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Aug 28, 2024 7:44 PM
#1
Mesmerizing

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Who makes better games?

Japan was the dominant force in the beginning, now America and its shooters are swarming with dollar bills.
You're going down, punk...
Aug 28, 2024 11:22 PM
#2

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Jun 2016
13860
If we are talking about the current state of gaming on one side you have you have crappy mobile games with lootboxes and coomer bait artwork abd on the other you have fps with battle pass, third person shooter with battle pass and even goddamn Diablo with battle pass. Both occasionally make things that break the mold and don't entirely suck. I feel like in the case of Japan these games may often come from big developers while in America it's usually smaller developers that make the more unconventional stuff.
coolyfruity said:
Japan was the dominant force in the beginning

It depends on when you define "beginning", the place and even the platform.
1987 console gaming in America: Japan was dominant
1987 PC gaming in America: America was dominant
1982 console gaming in America: America was dominant
1986 computer gaming in the UK: The UK and West Germany were dominant
MEA·MENTVLA·INGENS·EST
Aug 29, 2024 5:10 AM
#3

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Feb 2020
8685
Depends on what game you want I suppose? If it's something Anime-related than most likely Japan would be better at it. If it's something War related, maybe US or a European studio?

But it's kinda difficult saying Japan was the dominant force, since in many Soviet & South American (and African) Countries, Nintendo & Sega never gave out their licences, so China could be a major contender also by supplying all these countries with bootleg consoles & games lol (idk if there's any real stats, just sayin' things i know).
I know my Country was late to be taken over by the console bug, as we were still gaming on computers made in Britain & the US until probably the early 90s.
Aug 29, 2024 6:31 AM
#4

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Feb 2016
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I've never been interested in American games.
その目だれの目?
Aug 29, 2024 10:12 AM
#5

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Apr 2015
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Japanese games, it's nice they aren't spamming the 100th FPS or "movie game" (too many cutscenes or walking simulators) like American games are.
"Well, she's flatter than a pancake"
-Mimi Alpacas
Aug 29, 2024 11:02 AM
#6

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Oct 2022
1179
Japan/Asia

Unless someone has been missing out whats happening these times.

Most American/West games rely heavily in the overstimulation to cause dependancy, thats why we see players bitching if there is no new content on 3 months, they need something new. Or if a game is too complex and doesnt have positive feedback in form of big numbers, flashy things and progress. This is incredibly notorious in looter games like Destiny or Diablo that constantly give something for the player with special sounds. And btw, I aint making this up, iirc Destiny has one guy dedicated to see the best way to hock up people this way.

Japanase/Asian games have focus more on their own stuff, kind of like always
Aug 29, 2024 12:41 PM
#7
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May 2012
298
I enjoy a whole lot of games from both sides. I'd say I love 'em equally.
Aug 29, 2024 12:56 PM
#8

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Sep 2018
14390
My fav game series are
Kiseki (japanese)
Ys
Tales of
Persona
Zelda
All japanese
Aug 29, 2024 1:02 PM
#9

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Sep 2016
21908
Even though Japan made a lot of awesome video games, the US made even more of them, so they win.
*kappa*
Aug 29, 2024 1:10 PM

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Jul 2024
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I mostly prefer and enjoy japanese games more so, but I've also enjoyed a bunch of western games too more along the lines of SSX, Tony Hawk, Skate and Timesplitters and Mass Effect.
"Tentacles! Why did it have to be tentacles?!"
Aug 29, 2024 5:39 PM
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Mar 2017
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Depends on the game/genre/their touches on details and especially the studios. I play any games from Japan, Europe or USA. Region means nothing to me, the personality/level design, moveset of characters and more do. My favourite puzzle games are on PSP, many from Japan, some from European countries. There are differences but to me many US/EU games have subtle differences really I find. I don't mean in jank many EU games are still well made it just depends on the studio/genre. Sure EU RPGS can be a bit rough but in other genres they excel well.

Presentation, gameplay, sense of scale/scope/how they focus on different details and sense of humour also is noticeable. Say for Dead Rising 1 and 2-4, Or Silent Hill. Both never played but I have a decent idea how different they are. Playing Dead Rising 2&3 as my firsts though.

