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Nov 1, 2019 6:05 PM
#41
I did also find it funny how they mentioned how it was odd that they were acting like queen and maids when they are just ships. Nice bit of self-awareness. Sturmdere said: As someone else stated, they didn't really have sufficient carriers at the ready (Iron Blood had none), carriers ruled the seas. Nobody's AA is strong enough to handle an effective bomber strike, the losses would be enormous.GenesisAria said: The problem is we didn't saw HOW they out maneuvered the enemy, and no i'm not talking about Hornet/5th carrier division, i'm talking about how putting enty there is a victory condition for them. So enty just sneak up and when she pop out the battle is already over? It's a rumor that Enty is OP but non of the iron blood ships have first hand experience of this,(I apologize ahead of time if this sounds arrogant or derogatory.) First of all do you have any clue what a tactical retreat is? You being someone who appears to be ignorant of military strategy, let me inform you a little: Between intilligent command, when it is clear that the enemy has completely out-played your strategy, the idiot move is to thereby engage in a disastrous battle which will incur pricless losses. When you know the enemy has out-moved you, and they KNOW they have out-moved you, not a shot needs to be fired, as both sides know who won this round. Sturmdere said: You're debating with someone who's very well versed with strategy/tactics, is a strategy hobbyist, and tested and proven in many wargames as well as strategy games. A tactical retreat is simply a retreat that is issued for a tactical defeat. The tactical aspect of it is logistical benefit in doing so. Tactics is how you utilize your assets in an engagement, strategy is how you plan your assets and out-think the opponent in a war. The "nato" side in this case had the strategic and tactical advantage, so the best tactical response is a retreat to prevent an unnecessary bloodbath; Prinz Eugen made the best tactical decision given the circumstances, that is to fight another day. Iron blood retreats, Sakura has no choice but to also retreat due to unfavourable odds. Every battle is like a chess game, however if their plan was objectively better than yours, then the game is already decided from the start, the applied tactics in the fight are just to prove it.you'd think they would end the fight by testing how strong is Enty or maybe just make their exit more exciting like a REAL tactical retreat with them firing and COVERING THEIR RETREAT enemy while slowly moving. It's really hard to care for what is happening when fights end with one team retreating while the other team just watches them retreat. Do you have any clue what a tactical retreat is? You being someone who appears to be ignorant of military strategy, let me inform you a little: This is not a tactical retreat, it's a cop out from the director because he doesn't know how to end the fight scene. This is the 3rd time he did it in a span of 5 episodes. There is nothing to say they have to be firing to cover their retreat if the enemy lets them go; which was kind of the point of this arc, again, it's Enterprise character building. The point is that Enterprise won the day without having to hurt anyone or get battered up. Real battles in REAL war ended this way all the time; humans rather let the enemy go than have to kill. Calling things "lazy writing" is the lazy person's go-to get-out-of-jail-free card... it's a cop-out and it's unintelligent and shallow. It is often not the case, and has become an obnoxious trend over the years of people just blaming everyone else's writing (when they are not writers themselves nor particularly understand what goes into it) instead of acknowledging their own shortsightedness. Yeah sure, it woulda been nice to see how Enty got her butt in there before anyone noticed, but that wasn't the point of the plot, so they didn't waste time on it. Again, it's not a strategy porn show, so don't expect it to be. It's also not perfect (nothing ever is), so don't expect it to be. The focus of this episode was on emotional character plots (especially big Ayanami moments & with Laffey as well as some Enty development), some brief face-to-face interactions as the sides are learning more about eachother, and getting the dunce trio out of there with the 'allspark'. ps: i don't think the rest of the Sakura/Iron fleet knows anything about the cube, they are just trying to capture some spy ships, and the following engagement was not worth the price. also, they already know how strong Enty is; even being a carrier is enough to keep out of their league. |
GenesisAriaNov 1, 2019 6:43 PM
❀桜舞う空〜 Cute is Power. 🔗CosmoGenesis Project AraOto ep06 @ 11:59 “Absence of evidence is not evidence of absence.” “A truth seeker has no patience for BS.” I seek only to improve myself and others. |
Nov 1, 2019 8:26 PM
#42
GenesisAria said: I did also find it funny how they mentioned how it was odd that they were acting like queen and maids nice bit for the writers to add that. The ships are aware that they are not human, but somehow acting like human. The problem is we didn't saw HOW they out maneuvered the enemy, and no i'm not talking about Hornet/5th carrier division, i'm talking about how putting enty there is a victory condition for them. So enty just sneak up and when she pop out the battle is already over? It's a rumor that Enty is OP but non of the iron blood ships have first hand experience of this, As someone else stated, they didn't really have sufficient carriers at the ready (Iron Blood had none), carriers ruled the seas. Nobody's AA is strong enough to handle an effective bomber strike, the losses would be enormous.you'd think they would end the fight by testing how strong is Enty or maybe just make their exit more exciting like a REAL tactical retreat with them firing and COVERING THEIR RETREAT enemy while slowly moving. It's really hard to care for what is happening when fights end with one team retreating while the other team just watches them retreat. There is nothing to say they have to be firing to cover their retreat if the enemy lets them go; which was kind of the point of this arc, again, it's Enterprise character building. The point is that Enterprise won the day without having to hurt anyone or get battered up. Real battles in REAL war ended this way all the time; humans rather let the enemy go than have to kill. this reminds me of episode 1 when everyone is getting owned by Kaga and Akagi, the pressure was lifted a little when Unicorn launched some planes. And things finally equalized when Enterprise showed up to fight Kaga. This show seems to put a lot of importance on carrier strength. Now, here on episode 5 Iron Blood has no carrier of their own, so if even one of the german ships fired.. Enterprise would surely give them hell. Belfast is there too, so Enty is not really alone. |
Liddo-kunNov 1, 2019 8:33 PM
Nov 1, 2019 9:41 PM
#43
C'mon Azur. You can do better than that. The entire Ironblood fleet retreated because Enterprise showed up? Really? She didn't even do anything except aiming her bow. I can kinda accept if she did some major damage but nope, she just 'appeared' so let's fucking run. If they're afraid of her that much, why even bother making an enemy out of Azur Lane faction? Eugen, you're the tankiest cruiser in the game afaik, smh And IF this is because of 'carrier advantage' like above users are discussing, there're many fucking CVs in Royal and Union who are nearly as strong as Enterprise (Illustrious, I'm talking about you) if not stronger. But the anime is showing them like they're only as worth as nutcrackers. They should've given them some spotlight instead of sucking Enterprise's dick 24/7. And what happened to Zuikaku who keeps shouting Grey Ghost this and Grey Ghost that? Did she also retreat saying "Okay" with Saitama's face? lol? I called choosing Enterprise as protagonist will be the downfall of Azur Lane anime similar to KanColle and it really happened. *Sigh* I don't even want to call her 'Enty' anymore tbh Worst episode. Continue this and I won't be able to defend the anime anymore. . . . Next episode: Enterprise farted and the entire Crimson Axis is destroyed. The End. |
RenkiniNov 1, 2019 9:49 PM
Nov 1, 2019 10:13 PM
#44
Renkini said: And what happened to Zuikaku who keeps shouting Grey Ghost this and Grey Ghost that? Did she also retreat saying "Okay" with Saitama's face? lol? Zuikaku did not retreat. Did you skip the part of the episode where she's fighting the bombardment force and looking for Enterprise? |
Nov 1, 2019 11:02 PM
#45
@Renkini I recommend reading my posts above, as i explain quite thoroughly why they retreated. |
❀桜舞う空〜 Cute is Power. 🔗CosmoGenesis Project AraOto ep06 @ 11:59 “Absence of evidence is not evidence of absence.” “A truth seeker has no patience for BS.” I seek only to improve myself and others. |
Nov 1, 2019 11:12 PM
#46
I have some questions for the people who play the game. 1. Is there any reason for the story to be focusing on Enterprise and Ayanami? 2. Is this an adaptation of the story of the game or is this an original story made for the anime? I decided to watch this anime purely because I like the concept and character design, just like I did with KanColle, but I gotta say this one is much more disappointing in many ways. |
removed-userNov 1, 2019 11:24 PM
Nov 1, 2019 11:19 PM
#47
How to ruin a good show 101 Make Enterprise a protagonist |
Nov 1, 2019 11:57 PM
#48
I honestly couldn't care less about Ayanami and Javelin/Laffey's drama. I mean, what "friendship"? They knew each other for only a few hours in Ep. 1 for God's sake! Just kill/sink the goddamn narcoleptic loli already! |
Nov 2, 2019 12:50 AM
#49
SouthRzVa said: I honestly couldn't care less about Ayanami and Javelin/Laffey's drama. I mean, what "friendship"? They knew each other for only a few hours in Ep. 1 for God's sake! Just kill/sink the goddamn narcoleptic loli already! i think it less than 5minute lol |
Nov 2, 2019 1:36 AM
#50
Cruelty against lolis, how horrible can you be? fyi, Laffey is in the top 3 most popular/beloved Azur Lane shipgirl worldwide... |
❀桜舞う空〜 Cute is Power. 🔗CosmoGenesis Project AraOto ep06 @ 11:59 “Absence of evidence is not evidence of absence.” “A truth seeker has no patience for BS.” I seek only to improve myself and others. |
Nov 2, 2019 1:54 AM
#51
Liddo-kun said: Zuikaku did not retreat. Did you skip the part of the episode where she's fighting the bombardment force and looking for Enterprise? I didn't skip and I obviously watched the moment of "You expected Enterprise but it was me! Hornet-sama da!". I also think none of the Sakura ships retreated yet even tho Ironblood bailed. And it'd be super funny if Zui just ran away seeing Enterprise after all that talk. @GenesisAria Yes, I've read your posts and I also rec you to read my 2nd paragraph in last post. IF (emphasize 'if') Ironblood retreated because of terrain and carrier advantage like you said, it's fine. My complaint stands in the way of "It doesn't have to be Enterprise". This anime is called "Azur Lane the Animation". Not "Enterprise-sama the Animation". Like I said, there are many more CVs in Royal and Union as strong as her. This is the time where they should've used a different ship to give spotlight but nope, still Enterprise because we still don't have enough of her, right? I'm glad that you're still willing to defend the show and it's not like it became instant 1/10 in my book. But I'm sure there will be more times where they'll show her OPness regardless of terrain and carrier advantage. I really hope you have your defense ready when those times come, like Enterprise soloing the entire Sakura or Ironblood base. JustAnAnimeList said: I have some questions for the people who play the game. 1. Is there any reason for the story to be focusing on Enterprise and Ayanami? 2. Is this an adaptation of the story of the game or is this an original story made for the anime? I decided to watch this anime purely because I like the concept and character design, just like I did with KanColle, but I gotta say this one is much more disappointing in many ways. 1. It's because Enterprise is supposed to be a revered ship in WWII and her skill is OP af in game, making her a fan-favorite. Javelin, Laffey and Ayanami are starter ships in JP server so no wonder they're getting a subplot. 2. The latter. 3. I disagree AL anime is much more disappointing than KC anime because it's the reverse for me. Sure, this episode plummeted story-wise by focusing a bit too much on Enterprise but still nowhere near the trainwreck that is KC anime. |
Nov 2, 2019 2:41 AM
#52
Renkini said: And what happened to Zuikaku who keeps shouting Grey Ghost this and Grey Ghost that? Did she also retreat saying "Okay" with Saitama's face? lol? Renkini said: Liddo-kun said: Zuikaku did not retreat. Did you skip the part of the episode where she's fighting the bombardment force and looking for Enterprise? I didn't skip and I obviously watched the moment of "You expected Enterprise but it was me! Hornet-sama da!". I also think none of the Sakura ships retreated yet even tho Ironblood bailed. then why did you even ask what happened to Zuikaku if you did not skip that part? because that's what basically happened to her = fighting the bombardment force, and then found Hornet instead of Enty. Or you know what happened to Zui but still asked? lolz :p |
Nov 2, 2019 2:52 AM
#53
Liddo-kun said: then why did you even ask what happened to Zuikaku if you did not skip that part? because that's what basically happened to her = fighting the bombardment force, and then found Hornet instead of Enty. Or you know what happened to Zui but still asked? lolz :p I asked because I'm not sure after that. They found Hornet instead of Enterprise. Yes. But what next? Did they rekt her for tricking them? Or ignore her and continue searching Enterprise? Or retreat? If they retreated, that's dumb af. That's what I wanted to say. If they didn't retreat, we'll probably get Zui vs Enterprise next episode. (Which Enterprise will obviously win. Yeah, we didn't see that coming. At all.) |
Nov 2, 2019 5:19 AM
#54
Renkini said: @GenesisAria Yes, I've read your posts and I also rec you to read my 2nd paragraph in last post. IF (emphasize 'if') Ironblood retreated because of terrain and carrier advantage like you said, it's fine. My complaint stands in the way of "It doesn't have to be Enterprise". This anime is called "Azur Lane the Animation". Not "Enterprise-sama the Animation". Like I said, there are many more CVs in Royal and Union as strong as her. This is the time where they should've used a different ship to give spotlight but nope, still Enterprise because we still don't have enough of her, right? I'm glad that you're still willing to defend the show and it's not like it became instant 1/10 in my book. But I'm sure there will be more times where they'll show her OPness regardless of terrain and carrier advantage. I really hope you have your defense ready when those times come, like Enterprise soloing the entire Sakura or Ironblood base. Yeah but... just think about it for a second, if not Enterprise, then who? I'm not sure if Enterprise has had much ingame story, and if not then this is time to give her some story arc. It's also a good way to appeal to western audiences. I honestly don't see what reason there is to complain frankly. I love my lolis, and i couldn't give a crap about big boobed ships (except maybe Akagi, though there's a loli version of her kicking around now), plus i'm not fond of the USA in general. That said, this nature of Enterprise is actually in a way more authentic than most of the other shipgirls in the anime period. The Enterprise most certainly did more or less solo all of japan for a period of the war, and is probably a primary reason that the japanese fleets were not more successful against the americans. The enterprise was a somewhat reckless ship, but also a fucking undying cockroach; it always came back, the japanese could not sink that bloody ship no matter how hard they tried (and they rightfully feared and despised it). Here's a little video if you want some point-form about her that states a bit of what i said here and some other things: Also, i wouldn't say i'm defending it per-se, i'm more just puzzled by unnecessary complaints because i don't see what the problem is (though those are painfully common for anime watchers these days, always finding something that isn't good enough)... Yes it's not Enterprise-sama the Animation, and that is why we have other plot arcs and character arcs as well as many other showings of ships. It's clear that the production team is really trying their hardest to balance as many beloved characters as possible whilst also focussing on at least some passable plot. Making Enterprise take most of the limelight is really the most fair choice over the rest, because that ship really is one of if not the most iconic warship of all modern time, and in reality she really did just that. If they picked an arbitrary ship or even went for popularity poll for it, you'd end up with a lot of backlash and separation of competing fans, creating a less happy fanbase and community. It's not dissimilar to with what Kancolle ended up doing, but in their case they chose to make one of the most unpopular and unrecognized and undeveloped ships as the blank slate for the story to build onto. Remember that this is their anime, not yours (as is always the case). You are more than welcome to make doujins or fanfictions, or indulge in such if you want something else in the universe, as well as other multimedia content. ;) edit: there's also more on Akagi/Kaga vs Enterprise in the Akagi video on the same channel: |
GenesisAriaNov 2, 2019 6:21 AM
❀桜舞う空〜 Cute is Power. 🔗CosmoGenesis Project AraOto ep06 @ 11:59 “Absence of evidence is not evidence of absence.” “A truth seeker has no patience for BS.” I seek only to improve myself and others. |
Nov 2, 2019 6:21 AM
#55
@GenesisAria I believe there's no point bringing up tactics and vessel characteristics based on real life warships in a show that features anthropomorphic ships fighting in close quarters. It'd be plausible if the purpose of the story was to depict battles of said warships, but that's not the case, what we have here are shipgirls akin to servants from Fate franchise. If you, however, prefer to take into consideration stats from source material, which is the game and not historical records, by the way, then it makes even less sense. Moreover, Azur Lane isn't following timeline of WW2 and has an original story, so the writers can take any route they want. Regardless of intentions behind the story, Enterprise's involvement in it is anticlimactic and repetitive. Well, at least for me anyway, and I'd honestly prefer SoL adaptation instead of this. And sure, this anime isn't mine, but my opinion is. |
Nov 2, 2019 7:48 AM
#56
Renkini said: Liddo-kun said: then why did you even ask what happened to Zuikaku if you did not skip that part? because that's what basically happened to her = fighting the bombardment force, and then found Hornet instead of Enty. Or you know what happened to Zui but still asked? lolz :p I asked because I'm not sure after that. They found Hornet instead of Enterprise. Yes. But what next? Did they rekt her for tricking them? Or ignore her and continue searching Enterprise? Or retreat? If they retreated, that's dumb af. That's what I wanted to say. If they didn't retreat, we'll probably get Zui vs Enterprise next episode. (Which Enterprise will obviously win. Yeah, we didn't see that coming. At all.) then you asked something that cannot be answered. have to wait next week for an answer to that. ;) |
Nov 2, 2019 10:01 AM
#57
Tannhauser said: @GenesisAria I believe there's no point bringing up tactics and vessel characteristics based on real life warships in a show that features anthropomorphic ships fighting in close quarters. It'd be plausible if the purpose of the story was to depict battles of said warships, but that's not the case, what we have here are shipgirls akin to servants from Fate franchise. If you, however, prefer to take into consideration stats from source material, which is the game and not historical records, by the way, then it makes even less sense. Moreover, Azur Lane isn't following timeline of WW2 and has an original story, so the writers can take any route they want. Regardless of intentions behind the story, Enterprise's involvement in it is anticlimactic and repetitive. Well, at least for me anyway, and I'd honestly prefer SoL adaptation instead of this. And sure, this anime isn't mine, but my opinion is. For one i wouldn't want a SoL adaption, because say the Kancolle tv anime was rather boring, whereas the movie was extremely interesting. You are mistaken in comparing these to servants, largely because Fate servants take a lot more nonsensical liberties in design and personality etc. I had some extensive debates and conversations with many people recently over the nature of the Azur Lane shipgirls, comparing to Kancolle and other such, i compared them to being more akin to magical girls by design and premise... HOWEVER many of the character interactions and plot pieces, although puzzled together in a fictional context, are very much nods to WW2. Such as how Akagi interacts with Nagato, Zuikaku's chasing after Enterprise, Enterprise's exploits and behaviours, Laffey's boldness... I could go on and on. While they may be magical-girl-like in design and concept, there is a hell of a lot of use of WW2 history bites woven into the plot and design. This was the case with the game, and is also the case with the anime. Also, if you were familiar with how strategy and tactics functioned, you'd know they are completely scalable. Tactics adapt to the specific conditions of the tools (the girls are VERY adept at utilizing the fact they are humanoid as opposed to ships, i made a note of this in ep1 as a major contrast with kancolle, where they will jump up onto things to avoid torpedoes for example)... Strategy however does not change with tactics or arsenal, strategy is universal and relative to the power balances and plays. Whether they are magical girls, or giant robots, or WW2 battleships, if you have a distinct upperhand to the point you have already won the battle, and both sides know it, then the battle is over and further fighting would just be waste of life. It's as simple as that. Them being fetishized moefied ship waifus doesn't automatically write logic and rationality out the window (it is better when they don't), it's just arbitrary farfetched premise. If you were to take the magic and the humanoid aspects out of it, and fixed up the environments to make sense, it would read out like a fanfiction of someone who was obsessed with WW2 warships and wondered what might happen if various hypothetical engagements occurred between various ships. The ship stats ingame are based on physical specifications of the ships and game balance. The anime is based on the character lore, which is based on WW2, which does not equate to the stats. Enterprise irl wasn't a beast because it was a magical supership, it was a beast because it's crew were insane and extremely effective. |
GenesisAriaNov 2, 2019 10:18 AM
❀桜舞う空〜 Cute is Power. 🔗CosmoGenesis Project AraOto ep06 @ 11:59 “Absence of evidence is not evidence of absence.” “A truth seeker has no patience for BS.” I seek only to improve myself and others. |
Nov 2, 2019 10:07 AM
#58
Hiding in the nuke proof shelter... the cat sure knows about safety |
just because I’ve gotten weaker, doesn’t mean that you got stronger, does it? |
Nov 2, 2019 11:13 AM
#59
Nov 2, 2019 3:47 PM
#60
really knows how to take good care of herself. don't want to be turned into shamisen. xD |
Nov 2, 2019 4:40 PM
#61
Crimson Axis had the clear advantage, but then Enterprise arrives... So what? she should do nothing against cruisers at melee. Quite bored of the dickriding of Enterprise. |
Nov 2, 2019 9:20 PM
#62
GenesisAria said: Cruelty against lolis, how horrible can you be? Sorry, I don't know what happened to me there. I guess I just wanted to see some tragedy in this series. GenesisAria said: fyi, Laffey is in the top 3 most popular/beloved Azur Lane shipgirl worldwide... Well, I honestly don't see anything special about her but hey, who am I to judge how much love a loli should receive... So... out of curiosity, who are the other two in the podium? Sabe_R said: SouthRzVa said: I honestly couldn't care less about Ayanami and Javelin/Laffey's drama. I mean, what "friendship"? They knew each other for only a few hours in Ep. 1 for God's sake! Just kill/sink the goddamn narcoleptic loli already! i think it less than 5minute lol Well, if I remember correctly, they stayed until afternoon together. Still, it's quite absurd to be so concerned about someone you barely know. Mod Edit: Merged duplicated posts; please use the edit button. |
