English: One Outs
Synonyms: ONE OUTS Nobody wins, but I!
Status: Finished Airing
Aired: Oct 8, 2008 to Apr 1, 2009
23 min. per episode
PG-13 - Teens 13 or older
L represents licensing company
Score: 8.431 (scored by 28892 users)
1 indicates a weighted score. Please note that 'Not yet aired' titles are excluded.
2 based on the top anime page. Please not that 'Not yet aired' and 'R18+' titles are excluded.
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SynopsisThe story begins when Hiromichi Kojima, the star batter of the fictional Lycaons in Japan's Pacific League, heads to the southern Japanese island of Okinawa to train and bring himself out of a slump. There, he meets Toua Tokuchi, a 134-kmph (83 miles per hour) pitcher and the undisputed king of a gambling form of baseball called "One Out." At Kojima's urging, Tokuchi signs up with the Lycaons under an unusual contract: he gets 5,000,000 yen (about US$46,000) for every out he pitches, but loses 50,000,000 yen (US$460,000) for every run he gives up.
BackgroundNo background has been added for this series yet.
Related AnimeAdaptation: One Outs
Characters & Voice Actors
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0 / 25
||Oct 8, 2008 to Apr 1, 2009
“Nobody wins, but I!”, the subtitle of the series, couldn’t be more accurate.
One Outs is the story of the extremist gambler Toua Tokuchi, his battle to completely crush his opponents in the Japanese Pacific Baseball League and, perhaps less importantly to the pitcher, earn a beefy salary while doing so. While advantageous, and likely to increase one's enjoyment of the series, a deep knowledge of the sport of Baseball is not required. Make no mistake; the series is first and foremost about the character, rather than the vehicle used to display his feats.
The story begins in the island of Okinawa, with the star player of the Lycaons, Kojima Hiromichi, training for the upcoming season in the hopes of leading the dismal team to the championships. It is here the title game is revealed to be a betting competition between batter and pitcher, with both sides attempting to overwhelm and suppress the other respectively. Tokuchi is revealed to be the undisputed king of the game, and through multiple matches with Lycaons members and Kojima himself, Tokuchi loses his first contest yet and agrees to join the Lycaons at the behest of Kojima, who believes he can lead the team to victory.
It is here that the primary antagonist is revealed, and the driving gamble of the series is set. The Lycaons team owner, Saikawa, is only concerned with money and the return he can get on stadium seating compared to his losses from expenses such as the players salary. As an all-too-intriguing prospect to Tokuchi and Saikawa, the One Outs contract is formed, granting Tokuchi 5,000,000 yen for every out he acquires as pitcher, but a deduction of 50,000,000 yen for every run he gives up. Thus the stage is set for a battle between the two, whilst Tokuchi also has to deal with the other teams in the league and the various methods he must dispel to win the game with a profit. A fun and smart little addition to the series is the revealed sum of Tokuchi’s current salary, usually given after every few games, to give the viewer an idea of just how much the strategist is escaping with.
Toua Tokuchi (And his very black & white view of winning & losing) is very much the star here, with even the over-lording antagonist being delegated to a role of being completely outwitted and shocked at each loss. In this sense, the series is very much like another oft-compared Madhouse anime, Akagi (In fact, both characters share the same voice actor, Masato Hagiwara). The spotlight is always on the overly-confident, cold-blooded genius, and you seldom if ever really feel like he’s going to lose, no matter what the predicament. If this isn’t your type of thing, One Outs might not be right for you, and another Madhouse gambling series, Kaiji, is likely more up your alley. Secondary characters such as Kojima and the catcher, Satoshi Ideguchi, essentially act as reasons for Tokuchi to explain his plans, though they occasional prove useful on their own, and the owner is always most concerned with ways to recoup his losses on the games with Tokuchi.
The rival teams all have various methods for victory, from star players to expert strategy to outright cheating, and watching these plans be revealed, falter, and be destroyed in kind by Tokuchi’s insight never gets tiring. The extents of the wild gambler’s methods are seen to truly reach their peak during the team’s third match with most powerful squad in the league, the Mariners. As if controlling puppets on a string, he turns the game into a farce just barely within the rules, with both teams striving for errors and various other foul plays in a race against time. Another example has him practicing the principles of “an eye for an eye”, responding to an intentional pitch thrown to injure him with throwing the bat at the pitcher during his swing. As all the teams have multi-layered paths to their own victory, the three-game series’ are never over too quickly, as both sides continually adjust in an attempt to corner the other. Many of the “tricks” aren’t easy to discern by oneself, and will paste a smile on your face or have you laughing manically upon the eventual reveal and Tokuchi subsequently using it against the opponents.
The series artwork is fairly realistic, with exception of characters like the Manager and Assistant Manager who are drawn in the fashion of comic relief. The series makes use of a few foreign (Essentially American) players as well, and draw then is somewhat stereotypical fashion, but still utilizing good designs. It seems Madhouse also wanted to appeal to female otaku in the series as well, with the OP housing continual shots of Tokuchi shirtless and looking aloof.
