It is the Middle Ages, and the remnants of mankind are plagued by paranoia and death. Spoken in fearful whispers, the word "Yoma" cuts a clear image into the minds of all: monstrous beings with an insatiable hunger for human flesh. But fear of their gruesome appetite is dwarfed by that of their ability to shapeshift and steal the memories of their last meal. Forever vulnerable to attack, humans live in unease, even among family.
There are few means to kill a Yoma. The Organization, informally known as "Claymore," is humanity's only line of defense, dispatching half-human, half-Yoma female warriors to purify villages of Yoma. A lonely and dangerous existence, death for these warriors comes with each new assignment. What time is found between trying battles and long, arduous travels is spent in ever-intensifying struggle to resist their Yoma blood and maintain their humanity. Villagers, knowing of this, pay for their security reluctantly and have only loathsome regard for their protectors.
Claymore follows the stoic and low-ranking member Clare in her daunting trek as she searches for personal vengeance. Along the way, she encounters many unexpected things about the world, from the camaraderie and hope held fast by her sisters-in-arms to the sinister truth behind the Claymore Organization.
Claymore was published in English by VIZ Media under the Shonen Jump Advanced imprint from April 4, 2006 to October 6, 2015. A complete box set of the series was released October 20, 2015. It was also published in Spanish by Glenát España since December 2006, publishing 21 volumes until Glénat went bankrupt. The series was continued by Norma Editorial until its final volume in September 2015; and in Italian by Star Comics from June 9, 2005 to June 13, 2015.
Convenient. A lot of things take place for the sake of progression. There's no real sense of urgency or fear when reading this work, as each fight is recovered by an unknown savior stepping in at the last minute. With a work putting so much emphasis on the overwhelming power of the enemy, it's unfortunate to find it undermined by poor directive decisions.
There's a mishandling of dialogue and combat. This is a work that is plagued with characters pausing in the middle of a fight to take out the proverbial tea-table and chew the fat over some expositional dialogue. It can become very arduous and
is what fills more than 70% of the pages.
This work is very event driven, and that works in some respect. The problem is that a world that is event-driven needs to be lively, and this world is rather barren. There's talk about different locations on this continent but it's never quite detailed what differs between them: if there's varied races, commodities, cultures. It's unfortunate for a fantasy work to pass up this opportunity.
The main villain is not all that compelling, and I don't mean to compare but since everyone says. "Claymore is the female Berserk!" then I feel comfortable saying that Claymore's main antagonist is nothing like Griffith. She is not nearly as interesting or engaging as the well-constructed character of Griffith. I found this incredibly disappointing, but I tried not to let it ruin my adventure through Claymore. In fact, I found myself enjoying her as a character during the last 30 chapters. It helped recover a bad taste in my mouth I had been nursing for a while.
In regards to some positives, a few of the events are quite intriguing. While I never feared the ensemble casts mortality, I did find it fun to see how they'd escape their perilous situation. There's something fun about the constant hurdles our cast endures, even if a majority of the conflicts seem unrealistic and downright stupid.
Despite the somewhat convoluted nature of this narrative, the finale is incredibly satisfying. As someone who felt that this work was going well beyond its worth, I was actually looking forward to the ending because I didn't want to see this work get worse. Thankfully, the ending was not only prompt but efficiently executed with a surprise that I felt was both believable and not a convenient cop-out.
The Awakened Beings of Claymore are very cool. They all have their own designs that are somewhat practical and otherworldly. My only issue is that despite their designs, they're never quite as humbling as I'd hope, considering there's always a convenient savior prepared to save our cast.
Connected to my issue with this world being quite barren, the backdrops of nearly every fight are boring and uninspired. Rubble and more rubble. Trees used as rubble. Mountains turned into a flat plane of rubble. And no, it's not just because the Awakened Beings are destructive, it's mostly because rubble is easy to draw. It would have been a lot of fun to see creatures fight in special locales such as a Spring within a forest, a vast underground chasm, or a cityscape. Yes, there are battles in dungeons and cities, but it's limited to a street within the city or a hallway within a dungeon, so it's basically like picking a level in Street Fighter where the design doesn't really matter.
Early art is disproportionate and characters are seen making the same motions during combat. It's quite uninteresting but the story itself has an interest that supersedes these issues. What becomes overly offensive is the failures during the later chapters, where sometimes it's difficult to actually tell what motions are taking place. This became very bothersome to me, as I wasn't sure who was going where, who hit what, why someone got damaged. Things like that. It merely became an acceptance that something happened and I needed the next page to clarify that event.
