The overall art design is beautiful, very atmospheric. The only „criticism” this show usually gets is the use of CGI, but after re-watching those scenes Ill call it good. Apart from a few scenes where the Terran mechs looked really clunky most of the time they were using various tricks to make the robots blend into the background which included the clever use of camera angles, lighting, colors, smoke, snow etc... The show is easy to follow and visually appealing.
As many have stated already – it’s great. Hiroyuki Sawano showed us again what a talented composer he is. But since this is a review about
the anime and not the OST I want to talk about how they USED the music in the anime.
Usually the music’s role in a movie or a TV show is to enhance the experience during certain scenes. Problem is when you overuse it you will achieve the exact opposite and take away from the intensity of the scenes. Instead of letting your audiences make the interpretations for themselves about how they should feel (based on the visuals and the sounds) you force feed them with the information by using music.
The only time when the director showed real restraints were the final scenes in episode 12. This added more depth and emotion to the final showdown which is admirable. Wish the rest of the directing was on par with that (in terms of using the music I mean).
This is probably the worst part of Aldnoah Zero. Since the anime is focusing on both sides I was hoping for a show where at least the basics (history, motivations) are done right, but nope. It’s pretty obvious that they wanted to tell us a „cool” invasion story, but put minimal effort into the worldbuilding. I would say if your knowledge about history, politics, economy, social behavior (etc...) is limited to Hollywood movies you can come up with a BS like that, but what we see on screen is disappointing at best (or causes brain aneurysm at worst).
After the first two episodes it’s quickly established that the Martians are „super-duper” powerful and the Terran military is pretty much helpless against them on a worldwide scale. This could have been a nice approach if the show was about the desperate fight for survival of the Terrans, but since it’s about them kicking some Martian assess you know that won’t be the case. This time we get a Japanese high school student called Inaho, a genius, who singlehandedly comes up with amazing battle plans to defeat the invaders.
I have to admit it that compared to the „the-main-character-gets-an-overpowered-robot-for-no-reason-and-beats-everyone” cliché this is sort of refreshing, but gets boring really fast. Especially because the more you think about it the more you realize that while his plans look good on paper, based on his observations he could have came up with different conclusions/interpretations. Meaning he is making somewhat logical wild guesses and he turns out to be right every single time.
And naturally he is also able to flawlessly execute these plans, because he is an ace pilot who mastered the art of sidestepping instead of standing still and waiting for the fatal blow while screaming like an idiot.
Overall bland and boring. Only four of them are worth mentioning.
Inaho (protagonist) – The new "industry standard" empty shell with some desirable traits (genius, chick magnet etc...) so the average viewer can project his own personality at him and say "oh hey look he is just your everyday normal person. Just like ME".
Slaine (protagonist) – The best written character in the show (most likely unintentionally). Led by hormones and emotions, tossed left and right, naive and easily manipulated. Exactly how most teenagers would react in his situation.
Saazbaum (antagonist) – The only bad guy in the show who has a reasonable motivation which puts him way above the rest of the cartoony villains. Sadly his reasoning and actions often contradict each other, but considering the overall bad writing he gets a pass.
Marito – The alcoholic, traumatized war veteran. Since Inaho solves everything his potential gets wasted and remains at the sideline.
Aldnoah zero is basically the anime version of a Hollywood action movie. Just like the majority of the overhyped stuff this one also fits the "the-more-you-think-about-it-the-more-you-hate-it" category.
It has a really catchy premise, some nice action scenes, but on the other hand its full of plot holes, one dimensional characters, plot conveniences, clichés, etc..
Overall it’s a very "effective" anime that knows its targeted audience, but won't be remembered 10 years from now.
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Spanish: Aldnoah. Zero
Status: Finished Airing
Aired: Jul 6, 2014 to Sep 21, 2014
Premiered: Summer 2014
Broadcast: Sundays at 00:00 (JST)
Licensors: Aniplex of America
Duration: 23 min. per ep.
Rating: R - 17+ (violence & profanity)
Score: 7.401 (scored by 274529274,529 users)
1 indicates a weighted score.
2 based on the top anime page. Please note that 'Not yet aired' and 'R18+' titles are excluded.