The audio work in One Outs is fitting, but the musical side never really rises above. It all fits great in the series and never feels out of place, but it’s also not really a soundtrack you would listen to outside of the anime. The voice acting is done really well, with Tokuchi’s voice actor, Masato Hagiwara, easily stealing the show thanks to his familiarity in the role (And gambling anime in general) thanks to his previous work as the title characters in Akagi and Kaiji. The Lycaons manager also performs admirably in his efforts at comic relief, making it a bit hard not to chuckle every time he calls for a “safety bunt-o”.
The series provides everything a viewer could want in a series based on mental and/or gambling, and the use of baseball allows all 25 episodes to remain fresh thanks to the numerous ways the rules can be warped and the loopholes that can be exploited. Anyone looking for series revolving around plans, schemes, and overall mental talent will certainly not be disappointed. read more
Pen is mightier than sword, that is what we learn from one outs. From the synopsis one may be confused that Is this baseball? Is this chess? Is this gambling? The answer is Nope its not, its ONE OUTS. Bored of animes with cliche MC, who either suck at everything and gradually develops into a strong character or suddenly gets a powerboost to defeat all his foes, or in the name of friends brings out some kind of hidden power, and stuff, then u r definitely looking for this awesomesauce.
Baseball as a sports isn't popular in my country, as such I dont even know all the rules of the game. The ongoing anime Diamond no Ace which is also a baseball anime inspired me and got me into the game, and as such I was expecting One Outs to be a similar sports genre anime. But I was gravely mistaken, and had to eat my words, because it was much more than that.
The best picture of one outs is this-What would happen if someone with IQ 200+ starts pitching in a baseball game? The answer is you get one outs. "Cool" "Awesome" "Incredible" "Mindblowing" these mere words are just not enough. "One outs" the title of the anime cant exactly bring out its epicness, rather the subtitle fairly does "nobody wins but I". The main reason for all this is the additional psychological genre which grills our mind.
Animation and sound 8/10
Considering this to be a 2009 anime, the animation is pretty decent, but obviously not at the level of present animes. But it is not something which will burn up ur eyes, so this shouldn't be a barrier for watching the anime. As for osts and opening, these were cool, and conveyed the atmosphere in the most appreciable way which fits the genre.
Story 9/10 :
For the story, it is the most difficult part to explain without spoiling a bit. Almost the whole story revolves around the protagonist tokuchi, and the antagonist the Owner. The biggest defect of the story is that the introduction part was a bit long, other than that it follows a steady pace. So there is a miser owner, who gets into a contract with tokuchi, if tokuchi gets someone out, he gets 5 million yen, but if he gives up a run, he pays 50 million yen. The story is plain and simple he plays against his opponents, thats all. The story is kept interesting by showing us his tentative salary periodically, after each game. That said how the matches take place is quite amusing, and most often viewer will be tempted to say something like brilliant, and may have no words left for what comes next. As such the story mostly develops around the single protagonist tokuchi and how he distinguishes himself with his keen observational skills and high intellect. It conveys that skill is not the only important thing in a game such as baseball. Another aspect of the story is that there is always someone smart in the opponent team and rivals tokuchi.
The only character in focus is tokuchi, all others are sidelined and get less screen time. Apart from tokuchi there is the catcher Ideguchi who mostly serves to display the thought process of a common man, and brings out what is going through tokuchi's mind. Also there is the batter Kojima who plays a similar role, but in a rather sophisticated manner. And ofcourse we are also shown what the opponents are thinking. There is always one smart guy on the opposite team who partially sees through tokuchi's acts but what happens..... u need to watch the anime. Moreover there is the owner, his personal assistant, and chief, and the manager who mostly add to the comedy part. Tbh, this anime doesn't have comedy genre, yet I was forced to laugh on many occasions, especially due to the character's caricature done by the narrator. In fact narrator has done a very good job explaining many things.
I enjoyed the series fully, tokuchi's character itself is brilliant, his tactics, his mind and his cunning behaviour. It was fun to see how his tricks succeeded, and the reactions of his opponents, and also that of the owner. I laughed a lot, on the incompetent manager, as well as on his teammates. I didn't regret a minute spent on it.
In the end, I couldnt give it a perfect 10, because it lacked two things. First is something, something which I can't recall, it is a silly thing, yet I can't recollect, Ah! I now remember, this lacks a SEQUEL. To get 10 it really needs a sequel.
Read the next para only if u have watched the series else skip the para.
Second, and the more important fact is this-- For the first 10 eps we are not shown what is going through tokuchi's mind. But after that we are shown what he is thinking giving us many clues and made it uninteresting. No doubt logic is a must in these kinds of anime, but the explanation were a bit too implicative. As a matter of fact I was able to predict 80% of the story from the clues presented. One may call it a positive factor which because the author states facts in a lucid yet tricky fashion, but on the other hand it may be referred to as a bit of cliche, because if u can predict the outcome the anime become less interesting. Other animes of the similar genre like death note were much more successful because unexpected things happened but in this case most of them are fact driven and if someone pays close attention they can decipher the whole anime. I know it is not a mystery genre, but nonetheless it became bit predictable in the latter half. I like it when the unexpected happens, in fact I expect the unexpected, but this became a bit low in the latter half. Not that it was 100% predictable or something, only a bit predictable. Nonetheless this fact can be easily overlooked and above all it is my personal opinion.
