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Jan 28, 2022 2:55 AM
#1

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I mean by realistically during actual gameplay. Not with mods or TAS. The human eye can't even differentiate 30 FPS from anything higher. I don't understand why video game nerds are so mentally ill when it comes to frame rate. Unless someone is playing an arcade 2D fighter at -2x speed, it shouldn't matter.
☆☆☆
"There's a huge difference between one and infinity.
However, compared to the difference between
existence and non-existence, one and infinite are
nearly the same. I am the child destined to become
the best witch... no... The greatest Creator in the world...!"
-Maria Ushiromiya
☆☆☆

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Jan 28, 2022 4:20 AM
#2

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While the higher the fps goes, obviously our eyes can't keep up with every single frame, but ours eyes can definitely notice the difference in smoothness. It's especially obvious in games where stuff can be moving around faster than your screen can update to match. For things like 144hz monitors and upwards is something you may have to experience yourself to understand.
Jan 28, 2022 4:20 AM
#3

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The human eye can't even differentiate 30 FPS from anything higher.


well, okay, suit yourself.

It is a common way to enhance enjoyment~engagement, aside from the gameplay mechanic, story, art design, etc.
The smoother the animation, the more immersive it feels, visually speaking. For the context of AAA-type games, as low spec myself, I don't have much problem with keeping playing shit in 30. But If there is the choice that my rig can push things like caps in 60 without sacrificing itself, for example, the better. I mean even the 60 already means a huge to me, not to mention beyond that. Once you experience it, it may be hard to go back.

Another simple reason is the type of stuff you're playing. In competitive esports type of stuff, a couple of frames advantage could mean a different outcome.








la critique de l'intention pure
Jan 28, 2022 6:20 AM
#4

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lol why don't you try playing a fast paced action game on 30fps and then play on 120fps or even just 60 fps and tell me you didn't notice any difference. Anyway, more fps = smoother movement of everything you see on the screen, provided of course your monitor can keep up.
Jan 28, 2022 8:45 AM
#5

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I used to ask the same questions when I was an ignorant console pleb.

Jan 28, 2022 8:47 AM
#6

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The N64 Zeldas ran at 20 FPS and that is good enough for me.
Jan 28, 2022 10:32 AM
#7

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PrimeX said:
lol why don't you try playing a fast paced action game on 30fps and then play on 120fps or even just 60 fps and tell me you didn't notice any difference. Anyway, more fps = smoother movement of everything you see on the screen, provided of course your monitor can keep up.

I have and there is literally no difference at all.

IpreferEcchi said:
The N64 Zeldas ran at 20 FPS and that is good enough for me.

Exactly how I feel. 15 FPS is more than substantial. Anything more is just useless bloat. That's why I don't understand why turbo nerds cry about this shit every day.
EndlessMariaJan 28, 2022 10:36 AM
☆☆☆
"There's a huge difference between one and infinity.
However, compared to the difference between
existence and non-existence, one and infinite are
nearly the same. I am the child destined to become
the best witch... no... The greatest Creator in the world...!"
-Maria Ushiromiya
☆☆☆

Jan 28, 2022 10:54 AM
#8

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with video games complaining about anything not being above 60 fps is just being spoiled. also with how animations work people who "fix." anime to make it 60fps are actually breaking animations which causes everything to look choppy and really bad. not everything's meant to be at high fps.

@PrimeX

there is no difference.

also i don't recommend playing touhou on high fps at all.
"among monsters and humans, there are only two types.
Those who undergo suffering and spread it to others. And those who undergo suffering and avoid giving it to others." -Alice
“Beauty is no quality in things themselves: It exists merely in the mind which contemplates them; and each mind perceives a different beauty.” David Hume
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Jan 28, 2022 12:51 PM
#9

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you'll notice it when you play 60fps long enough

and it depends on the game?
fps in n64 zelda or touhou isn't something that people would care about
Jan 28, 2022 1:31 PM

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You probably aren't spending that much time playing games on PC or even playing video games then. You'll be able to tell the difference if you're a regular player. There are different animations that will look smoother in 100 fps compared to, say 60 fps. The longer you spend doing something, the better you'll be at noticing the smaller details. Plus, you get bragging rights lol
Jan 28, 2022 1:56 PM

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nikodragu3 said:
You probably aren't spending that much time playing games on PC or even playing video games then. You'll be able to tell the difference if you're a regular player. There are different animations that will look smoother in 100 fps compared to, say 60 fps. The longer you spend doing something, the better you'll be at noticing the smaller details. Plus, you get bragging rights lol

