I love you and your brilliant assistance in helping studios with art. This was headed by Pine Jam and I loved it. The characters were amazingly done and they looked beautiful. The emotions on the face when something was happy or shocked accentuated the humor and made it better. The backgrounds (something Pine Jam worked on before) were the best thing in the anime. Period. Sometimes I felt Pine Jam put more effort on the background than the main characters, and I don't mind, it was ok.
The sound was above average. The characters were really believable but unfortunately Amano wasn't great... He wasn't too believable but the rest of the cast was excellent. Tendou, Chiaki, Aguri, Tasuku all were excellent. The OP wasn't that much at first but later on surprisingly it grew on me and I started loving it. Meanwhile the first ED was really forgettable but the second ED made up for it. The second ED was really good and I loved it.
The best part of the anime. Enough said. The characters were amazing. Each and every character had something great in them and I was happy-surprised that 5 main characters each got equal attention, a feat which very very few anime with multiple MCs accomplish.
Amano: Though his voice was not what you call the best, his character was great. The way he was confused in simple moments was appealing to most introverts. And it was really hilarious to watch him and everyone for that matter how they dealt with situations without directly sorting it out.
Tendou: Our Resident Tsundere, She was literally the best girl. The way she behaved throughout the anime was cute and fun to watch at the same time. Though her reason for falling in love with Amano wasn't the best reason out there (if there was any) but it was washed out with her other acts in the later episodes.
Chiaki: A character I disliked at first, Chiaki is the 100% introvert which puts her at the top of the relatable chart for Gamers. She was shy and awkward to deal with her problems and once again she was fun to watch.
Aguri: Best girl? Well, she is best girl material. She was jumpy, hyperactive and plain stupid at times and it was hilarious to see her reactions. I loved the time she was with Amano but obviously she was Tasuku's girlfriend so I didn't whine about so much. Her personality was well thought out and was also one of the best in anime, not fanboying.
Tasuku: A very thoughtful and generous person at heart, Tasuku is your dream husbando. He wanted everyone to get along together happy and though his methods like every other characters' wasn't the best, it was still nice to see him try to make everyone good friends.
I loved watching Gamers. And it was really fun to see how everything turned out to be with every episode. It was lovely seeing the flustered, hilarious, shocked and all other reactions of the characters. The fun, plain stupid acts of all the characters were something I really enjoyed. I enjoyed the Romance and the Comedy in Gamers (which was the reason I wanted to see the anime, and was fulfilled 100%). This was literally one of my favorite animes of this year in terms of Comedy.
Overall Games is the prefect blend of Comedy, Romance and relatability. It has some of the best characters in 2017 and is absolutely fun to watch. I'd recommend this to anyone who wants to see a fun RomCom, or just wants to enjoy watching an anime where the characters resonate with you. Simply put, one of the best RomComs out there!
P.S: Tendou is best girl <3 although Aguri is at a close second <3
Gamers is honestly a show that made me scratch my head more than I realized. As a gamer myself, this anime really feels relatable at heart on occasions because of its concepts. However, what really follows is a rough adaptation that translated into a questionable story. It ended up being an anime that I can’t fully say it’s appreciable for what it had to offer. And that’s too bad really.
Based on the light novel of the same name, Gamers stood out as an anime at first for me just by its title and it seemed like a show that I felt comfortable with. However, what
this series actually presents is far more just about gamers gathering together to play games. It became a show with romance themes, misunderstandings, and drama shenanigans that really took relationships to a strange level. On paper, the show’s premise sounds pretty simple as main male protagonist Keita Amano is invited by the prettiest girl of the school Karen, to join her video game club. What follows is a string of misunderstandings that ended up being messy.
Let’s get the obvious elephant in the room out of the way. Gamers is not recommendable if you have an obvious dislike for rom-com. From the very start, it’s pretty straightforward as the anime jumps right into the main picture with the characters and their roles. Karen is a character that I found to be easy to accept as she is friendly and simple to get along with. What might rub people in the wrong way is her obsession with video games and more so, her obsession with Amano. The anime makes it clear that she likes Amano and extends beyond just the idea of video games. For Amano himself, it seems he has a mutual attraction towards Karen although has a hard time to confess the truth. Unlike Karen, he’s also more timid and unpopular at school. Drama follows the both of them as ship teases begins to develop between various characters.
