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Apr 3, 2016 9:38 AM
#351
Wow that was really bad... I've played the game, which is one of my best games ever, and i can say this is a joke :( this episode is supposed to be an introduction to how you can play the game, but it wasn't this bad at all :( my heart just broke :( |
Meow |
Apr 3, 2016 9:46 AM
#352
Oh man why do they have to end Chihiro's character so soon? |
Apr 3, 2016 10:22 AM
#353
rsc-pl said: The art is less than stellar, I agree.Talim said: rsc-pl said: G_Spark233 said: Not a big fan of the Japanese names. Would've much preferred that they subbed the localised names. Why you even watching japanese productions then? If you don't like japanese things, just watch 'murican movies. And GTFO with localisation. Ah, so in official translation of this game they changed names? Thanks God I played with unofficial translation. Btw art is kinda trashy. But honestly, the localized names are one of the best parts of the game. Hella puns. Some of the best ones I can think of are Wendy Oldbag (a crazy old lady), Ted Tonate (a bomb specialist), Guy Eldoon (a guy that sells ramen..eldoon backwards is noodle), Sal Manella, Redd White (who is the president of a company called Blue Corp). There's a lot more I'm not remembering, but yeah. They're pretty entertaining tbh. :P |
Apr 3, 2016 10:31 AM
#354
I don't know why people are angry, we knew that it would be a disappointment. |
Apr 3, 2016 10:55 AM
#355
Well, it certainly does not live up to the original, but that's to be expected of an adaptation. I actually found the OST tolerable and the animation pretty good, but the only thing that bothers me are the minor changes. The setting was supposed to be in the US, the turning point of the case was supposed to be that the victim went to Paris, not New York, and I feel like since they use the Japanese names instead of the English ones, the dumb, silly, but enjoyable puns are lost. Don't get me wrong, I know that their japanese names themselves serve as another pun, but it's just not as effective and funny as if they had kept it in English. For example, when Phoenix had the witness on the stand, I remember laughing when he said, "What do you have to say for yourself, Mr. Sahwit? Or should I say... Mr. Didit!" Anyway, I feel like this adaptation has potential and I'd continue to watch it. |
Apr 3, 2016 11:00 AM
#356
With the exception of most of the Opening and the CG audience. It looked okay, kind of what I expected ever since A-1 was announced to be in charge. |
Apr 3, 2016 11:08 AM
#357
Apr 3, 2016 11:15 AM
#358
People keep saying that is only the first case and it was bad in the game anyways, so it doesnt matter if it also sucks on the anime. But that is just WRONG. the first case is undeniably simplistic and from the get-go you know who is the culprit, but it does an EXCELENT job in setting up the misterio of not "who" did it but actually "how" it happened but it also does an excellent job in the presentation,going to the DS game, you think of this as a vn with good comedy, you dont understand why your friends keep telling you how awesome this is, BUT THEN you play the game and you realize it has pretty lively sprite animation, the transition from frame to frame is only made better by the awesome music on top of having the music and sound completely fit the moment and making you feel pressure through various good uses of animation for a game thats only character portrait, such a limited place to do such an awesome presentatio (considering the original game debuted on Game Boy Advanced) Which makes me wonder how do they screw up presentation and animation in anime which could have all the chances to be even better than the original source. Yes, first case is simple and even dumb, but its well made on the presentation aspect, which is what sold most fans into the game. |
no |
Apr 3, 2016 11:23 AM
#359
Apr 3, 2016 11:24 AM
#360
Reymon698 said: People keep saying that is only the first case and it was bad in the game anyways, so it doesnt matter if it also sucks on the anime. But that is just WRONG. the first case is undeniably simplistic and from the get-go you know who is the culprit, but it does an EXCELENT job in setting up the misterio of not "who" did it but actually "how" it happened but it also does an excellent job in the presentation,going to the DS game, you think of this as a vn with good comedy, you dont understand why your friends keep telling you how awesome this is, BUT THEN you play the game and you realize it has pretty lively sprite animation, the transition from frame to frame is only made better by the awesome music on top of having the music and sound completely fit the moment and making you feel pressure