I'm a game collector. I've literally played over 1000 games. I can't tell the difference between 30 FPS and 100 FPS.
yarwe said:
you'll notice it when you play 60fps long enough

and it depends on the game?
fps in n64 zelda or touhou isn't something that people would care about

Why does it matter for some games but not others? I would assume nerds would want to play Touhou at 1 million FPS since it's a fast paced action game. And people seem to like high frame rate in action games based on what I've read.
☆☆☆
"There's a huge difference between one and infinity.
However, compared to the difference between
existence and non-existence, one and infinite are
nearly the same. I am the child destined to become
the best witch... no... The greatest Creator in the world...!"
-Maria Ushiromiya
☆☆☆

Jan 28, 2022 3:45 PM

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EndlessMaria said:

I'm a game collector. I've literally played over 1000 games. I can't tell the difference between 30 FPS and 100 FPS.


I see. Well, all that aside having a high fps doesn't really matter too much as long as the game is playable enough to enjoy, it's more of a "nice to look at" thing for a lot of people, but especially those who play the more recent first person shooters.
Since a higher fps = better responsiveness and smoother visuals, it helps quite a bit in FPS games (a low fps makes playing them.. well it sucks as everyone else has an advantage over you unless they also average a low fps), and that kind of thinking just spreads over to the communities of other genres even though the frames per second doesn't matter much in those genres as it does in FPS games.
I'm guessing you favour either RPGs or platformers?

Edit - - -
Sidenote: the difference in fps is more noticeable in fast-paced shooters during gameplay, so it makes sense if you can't immediately tell the difference at first.
nikodragu3Jan 28, 2022 3:54 PM
Jan 28, 2022 4:50 PM
Wanderer

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They like it because of how smooth it is.


Jan 28, 2022 6:08 PM

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Fighting games running below 60 fps are unplayable, straight up unplayable. Outside of fighting games I honestly don't care and I dislike shooters, so that's another reason to not give a fuck.
PilsenEnjoyerJan 28, 2022 6:11 PM
Jan 28, 2022 9:00 PM

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EndlessMaria said:

I'm a game collector. I've literally played over 1000 games. I can't tell the difference between 30 FPS and 100 FPS.
I hope there is a little bit of seriousness from the contrarian bait attitude here.
First is there likely the difference from 30 caps in console with like PC because the former was built to be optimal as possible in that. so IDK what device you are using.
There also considers what display you use because there are differences in which fps running optimal in 30hz, 60hz, 75hz, etc. I assume the 60hz refresh rate is already the standard but maybe there is a chance the setting was 30hz just for example. if you have pc with at least a 60hz monitor, trying to cap a game in 30 vs 60 fps will make a noticeable difference in its smoothness.
in simple it is pointless if you try to play 100fps and beyond with just a 60hz (or less) monitor/display.

Why does it matter for some games but not others? I would assume nerds would want to play Touhou at 1 million FPS since it's a fast paced action game. And people seem to like high frame rate in action games based on what I've read.
Because they're not built the same (the optimality) and the intention of the player. unless you try to make it speed the thing within the game itself, it basically talks the smoothness for certain advantage when playing vs the immersive-ness (which in case, pretty subjective by itself).
karambiaJan 28, 2022 9:24 PM








la critique de l'intention pure
Jan 29, 2022 3:29 AM

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Some genres like shooters, isometric games etc. look much better with high refresh rate and it can even make you more competitive at them. Makes much less of a difference in the case of slower paced games. As with most things it has diminishing returns. Much bigger difference between 30 and 60hz than 60 and 144hz. Lots of people seem to claim they can't notice the difference though. Makes sense because people have differing abilities of tracking motion. Or it's just cope for not having the money to buy a high refresh monitor lel.

That being said I got a 4k 60hz monitor because I play mostly slow paced games. If I had the money though, I'd certainly buy a 4k 144hz monitor and a rig to support it.

Jan 29, 2022 7:28 AM

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>The human eye can't even differentiate 30 FPS from anything higher

absolutely true if we're talking about a blind person to be fair.
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Jan 29, 2022 11:30 AM

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As long as a game’s FPS is stable and at least somewhat decent I don’t really care. Granted, I’m not into multiplayer games.
Jan 29, 2022 12:21 PM
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Jan 29, 2022 3:31 PM

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Not sure where you heard that the human eye can only perceive 30fps because this is without a doubt false the human eye can perceive up to 60fps and a little bit over that depending on the person/situation.

