The discovery of a hypergate on the Moon once allowed the human race to teleport to Mars. Those who chose to settle there unearthed a technology far more advanced than that of their home planet, which they named "Aldnoah." This discovery led to the founding of the Vers Empire of Mars and a declaration of war against the "Terrans," those who stayed behind on Earth. However, a battle on the moon—later called "Heaven's Fall"—caused the hypergate to explode, destroying the moon and leading the two planets to establish an uneasy ceasefire.
Their peace was a fragile one, however. Fifteen years later, high school student Inaho Kaizuka witnesses the plotted assassination of the Vers Empire's Princess Asseylum Vers Allusia, who had come to Earth in hopes of repairing the relationship between the empire and its homeland. The ceasefire is shattered, and the Martians declare war on the Terrans once again. In the face of this insurmountable enemy, Inaho and his friends must now fight against the Vers Empire to settle the war once and for all.
Aldnoah.Zero was streamed in Australia by Hanabee, in the UK by Anime Limited and in the USA by Aniplex of America. The manga adaptation of the anime was published in 2014, written by Olympus Knights and illustrated by Pinakes. The manga was licensed by Yen Press in the USA in 2015. The creator and director had previously collaborated on Fate/Zero.
The overall art design is beautiful, very atmospheric. The only „criticism” this show usually gets is the use of CGI, but after re-watching those scenes Ill call it good. Apart from a few scenes where the Terran mechs looked really clunky most of the time they were using various tricks to make the robots blend into the background which included the clever use of camera angles, lighting, colors, smoke, snow etc... The show is easy to follow and visually appealing.
As many have stated already – it’s great. Hiroyuki Sawano showed us again what a talented composer he is. But since this is a review about the anime and not the OST I want to talk about how they USED the music in the anime.
Usually the music’s role in a movie or a TV show is to enhance the experience during certain scenes. Problem is when you overuse it you will achieve the exact opposite and take away from the intensity of the scenes. Instead of letting your audiences make the interpretations for themselves about how they should feel (based on the visuals and the sounds) you force feed them with the information by using music.
The only time when the director showed real restraints were the final scenes in episode 12. This added more depth and emotion to the final showdown which is admirable. Wish the rest of the directing was on par with that (in terms of using the music I mean).
This is probably the worst part of Aldnoah Zero. Since the anime is focusing on both sides I was hoping for a show where at least the basics (history, motivations) are done right, but nope. It’s pretty obvious that they wanted to tell us a „cool” invasion story, but put minimal effort into the worldbuilding. I would say if your knowledge about history, politics, economy, social behavior (etc...) is limited to Hollywood movies you can come up with a BS like that, but what we see on screen is disappointing at best (or causes brain aneurysm at worst).
After the first two episodes it’s quickly established that the Martians are „super-duper” powerful and the Terran military is pretty much helpless against them on a worldwide scale. This could have been a nice approach if the show was about the desperate fight for survival of the Terrans, but since it’s about them kicking some Martian assess you know that won’t be the case. This time we get a Japanese high school student called Inaho, a genius, who singlehandedly comes up with amazing battle plans to defeat the invaders.
I have to admit it that compared to the „the-main-character-gets-an-overpowered-robot-for-no-reason-and-beats-everyone” cliché this is sort of refreshing, but gets boring really fast. Especially because the more you think about it the more you realize that while his plans look good on paper, based on his observations he could have came up with different conclusions/interpretations. Meaning he is making somewhat logical wild guesses and he turns out to be right every single time.
And naturally he is also able to flawlessly execute these plans, because he is an ace pilot who mastered the art of sidestepping instead of standing still and waiting for the fatal blow while screaming like an idiot.
Overall bland and boring. Only four of them are worth mentioning.
Inaho (protagonist) – The new "industry standard" empty shell with some desirable traits (genius, chick magnet etc...) so the average viewer can project his own personality at him and say "oh hey look he is just your everyday normal person. Just like ME".
Slaine (protagonist) – The best written character in the show (most likely unintentionally). Led by hormones and emotions, tossed left and right, naive and easily manipulated. Exactly how most teenagers would react in his situation.
Saazbaum (antagonist) – The only bad guy in the show who has a reasonable motivation which puts him way above the rest of the cartoony villains. Sadly his reasoning and actions often contradict each other, but considering the overall bad writing he gets a pass.