Finally, this has something which most animes lack, that is its knowledge of scientific facts. The anime lucidly explains psycology, physics, maths and some baseball terms. Many episodes come with a piercing quote from tokuchi, and his perception of winning.
So it doesnt really matter if u r some avid baseball fan, or simone with no prior knowledge of the sport, because it explains every detail. Moreover the suspense is also cool and it has got some of the best cliffhangers. All in one I would recommend this to anyone looking for a cool anime. read more
So, One Outs is an anime about sports, right? Hell no! Its about Tokuchi owning everyone and kicking their asses! Its very similar to Akagi, so if you enjoyed that the chances are VERY slim that you wont enjoy this one as well!
Well, the story itself isnt really anything special, Its about Tokuchi Toua who is a genius pitcher. He kinda gets forced to join the lowly ranked Lycaons baseball team. Of course his goal is to make their team start winning their matches. So the basic story is pretty ordinary as you can see, but there are two things that makes the whole thing a lot more interesting. The first is how the matches are played. The Lycaons opponents always have better players overall, or some kind of ace up their sleeve and one team is even cheating. Now its Tokuchis job to destroy these opponents using his brilliant mind. Thats right, One Outs is actually more about strategies and mind games than actuall baseball.
The second twist is that Tokuchi gets 5 000 000 yen for every out he pitches, but loses 50 000 000 yen for every point he gives up. And the Lycaons manager cares more about making money out of Tokuchi than winning the actuall games, so he tries to make his own team lose! So outsmarting the other teams is not enough for Tokuchi, he has to fight on two fronts also preventing the manager from ruining the games with his interference. This puts Tokuchi in all kinds of impossible situations, but he always succeeds in coming up with a counter-strategy, and watching this is a blast! The best part is that all of Tokuchis strategies makes perfect sense after they are explained! You never feel like the creators are cheating and leaving out unexplained or logically invalid bits and pieces.
Not a particularly interesting point. Its good, it does the job, it doesnt bother you.
Not that this matters or affects the score in anyway, but Ill still say it: The OP was pretty good, I actually watched it which I often dont. But of course the important stuff is the bgm and the voices. And well, I have no complaints, they were both very good. The music fit in great with the intense and exciting atmosphere.
Ok, Tokuchi himself is awesome. He is one of the most badass characters ever. Nothing ever fazes him. Even if the situation is looking extremely bad he still remains cold and calculating, soon to be delivering his new plan that will eliminate all his obstacles. The thing is that the other characters are not even half as interesting. They are either tools for him to use, or obstacles for him to completely destroy, using these tools. And thats pretty much it. Of course it doesnt really matter seeing how the point of the show is watching when Tokuchi kicks ass.
This show never really gets boring. You know Tokuchi is always going to win, but it doesnt matter, because seeing him in action is just too freakin awesome. Also, finding out HOW he will to get out of all the imossible situations and what kind of strategies he comes up with, is another important part. The only complaint here is that it is a bit slow sometimes, but you get so caught up in it that it doesnt really matter at all.
So, One Outs is a show about mind games and tricks more than baseball, and if you like that kind of stuff you must try this one. And yeah, if you like badass characters owning everyone then thats another reason to watch this. Even if you dont give it a try, because its awesome! read more
"Winning a game is not dependent on surpassing your opponents with your strength or waiting for lucky breaks. Conquer the opponent, crushing them, and stepping over the fallen ones ruthlessly. Winning means dominating over countless dead bodies."
One Outs, I admit, was never on my radar. It only recently caught my attention when I found out that Hagiwara Masato, known for voicing Kaiji Itou (a dumb gambler with a crazy lucky streak and serious cunning known for crazy come-from-behind victories), and Akagi Shigiru (an insane gambler with a crazy lucky streak and serious cunning known for crazy come-from-behind victories), would be voicing Tokuchi Towa, a pitching gambler with a crazy lucky streak and serious cunning, known for crazy come-from-behind victories.
If I sound like I am mocking it, don't be fooled. One Outs provided for some seriously gripping drama that kept me from going to bed at decent hours, much like "Kaiji" and "Akagi" before it. Animated by Madhouse but not adapted from a manga by Nobuyuki Fukumoto, Madhouse took the lessons it learned from animating both "Akagi" and "Kaiji" Season One to put out an incredibly solid thriller that stands out as a great introduction to the manga series, and to psychological seinen gambling series.
(Note: I will be making comparisons to both "Akagi" and "Kaiji," mostly due to the similarities in theme, storytelling, and because Madhouse and Hagiwara Masato were both involved. No spoilers for either of those series to follow, and this review will cover the basic storyline without getting into the major twists.)