through various good uses of animation for a game thats only character portrait, such a limited place to do such an awesome presentatio (considering the original game debuted on Game Boy Advanced) Which makes me wonder how do they screw up presentation and animation in anime which could have all the chances to be even better than the original source. Yes, first case is simple and even dumb, but its well made on the presentation aspect, which is what sold most fans into the game. I'm not sure it's the fact that what everyone is saying is that the first case was bad, so much as overly simplistic (as you said) and not reflective of the overall series. Expecting depth or a higher level of quality out of the anime version was always asking too much. By the way, does anyone know if the humor of the japanese version of the game was there or not? As i understand it, the japanese version has a lot of play on words jokes. |
Apr 3, 2016 11:34 AM
#361
but but but where is the iconic "press or "Hold it" on every statement in cross examination to see what would happen" ? |
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Apr 3, 2016 11:47 AM
#362
kururugikai said: but but but where is the iconic "press or "Hold it" on every statement in cross examination to see what would happen" ? I'm pretty sure Mia said "Hold it" at one point. If I remember correctly, she said "matte", which is the japanese word for "hold it" |
Apr 3, 2016 11:49 AM
#363
ScienceGirl said: I never expected Yuki Kaji to be Phoenix...eh Naruhodou's VA. You know that CR has alternate sub track with localized names? |
Apr 3, 2016 11:50 AM
#364
Reymon698 said: People keep saying that is only the first case and it was bad in the game anyways, so it doesnt matter if it also sucks on the anime. But that is just WRONG. the first case is undeniably simplistic and from the get-go you know who is the culprit, but it does an EXCELENT job in setting up the misterio of not "who" did it but actually "how" it happened but it also does an excellent job in the presentation,going to the DS game, you think of this as a vn with good comedy, you dont understand why your friends keep telling you how awesome this is, BUT THEN you play the game and you realize it has pretty lively sprite animation, the transition from frame to frame is only made better by the awesome music on top of having the music and sound completely fit the moment and making you feel pressure through various good uses of animation for a game thats only character portrait, such a limited place to do such an awesome presentatio (considering the original game debuted on Game Boy Advanced) Which makes me wonder how do they screw up presentation and animation in anime which could have all the chances to be even better than the original source. Yes, first case is simple and even dumb, but its well made on the presentation aspect, which is what sold most fans into the game. I don't think so. When I read comments like "how dare they not animate the wig throw into Phoenix's/Naruhodo's face?! shitty minus_infinity/10 adaption!" while the scene in the game was actually not funny at all (of course ymmv, but come on!), then I can only think of the word "nostalgia tainted glasses". One liked it long ago and reacted different to things in the past than one would do nowadays, but it's very hard to notice it oneself. This doesn't affect me in this case because I only got into Ace Attorney for the first time about a year ago, so these complains I see right now seem very silly to me. I think if an anime-only person who didn't like the anime would be given to play only the tutorial before having watched the anime, I don't think they'd be "fascinated" by it either. |
Grey-ZoneApr 3, 2016 11:56 AM
Apr 3, 2016 11:58 AM
#365
Grey-Zone said: Reymon698 said: People keep saying that is only the first case and it was bad in the game anyways, so it doesnt matter if it also sucks on the anime. But that is just WRONG. the first case is undeniably simplistic and from the get-go you know who is the culprit, but it does an EXCELENT job in setting up the misterio of not "who" did it but actually "how" it happened but it also does an excellent job in the presentation,going to the DS game, you think of this as a vn with good comedy, you dont understand why your friends keep telling you how awesome this is, BUT THEN you play the game and you realize it has pretty lively sprite animation, the transition from frame to frame is only made better by the awesome music on top of having the music and sound completely fit the moment and making you feel pressure through various good uses of animation for a game thats only character portrait, such a limited place to do such an awesome presentatio (considering