Marito – The alcoholic, traumatized war veteran. Since Inaho solves everything his potential gets wasted and remains at the sideline.
Aldnoah zero is basically the anime version of a Hollywood action movie. Just like the majority of the overhyped stuff this one also fits the "the-more-you-think-about-it-the-more-you-hate-it" category.
It has a really catchy premise, some nice action scenes, but on the other hand its full of plot holes, one dimensional characters, plot conveniences, clichés, etc..
Overall it’s a very "effective" anime that knows its targeted audience, but won't be remembered 10 years from now.read more
They say imitation is the sincerest form of flattery, but at what point do we cross the line between paying homage to other works and being a complete ripoff? Many titles have often been labeled as copycats or cheap knock offs. These titles often make up the collective we refer to as "run of the mill". Every year seems to give rise to these dime a dozen drones that show very little to distinguish themselves from each other. But every now and then we get titles that takes it a step further by not just copying a known title but copying the definitive title in it's respective genre. Aldnoah.Zero is such a title, a show so full of itself that it has the audacity to steal the entire Mobile Suit Gundam setup, down to the minute details.
Humanity is broken into two separate governing powers, with the ones living in space treating the ones on earth as inferior beings. A bunch of kids are dragged into a war after the temporary peace between the two governing bodies are broken. The kids find themselves aboard a vessel as they pilot mechs and fight off baddies of the week in order to survive... Now I know what you're thinking and no ladies and gentlemen I'm not reading Gundam's synopsis, this is Aldnoah.Zero's.
For anyone familiar with the Gundam franchise this will no doubt leave a sour taste in your mouth. This is no longer "paying homage", this is just a lazy carbon copy under the guise of "Earth vs Martians". They couldn't have made it more obvious if they called the martians Zeons and renamed the Aldnoah users as "new-types". Unfortunately many anime fans will completely miss this setup since most haven't even ventured into titles older than the 90s.
In order to keep our interest the show relies heavily on plot twists and SHOCK FACTOR throughout the duration. It also gives juvenile attempts at exposition with characters acting out of order just so they can inform the audience of the current situation instead of actually showing it. This in turn broke any sense of immersion that they try to establish.
The art of Aldnoah is well polished with nice detailed backgrounds and pleasant character designs. Where the problem begins is with the clunky CGI mechs that look like they were erected straight out of the early 2000s. This is GONZO level of jarring CGI. Fortunately the animators covered most of this problem up by using sweeping camera angles, textured lighting and other elements such as dust, debris, snow etc to mask them up. Of course they're still painfully noticeable but with these added effects they become more tolerable.
Now this is where Aldnoah truly shined. The soundtrack had a nice blend of orchestric pieces coupled with new school-esc undertones. Of course this is something familiarized with most action shows but it worked especially well with Aldnoah. The voice actors were all fine, no real hiccups come to mind. Standouts being Kensho Ono's performance for Slaine, as he captured his personality well with good vocal range and Ookawa as Saazbaum for making his 1 dimensional evil portrayal that more unlikable.
By far the biggest misstep of the show was its humdrum cast. You've all seen these archetypes before, as most of the them lean towards being 1 liners that are easily forgettable. Our 2 main characters Inaho and Slaine not being an exception to this either.
Inaho is your typical "self insert" character with a personality of a brick wall. He serves no other purpose than allowing the viewers to place themselves in his shoes. And of course being your typical MC he is also hax with the ability to defeat anyone and everyone that confront him.
Slaine is the very definition of a victimized sympathy token character. The writers seem to spend the show's entirely treating him like a punching bag for the sake of getting the audience to care. This cheap ploy often works on the masses but to the seasonal anime fan it's too noticeable to let slide. This senseless victimizing is also made worse with Slaine's inconsistent personality, which the writers also abuse to treat him as a plot device when needed.
The villains aren't worth mentioning since they're treated like Saturday morning cartoon baddies, pompous and arrogant just for the sake of hating them.
None of the cast receive any proper characterization outside of personality quirks or in Ihano's case no personality at all. Of course that doesn't mean they didn't have the chance to, as some characters like Marito were a perfect candidate for decent development. But the show opt out for SHOCK FACTOR and plot twists instead.