Story - 8
The story is about a baseball team. The Lyacons are a team much like the Red Sox (before their awesome win in 2004), a losing team with a highly devoted fan base. The manager is a complete asshole, one who really doesn't care about if the team wins or loses, but if they can turn a profit with filling the seats. Kojima, the star player, goes to Okinawa for training, where he meets a mysterious pitcher who makes bets with people in a game called "One Outs," a pitcher vs batter duel in which the pitcher must strike out the batter. Tokuchi, who had won 499 bets beforehand, barely loses to Kojima, in which Kojima gambled his retirement against Tokuchi's pitching hand, and is signed onto the Lyacons under a unique "One Outs" contract.
Throw an out, earn 5 Million Yen. Let a runner score, lose 50 million.
What follows are the first few games of the Lyacon's baseball season, with the typical arcs going in a pattern of learning about the opposing team, how high the stakes have been raised for Tokuchi, what crazy tricks the opposing team has to their advantage, and then Tokuchi systematically breaking down every single opponent that even tries to match his cunning. This is the basic story arc from "Akagi" (and Kaiji to a certain extent). If you're not ready for it, you might get sick of how many gosh dang times people underestimate Tokuchi and his planning, and how he basically not only saw through your plan but is actively undermining it AND turning it against you. It can get annoying, but part of the appeal is watching a genius like Tokuchi actually planning and counteracting seemingly clever plans while generally acting like a bored asshole (more on his character in a bit). This isn't to say the story is predictable: it's just that some might be turned off by what can sometimes feel like deceptive tension for the sake of tension.
Regardless, even if you're not into baseball, the show more or less using baseball as the framing device for what are basically one-on-one duels of cunning and wits. You don't need to know a lot about baseball: just knowing the basic rules will help you get the most out of the show. It has a snappy pace that gives it the "just one more episode" feeling to every ending. The pacing is slow, for sure, but deliberately so. No episodes ever feel too long or short, with each story arc resolving nicely and carrying into the next one. The story ends around the end of the manga's first major story arc, and I can imagine the rest of the manga plays out much like the events that preceeded it. But thankfully, One Outs ends on a clean note; something that plagues "Kaiji" Season 1 and "Akagi" (Madhouse definitely took this lesson to heart for the end of "Kaiji" Season 2).
(Note - Yes, I know it's not Madhouse's fault for the ending of "Akagi." The duel with Washizu has been going on for 10 years. I went to a convenience store recently and saw the new chapter, and it doesn't look any closer to ending. Kubo Tite WISHES he could stretch out a manga like that.)
The drama works very well, and it is those intense psychological battles that carry the story through to the end. The drama, the dialogue, and the intense reactions to the events of the story work very well. The issue, I find, is when the story tries to be "funny." While Kaiji and Akagi were occasionally sprinkled with bits of dark humor, it mainly kept the tension wound tighter then the seams on a baseball. "One Outs'" problem is with the material it is adapting: the moments of humor, be it the goofy reactions from the players or the visual metaphor of the manager being a dog is inconsistent with the themes and tone that One Outs tries to achieve. Nothing wrong with the occasional joke, but when a super serious moment has a moment of goofiness just kinda thrown in, the dissonance is really hard to ignore. Shows like "One Outs," "Kaiji," and "Akagi" are at their very best when it has a deep look into the hearts and minds of the key players in games of insane chance, skill, and wits.
In the end, the bits of humor don't detract from the overall story. I can even see "One Outs" as being a great introduction to the style of storytelling present in "Akagi" and "Kaiji," while not being as deathly serious. Plus, baseball fans are going to get a nice kick at all the care and attention that goes into dissecting and understanding the complexities of baseball, without getting in the way of the main plot threads spun by the devilishly clever Tokuchi.
Art - 6
The art is my second-least favorite part about the series. They did a good job adapting the manga's look and style, but it doesn't help that the manga's style is not that great to begin with. It's just odd to see main characters with really strong, sharp lines and great design being placed next to characters that are outright comical. As I mentioned in the story, the dissonance is hard to ignore.
Tokuchi is the best designed character of the bunch, animating fluidly and really carrying the emotions and attitudes that come from a guy like him. While he may be stoic, even the most stoic of characters have traces of emotion, and Madhouse did a great job with him in general. The other character that make up the supporting cast work well along side of Tokuchi. While they are more "normal" looking, it helps make Tokuchi stand out more, which is a good thing (Bonus points to Madhouse for giving Tokuchi a long nose, much like the heroes in many of Nobuyuki Fukumoto's works). Tokuchi is a very weird, mysterious guy that you can't help but notice, even in a crowd; and the art design carries this well. Characters like Kojima and Ideguchi help complete the contrast: Tokuchi is a thin, stoic, and sharp mouthed punk. Ideguchi is an emotional, stout catcher who wears his heart on his sleeve, and Kojima is a serious minded and broad, imposing man who is still approachable and humble. Madhouse clearly put a lot of thought into this dynamic, and it works out well. The three take up the most screen time, and the animation helps carry out these character moments when they are not talking.