the original game debuted on Game Boy Advanced) Which makes me wonder how do they screw up presentation and animation in anime which could have all the chances to be even better than the original source. Yes, first case is simple and even dumb, but its well made on the presentation aspect, which is what sold most fans into the game. I don't think so. When I read comments like "how dare they not animate the wig throw into Phoenix's/Naruhodo's face?! shitty minus_infinity/10 adaption!" while the scene in the game was actually not funny at all (of course ymmv, but come on!), then I can only think of the word "nostalgia tainted glasses". The problem is not the actual wig throwing, in fact i dint even noticed that, is the fact that it goes just too fast to concern itself wth tension. Just compare his breakdown in the game with the breakdown in the anime, is notable how much effort the DS game puts to be more tense in a even more limited format versus the anime more open format yet quick with no tension on it |
no |
Apr 3, 2016 12:34 PM
#366
Apr 3, 2016 12:41 PM
#367
I'm glad that i didn't had high expections from this anime. First episode was terrible as i expected. With cheap animation and art, unfitting voice acting and horrible ost... It felt like they rushed everything in order to make this episode less than 25 mins. Hoping that will get better in next episodes, if it won't i'm sure that most of game fans will be disappointed. |
Apr 3, 2016 12:41 PM
#368
I've not played much of the games, just an hour or two of the one this first episode's case is from, and I'd be lying if I said it weren't a decent adaptation. However, it worked a lot better as a visual novel. |
Apr 3, 2016 12:45 PM
#369
Takata said: Darcsen said: You've just contradicted yourself... You say it's rushed because they cut out the "pressing", yet you also say the first case can be completed without any "pressing".The first episode was fine. This episode was based on the tutorial case and there isn't much to actually animate. I'm sure that starting next week, the series will become more enjoyable and "robust" in content. The first episode seems "rushed" because they cut out all the: "Pressing the witness for extra testimonies" segments. In the video game you would be pressing every statement to gain more information. Even then it's just the first case ever, you can complete it without actually pressing any statements, which happend in the Anime. It's rushed because they've inserted unnecessary things that don't serve to build up any tension, like Larry/Yahari butting in too often, shots of the classroom trial, Phoenix stumbling at the first opportunity to present evidence, the ED, and a long next episode preview. -Maybe- the next episode will be better with... Larry out of the picture, Mia murdered, her sister framed for it, a more ruthless prosecutor, and Phoenix under a lot more pressure, but I'm not that hopeful. They'll have to paint Redd White as a villain to be feared: a mafia boss masquerading as a businessman, with hubris and an excessive vocabulary, and whose everyday business includes blackmail and murder. Mod Edit: Added spoiler tags; please hide plot details. If you would play the game for the first time, you would press any statements to get more information, even in the tutorial case. The game teaches you to do that and encourages you to try it out. Game wise this lengtens the case and gives your more (unnecessary) information. However, if you would replay the tutorial case, you would notice that all the contradictions are actually in plain sight and doesn't require you to press any statements at all. You can just present the evidence at the statements. The anime seems to have taken this route for the first case/episode, there was no interrogataion between Phoenix and the witness and Phoenix pretty much showed any contradictions withouth asking/pressing for more information. Everything was already in plain sight. The episode reflects the tutorial case pretty well, but as a result the episode became extremely bare bones. Based ont this, one might assume that the anime was meant for people who are already familiar with the game and finished the game. Starting from case 2, you have to press to have the witness say certain lines to be able to present evidence and show contradictions. Otherwise you can't continue the game. That's why pressing in the tutorial case is optional and not required to finish the case. That's why I said that perhaps starting from next episode, the episode will become more robust content-wise because then more information needs to be revealed via pressing and exchanging dialogue. |
DarcsenApr 3, 2016 12:50 PM
Apr 3, 2016 1:18 PM
#370