However a stable 60fps and a nonstable 60fps are still blatantly visible and thus in reality most people can perceive the difference between 100+ fps vs hardly maintaining 60fps because if you are having trouble maintaining 60fps there's a high chance it is dipping below 60fps where as if you were at a constant 120+ you would have a far more stable and smooth experience.

Although when it comes to gaming and even just basic workflows no matter how much fps you have if you're using a 60hz display you're always going to have a subpar experience even at 500+ fps and the perception of higher fps such as 100+ are much more visible on 120+ hz displays
Jan 29, 2022 4:30 PM

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Play a game in 30 FPS on the PS3. Play the remastered version of that game on the PS5 at 60 FPS. You'll notice the difference. Having a higher FPS offers many advantages in multiplayer games as well. That being said some games that are originally made for 30 FPS should stay that way due to the game being developed around its framerate. I notice that when people mod the shit of the older Sonic games they occasionally get adverse results running at anything higher than 45.
Jan 29, 2022 4:37 PM

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High framerates are about having smooth gameplay. 60fps games feel way more responsive than 30fps ones by a ton. You can have a good 30fps game, but higher framerates are always better. Bad framerates can ruin action games. This is partly why I could never get to enjoy Xenoblade Chronicles 2 when the game naturally has insane lag on inputs.
Jan 30, 2022 2:04 AM
lagom
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they want it smooth because its good looking in video games

but for movies then 60fps seems in the Uncanny Valley territory
Jan 30, 2022 4:27 AM

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EndlessMaria said:
I mean by realistically during actual gameplay. Not with mods or TAS. The human eye can't even differentiate 30 FPS from anything higher. I don't understand why video game nerds are so mentally ill when it comes to frame rate. Unless someone is playing an arcade 2D fighter at -2x speed, it shouldn't matter.

That is not true…
A human eye can easily distinguish between 30 fps, 60 fps and 140 fps.
That’s why movies can’t be made in 60 fps, because 24/30fps is standard and anything higher looks like a video game…


And as someone who regularly switches between a 60Hz and a 144Hz monitor setups, the difference between 60 fps and 144 fps is also huge, it’s easily distinguishable and does provide an advantage in competitive gaming, not so much in singleplayer games.
60 fps is smooth, but 144 is smoother and there’s no denying that.

So please stop with that BS info because it’s factually not true
Jan 30, 2022 4:32 AM
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I don't really care about it. As long as the gameplay is enjoyable with the framerate then it's ok in my book.

Jan 30, 2022 4:39 AM

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EndlessMaria said:
nikodragu3 said:
You probably aren't spending that much time playing games on PC or even playing video games then. You'll be able to tell the difference if you're a regular player. There are different animations that will look smoother in 100 fps compared to, say 60 fps. The longer you spend doing something, the better you'll be at noticing the smaller details. Plus, you get bragging rights lol

I'm a game collector. I've literally played over 1000 games. I can't tell the difference between 30 FPS and 100 FPS

But it doesn’t matter what you see… The human eye CAN see the difference no matter how you look at it, that is a fact. The matter or wether or not you notice it or not is a different thing, that comes down to how much attention you’re playing.

(play the video on YT so that you get the 720/1080/1440-60 options)


It also doesn’t matter how many games you’ve played if you’ve only gamed on 30-60Hz refresh rate monitors/TVs
If you’ve never been on a 144Hz monitor you’ll never even see 140 fps.
As someone who constantly switches between a setup with a 144Hz monitor and setup with a 60Hz monitor, it’s REALLY easy to notice the difference, and the difference is big.
Tendo_GMJan 30, 2022 4:42 AM
Jan 30, 2022 10:23 AM

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It's not about being able to see your refresh rate of 144hz, it's to prevent ghosting. The higher the refresh rate the less likely you'll encounter ghosting and have a smoother experience.
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Jan 30, 2022 11:00 AM
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Most people can abolutely see the difference between 60PFS or lower. Or even between 144FPS and 60FPS. After I got a 144Hz Monitor I could immediately see the difference,



It's true that it doesn't do much for Anime or even Movies, but if you play a game where you have to pay attention to whats happening on the screen, you will see a difference.
Jan 30, 2022 12:21 PM