As for the other characters, they don't get the same love. Many of the faces on the Lyacon's team are bland, and comical in comparison. It's ultimately kind-of-distracting, as their faces enter the frame, and instead of remembering them when they leave it, you end up annoyed because they took away valuable face time from the three main characters. There are good details on Tokuchi's opponents, but not many stand out. But with some of the antagonists, they're designed well enough to carry the idea that these are the kind of people who would go against Tokuchi in a battle of some kind.
Backgrounds are the weakest part. Most of the action takes place in baseball diamonds, and Madhouse fell flat in this regard. While there are moments of intense action that work really well, they really don't capture the full excitement of a baseball game. They use strong visual metaphors, but they're not as clever or well defined as the ingenious metaphors found within "Kaiji" or "Akagi." One would think that all that time spent animating "Hajime No Ippo" would give Madhouse some ideas on how to make baseball, which is typically seen as a dreadfully boring sport to watch (never watch baseball on TV if it's not a Tournament game) into a heart-pounding battle of wills. Ultimately, it simply only works some of the time, and is merely the plate in which the meal is delivered on, not being as finely crafted as the other elements.
Sound - 5
Sound was... ok. The ED is forgivable, and OP is just better off skipped. Granted, considering how perfect "Kaiji" Season 2's opening was, I might be the wrong person to ask.
Background music did it's job without standing out. The show has wonderfully exciting moments, and has appropriate background music when needed, but other then Tokuchi's theme, no track really stands out. Madhouse did amazing work with "Akagi" and "Kaiji" in terms of OST; a forgettable soundtrack is a sin.
It's not bad, it's not great. It's like a part-time worker: just punches in and punches out without making an impression. It's a damn shame, too. Music is what makes shows like these so gripping and exciting, and they just did an average job.
At this point I've been railing against the show really heavilly. But the next part is what makes the whole thing worth it.
Character/Voice Acting - 9
I have no idea what it is about Hagiwara Masato, but the people who make important decisions at Madhouse have figured out that by giving this guy an insane gambler to voice, he will nail it so perfectly it will give you chills. It's one thing to be a one trick pony, but this pony can do a really freaking good trick. Masato captures the essence of this character perfectly, with a deceptively monotone voice that is filled with the cunning of a demon behind every syllable. He's assure of himself that seems like arrogance to people who don't understand him. He's a punk who plays the fool so well that his deception will trap you before you even realize what is going on. And when he delivers lines about putting your life into a game, or when he's says that he will take out the next batter in 3 pitches, it pierces you like an untarnished blade that looks like it has not drawn blood until the very last moment.
He's really good, that's what I am saying. While Akagi was a genius who seemed bored all the time (And Kaiji was just in a league all of his own), this character is one of a troubled man. A guy who knows he is smart, and feels like he is a giant among men. But the difference here is that once he gets with the Lyacon's, you get the idea that he genuinely cares about people other then himself. While he is motivate by money and thrills, he wants to make others better. He gives encouragement, gives credit for his ideas to others, and all-in-all seems like a guy who really wants to have this team win. Tokuchi feels like a more likeable version of Akagi, in which he teaches harsh lessons to improve others. Then he crushes his opponents like a man who can only feel pleasure in overcoming insane odds, and then rubbing salt in the wound. The quote at the top captures his mentality perfectly, and Masato's voice acting carries it beautifully. While many of the other characters might be one note, he manages to conduct a symphony and uses every single limited note to create a wonderful character piece into the mind of a man who lives on the very edges of luck and skill.
Just listen to Tokuchi. The other voice actors turn in great performances, but it's all Masato's show. So with the voice acting, character arc, and story, it all hinges on how much you like this guy's voice. He's a great voice actor, and his strength carries the show to new heights.
Enjoyment/Overall - 8
I marathoned "Kaiji" Seasons 1 and 2 in about the span of 2 weeks or so. I went through "Akagi" in a few days. Likewise, "One Outs" came and went quick, but was still a great ride. I was seriously pumping my fist by the end, and the tension often kept me from getting a decent night sleep before work. "One Outs" is a lot like the title character: Singularly minded; but extremely brilliant at it's one talent. The art and music may not do much, but the well told drama along with with great voicework puts "One Outs" over the top, and rarely strikes out.
4 out of 5. read more
If you've ever found yourself wondering about what would happen if Light Yagami was a pitcher in a baseball series, instead of attempting to become a God using his notebook of death, then the answer is simple: One Outs. It was made by the same studio, Madhouse, and every aspect of the show - ranging from the dull colour choice and realistic art style to internalised thought emphasis - highlight this fact. It's impossible for anyone aware of Death Note to watch One Outs without thinking 'DEATH NOTE!'. Both the series itself and the way it was adapted are just too similar. Even the vibe the opening and ending give off just screams DARK PSYCHOLOGICAL, as opposed to baseball anime.