Despite my various qualms with the show I manage to find enjoyment through the silly spectacles, SHOCK FACTOR moments and insane plot twists. As a popcorn flick it excels, even if it was a blatant ripoff of a classic.
If you're looking for an entertaining time-passer then this will fit the bill. As i'm sure the insane enemy body counts, tacky villains and shock factor moments will keep you entertained. But if you're looking for something new from the mech genre this is not it. read more
Spoiler Warning: This review will spoil specific plot points in certain episodes in order to provide examples of why Aldnoah.Zero writing fails for a number of reasons. While I attempted to keep spoilers to a minimum, it’s best recommended to avoid reading this for those who have an interest in checking out Aldnoah.Zero and don’t want anything to be spoiled. In a nutshell, Aldnoah.Zero has the aesthetic for a great series, but no substance to support it not offering anything in between all the eye candy. If you plan to continue reading past this point you have been warned.
“Fiat justitia ruat caelum” is a Latin phrase that means justice must be achieved no matter the consequences. Its usage varies depending on who uses the phrase, especially those among writers in any media, but it has significant value in history prevalent in important court cases where a judge reflects on the duty of the Court. Why do I bring this quote up? This is Aldnoah.Zero tagline that is shown alongside the anime logo in the opening animation. Except it’s translated to "Let justice be done, though the heavens fall" in English. Not only is it a misuse of the quote because of A.) Politics don’t exist in Aldnoah.Zero, B.) Heroes aren’t in any danger because of it’s lead character, C.) villains don’t face the consequences despite going against direct orders from their superiors, and finally it’s a one sided conflict that’s black and white with no significant meaning tied to it. Aldnaoh.Zero is a plain and simple a mecha anime about good versus evil. Yet even with that much simplicity no amount of eye candy is able to disguise the poor writing of the anime.
Unredeemable: Nonsensical Story
Aldnoah.Zero takes place in the futuristic year of 2014. Basically last year at the time of posting this review. I double checked around the internet and some local newspapers just to make sure this anime wasn’t based around any true events. If they were based on true events than this anime would have played out differently with some level of logic. The anime follows main character Inaho who is thrust into a world of conflict when a peace mission goes disastrously wrong. Everything about it first episode is a mess in writing. It’s bad in establishing the setting, introducing characters, and creating a central conflict that have a sense of weight to it. What exactly it was trying to achieve in its first episode is unfathomable.
Within this first episode characters provide a quick summarization of a war that occurred in the past in some unnatural exposition. Apparently Vers and Terrans aren’t really all that different since both race when boil down are basically humans. It is also explained that Princess Asseylum is attempting to ease the tension between Vers and the Terrans who I’ll refer to as Earthicans. As soon as something bad happened to Princess Asseylum the Vers Empire immediately launches a military invasion on Earth. A race of species that is more technologically advance than Earthicans apparently doesn’t know how politics function. This one moment becomes further questionable when shown a sick emperor in bed and told he has authority over the Orbital Knights (basically Vers military). The Vers Emperor didn’t issue an attack on Earth to start a war, yet he does nothing to punish those who killed possibly millions. He even goes as far as calling a ceasefire with Earthicans to negotiate peace which goes nowhere near a brain cell in the story. Orbital Knights can do whatever they want without repercussions. In episode 8, Saazbaum, a high ranking Orbital Knight kills another high ranking Orbital Knight and this is never brought up again, nor is the fact he kidnapped a prisoner who was being tortured for information mentioned to him.
For the central characters, they are never in any danger because of leading character Inaho is the solution for any battle. The other characters don’t get the opportunity to contribute in a battle lessening the group dynamic and eliminating the purpose of teamwork. Inaho plans always work out due to luck or plot conveniences. Usually his plans have smart setup to them. Like in episode 3, Inaho uses a toy plane in order to determine what kind of camera a specific Vers mech is using and how it functions in recording its surrounding. Then the actual plan itself throws away logic in order to write a scenario that best suited to make an action scene around. Opting for escapism over intensity which fails due to how it was set up only to be ruined by good luck in execution.
