Mind Games & Mayhem
Surrounded by a forest and a gated entrance, the Grace Field House is inhabited by orphans happily living together as one big family, looked after by their "Mama," Isabella. Although they are required to take tests daily, the children are free to spend their time as they see fit, usually playing outside, as long as they do not venture too far from the orphanage—a rule they are expected to follow no matter what. However, all good times must come to an end, as every few months, a child is adopted and sent to live with their new family, never to be heard from again. However, the three oldest siblings have their suspicions about what is actually happening at the orphanage, and they are about to discover the cruel fate that awaits the children living at Grace Field, including the twisted nature of their beloved Mama. [Written by MAL Rewrite]
When tragedy is about to strike, Satoru Fujinuma finds himself sent back several minutes before the accident occurs. The detached, 29-year-old manga artist has taken advantage of this powerful yet mysterious phenomenon, which he calls "Revival," to save many lives. However, when he is wrongfully accused of murdering someone close to him, Satoru is sent back to the past once again, but this time to 1988, 18 years in the past. Soon, he realizes that the murder may be connected to the abduction and killing of one of his classmates, the solitary and mysterious Kayo Hinazuki, that took place when he was a child. This is his chance to make things right. Boku dake ga Inai Machi follows Satoru in his mission to uncover what truly transpired 18 years ago and prevent the death of his classmate while protecting those he cares about in the present. [Written by MAL Rewrite]
Dr. Kenzou Tenma, an elite neurosurgeon recently engaged to his hospital director's daughter, is well on his way to ascending the hospital hierarchy. That is until one night, a seemingly small event changes Dr. Tenma's life forever. While preparing to perform surgery on someone, he gets a call from the hospital director telling him to switch patients and instead perform life-saving brain surgery on a famous performer. His fellow doctors, fiancée, and the hospital director applaud his accomplishment; but because of the switch, a poor immigrant worker is dead, causing Dr. Tenma to have a crisis of conscience. So when a similar situation arises, Dr. Tenma stands his ground and chooses to perform surgery on the young boy Johan Liebert instead of the town's mayor. Unfortunately, this choice leads to serious ramifications for Dr. Tenma—losing his social standing being one of them. However, with the mysterious death of the director and two other doctors, Dr. Tenma's position is restored. With no evidence to convict him, he is released and goes on to attain the position of hospital director. Nine years later when Dr. Tenma saves the life of a criminal, his past comes back to haunt him—once again, he comes face to face with the monster he operated on. He must now embark on a quest of pursuit to make amends for the havoc spread by the one he saved. [Written by MAL Rewrite]
The infamous Shounen Bat is terrorizing the residents of Musashino City. Flying around on his rollerblades and beating people down with a golden baseball bat, the assailant seems impossible to catch—much less understand. His first victim, the well-known yet timid character designer Tsukiko Sagi, is suspected of orchestrating the attacks. Believed only by her anthropomorphic pink stuffed animal, Maromi, Tsukiko is just one of Shounen Bat's many victims. As Shounen Bat continues his relentless assault on the town, detectives Keiichi Ikari and Mitsuhiro Maniwa begin to investigate the identity of the attacker. However, more and more people fall victim to the notorious golden bat, and news of the assailant begins circulating around the town. Paranoia starts to set in as chilling rumors spread amongst adults and children alike. Will the two detectives be able to unravel the truth behind Shounen Bat, or will the paranoia get to them first? [Written by MAL Rewrite]
Brutal murders, petty thefts, and senseless violence pollute the human world. In contrast, the realm of death gods is a humdrum, unchanging gambling den. The ingenious 17-year-old Japanese student Light Yagami and sadistic god of death Ryuk share one belief: their worlds are rotten. For his own amusement, Ryuk drops his Death Note into the human world. Light stumbles upon it, deeming the first of its rules ridiculous: the human whose name is written in this note shall die. However, the temptation is too great, and Light experiments by writing a felon's name, which disturbingly enacts his first murder. Aware of the terrifying godlike power that has fallen into his hands, Light—under the alias Kira—follows his wicked sense of justice with the ultimate goal of cleansing the world of all evil-doers. The meticulous mastermind detective L is already on his trail, but as Light's brilliance rivals L's, the grand chase for Kira turns into an intense battle of wits that can only end when one of them is dead. [Written by MAL Rewrite]