Tropes everywhere. However, when the narrative is based on events, I didn't find this overly offensive.
There's an ensemble cast in a narrative based more on events. It becomes nearly impossible to know who is who, even if they have different hair styles. Something that could have helped is laying off on the combat and including more quiet periods. Seldom are there breaks in the action. I would have appreciated a lot more cooldowns than there were. This would have allowed for more characters to grow in realism.
A big issue is the introduction of characters that our writer has no idea what to do with them. It's as though the author went, "This is a cool idea." Wrote it in, then had to write the next chapter for the following month and went, "Oh wait, jeez. What should I do with them?" This happens a lot, and there's many characters who are pretty darn interesting that get the back burner because we're already being overloaded with a group of characters.
Despite the many character issues, it makes it clearer when there are characters written correctly within Claymore. Though seldom, there were times where I thought characters were doing things sensible within their boundaries, but also endearing and relatable. Also, the way the characters were handled in the finale was exemplary. This can always be very difficult for writer's, as it can be strange handling the ending for everyone's character arcs. Thankfully, Claymore sticks to one narrative and one narrative alone.
Stable. I wasn't ever bored, though there were periods where I bordered it. Perhaps the biggest offense was the fact that things were too convenient. Because of this, fights weren't of interest to me. I begged for world building as I was getting past the 50 chapter mark, and I wanted an enemy that could meet our main cast with mortality in its grasp. There is an event that takes place that did it a little, but there isn't much of a follow up, and I felt cheated.
That said, I wanted to keep reading. There was something interesting. I can't tell you what, and I think that's a negative, in all honesty, but this narrative has a charisma to it, despite its glaring flaws.
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Claymore is the incarnation of an RPG similar manga, the eerie atmosphere at times with just the right amount of gore and "Breasts" this manga truly stand out just like a well cooked mild curry dish, not too much spices and not too little.
this is the most amazing part of this manga , the characters didn't really pop up but the story was more than sufficient to overshadow the shortcomings of them.
at most times the story wasn't really omnidirectional and it was more of a narrative type to me i think that this story might have been better in a novel type but
it also worked just fine as manga.
the story as with almost most other manga of the same genre followed the POV of the heroine with emphasis on her tragic past which shapes the future maturing of her and the story, her past has the biggest impact on the story and it molds and shapes all of her actions as revenge and love.
the story stand out to me through the setting, it is placed in a semi medieval era which is my favorite type of setting thus i will be a little bit biased :)
the story isn't that much complex but it isn't just plain and simple, it had a good amount of plot twists and some really unpredicted events which truly surprised me .
the progression is fine but i would have liked it to be abit slower, the story seems rushed at times the impact is neglectable though.
the art is beautiful and gives justice to the story, it was well drawn with a good amount of love and imagination poured into it.
at times i had some issues with distinguishing characters because they all dress the same uniform and all have blond hair and weird names & skill names.
on the other hand the art of the awakened beings is superb and unique, it really stood out as many other monsters in other mangas don't have this much detail and background.
the landscape was breathtaking with many beautiful European style plains and hills.
the reason i gave it a 9.5 was because of some battle technique slides where i wasn't able to distinguish what was happening because of the "high speed" attacks, you actually have to ficus abit to comprehend them, but it rarely occurs.
the characters are great but not outstanding, the emphasis on their past is huge which i personally like but not many people do.
the heroine is a really well created one and the other characters are nothing but amazing, the only issue i have is the one or two pain in the ass ones which are portrayed as "evil" which the manga did not really need.
other than that the characters were well rounded with many unique skills and not much repetitive one, there are many characters to encounter on this manga and most of them are unique and you can tell that there has been much detail and back-story has been put into them.
most of the characters show maturity when they grow with the story and they really hold their ground and shine as they do so.
the villain is sort of a special case which i would like to leave unattended to, i would like of you to explore it on your own because i am 100% sure that you will be confused and interested , and plainly because if i said anything about it is a spoiler " the villain appears late into the story and not directly".