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Fps is important in any game and it tells you how smoothly its running the game. If your getting something good like 60fps then you can play it fine but if its running super low it can get very infuriating.
Feb 1, 2022 7:46 AM
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After playing on quick gameplay and sometimes on high rank on cod/cs or double time on osu!, even 60 fps is not smooth, btw in league of legends I usually have 200-300 fps, when it drops to 80 fps it feels like I am playing in slow motion so yeah, unnoticable x)

edit: Just found this video:

In my opinion the game becomes playable on 120+ so that's the minimum amount of fps which should be in each game.
ZettaikenFeb 1, 2022 7:50 AM
Feb 1, 2022 8:14 AM
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If 60+fps is going to cost me an arm and a leg I would stick to 30-60fps.
Feb 1, 2022 8:52 AM
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High framerate is only necessary in competitive fps games and fighting games in single player games it doesn't matter as much although having 60fps and more will make the game more responsive but it's not a must have all of those games are perfectly playable with 30fps .
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Feb 1, 2022 9:58 AM
Émilia Hoarfrost

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SsilverD said:
While the higher the fps goes, obviously our eyes can't keep up with every single frame, but ours eyes can definitely notice the difference in smoothness. It's especially obvious in games where stuff can be moving around faster than your screen can update to match. For things like 144hz monitors and upwards is something you may have to experience yourself to understand.

In osu!, a rhythm game, there are some maps that you need a 144hz monitor to play greatly on. That's why one of the legendary top players stopped playing.



Feb 1, 2022 12:57 PM

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Zettaiken said:
After playing on quick gameplay and sometimes on high rank on cod/cs or double time on osu!, even 60 fps is not smooth, btw in league of legends I usually have 200-300 fps, when it drops to 80 fps it feels like I am playing in slow motion so yeah, unnoticable x)

edit: Just found this video:

In my opinion the game becomes playable on 120+ so that's the minimum amount of fps which should be in each game.


I'm sure higher than 60 Hz is very nice, but I will always prioritize picture quality and contrast when I buy a monitor. It's hard enough to get a monitor that's color accurate to photography standards without also looking for the other features of modern gaming, like HDR. I'd also want a higher res than the 2560x1440 I have now (for pictures rather than games). Otherwise, what's the point?

1. 27 inches or more
2. Picture quality
3. 5K or 4K
4. HDR
5. High framerate

NO CURVE!

So, because most monitors are lacking in at least a few of those, I will have to prioritize what I care most about and will probably go with 60 Hz for my next one too.

Feb 1, 2022 1:05 PM

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Ezekiel said:
Zettaiken said:
After playing on quick gameplay and sometimes on high rank on cod/cs or double time on osu!, even 60 fps is not smooth, btw in league of legends I usually have 200-300 fps, when it drops to 80 fps it feels like I am playing in slow motion so yeah, unnoticable x)

edit: Just found this video:

In my opinion the game becomes playable on 120+ so that's the minimum amount of fps which should be in each game.


I'm sure higher than 60 Hz is very nice, but I will always prioritize picture quality and contrast when I buy a monitor. It's hard enough to get a monitor that's color accurate to photography standards without also looking for the other features of modern gaming, like HDR. I'd also want a higher res than the 2560x1440 I have now (for pictures rather than games). Otherwise, what's the point?

1. 27 inches or more
2. Picture quality
3. 5K or 4K
4. HDR
5. High framerate

NO CURVE!

So, because most monitors are lacking in at least a few of those, I will have to prioritize what I care most about and will probably go with 60 Hz for my next one too.

thankfully 4k >60hz are starting to become more of a thing. viewsonic just recently released a 4k 144hz (32inch) and it's been pretty good (though sdr brightness is a bit lacking imo). msi also has a nice 144hz one as well

but yea, i also prioritize quality over framerate. really, above ~90hz you start getting diminishing returns (and anything above 144hz is really just marketing honestly)
Feb 1, 2022 8:39 PM
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Short_Circut said:
Ezekiel said:


I'm sure higher than 60 Hz is very nice, but I will always prioritize picture quality and contrast when I buy a monitor. It's hard enough to get a monitor that's color accurate to photography standards without also looking for the other features of modern gaming, like HDR. I'd also want a higher res than the 2560x1440 I have now (for pictures rather than games). Otherwise, what's the point?

1. 27 inches or more
2. Picture quality
3. 5K or 4K
4. HDR
5. High framerate

NO CURVE!