Beyond Amano and Karen, we also got Aguri and Tasuku, a couple with very sociable personalities. They bring in the comedic drama as misunderstandings are often created by plot circumstances and their own personal delusions. Individually, Aguri is also quite an energetic character with a friendly personality. Similarly, Tasuku finds himself easy to make friends with others and very outgoing. Both of their live are intersected with Karen and Amano as the story picks up and they get involved in drama and the misunderstandings. For me, this shows draws and sells its humor through the misunderstandings. Unfortunately, I can’t really say the anime’s plot work overall from this formula. It’s very formulaic and predictable as almost every episode feels the same. You may think there are developments between the main characters but in reality, the anime doesn’t do a clever job at progressing the plot. While I appreciate how the anime tries to sell its comedy with character pairings, it’s really no different in the end with plot resolutions. Beyond the humor, there is some actual drama if you count Chiaki’s role in the show. The character chemistry between her and Amano occasionally has more emotions although is still often downplayed quickly because of how lighthearted this anime is. Surprisingly, I found her sister to be more likable as she seems like a fun person to hang out with and talk to. The sibling relationship Hoshinomori is surprisingly realistic as the two can be easily relatable by their roles in this show.
If you’re a fan of video games, you’ll notice a lot of references. These range from console games, PC gaming, dating sims, and even arcade games. Thanks to these ideas, I think some people may find this anime likable even with the lackluster plot. The idea of gaming is explored with social norms and relatable with the main characters. However, do realize that the anime is very lighthearted and doesn’t really take a serious approach at exploring the cultural ideas of gaming. It’s more of an anime that deals with comedic relationship pairings in order to draw out a casual audience. The lack of background storytelling (with exception of Tasuku and Aguri) also holds this anime back at times. To me, Gamers is an anime that’s easy to accept but hard to embrace.
Adapted by Pine Jam, this anime originally had my worries due to its lack of promotions. More importantly, their previous project was pretty unnoticeable for its technical quality. However, my worries quickly died down after seeing the first few episodes. It’s not at a level that will make your jaws drop but definitely consistent for a light novel adaptation. What really draws the audience into the technical quality is perhaps the character expressions. The biggest sell of this show is the humor so it’s important to capture those expressions. Thankfully, I found myself laughing on occasions when characters react as result of misunderstandings, drama, and other shenanigans. The character designs themselves are also appealing enough to make them stand out; except with the case of Amano as he looks like a generic Average Joe. Unfortunately, this anime doesn’t escape the fan service pit so expect some episodes to have it with suggestive camera angles and swimsuits.
As a lighthearted anime like Gamers, the theme songs aren’t particular noticeable until you realize their style. While it’s not truly avant-garde, it does take an approach that will make the audience talk about especially with its catchy OP song. The gaming references extends to its soundtrack elements as it sometimes uses a similar style for its OST. Still, character voice mannerism is rather moderate as none of them really stand out. Aguri’s accent also took me some time to get used to as she sounds like a kid at times.
Should you watch Gamers? Honestly, it really depends but the anime felt more like a big ship tease rather than an appealing show of sharp writing. The comedy is the main selling factor so if humor is your cup of tea, then this anime will be one that you’ll remember that by. As for the storytelling? It really doesn’t do any favors when the show is like a loop that doesn’t progress the main plot altogether. The anime itself is also an incomplete adaptation as the novels are ongoing. So in essence, it’s rather open ended. For gamers and anime fans, this show is fun to watch when you’re bored and need time to pass by. But for what it really delivered, it’s an anime that I found face palming myself more than laughing.