Others like Megaman/Metroid, how the guns are on the arm then an external item is also interesting of a detail for example.

Environmental story telling as well in games.

In the past Japanese did great with 2D games and some western devs like Rare/Argonaut did amazing with other details in games of the era or in other cases music like Tim/Geoff Follin in say Pictionary on NES or Plok on SNES. But mostly Japanese devs were good ones then. The EU was more PC then consoles and of course US was consoles and odd PC. So most would say of console games than some Atari, C64, ZX Spectrum or more besides the Windows 95+ or so and getting better.

PS1/PS2 of 5th/6th gen got better, to me PS1/N64/Saturn were good, the handhelds were fair from the Japanese (JP only too like Wonderswan), but Dreamcast/PS2/Xbox/GameCube had a lot of great back then from both JP/EU/US then. Still rough but still a lot of good experimentation and variety of ideas/genres and personality back then compared to trends nowadays being less competitive and more copy cat boring. Seriously look at platformers, racing or shooters of 6th/7th gen for mechanics or worlds/personality. Some lack sure but they were much better than than nowadays being so bland and samey/not trying enough. I've researched or bought many and they are amazingly well made, not all, but many still are so good today besides their less refined state of things in controls for example or regardless of resolution but artstyles some are still great today and the personality in their worlds.

Gameplay wise the west is disappointing me regardless, their focus is on graphics, boring story/missions/progression, fair looking worlds, eh level design for more boring holiday destination looking places I don't want to play in, movesets that are really safe and generic humans, even animals suck to play as with nothing that fun about them like used to be years ago with more out there movesets for combat, puzzles or platforming.

If were talking modern era, the west wants more culture/basic game design with less talent staff to make games.

In terms of DnD/CRPGs they are doing fine with dialogue/fair gameplay and choices, fair worlds.

Some in many cases are still going strong though. Some are pushing the scale, the personality, the themes, the gameplay really well, but the problem is to me many are underwhelming-ly safe.

Shooters are multiplayer primarily and even those look pathetically basic and lack imagination or care just 'trend money' jokes of products. The singleplayer ones are looking good but so few come out.

If racing it's a mess regardless. Hot Lap Racing from a French studio is pretty ok but many in that genre Japanese or Western are pretty bad. IF I want to say USA, oh Forza Motorsport 8 (regardless of veteran staff leaving or removing all the car people staff, the non car people staff make the most generic game I've ever seen it's so bad because even if not into cars they can't even think of anything imaginative to do with them.

I'm not into motorsport but played or think up better uses for cars then wow they go around a race track, like no duh) is the most we have no idea how to make a racing game and know cars and going around tracks with boring progression and 8+ years wasted yet 1-7 regardless of made with car people staff had more modes/progression and better ideas not just attention to detail on physics. How non car staff can even understand how to make cars as fun to play as fun human/animal characters not boring objects/people doing boring things shows their imagination is very low.

The whole scale of the racing genre is just bad in modes/progression/milking car licenses. Gran Turismo 7 is just GT5 & Forza Motorsport 6, of a mix of bad decisions regardless of a car guy director he wants live service to make the money work but the problem is the game design sucks in many ways compared to older games by Japanese or western studios one offs or series ideas.

Some like Grid Legends, Wreckfest or Ride 4 are fair of ideas but Ride 4 is just hard even if a reworking of FM2's region system but better but Wreckfest feels modern but lacking besides wow a motorised sofa and some derbies when it's 20 years ago predecessor had other modes and personality. Grid Legends was fair but older ones were still better. Many racing games were just as rich of modes/mechanics and personality that other genres have not just wow cars.

Yet now I don't blame people for going wow cars because they are that bland these days.

It used to be so much better, but nowadays it sucks so bad. Cars doing movie stunts (Stuntman/Ignition), combat (Full Auto, Twisted Metal, Destruction Allstars being for the wrong audience) drifting (many), fuel running low challenges, cone gates, drifting, touge (basically drifting on hillclimbs a very Japanese thing), class based events.