Still on episode 3, it’s established that a mech uses drones in order for its pilot to see the area around him. In a later episode it shows the Vers empire have developed some sort of teleportation device for communication. So by this anime logic; something difficult like teleportation is achievable for this race, but apparently not allowing it’s own pilot to control its own camera drones from within their own robot is not. No matter how often the anime claims the Vers Empire has the superior technology oversights like these show up regularly which can’t be forgiven. Escapism itself is broken when down the line another plot point will either break that immersion by what it reveals or create more nonsense. The thought of how these Martians who have superior technology, yet act so stupid never leaves the mind.
One major problem as a whole in the anime is the lack of weight that comes from a worldwide invasion. It never gets across that this war between the Earthicans and Vers Empire is a global issue. Only focusing on a single group never bringing up how other parts of the world are holding up. With a self-contained mindset this central conflict feels less like a major catastrophe by the way it chose to depict it. A small scale approached backfires when the central characters are static when introduced all the way to the end. Supporting characters do change somewhat, but they aren’t the focus feeling free to just leave their storylines dangling in the finale.
Episode 1 shows a Vers mech using lasers, but other robots Inaho and his group fights against use practical weapon like swords or projectile arms. Despite in several battles Inaho proves with limited training he’s able to overcome any opponent that uses a practical weapons. Vers never change up their tactics, even when it has a success rate of zero percent. Vers strategy comes down to only sending down a single one of their mech pilot to fight against large numbers of Earthicans mech pilots. Not once in this season do the Vers Orbital Knights ever mention perhaps sending two experienced pilots to fight against Inaho since he poses a major obstacle for them. Another issue regarding the weaponry are the soldiers of Vers do have guns, but for unexplained reasons gun type weapons aren’t made for their mechs and if they are not implemented in battles.
The anime also explains what kind of power source the Vers Empire uses for their technology. Once this plot point gets explained it further questions the villain's motive. Basically, if the only two people who are able to provide power die Vers is as good as dead. Now from the villain's perspective it makes no sense to eliminate the only source of power for your own species. The villain claims he wants to help the masses, but still goes with his plan to kill the royal family, even though they are the key to supplying their planet with energy.
The final episode of Aldnoah.Zero first season is awful and unfulfilling in every sense. At this point, none of the central cast are developed to care about and the one supporting character who has potential is pushed to the sideline in the finale. Like in previous episodes, there is no sense of suspense on the character's livelihood as they already have victory in their hands by plot convenience and enemy pilot stupidity. Inaho doesn’t struggle much to fight against a pilot whose mech is a combination of mechs that he already fought. With that alone, it guarantees his victory because at this point it proves Vers aren’t intelligent despite the writing claims that they are. How it ends is weak and purely for shock value. Narratively it’s a horrible ending because it forgets to inform the viewer status of Earth, which is at war with Vers. Only offering a narration of what happened to the characters it focused on. Leaving the fate of its central characters ambiguous isn’t bad, but in this case when the characters are one dimensional who really cares what happens to them.
Unredeemable: Shallow, inconsistent characters, and miss opportunities
Inaho Kaizuka is a young teenager of average height, short tousled black hair, and our lead character. He’s stoic and despite what his sister claims about him being human in episode 10, Inaho never actually shows human emotion. When he does show emotion it’s out of character; in episode 1 Inaho expresses his interest in buying eggs that are on sale. Within the same episode, a couple minutes later Inaho sees Princess Asseylum of Mars killed in front him, remaining stoic at the sight of it. Showing no concern despite the clear consequences of the assassination he has just witnessed. Later on in the series the anime attempts to ship Inaho with Princess Asseylum which simply does not work because of this one moment. So any affection Inaho shows to his “love interest” is as artificial as the robot he uses. Expecting you to believe he developed emotion for his “love interest” when he showed no reaction when he saw her presumably die in the first episode.
As a leading character events magically have a way working out for Inaho even though it’s establish in episode one he’s a trainee of the military. Somehow, with minimal training, he surpasses Martian pilots who have had more experience under their belt in actual combat. It’s not because he smart that he wins. It’s either due to plot convenience, his enemy being stupid, or a mixture of both. Another skill Inaho has over his far more experience comrades is the ability to move out of the way of attacks. This godly power can’t be obtain by the other pilots. All of which are usually standing around in front of an enemy attack until they get killed. Granted evasion should be obligatory in basic combat training, but if allowed so Inaho wouldn’t be the overpowered self insert lead that he is.