Being a huge fan of the games, this is looking like it'll be a pretty faithful adaptation to the game. It was seriously only very minor stuff that differentiated this first episode to the first case it's based off of in the game. My main issue that I'm worried about will be the pacing. I know the first case was a short one to begin with but I felt this episode was very rushed. I wonder how they're going to pace out the actual cases. I'm worried that it might be rushed if they do a day per episode, considering how many things happen in even a single day for some of these cases. I highly doubt they're going to adapt the 5th case from the first game considering it was a bonus for the DS version. I did like the use of remixed versions of a few of the original game tracks. Plus the characters used expressions ripped straight out of the game sprites. However, I felt that they didn't need to use the same kind of framing the game uses. Stuff like the cross-examination and full story frames felt stilted. It's one thing for the games to use those, but it doesn't really belong in anime form. I think dialogue alone can explain perfectly fine if a cross-examination is happening or if the full story on how the murder was conducted was being told. It's a rocky start since it's not exactly the most polished of anime, and they did a straight adaptation of a tutorial trial, but I have hopes that it'll at least somewhat improve once it gets into the meat of the game. |
Apr 3, 2016 1:18 PM
#371
They skipped the part about Larry's grlfriend prostituting herself. That objection looked stupid as fuck when the cultript's hair fell off after pointing a finger at him. And it included jokes that weren't originally here, maybe it was due to me playing only a localized product. That confetti is bullshit, they don't have to do it like they do in the game. In anime it looks plain stupid. So far it looks that it may turn out to be OK series. The animation sucks, but at least it looks better than DB Super. Well, this episode is 2.5/5 for me. |
Apr 3, 2016 1:37 PM
#372
Reymon698 said: Grey-Zone said: Reymon698 said: People keep saying that is only the first case and it was bad in the game anyways, so it doesnt matter if it also sucks on the anime. But that is just WRONG. the first case is undeniably simplistic and from the get-go you know who is the culprit, but it does an EXCELENT job in setting up the misterio of not "who" did it but actually "how" it happened but it also does an excellent job in the presentation,going to the DS game, you think of this as a vn with good comedy, you dont understand why your friends keep telling you how awesome this is, BUT THEN you play the game and you realize it has pretty lively sprite animation, the transition from frame to frame is only made better by the awesome music on top of having the music and sound completely fit the moment and making you feel pressure through various good uses of animation for a game thats only character portrait, such a limited place to do such an awesome presentatio (considering the original game debuted on Game Boy Advanced) Which makes me wonder how do they screw up presentation and animation in anime which could have all the chances to be even better than the original source. Yes, first case is simple and even dumb, but its well made on the presentation aspect, which is what sold most fans into the game. I don't think so. When I read comments like "how dare they not animate the wig throw into Phoenix's/Naruhodo's face?! shitty minus_infinity/10 adaption!" while the scene in the game was actually not funny at all (of course ymmv, but come on!), then I can only think of the word "nostalgia tainted glasses". The problem is not the actual wig throwing, in fact i dint even noticed that, is the fact that it goes just too fast to concern itself wth tension. Just compare his breakdown in the game with the breakdown in the anime, is notable how much effort the DS game puts to be more tense in a even more limited format versus the anime more open format yet quick with no tension on it The only "tension" you could possibly feel in the game was "oh damn, I hope I won't screw up those game mechanics!" The case didn't create any tension at all. I myself didn't feel any tension in the game, but was rather irritated that the defense has to prove everything and the obviously lying witness gets away with it. Perhaps it has to do with age. If one played the original game for the first time when one was 10 or so, one may actually feel differently about it, but if you only get into the whole franchise 1-2 year ago, like me, then it's as I have said: The game mechanics are extremely easy to understand - you feel annoyed about Larry/Yappari and be shocked what a rigged judical system you have to play in. Tension about losing the case? No, unless of course a loss is scripted but that's really all there is. The 2nd case is however probably the most "rigged" one out of all. If you replay it randomly it's easy to lose any sympathy for both the judge and Edgeworth one builds up throughout the franchise. It's also probably the most "dangerous" (though not at all the hardest) case of all to Wright/Naruhodo in the whole franchise. It left a deep impression on me actually - more so than even any of the final cases among all games in the franchise. Depending on how it's adapted it may give the anime-only audience a similar impression as the game did to me. |