FancyjasperNov 7, 2019 1:59 AM
Nov 3, 2019 1:47 AM
#63
You go girl Enterprise! I really want Ayanami, Javelin and Laffey be having a good time not in this so called naval battlefield or whatever something... 5/5. |
Nov 3, 2019 4:10 AM
#64
Atago is finally there! Loved both her cute side teasing Takao and serious side comforting Ayanami. It was also nice to see Yamashiro and her in-game clumsy personality as well as some cute bits with Akashi. But unfortunately that is pretty much it about the good stuff. Fight scene was quite boring yet again - both fleets stare at each other for no reason, parts of fights are cut and not shown, we get to see some more characters but they do not really do anything. Even during direct confrontations they just stare at each other for most of the time. Two things which are very clearly badly done is animation and at some times drawing of characters. There are a lot of shots where characters are moving, but yet they themselves remain awfully static, even when falling down. And about drawing: I could understand if characters which are shown in the distance were not accurately drawn, that happens all the time. But in Azur Lane even the girls who are standing in the background just a few meters behind the main point of action (this episode Atago standing right behind Takao, completely missing her face and any lines on her uniform) are drawn with no attention to detail whatsoever. All in all, I like how they portraied Atago and Yamashiro with accordance to their in-game counterparts, but the audiovisual side of the whole show is seriously lacking. |
Nov 3, 2019 4:30 AM
#65
GenesisAria said: Yeah but... just think about it for a second, if not Enterprise, then who? Err, hello? Renkini said: there're many fucking CVs in Royal and Union who are nearly as strong as Enterprise (Illustrious, I'm talking about you) if not stronger. But the anime is showing them like they're only as worth as nutcrackers. Renkini said: Like I said, there are many more CVs in Royal and Union as strong as her. This is the time where they should've used a different ship to give spotlight but nope, still Enterprise because we still don't have enough of her, right? I said twice and you still don't get it? Any ship EXCEPT ENTERPRISE will do. And CV means Aircraft Carrier if you don't know the term because you don't play the game. the production team is really trying their hardest to balance as many beloved characters as possible Wrong. A production team who's trying their hardest to balance as many beloved characters as possible won't force an Enterprise down our throat 3 out of 5 episodes. Right now, we're getting 70% Enterprise and 30% all other ships combined. The word 'balance' doesn't work that way. Look, writing a 3-page essay and posting video links about the Enterprise (real ship) won't do you any good. Yes, Enterprise was a Jesus ship in WW2. We get it. Let it rest. But this is an anime. A fiction. Not irl WW2. In a real war, they can retreat as many times as they want. 25 times? 100 times? We don't really care. But look at this mess. Crimson Axis has retreated 3 times because of Enterprise in the span of 5 episodes (out of 12 episodes). As long as this cycle keeps repeating, the story won't progress, will become too predictable and ultimately, boring. Let Axis win once in a while. They're becoming as pathetic as they can be. And the Azur Lane side isn't that different either. Belfast didn't do shit. Illustrious does nothing. Prince of Wales has yet to equip her rigging. They've already trashed Hornet, Helena and Arizona in episode 2 who're elite ships in game. They're making all other girls as incompetent as possible except Enterprise. That scene in episode 5 where she appeared had so much potential if it was a different ship. The anime is literally giving us a middle finger if we aren't Enterprise fans. Y'know how I defended this show up until episode 4 when it was being accused of loli fanservice and boring story. But tbh, we don't have much credits to defend it now if they say the story is boring and predictable. Because it really is. What will they do next? Obvious. Let other girls face each other, show some struggle, let Enterprise enter the scene and save the day. Repeat. Can you really say that kind of story is good? The game already hasn't much story to begin with, but they're taking one step further by forcing Enterprise down our throat when there're a lot other ships to give spotlight. That's the problem. Check other posts. There are people who complaint similar problem and most of them are game-players, including me. I myself is the living proof. You can know how much I love Azur Lane (game) by looking at my avatar and checking my profile. Yet, the anime can do even a hardcore fan like me to complain about it. That's not a good sign. Even on Reddit, where they delete negative comments when they're downvoted enough, couldn't delete opinions which stated this problem. That's how major it is. The anime can still be saved (and I seriously hope), but it won't be if they keep getting on this route, which is focusing too much on Enterprise and overhyping her, plus shitting on other girls. Remember that this is their anime, not yours (as is always the case). So because I don't own the anime, I can't even criticize a franchise I love? Yeah, sounds logical. Loving a show doesn't mean I have to be a blind fanboy and swallow all craps they shat out. You have your 47 dropped shows for this very reason. Weak argument. |
Nov 3, 2019 8:29 PM
#66
With respect to episode 5, a couple of positive notes. First, the art quality was a lot better than the previous episode. To its credit, the the anime also introduced and began fleshing out newer and beloved characters, including Atago (whose personality is essentially identical to that of her KC alter-ego). Second, the plot-line followed logically from the previous episode, which represents an improvement in story-boarding. This was also matched by the negatives: First, there are still problems with art quality control; model/art warping are still present, and there is a strange blur with respect to the art quality overall that occasionally makes it difficult to watch. Second, combat choreography is inconsistent, and is not justified in story; Eugen fires from her dragon-heads in one episode, and from her actual gunports in the next. Some ships use their full hulls, while others use their rigging. The advantages and disadvantages of this are unclear in the extreme, and need to be explained. Third, we have the unnatural obsession of most of the cast with Enterprise. While this makes sense given her history, it absolutely does not make sense with respect to Azur Lane the anime. Azur Lane has taken no steps to explain Enterprise's history, or give any indication as to why her presence at all would be battle-ending in universe. This is a classic case of "show, don't tell;" in Kantai Collection, Fubuki's obsession with Akagi is deliberately and carefully explained; to Fubuki, Akagi is a war hero, responsible for holding the line against the Abyssals, and a role-model whom she strives to emulate by serving alongside her. Fubuki's desire and her actions taken to achieve it serve as the narrative centerpiece of Kantai Collection the Animation's story. Azur Lane has done none of this, despite using the unspoken history of USS Enterprise to drive major plot points and narrative events. This is a massive and frankly unforgivable writing flaw, given Enterprise's presence in the story from day one, especially that we see the reaction from the Crimson Axis with no other ship. To put this another way: nothing Enterprise has been shown to have done in the universe of Azur Lane thus far remotely justifies the visceral hatred and obsession that the characters of the Crimson Axis display towards her. Were an explicit link made between Akagi, Kaga, and the demise of their World War II namesakes with appropriate flashbacks, we might begin to have some justification for their behavior and reactions. It goes without saying, however, that this link has not been made. Furthermore, the fact that the characters of the Iron Blood also have similar reactions makes even less sense, given that Enterprise never fought in the Atlantic theater. Except in those cases, there is some pretext shown to illustrate why they see each other in a friendly light or as 'fellow humans' rather than just enemies. That doesn't exist in this show, as I have already explained and you failed to address. I'm going to agree with @daemon here; Azur Lane thus far has been one gaping narrative hole after another, with Enterprise playing the role of the mary-sue hero a la Rey, given the lack of explanation vis a vis her history in World War 2. The other major narrative driver, Laffey and Javelin's desire to befriend Ayanami, makes even less sense; in universe, they met for the briefest of moments, after which Ayanami's next appearance was to attempt to strike down both Laffey and Javelin on the field of battle. Neither Laffey nor Javelin have any logical reason to want to continue their friendship with Ayanami, given that the latter is trying to kill the former every time they meet, and that the Crimson Axis as a whole have declared war on Azur Lane with the intent of wiping them out. This is part of the reason why I have repeatedly stated that Kancolle the Animation is still better than Azur Lane, for all its flaws; a faceless enemy needs less justification, and there are fewer opportunities, choice of character aside, for massive writing and storyboard fuckups of the type which have come to define Azur Lane the Animation. You can explain the plan beforehand and still leave a lot of room for suspense, not sure how you don't know this since this happens in pretty much every show except for this one. Explaining the general strategy =/= exposing every single minute detail in the show. @daemon is also correct here, @GenesisAria. You should be more than familiar with the phrase "no plan survives contact with the enemy," especially given the background you claim. An explanation of plan and strategy would have given the audience better context within which to place the battle, as well as giving support to some of the more questionable actions taken during the episode. Kancolle the Animation did this with major plot battles, and still maintained momentum and suspense, culminating with the death of Kisaragi during the assault on W-To (Wake Island, of course), in the exact same manner that her WWII namesake was sunk. |
firemagnetNov 3, 2019 8:34 PM
Nov 3, 2019 8:39 PM
#67
SouthRzVa said: Can't remember, forget where to look atm... pretty sure the other 2 vary more based on region, but i recall at least one being an iron blood all around... I dunno, even the chinese vs japanese polls are quite different, and western different again...GenesisAria said: Well, I honestly don't see anything special about her but hey, who am I to judge how much love a loli should receive...fyi, Laffey is in the top 3 most popular/beloved Azur Lane shipgirl worldwide... So... out of curiosity, who are the other two in the podium? Renkini said: CV usually means Character Voice, but i guess it's Carrier Vessel or somesuch in this (which i already presumed btw). At any rate, that's not really relevant. Enterprise has a spotlight in history automatically. If they were to do random ships, different every time, there would be no continuity and it'd be a clusterfuck. If they gave another carrier mega spotlight, it would be an unfair amount of paying attention to an arbitrary vessel that is not as famous, and would be a disproportional favourtism to a particular fanbase for that ship. Enterprise IS the fair choice, plain and simple, and makes the most sense to be the choice given her character and reputation. Your complaint here is still illogical.GenesisAria said: Yeah but... just think about it for a second, if not Enterprise, then who? Err, hello? Renkini said: there're many fucking CVs in Royal and Union who are nearly as strong as Enterprise (Illustrious, I'm talking about you) if not stronger. But the anime is showing them like they're only as worth as nutcrackers. Renkini said: I said twice and you still don't get it? Any ship EXCEPT ENTERPRISE will do. And CV means Aircraft Carrier if you don't know the term because you don't play the game.Like I said, there are many more CVs in Royal and Union as strong as her. This is the time where they should've used a different ship to give spotlight but nope, still Enterprise because we still don't have enough of her, right? [quote=Renkini] GenesisAria said: the production team is really trying their hardest to balance as many beloved characters as possible Wrong. A production team who's trying their hardest to balance as many beloved characters as possible won't force an Enterprise down our throat 3 out of 5 episodes. Right now, we're getting 70% Enterprise and 30% all other ships combined. The word 'balance' doesn't work that way.[/quote[]You took what i said out of context. GenesisAria said: What i meant was it's trying it's best to have CHARACTERS that develop and contribute to the plot and arcs involving these individuals that can be contextualized and understood easily by viewers. If literally every scene was a different ship, it would be complete anarchic insanity and nobody would be able to follow anything that is going on... It's messy enough already with how many ships are present, we don't need more of it, as it'll turn the anime from something trying to do something into just a fan-pandering showcase of various ships with no plot or progression.It's clear that the production team is really trying their hardest to balance as many beloved characters as possible whilst also focussing on at least some passable plot. Complaining about Enterprise in AL, is tantamount to complaining about Fubuki in KC. It's pointless to complain about that, there is nothing wrong with it. Imagine if they made, say Tenryuu the main character for KC anime, that would be obscene and biased to Tenryuu fans. They used Fubuki, an unpopular kanmusu, to be fair. Renkini said: Who is "we"? You mean to say YOU? The people making the anime and fans in that environment DO care. Also if it wasn't about WW2, they wouldn't be WW2 ships, they'd just be any ships or fictional ships. There is a lot of attention put into trying to get these ships to resemble their real world counterparts in form and behaviour, and this is a lot of the appeal.Look, writing a 3-page essay and posting video links about the Enterprise (real ship) won't do you any good. Yes, Enterprise was a Jesus ship in WW2. We get it. Let it rest. But this is an anime. A fiction. Not irl WW2. In a real war, they can retreat as many times as they want. 25 times? 100 times? We don't really care. Renkini said: It is progressing. It's not really about AL vs CA from what i've been seeing, i dunno what you're seeing. The conflicts are an additional and what it was started off with for the sake of hype buildup and surprise... So far the plot is more about the implications of working with the seirens, and also the dark cube thing's role in that.Crimson Axis has retreated 3 times because of Enterprise in the span of 5 episodes (out of 12 episodes). As long as this cycle keeps repeating, the story won't progress, will become too predictable and ultimately, boring. Renkini said: Your expectations are not realistic in the context of a tv production anime. It's not like they have heaps of budget to throw into an anime production, it is still an experiment to see if an Azur Lane anime is desired enough to pull in enough profit to expand further into that area. Every new ship they have to design, and animate different from others is a large investment. They chose the most fair and realistic options.Let Axis win once in a while. They're becoming as pathetic as they can be. And the Azur Lane side isn't that different either. Belfast didn't do shit. Illustrious does nothing. Prince of Wales has yet to equip her rigging. They've already trashed Hornet, Helena and Arizona in episode 2 who're elite ships in game. They're making all other girls as incompetent as possible except Enterprise. That scene in episode 5 where she appeared had so much potential if it was a different ship. The anime is literally giving us a middle finger if we aren't Enterprise fans. Renkini said: Ironically i didn't even see much of that. Most who were watching it were digging the loli fanservice. Also more than 50% of Azur Lane is lolis, afaik, especially when including the lolified versions of adult ships.Y'know how I defended this show up until episode 4 when it was being accused of loli fanservice and boring story. Renkini said: Again, this is all an issue if you think that AL vs CA is the entire point and the only real plot. Thus far i didn't even notice repetition, because i was watching Laffey/Javelin/Ayanami relationship, Enterprise character evolution, the stuff with the seirens, the fluctuating battlefield, the stuff with the cube... If you aren't obsessing over who wins vs who loses, quite a lot of story has happened in a mere 5 episodes, you've just been focussing on the wrong aspects.But tbh, we don't have much credits to defend it now if they say the story is boring and predictable. Because it really is. What will they do next? Obvious. Let other girls face each other, show some struggle, let Enterprise enter the scene and save the day. Repeat. Can you really say that kind of story is good? The game already hasn't much story to begin with, but they're taking one step further by forcing Enterprise down our throat when there're a lot other ships to give spotlight. That's the problem. Renkini said: You and they are anecdotal evidence, not proof, as they are likely a vocal minority. Most of the downrating is more likely due to there being way too many characters, and too much fanservice, which is the direct opposite of what you are demanding, you are asking for MORE characters to do more things. Doing so would only detriment the series, regardless of some unhappy fan opinions (which are ultimately unavoidable). See if they appeased your preferences and opinions, they'd upset a different crowd, possibly a larger one, and that is a bad decision.Check other posts. There are people who complaint similar problem and most of them are game-players, including me. I myself is the living proof. You can know how much I love Azur Lane (game) by looking at my avatar and checking my profile. Renkini said: Hardcore fans are not the majority, and are also more likely to complain than the majority.Yet, the anime can do even a hardcore fan like me to complain about it. That's not a good sign. Even on Reddit, where they delete negative comments when they're downvoted enough, couldn't delete opinions which stated this problem. That's how major it is. Renkini said: No it's not a weak argument. The show exists to appease as many people as possible, and it is doing fairly well at just that. Whether or not is caters to the ships you prefer or spends less time on the ships you don't is a matter of opinion, and isn't a constructive criticism, as it's more self-centred.GenesisAria said: So because I don't own the anime, I can't even criticize a franchise I love? Yeah, sounds logical. Loving a show doesn't mean I have to be a blind fanboy and swallow all craps they shat out. You have your 47 dropped shows for this very reason. Weak argument.Remember that this is their anime, not yours (as is always the case). Not sure what this has to do with my dropped shows? Also i never kicked up a stink for any of them, i was like yep this sucks, or yep this is too long and unnecessary, or yep this can't keep my attention for too long... so i just drop it and call it done lol. Also 47:1000+ dropped:completed is a pretty good turnover rate haha. I'm also not harsh on my ratings... it just shows how much i love anime. protip: try looking for more reasons to like things, instead of looking for reasons to dislike them. ...you'll enjoy more things and be a happier person as a result. (this is also why i even bother spending the time to respond to people's messages, to try and help them wiggle out of negative bias) Daemon said: I've seen it done countless times in countless fictional mediums. Yes there are ways to do it, no it is not necessary. Doing it this way works just fine (in many ways better), and there is no deus ex machina if it was planned out and intentional. It's a faux deus ex machina because it appears to be if you don't use your brain for a second to realize that there was no cheap tricks to get out of writing holes, because it was planned out from the start. Some simple retrospective thought gives anyone that answer quite quickly. Complaining they didn't show enough to foreshadow it earlier is a very minor complaint.Genesisaria said: You can explain the plan beforehand and still leave a lot of room for suspense, not sure how you don't know this since this happens in pretty much every show except for this one. Explaining the general strategy =/= exposing every single minute detail in the show.Presenting it without a pre-established battle plan allows the watcher to be in suspense as to what is going to happen next, as you will be ignorant to the opponent's move This one is a freebie, i won't get into further fights with you here, tata. |
FancyjasperNov 7, 2019 4:04 AM
❀桜舞う空〜 Cute is Power. 🔗CosmoGenesis Project AraOto ep06 @ 11:59 “Absence of evidence is not evidence of absence.” “A truth seeker has no patience for BS.” I seek only to improve myself and others. |
Nov 3, 2019 9:01 PM
#68