So, because most monitors are lacking in at least a few of those, I will have to prioritize what I care most about and will probably go with 60 Hz for my next one too.

thankfully 4k >60hz are starting to become more of a thing. viewsonic just recently released a 4k 144hz (32inch) and it's been pretty good (though sdr brightness is a bit lacking imo). msi also has a nice 144hz one as well

but yea, i also prioritize quality over framerate. really, above ~90hz you start getting diminishing returns (and anything above 144hz is really just marketing honestly)


Ya know what's the best thing?
That I haven't bought yet a monitor which has more than 60 hz SDR with 23 inches x),
out of habit where the real gamers were playing on even smaller desktops + with 100-200 ping cause of low internet.

Right now as I was one of those the only thing which got better in my side is FPS and ping, still have SDR max 720-1080p, 23 inches and 60 hz, it didn't change since 2000s
Feb 1, 2022 11:51 PM

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It makes a ton of difference and in some games, it's essential.
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Feb 1, 2022 11:59 PM

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Theo1899 said:
It makes a ton of difference and in some games, it's essential.

It isn't essential. Games would still be exactly the same if they were locked at 15 fps. There would literally be no difference.
☆☆☆
"There's a huge difference between one and infinity.
However, compared to the difference between
existence and non-existence, one and infinite are
nearly the same. I am the child destined to become
the best witch... no... The greatest Creator in the world...!"
-Maria Ushiromiya
☆☆☆

Feb 2, 2022 12:10 AM

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I pity people not having g-sync/freesync 144hz monitors to go with their cutting edge gaming kit. It's not just for FPS, everything feels more immersive once you went past 120 fps on these magical screen. Your desktop mouse movement? smooth, the camera pan in RPG? smooth, 60fps porn? smooth. Once you get used to it when you're going back to 75hz you'd feels like sitting on 30 fps monitor. It's like night and day.
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Feb 2, 2022 3:23 AM

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azzuRe said:
I pity people not having g-sync/freesync 144hz monitors to go with their cutting edge gaming kit. It's not just for FPS, everything feels more immersive once you went past 120 fps on these magical screen. Your desktop mouse movement? smooth, the camera pan in RPG? smooth, 60fps porn? smooth. Once you get used to it when you're going back to 75hz you'd feels like sitting on 30 fps monitor. It's like night and day.


Wait, what? How would 60 fps porn be smoother with a HFR monitor? Are you using filthy motion interpolation for your videos?

Feb 2, 2022 3:35 AM

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Ezekiel said:
azzuRe said:
I pity people not having g-sync/freesync 144hz monitors to go with their cutting edge gaming kit. It's not just for FPS, everything feels more immersive once you went past 120 fps on these magical screen. Your desktop mouse movement? smooth, the camera pan in RPG? smooth, 60fps porn? smooth. Once you get used to it when you're going back to 75hz you'd feels like sitting on 30 fps monitor. It's like night and day.


Wait, what? How would 60 fps porn be smoother with a HFR monitor? Are you using filthy motion interpolation for your videos?

And upscale~ but seriously AI interpolation is another level. It's not perfect, but it's way better than those 'fake' blurry mess in UHDTV. The only downside is it requires tons of resources and time just to convert one.
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Feb 2, 2022 3:39 AM

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If the human eye can't notice a difference between 30FPS and 60PFS, why can my eyes though? Am I actually not human? Am I a cyborg? O_O
Feb 2, 2022 3:40 AM

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azzuRe said:
Ezekiel said:


Wait, what? How would 60 fps porn be smoother with a HFR monitor? Are you using filthy motion interpolation for your videos?

And upscale~ but seriously AI interpolation is another level. It's not perfect, but it's way better than those 'fake' blurry mess in UHDTV. The only downside is it requires tons of resources and time just to convert one.


Okay, you needn't pity me then. I hate that AI stuff. Vids always look better without.

Feb 2, 2022 3:45 AM

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Ezekiel said:
azzuRe said:

And upscale~ but seriously AI interpolation is another level. It's not perfect, but it's way better than those 'fake' blurry mess in UHDTV. The only downside is it requires tons of resources and time just to convert one.


Okay, you needn't pity me then. I hate that AI stuff. Vids always look better without.

Yes it's not really good on animation, but on real life videos (esp. porn) it's amazing
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Feb 2, 2022 5:31 AM

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Higher fps = more smooth/fluent game play


low fps: lagging and stutter/freeze

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Feb 2, 2022 11:03 AM

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azzuRe said:
Ezekiel said:


Okay, you needn't pity me then. I hate that AI stuff. Vids always look better without.