Apr 3, 2016 1:43 PM
#373
eat your hamburgers apollo obviously a low effort show especially the lukewarm direction hurts the overall enjoyment of the show. feenie with his cute backpack was moe as fuck tho. also: best hair of the season step it up josuke |
Apr 3, 2016 1:48 PM
#374
It's okay so far. Not gonna take anything from the games into account since I've never played them. |
Apr 3, 2016 1:54 PM
#375
I didn't really like the OSTs but the ED was nice And no the ending poor her I liked her |
Apr 3, 2016 2:19 PM
#376
The songs were nice but I felt that the opening and ending was pretty bland. They should have include more scenes from the series or something. The episode was pretty good though, better than what I thought it would be. The animation style reminds me of the game, which is a good thing and makes it interesting. |
Apr 3, 2016 2:36 PM
#377
Hmm, I'm not a big fan (yet) and I haven't gotten far in the game (I past Turnabout sisters a year ago), so I plan to just watch 2 eps. I loved the game immediately when I began. As for the anime: Yes, the animation was trashy, all of it. Even though the OP. Yep, dignity down the drain with Kaji Yuki's voice, and I see weird comments such as "He's using a low voice?" Does anyone not know voice acting? Why are they shocked? And as much as he talks in every anime season. I can tolerate it, but I'll still be reminded that picking Kaji was a bad idea when he had a former VA. I was kind of expecting for Nakamura Chie (SENPAI MAYA/CHIHIRO) to sound just a little bit older, but it's OK. NOW! I like the CAPCOM sound effect touches and they even added that same conclusion and cross examination music. Also, the textboxes. Good, good. I'm not sure if anything else was missing. The...uh...I guess "Dramatic force attacks" was a good addition too. Like the flashes in the game. Liked it so far. 3/5 seems like a good rating. Not sure if we can wrap up next trial with one ep. It's messed up. CAN'T WAIT FOR REIJI/Edge. |
Apr 3, 2016 2:58 PM
#378
rsc-pl said: G_Spark233 said: Not a big fan of the Japanese names. Would've much preferred that they subbed the localised names. Why you even watching japanese productions then? If you don't like japanese things, just watch 'murican movies. And GTFO with localisation. Why can't I enjoy both? Besides now I realise that you can watch it on the alt sub track so I'm happy. |
Apr 3, 2016 3:10 PM
#379
The cheap looking ugly art is disappointing. The ~budget~ ~quality~ is real. For pacing... I'll have to see a real case to judge how they handle investigation scenes and whatnot? Can't really assess it fairly with a tutorial case. And once again disappointed with seiyuu change/choice for the anime. I was really really hoping they'd stick with the drama CD / PV seiyuus :/ |
Aryashine! |
Apr 3, 2016 3:10 PM
#380
Grey-Zone said: Reymon698 said: Grey-Zone said: Reymon698 said: People keep saying that is only the first case and it was bad in the game anyways, so it doesnt matter if it also sucks on the anime. But that is just WRONG. the first case is undeniably simplistic and from the get-go you know who is the culprit, but it does an EXCELENT job in setting up the misterio of not "who" did it but actually "how" it happened but it also does an excellent job in the presentation,going to the DS game, you think of this as a vn with good comedy, you dont understand why your friends keep telling you how awesome this is, BUT THEN you play the game and you realize it has pretty lively sprite animation, the transition from frame to frame is only made better by the awesome music on top of having the music and sound completely fit the moment and making you feel pressure through various good uses of animation for a game thats only character portrait, such a limited place to do such an awesome presentatio (considering the original game debuted on Game Boy Advanced) Which makes me wonder how do they screw up presentation and animation in anime which could have all the chances to be even better than the original source. Yes, first case is simple and even dumb, but