What you have to understand about One Outs is that it isn't a sports anime. Baseball, taken to absurd extremes for entertainment purposes, is just for decoration. What One Outs is is a psychological warfare series. Every pitch becomes a life-or-death mental battle. This is because, rather than just winning matches, Toua (the lead of One Outs) bets everything on not giving up even one run. By the end he has to deal with sabotage from his own team, in addition to the opposing team, due to his Light Yagami-esque genius resulting in his 'no outs' contract bonuses costing his team so much money. The series is actually more enjoyable if you don't know anything about baseball and can overlook the baseball rule absurdity.
They don't rely on action but tension and suspense created from an ensuing battle of the wits.
You could say that the Pitcher is to Kira as the Batter is to L or vice versa.
Death Note and One Outs both are the same "type" of show in that the approach to each episode's plot is the same: using psychology to try to outwit your opponent.
The style of this anime makes me feel like i'm watching Light play baseball. I wasn't expecting much out of this anime at first, but it really drew me in. If you liked Death Note, you will definitely enjoy this anime.
They don't rely on action but tension and suspense created from an ensuing battle of the wits.
At a glance, they may not seem related. One is about baseball, the other mass murder. However, both series share a striking similarity. That is, they have excellent battles of wits and mind games. If you liked the things L did at the beginning to pinpoint Kira, or your mind was blown by the epic climaxes of Light's actions(Potato Chip scene for example), then you will probably like One Outs as well. Just as in the first half of Death Note, the pacing is excellent, and there is loads of tension as each scenario builds to a climax. Truly an excellent series for viewers who like being surprised.
The way the teams are tryin' to make a fool out of each others is quite similar to L and Light.
One outs is similar with Death Note But One Outs is About sport. The way of figuiring out the problems from Death Note is almost the same as in One Outs but even Better
Both of these animes tantalize your brains. you will be wowed at the ingenious plans. In These two animes that are seemingly worlds apart (shinigamis and baseball), are really as similar as two animes can get. The key ingredient is the smartness, as some typically refer to as "brain-f***"
Although delivered in different circumstances, both series have psychological tendencies that shares a similar feeling and maintaining a sense of mind games between the characters.
The main character in both series are intelligent, cunning, and always uses strategies to solve their conflicts. Mistakes can cost them big time but they always try to stay ahead of their adversaries.
The main protagonists also has similar personalities and throughout the series demonstrates their intellect in various mind games.
I know, that OO is a sporty type and DN is an action, but the way Tokuchi (OO) resolves problems in the game is similar to the way L does. I think OO has awesome OST, while DN has interesting plot. I think both titles shouldn't be compared, but both are worth to watch. I recommend them.
Both shows use suspense to attract the audience. Both shows have an extremely intelligent main character.
While both shows may seem very different, (gambling in baseball, and killing people) they are similar in how they attract the audience!
If you liked Death Note, you will also like One Outs!
Both have many mind games between the main character and his opponent. Both are very thrilling and fun to watch. One Outs is more on the baseball strategies side whereas Death Note focuses on crime and mystery a bit more, but both have the same feeling when you watch them and are recommended.
In both animes the main person(s) (Yagami Light, Ryuzaki - Tokuchi) is very clever. They make you wonder about what will they do next.
Although you wouldn't expect it, the feel of this anime is very similar. It's full of intense psychological battles and mind games - battles of wits. One Outs has the good qualities of death note with out the brutality. People who liked Death Note should give One Outs a try :)
Basically, imagine Light as being a less paranoid, gambling baseball pitcher.
Different genres, but they're really similar! Both anime series are about power of intellect. You can know nothing about baseball, but you'll do justice to Toa's tricky plans!
Two genius's's (genii?).
Masters of intelligence. One in murder. One in... Baseball?
Many of you found the best thing about death note was Light outsmarting people when it appeared as though he had lost.
The same thing happens in One outs with the same level of intelligence from Tokuchi.
In fact, in one episode Tokuchi's inteligence in outwitting his enemies was literally jaw dropping.
Some of you will be sceptical about a baseball anime.
Dont be. This is Death note (in baseball).
Would love to see Yagami and Tokuchi play some time.
the main characters of both TV series are one in a billion if you are up against them its better to die rather than have a face off with them .
In One Outs tokochi goes out to conquer the world of baseball meanwhile Light is on a conquest to become god of this world
they face many trails but get out of them by using thier brains and nothing else
Though of entirely different genres, both anime's protagonists engage in psychological battles with different situations they face, not to mention how similar Tokuchi seems to Light and similar art styles when their reasoning.
Surely, One Outs is the sports version of DeathNote. Both main characters have badass brain and strategy. When you watch the first episode, I am sure you can not be helped to stop watching again and again till the final episode :D
Despite the very different themes, (OO's story driver: baseball politics; DN's story driver: power of death) both MCs are portrayed in similar respects. Both have high aptitude for critical thinking and an arrogance to match their "one-step ahead" thought process. They seem to always have the answers to unsettling and problematic circumstances. They each thrive on rivalry; (a noteworthy aspect in DN, to a lesser extent for OO)
One Outs is very similar to Death note in the fact the both could've turned out to be a classic sports and mystery respectively, but both chose the psychological route. But unlike Death Note, in One Outs it is not 2 geniuses dueling it out in a psychological game, but instead merely one man who controls all in the game like they were pawns. Both series were animated by Madhouse as well.