What is the meaning of gamer? If we go to our favorite culture dictionary, we will consider a gamer someone that plays video-games. Is it the main topic of this anime? Sadly, it isn't. The video-game idea is irrelevant here unless that we associate the game concept with a relationship. In that case, we can say that the plot of this anime is a relationship game and a "gamer" interprets, acts, and plays on that relationship game. The goal of the game could be ending with someone, maybe love, etc.
I can give several convenient titles for this anime, "Misunderstandings," "The mess," "Mistakes," "Misconceptions." All
these titles point to the same problems in a relationship and how messy a relationship can be. It would be wrong waiting to see a full-time anime about "video-games," tournaments, and more video-games. If you just watch this anime for that reason, you will receive a big blow on your face, you will lose all your health points, and you will end very disappointed with a big question ¿And the games?
Relationships are complicated and love ones are even worse. How many times have we seen an anime about them? If you answer just this one, I will call you Pinocchio. This anime created some relationships from a simple topic the "video-games." The characters have something in common, video-games or persons that played them. These characters will try harder to find more about other players because they have THAT something in common (games). That's the main story of this anime. Keita the typical gaming freak meets another gaming freak called Karen. Call it destiny, cliché, lack of argument she felt something for Keita. For me, both them are the first gamers. The goal is that they end together. During this adventure, other "gamers" joined this messy match and added chaos with some alternative endings. For example, Keita should end with Chiaki, etc. All this mess is titled "Gamers!" an amusing comedy with funny moments and some frustrating events but enjoyable at the end.
I know, Gamers' story isn't that amazing. After the half of the series, we can consider it average and repetitive. Also, several persons expressed unsatisfaction of the same misunderstanding recycling and how it only gets worse. From my perspective, that is the main argument of the series if you remove this "mess" we will end with an empty casket that would talk about video-games, a gaming club but won't be an enjoyable comedy. Besides, no matter if the argument is repetitive we can associate it to the insecurity found in every relationship. They are average students without any relationship experience, they will make several mistakes and will tend to overthink everything.
We have five main characters. They share the ability to mistake relationships from bad judgment. They don't have any love experience. They will overlook every decision for that reason all ends in chaos.
Keita Amano, the conventional freak. We can see him as a zero at the left. None notice about him and he lives in a gaming world. Insecure, shy, but cares for his new friends.
Tendou Karen, the freakish idol. She is a beautiful face, desired student, popular, and with a hidden gaming addiction. From a relationship perspective, she is very insecure and timid.
Chiaki Hoshinomori, the last freak. We can consider her a secondary freak. She is similar to Keita, they like the same and do the same, but they have several differences when they talk about games. She also is the last acting.
Tasuku Uehara, the ex-freak. A reformed "Keita." He was like Keita but changed and became popular. He wants to help Keita, but he overthinks everything and ends creating a bigger mess.
Aguri, the insecure lover or better the ex-freak lover. She has a particular personality, but she is very uncertain of her relationship and sees a cheating ghost every time. Even if she doesn't like games, she enjoys being around gamers.
All these characters have a twisted insecurity that keeps adding gasoline to the fire but thanks to that we can see some hilarious moments. Sometimes we want to hit the screen with our head but overall the moments are good.
The art isn't that amazing, and there are some angles where we can see some ugly spots or weird faces. In general, the art is acceptable. They focus on the characters, their faces, and details to create an impact on the expressions depending on the situation. The palette is the same most of the time as the lighting model, so they used a bright light with a pastel combined palette. In general, the art is acceptable for a comedy.
The sound mix helps on the situations and adds tension when needed but also focus on the awkward moments, so it helps with the plot and levels the climax. The OP and ED are good, I loved more the ED, but both are very catchy.
No matter if the problems are repetitive the show offers several hilarious scenes. The insecurity of this group is presented to the audience with a combination between mess and comedy. This concept works well with the storytelling, a good pacing, and produces a twisted love comedy that we will enjoy.
Finally, I want to apologize. I overused the word "GAME" maybe you are exhausted from it, but I am sure this simple messy story will bring a smile on your face. It isn't the best comedy out there, but it is acceptable. The characters have their moments, and their insecurity is used to create some epic events. I am sure that you will enjoy some of them. Give it a try.