firemagnet said: That's unnecessarily pedantic XDSecond, combat choreography is inconsistent, and is not justified in story; Eugen fires from her dragon-heads in one episode, and from her actual gunports in the next. Some ships use their full hulls, while others use their rigging. The advantages and disadvantages of this are unclear in the extreme, and need to be explained. firemagnet said: I posed this same question before; if not Enterprise then WHO? If it's some other random ship that takes all the spotlight, then it will be unjustified and unfair. If it's different ships all the time it will be more of a clusterfuck with less progression.Third, we have the unnatural obsession of most of the cast with Enterprise. While this makes sense given her history, it absolutely does not make sense with respect to Azur Lane the anime. Azur Lane has taken no steps to explain Enterprise's history, or give any indication as to why her presence at all would be battle-ending in universe. firemagnet said: Personally i found the KC tv anime to be notably inferior and less interesting than this, even if it was more focussed (KC is a lot simpler in concept, so it's also not a fair comparison). If we include the KC movie, then that's a different story, because i found that movie to be a fantastic art piece.This is a classic case of "show, don't tell;" in Kantai Collection, Fubuki's obsession with Akagi is deliberately and carefully explained; to Fubuki, Akagi is a war hero, responsible for holding the line against the Abyssals, and a role-model whom she strives to emulate by serving alongside her. Fubuki's desire and her actions taken to achieve it serve as the narrative centerpiece of Kantai Collection the Animation's story. firemagnet said: Unspoken history is used in a lot of the ships, including Akagi & Kaga, amongst others (and ofc virtually all of them in the game). I'm not quite so sure that goes to the extent of calling it a massive writing flaw.Azur Lane has done none of this, despite using the unspoken history of USS Enterprise to drive major plot points and narrative events. This is a massive and frankly unforgivable writing flaw, given Enterprise's presence in the story from day one, especially that we see the reaction from the Crimson Axis with no other ship. firemagnet said: AL anime, and the game for that matter, has always been a mish-mash of characters with their histories. I also stated this before: it's like a fanfiction using the histories and so on of each ship and puzzling them together in a way that they can have many different ships partake in it. This is not an easy task, and i congratulate them for it even being comprehensible.To put this another way: nothing Enterprise has been shown to have done in the universe of Azur Lane thus far remotely justifies the visceral hatred and obsession that the characters of the Crimson Axis display towards her. Were an explicit link made between Akagi, Kaga, and the demise of their World War II namesakes with appropriate flashbacks, we might begin to have some justification for their behavior and reactions. It goes without saying, however, that this link has not been made. Furthermore, the fact that the characters of the Iron Blood also have similar reactions makes even less sense, given that Enterprise never fought in the Atlantic theater. firemagnet said: Enterprise doesn't meet the definition of mary sue, yet. Maybe if you looked at it in a complete vacuum.with Enterprise playing the role of the mary-sue hero a la Rey firemagnet said: Then you are complaining about it not giving you a history lesson with the show, not that it is invalid, because it's not invalid, it's very valid if you know even basic WW2 naval history. Enterprise being OP is not surprising or unexpected in any way shape or form. Making her not abnormally capable would be disingenuous.given the lack of explanation vis a vis her history in World War 2. The AL anime was never meant to be self-contained (frankly nor was KC). There are many fictional stories that utilize all manners of extra-curricular information to feed into their storylines, and this is not inherently a flaw. It depends who it is catering to, what it's target demographic is. AL is targeting people with at least basic knowledge of the pacific war history. If you wanted to use this as a flaw, you could say that for literally everything that requires prerequirsite knowledge, down to even if there was a tv shown, you have to give some explanation what it is and how it works or how it came to be... That's silly. Enterprise is meant to be USS Enterprise in a sense, not "a random magical waifu that is named Enterprise and happens to be a carrier", even if that is is essentially what we are getting, that is not the intent. firemagnet said: *Knock knock* do you even watch anime? This exact pattern is fairly common in anime AND HIGHLY APPRECIATED BY JAPANESE AUDIENCE, which is why it keeps getting into new fiction.The other major narrative driver, Laffey and Javelin's desire to befriend Ayanami, makes even less sense; in universe, they met for the briefest of moments, after which Ayanami's next appearance was to attempt to strike down both Laffey and Javelin on the field of battle. Neither Laffey nor Javelin have any logical reason to want to continue their friendship with Ayanami, given that the latter is trying to kill the former every time they meet, and that the Crimson Axis as a whole have declared war on Azur Lane with the intent of wiping them out. (that's not meant to be derogatory, i'm just making lighthearted, like helloooo XD) firemagnet said: That phrase is a statement meant to teach you to not be without contingency plans and alternative options and be ready to think on the fly IF it fucks up. But to say that no plan works successfully would be nonsense. To take an example i'm somewhat familiar with: D-day... The american landing did not go to plan, turned into a disaster as they had no contingency plan and weren't able to create a new one to improve the situation or try something else. Whereas for instance, the canadian landing, did go very much to plan and was very successful, and due to this is barely heard about because there was nothing to talk about.@daemon is also correct here, @GenesisAria. You should be more than familiar with the phrase "no plan survives contact with the enemy," especially given the background you claim. An explanation of plan and strategy would have given the audience better context within which to place the battle, as well as giving support to some of the more questionable actions taken during the episode. Kancolle the Animation did this with major plot battles, and still maintained momentum and suspense, culminating with the death of Kisaragi during the assault on W-To (Wake Island, of course), in the exact same manner that her WWII namesake was sunk. If you tell the plan ahead of time and then it goes differently, then the new suspense is in how they surmount the new obstacles. If it went exactly to plan it would be extremely boring this way. The only other way is to not tell the whole plan, but purposely leave parts of it out or cut off or something, but imo these are extremely frustrating and make it egregiously obvious. Because you aren't as familiar with nuances and various ways things can turn out, you are less inclined to think of how things would be in different conditions. In reality some turnouts are very anticlimactic and boring, and to make it interesting you have to add artificial suspense (or remove clean victory under a false belief in it's non-existence). ============ This goes to anybody: Hey, i'm just here to try and dissolve some people's complaints and negativity with reasons why something is at least not a big deal, if not even preferable as is. Also, as always, they are animation producers, they are here to entertain and create enjoyable video, not to create some kind of artistic masterpiece. Go read books if you want something with more thought and time and dedication put into making it the best is can be (or at least go watch Revue Starlight or something, because that is one of the only objectively flawless anime i have ever observed). I'm seeing all the same things you are, i know what you are talking about, and recognized them all immediately before even entering the forum. The difference is i chose not to focus on these aspects and enjoy the fanservicey somewhat character-driven hypefest that it is (and not caring about character biases; even though one of my favourite girls is Eldridge, she was barely even shown, see me bitching and complaining? nope). As anecdotal evidence that it can be enjoyed: i'm loving Azur Lane every episode, why aren't you? (Instead of searching for excuses, ask yourself.) |
GenesisAriaNov 3, 2019 9:41 PM
❀桜舞う空〜 Cute is Power. 🔗CosmoGenesis Project AraOto ep06 @ 11:59 “Absence of evidence is not evidence of absence.” “A truth seeker has no patience for BS.” I seek only to improve myself and others. |
Nov 3, 2019 11:57 PM
#69
Personally, I understand people will dislike the story. Most AL players just want to see animated waifus, I also don't expect anything other than animated waifu. The studio also I believe is understaffed. Even though they had a lot of time animating grisaia phantom trigger you still can see poor framerates and bad animated fights in the movie. I love dishwasher's depiction of AL and lowkey wants AL to have dark atmosphere. |
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Nov 4, 2019 12:07 AM
#70
Jesus, this thread is a fucking mess. All those meaningless walls of texts just because some users don't like some things about the anime and others have a fervent need to defend it because reasons. Live and let live, stop fussing about other people's opinions. Renkini said: JustAnAnimeList said: I have some questions for the people who play the game. 1. Is there any reason for the story to be focusing on Enterprise and Ayanami? 2. Is this an adaptation of the story of the game or is this an original story made for the anime? I decided to watch this anime purely because I like the concept and character design, just like I did with KanColle, but I gotta say this one is much more disappointing in many ways. 1. It's because Enterprise is supposed to be a revered ship in WWII and her skill is OP af in game, making her a fan-favorite. Javelin, Laffey and Ayanami are starter ships in JP server so no wonder they're getting a subplot. 2. The latter. 3. I disagree AL anime is much more disappointing than KC anime because it's the reverse for me. Sure, this episode plummeted story-wise by focusing a bit too much on Enterprise but still nowhere near the trainwreck that is KC anime. Well, I was expecting some better reasons, but thanks for the answers nonetheless. Not gonna comment about the KanColle bit because that wasn't part of my questions. |
removed-userNov 4, 2019 8:16 AM
Nov 4, 2019 1:18 AM
#71
GenesisAria said: firemagnet said: That's unnecessarily pedantic XDSecond, combat choreography is inconsistent, and is not justified in story; Eugen fires from her dragon-heads in one episode, and from her actual gunports in the next. Some ships use their full hulls, while others use their rigging. The advantages and disadvantages of this are unclear in the extreme, and need to be explained. For better consistency, compare vis a vis Kantai Collection the Animation once again, which is very consistent with its combat and how the mechanics of it work, save that one episode where Nagato saves the day by punching out an Abyssal. I posed this same question before; if not Enterprise then WHO? If it's some other random ship that takes all the spotlight, then it will be unjustified and unfair. If it's different ships all the time it will be more of a clusterfuck with less progression. Why must it be anyone at all? Why not have the characters earn that fear and obsession from their opponents, rather than making a history that's never explicitly mentioned or shown a major factor which drives the plot and narratives? Personally i found the KC tv anime to be notably inferior and less interesting than this, even if it was more focussed (KC is a lot simpler in concept, so it's also not a fair comparison). If we include the KC movie, then that's a different story, because i found that movie to be a fantastic art piece. I must ask in what sense it was inferior from a standpoint other than its use of 3D CGI, if we're comparing episode to episode. Kancolle has consistently had a better narrative setup, better pacing, and better use of the source material and the actual history of the ships both in characterization and easter-eggs for those who do know the history of the ships in general (see: Sendai, Kisaragi, etc.) AL anime, and the game for that matter, has always been a mish-mash of characters with their histories. I also stated this before: it's like a fanfiction using the histories and so on of each ship and puzzling them together in a way that they can have many different ships partake in it. This is not an easy task, and i congratulate them for it even being comprehensible. The same, however, could be said of Kantai Collection the game, which was essentially a card-collection game with vague references to IJN maritime operations and events via the events system and missions. It took the anime actualizing all of the mechanics found in the game in a logical manner to actually give a plot to the source material. Azur Lane has not done well by comparison, and it's telling, at least to me, that we didn't get something remotely resembling a fleshing out of the world and its characters until episode four. This didn't make sense to me, particularly given that Azur Lane the game did make an attempt to give some background and story via the Sirens, the mirror sea, and so on. As someone else commented some time back, it's as though the people directing and writing the anime never took the time to interact with the source material. Enterprise doesn't meet the definition of mary sue, yet. Maybe if you looked at it in a complete vacuum. Except that without the explicit incorporation of the actual history of Enterprise into the world of Azur Lane, other than some vague mention that she's "Azur Lane's strongest warrior," we are operating in a vacuum. Then you are complaining about it not giving you a history lesson with the show, not that it is invalid, because it's not invalid, it's very valid if you know even basic WW2 naval history. Enterprise being OP is not surprising or unexpected in any way shape or form. Making her not abnormally capable would be disingenuous. But it's even more disingenuous to cast Enterprise by that strength alone when that strength itself was founded upon the US cryptographic service having cracked JN-25 and JN-25b, in addition to diplomatic codes, as well as the industrial strength of the United States. Her victories were also shared with USS Hornet, along with USS Yorktown. Given her history, as well as looking at the overall arc of the war with comparative industrial capabilities, by no means would I call Enterprise "OP" or deserving of the station that Azur Lane the anime gives her other than noting length of service and frequency of combat, which could be translated into the aspect of being a seasoned warrior. To put this into another context: As noted by H.P. Willmott, via Evans' and Peattie's Kaigun: Such was the scale of American industrial power that if during the Pearl Harbor attack the Imperial Navy had been able to sink every major unit of the entire U.S. Navy and then complete its own construction programs without losing a single unit, by mid-1944 it would still not have been able to put to sea a fleet equal to the one the Americans could have assembled in the intervening thirty months Japan's strategic planners were so concerned by the Vinson plan that they had called for something on the order of seven Yamato-class battleships to replace the Fuso, Kongo, and Hyuga-class battleships. It goes without saying that Japan never had the resources, time, or shipyards necessary to fulfill something even remotely like what the Maru plans had called for. Japanese planners also knew this, but they had also worked themselves into a circular logic whereby any action they took was construed as necessitating removing the US pacific fleet from the picture; they presumed that the U.S would think like them, and would intervene very quickly no matter whom they took action against in the Pacific. In this context, I find Enterprise's achievements to be thoroughly unremarkable given the gross disparity in strength and capacity between the U.S. and Japan. This is not meant to diminish the heroism of the sailors aboard the USS Enterprise, but merely to note that such achievements were an inevitable outcome of the U.S being able to enter the war with a deck which was quickly stacked in its favor. If not the Enterprise, it would have been another aircraft carrier, thanks both to the U.S.' investment in technology, its resources, and the lack of division which plagued the Japanese armed forces of the period. Finally, I'll go back to the concept of "show, don't tell." As I said above, without some means of incorporating the actual of the history of the ship beyond mere offhand mention of strength, we're operating in a vacuum where enterprise being "OP" makes zero sense within the context of the show. That's not asking for a history lesson, it's simply asking for basic proper writing and narrative construction. The AL anime was never meant to be self-contained (frankly nor was KC). There are many fictional stories that utilize all manners of extra-curricular information to feed into their storylines, and this is not inherently a flaw. It depends who it is catering to, what it's target demographic is. AL is targeting people with at least basic knowledge of the pacific war history. If you wanted to use this as a flaw, you could say that for literally everything that requires prerequirsite knowledge, down to even if there was a tv shown, you have to give some explanation what it is and how it works or how it came to be... That's silly. Enterprise is meant to be USS Enterprise in a sense, not "a random magical waifu that is named Enterprise and happens to be a carrier", even if that is is essentially what we are getting, that is not the intent. Except that it is a flaw. I'm well versed in the history of the war and of the naval campaign in the pacific, and I couldn't figure out why Enterprise was being afforded such a wide berth, because that history has been given no due relevance in this show. The issue here is that AL the anime is basing major plot points off of the combat record of USS Enterprise without directly mentioning or incorporating that history into the narrative in some other way which makes it apparent to the audience that this is what is being referenced; as a student of history, it was abundantly apparent that Zuikaku and Shokaku would obsess over Enterprise, since Enterprise sank Akagi and Kaga at Midway and because Japanese naval reporters repeatedly announced that they'd sunk the Enterprise. Were it just her them calling her that name, it would make sense. However, the fact that the appearance of Enterprise alone is forcing tactical retreats and a lack of levelheadedness on the part of the Crimson Axis without a wider demonstration within the world-building of the anime itself makes exactly zero sense. "a random magical waifu that is named Enterprise and happens to be a carrier" Without wider and properly demonstrated context within the world-building and narrative of the anime itself, for all intents and purposes Enterprise is [b]exactly this[/b], and no amount of fanboying over U.S. naval history will change the fact that without this information being provided to the audience within the context of the show, there is a massive fucking plot hole and outside context problem straight through the heart of this anime. Kancolle the Animation had plenty of historical easter-eggs for those who were paying attention, but it never incorporated them into the plot without making sure that some character or visible part of the story had placed that history within the wider context of the show's worldbuilding. *Knock knock* do you even watch anime? This exact pattern is fairly common in anime AND HIGHLY APPRECIATED BY JAPANESE AUDIENCE, which is why it keeps getting into new fiction. (that's not meant to be derogatory, i'm just making lighthearted, like helloooo XD) Oh, I've watched anime since 2002, so I'm more than well aware of this particular trope in Japanese anime, from Trigun all the way through to the paragon of that trope, Nanoha. The ephemerality and innocence of youth is like cherry blossoms, and bla, bla, bla... The more I see it, the less it makes sense, and the more annoying it gets. At least Trigun had the presence of mind from its directors to give it plenty of context by putting it towards the end of the series. Azur Lane is by far the anime where this least makes sense. If you tell the plan ahead of time and then it goes differently, then the new suspense is in how they surmount the new obstacles. Precisely, which is why they should have added this for further context. Because you aren't as familiar with nuances and various ways things can turn out, you are less inclined to think of how things would be in different conditions. In reality some turnouts are very anticlimactic and boring, and to make it interesting you have to add artificial suspense (or remove clean victory under a false belief in it's non-existence). Don't make assumptions of someone else's knowledge or standing. As they say, "assumptions make an ass of u and me." Hence, you would better yourself if you cut the intellectual preening; I've been around the block enough times, read enough stories, read enough fanfiction and tried my own hand at writing my own enough times to have a good sense of what is and isn't bad writing and bad direction. Not incorporating some visible measure of Enterprise's history into the actual sequence of events, such that the reactions of the characters of the Crimson Axis are reasonably demonstrated to the audience as justifiable, is the definition of bad directing and bad writing. They also paint Enterprise the character as a Mary Sue; nothing she has done within the realm of of Azur Lane the animation, justifies the reactions of the surrounding characters that the audience can see. She also suffers no significant or meaningful consequence for a negative course of action (in this case, going out to sea against the advice of her comrades, which results in the destruction of her hull). She's even more of a sea-jesus than Fubuki was. Speaking of whom: Fubuki, a run of the mill destroyer, is demonstratively shown over the course of about half a season to earn her place among her comrades (and then becomes "sea jesus" in the movie). Also, as always, they are animation producers, they are here to entertain and create enjoyable video, not to create some kind of artistic masterpiece. Go read books if you want something with more thought and time and dedication put into making it the best is can be (or at least go watch Revue Starlight or something, because that is one of the only objectively flawless anime i have ever observed). I'm seeing all the same things you are, i know what you are talking about, and recognized them all immediately before even entering the forum. The difference is i chose not to focus on these aspects and enjoy the fanservicey somewhat character-driven hypefest that it is (and not caring about character biases; even though one of my favourite girls is Eldridge, she was barely even shown, see me bitching and complaining? nope). As anecdotal evidence that it can be enjoyed: i'm loving Azur Lane every episode, why aren't you? (Instead of searching for excuses, ask yourself.) Telling people to overlook major flaws and "enjoy the fanservice fest" because anime isn't somehow "a well thought out medium" is the height of arrogance and hypocrisy, particularly given what you've indicated your opinion is vis a vis Kantai Collection the Animation. It's also not an excuse. As with any medium, there must be some sort of standard to be adhered to, particularly when the studio itself attempts to suggest a particular standard through promotional material, and then doesn't stick to it. What i'm complaining about isn't lack of characters; it's the almost total absence of effort to construct a reasonable and meaningful narrative and plot until just the last episode, under the apparent belief that one can have enough clothing accidents and "rule of cool" combat to cover for what would otherwise be a fanservice slide-show, in contravention of previous expectations generated by the promotional material. I expected an anime of a game that has a bigger audience than Kantai Collection, and which regularly shows up in the top 20 for overall mobile game revenue, to have something remotely resembling a logical plot which logically expands upon the source material, as was done by Kantai Collection, Granblue Fantasy, Rage of Bahamut, among others. What I expected was an anime that at least met that standard, as suggested by the trailers. What I got instead was something that made "Senran Kagura Shinovi Master" look like it would win an Oscar for best screenplay and storyboard as it tossed every opportunity to meaningfully build upon the game out the window in favor of Enterprise memes. |
firemagnetNov 4, 2019 1:27 AM
Nov 4, 2019 1:31 AM
#72
Formidable-chan said: Personally, I understand people will dislike the story. Most AL players just want to see animated waifus, I also don't expect anything other than animated waifu. The studio also I believe is understaffed. Even though they had a lot of time animating grisaia phantom trigger you still can see poor framerates and bad animated fights in the movie. I love dishwasher's depiction of AL and lowkey wants AL to have dark atmosphere. Dishwasher's depiction is about what I expected. Given the cosmic horror story lying in the background thanks to the Sirens and the Mirror Sea, as well as more than a hint of time-travel and reality warping on the part of the Sirens themselves, I expected a far, far, far darker story than what we got. |
Nov 4, 2019 1:59 AM
#73
All in all I liked this episode. I’m wondering where the Ayanami / Lafferty angle is going, but I’m pretty sure it will pay off by series end. Liddo-kun said: I got a chuckle out of that too. Nyaa nyaa! :)Akashi still very funny. Going to be turned into shamisen if captured. xD |
Nov 4, 2019 4:21 AM
#74