Justice, and the enforcement of it, has changed. In the 22nd century, Japan enforces the Sibyl System, an objective means of determining the threat level of each citizen by examining their mental state for signs of criminal intent, known as their Psycho-Pass. Inspectors uphold the law by subjugating, often with lethal force, anyone harboring the slightest ill-will; alongside them are Enforcers, jaded Inspectors that have become latent criminals, granted relative freedom in exchange for carrying out the Inspectors' dirty work. Into this world steps Akane Tsunemori, a young woman with an honest desire to uphold justice. However, as she works alongside veteran Enforcer Shinya Kougami, she soon learns that the Sibyl System's judgments are not as perfect as her fellow Inspectors assume. With everything she has known turned on its head, Akane wrestles with the question of what justice truly is, and whether it can be upheld through the use of a system that may already be corrupt. [Written by MAL Rewrite]
Painted in red, the word "VON" is all that is left behind after a terrorist attack on a nuclear facility in Japan. The government is shattered by their inability to act, and the police are left frantically searching for ways to crack down the perpetrators. The public are clueless—until, six months later, a strange video makes its way onto the internet. In it, two teenage boys who identify themselves only as "Sphinx" directly challenge the police, threatening to cause destruction and mayhem across Tokyo. Unable to stop the mass panic quickly spreading through the city and desperate for any leads in their investigation, the police struggle to act effectively against these terrorists, with Detective Kenjirou Shibazaki caught in the middle of it all. Zankyou no Terror tells the story of Nine and Twelve, the two boys behind the masked figures of Sphinx. They should not exist, yet they stand strong in a world of deception and secrets while they make the city fall around them, all in the hopes of burying their own tragic truth. [Written by MAL Rewrite]
The "Medicine Seller" is a deadly and mysterious master of the occult who travels across feudal Japan in search of malevolent spirits called "mononoke" to slay. When he locates one of these spirits, he cannot simply kill it; he must first learn its Form, its Truth, and its Reason in order to wield the mighty Exorcism Sword and fight against it. He must begin his strange exorcisms with intense psychological analysis and careful investigative work—an extremely dangerous step, as he must first confront and learn about the mononoke before he even has the means to defeat it. The Medicine Seller's journey leads him to an old-fashioned inn where Shino, a pregnant woman, has finally found a place to rest. The owner has reluctantly placed her in the last vacant room; however, as she settles in, it quickly becomes clear that the room is infested by a lethal band of mononoke, the Zashiki Warashi. With his hunter's intuition, the Medicine Seller begins his investigation to discover the Form, the Truth, and the Reason before the Zashiki Warashi can kill again. [Written by MAL Rewrite]
J-pop idol group CHAM! has spent the last two years entertaining its fans. Sadly, all good things must come to an end, and CHAM! must see one of its members, Mima Kirigoe, leave the group to pursue her acting career. While Mima's choice is met with a mixed response, she hopes her fans will continue to support her. However, Mima's life begins to change drastically after her departure from the group. Wanting to shed her pop-idol image, she takes on a role in a crime drama series, and her career as an actress gradually becomes more demanding and taxing for both Mima and her manager, Rumi Hidaka. To add to Mima's growing unease, an obsessed fan who is incapable of accepting that Mima has quit being an innocent idol, begins stalking her; a new anonymous website begins to impersonate her life with intricate detail; and CHAM! also appears to be doing better without her. One by one, each disturbing development drives Mima to become increasingly unhinged and unable to distinguish reality from fantasy. [Written by MAL Rewrite]
While at school, Mai Taniyama and her friends like to exchange ghost stories. Apparently, there is an abandoned school building on their campus that is the center of many ghost stories. During the story, they are interrupted by a mysterious male figure. The person turns out to be Kazuya Shibuya, a 17-year-old who is president of the Shibuya Psychic Research Company. He was called by the principal to investigate the stories surrounding the abandoned school building. The next day, on the way to school, Mai passes the school building in question. While examining a strange camera she spotted inside, she gets surprised by Kazuya's assistant. Unknowingly interfering with the investigation, Mai breaks the camera and Kazuya's assistant gets injured. Kazuya forcefully hires Mai in order to pay for the camera and replace his injured assistant. From that point on, Mai begins to learn about the paranormal world and the profession of ghost hunting. [Written by MAL Rewrite]
In a research facility hidden away on a remote island, genius programmer Shiki Magata has lived as a recluse for years. She rarely sees guests, but associate professor Souhei Saikawa and university student Moe Nishinosono still seek her out. However, their meeting is cut short when they are caught up in a locked-room murder mystery. Everything is not as it seems, and many secrets are hidden. Within an isolated facility, a seemingly impossible and gruesome crime takes place, and Saikawa and Moe must unravel the truth behind the murder and Magata's shrouded past. [Written by MAL Rewrite]