The main character of One Outs is said to be created under the influence from Akagi. Both are similar in their extreme, cold-bloodied ability to win by mind-f*cking their enemies.
One gambling man, one game, and large sums of money. Those are essentially the three things that link these two anime together, both made by MADHOUSE studios. Both of these rely heavily on suspense and tension to draw the viewer in, you'll also find many other similarities such as art style and character personalities. To an extent it's a case of 'you like one, then you'll like the other'.
It's Akagi with baseballs, so cash.
Akagi is another anime about gambling men although it involves the game of mahjongg while One Outs is about baseball. The character design of Tōa Tokuchi is similar to Akagi's character, but then again the Madhouse animation studio has assembled a team of veterans from Akagi for the series. I will make more recommendations as the show progresses.
If you liked how Akagi took something boring like majhong and somehow made it exciting suspense mindgame action then One Outs delivers
except without the noses (Hey I liked the noses but most didnt...) and now its baseball.
both animes are based on how well they can use their minds. both main characters are similar in how badass they are compared to evreyone else in the anime
Both revolve around gamblers with amazing talent of analyzing/ reading their opponents mind and using it to win the games they play. Both Akagi and Toua are very calm and seem to not care about the results of the games but in reality their calmness comes from their high level of confidence in their abilities. The main characters are both very realistic and act based on logic.
The main character of both is similar, cold blooded, cunning, is a genius. And both are about games.
One Outs is Akagi but with Baseball instead of mahjong. psychological thrillers and mind games.
both about super badass main character who destroy enemies with his scientific genius and temporarily control his opponent's actions
One Outs can be described as Akagi with baseball instead of mahjong.
Because that's what it is. The main character Tokuchi Toua is essentially the same person as Akagi. A cold-blooded genius who beats his enemies with mind games, emotional manipulation and wits.
Another thing is that One Outs and Touas tricks are much easier to understand than what Akagi is doing, even if you don't know the rules.
If you couldn't really get into Akagi because of a lack of knowledge about mahjong, you might want to try this anime instead.
Akagi plays mahjong. Toua Tokuchi plays baseball. Apart from that, they are nearly the same character, including having the same seiyuu. The author of the One Outs manga drew heavily upon Akagi for inspiration, and both series are created by the same studio and director.
While One Outs lacks most of the good things (interesting characters/ dark atmosphere/..) found in Akagi, it does have a very intriguing main character who is similar to Akagi just enough to make One Outs the most entertaining sports anime.
Gambling and stakes on the line, both One Outs and Akagi brings out the psychological twist to gaming. The main male protagonists from both series are intelligent and often stay ahead of the game.
Madhouse is also involved with the production of these two anime so expect some similar artwork. There is smart logic to the games that these two anime tries to convey. With that, there are intensity and thriller-like endings to many episodes that keep viewers at the edge of their seats.
In both animes, we have a Mind Fuck main character that could be called prodigies in the game they play and like to Gamble a lot.
Both One outs and Touhai Densetsu Akagi contain high stakes bets based on psychological cues. Skill and strategy will determine the fate of the main characters in each show. Baseball or mahjong could end up with life or death situations.
Pretty much the same aura around both of these animes. OneOuts is about baseball gambling with alot of money on the line. Both of them use there wits to outsmart the opponent but there is always someone with money they can try to scam...
Same director, Same kind of psychological Seinen. Both anime are similar in a lot of way. While One outs is about baseball, what really stand out is the way he outsmart his oppenents. If you liked Kaiji, then you will most likely like One Outs.
Both anime revolve around gambling and psychology. Both of these anime have amazing cliffhangers.
Kaiji and One Outs focus around gambling, with a very similar presentation style and analysis. Overall, very interesting psychoanalytically and just in terms of suspense.
Two stories where the logic is applied in different situations.
Very good, either. It's worth watching.
*Both are seinen and about games.
*There's money in it.
*Both psychology, strategy.
One Outs about baseball and Kaiji a thriller about survive but they have much in common.
Both anime series involves the same director: Yuzo Sato. In fact, the main protagonist from both series has the same voice actor. Both series' main male protagonist has an intellectual mind and is not afraid of taking risks.
Both series has a theme of gambling (with game elements) involving psychological factors with suspense and intensity.
Both series also has similar artwork as well as the way they are presented involving money.
Same Seiyuu, Same Director, Same Studio. Both are show that revolves around seemingly simple game (Baseball in One Outs and mostly cards game in Kaiji) and the anime makes it more complex than you imagine. Both show is driven by intelligently cunning male lead, the only difference here is that One Outs's lead is Badass and Confident while Kaiji is humble and cried a lot.