firemagnet said: The movie breaks a lot of this, where melee combat comes into play, grapples, and even Tenryuu's sword deflecting bullets... My point is, so what? Why does this even matter? To me it was cool. I am actually really enjoying the creative and dynamic combat choreography. There does seem to be quite a consistency actually, and that is in the nature of them behaving like magical girls and using whatever at their arsenal as they see fit for any given moment. It's dynamic and creative. Like that one ship, forget her name, doing an aerial spinning top while firing her gun doing so is a fantasy offensive evasion move, and it was awesome. I have gone on multiple times about the fact that they actually take advantage of the fact that they are humanoid, and actually behave like bipedal organisms, that fight with weapons and can move around quickly and think on their feet. In episode 1 Javelin jumped up on a ship to avoid incoming torpedoes, this would never happen in a series like Kancolle, where the girls constantly pretend they are ship seven though that completely contrasts with all their humanoid activities on land, and even some stuff on sea which breaks the internal logic of the series. It's like having a lightsaber you can turn on and off quickly but never use to get past the others' block, it makes no sense and is stupid (sorry just watched the shadiversity vid about that so it's on my mind haha); why would you intentionally handicap yourself to NOT using something highly advantageous.GenesisAria said: For better consistency, compare vis a vis Kantai Collection the Animation once again, which is very consistent with its combat and how the mechanics of it work, save that one episode where Nagato saves the day by punching out an Abyssal.firemagnet said: Second, combat choreography is inconsistent, and is not justified in story; Eugen fires from her dragon-heads in one episode, and from her actual gunports in the next. Some ships use their full hulls, while others use their rigging. The advantages and disadvantages of this are unclear in the extreme, and need to be explained. firemagnet said: I already answered this. If there was no character focus, it would just be an aimless clusterfuck showcase of characters that would be impossible to follow and get nowhere. The fact that a show like Kyoukai Senjou no Horizon can have a bazillion characters and still be able to follow is a stoke of genius by the author and careful planning by the animation team. Most people can't pull that shit off. Azur Lane, as shown by it's production team, is already bordering on incoherent chaos, and to remove any character focus and instead shake it up with more random ships playing random roles, it'd be impossible to follow.GenesisAria said: Why must it be anyone at all? Why not have the characters earn that fear and obsession from their opponents, rather than making a history that's never explicitly mentioned or shown a major factor which drives the plot and narratives?I posed this same question before; if not Enterprise then WHO? If it's some other random ship that takes all the spotlight, then it will be unjustified and unfair. If it's different ships all the time it will be more of a clusterfuck with less progression. firemagnet said: The KC tv anime was mostly just fanservicey, with an attempt to give it a plot focus, and it was alright, but it wasn't particularly memorable or interesting. They didn't effectively show off the characters in any interesting ways. Too many filler scenes and episodes for no reason (like the Hotel Yamato joke), etc etc. I can't even remember most of what happened in KC tv anime, now, just the sink plot (which was skirted under the rug fairly fast), and Fubuki stuff, and again a lot of filler. The movie, however, was extremely atmospheric, it showed off the uniqueness of the ships in a very intelligent way to play into the plot and scenes, it added a lot of world-building elements... It even confirmed a fan-theory on the nature of kanmusu and abyssals in a very plot-woven artistic way.GenesisAria said: I must ask in what sense it was inferior from a standpoint other than its use of 3D CGI, if we're comparing episode to episode. Kancolle has consistently had a better narrative setup, better pacing, and better use of the source material and the actual history of the ships both in characterization and easter-eggs for those who do know the history of the ships in general (see: Sendai, Kisaragi, etc.)Personally i found the KC tv anime to be notably inferior and less interesting than this, even if it was more focussed (KC is a lot simpler in concept, so it's also not a fair comparison). If we include the KC movie, then that's a different story, because i found that movie to be a fantastic art piece. Azur Lane here, is fanservice, and it knows it. Hardcore, no punches pulled, all-out no-fucks-given. It was made abundantly clear in the first episode when they pulled all of that ridiculous magical transfiguration shit out of their asscracks to make for crazy scenes. As the anime has progressed, they've donea fantastic job of weaving many historical nuggets and relations and actions into the anime and tying it into their thus far reasonably ambiguous plot. The character arc of Enterprise is not an unheard of format... Perhaps similar to Violet Evergarden. There's a lot of interesting character development in her that i quite enjoy. Even though Fubuki was the main character of Kancolle anime, she didn't have hardly any character development, nor did anyone else, except maybe a bit of Yuudachi. Getting a weapon refit isn't character development lol. I'm also quite enjoying Ayanami's character arc (and Laffey's daring/bold subversions (which is very much like the real Laffey). As i said before, i got quite emotional in a number of scenes this episode, moreso than any prior. firemagnet said: Well i mean, trying to compare the 2 is difficult and not exactly fair. Their approaches are entirely different. Kancolle favurs reenactment and character design authenticity within a consistent design philosophy,which is meant to be contextually 'realistic'. The girls ARE the ships. Plain and simple. In Azur Lane it's a bit different. The AL shipgirls are magical fantasy renditions of the ships, like if you were to take the "essence" of the ship and summon it as a magical girl. AL ships have their historical respects built deeply into their lore, and their personalities are crafted around that historical lore as if it were events a person went thought, and that reflecting on their personality afterwards. For example i looked at an indepth lore on Akagi, and her past, the reincarnation thing, and how she came to be, and it was incredibly indepth and fascinating. Kancolle has nothing to that extent, cuz the kanmusu are just the ships, and the history stuff goes without saying, it's just background or it's reenacted, but it's not as tightly woven into the personality of the ship. Like Akagi in KC is just a bishoujo archer girl with her design philosophy consistent with the rest of the carriers, and her personality very mild and inspecific. Does any of what i'm saying make sense?GenesisAria said: The same, however, could be said of Kantai Collection the game, which was essentially a card-collection game with vague references to IJN maritime operations and events via the events system and missions. It took the anime actualizing all of the mechanics found in the game in a logical manner to actually give a plot to the source material.AL anime, and the game for that matter, has always been a mish-mash of characters with their histories. I also stated this before: it's like a fanfiction using the histories and so on of each ship and puzzling them together in a way that they can have many different ships partake in it. This is not an easy task, and i congratulate them for it even being comprehensible. Azur Lane has not done well by comparison, and it's telling, at least to me, that we didn't get something remotely resembling a fleshing out of the world and its characters until episode four. This didn't make sense to me, particularly given that Azur Lane the game did make an attempt to give some background and story via the Sirens, the mirror sea, and so on. As someone else commented some time back, it's as though the people directing and writing the anime never took the time to interact with the source material. firemagnet said: The shipgirls in Azur Lane are supposed to be humanoid reincarnation things made to parallel the seirens. You can't have the ships without their histories. Again, they aren't jsut ships, they are based on the crew and history and everything of that ship. There is no vacuum. If you don't know the lore of the girl (which includes the real history as a backdrop) then you just don't know the character.GenesisAria said: Except that without the explicit incorporation of the actual history of Enterprise into the world of Azur Lane, other than some vague mention that she's "Azur Lane's strongest warrior," we are operating in a vacuum.Enterprise doesn't meet the definition of mary sue, yet. Maybe if you looked at it in a complete vacuum. In this case, the anime is attempting to recreate that history ina sense with Enterprise. They are SHOWING you her character and progression within the anime's events. You don't HAVE to know Enterprise's background, but it helps. And if you do you know there's 0 reason to bitch about her having spotlight. Her reason for having the spotlight is even demonstrated in the anime. Why is she focussed attention so much? Because she does what the rea Enterprise does, be a reckless cockroach jesus ship that is able to hold back an entire empire with her exploits. You said you wanted "show, don't tell", well ironically this is exactly what they are trying to do. Once again if there was no character focus, it would be impossible to do any showing, because there's be nothing to show, but a simple beauty pageant with some cannons firing. firemagnet said: The problem with this you already answered for yourself. Azur Lane is about the ships, not all of the logistics work involved. If you address the ships themselves and the history of those ships only; the USS Enterprise is a ship that japan tried to sink countless times, but always came back with a vengeance. It was even branded with a slogan "Enterprise vs Japan" due to it's individual victories and undying nature against such a powerful foe. In this context, Enterprise's actions, successes and behaviours are very genuine and on point. As i've said many times, and aswas despicted from the very beginning, Enterprise's nature is to be very reckless and capable, to be able to defeat greater foes and many foes, to be undying. This is where her character arc starts, and was all shown without much if any telling, right from episode 1. As the anime progresses, we see the Enterprise as a girl, undergo human character development from her initial nature which was constructed from USS Enterprise's history independent of USA's logistical infrastucture.GenesisAria said: But it's even more disingenuous to cast Enterprise by that strength alone when that strength itself was founded upon the US cryptographic service having cracked JN-25 and JN-25b, in addition to diplomatic codes, as well as the industrial strength of the United States. Her victories were also shared with USS Hornet, along with USS Yorktown. Given her history, as well as looking at the overall arc of the war with comparative industrial capabilities, by no means would I call Enterprise "OP" or deserving of the station that Azur Lane the anime gives her other than noting length of service and frequency of combat, which could be translated into the aspect of being a seasoned warrior.Then you are complaining about it not giving you a history lesson with the show, not that it is invalid, because it's not invalid, it's very valid if you know even basic WW2 naval history. Enterprise being OP is not surprising or unexpected in any way shape or form. Making her not abnormally capable would be disingenuous. To put this into another context: As noted by H.P. Willmott, via Evans' and Peattie's Kaigun: Such was the scale of American industrial power that if during the Pearl Harbor attack the Imperial Navy had been able to sink every major unit of the entire U.S. Navy and then complete its own construction programs without losing a single unit, by mid-1944 it would still not have been able to put to sea a fleet equal to the one the Americans could have assembled in the intervening thirty months Japan's strategic planners were so concerned by the Vinson plan that they had called for something on the order of seven Yamato-class battleships to replace the Fuso, Kongo, and Hyuga-class battleships. It goes without saying that Japan never had the resources, time, or shipyards necessary to fulfill something even remotely like what the Maru plans had called for. Japanese planners also knew this, but they had also worked themselves into a circular logic whereby any action they took was construed as necessitating removing the US pacific fleet from the picture; they presumed that the U.S would think like them, and would intervene very quickly no matter whom they took action against in the Pacific. In this context, I find Enterprise's achievements to be thoroughly unremarkable given the gross disparity in strength and capacity between the U.S. and Japan. This is not meant to diminish the heroism of the sailors aboard the USS Enterprise, but merely to note that such achievements were an inevitable outcome of the U.S being able to enter the war with a deck which was quickly stacked in its favor. If not the Enterprise, it would have been another aircraft carrier, thanks both to the U.S.' investment in technology, its resources, and the lack of division which plagued the Japanese armed forces of the period. Personally i don't find USA's victory in the atlantic to be all that distinctively determined. USA had more advanced tech and better scopes etc, but Japanese naval experience and determination was really making shit hard for the USA. Ofc in retrospect USA is gonna paint it all up in internal bias, because that's what americans do, overinflate their successes and credit to look better, especially when they are the overall victor. But honestly, i don't think that USA would have fared naerly as well in the atlantic without Enterprise. firemagnet said: This is what is so baffling and even funny to me. I don't play the game, i don't care THAT much about the naval history, my research is very surface level, and i'm getting all this shit out of it NO PROBLEMO. I understand why the characters act the way they do, i make sense of their personalities and character building. Enterprise has the spotlight because she SHOULD have the spotlight. I don't even like or care about Enterprise. So i have no bias in this regard. It would make zero sense to have other ship shave spotlight... Even doing Yanami/Laffey/Javelin character development makes no real sense, but these ships are not only popular, they are starter ships, so they can have a pass. Akagi and Kaga are highly favourable, and hard to get (especially together) so again not strange for them to get spotlight, especially as the anime is made in japan.GenesisAria said: Except that it is a flaw. I'm well versed in the history of the war and of the naval campaign in the pacific, and I couldn't figure out why Enterprise was being afforded such a wide berth, because that history has been given no due relevance in this show. The issue here is that AL the anime is basing major plot points off of the combat record of USS Enterprise without directly mentioning or incorporating that history into the narrative in some other way which makes it apparent to the audience that this is what is being referenced; as a student of history, it was abundantly apparent that Zuikaku and Shokaku would obsess over Enterprise, since Enterprise sank Akagi and Kaga at Midway and because Japanese naval reporters repeatedly announced that they'd sunk the Enterprise. Were it just her them calling her that name, it would make sense. However, the fact that the appearance of Enterprise alone is forcing tactical retreats and a lack of levelheadedness on the part of the Crimson Axis without a wider demonstration within the world-building of the anime itself makes exactly zero sense.The AL anime was never meant to be self-contained (frankly nor was KC). There are many fictional stories that utilize all manners of extra-curricular information to feed into their storylines, and this is not inherently a flaw. It depends who it is catering to, what it's target demographic is. AL is targeting people with at least basic knowledge of the pacific war history. If you wanted to use this as a flaw, you could say that for literally everything that requires prerequirsite knowledge, down to even if there was a tv shown, you have to give some explanation what it is and how it works or how it came to be... That's silly. Enterprise is meant to be USS Enterprise in a sense, not "a random magical waifu that is named Enterprise and happens to be a carrier", even if that is is essentially what we are getting, that is not the intent. firemagnet said: I explained this earlier. They are reincarnated humanoid magical girl type beings that have their personalities originally constructed using the history as the baseline; it's like their genetics, their nature, THEN when applied to situations, they grow and develop like humans from that initial basis.GenesisAria said: Without wider and properly demonstrated context within the world-building and narrative of the anime itself, for all intents and purposes Enterprise is [b]exactly this[/b], and no amount of fanboying over U.S. naval history will change the fact that without this information being provided to the audience within the context of the show, there is a massive fucking plot hole and outside context problem straight through the heart of this anime."a random magical waifu that is named Enterprise and happens to be a carrier" firemagnet said: Basically every military otaku style anime has historical easter eggs. There's nothing special or unique about that. Strike Witches had it, Uchuu Senkan Yamato has it, Youjo Senki has it, Girls und Panzer has it... i could go on and on and on. How is Azur Lane NOT using historical reference as part of character and world building? That's literally what i see more than anything. Even Akagi and Kaga talking to Nagato about shit is relevant. It's everywhere. I was arguing in the past about AL's lack of historical authenticity, but then i realized that it's simply done in a different style and format. Like i've alread said plenty of times, the Azur Lane story, game and anime, is constructed like a patchwork collage of each ship's individual history, somewhat as reenactment, and somewhat as new development beyond their historical starting points, and it's very very creative. Kancolle does not stand out from the likes of Strike Witches, Girls und Panzer etc, and in a way is less memorable and interesting as well.Kancolle the Animation had plenty of historical easter-eggs for those who were paying attention, but it never incorporated them into the plot without making sure that some character or visible part of the story had placed that history within the wider context of the show's worldbuilding. In contrast, Azur Lane is a completely different animal. Everythig is creative, fluid, all kidns of room for inventive ways of interpreting history into it's fictional world and characters, without making it a history knowledge dump. It's a collaborative creative work in which many people play their part adding new interpretations and ideas to the table, creative a dynamic artistic environment. I came to love the Azur Lane girls a lot more than KC's kanmusu due to them being so unique and original. firemagnet said: Maybe you're just thinking about it wrong. Or maybe thereos a bit of human psychology you are not grasping. Actually that's probably it. In modern day,especially in western culture, we are under this delusion that friendships and partnerships etc can ONLY be developed over a long time of doing things together and time bonding. In reality, this is a social fabrication and not really how humans work naturally. The strongest relationships can form in the briefest of moments, with the right trigger to tie you together. Laffey & Javelin had a quaint but meaningful bonding with Ayanami, enough for her to stick to their hearts enough to desire to grow a friendship. I've had this happen many times with various people i've met, where i was like, "this person looks like someone i'd really like to be friends with," so i went for it. In this case, there is the tragedy of being on opposing sides, which forces them to fight eachother even if they don't want to. Ayanami is stuck with her duty to her peers, and believes that fighting the enemy is the way to protect them. However when faced with Laffey in particular, Laffey doesn't give a damn, she doesn't wanna fight if she doesn't have to, and Ayanami doesn't know how to think this way, and at the very least thinks that it means endangering her peers. I've seen the pattern countless times and it never makes less sense, if anything it makes more sense, and it never gets annoying. Also, i should point out that this has happened many many times in reality, in which friends or even family were torn by war and put against eachother.GenesisAria said: Oh, I've watched anime since 2002, so I'm more than well aware of this particular trope in Japanese anime, from Trigun all the way through to the paragon of that trope, Nanoha. The ephemerality and innocence of youth is like cherry blossoms, and bla, bla, bla...*Knock knock* do you even watch anime? This exact pattern is fairly common in anime AND HIGHLY APPRECIATED BY JAPANESE AUDIENCE, which is why it keeps getting into new fiction. (that's not meant to be derogatory, i'm just making lighthearted, like helloooo XD) The more I see it, the less it makes sense, and the more annoying it gets. At least Trigun had the presence of mind from its directors to give it plenty of context by putting it towards the end of the series. Azur Lane is by far the anime where this least makes sense. firemagnet said: I said why this is a bad writing decision, and that's because if they make the plan and it turns out exactly as expected, then it's a completely boring turnout, and everyone would be whining and complaining about how it's so predictable and the plot spoils itself and blah blah blah. I know cuz i've been there and dealt with those people.GenesisAria said: Precisely, which is why they should have added this for further context.If you tell the plan ahead of time and then it goes differently, then the new suspense is in how they surmount the new obstacles. firemagnet said: You are the one who just made the assumption that i was assuming things instead of drawing apparent conclusions using observations as evidence for premises measured upon a probabilitistic comparison table of multiple conclusions. Your statements lead it to be more likely that you are unfamiliar with the way strategic plays do and don't play out as expected in varying circumstances. Again, i've tested a lot of tactics and strategies, even invented some of my own (well maybe have been done before, but not to my personal knowledge)... Whether or not they kept the plan intentionally out of the frame, the result is the best considering the circumstances, because once again, a strategy going exactly as planned has little to no suspense and is boring in fiction.GenesisAria said: Don't make assumptions of someone else's knowledge or standing. As they say, "assumptions make an ass of u and me." Hence, you would better yourself if you cut the intellectual preening; I've been around the block enough times, read enough stories, read enough fanfiction and tried my own hand at writing my own enough times to have a good sense of what is and isn't bad writing and bad direction.Because you aren't as familiar with nuances and various ways things can turn out, you are less inclined to think of how things would be in different conditions. In reality some turnouts are very anticlimactic and boring, and to make it interesting you have to add artificial suspense (or remove clean victory under a false belief in it's non-existence). firemagnet said: USS Enterprise is a sea-jesus though. I'm just telling you the justification for why she is that way. In story she dosen't need a reason. She's a sea-jesus because she's a sea-jesus... look at her sea-jesus-ing. What else do you need to know? The anime is literally SHOWING you that she is a sea-jesus, without narrating WHY by giving you a history exposition dump. This is not the definition of bad writing and direction, you are blaming the wrong thing for the wrong problem. Azur Lane is a directoral and writing nightmare for mostly every reason EXCEPT for Enterprise, Laffey, Javelin, and Ayanami, who are carrying the bloody show ffs. You just sound like you are in the new vanguard of anti-mary-sue due to the explosion of new starwars bitching. Bitching about Ray, a well rounded critic does not make. I've been overanalyzing the piss out of anime for many years. Just look at my shit on Kimi no Na wa, or Revue Starlight (a lot of people didamazing work studying this one, saving me effort), or Happy Sugar Life if you want some examples (i've gone over many more). I even plan to eventually take on the behemoth of LotGH one day and rip it a new ahole. That's just my critique, if you want background, i've extremely well versed in tropes and literary mechanics, reader/watcher psychology, i'm working on my own immense novel series... My background says, you be blamin' the wrong thing for the wrong reasons. It also says that often