Yes it's not really good on animation, but on real life videos (esp. porn) it's amazing


All the AI-upscaled and motion interpolated videos I've seen looked worse than the originals. Without exception. It looks so artificial, so sharpened, and the worst thing is that I am always seeing less detail. There is this forum that I sometimes go to that is full of AI-manipulated concerts and music videos. I got into a little argument with a guy about one concert movie in particular: Mylene Farmer en concert. It was shot on film but unfortunately edited on video, so the Blu-ray is in 720x576 anamorphic. I felt bad for criticizing his work, but he kind of brought it on himself and had the pride to say most of the other people posting upscales were doing a bad job and he was doing it right.

The SD Blu-ray:



His AI interpretation:



Look at the round object in the background. In the AI interpretation, the outline is more faded and the text is even less legible. There is also another, fainter object above that, one third of the way down the left of the top picture, that is essentially gone in the AI version. Parts of the microphones or whatever they are have disappeared as well. The program also couldn't make sense of her eyes. They look stranger. Her whole face is overly sharpened.



Based on the AI upscales that I've seen officially (YouTube) and from amateurs (mostly YouTube), I'd say this example is pretty representative of most of them.

Though it's the worst example I could name, showing how to do it very badly, Peter Jackson ruined his Beatles documentary with AI-upscaling and noise reduction. The whole thing looks like a weird animation.



The Beatles 1+ Blu-ray:



I can't trust a program to accurately guesstimate information that isn't there.

Feb 2, 2022 12:59 PM

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On PC higher framerate can get your input register and reacts faster on the delta-time render even by some mili or nanoseconds can be helpful for snappy controls in games.

Which competitive players usually plays shooters at unlocked framerate that shoot over 200fps to whatever their PC can handle on lowest or off post-processing and general custom-low settings to push their framerate high as possible without interfere too much with the distant visual.

Depends what you play, racing games and games with fast-pace movements will look and play better at higher framerate and definitely don't need 60fps for reading still image VN.
Feb 2, 2022 1:30 PM

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Higher framerate means better gameplay in anything that isn't a bullet hell shmup (which needs some slowdown in order for you to dodge the hundreds to thousands of bullets on screen) or a visual novel.


Feb 3, 2022 4:58 AM

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smoothness definitely is a plus. But the important thing is to have a stable frame rate with minimal fluctuations. You cant play shooters if your fps jumps between 120 and 40 hz. But you can play with a constant 20 fps. I played World of Tanks on tablet pc, so I know :/
Gator said:
If the human eye can't notice a difference between 30FPS and 60PFS, why can my eyes though? Am I actually not human? Am I a cyborg? O_O
It can. Human eye can even differentiate 120hz refresh rate. Dont believe? Just head to a tech store and fiddle with new gen smartphones
Feb 5, 2022 2:10 PM

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Feb 2013
5
It simply heavily depend on the game you're playing. Many game have a fixed number of fps and have their gameplay revolve around it ; For thoses games, there's no concept of going higher in the fps. Your pc just need to be strong enough to maintain it properly.

Tekken 7 for exemple run at 60, and it is very important to know because each attack have a set frame duration and a set number of frame where the character is "defenseless" after an attack. Some inputs are "frame perfect" as well. Frame data simply is the basics and any competitive players have to play around it.

Diablo II only run at 25, yet, because every animations, every sprites, are based on that, it just work. Though it will seems "clunky" to many eyes at first, in the end it doesn't matter.

I wanna be the guy fangames are extremely precise plateformers that play at 50 fps, and the player have to care about information such as the number of pixel the char move each frame. And again, inputs depends on the fps. The height of a jump change depending on the number of frame the player hit the jump button ; that's how the game is coded. You have to know how to do a "5 frame" jump.

Now take any rythm game. There's no mechanics tied to frames such as the above games. Usually there's a scrolling note that have to be hit inside a time duration to be considered valid, let's say -12 to +12 ms, and for that you definitely WANT the visuals to be smoothest possible. In the worst cases, you'll hit the note on what should be the right timing, but due to low fps, or a freeze, the game will record it as being +13 ms and therefore wrong, for exemple. Playing any rythm game I know competitively at 30 fps simply is inconceivable.

But for most games going higher on the fps count just feel and look slightly better, but it's definitely not a life of death question. Nobody need a 144 hz screen and the last processor to last hit properly in league of legend.

I believe many player fall in the optimization bait without properly realizing their needs. That I agree. If you never feel the need, then sure, forget it. But don't go around calling it useless or that "the eyes can't follow it anyway".
KayoshioFeb 6, 2022 2:37 AM
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It’s time to ditch the text file.
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