In episode ten, Inaho claims that anyone that fights against the same enemy on his side he considers an ally. A statement that is completely proven false in episode seven when he shoots the plane of a Vers pilot that helped him fight for an entire episode. These inconsistencies further weaken the anime when Inaho has no consistent traits let alone a consistent philosophy to believe in. Inaho becomes as much of a plot device as everyone else he interacts with. Finally, Inaho is the character that delivers a speech about how war is used to gain something and ends until the objective is met or the cost outweighs the gain. Not a bad position to take when voicing your thoughts on war, except this character has never shown sympathy when killing his enemy nor ever mentally coped with taking someone's life. He says within the same speech here cares for no such emotion to gain anything in war. So this whole war speech in the final episodes coming from a lead who said he himself “I care for no emotions” is forced to sound deep and makes Inaho full of himself.
Another major character is Princess Asseylum (who I refer to as Princess Ass since she doesn’t give a shit) is the embodiment of Aldnoah.Zero problems. Easy on the eyes and pleasing, but shallow with no identity of her own. The anime only gives her positive traits like acting like a child when she’s learning about Earth with Inaho and desiring doing the right thing. She looks nice on the surface, but that’s all. In actuality she’s a terrible character. Asseylum has been friends with another major character, Slaine Troyard, for five years showing no concern for him throughout her near death experiences. When reversed, Inaho proved in about a week's time showing no emotion he’s able to capture Princess Asseylum's heart. In context, the anime wanting to ship Inaho and Asseylum makes no sense given how little time they’ve known each other. It’s also brought up in a episode she knew someone was trying to kill her, and doesn’t bother to take extra security just to be cautious in case anything happens. Then again, the Earthicans don’t bother giving her protection when they attempt to keep her safe so I shouldn’t be surprised.
Slaine Troyard (not the only pointless reference to Greek mythology) is another poorly written character. His conflict of wanting to be accepted by the Vers Empire is worth investing on paper. Having to overcome the racist mindset of his superior officers and being treated like scum. In execution it’s the opposite, creating scenarios forced to make the viewer care for him. There’s an entire episode dedicated to Slaine being tortured, which doesn’t since in the same episode, it shows Princess Asseylum without care enjoying the day. This episode's impact is lessened when the entire Vers race is one dimensional and not given any redeeming values to perceive them as actual people.
Supporting characters, just like the main three, that receive tons of screen time are merely plot devices. There was potential with the character Marito to create a satisfying subplot. His back story is compelling, has likable traits by being himself, and has a strong personal turmoil that he can’t immediately overcome. Seeing Marito struggle and trying his best to improve himself provides the best moments in the anime. Unfortunately, by the finale his subplot is left unresolved.
Another wasted opportunity is with character Yuki Kaizuka (Inaho’s sister). Like Marito, Yuki carries a permanent scar from war with her. Unlike Marito conflict, Yuki war scar is resolved quickly and has no important use afterwards. The thought of her brother being an expressionless killing machine never bothers her either. When one of Inaho friends asks Yuki why Inaho is expressionless. She answers by saying yes, he does. A wasted opportunity to develop Inaho beyond a stoic lead, and a miss opportunity to explore what kind of life, Yuki had with Inaho since the status of their parents' livelihood is never brought up. Other minor supporting characters serve a single purpose. There’s one created to simply die, there’s one that created to be simply racist against Earthicans, there’s one simply created to be sick so the Vers can have power, and so on.
Rayet Areash the worst of the supporting cast being given a position in the anime similar to that of Gavrilo Princip. The anime attempts to paint her in a sympathetic light, except for the fact that it was her fault as well that millions of people got killed. Forgetting this fact, it dedicates an entire scene in episode 10 where she blames Princess Asseylum for something out of her control. Somehow she’s able to make Princess Asseylum feel guilty. This is the equivalent of making Archduke Franz Ferdinand the villain and making him apologize for being assassinated. It doesn’t work that way, even in fictional context when the entire starting point for the story's existence is because she helped in the assassination. For unexplained reasons, she’s also allowed to do whatever she wants on a military base.