times what people may say they want, when they actually get it, they realize, that for known psychological reasons and things which are intentionally avoided or crafted around, are generally not enjoyable for the consumer, and they are avoided for this very reason (such as planning something and everything going according to keikaku, unless it's about stroking the l33t sk33lz of the strategist for coolness points (cough, Code Geass).Not incorporating some visible measure of Enterprise's history into the actual sequence of events, such that the reactions of the characters of the Crimson Axis are reasonably demonstrated to the audience as justifiable, is the definition of bad directing and bad writing. They also paint Enterprise the character as a Mary Sue; nothing she has done within the realm of of Azur Lane the animation, justifies the reactions of the surrounding characters that the audience can see. She also suffers no significant or meaningful consequence for a negative course of action (in this case, going out to sea against the advice of her comrades, which results in the destruction of her hull). She's even more of a sea-jesus than Fubuki was. Speaking of whom: Fubuki, a run of the mill destroyer, is demonstratively shown over the course of about half a season to earn her place among her comrades (and then becomes "sea jesus" in the movie). firemagnet said: That's not really want i meant. And as i stated in this reply, the things you call flaws are not flaws, and the things that are flaws (such as the messy narrative, the overabundance or arbitrarily placed characters, the confusion of the presence of the seirens and the lack of addressing their presence and use in a sensible manner, and many other things... Enterprise is not one of these flaws, nor is Laffey et all, nor is the irrelevant inconsistency of the rule-of-cool combat. It's a glorious fanservice fiesta, yes, and it's also a character story when considering certain ships. It's loads of fun, and can be enjoyed in the context and form it's presented in. What you want is something that isn't Azur Lane, you want something more like Kancolle, which wouldn't work in Azur Lane, isn't in the spirit of Azur Lane, and which most people wouldn't even want. AL anime is taking advantage of the fact that it's animated, and using the medium to it's advantage. Also, i'd have to go back and study the KC anime, cuz i don't remember enough of it, but most of what i recall was exactly that, KC anime was primarily a promotional show fest with plenty nichijou-kei nonsense entertainment to appease various fans of the franchise, the plot was afterthought. Many people bitched about it for that very reason when it was airing... Nostalgia-vision maybe? Regardless, once again, hunting for "flaws" and saying that it's not something that should be ignored, is very much an excuse to try to not like something. Here's a reality check: i know what very well crafted genius art looks jike and how it's made... I STILL WATCH TRASH ANIME THAT I KNOW IS BOLLOCKS, BECAUSE IT'S STILL ENTERTAINING LOL.GenesisAria said: Telling people to overlook major flaws and "enjoy the fanservice fest" because anime isn't somehow "a well thought out medium" is the height of arrogance and hypocrisy, particularly given what you've indicated your opinion is vis a vis Kantai Collection the Animation. It's also not an excuse. As with any medium, there must be some sort of standard to be adhered to, particularly when the studio itself attempts to suggest a particular standard through promotional material, and then doesn't stick to it.Also, as always, they are animation producers, they are here to entertain and create enjoyable video, not to create some kind of artistic masterpiece. Go read books if you want something with more thought and time and dedication put into making it the best is can be (or at least go watch Revue Starlight or something, because that is one of the only objectively flawless anime i have ever observed). I'm seeing all the same things you are, i know what you are talking about, and recognized them all immediately before even entering the forum. The difference is i chose not to focus on these aspects and enjoy the fanservicey somewhat character-driven hypefest that it is (and not caring about character biases; even though one of my favourite girls is Eldridge, she was barely even shown, see me bitching and complaining? nope). As anecdotal evidence that it can be enjoyed: i'm loving Azur Lane every episode, why aren't you? (Instead of searching for excuses, ask yourself.) What i'm complaining about isn't lack of characters; it's the almost total absence of effort to construct a reasonable and meaningful narrative and plot until just the last episode, under the apparent belief that one can have enough clothing accidents and "rule of cool" combat to cover for what would otherwise be a fanservice slide-show, in contravention of previous expectations generated by the promotional material. firemagnet said: KanColle you are overpraising. Granblue Fantasy is an adaption of a plot that already exists in full. Bahamut i dunno what to say, i found that anime to be a forgettable clusterfuck.I expected an anime of a game that has a bigger audience than Kantai Collection, and which regularly shows up in the top 20 for overall mobile game revenue, to have something remotely resembling a logical plot which logically expands upon the source material, as was done by Kantai Collection, Granblue Fantasy, Rage of Bahamut, among others. firemagnet said: So then all this time you were simply finding reasons to justify the fact that the anime wasnt what you expected it to be? Ironic because it's more or less what i expected to be, and hoped it to be. I wanted it to be a big fun bash of loli lewds and crazy creative ship battles with some general progression or direction so it's not totally aimless... and voila exactly what i ordered. The trailers didn't imply anything of the sort lmaowut?What I expected was an anime that at least met that standard, as suggested by the trailers. What I got instead was something that made "Senran Kagura Shinovi Master" look like it would win an Oscar for best screenplay and storyboard as it tossed every opportunity to meaningfully build upon the game out the window in favor of Enterprise memes. Trailer #1: Enterprise and Unicorn service/appeal, with random battle sequences and epic music and faction cameos Trailer #2: Enterprise and Unicorn service/appeal, with some generic hype-building dialogue. Trailer #3: Lots of random character appeal, with random slice of life sequences, battle sequences, seiren cameo hype, more character posturing, and the faction cameos again, with suspenseful music. I should point out that a LOT of anime trailers have epic music, dramatic dialogue, and play up even the most generic of shit anime. So trying to use trailers as indication of what to expect is always a bad idea. That's kind of a universal fact, that i figured just about anyone would know by now. It happens everywhere around the world. Fun fact: when they start putting out trailers, it means they are already well into the storyboarding process at the very least, if not already on keyframing sketches for the voice recording studio. By the time they start showing full animation in the trailers, they are already having parts of the actual anime finished. Trailer #3 showed lots of random clips that are actually in the completed episodes, even up to ep5 if i'm not mistaken. They didn't throw out opportunities presented by the trailers, they literally made the trailers already knowing what they were making. Mod Edit: Modified quote tower; please spoiler or remove old quotes. |
FancyjasperNov 7, 2019 2:49 AM
❀桜舞う空〜 Cute is Power. 🔗CosmoGenesis Project AraOto ep06 @ 11:59 “Absence of evidence is not evidence of absence.” “A truth seeker has no patience for BS.” I seek only to improve myself and others. |
Nov 4, 2019 6:01 AM
#75
NoviSun said: All in all I liked this episode. I’m wondering where the Ayanami / Lafferty angle is going, but I’m pretty sure it will pay off by series end. Liddo-kun said: I got a chuckle out of that too. Nyaa nyaa! :)Akashi still very funny. Going to be turned into shamisen if captured. xD an Akashi nendoroid is still one of the things I'm gonna buy if they make one. Best neko in the show for me. Maybe she come back to Sakura Empire when all the misunderstandings are cleared up. about the Ayanami x Laffey x Javelin melodrama. I just hope none of them become cripples by the end of this anime. |
Nov 4, 2019 7:55 AM
#76
That was some intense action, my favourite episode so far! I just LOVED the battleships firing away at the Axis fleet. Prince of Wales is the best. I started playing the game AFTER starting the anime. But still it's fun to see all those ships (girls?). Repulse and her gestures! Especially since Repulse is one of my favourites. Not much of a story honestly but very enjoyable to watch. Can't wait for more! |
Nov 4, 2019 10:21 AM
#77
The story in this show still isn't appealing to me, and by this point I doubt it'll get better for me. This show is just boring af and I can't wait until I finish it, damn. |
Nov 4, 2019 9:42 PM
#78
Akashi is so cute being scared and hiding, lol I want to take her as my pet cat. Plus she comes with loads of benefits. |
Nothing Written Here But Us Anime Bunnies *boing boing boing* |
Nov 5, 2019 8:10 PM
#79
GenesisAria said: firemagnet said: The movie breaks a lot of this, where melee combat comes into play, grapples, and even Tenryuu's sword deflecting bullets... My point is, so what? Why does this even matter? To me it was cool. I am actually really enjoying the creative and dynamic combat choreography. There does seem to be quite a consistency actually, and that is in the nature of them behaving like magical girls and using whatever at their arsenal as they see fit for any given moment. It's dynamic and creative. Like that one ship, forget her name, doing an aerial spinning top while firing her gun doing so is a fantasy offensive evasion move, and it was awesome. I have gone on multiple times about the fact that they actually take advantage of the fact that they are humanoid, and actually behave like bipedal organisms, that fight with weapons and can move around quickly and think on their feet. In episode 1 Javelin jumped up on a ship to avoid incoming torpedoes, this would never happen in a series like Kancolle, where the girls constantly pretend they are ship seven though that completely contrasts with all their humanoid activities on land, and even some stuff on sea which breaks the internal logic of the series. It's like having a lightsaber you can turn on and off quickly but never use to get past the others' block, it makes no sense and is stupid (sorry just watched the shadiversity vid about that so it's on my mind haha); why would you intentionally handicap yourself to NOT using something highly advantageous.GenesisAria said: firemagnet said: That's unnecessarily pedantic XDSecond, combat choreography is inconsistent, and is not justified in story; Eugen fires from her dragon-heads in one episode, and from her actual gunports in the next. Some ships use their full hulls, while others use their rigging. The advantages and disadvantages of this are unclear in the extreme, and need to be explained. The issue with this is one of styling. For the most part, even during the film, Kancolle sticks to realizing the mechanics outlined in the game. In Kantai Collection, ships with enough "armor" can deflect or intercept shots aimed at other ships. Nothing shown in the series or the film really strays to far from the original mechanics of the game, whereas the same cannot be said of Azur Lane. GenesisAria said: I already answered this. If there was no character focus, it would just be an aimless clusterfuck showcase of characters that would be impossible to follow and get nowhere. The fact that a show like Kyoukai Senjou no Horizon can have a bazillion characters and still be able to follow is a stoke of genius by the author and careful planning by the animation team. Most people can't pull that shit off. Azur Lane, as shown by it's production team, is already bordering on incoherent chaos, and to remove any character focus and instead shake it up with more random ships playing random roles, it'd be impossible to follow. Except that the focus on Enterprise isn't needed, since the character focus is already on Javelin, Laffey, and Ayanami. Tossing Enterprise in there and making her the perfect warrior destroys what could be a better story of Javelin, Ayanami, and Laffey all actually struggling to achieve something. Since Enterprise is already a mary sue (more on why this is in a bit), with no capacity to evolve as a character, focusing on her, regardless of how true to history this is, makes the story worse in terms of writing overall. GensisAria said: The KC tv anime was mostly just fanservicey, with an attempt to give it a plot focus, and it was alright, but it wasn't particularly memorable or interesting. They didn't effectively show off the characters in any interesting ways. Too many filler scenes and episodes for no reason (like the Hotel Yamato joke), etc etc. I can't even remember most of what happened in KC tv anime, now, just the sink plot (which was skirted under the rug fairly fast), and Fubuki stuff, and again a lot of filler. The movie, however, was extremely atmospheric, it showed off the uniqueness of the ships in a very intelligent way to play into the plot and scenes, it added a lot of world-building elements... It even confirmed a fan-theory on the nature of kanmusu and abyssals in a very plot-woven artistic way. I would argue here that the series and the movie did their parts, and they did them the right way. The series was mostly fanservice, true, but it was the right kind of fanservice; enough was there to please the fans without driving away anyone else who also wanted to watch the series. Historical easter eggs, rather than being integral plot points as with Azur Lane, mostly showed up in conversation. Enough was presented mechanically that, aside from Yamato & Truk Island, viewers could understand how most things worked without suspension of disbelief. GenesisAria said: Azur Lane here, is fanservice, and it knows it. Hardcore, no punches pulled, all-out no-fucks-given. It was made abundantly clear in the first episode when they pulled all of that ridiculous magical transfiguration shit out of their asscracks to make for crazy scenes. As the anime has progressed, they've donea fantastic job of weaving many historical nuggets and relations and actions into the anime and tying it into their thus far reasonably ambiguous plot. The character arc of Enterprise is not an unheard of format... Perhaps similar to Violet Evergarden. There's a lot of interesting character development in her that i quite enjoy. Even though Fubuki was the main character of Kancolle anime, she didn't have hardly any character development, nor did anyone else, except maybe a bit of Yuudachi. Getting a weapon refit isn't character development lol. I'm also quite enjoying Ayanami's character arc (and Laffey's daring/bold subversions (which is very much like the real Laffey). As i said before, i got quite emotional in a number of scenes this episode, moreso than any prior. I disagree, and I've said why before: First, Azur Lane is trying to do too much at once; it's trying to weave two different story-lines together into a single plot, with Javelin, Laffey, and Ayanami composing one, and "Enterprise vs the entire Crimson Axis" comprising the other. At the same time, it's introducing dozens of fan-favorite characters and trying to give each of them enough screentime. Second, it's all but inaccessible to anyone but the most diehard fans of Azur Lane, who can forgive almost any mistake. I play the game, I'm a fan of it, but as a fan, nothing can justify what I've seen thus far, and I'm still waiting for a real expansion that captures and plays upon the actual mechanics of the game faithfully. Speaking of Enterprise: The character arc of Enterprise is not an unheard of format... Perhaps similar to Violet Evergarden. There's a lot of interesting character development in her that i quite enjoy. Enterprise is not Violet Evergarden. Violet Evergarden visibly struggles in her role at the beginning, and is distinctly emotionally stunted from having been a child soldier. Over time, we see her grow through her work until she has her emotional epiphany at the climax of the series, commensurate with her achieving the apex of her work. In contrast, Enterprise has no growth; she consistently maintains the same habits, rarely speaks, and consistently suffers no consequences for her actions or lack thereof. The worst we've seen happen was that her bow got broken, at which point Belfast intervened for a deus-ex-machina. If we wanted to see growth, Enterprise would have been grievously wounded by Zuikaku, which would have begun her own character arc by seeing her climb back up from her fall. Instead, Enterprise's mere presence in episode 5 was battle-ending, and it forced a retreat on the part of the Crimson Axis. The audience has still not received any indication of incorporating the history of enterprise the ship into Azur Lane, the anime, to justify this, so we now have major plot events (in this case, Azur Lane successfully making off with the black wisdom cube) thanks to the as of yet unexplained combat record of Enterprise, the ship. GenesisAria said: Well i mean, trying to compare the 2 is difficult and not exactly fair. Their approaches are entirely different. Kancolle favors reenactment and character design authenticity within a consistent design philosophy,which is meant to be contextually 'realistic' If we can interpret "contextually realistic" to mean mean "faithful to the source material", then this is exactly what I expected from Azur Lane, and as far as game-to-anime adaptations go, it's been the standard for every other such adaptation as well, including the wildly popular Gran Blue Fantasy. With the standard all laid out, Azur Lane straying from that standard smacks of bad writing and bad directing to me. Azur Lane merely maintains an effigy of the characters, but otherwise departs from the source material too radically. This is a problem, particularly when there's plenty of plot inside the game, particularly as it relates to the sirens, to form a good story to maintain the above standard. GenesisAria said: The girls ARE the ships. Plain and simple. First, they fight like servants from Fate/Stay Night. They don't fight like ships, and certainly nothing like how they fight in Azur Lane the game. Second, if they are the ships, then the history of the ships needs to be actively be incorporated into the anime, if the directors are going to base major plot points off of the history of the ship, as they did in Episode 5. Otherwise it's completely left of field, and the audience can't suspend their disbelief if every time Enterprise shows up the Crimson Axis all but soils themselves as they run away. Also, this doesn't hold up since there's been no explanation in this regard as to why ship hull and ship avatar can remain separate. Kantai Collection explained it away by basically saying that the girl is the "soul" of the ship, whereas their rigging conforms to the "body" of the ship. As a fan, I'm saying that Azur Lane has yet to do this, and it needs to to maintain its own internal consistency. In Azur Lane it's a bit different. The AL shipgirls are magical fantasy renditions of the ships, like if you were to take the "essence" of the ship and summon it as a magical girl. Until Azur Lane confirms this, this is largely fan fantasy on your part. GenesisAria said: AL ships have their historical respects built deeply into their lore, and their personalities are crafted around that historical lore as if it were events a person went thought, and that reflecting on their personality afterwards. For example i looked at an indepth lore on Akagi, and her past, the reincarnation thing, and how she came to be, and it was incredibly indepth and fascinating. Kancolle has nothing to that extent, cuz the kanmusu are just the ships, and the history stuff goes without saying, it's just background or it's reenacted, but it's not as tightly woven into the personality of the ship. Like Akagi in KC is just a bishoujo archer girl with her design philosophy consistent with the rest of the carriers, and her personality very mild and inspecific. Does any of what i'm saying make sense? No, Largely because of what you said about Kancolle, which was actually wrong. If you bothered to actually play Kantai Collection, you would see that the character design itself reflects the appearance of the ship, whereas the history of the ship is reflected in voice-lines and overall disposition. For example, with Kaga, her hairstyle actually is offset to resemble the "smokestack" on the actual Kaga, which pointed downwards and extended down from the starboard side of the ship. This is much more obvious in her rendering with Kancolle the Animation. Here's her self introduction in her library file: I, Kaga, was built as the third ship of the eight-eight fleet. After being played by fate time after time, I was completed as a large aircraft carrier. Along with Akagi-san, we are main force of the glorious first air carrier division. As you would well know, it was Amagi which was slated for conversion into a carrier alongside Akagi, but the 1923 Tokyo Earthquake damaged Amagi's hull beyond repair, meaning that Kaga took Amagi's place.KC Kaga's voicelines also reference her 1935 refit from having three flight decks to just one, and her voice lines further reference the rivalry between CarDiv 1 and CarDiv 5 (CarDiv 1 had more experience, CarDiv 5 got better equipment, and was newer). Her voicelines also reference her crew's disposition about what might happen at Midway; her voiceline for 14:00 hours is: ヒトヨンマルマル…あぁ、あの海域ですか?鎧袖一触です。