Kaiji and One-Outs are both similar in animation, due to both being done by Madhouse, as well as their basic concepts. Kaiji uses normal gambling and uses that as a base for psychological games, while on the other hand One Outs uses Baseball as a base for gambling which leads to psychological games.
Although One Outs is less intense and thrilling and significantly less brutal, both animes are quite similar in the sense that they feature protagonists that use gambles and play with the minds of others to accomplish their goals. Both feature a rich, evil and unlikable antagonist who tries to mess with the protagonist.
A difference though is that Kaiji is a lot less levelheaded and "overpowered" than Tokuchi but both are geniuses in their own respective way and come up with incredible solutions to the problems they face. If you're trying to find an anime as thrilling as GB Kaiji, One Outs may not be your best bet as has a much calmer atmosphere but if you liked Kaiji for the mindgames and outwits, you should definetly give One Outs a try!
Also, both have the same voice actor which has a fitting voice for those roles.
Uh, is quite simple actually:
- One Outs and Giant Killing are quite similar because first of all they are both seinen with a main focus on the sports genre.
- moreover, both deal with a professional sports: not the usual sports played by teenagers as you usually see in anime the most of times.
- having adult characters overall both of the series, they also have a different way to tell the story, making it quite interesting as they both show you sides of the professional sports that you rarely see in anime.
- still, both main characters give to their serie an overall quite strong psychological theme, because they rely everything on strategy and on the teamwork. Despite Tatsumi (for GK) doesn't play on the court, as you would normally expect it from a sports anime, while Tokuchi (for One Outs) is a player of the team, they still can have brilliant minds and somewhat similar personality anyway.
Psychological anime can be addicting because you are always looking for the next strategy of the main chara in order to aim to the victory.. and well, with both series you might probably get this feeling!
Both recommended! They are quite unique sports-genre series!
Both are about sport and the main characters are very similar. The plot is pretty similar too, although Tatsumi (Giant Killing) is not actually playing on the field.
Both anime show the strategic approach towards sports. However One outs is all about strategy while Giant Killing is a mix of all aspects of the sport.
both animes consider a psychological side beside the sports main side.
great stories and similar attractive characters.
Giant Killing is like One Outs, because, both of them tell the story of very inteligent and presumptuous, and devilish men. And .. both of them are about of sports.
Anime about sports of masses
Both main characters are kind of genius in their respective sport, even though Tatsumi is not as "agressive" as Tokuchi could be.
Both main characters also greatly enjoy defeating their opponent xD
Both anime don’t consider sports only, but great part of psychology.
Tatsumi has another goal than Toua, his intrigues don’t suit his own ends only, but the means used by main characters are very similar.
They are both about sport and about a person that can drag the team to victory by coahing or playing.
Both main characters are brilliant at mindgames and deceiving. If you liked that in either one of these shows you will find the satisfactory in the other, too.
-both have superb mind games that just leave the opponent speechless
-both have cocky but smart main characters
Both about the main characters completely outsmarting and dominating the other characters. Both incredibly amazing and addictive!
Both MC's Will do ANYTHING to win and use strategic and psychological warfare to their advantage!
Both protagonists have uncanny abilities to read their opponents and make for a great psychological battle.
no game no life is basically one outs without the sports and with ecchi.
-both have extremely cocky but intelligent main protagonists
-both involve gambling or betting as a major part of the story.
-both involve mind games and trickery
Different in settings only. But they share many similarities
-Winning gambles is the main objective.
-Both MCs own high intelligence
-Use deceiving tricks to win
-Both MCs are unbeatable
-People around them do not have faith in them for the first time, but after several games, they are shocked and amazed
-Produced by the same company
Both are sport anime, extremely exciting. One of the main characters in Eyeshield 21 is kinda similar to the main character of One Ones by looks (and a bit by character).
thoses two are about sport,
and one unknown [really great] person enter in the team.[Tokuchi Toua for One outs and Kobayakawa Sena for Eyeshield]
But One outs is pretty most mature than Eyeshield !
What to say? they both are quite "unusual" series and somewhat similar to eachother:
- both are sports genres
- both have the main character (Hiruma for e21 and Tokuchi for One Outs) that look a lot alike and are very smart. They are the big minds behind every victory and every very well planned strategy. At some point of the story they both are compared (if not hinted to be one) to the Devil.
- both can be very addicting
If you liked one of them, you might probably end up liking the another as well, as they both worth the try!
Adult version of Hiruma Youchi plays baseball instead of american football. One Outs' protagonist Toua resembles Hiruma very much: a physically average player wins because he outwits his opponents. Eyeshield 21 is more humorous and there is more main characters, but if you enjoy tactic and mind games, I recommend these both.
Hiruma from Eyeshield 21 and Tokuchi Toua from One Outs I think pretty similar,,,both of them blonde hair and even the personalities are same...
They both are sports and action anime. They both have "poker face" characters that make the anime more interesting and in the games, there are mental tricks to fool the opponent.
Opening Theme"Bury" by Pay money To my pain
Ending Theme"Moment" by Tribal Chair
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