Lain Iwakura, an awkward and introverted fourteen-year-old, is one of the many girls from her school to receive a disturbing email from her classmate Chisa Yomoda—the very same Chisa who recently committed suicide. Lain has neither the desire nor the experience to handle even basic technology; yet, when the technophobe opens the email, it leads her straight into the Wired, a virtual world of communication networks similar to what we know as the internet. Lain's life is turned upside down as she begins to encounter cryptic mysteries one after another. Strange men called the Men in Black begin to appear wherever she goes, asking her questions and somehow knowing more about her than even she herself knows. With the boundaries between reality and cyberspace rapidly blurring, Lain is plunged into more surreal and bizarre events where identity, consciousness, and perception are concepts that take on new meanings. Written by Chiaki J. Konaka, whose other works include Texhnolyze, Serial Experiments Lain is a psychological avant-garde mystery series that follows Lain as she makes crucial choices that will affect both the real world and the Wired. In closing one world and opening another, only Lain will realize the significance of their presence. [Written by MAL Rewrite]
Koyomi Araragi, a third-year high school student, manages to survive a vampire attack with the help of Meme Oshino, a strange man residing in an abandoned building. Though being saved from vampirism and now a human again, several side effects such as superhuman healing abilities and enhanced vision still remain. Regardless, Araragi tries to live the life of a normal student, with the help of his friend and the class president, Tsubasa Hanekawa. When fellow classmate Hitagi Senjougahara falls down the stairs and is caught by Araragi, the boy realizes that the girl is unnaturally weightless. Despite Senjougahara's protests, Araragi insists he help her, deciding to enlist the aid of Oshino, the very man who had once helped him with his own predicament. Through several tales involving demons and gods, Bakemonogatari follows Araragi as he attempts to help those who suffer from supernatural maladies. [Written by MAL Rewrite]
A blog disproving the supernatural, co-run by NEET teenager Yuuta Gamon and his enthusiastic best friend Ryouka Narusawa, becomes the catalyst that would bring together a group of people who supposedly have nothing to do with each other. These individuals include high school fortune teller Miyuu Aikawa, who joins Yuuta to work on the blog; realist Sarai Hashigami, who is stunned when tragedy strikes his family; doujin artist Ririka Nishizono, who has an uncanny ability to predict the future with her art; black magic practitioner and local curse expert Aria Kurenaino and her ghostly friend; Shun Moritsuka, a seemingly childish otaku detective; and reporter Touko Sumikaze. As this unlikely group, bound only by the strings of fate, find their way to each other, they are confronted with murder and other events that are shrouded by the presence of the supernatural. They must band together to solve the mysteries interlacing the city and their lives. [Written by MAL Rewrite]
Keiichi Maebara has just moved to the quiet little village of Hinamizawa in the summer of 1983, and quickly becomes inseparable friends with schoolmates Rena Ryuuguu, Mion Sonozaki, Satoko Houjou, and Rika Furude. However, darkness lurks underneath the seemingly idyllic life they lead. As the village prepares for its annual festival, Keiichi learns about the local legends surrounding it. To his horror, he discovers that there have been several murders and disappearances in the village in the recent years, and that they all seem to be connected to the festival and the village's patron god, Oyashiro. Keiichi tries to ask his new friends about these incidents, but they are suspiciously silent and refuse to give him the answers he needs. As more and more bizarre events occur, he wonders just what else his friends might be keeping from him, and if he can even trust them at all. When madness and paranoia begin taking root in Keiichi's heart, he will stumble straight into the mysteries at work in Higurashi no Naku Koro ni, a story that is told across multiple arcs. [Written by MAL Rewrite]
During the early 1930s in Chicago, the transcontinental train, Flying Pussyfoot, is starting its legendary journey that will leave a trail of blood all over the country. At the same time in New York, the ambitious scientist Szilard and his unwilling aide Ennis are looking for missing bottles of the immortality elixir. In addition, a war between the mafia groups is getting worse. On board the Advena Avis, in 1711, alchemists are about to learn the price of immortality. Based on the award-winning light novels of the same name, Baccano! follows several events that initially seem unrelated, both in time and place, but are part of a much bigger story—one of alchemy, survival, and immortality. Merging these events together are the kindhearted would-be thieves, Isaac and Miria, connecting various people, all of them with their own hidden ambitions and agendas, and creating lifelong bonds and consequences for everyone involved. [Written by MAL Rewrite]