, which literally means "That part of the sea, huh? We'll crush them with ease." This was the exact quote of her air officer, when asked by Yamamoto about what would happen if the U.S. Navy showed up at Midway on day 1 of operations. Needless to say, that didn't happen. Her line for 16:00 hours also references the destruction of the USS Lexington by CarDiv 5: "1600 hours...is that so, guess those girls aren't doing too bad." As noted by Kancolle Wiki: [16:00 hours is] Around the time when the Lexington exploded from uncontrolled fire and had to be scuttled. Lexington was sunk by the 5th CarDiv, and it is said that the crew of the 1st CarDiv commented "Even the concubinage's kids can do it, huh?" (妾の子でもできたんだから). In short, none of the criticisms you made of Kancolle are actually valid, seeing as it takes almost exactly the same approach as Azur Lane in terms of character development. GenesisAria said: The shipgirls in Azur Lane are supposed to be humanoid reincarnation things made to parallel the seirens. You can't have the ships without their histories. Again, they aren't jsut ships, they are based on the crew and history and everything of that ship. There is no vacuum. If you don't know the lore of the girl (which includes the real history as a backdrop) then you just don't know the character. In this case, the anime is attempting to recreate that history ina sense with Enterprise. They are SHOWING you her character and progression within the anime's events. You don't HAVE to know Enterprise's background, but it helps. And if you do you know there's 0 reason to bitch about her having spotlight. Yes, there is a vacuum. As I explained further on in my original reply to you, if it wasn't Enterprise it would have been another carrier of the USN thanks to the gross industrial (and eventually, technological) disparity. If the director is going to hinge major plot points on Enterprise's performance in World War II, then that performance has to be explained or shown in the anime in some way. This has nothing to do with actually knowing the character and everything to do with good writing and the ability to construct a believable universe. Your ability to fan-wank over Enterprise the character and Enterrpise the ship in no way excuses the anime from actually having to have logical construction for its plot points as well as a believable sequence of events which explains to the audience *why* characters are doing, or can do, what they are doing. This explanation is wholly lacking for Enterprise, given her feats in the anime. Her reason for having the spotlight is even demonstrated in the anime. Why is she focussed attention so much? Because she does what the rea Enterprise does, be a reckless cockroach jesus ship that is able to hold back an entire empire with her exploits. You said you wanted "show, don't tell", well ironically this is exactly what they are trying to do. Once again if there was no character focus, it would be impossible to do any showing, because there's be nothing to show, but a simple beauty pageant with some cannons firing. Clearly, you aren't listening or reading, and your desire to fan-wank over Enterprise the ship and the character is getting in the way of your ability to think critically. So, I'll repeat myself: Nothing, absolutely nothing Enterprise the character has done in the anime so far justifies the reaction that the Crimson Axis characters have. While historical references abound, "Gray ghost" among them, there has been no explicit acknowledgement of Enterprise's combat record, and there needs to be for suspension of disbelief. I have refused to suspend my disbelief, because no such explanation is forthcoming. Also, no, Azur Lane the anime is not playing out her record in World War II, and you're glossing over the fact that Enterprise's victories were more often than not shared with Hornet and Yorktown. Enterprise is no "jesus ship." GenesisAria said: The problem with this you already answered for yourself. Azur Lane is about the ships, not all of the logistics work involved. If you address the ships themselves and the history of those ships only; the USS Enterprise is a ship that japan tried to sink countless times, but always came back with a vengeance. It was even branded with a slogan "Enterprise vs Japan" due to it's individual victories and undying nature against such a powerful foe. In this context, Enterprise's actions, successes and behaviours are very genuine and on point. Her recklessness may be in character, the consequences are not. If Azur Lane is trying to play out "world war 2, the anime," then it should make as much clear. In the absence of that, however, and with a plan to resurrect Amagi already in the works, if Akagi's faustian deal with observer is meant to be believed, Enterprise has not yet earned the credit she is due, and her persona henceforth makes no sense. Enterprise's feats would make sense in episodes 10, 11, or 12, not episode 5, when her combat performance could, and should, be chalked up to happenstance. As I said above, there is nothing that the anime has incorporated which remotely justifies the reaction of Akagi, Kaga, Shokaku, and Zuikaku most prominently to her, much less the rest of the Crimson Axis. If there is, then those characters should state as such. Instead, we see the Crimson Axis flee almost without a word time and again. As i've said many times, and aswas despicted from the very beginning, Enterprise's nature is to be very reckless and capable, to be able to defeat greater foes and many foes, to be undying. This is where her character arc starts, and was all shown without much if any telling, right from episode 1. As the anime progresses, we see the Enterprise as a girl, undergo human character development from her initial nature which was constructed from USS Enterprise's history independent of USA's logistical infrastucture. This makes her a mary sue, and a static character, by which you're defeating your own argument that you made about it. You quite literally just provided the interpretation for this. If she's indeed meant to represent all that, then Azur Lane's story is already over, because Enterprise will always be the convenient walking deus-ex-machina to pull Azur Lane out of the fire, rather than there being a serious plot in the model of the heroic journey. Enterprise's presence, without her getting knocked down and climbing back up in a serious way with real consequences, will single-handedly ruin every other character and narrative arc, because whever Azur Lane is in trouble which would require serious character development, oh, look, there's Enterprise again as the Crimson Axis turns right around and flees for the hills, regardless of their former advantage. I'm not sure you understand quite how ruinous that sort of intervention by a single character is to a story, as well as to other characters. Personally i don't find USA's victory in the atlantic to be all that distinctively determined. USA had more advanced tech and better scopes etc, but Japanese naval experience and determination was really making shit hard for the USA. Ofc in retrospect USA is gonna paint it all up in internal bias, because that's what americans do, overinflate their successes and credit to look better, especially when they are the overall victor. American hubris wasn't justified before the war, but by late 1942 the war was essentially over for Japan. They didn't have the industrial capacity or resources to keep up, and their war strategy had been predicated on doing enough damage to force premature peace talks by the U.S, by which Japan would keep the territories that they acquired. Japan's foremost planners knew this, and knew they couldn't last long. What they didn't bank on was war fever and more than a little bit of racism on the part of the U.S. bringing the war all the way to their shores. And if you want to know who was responsible for U.S. success in the Atlantic, that was the British, thanks to British technological transfer to the U.S. under the auspices of the Tizard Mission, which was meant to use U.S. industrial strength to capitalize on British technological breakthroughs made before the war. GensisAria said: But honestly, i don't think that USA would have fared naerly as well in the atlantic without Enterprise. Careful there, your bias is showing. Enterprise had nothing to do with the course of the war in the Atlantic. If you knew anything about the overall course of the war, you'd know that the U.S. went with a "germany first" strategy, bent on knocking Germany out of the war and securing Europe before focusing its attention on Japan fully. It says much about U.S. industrial strength that it effectively fought Japan with one hand tied behind its back, and that Japan was in full retreat by the end of 1942, before the full extent of that capacity was brought to bear. It also says much about how poorly prepared both Japan and Germany were, as they made assumptions based on racist ideologies and underestimation of their opponents. Both Germany and Japan were short on resources, focused their efforts on doing enough damage to knock their opponents out of the war early, and neither was prepared for total war. In other words, the course of the war was effectively decided by latent industrial capacity, and how that capacity could support preparations made as much as a decade beforehand. So, again, Enterprise's war record is unremarkable given what was supporting her crew. It would be remarkable if a carrier from Japan, decidedly the underdog despite being an agressor, were to achieve the same feats. Speaking of which, the only aggressor in World War II that kept its territorial gains was the Soviet Union, which began the Second World War alongside Germany by carving up Poland after the Molotov-Ribbentrop pact was signed. They also invaded Finland, whose Karelian plains remain a part of Russia to this day. GenesisAria said: This is what is so baffling and even funny to me. I don't play the game, i don't care THAT much about the naval history, my research is very surface level, and i'm getting all this shit out of it NO PROBLEMO. I understand why the characters act the way they do, i make sense of their personalities and character building. Enterprise has the spotlight because she SHOULD have the spotlight. I don't even like or care about Enterprise. Your consistent defense of Enterprise's combat record and feats in World War II, despite Azur Lane not actually incorporating the history of that war in any visible sense which the audience can pick out other than characters named after the ships, suggests otherwise in the extreme. Enterprise's actions being incorporated into her personality provides no logical basis for the characters reactions without further explanation and an explicit nod to the history of the second world war by the plotline of the anime itself. This should have happened early on, but since it hasn't, there's going to be some sort of flashback required which explicitly incorporates that history by showing Enterprise trouncing the Crimson Axis before the events of Episode 1. As I said before, I can understand why based on the events of World War II, but it doesn't make sense within the context of Azur Lane, because Azur Lane isn't "Azur Lane: World War II." GenesisAria said: So i have no bias in this regard. So you declare, but all your other actions demonstrate otherwise. It would make zero sense to have other ship shave spotlight... Even doing Yanami/Laffey/Javelin character development makes no real sense, but these ships are not only popular, they are starter ships, so they can have a pass. Akagi and Kaga are highly favourable, and hard to get (especially together) so again not strange for them to get spotlight, especially as the anime is made in japan. It would make plenty of sense to have another ship take the spotlight. In fact, giving other ships the spotlight rather than focusing on Enterprise all the time would give, and would have given, more time to flesh out the relationship between Laffey, Javelin, and Ayanami in episode 1 and beyond. After some thought, I've determined that Enterprise's presence at the forefront has nothing to do with her actual combat record, since Azur Lane isn't World War II. The only other explanation possible is that it's because she's the fan-favorite character. Unfortunately, this is the worst kind of fanservice possible, because her presence is meant to be that of the deuteragonist, but her persona and trying to make the anime exclusively for the fans requires that she take the spotlight every single time. This, then, requires that her character arc (insomuch as there can be one, because she's a mary-sue with no critical character flaws) requires the disruption of all the other character arcs and narratives. The anime is literally destroying its own plot trying to cater to the fans, because of "muh enterprise." GenesisAria said: I explained this earlier. They are reincarnated humanoid magical girl type beings that have their personalities originally constructed using the history as the baseline; it's like their genetics, their nature, THEN when applied to situations, they grow and develop like humans from that initial basis. You didn't refute my point, which is that absent this historical context being incorporated in some fashion that ties directly into the plot, Enterprise's actions and the reaction of the crimson axis to them have no basis in logic, and Azur Lane hence has awful writing and an even worse plot. It does not logically follow that Enterprise's combat record being part of her persona in game means that she must automatically be capable of performing the same feats without prior explanation to the audience within the worldbuilding of the anime itself. GenesisAria said: Basically every military otaku style anime has historical easter eggs. There's nothing special or unique about that. Strike Witches had it, Uchuu Senkan Yamato has it, Youjo Senki has it, Girls und Panzer has it... i could go on and on and on. How is Azur Lane NOT using historical reference as part of character and world building? You're clearly not getting it. You're really not getting it, are you? There's a yawning gulf between incorporating a historical nugget or easter egg into a show as a mention for those in the know, and using it as the fulcrum for a major plot point or narrative arc. Since you mentioned Girls Und Panzer, I'll use it as an example. Girls Und Panzer is the [i]perfect[i/] fan anime. So good, in fact, that it inspired an entire genre and put the actual Oorai City on the map as a tourist hotspot. Girls Und Panzer is loaded with historical facts and tidbits. But here's the key difference: when a historical factoid matters to the actual progression of the story, Girls und panzer actually takes the time to show and justify to the audience why it matters; Azur Lane doesn't, hasn't, and you clearly don't understand this, so I'm putting it in bold italics so you can get it through your thick skull. When Tiger Team's Porsche Tiger breaks down, Girls und Panzer takes its time fully three episodes earlier to explain why it breaks down; it's engines were unreliable, they overheated, and were prone to causing fires. That's why, three episodes later in episode 11, we understand why the Porsche Tiger breaks down, requiring crew intervention, and providing an excellent moment of crew competency as one of the crew gets out onto the engine deck and repairs the tank. Similarly, when Erika's Tiger II pops off a road wheel, the audience knows why. And that's in spite of Girls Und Panzer having a cast to rival that of Azur Lane. Again, this is down to trash direction, trash writing, and trying to do too much at once to please the fans on the part of Azur Lane. That's literally what i see more than anything. Even Akagi and Kaga talking to Nagato about shit is relevant. It's everywhere. And it shouldn't be formatted such that the audience has to go out and research it to find out what's actually going on. That's bad writing and bad directing, again. I was arguing in the past about AL's lack of historical authenticity, but then i realized that it's simply done in a different style and format. See above. The format is ineffective, and Azur Lane in no way has anywhere near the level of respect or historical authenticity that Kantai Collection does. Its character designs and ship personas are, mostly, to quote someone else on another forum, "made to please us degenerate weebs." In other words, they focus mostly on sex appeal. Like i've alread said plenty of times, the Azur Lane story, game and anime, is constructed like a patchwork collage of each ship's individual history, somewhat as reenactment, and somewhat as new development beyond their historical starting points, and it's very very creative. This is vaguely true of the game, insofar as I've observed, based upon event storylines. It doesn't at all apply to the anime, though. The only thing that's consistent or particularly creative is the appeal to sex appeal in the character designs. Everything else is much more shallow than its Kantai Collection equivalent. Kancolle does not stand out from the likes of Strike Witches, Girls und Panzer etc, and in a way is less memorable and interesting as well. It doesn't have to, nor was it meant to. Azur Lane, meanwhile, is, dramatically worse than all three in plot, narrative development, and character development. In contrast, Azur Lane is a completely different animal. Everythig is creative, fluid, all kidns of room for inventive ways of interpreting history into it's fictional world and characters, without making it a history knowledge dump. It's a collaborative creative work in which many people play their part adding new interpretations and ideas to the table, creative a dynamic artistic environment. I came to love the Azur Lane girls a lot more than KC's kanmusu due to them being so unique and original. Having played both extensively, I'll politely disagree. A survey between characters that the games share, particularly when it comes to voice lines, demonstrates that, at least when it comes to the ships of the IJN and the Kriegsmarine (most of the ships in the game), Kancolle does a better job of incorporating the history of the ship and design of the ship into the character appearance and voice lines. Nor, for that matter, are Azur Lane's character designs particularly original; the difference is that Azur Lane has gotten more exposure to a western audience, and focuses more on sex appeal in character design, which of course leads to more revenue. Again, as this other person said, Azur Lane has figured out how to appeal more to "us degenerate weebs." To illustrate this, compare Taiho(Kancolle): and Taiho, Azur Lane: Kancolle's Taiho plays more on the motif of the "armored carrier," whereas Azur Lane's design plays more towards the concept of a "phoenix," (what Taiho's name translates to), and continues the national theme for the Sakura Empire of having their ship character designs be based off of mythological beasts. AL Taiho uses a better color palette, and has a clear focus on sex appeal, but KC Taiho is actually more faithful to the concept and the history of the ship itself. GenesisAria said: Maybe you're just thinking about it wrong. Or maybe thereos a bit of human psychology you are not grasping. Actually that's probably it. In modern day,especially in western culture, we are under this delusion that friendships and partnerships etc can ONLY be developed over a long time of doing things together and time bonding. In reality, this is a social fabrication and not really how humans work naturally. The strongest relationships can form in the briefest of moments, with the right trigger to tie you together. That may be how human psychology works in real life, but you're forgetting that otherization is also very easy. To illustrate that, you need only look at the current political situation in the United States. Moreover, you're forgetting that it does take time for a friendship to begin. Given the time that they were together, and absent a cooperative act, Laffey, Ayanami, and Javelin were not given enough time together to cement anything more than brief acquaintanceship. You are also conveniently forgetting that we're dealing with characters who are based off of larger than life personas. Laffey & Javelin had a quaint but meaningful bonding with Ayanami, enough for her to stick to their hearts enough to desire to grow a friendship. But this doesn't, it actually doesn't, stick in times of war, when groupthink becomes prevalent. Ayanami's approach is the most realistic. Javelin and Laffey are off in lala-land. Their reactions would make sense had they spend a week or more together, but at most they spent half an hour. GenesisAria said: I said why this is a bad writing decision, and that's because if they make the plan and it turns out exactly as expected, then it's a completely boring turnout, and everyone would be whining and complaining about how it's so predictable and the plot spoils itself and blah blah blah. I know cuz i've been there and dealt with those people. There was no guarantee of it turning out as expected. Also, it turned out as expected solely because of Enterprise's deus-ex-machina, so your argument here doesn't hold water GenesisAria said: You are the one who just made the assumption that i was assuming things instead of drawing apparent conclusions using observations as evidence for premises measured upon a probabilitistic comparison table of multiple conclusions. Your statements lead it to be more likely that you are unfamiliar with the way strategic plays do and don't play out as expected in varying circumstances. Which doesn't apply to storytelling convention most of the time unless you're using that strategy-gaming as a way to decide outcomes in a story. The only author whom I know of who did this well was Collin Gee in his "red gambit" series, which played out the events of Operation Unthinkable (the USSR and European Allies going to war immediately after World War II). Again, i've tested a lot of tactics and strategies, even invented some of my own (well maybe have been done before, but not to my personal knowledge)... Whether or not they kept the plan intentionally out of the frame, the result is the best considering the circumstances, because once again, a strategy going exactly as planned has little to no suspense and is boring in fiction. As I said above, The outcome was only certain because of Enterprise's deus ex machina. Moreover, your own experience with strategy-gaming has precisely zero relevance to the discussion at hand. GenesisAria said: USS Enterprise is a sea-jesus though. I'm just telling you the justification for why she is that way. In story she dosen't need a reason. She's a sea-jesus because she's a sea-jesus... look at her sea-jesus-ing. What else do you need to know? The anime is literally SHOWING you that she is a sea-jesus, without narrating WHY by giving you a history exposition dump. This is not the definition of bad writing and direction, you are blaming the wrong thing for the wrong problem. Azur Lane is a directoral and writing nightmare for mostly every reason EXCEPT for Enterprise, Laffey, Javelin, and Ayanami, who are carrying the bloody show ffs. You just sound like you are in the new vanguard of anti-mary-sue due to the explosion of new starwars bitching. Bitching about Ray, a well rounded critic does not make. I've been overanalyzing the piss out of anime for many years. Just look at my shit on Kimi no Na wa, or Revue Starlight (a lot of people didamazing work studying this one, saving me effort), or Happy Sugar Life if you want some examples (i've gone over many more). I even plan to eventually take on the behemoth of LotGH one day and rip it a new ahole. That's just my critique, if you want background, i've extremely well versed in tropes and literary mechanics, reader/watcher psychology, i'm working on my own immense novel series... My background says, you be blamin' the wrong thing for the wrong reasons. It also says that often times what people may say they want, when they actually get it, they realize, that for known psychological reasons and things which are intentionally avoided or crafted around, are generally not enjoyable for the consumer, and they are avoided for this very reason (such as planning something and everything going according to keikaku, unless it's about stroking the l33t sk33lz of the strategist for coolness points (cough, Code Geass). You still don't get it. Let me put it in simpler terms: P: If the audience has been shown proof that the Crimson Axis knows about Enterprise's historical combat record, then the reactions of the Crimson Axis are justifiable, and make sense to the audience. Q: If the audience has been shown definitive proof of P1, the audience must have been shown that Enterprise's combat record is part of the sequence of events leading up to the present. R: Enterprise's actions and placement in the plot make sense. If P and Q, Then R. Since !P and !Q, then !R. Since the audience has not been shown proof that the Crimson Axis knows about Enterprise's world war II combat record, and the audience has not been shown proof that they know of that combat record in World War II, Enterprise's actions and the reaction of the Crimson Axis to those actions does not make sense. End of story. To your final quote, I don't have to find reasons to dislike it; the writing and directing really are that bad. Part of this is because what I had originally expected was something more along the lines of what Kantai Collection did, but the more I watch the more I lose that expectation and see just how poor of a job the directors and writers did with the actual original source material. They took the worst approach to making the anime that alienates all but the most hardcore fans, who are really just there to see the characters and not see them involved in a plot which makes good use of the source material. And to your point, this isn't just nostalgia. I, too, criticized Kancolle when it first came out, particularly for the cringeworthy first episode with the characterl lines being substituted for plot, but the more I go back for the sake of comparing AL and KC, the better KC seems to be versus AL with respect to their animated adaptations; KC the Animation simply has the better structure, makes better use of its characters, and takes its opportunities to integrate the source material in a believable way. Azur Lane just hasn't done that. At all. The episode structure is: show characters, show fanservice, battle. More recently it's been: get characters into crisis, have Enterprise save the day. This has happened in three out of the five episodes so far. I can't defend that, and the more I go back to watch the episodes, the more I'm sure of this position. Oh, it's watchable alright, but also just bad. Moreso than it has any right to be given the potential of the source material. Mod Edit: Modified quote tower; please spoiler or remove old quotes. |
FancyjasperNov 7, 2019 2:23 AM
Nov 5, 2019 9:15 PM
#80