its well made on the presentation aspect, which is what sold most fans into the game. I don't think so. When I read comments like "how dare they not animate the wig throw into Phoenix's/Naruhodo's face?! shitty minus_infinity/10 adaption!" while the scene in the game was actually not funny at all (of course ymmv, but come on!), then I can only think of the word "nostalgia tainted glasses". The problem is not the actual wig throwing, in fact i dint even noticed that, is the fact that it goes just too fast to concern itself wth tension. Just compare his breakdown in the game with the breakdown in the anime, is notable how much effort the DS game puts to be more tense in a even more limited format versus the anime more open format yet quick with no tension on it The only "tension" you could possibly feel in the game was "oh damn, I hope I won't screw up those game mechanics!" The case didn't create any tension at all. I myself didn't feel any tension in the game, but was rather irritated that the defense has to prove everything and the obviously lying witness gets away with it. Perhaps it has to do with age. If one played the original game for the first time when one was 10 or so, one may actually feel differently about it, but if you only get into the whole franchise 1-2 year ago, like me, then it's as I have said: The game mechanics are extremely easy to understand - you feel annoyed about Larry/Yappari and be shocked what a rigged judical system you have to play in. Tension about losing the case? No, unless of course a loss is scripted but that's really all there is. The 2nd case is however probably the most "rigged" one out of all. If you replay it randomly it's easy to lose any sympathy for both the judge and Edgeworth one builds up throughout the franchise. It's also probably the most "dangerous" (though not at all the hardest) case of all to Wright/Naruhodo in the whole franchise. It left a deep impression on me actually - more so than even any of the final cases among all games in the franchise. Depending on how it's adapted it may give the anime-only audience a similar impression as the game did to me. "Age" i started the franchise back in 2014 and i a month ago i introduced the franchise to my friend and im sure what i mean with "tension" its not just something you feel when you have to present evidence, look Here, Sahwit struggles to breathe, hs flashbacks of the murder and barely can speak, then he cant hold it anymore and thows a wig, and is pretty well done, the anime did it way too sudden https://www.youtube.com/watch?v=2AmFKtPLbhg |
no |
Apr 3, 2016 3:23 PM
#381
Apr 3, 2016 4:33 PM
#382
All I can hear is Issei talking. |
Oh, pitiful shadow cloaked in darkness. Thy actions cause men pain and suffering. Thy hollow soul drowns in thy sins. How would you like to see what death is like? -Enma Ai |
Apr 3, 2016 4:49 PM
#383
I can tell this is based off of a game, which is fine, but I expected this to be a lot more serious. The comedy is fine but keep it out of the court room... It kind of ruin the mood. Hopefully it gets more serious later on. I find this interesting but it could be better. |
Apr 3, 2016 5:11 PM
#384
I did not expect it to be so identical to the game. I loved. I will wait anxiously each week. The sweter "ryu" at home gives me hope that adapt until third game. |
I am Argentine, so is not very good my English, sorry for the many typing errors. |
Apr 3, 2016 5:14 PM
#385
Darcsen said: -snip- If you would play the game for the first time, you would press any statements to get more information, even in the tutorial case. The game teaches you to do that and encourages you to try it out. Game wise this lengtens the case and gives your more (unnecessary) information. However, if you would replay the tutorial case, you would notice that all the contradictions are actually in plain sight and doesn't require you to press any statements at all. You can just present the evidence at the statements. The anime seems to have taken this route for the first case/episode, there was no interrogataion between Phoenix and the witness and Phoenix pretty much showed any contradictions withouth asking/pressing for more information. Everything was already in plain sight. The episode reflects the tutorial case pretty well, but as a result the episode became extremely bare bones. Based ont this, one might assume that the anime was meant for people who are already familiar with the game and finished the game. Starting from case 2, you have to press to have the witness say certain lines to be able to present evidence and show contradictions. Otherwise you can't continue the game. That's why pressing in the tutorial case is optional and not required to finish the case. That's why I said that perhaps starting from next episode, the episode will become more robust content-wise because then more information needs to be revealed via pressing and exchanging dialogue. But the pressing mechanic isn't highlighted until case 2, so even if you're playing case 1 for the first time, you probably wouldn't use it because you wouldn't know what it does. -Maybe- it'll allow for better interactions between Phoenix and the witnesses, but I thought the first case could have been adapted better even though it excludes pressing. Aside: At the rate the average score is falling, it might even fall below the score of the h-anime Gyakuten Majo Saiban. o.o |