Then there’s the villain Saazbaum who is about as well thought out as the writing in the anime. This character personifies how nonsensical the writing is in physical form. For starter, his motive contradicts his goal. He hates the royal family for manipulating the masses, but the first episode the emperor sends his daughter to Earth for a peace mission. He also initiates an attack on Earth without consulting the emperor. Despite his intentions to help the masses, he fully should grasp the consequences of his own action by attempting to eliminate the only source of power for the Vers Empire. These two points don’t add up; just like the Vers technology and their actual intelligence. The writing never treats the characters it creates as actual characters. They’re a means as story devices and nothing more.
Good: Production side of the anime is generally good
The animation is a joint effort between A-1 Pictures and Troyca. Together they create an anime that all around looks great. It clearly has a high budget incorporating both 2D animation with nice looking 3D robot models that aren’t distracting. Environments in general tend to come across as being large and empty. Since our heroes are on the move battles, mostly take place in environments where nothing much is happening in the background. In some cases, it is put into good use to keep an action scene moving in an large environment as well as showing some environmental destruction. In one action scene, the size of an environment is use to its advantage when Inaho has to stop an attack from a Vers mech on an ship he’s on.
However, the biggest drawback is there’s no visual scale growth in the battles. One of the few memorable scenes in Aldnoah.Zero is in the first episode where an explosion has a similar impact to that of an atomic bomb hitting Earth. Buildings crumbles, cars are blown away by a gust of wind, onlooker to the site are in shock, and it’s large scale destruction implants what a serious threat the Vers Empire is. Everything else, past this moment feels smaller in comparison. There isn’t another scene that visually comes close to matching the mass destruction in episode one. All the characters have appealing looking design no matter the situation. Especially Slaine, who even when being tortured looks good! Particle effects are in no short supply to adding more visual flair to the battles.
One questionable decision in the animation would be the mechs even when stationary are still in 3D. It makes sense in a action scene to use 3D since the thirdimension offer more maneuverability than a 2D plane, but it comes across lazy when mechs are stationed and simply there to show off its high budget. The downside to the animation is the awful staging of the action scenes. Going more for visuals splendor than actual staging. So in most battles there will be multiple mech stationed in one position accepting their death or shooting to hold off an enemy attack. Without a single creative battle that avoid doing these things action scenes are a one time deal for entertainment.
Voice acting is serviceable. The writing didn’t offer much in anything so the voice cast are stuck with what they are given. Natsuki Hanae plays protagonist Inaho and he’s stoic throughout the series. His vocals, mostly stay in emotionless delivery range sounding uninterested in anything. It’s not a compelling performance because there’s no range, but he does portray how the character was written properly. Then there’s Kensho Ono, who plays Slaine, who has a slightly more open role. He gets to scream in pain when his character is tortured, sound serious, concerned, and in the finale near hysterical when he goes insane. Ono role is similar to Hanae where in both performance they have to repeat themselves. Sora Amamiya plays princess Asseylum. It’s passable in general. When Amamiya portrays the more innocent and childlike side of Asseylum she’s convincing as Asseylum, but when in a dramatically heavy scene she falls short. She’s sounds like she’s on autopilot delivering most of her dramatic material with little variation no matter the context of a scene.
The supporting cast in general suffer from the same handicap that Natsuki Hanae is given in which they mostly portrayed a single character trait. This is especially true for voice actors that get casted as Vers Martians. Show Hayami who plays Cruhte only yells for his time on screen. Only having one tone voice in the series. Inori Minase plays Edderlrittuo and sounds like a little girl. It’s an appropriate performance getting across Eddelrittuo sisterly love towards Princess Asseylum.
Tooru Ookawa plays Saazbaum and unlike Hayami who’s allowed a single scene to change up his act Ookawa isn’t as fortunate. His performance isn’t bad, but it’s a single note role where one line delivery is no different from line another delivery. Takahiro Sakurai plays Trillram and thanks to his more expressive character taking delight in killing people. He’s the most enjoyable screen presence out of all the pilots that Inaho fight against. Yuki Kaida plays Femieanne, Hiroki Yasumoto plays Vlad, and Mamiko Noto, who plays Orlane aren’t as lucky in playing interesting villains. They lack the proper screen time to make something out of their role being forgettable once off screen. Sachika Misawa plays Rayet Areash. While the character is full of herself Misawa performance is fine since she does her best to make her character sympathetic despite what she did. There is a scene in episode 10 where she’s allowed to express her dislike for the Vers empire and it’s a highlight for her performance.