You know, even though I dislike the bickering that's going on here to the point I even reported the thread so mods can decide if it's worth keeping it open or not, after reading the walls of text here I find myself completely agreeing with @firemagnet. I share pretty much the same complaints as him and I think his arguments so far hold more water (no pun intended) in this discussion. Also, his comparisons between AL and KC are much more on point as well. Having played a bit of the game recently, I have no idea why the director and script writer decided to go with this "mahou shoujo-esque / fantasy" approach with the anime, it's way too different from the game. Enterprise using a bow is something is nothing new, the Carriers on KC also did that, though differently since they only used their bows to summon airplanes. But ship girls fighting with swords or other melee weapons is something completely nonsensical, especially on Zuikaku's case since she's an aircraft carrier, not a front line ship. I think as it is, this anime only has value for die hard fans of the game and ecchi fans, which to be honest there's nothing wrong with that, but it's wasted potential nonetheless because I think this anime could've been more than that. I came expecting something on the same level of the KanColle anime, didn't get that, but will continue watching because I'm a simple man who needs some T&A and yuri-service in my life. |
removed-userNov 5, 2019 9:37 PM
Nov 6, 2019 2:23 AM
#81
firemagnet said: GenesisAria said: No, you are not. A forgiving person would know when to give up the argument, and when to stop arguing for something that isn't there. A little while back, you told people to effectively shut up and enjoy the show because anime is a flawed medium:I'm a pretty passive and forgiving person GenesisAria said: The shorter version of this would be: "stop criticizing what I like!". It's also whataboutery, since you're trying to dodge criticism by focusing on the medium as a whole rather than the yawning abyss which constitutes the obvious flaws with this show.Go read books if you want something with more thought and time and dedication put into making it the best is can be (or at least go watch Revue Starlight or something, because that is one of the only objectively flawless anime i have ever observed). I'm seeing all the same things you are, i know what you are talking about, and recognized them all immediately before even entering the forum. Nono, come on now. I appreciate the points you try to make, honestly, i see where you are coming from (i'm choosing to ignore/block Daemon, because he has chronic asinine self-entitled behaviour, and has given the same bullshit attitude to others who disagree with him on anything). All i've been trying to do is give you a different less pessimistic perspective. I take quite a bit of time out of my day to reply to people who are willing to quote me on things out of respect and also out of a desire to help people. If i didn't care to benefit others with my words, i wouldn't bother to waste the effort. What you are trying to say i am here, is very different from my actual attitude. I don't particularly think Azur Lane is amazing or anything special, i very well know it's trash, but it's enjoyable trash, and that's fine. I'm sharing how it can be enjoyed and why things being criticized as problems don't need to be made problems. I'm not even arguing, i never was; i'm simply providing thoughts and attempting to defend against bombardment. All i've been doing is try to help you enjoy a show that you are having difficulty enjoying. Complaining on a forum about what an anime did wrong isn't gonna change the anime, the only thing you have the capacity to change is yourself. ...If anything what i've been seeing from you and many others is essentially what you were just accusing me of: complaining that a creation or view isn't what you like. "Stop doing Enterprise cuz it's not what i like!" So? I'm entitled to my view just as you are, i'm not disallowed to have a defencive posture, it's not fair for you to just rip me a new anus while i accept it, like what? XD It's all a conversation. Good conversations have things for all sides to take out of it. I've learned a number of things over multiple discussions pertaining to this series, i think that's neat. The fact that people are passionate and loving about something like their ship girls is wonderful. @JustAnAnimeList i apologize if this has bothered you or anyone else, i realize it all got a little out of hand. @firemagnet i'll give my final reply in a spoiler for you and anyone else who wishes to read (to avoid another gargantuan post). there's some good stuff firemagnet said: That's still being unnecessarily pedantic. To an outsider that can only look like excuses to say one is okay and the other is not, when from watching both, there isn't that much of a distinction. I don't play the games so i can't say for sure, but i do feel like you are stretching it a bit.GenesisAria said: The issue with this is one of styling. For the most part, even during the film, Kancolle sticks to realizing the mechanics outlined in the game. In Kantai Collection, ships with enough "armor" can deflect or intercept shots aimed at other ships. Nothing shown in the series or the film really strays to far from the original mechanics of the game, whereas the same cannot be said of Azur Lane.firemagnet said: GenesisAria said: For better consistency, compare vis a vis Kantai Collection the Animation once again, which is very consistent with its combat and how the mechanics of it work, save that one episode where Nagato saves the day by punching out an Abyssal.firemagnet said: That's unnecessarily pedantic XDSecond, combat choreography is inconsistent, and is not justified in story; Eugen fires from her dragon-heads in one episode, and from her actual gunports in the next. Some ships use their full hulls, while others use their rigging. The advantages and disadvantages of this are unclear in the extreme, and need to be explained. firemagnet said: How can you state that this is a problem without just enjecting your personal feelings? If anything Enterprise was advertised and planned to be a lead character since the very beginning. She was all over all the advertisements, along with Unicorn ofc.GenesisAria said: Except that the focus on Enterprise isn't needed, since the character focus is already on Javelin, Laffey, and Ayanami. Tossing Enterprise in there and making her the perfect warrior destroys what could be a better story of Javelin, Ayanami, and Laffey all actually struggling to achieve something. Since Enterprise is already a mary sue (more on why this is in a bit), with no capacity to evolve as a character, focusing on her, regardless of how true to history this is, makes the story worse in terms of writing overall.I already answered this. If there was no character focus, it would just be an aimless clusterfuck showcase of characters that would be impossible to follow and get nowhere. The fact that a show like Kyoukai Senjou no Horizon can have a bazillion characters and still be able to follow is a stoke of genius by the author and careful planning by the animation team. Most people can't pull that shit off. Azur Lane, as shown by it's production team, is already bordering on incoherent chaos, and to remove any character focus and instead shake it up with more random ships playing random roles, it'd be impossible to follow. Also what are you talking about capacity to evolve asa character? Enterprise evolved a bunch already. She went from being a reckless idiot getting herself smashed up to beat the enemy by sense of duty, to slowly gaining more appreciation for other individuals, and even the sea. By this episode she was able to operate according to a plan, dominate a battlefield, and do so without firing a single shot, given her growth thus far. She's been getting stronger. She only won barely and by clutch and self sacrifice and with a ton of backup in the first episode, now she dominates the battlefield with her presence. How is that not a dramatic evolution? I'm just completely confused that you aren't seeing this when it was clear as day... as least for me. firemagnet said: Kancolle didn't have as rabid fans or haters of particular ships. I never saw, for example, Amatsukaze fans whining that she didn't get screentime in the tv anime. Hardly anyone complained that Fubuki was protagonist, i didn't see any complaints about Shimakaze screentime. I think Azur Lane is just a bit of a hot topic right now, and the fanbase is far more... well casual/public and far more hyperactive. It's less niche more mainstream, so there's more loud mouths about it. You can't really say what is the "right" kind of fanservice. I'd be the firs tone to say, i saw LOADS of complaining about the fanservice just being slice of life pandering nonsense, when people wanted to see shipgirls battling abyssals. I saw a majority dislike for Kancolle's fanservice format and overabundance of it. Azur Lane however is fanservice out of the gate, it makes no excuses or pulls or anything. It's heavy fanservice, it knows it, and it wears it proud.GensisAria said: I would argue here that the series and the movie did their parts, and they did them the right way. The series was mostly fanservice, true, but it was the right kind of fanservice; enough was there to please the fans without driving away anyone else who also wanted to watch the series. Historical easter eggs, rather than being integral plot points as with Azur Lane, mostly showed up in conversation. Enough was presented mechanically that, aside from Yamato & Truk Island, viewers could understand how most things worked without suspension of disbelief.The KC tv anime was mostly just fanservicey, with an attempt to give it a plot focus, and it was alright, but it wasn't particularly memorable or interesting. They didn't effectively show off the characters in any interesting ways. Too many filler scenes and episodes for no reason (like the Hotel Yamato joke), etc etc. I can't even remember most of what happened in KC tv anime, now, just the sink plot (which was skirted under the rug fairly fast), and Fubuki stuff, and again a lot of filler. The movie, however, was extremely atmospheric, it showed off the uniqueness of the ships in a very intelligent way to play into the plot and scenes, it added a lot of world-building elements... It even confirmed a fan-theory on the nature of kanmusu and abyssals in a very plot-woven artistic way. firemagnet said: So you are shifting your argument to have LESS plot, and character focus... But this is a contradiction, because less character focus means more thhings going on and more chaos. Having a solo character plotline, and alongside it a little friendship troulbes tale between 3 ther characters, amongst some kind of larger conflict... To say this is "too much going on"... A lot of anime must frustrate the everliving crap out of you. Take Code Geass for example, there are so many character arcs and plot threads that are operating simultaneously and overlap at various parts, for main chars and side chars etc etc... Are you going to say that Code Geass is unwatcheable because too much is going on? This is why i say you are blaming the wrong thing. Having multiple character focuses is not the problem, it's how many characers ar present at any given time that makes it too much going on; the problem is, that Azur Lane is, by nature, a series with a fuckload of characters, so you cannot avoid this. It's gonna be a mess no matter what you do. Especially when every character has a story (unlike Kancolle).First, Azur Lane is trying to do too much at once; it's trying to weave two different story-lines together into a single plot, with Javelin, Laffey, and Ayanami composing one, and "Enterprise vs the entire Crimson Axis" comprising the other. At the same time, it's introducing dozens of fan-favorite characters and trying to give each of them enough screentime. firemagnet said: Your statement makes no sense. A lot of the watchers of this anime, myself included, are watching, following and understanding it WITHOUT ISSUE. It's the diehard fans that have the higher expectation and bar standard and are more likely to complain about lesser important details that bother them because they care more about the franchise.Second, it's all but inaccessible to anyone but the most diehard fans of Azur Lane, who can forgive almost any mistake. I play the game, I'm a fan of it, but as a fan, nothing can justify what I've seen thus far, and I'm still waiting for a real expansion that captures and plays upon the actual mechanics of the game faithfully. firemagnet said: How does Enterprise not struggle? She got beat to shit and only got by by the skin of her teeth. She was perpetually a fucking wreck in the shipyard at the beginning of the series. I explained this above.Speaking of Enterprise: The character arc of Enterprise is not an unheard of format... Perhaps similar to Violet Evergarden. There's a lot of interesting character development in her that i quite enjoy. Enterprise is not Violet Evergarden. Violet Evergarden visibly struggles in her role at the beginning, and is distinctly emotionally stunted from having been a child soldier. Over time, we see her grow through her work until she has her emotional epiphany at the climax of the series, commensurate with her achieving the apex of her work.firemagnet said: That is not what i meant, AT ALL. I said contextually 'realistic' i mean it's realistic given the established premise, that the ships are humanoid girls instead of boats. They have uniform, their armaments are practically designed, the designs between ships of similar class or role are logically designed similarly and pragmatically. Their guns operate like the actual ship guns, rather than danmaku plasma miniguns... I said realistic, i meant realistic. Azur Lane has little to no contextual realism at all, it's pure fantasy; hence it's a different animal.GenesisAria said: If we can interpret "contextually realistic" to mean mean "faithful to the source material", then this is exactly what I expected from Azur Lane, and as far as game-to-anime adaptations go, it's been the standard for every other such adaptation as well, including the wildly popular Gran Blue Fantasy. With the standard all laid out, Azur Lane straying from that standard smacks of bad writing and bad directing to me.Well i mean, trying to compare the 2 is difficult and not exactly fair. Their approaches are entirely different. Kancolle favors reenactment and character design authenticity within a consistent design philosophy,which is meant to be contextually 'realistic' firemagnet said: Huh? I was talkign about Kancolle girls actually being the ships themselves... like normal ships aren't a thing in kancolle, all ships are kanmusu. If i'm wrong please source to me because i'd like to know.GenesisAria said: First, they fight like servants from Fate/Stay Night. They don't fight like ships, and certainly nothing like how they fight in Azur Lane the game. Second, if they are the ships, then the history of the ships needs to be actively be incorporated into the anime, if the directors are going to base major plot points off of the history of the ship, as they did in Episode 5. Otherwise it's completely left of field, and the audience can't suspend their disbelief if every time Enterprise shows up the Crimson Axis all but soils themselves as they run away. Also, this doesn't hold up since there's been no explanation in this regard as to why ship hull and ship avatar can remain separate. Kantai Collection explained it away by basically saying that the girl is the "soul" of the ship, whereas their rigging conforms to the "body" of the ship. As a fan, I'm saying that Azur Lane has yet to do this, and it needs to to maintain its own internal consistency.The girls ARE the ships. Plain and simple. ps: they really don't fight like F/SN servants lol. firemagnet said: They don't need to say it word for word, just use logic and reasoning, and the answer is obvious. All i had to do is look at an indepth lore video about Akagi for example to understand the nature of the ship girls and how they are a sort of "reincarnation" of the essence of the ship in a new form. All their actions even in the game are very magical girl like. They wiz around, dodge energy/fire bullets, spam their own energy/fire bullets, they can shoot these things in patterns, ships like Eldridge can shoot electrical shit, yadda yadda. It's like watching easy mode Touhou but sideways. They are very magic and they re created from the magical cube things.GenesisAria said: Until Azur Lane confirms this, this is largely fan fantasy on your part.In Azur Lane it's a bit different. The AL shipgirls are magical fantasy renditions of the ships, like if you were to take the "essence" of the ship and summon it as a magical girl. firemagnet said: You're arguing agaisnt an imaginary enemy. I never said that (or at laest never intended to) about Kancolle. Their voice lines and shit are inspired by their history (and personalities vaguely so reminiscent), but more in a sense of what the impression of the crew and actions would have been, in a sense. It's using history nuggets as a character gimmick. Their visual esigns made fairly authentic (as much as feasible) to the hulls, even Tenryuu's sword matches the side-on silhouette of her main hull.GenesisAria said: No, Largely because of what you said about Kancolle, which was actually wrong. If you bothered to actually play Kantai Collection, you would see that the character design itself reflects the appearance of the ship, whereas the history of the ship is reflected in voice-lines and overall disposition.AL ships have their historical respects built deeply into their lore, and their personalities are crafted around that historical lore as if it were events a person went thought, and that reflecting on their personality afterwards. For example i looked at an indepth lore on Akagi, and her past, the reincarnation thing, and how she came to be, and it was incredibly indepth and fascinating. Kancolle has nothing to that extent, cuz the kanmusu are just the ships, and the history stuff goes without saying, it's just background or it's reenacted, but it's not as tightly woven into the personality of the ship. Like Akagi in KC is just a bishoujo archer girl with her design philosophy consistent with the rest of the carriers, and her personality very mild and inspecific. Does any of what i'm saying make sense? Azur Lane has the totally different approach of using their history as actual character background, lore and personality building as if a human were subject to those experiences. The history and experiences are woven into them as if it were emotional baggage or trauma or experiences that inspired a new personality after the fact, and such like that. It's a lot more organic. In response to the paragraphs about voice lines and such, that is very minor bits of detail. As i said above, Kancolle lines are made to be direct references and such, whereas Azur Lane's are tied-in lore. So yeah you're arguing against things i didn't claim. firemagnet said: You contradicted yourself again. Enterprise is the pick because of real world reasons, and i present this asreason for no vacuum. You say yes there is a vacuum, then use real world reasons of US naval infrastructure as a reason to allow other ships... Also, sure, they could pick a different ship, but as stated before, WHY? For any reason not to use Enterprise, there is an equvalent reason to use Enterprise. As discussed again earlier, having more ships and less focus on recurring characters, would make it more chaotic, would have even more too much going on, and make it harder to follow or care.Yes, there is a vacuum. As I explained further on in my original reply to you, if it wasn't Enterprise it would have been another carrier of the USN thanks to the gross industrial (and eventually, technological) disparity. If the director is going to hinge major plot points on Enterprise's performance in World War II, then that performance has to be explained or shown in the anime in some way. This has nothing to do with actually knowing the character and everything to do with good writing and the ability to construct a believable universe. firemagnet said: I ain't fan-wanking nobody. I said multiple times i don't give a fuck about Enterprise, or Eagle Union/USN, i'm a loli person. All i've done is provide logic and reason.Your ability to fan-wank over Enterprise the character and Enterrpise the ship in no way excuses the anime from actually having to have logical construction for its plot points as well as a believable sequence of events which explains to the audience *why* characters are doing, or can do, what they are doing. This explanation is wholly lacking for Enterprise, given her feats in the anime. GenesisAria said: Her reason for having the spotlight is even demonstrated in the anime. Why is she focussed attention so much? Because she does what the rea Enterprise does, be a reckless cockroach jesus ship that is able to hold back an entire empire with her exploits. You said you wanted "show, don't tell", well ironically this is exactly what they are trying to do. Once again if there was no character focus, it would be impossible to do any showing, because there's be nothing to show, but a simple beauty pageant with some cannons firing. Clearly, you aren't listening or reading, and your desire to fan-wank over Enterprise the ship and the character is getting in the way of your ability to think critically. You're the one fan-hating, and trying to wank anti-Enterprise lol. firemagnet said: Err, wut? You do knowthat there's a thing called reputation and rivalry, right? Enterprise has achieved a number of exploits that has earned her as least a decent reputation, even within the runtime of the anime. Maybe you should go back adn rewatch fro the beginning and pay closer attention?So, I'll repeat myself: Nothing, absolutely nothing Enterprise the character has done in the anime so far justifies the reaction that the Crimson Axis characters have. While historical references abound, "Gray ghost" among them, there has been no explicit acknowledgement of Enterprise's combat record, and there needs to be for suspension of disbelief. I have refused to suspend my disbelief, because no such explanation is forthcoming. firemagnet said: I never said Azur Lane was playing out WWII, i said it was using bits and pieces, like sound bites for an audio track, piecing them together into some kind of wacky song.Also, no, Azur Lane the anime is not playing out her record in World War II, and you're glossing over the fact that Enterprise's victories were more often than not shared with Hornet and Yorktown. Enterprise is no "jesus ship." firemagnet said: A) it's not obligated to make clear if it's WW2 the animeGenesisAria said: Her recklessness may be in character, the consequences are not. If Azur Lane is trying to play out "world war 2, the anime," then it should make as much clear. In the absence of that, however, and with a plan to resurrect Amagi already in the works, if Akagi's faustian deal with observer is meant to be believed, Enterprise has not yet earned the credit she is due, and her persona henceforth makes no sense. Enterprise's feats would make sense in episodes 10, 11, or 12, not episode 5, when her combat performance could, and should, be chalked up to happenstance. As I said above, there is nothing that the anime has incorporated which remotely justifies the reaction of Akagi, Kaga, Shokaku, and Zuikaku most prominently to her, much less the rest of the Crimson Axis. If there is, then those characters should state as such. Instead, we see the Crimson Axis flee almost without a word time and again.The problem with this you already answered for yourself. Azur Lane is about the ships, not all of the logistics work involved. If you address the ships themselves and the history of those ships only; the USS Enterprise is a ship that japan tried to sink countless times, but always came back with a vengeance. It was even branded with a slogan "Enterprise vs Japan" due to it's individual victories and undying nature against such a powerful foe. In this context, Enterprise's actions, successes and behaviours are very genuine and on point. B) Enterprise was already known of before she showed everyone she's a beast in the anime C) are you sure you aren't just trying to fan-wank Crimson Axis? firemagnet said: I've already stated multiple times that Enterprise is not static, and is not really that much of a mary sue, not any more than most anime protagonists ever. It's not ruinous, you are ruining it for yourself by obsessing over it.I'm not sure you understand quite how ruinous that sort of intervention by a single character is to a story, as well as to other characters. firemagnet said: I've already stated multiple times that Enterprise is not static, and is not really that much of a mary sue, not any more than most anime protagonists ever. It's not ruinous, you are ruining it for yourself by obsessing over