Even Dirt 3 to Dirt 5, 3 isn't great but a fair more modes exciting game to play while 5 is just boring to play.

Tactics are probably fine, Diofield sucked with only what up to Chapter 4 2 character restrictive missions (which was a good thing, but the rest was boring, repeittive gear, combat/enemy lineups, Valkyria Chronicles 4 in 2018 had more goals and fun to it, Diofield was repetitive and boring) but to me many of Square's published games were pretty average or just bad in 2022, Diofield and Foamstars especially. Many of their others were pretty fair. Valkyrie Elysium was a fair spin-off hack n slash, more polished then the dev's other works like Wanted Dead but Wanted Dead was fair for what it was trying to do.

Japan to me seems to be doing well still but like I said with Diofield/Foamstars I will critique them because they have problems for Japanese studios just lacking in areas of game design, personality or appeal. Can't say for visual novels but JRPGs probably fine I don't play them though but the quality still seems to be good there of gameplay and story/worlds.

For those I play from them of tactics games great. Hack n slashes vary as Bayo 3/DMC 5 didn't do it for me I hated the 2-3 character gameplay that was just badly mapped or executed, Bayo Origins or Astral Chain did it better.

But most I'm playing are older shooters, hack n slashes, shooters and racing from the west primarily. The odd Japanese shooters during the PS3/360 period. Besides Splatoon nowadays.

Indies are hit and miss, platformers/racing are too nostalgia focused or inspired but the game design is weak, they don't have the talent but they don't back it up either. They are lazy and unoriginal. Shooters are just as bad by Indies many repetitive trending low effort multiplayer trash.

Where many Indies go hey lets do this and this in puzzle games or other genres really well.

Sick of so many Crash, Banjo, Spyro, Sonic, Mario, DK clones yet I can play an N64/PS1/Saturn platformer and have way more fun because they don't feel lacking in ideas

I spent my time looking at say Foamstars, Biomutant or other modern games and going I can come up with modes/movesets and more your games lack then I do playing modern video games because they focus on graphics, characters and worlds and the gameplay absolutely SUCKS to PLAY in. Just being boring humans and doing boring tasks with boring human abilities, they don't even have to be superhuman yet they can't do anything exciting of items. Less holiday destinations and boring characters and more interactive worlds I'll play in but these days they are just that boring worlds to play in.

Development in the USA is a joke. Visions/goals are changed by publishers/execs too much, teams have less time, veterans split off as they can and the rest of the staff are like oh great make something quick. Cough Battlefield 2042 and Anthem. EA did not learn twice. As if Anthem wasn't a warning. But brand loyalty, talent, what they had to work with, time it's tough.

Massive, as in the Ubisoft studio with Division 2, Avatar and Outlaws months later that's a lot of projects to work on. Studios get screwed over in AAA.

Indies go either way but in some cases disappoint me. Others are excellent in their own way of ideas, execution and creativity that AAA lacks or so dull it's just sad their potential is so weakly used.

BOTW/TOTK aren't much but Zelda games always excel at having fun items/tool to use in their worlds not just walking/combat but fun interactivity in them shrines/dungeons in older games even.

I'm playing more Japanese games these days of the modern era IF THEY ARE GOOD ENOUGH but if from the past EU/US older games not modern ones. But still a fair mix of old Japanese games too. It's all about the game design to me no matter the region. It just so happens the Japanese are making better modern games without less garbage even if there was a fair Japanese games I think lack in some details.
Suntanned_Duck2Sep 2, 2024 2:06 AM
Aug 29, 2024 11:45 PM

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Jun 2020
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japan has fromsoft and america doesn’t
Aug 30, 2024 5:55 AM

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Jan 2013
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Probably 90% of games I play are by japanese devs.
Aug 30, 2024 8:58 AM

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Jan 2008
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Good non-Japanese games aren't even made in America to begin with, especially as of recent.
Aug 30, 2024 10:54 AM

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coolyfruity said:
Who makes better games?


This is a very easy answer.