4- Enjoyment 1000000000/10!
i always say to my friend that this will be the ultimate anime if they get produced by bones , the battles , the enemies , the techniques , the high speed / phantom attacks... ahh how i dream about this .
the manga truly shines bright in my eyes because after i finished i felt like i just completed a well crafted piece of art RPG game, the vibe that this manga gives is what i have been searching for since i started watching anime anime and thus i see this as the ultimate manga.
i think that i wrote as much as i could about this piece of art, just read it , it is only 156 chapter؛ IT WILL BLOW YOU OUT OF PROPORTIONS.
It starts off simple, with claymores (aka silver eyed witches) doing their job. A character bonds with one, and they do things together.
Things get a lot more complicated later on, but it maintains its general flow. The main problem I had with it is how long is dragged things on sometimes. I generally like to avoid animes such as Bleach, Naruto, One Piece, Fairy Tail, and all of the others like that for that very reason. Fights take forever, and there can be a lot of talking sometimes. So obviously if this will bother you, it might not
be the manga for you.
HOWEVER, the long drawn out stuff doesn't occur until a certain arc.
I like to compare Claymore to Air Gear in this sense. Claymore and Air Gear both had their anime counterparts ended early. The reason I like to compare them is because they both start experiencing the long talks and fights after the stopping points of the anime.
I'm not entirely sure if I'd quite recommend it, as a lot of people (including myself) didn't find the ending very satisfying. This is a problem since it's a fairly long read, so be wary.
Claymore is the story of the "Silver Eyed Witches", half-human half-demon beings who fight man-eating monsters called Youma. The main protagonist is one of these witches-warriors named Claire, and the majority of the plot is about her quest for revenge. Despite the basic premise, the story evolves to become a bit more complex; in the end I found it to be Claymore's weakest aspect, as it remains largely predictable. The one time it tries to surprise the reader with a big revelation it does introduce some unexpected elements, but the author did not employ the said elements in any other way throughout the manga
(i.e. there are things that are mentioned but never or briefly shown), so it is rather disappointing in the end (especially with the fact that some explanations seem not so coherent and more aimed to perplex the reader than anything). There are some moments you definitely do not see coming and they are great, but more connected to the fights themselves than to the plot. Luckily, everything else is very good.
ART: 8 - CHARACTER: 7
The art is satisfying, with a great character design managing to keep every warrior different from the others despite all of them being similar for plot reasons and them being so many. The monster design also shines with some absolutely great looking and menacing demons. It's too bad that the environement are not drawn to their fullest potential as they could have been more varied and detailed (the Medieval setting had so much potential for this). It doesn't help that the landscape is always destroyed in the fights either. Remaining on the characters, they have not the deepest characterization but they are enjoyable nevertheless. Every one of them has little nuisances which make them interesting, especially the seven main Claymores who are the protagonists of the manga. The villains are a bit of hit and miss, since some of them are quite charismatic while others are too cliché with the standard high and mighty attitude given from the fact that they are incredibly powerful.
The balancing between action scenes and plot developing is one of Claymore's greatest point: fights are long and immersive and most of the time when you are just about to get bored from them they resolve just the right way and you can catch your breath with explanations, strategies and the likes. The rythm is, as a consequence, very engaging and you always feel motivated to continue the reading. Fights themselves are often dramatic, with high tension and filled with a little more blood and dismembering than your average action manga (by no means Berserk-level gore, but it still is something); they often employ strategy and this make them less predictable, though they are sometimes resolved with a convenient power up in shonen fashion. This is one of the thing I disliked the most: despite being basically a seinen, Claymore employs too many expedients and structures typical of shonen mangas (that is to say warriors with a number to represent their strength, convenient power ups, class of stronger demons and so on) which hinder the overall potential of this work. I would have like it to be more mature and anti-conventional in these details and it had the potential to do so.
So overall we have a fantasy action manga that does not particularly excel in any aspect, though some of them are great, but the alchemy of them works quite well and will keep you hooked if you are a fan of the genre. In fact, I was tempted to give this an 8, but considering all the flaws that I think there are in this work I opted for a 7, which is more fitting to my overall standpoint.
People that dream of a land where knights, castles, dragons and dark sorcery exist are easy prey for Claymore, which is full of all of the above. Let's take a closer look at this epic battle anime as well as its most famous weapon.
Claymore, the popular anime and manga series, has a lot to say about life, death, friendship, and humanity. Here are 20 of its most unforgettable quotes, which will inspire you to trust in your friends, fight for justice, and live with honor.