it. Also, I'm not sure you understand quite how ruinous that sort of intervention by a single character is to a story, as well as to other characters. GensisAria said: Careful there, your bias is showing. Enterprise had nothing to do with the course of the war in the Atlantic./quote]I meant pacific. You could have gathered that by the fact i was talking about Enterprise vs Japan... sigh.But honestly, i don't think that USA would have fared naerly as well in the atlantic without Enterprise. firemagnet said: No, they do not. Yours do however. GenesisAria said: So you declare, but all your other actions demonstrate otherwise.So i have no bias in this regard. firemagnet said: Yeah it sounds to me like you are just Enterprise hating for no real reason. If there wasn't any character focus for said engagement, they could have made the whole engagemend play out completely differently. They made it play out in that way specifically to give Enterprise character development. If the engagement played out exactly the same way, what prior justification would there be for another carrier to pull of such a tactical insertion into a battlefield significant enoguh to make the enemy retreat? That would have been a real deus ex machina, because it would have had no explanation, just "random carrier is awesome now okay". Enterprise was alraedy established as being disproportionately capable and in a sense overpowered, no other ship has been put in this stature to be able to pull off that strategy. You aren't thinking this through enough, sorry.GenesisAria said: It would make plenty of sense to have another ship take the spotlight. In fact, giving other ships the spotlight rather than focusing on Enterprise all the time would give, and would have given, more time to flesh out the relationship between Laffey, Javelin, and Ayanami in episode 1 and beyond.It would make zero sense to have other ship shave spotlight... Even doing Yanami/Laffey/Javelin character development makes no real sense, but these ships are not only popular, they are starter ships, so they can have a pass. Akagi and Kaga are highly favourable, and hard to get (especially together) so again not strange for them to get spotlight, especially as the anime is made in japan. firemagnet said: What are you talking about? Enterprise doesn't win anybody's favourite ship polls anywhere.After some thought, I've determined that Enterprise's presence at the forefront has nothing to do with her actual combat record, since Azur Lane isn't World War II. The only other explanation possible is that it's because she's the fan-favorite character. Unfortunately, this is the worst kind of fanservice possible, because her presence is meant to be that of the deuteragonist, but her persona and trying to make the anime exclusively for the fans requires that she take the spotlight every single time. This, then, requires that her character arc (insomuch as there can be one, because she's a mary-sue with no critical character flaws) requires the disruption of all the other character arcs and narratives. https://azurlane.koumakan.jp/Popularity_Contest https://www.youtube.com/watch?v=yZEQeyMnQow (west) Not many give a fuck about Enterprise. Also "Azur Lane isn't World War II" sounds like an excuse. firemagnet said: Crimson Axis reaction to Enterprise has basis ONLY in logic and nowhere else. I explained this multiple times. Had they decided to fight Enterprise there, a carrier, as well as the much more carrier-abundant fleet they had, compared to Sakura/Crimson, Crimson had no carriers, Crimson would have gotten fucking hammered. Say they went in an all-out attrition, yes they would kill Enterprise because she is in the middle of the battlefield, but Crimson Axis would take SEVERE LOSSES in the process. Their retreat was LOGICAL and SOUND, and the decision was made due to paying appropriate and HEALTHY respect, to the very powerful carrier in their midst. Fighting there would be many unnecessary losses. In ANY battle any decision that results in cutting your losses IS A GOOD DECISION.GenesisAria said: You didn't refute my point, which is that absent this historical context being incorporated in some fashion that ties directly into the plot, Enterprise's actions and the reaction of the crimson axis to them have no basis in logic, and Azur Lane hence has awful writing and an even worse plot. It does not logically follow that Enterprise's combat record being part of her persona in game means that she must automatically be capable of performing the same feats without prior explanation to the audience within the worldbuilding of the anime itself.I explained this earlier. They are reincarnated humanoid magical girl type beings that have their personalities originally constructed using the history as the baseline; it's like their genetics, their nature, THEN when applied to situations, they grow and develop like humans from that initial basis. firemagnet said: You contradicted yourself here again. You earlier criticized me for saying that Azur Lane, contrary to other things like Kancolle that use nuggets and easter eggs is no different from Azur Lane, when i was literally saying how Azur Lane uses it as pivotal pieces to characters ant plot. So yeah, no idea why you are arguing.GenesisAria said: You're clearly not getting it. You're really not getting it, are you? Basically every military otaku style anime has historical easter eggs. There's nothing special or unique about that. Strike Witches had it, Uchuu Senkan Yamato has it, Youjo Senki has it, Girls und Panzer has it... i could go on and on and on. How is Azur Lane NOT using historical reference as part of character and world building? There's a yawning gulf between incorporating a historical nugget or easter egg into a show as a mention for those in the know, and using it as the fulcrum for a major plot point or narrative arc. firemagnet said: No, you're using this as an excuse to bitch about it. I didn't HAVE to go out of my way to research that, it just happened and iw as like "yeah cool whatever, part of plot and heirarch i guess"... I nly found out that that was a real WW2 thing afterwards, by accident. Azur Lane uses historical reference as it's inspiration for plot&character building, not as a gimmick to point references and easter eggs.GenesisAria said: And it shouldn't be formatted such that the audience has to go out and research it to find out what's actually going on. That's bad writing and bad directing, again.That's literally what i see more than anything. Even Akagi and Kaga talking to Nagato about shit is relevant. It's everywhere. firemagnet said: That's not the point of Azur Lane, there is no format. As just stated, they use it as inspiration, taking chunks and pieces of history and usethem as building blicks to make a fictional story out of them. References etc are unnecessary. If you wanna find out the references, go learn your WW2 naval shit and you'll spot a lot of them. If not, it dosen't matter.GenesisAria said: See above. The format is ineffective, and Azur Lane in no way has anywhere near the level of respect or historical authenticity that Kantai Collection does.I was arguing in the past about AL's lack of historical authenticity, but then i realized that it's simply done in a different style and format. firemagnet said: Lolwut, how is using history to create entire lore and plot shallow? Using sneaky little tidbits and easter eggs and nuggets of info is a lot more petty and simple. The sex appeal is the gimmick for marketing. You got everything inside out and backwards.GenesisAria said: This is vaguely true of the game, insofar as I've observed, based upon event storylines. It doesn't at all apply to the anime, though. The only thing that's consistent or particularly creative is the appeal to sex appeal in the character designs. Everything else is much more shallow than its Kantai Collection equivalent.Like i've alread said plenty of times, the Azur Lane story, game and anime, is constructed like a patchwork collage of each ship's individual history, somewhat as reenactment, and somewhat as new development beyond their historical starting points, and it's very very creative. firemagnet said: Disagree. For all the reasons i've stated this entire time, Azur Lane thus far is already on par with Kancolle character development (because it had very little. Strike Witches and Girls ud Panzer had a lot more development than either.GenesisAria said: Kancolle does not stand out from the likes of Strike Witches, Girls und Panzer etc, and in a way is less memorable and interesting as well. It doesn't have to, nor was it meant to. Azur Lane, meanwhile, is, dramatically worse than all three in plot, narrative development, and character development. firemagnet said: You know what is ironic here? You reaffirmed everything i've been saying and proved my points clear as day.GenesisAria said: Having played both extensively, I'll politely disagree. A survey between characters that the games share, particularly when it comes to voice lines, demonstrates that, at least when it comes to the ships of the IJN and the Kriegsmarine (most of the ships in the game), Kancolle does a better job of incorporating the history of the ship and design of the ship into the character appearance and voice lines. Nor, for that matter, are Azur Lane's character designs particularly original; the difference is that Azur Lane has gotten more exposure to a western audience, and focuses more on sex appeal in character design, which of course leads to more revenue. Again, as this other person said, Azur Lane has figured out how to appeal more to "us degenerate weebs."In contrast, Azur Lane is a completely different animal. Everythig is creative, fluid, all kidns of room for inventive ways of interpreting history into it's fictional world and characters, without making it a history knowledge dump. It's a collaborative creative work in which many people play their part adding new interpretations and ideas to the table, creative a dynamic artistic environment. I came to love the Azur Lane girls a lot more than KC's kanmusu due to them being so unique and original. To illustrate this, compare Taiho(Kancolle): and Taiho, Azur Lane: Kancolle's Taiho plays more on the motif of the "armored carrier," whereas Azur Lane's design plays more towards the concept of a "phoenix," (what Taiho's name translates to), and continues the national theme for the Sakura Empire of having their ship character designs be based off of mythological beasts. AL Taiho uses a better color palette, and has a clear focus on sex appeal, but KC Taiho is actually more faithful to the concept and the history of the ship itself. Kancolle Girls ARE the ships. pros: -inspired by physical -high authenticity and faithfulness to visual design of hardware -realism in the sense of having consistency in uniform and design logic across classes -personalities built upon the known actions of the ships -history is used as easter eggs and nuggets of knowledge cons: -minimal detail attribute to the historical context -not very uniue or creative designs character to character, with certian exceptions (a la shimakaze, tenryuu, yamato etc) -muted colour palette Azur Lane Girls are MADE FROM the ships. pros: -inspired by conceptual -personalities built upon high detail history constructed as a backstory -highly detailed, diverse, creative, unique, and inspired visual designs -vibrant colour palette -history is used as cutouts to collage characters and narrative cons: -minimal realism or design consistency -low technical authenticity in visual design firemagnet said: Everything you said here ignored what i said. I said that the relationship of the trio is not even unrealistic. Funny seeing as you earlier said you wanted more of them instead of Enterprise lol.GenesisAria said: That may be how human psychology works in real life, but you're forgetting that otherization is also very easy. To illustrate that, you need only look at the current political situation in the United States. Moreover, you're forgetting that it does take time for a friendship to begin. Given the time that they were together, and absent a cooperative act, Laffey, Ayanami, and Javelin were not given enough time together to cement anything more than brief acquaintanceship. You are also conveniently forgetting that we're dealing with characters who are based off of larger than life personas.Maybe you're just thinking about it wrong. Or maybe thereos a bit of human psychology you are not grasping. Actually that's probably it. In modern day,especially in western culture, we are under this delusion that friendships and partnerships etc can ONLY be developed over a long time of doing things together and time bonding. In reality, this is a social fabrication and not really how humans work naturally. The strongest relationships can form in the briefest of moments, with the right trigger to tie you together. firemagnet said: What are you talking about? War is when it sticks the hardest and people bond the tightest in the shortest amount of time.GenesisAria said: But this doesn't, it actually doesn't, stick in times of war, when groupthink becomes prevalent. Ayanami's approach is the most realistic. Javelin and Laffey are off in lala-land. Their reactions would make sense had they spend a week or more together, but at most they spent half an hour.Laffey & Javelin had a quaint but meaningful bonding with Ayanami, enough for her to stick to their hearts enough to desire to grow a friendship. firemagnet said: It turned out as expected because the writers wanted them to get the spy ships out of there within one episode. Enterprise was a means to an end which could double as character development. My argument here holds all the water.GenesisAria said: There was no guarantee of it turning out as expected. Also, it turned out as expected solely because of Enterprise's deus-ex-machina, so your argument here doesn't hold waterI said why this is a bad writing decision, and that's because if they make the plan and it turns out exactly as expected, then it's a completely boring turnout, and everyone would be whining and complaining about how it's so predictable and the plot spoils itself and blah blah blah. I know cuz i've been there and dealt with those people. firemagnet said: War-gaming is what won the british a lot of naval battles against the german uboat tactics. And i told you an example of an engagement that went to plan, the canadian beach landing on d-day. And i also pointed out that most operations that go exactly as planned are uneventful and are not spoken of or documented much. So it's no surprise you don't hear about them.GenesisAria said: Which doesn't apply to storytelling convention most of the time unless you're using that strategy-gaming as a way to decide outcomes in a story. The only author whom I know of who did this well was Collin Gee in his "red gambit" series, which played out the events of Operation Unthinkable (the USSR and European Allies going to war immediately after World War II).You are the one who just made the assumption that i was assuming things instead of drawing apparent conclusions using observations as evidence for premises measured upon a probabilitistic comparison table of multiple conclusions. Your statements lead it to be more likely that you are unfamiliar with the way strategic plays do and don't play out as expected in varying circumstances. firemagnet said: As i said above, it's because the writers deemed it so and wanted the whole event to end in a single episode to move on with the plot. And strategy gaming has every relevance to the discussion, because i was telling you how this shit works, how it happens, why it happens, and when it happens.GenesisAria said: As I said above, The outcome was only certain because of Enterprise's deus ex machina. Moreover, your own experience with strategy-gaming has precisely zero relevance to the discussion at hand.Again, i've tested a lot of tactics and strategies, even invented some of my own (well maybe have been done before, but not to my personal knowledge)... Whether or not they kept the plan intentionally out of the frame, the result is the best considering the circumstances, because once again, a strategy going exactly as planned has little to no suspense and is boring in fiction. firemagnet said: WTF? Crimson Axis are allied with Sakura Empire. It's fucking obvious unspoken that they are sharing inpormation. Crimson Axis knows because Sakura Empire tells them so. They don't need to show every one of these fucking conversations and waste screen time with boring exposition that people ALWAYS BITCH ABOUT.GenesisAria said: You still don't get it. Let me put it in simpler terms:USS Enterprise is a sea-jesus though. I'm just telling you the justification for why she is that way. In story she dosen't need a reason. She's a sea-jesus because she's a sea-jesus... look at her sea-jesus-ing. What else do you need to know? The anime is literally SHOWING you that she is a sea-jesus, without narrating WHY by giving you a history exposition dump. This is not the definition of bad writing and direction, you are blaming the wrong thing for the wrong problem. Azur Lane is a directoral and writing nightmare for mostly every reason EXCEPT for Enterprise, Laffey, Javelin, and Ayanami, who are carrying the bloody show ffs. You just sound like you are in the new vanguard of anti-mary-sue due to the explosion of new starwars bitching. Bitching about Ray, a well rounded critic does not make. I've been overanalyzing the piss out of anime for many years. Just look at my shit on Kimi no Na wa, or Revue Starlight (a lot of people didamazing work studying this one, saving me effort), or Happy Sugar Life if you want some examples (i've gone over many more). I even plan to eventually take on the behemoth of LotGH one day and rip it a new ahole. That's just my critique, if you want background, i've extremely well versed in tropes and literary mechanics, reader/watcher psychology, i'm working on my own immense novel series... My background says, you be blamin' the wrong thing for the wrong reasons. It also says that often times what people may say they want, when they actually get it, they realize, that for known psychological reasons and things which are intentionally avoided or crafted around, are generally not enjoyable for the consumer, and they are avoided for this very reason (such as planning something and everything going according to keikaku, unless it's about stroking the l33t sk33lz of the strategist for coolness points (cough, Code Geass). P: If the audience has been shown proof that the Crimson Axis knows about Enterprise's historical combat record, then the reactions of the Crimson Axis are justifiable, and make sense to the audience. Q: If the audience has been shown definitive proof of P1, the audience must have been shown that Enterprise's combat record is part of the sequence of events leading up to the present. R: Enterprise's actions and placement in the plot make sense. If P and Q, Then R. Since !P and !Q, then !R. Since the audience has not been shown proof that the Crimson Axis knows about Enterprise's world war II combat record, and the audience has not been shown proof that they know of that combat record in World War II, Enterprise's actions and the reaction of the Crimson Axis to those actions does not make sense. End of story. firemagnet said: It is not bad for the reasons you accuse, it's bad for other reasons.To your final quote, I don't have to find reasons to dislike it; the writing and directing really are that bad. [quote=firemagnet]Part of this is because what I had originally expected was something more along the lines of what Kantai Collection did, but the more I watch the more I lose that expectation/quote]That sounds more like a personal problem. firemagnet said: Except not? It's the hardcore fans who are going around bitching about stupidly specific details like inconsistency of gun port usage, who the main character is, and why a faction retreats when you wanna see them kick more ass. Lmao. You're the alientated one. I'm the casual here eating up the fanservice.They took the worst approach to making the anime that alienates all but the most hardcore fans, who are really just there to see the characters and not see them involved in a plot which makes good use of the source material. Take all that as you will. It was nice talking. If i haven't managed to improve your impression of the anime, i'm sorry. |
GenesisAriaNov 6, 2019 6:50 PM
❀桜舞う空〜 Cute is Power. 🔗CosmoGenesis Project AraOto ep06 @ 11:59 “Absence of evidence is not evidence of absence.” “A truth seeker has no patience for BS.” I seek only to improve myself and others. |
Nov 6, 2019 10:49 PM
#82
Action packed episode! Enterprise and Belfast are queen. Funny at the realization in the end |
Nov 7, 2019 2:33 AM
#83
amlg said: Akashi is so cute being scared and hiding, lol I want to take her as my pet cat. Plus she comes with loads of benefits. want to have something fixed? nya |
Nov 7, 2019 12:21 PM
#84
I would love to see more Kriesgmarine Shipfus, like Bismarck and Zepplin and Tirptiz. Anyway, Nice episode, but do not understand why would Eugen would retreat at the very end? Just because of Enteprrise? Damn they are that afarid of her? But good episode non the less, Ayanami and Laffey reconcilation is good too |
Nov 7, 2019 7:58 PM
#85
JustAnAnimeList said: You know, even though I dislike the bickering that's going on here to the point I even reported the thread so mods can decide if it's worth keeping it open or not, after reading the walls of text here I find myself completely agreeing with @firemagnet. I share pretty much the same complaints as him and I think his arguments so far hold more water (no pun intended) in this discussion. Also, his comparisons between AL and KC are much more on point as well. Having played a bit of the game recently, I have no idea why the director and script writer decided to go with this "mahou shoujo-esque / fantasy" approach with the anime, it's way too different from the game. Enterprise using a bow is something is nothing new, the Carriers on KC also did that, though differently since they only used their bows to summon airplanes. But ship girls fighting with swords or other melee weapons is something completely nonsensical, especially on Zuikaku's case since she's an aircraft carrier, not a front line ship. I think as it is, this anime only has value for die hard fans of the game and ecchi fans, which to be honest there's nothing wrong with that, but it's wasted potential nonetheless because I think this anime could've been more than that. I came expecting something on the same level of the KanColle anime, didn't get that, but will continue watching because I'm a simple man who needs some T&A and yuri-service in my life. This is exactly what I've been trying to say, so thank you for simplifying my walls of text down into something more digestible. Yes, that is my primary gripe with the anime; it makes poor use of the source material, barely resembles it, and through overuse of fanservice panders only to the most die-hard fans. I play the game, and I find what the anime has done to be overwrought so much that it's barely watchable. |
Nov 8, 2019 4:37 AM
#86
Well, well, well. When you manage to make your plot even shittier than kancolle... It's quite an achievement tbh. Time to drop this. |
Nov 8, 2019 10:34 AM
#87
Just saw the episode, and it's fairly good, even with the flaws in the animation of the battle scenes, and trying to remember all the new ships that were introduced. Seriously, both AL and KC need _Jane's Fighting Ships_ style books to keep track of everyone. As to the "Why is Laffey so popular?" query.... one reason I believe for the popularity is that her Japanese VA is Marie Naganawa, whose earlier roles include Kanna from _Miss Kobayashi's Dragon Maid_ and Platelet from _Cells at Work_ .... Japanese fans love their lolis in all their forms.... ;) |
Nov 10, 2019 9:19 PM
#88
Lot's of action this episode and nice Belfast and Enterprise managed to save them. |
Nov 22, 2019 7:33 PM
#89
People writing thesis statements in here about this anime when all I care about is the hot oneesan who showed up. |
Nov 23, 2019 4:12 AM
#90
Gahhh, the animation quality is at its lowest this episode. I understand there were lots of fights to animate and new ship girls to introduce, but I have a bad feeling this might be par on course for this show. Loving the new Iron Blood ships introduced, though I'm still waiting to see the more popular girls like Graf Spee and Deutschland. I like Prinz, but having her as the only important Iron Blood character these past few episodes is growing stale. |
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