Apr 3, 2016 5:48 PM
#386
Apr 3, 2016 5:52 PM
#387
Dank Memes: The Anime |
Watashiwa! |
Apr 3, 2016 5:55 PM
#388
I'm assuming I'm not the only one who was thrown off by the Japanese names at first. |
Apr 3, 2016 5:57 PM
#389
It was good over all. Could be better but this gives me nostalgic memories from the games, I'll follow this. |
Apr 3, 2016 6:25 PM
#390
The adaptation is pretty faithful, but I'm not feeling it, it lacks the hotbloodedness from the games, especially when the culprit goes berserk. |
Apr 3, 2016 6:35 PM
#391
I really liked it, but I can see why a lot of people didn't like it. It was rushed, but I think that's just because the first case is really boring and doesn't serve much purpose except for tutorial's sake. The next couple episodes should be really good. |
Apr 3, 2016 6:40 PM
#392
SmashTheOni said: I'm assuming I'm not the only one who was thrown off by the Japanese names at first. If you have Crunchyroll there's an option that allows you to have the localised names. |
Apr 3, 2016 7:14 PM
#393
G_Spark233 said: SmashTheOni said: I'm assuming I'm not the only one who was thrown off by the Japanese names at first. If you have Crunchyroll there's an option that allows you to have the localised names. I heard about that, but I don't use Crunchyroll |
Apr 3, 2016 7:15 PM
#394
Psycho_Shin_Ken said: The adaptation is pretty faithful, but I'm not feeling it, it lacks the hotbloodedness from the games, especially when the culprit goes berserk. Wait for Edgeworth |
Apr 3, 2016 8:11 PM
#395
lol it was alright pretty fun so far! i like yuki kaji on the MC |
Apr 3, 2016 8:19 PM
#396
Dropped, incredibly dull and childish. No wonder its popular in Japan. |
Apr 3, 2016 8:22 PM
#397
^Wow...not telling you how to watch anime but if you judge an anime by the first episode it's basically like not even giving it a chance lol Was I the only one dying watching Phoenix biking to work. There's like a gigantic full grown man on a tiny bike with his tiny backpack xDD So cute. Anyways, given how this is a game adaptation...and it is obviously has a crime-solving concept/theme, I'm pretty much expecting the same sort of organized episode in terms of the trial scene. I definitely got Danganronpa feels or more like Danganronpa gives me Ace Attorney game feels. I do know, however, that Ace Attorney is no ordinary game just from talking to friends. The cases are very elaborate and intriguing, and there are more elements to the game that goes beyond the court room. I have not played the game before, but I have played Danganronpa and I can definitely understand how people are saying "it's not the same" and how rushed it feels. When you are trying to solve the case by yourself it takes time to settle in on the evidence and make sense out of it, but since the anime has a set time every episode they try to just feed you information, thus making it less enjoyable. The fun of these kind of games is figuring out the mystery yourself as well. There's just not as much impact when they feed you answers and some may argue there is no way to avoid doing this in an anime. Of course, the answer is always given eventually but I think the main issue is time. That's why I hope that at least not every episode will be like this where it is all resolved in one episode...I mean, it would be efficient but not the most entertaining way to approach an adaptation like this in my opinion. |
EarlCielApr 3, 2016 8:27 PM
Apr 3, 2016 8:48 PM
#398
Well this is certainly a faithful adaptation of the game! Almost shot for shot actually! There are definitely some issues, but it was only the incredibly short tutorial trial, so the show could still pick itself up. I definitely don't hate it since I like the games, but it feels kind of lazy in some regards. That said I'm still planning on watching this unless things get too busy! |
Apr 3, 2016 9:36 PM
#399
Animation is sub par and first episode is rushed. But all it takes is the nostalgic music to kick in to make me smile |
Apr 3, 2016 10:10 PM
#400
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