Any Japanese voice actor playing an Earthican gets sideline eventually into the background. Unlike the voice actors that play a Vers. Earthicans voice actors don’t have a single episode where they’re given a highlight moment to show off their acting chops. They get stuck in a single note sometime delivering the same lines of dialogue word for word in different episodes. Ai Kayano who plays Darzana Magbaredge and Yuu Shimamura who plays Kaoru Mizusaki have this problem. Whenever they share a scene together, it plays out the same getting repetitive over time.
The best voice actor in the cast regardless of what race he portrays is Kazuya Nakai and that’s because he plays Kouichirou Marito. His character suffers mental turmoil while on the outside, he shows a free caring personality. Nakai is allowed the freedom to vocalize different sides of a single character more so than anyone in the cast. When he mentally breaks down it’s believable through his delivery. His performance is the most interesting because he’s funny, likable, and a compelling actor in the role. It’s a shame that his character isn’t fully use to his full potential in order to create a good character.
The soundtrack is composed by Hiroyuki Sawano mixing ambient and techno music with aggressive synthesizers, beats, even some 8-bit and a few thunderous orchestral compositions thrown in with Japanese singers singing German lyrics. The music is all around a great fit for the anime and when used correctly in its placement creates some stellar scenes. In episode 1, the musical piece “aLIEz” sung by mizuki is played during a scene of mass destruction is instantly memorable. It’s not as demoralizing seeing an atomic bomb like explosion at the sight of a more technically advance race, wiping out humans with ease, but it’s a cool scene none the less. As great as the music might be there tracks that get reused frequently. In particular the track “BRE@THLESS” sung by mizuki is used in a number of action scenes. Preferably when there’s a chase scene this track will likely play. Losing what made them exciting musical pieces in the first place.
The anime has a single theme song that’s also used as the ending theme in episode 1 is titled “Heavenly Blue” by Kalafina. Despite the less than stellar opening animation “Heavenly Blue” manages to create a strong atmosphere with orchestral composition along with a catchy chorus. It does feel slightly phoned in since there’s not an extra push or power to the track that really demands your attention. The following tracks are sung by mizuki are “aLIEz” used as an ending theme in episode 4, 7-8, 10-11 and “A/Z” in 2-3, 5-6, 9. “aLIEz” loses some of its impact since it’s used frequently in the series failing to rekindle the same feeling when hearing it for the first time. While the usage in the anime distracts from its impact over time the track is a great listen. “A/Z” is more of a techno side with 8-bit beats that’s more optimistic in general. In both tracks mizuki vocals add to the songs; in “aLIEz” her vocals are on a level of opera singing those high notes beautifully sounding as epic as the interustmentals. In “A/Z” she sounds almost robotic like which is fitting for the track. Sawano score is fantastic, but how it’s used in the anime tends to undermine it.
Personal Enjoyment: It killed some brain cells
Usually the first time I ever see an anime I don’t go in them with a critical mindset. Although, fleshed out characters and a story that have working elements is part of the requirement for an anime to be enjoyable for me. However, the first episode did so many things poorly that I couldn’t simply see it without critical thinking. What flipped the switch in my brain was the scene where Inaho showed more emotion for a sale for eggs more so than he does the princess of another planet trying to bring peace to both race when killed in front of him. From then on it’s been nothing, but an infuriating experience how little of the anime was fully thought out. I was so infuriated by Aldnoah.Zero I didn’t bother waiting for any news regarding an English dub. I went into writing out a review for it. Not even the action scenes for as pretty as they look were awfully staged and required very little to no strategy on the characters part. Aside from hearing Hiroyuki Sawano score there wasn’t any other good reason the anime provided to keep me watching. If it ain’t evident with a review consisting of over 4000 words that I think very poorly of Aldnoah.Zero first season I don’t know what will convince you.