HACKs! 🤢🤮
Aug 30, 2024 3:28 PM

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Nov 2013
3077
The entirety of modern gaming is carried by Japanese devs. Western devs pump out a few good games here and there, but when looking at the best games of the past several years, they're Japanese.

It's actually a sight to see how badly western games have fallen behind. Especially if you look at AAA slop. Mediocre games that take years to develop and rehashing husbando gacha sports games.

I can see you


Aug 31, 2024 6:29 PM

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Aug 2022
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coolyfruity said:
Who makes better games?


Indie game developers... regardless of the nationality of the people making the games. It's just that most of the good ones are on PC, so console players are missing out a lot.
Aug 31, 2024 8:35 PM

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Apr 2024
865
Reply to Alpha-Nine
coolyfruity said:
Who makes better games?


Indie game developers... regardless of the nationality of the people making the games. It's just that most of the good ones are on PC, so console players are missing out a lot.
@Alpha-Nine cheers to indies. I think Nintendo and Microsoft, on different levels, realize the potential and capability of indies nowadays, that's why the Switch has so many games, and why Microsoft bought and then killed so many studios.

The unfortunate part about indie games (roping in Doujin games here as well) is that they often don't have the resources for translation, so only certain groups can play certain indies, usually English-speakers and Japanese-speakers, unless they have a big enough fanbase to breach the walls one way or another.
Dreams are worth fighting for
Aug 31, 2024 11:12 PM

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Mar 2018
261
Ameirka bad, japane good. GAME? Same sitch.

Serious answer: It's a toss-up. 80%+ of what I play is Western-made, but of the JRPGs, and etc Japanese games, they've all been of higher average quality. Probably, because I play bad Western games sometimes, but shoot for good Japanese games almost always. Or it's because they are just better overall. I'm going with the former for now, but if the latter is true, I'm sure I'll eventually be unable to dismiss it.
Sep 1, 2024 1:36 AM

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Dec 2016
7174
Lol. Apparently, it's going to be any foreign developer that can withstand twitter mobs.

https://techraptor.net/gaming/news/steam-37m-user-milestone-wukong

The only resilient industry left in the US and perhaps the western world is the MIC. Doesn't care what you or Pierre Sprey thinks just cooms out more Reapers, HIMARs, F-35s, and Bradleys.

Sep 1, 2024 11:48 PM
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Jul 2018
561867
For me doesn't matter as long as is a good game.
Sep 2, 2024 3:26 AM

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Aug 2021
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I'm a mobile gamer, so already I opinion does not hold value.
Sep 2, 2024 11:38 AM

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Sep 2020
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my fav games are all from japan so yeah and American games are second
Sep 3, 2024 7:08 AM

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Apr 2016
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I think it's by far and wide japanese devs making the better games. They just make good games, no shitty political or social statements like with american devs. I would even say korean and chinese devs are becoming better than american ones.
Sep 3, 2024 7:13 AM
lagom
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Jan 2009
107420
Reply to Old_School_Akira
coolyfruity said:
Who makes better games?


This is a very easy answer.

@Old_School_Akira damn the japanese have better waifus
Sep 6, 2024 2:05 PM

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Jun 2017
488
I'm a big Nintendo fan, but you can't really say that one country makes better games than the other. Especially if your argument is weaboo bait over realism.

Nintendo is a pretty reliable company when it comes to quality and I like that they feel motivated to basically revitalize every franchise they've got while also moving forward with new games in older and less popular series. It's still a business and all businesses have (similiar) flaws, but I don't think any american video game company is as reliable. But as a western woman I do enjoy to see western values represented in video games. On the flipside the business sense is of course also so much stronger and that interference really sucks a lot of soul out of AAA video games too. So I do agree with a previous answer that said they prefer indie games. That term is a little bit more fluid to us, but I like seeing people do their own thing and come up with more original concepts. A greater variety of games is always more fun to me, I do respect companies that do one thing and move on. Kinda the opposite of Nintendo in a way, but I feel like american video game company really love to do the same concept five time for the same series and it's so unnecessary. At least Nintendo has the excuse of having different types of consoles that have different types of functions.
Sep 13, 2024 6:18 PM

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I mean...whats America's saving grace? Like Valve and GoW devs. The only thing they do better is FPS games and I dont fw FPS games.

