If we're talking about games like Danganronpa and Virtue's Last Reward, then sure, I'd consider them as games. Any visual novels that requires cursors to investigate, or have dungeon crawling elements, or even the likes of games oike BlazBlue, which has fighting game elements, then sure, I'd consider them games. But as for visual novels that don't have such elements. Like visual novels that are only about making choices... I kinda have a hard time thinking of them as games. Like I'd say for those types of visual novels, that I read them, not necessarily play them. So I kind of see them more as books, rather than games. Granted they have character designs and background designs, plus great music, they still feel more like books, rather than games, at least in my opinion. Though the only visual novel that I've played that are only about choices is Yumeutsutsu Re:Master, so I can only account for that one visual novel only. Maybe if I play more visual novels of the like, my opinion might change? Hm. Who knows. Though I'm wondering about what if there's a visual novel in which every character constantly moves in some sense. Like I remember that one time in Moe Chronicle that Lilia elbowed Io from the side, and it made me wonder about what if there were so many character poses, that characters can hug each other, or poke each other, or tap each other on the shoulder, or hold hands together. Would I consider that type of visual novel a game? Hm... probably not. I would think of it more as an anime, rather than a game. That would be quite the fun visual novel though. Perhaps there are already visual novels like that. Nice. Anyways, I thought about someone saying that choices are game-like, and I'd agree, but when I think of a book which gives you choices, I wouldn't think of that book as a game, but an adventure. Hm. But what about choices in the style of VA-11 HALL-A? In which you serve any drinks you choose to the customer. Would I consider that a game? ... My brain is being fried. I don't know what to think. Like yes, the interactivity is there, but I wouldn't consider interactivity as the definining criteria that makes a game. But being able to serve different drinks for a customer makes it a game doesn't it? Fuck... I don't know. What would be the difference between a movie which you can make choices in, and VA-11 HALL-A? The dimension? Would I consider a movie which you can make choices in, a game? No. Would I consider VA-11 HALL-A, which you can make drink choices in, a game? Maybe? Maybe not? ;( . I don't know. I'll just stop thinking about it and browse other topics. |