Personal Enjoyment: 0/1
Aldnoah.Zero is nothing more than eye candy and takes pride in that. It’ll excuse logic and good characters if it means it’ll get to show off nice looking action scenes. Understanding what type audience, it wants to appeal to, but mere action spectacles aren’t enough to make an anime worth viewing. It takes itself too seriously unable to be dumb fun, it’s too idiotic to touch on the topic of war maturely, and paints each side in black and white dumbing down the premise to be approachable sacrificing depths along with it. Its central lead wins through a series of plot convenience and luck that remove the suspense of battles. It’s all aesthetics and without substance, it guarantee its own expiration date in a short amount of time. Once you’ve seen the explosions and action there’s nothing left to Aldnoah.Zero.read more
Aldnoah.Zero was a show that had a lot to like, even prior to its airing; an impressive staff roster (Ei Aoiki as director!) and an intriguing (albeit, not entirely unique) setting was enough to allure a large audience this past season. But how well does it deliver on the hype, exactly?
This show started off with a strong pilot episode, with the plot hitting the ground running at a blistering pace. The first couple of episodes did a great job of providing the groundwork and history of its setting, all while maintaining a fine equilibrium with action and suspense. The good news is, this show actually remains consistently entertaining throughout its duration, constantly one-upping itself in terms of its action scenes and its constant, ambitious upsurging of the scale of its events. Most, if not all of its action scenes, involve an impending doom stopped last minute by a clever scheme. While there is a detraction of tension due to the noticeable uses of deus ex machina, these moments still never ceased to be delightfully awesome.
The bad news? There’s an element of diminishing returns after the show’s picked up past its first few episodes; this is especially the case with the characters, who are, in my opinion, the weakest aspects of the show. Perhaps this wouldn’t be such a big deal if this was just a clichè action show who has no problems using cardboard cutouts as characters; however, that clearly isn’t the case, as the show spends a good amount of screen time on its cast. Our main character, Inaho, is a typically rational, emotionless character, which struck me as an odd choice for a protagonist. Generally, shows strive to generate emotional resonance and attachment by creating a relatable and believable main character as we watch him/her develop. I thought his cold and calculated attitude only acted as a facade, only to be slowly stripped away with advancement, but I feel as if there was no character progression at all, not only on his part, but for the cast in general. Princess Asseylum barely develops beyond her initial template of a typically shallow, idealistic and altruistic figure. There have been some decent attempts at providing character depth and progression, notable through Slaine, Rayet and Marito, but none of them struck me as particularly convincing or emotionally resonant.
There isn’t a whole lot of attention in exhibiting the world of Aldnoah.Zero, which is a real shame as its premise, while not entirely unique, was intriguing enough to leave me wanting more – which turned out to be a craving left unsatisfied. A lot of hate was garnered with this season’s ending (which was definitely what would be considered a troll ending), and it was daring to say the least. I have mixed opinions about the direction the show is headed in, but in all honesty, I’d be lying if I said that I wasn’t interested to see how things would turn out. Although Urobuchi’s involvement in this show was minimal, there’s a definite Urobuchi vibe throughout some of the scenes, which was quite apparent during the twelfth episode. The show’s focal point is clearly the thrill of its action scenes, which as a saving grace, have never ceased to be consistently entertaining. Just when the show seems to have hit the breaks and dullness is expected to settle in, the pacing is suddenly galvanized with a new encounter.
In terms of production values, visuals wise, Aldnoah.Zero forces no double takes, but still holds its own very well. The art style, while not terribly unique, does well for its purpose – mech designs look great and environments are detailed, whereas character designs are of the status quo. Everything looks sharp, the colours are vibrant, and there is evident fluidity in the animation. However, there’s a good amount of CGI usage throughout the show for the action scenes, which unfortunately doesn’t incorporate well among the hand drawn backgrounds.
Hiroyuki Sawano has done an absolutely stellar job with this soundtrack, providing some of the most memorable tracks in recent anime memory. The intensity and immersion factor of the action scenes would not have been achieved to the same scale if it weren’t for the fast paced, empowering tracks in the background. The opening, “Heavenly Blue”, performed by Kalafina and composed by Yuki Kajiura (two of my favourite names in the anime music industry) is, as of now, one of my favourite anime opening songs of all time.
It’s a shame that Aldnoah.Zero carries little substance beyond its pure thrill of conflict, because I can’t help but feel that there was so much wasted potential. The setting and plot served as a great backdrop for a large scale epic. With all the time spent on the characters, their lack of development and clichè attitudes are underwhelming. However, you could do a lot worse than to confide in this show, if all you’re looking for is consistent, explosive entertainment value.read more