Nozomu Itoshiki is a high school teacher so pessimistic that even the smallest of misfortunes can send him into a pit of raging despair; some of these "catastrophes" even lead to suicide attempts. Sayonara Zetsubou Sensei is a satirical slice-of-life comedy set in the modern day, covering various aspects of Japanese life and culture through Nozomu and his interactions with his students: Kiri Komori, a recluse who refuses to leave the school; Abiru Kobushi, an enigma who frequently arrives to class with severe and mysterious injuries; the hyper-optimistic Kafuuka Fuura, Nozomu's polar opposite; and several other unusual girls, all of whom are just as eccentric as their teacher. [Written by MAL Rewrite]
Eccentric scientist Rintarou Okabe has a never-ending thirst for scientific exploration. Together with his ditzy but well-meaning friend Mayuri Shiina and his roommate Itaru Hashida, Okabe founds the Future Gadget Laboratory in the hopes of creating technological innovations that baffle the human psyche. Despite claims of grandeur, the only notable "gadget" the trio have created is a microwave that has the mystifying power to turn bananas into green goo. However, when Okabe attends a conference on time travel, he experiences a series of strange events that lead him to believe that there is more to the "Phone Microwave" gadget than meets the eye. Apparently able to send text messages into the past using the microwave, Okabe dabbles further with the "time machine," attracting the ire and attention of the mysterious organization SERN. Due to the novel discovery, Okabe and his friends find themselves in an ever-present danger. As he works to mitigate the damage his invention has caused to the timeline, Okabe fights a battle to not only save his loved ones but also to preserve his degrading sanity. [Written by MAL Rewrite]
Since the death of his parents, Shinpei Ajiro had lived with the Kofune family and their two daughters—Mio and Ushio. Although he then left his home island to continue his education in Tokyo, Shinpei returns after Ushio tragically drowns during the attempted rescue of a little girl. During the funeral, his best friend informs him about bruises found around Ushio's neck, casting doubt over the cause of her death. Suspecting a murder has taken place, Shinpei reevaluates recent events, but strange incidents only continue to transpire. Disappearing people and other unexplainable occurrences lead Mio to recall an old folktale referring to entities called "Shadows," which may not be entirely fantasy. Supposedly, an encounter with one's Shadow foretells the person's impending demise. Facing the dark side of Hitogashima Island, Shinpei stands against his grim fate to fulfill Ushio's final will—to protect Mio. [Written by MAL Rewrite]
Yukiteru Amano is a shy middle schooler who regularly keeps track of what he does in his daily life by writing down all of his activities on his phone—a digital diary. Despite having no friends at school, Yukiteru is frequently seen talking to his supposedly imaginary friends Deus Ex Machina, the god of time and space; and Deus' servant, Mur Mur. One day, Yukiteru wakes up and discovers that certain events of his day are preemptively displayed on his cellphone. While initially dismissing it as a coincidence, he slowly realizes that the incidents written in his phone actually take place in the near future. After spending the day benefiting from this new asset, Yukiteru learns that his classmate Yuno Gasai possesses a similar diary. As the two team up to defeat an odd pursuer and head back to their respective homes, Deus Ex Machina explains that they—alongside 10 other contestants—have been drawn into a survival game whose victor will become the deity's successor. With no other options, Yukiteru and Yuno must use their cellphones—now called "Future Diaries"—to survive this unforgiving battle royale. [Written by MAL Rewrite]
It has been 10 years since Heaven's Gate appeared in South America and Hell's Gate appeared in Japan, veiling the once familiar night sky with an oppressive skyscape. Their purposes unknown, these Gates are spaces in which the very laws of physics are ignored. With the appearance of the Gates emerged Contractors, who, in exchange for their humanity, are granted supernatural abilities. In the Japanese city surrounding Hell's Gate, Section 4 Chief Misaki Kirihara finds herself at odds with an infamous Contractor codenamed Hei. Called "Black Reaper" in the underground world, Hei, like his associates, undertakes missions for the mysterious and ruthless Syndicate while slowly peeling back the dark layers covering a nefarious plot that threatens the very existence of Contractors. From the mind of Tensai Okamura comes a sci-fi thriller taking the form of a subtle exposé on a war in which political positions and justice have no sway—a war waged exclusively in the shadows. [Written by MAL Rewrite]
In an Edo-era Japan lush with a variety of sword-fighting styles, Shichika Yasuri practices the most unique one: Kyotouryuu, a technique in which the user's own body is wielded as a blade. The enigmatic seventh head of the Kyotouryuu school, Shichika lives quietly in exile with his sister Nanami until one day—the wildly ambitious strategist Togame barges into their lives. Togame brazenly requests that Shichika help in her mission to collect twelve unique swords, known as the "Deviant Blades," for the shogunate. Shichika accepts, interested in the girl herself rather than petty politics, and thus sets out on a journey. Standing in their way are the fierce wielders of these legendary weapons as well as other power-hungry entities who seek to thwart Togame's objective. In order to prevail against their enemies, the duo must become an unbreakable team as they forge ahead on a path of uncertainty and peril. [Written by MAL Rewrite]
They're cute, adorable and three of the most powerful Espers the world has ever seen: Kaoru, the brash psychokinetic who can move objects with her mind; Shiho, the sarcastic and dark natured psychometric able to pick thoughts from people's minds and read the pasts of inanimate objects like a book; and Aoi, the most collected and rational of the three, who has the ability to teleport herself and the others at will. So what to do with these potential psychic monsters in the making? Enter B.A.B.E.L., the Base of Backing ESP Laboratory, where hopefully "The Children" and others like them can become part of the answer to an increasing wave of psychic evolution. It's a win-win solution... Unless you're Koichi Minamoto, the overworked young man stuck with the unenviable task of field commanding a team of three pre-teen girls! (Source: Sentai Filmworks)
Seikyou Private Academy, built on the intrigue of traditional occult myths, bears a dark past—for 60 years, it has been haunted by a ghost known as Yuuko, a young woman who mysteriously died in the basement of the old school building. With no memory of her life or death, Yuuko discreetly finds and heads the Paranormal Investigations Club in search of answers. A chance meeting leads Yuuko to cling to diligent freshman Teiichi Niiya, who can see the quirky ghost. They quickly grow close, and he decides to help her. Along with Kirie Kanoe, Yuuko's relative, and the oblivious second year Momoe Okonogi, they delve deep into the infamous Seven Mysteries of the storied school. [Written by MAL Rewrite]
In Shinjuku ward's east side lies Kabukichou, a vibrant city of chaos that glows brilliantly with neon lights but also hides unseen darkness. Employed at a university hospital on the west side, John H. Watson is looking for someone who can assist him with an odd case. His search leads him to the Pipe Cat, an underground bar that serves as a meetup venue and job board for some of the best detectives in Shinjuku, the most prominent among them being Sherlock Holmes. Upon finding the bar and meeting the peculiar investigators, John learns that they are pursuing a case involving Jack the Ripper, an infamous serial killer. Due to subsequent events, John ends up driving Sherlock to the crime scene of a murder supposedly carried out by Jack the Ripper. Even though John is only there to enlist Sherlock's help with his case, he witnesses Sherlock brilliantly uncover the truth behind the crime scene. However, he begins to realize that Sherlock is not only a genius detective but also an eccentric character. As John continues to request Sherlock to assist him with his case, he finds himself spiraling into the detective lifestyle of solving cases beyond the minds of ordinary civilians. Through this work, John begins to see the true colors of the chaotic city that is Kabukichou and starts to unravel the unsettling mystery behind his own case. [Written by MAL Rewrite]
The world of psychology is far from strange to the unusual Dr. Ichirou Irabu, a resident psychiatrist of Irabu General Hospital. He and his charming nurse Mayumi run through several patients, each suffering from a mental illness that harms their everyday life. Patients should be wary of the seductive Mayumi, with her spellbinding looks and devilishly short pink nurse uniform. On the other hand, the doctor seems to have three separate personalities: a child with an oversized lab coat; an intelligent, youthful man with feminine traits; and a selfish, outgoing green bear. While curing his patients in questionable ways, Dr. Irabu often tries to gain something from them outside of his profession—and in doing so, occasionally forgets his role as a doctor. As each patient struggles to face the nature of their distress, an obvious yet invisible thread ties their paths together. [Written by MAL Rewrite]
Money is power, and without it, life is meaningless. In a country whose economy is in shambles, second-year economics university student Kimimaro Yoga understands this fact all too well, as he is surrounded by the relatively luxurious lives of his peers and struggling to make ends meet. However, his world is turned on its head when a stranger in a top hat arrives one late night at his door. Going by the name Masakaki, the visitor petitions Yoga to come to the Eastern Financial District, a place where money flows in abundance if one offers their "future" as collateral. Although reluctant, greed triumphs reason and Yoga accepts the offer, thus taking on the mantle of an Entre. But unbeknownst to him, the land of wealth he has entered is an alternate realm built in the likeness of his own, where Entres are forced to participate in weekly duels called Deals, with their collateral at stake. Pitted against his countrymen and fate, Yoga must quickly adapt in this new world if he hopes to protect his fortune and future—and discover just how much money is truly worth. [Written by MAL Rewrite]


