I guess the indie scene is better here. The only indie stuff I see from Japan is RPGmaker stuff.
Sep 13, 2024 6:20 PM

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Aug 2021
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I like games from different nationalities, so both.

"Who makes better games?"

Both.

Sep 13, 2024 10:29 PM

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Apr 2015
3686
@deg Well yeah, that's what happens when don't intentionally make ugly characters. I'm convinced it takes more effort to make an ugly character than a pretty or hot character, some of those characters on the right I would mistake for men if someone didn't tell me they were women.
"Well, she's flatter than a pancake"
-Mimi Alpacas
Sep 14, 2024 12:09 AM
lagom
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Reply to Tropisch
@deg Well yeah, that's what happens when don't intentionally make ugly characters. I'm convinced it takes more effort to make an ugly character than a pretty or hot character, some of those characters on the right I would mistake for men if someone didn't tell me they were women.
@Tropisch very true

Light Novel Author Explains the Lack of "Ugly" Characters In Manga, LNs
It's costlier and more time-consuming to draw unattractive characters
https://www.animenewsnetwork.com/interest/2022-01-07/light-novel-author-explains-the-lack-of-ugly-characters-in-manga-lns/.181267
Sep 14, 2024 5:06 AM

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Dec 2008
3958
Ugh!!! Listen, you dork.

There WAS a time when American publishers released good games. That time no more.
The Japanese on the other hand still make good games, and they dominate the gaming industry.
Now thanks to ESG (DEI) investments, they ruined Japan.

APPARENTLY the Chinese and Korean time/era is on the horizon.
Sep 14, 2024 12:26 PM

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Apr 2012
3567
The quality of a game doesn't really depend on where it's from. And those aren't the only two countries which make games anyway.

Old_School_Akira said:
This is a very easy answer.


But you haven't answered it. I don't know which you prefer just from that image. Also, the second means "overseas" not "American". "American" would be written in katakana.

I also don't know why you think "games" are purely about pictures of females. Have you ever actually played a computer game?
Sep 16, 2024 8:04 PM

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Reply to logopolis
The quality of a game doesn't really depend on where it's from. And those aren't the only two countries which make games anyway.

Old_School_Akira said:
This is a very easy answer.


But you haven't answered it. I don't know which you prefer just from that image. Also, the second means "overseas" not "American". "American" would be written in katakana.

I also don't know why you think "games" are purely about pictures of females. Have you ever actually played a computer game?
@logopolis
Japanese games = hot 3D waifus
HACKs! 🤢🤮
Sep 17, 2024 3:29 AM
Mesmerizing

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Dec 2023
198
Omg can u kidz stop tryna b edgy af.
You're going down, punk...
Sep 17, 2024 8:48 AM

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Sep 2024
480
I will choose Japan.

Sep 20, 2024 2:19 PM

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Historically speaking they were both good but maybe the US, in the last 6-7 years however Japan has become a little stale and the US basically produces only movie games

There's South Korea which is releasing great stuff lately like Stellar Blade and Lies of P

I also like eurojank games, they are fun.
Sep 21, 2024 2:43 AM

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Aug 2010
8187
Steam's top games for the year and their main country of origin.

Black Myth: Wukong - China
Palworld - Japan
Banana - 'international'
Helldivers 2 - Sweden
Sons of the Forest - Canada
Last Epoch - Devs are all over, mostly NA and Europe
Once Human - China
For Honour - Canada
Warhammer Space Marine 2 - America

Games I'm personally most looking forward to

Kingdom Come Deliverance 2 - Czech Republic
Football Manager - UK
Path of Exile 2 - New Zealand
Whatever's next in the Yakuza franchise (Pirate Majima....sure) - Japan
That one Kickstarter game with the Daggerfall devs - America

For me we're no longer in an era of Japan vs USA when it comes to games. Some of the institutions are obviously based there but I hardly think Rockstar games or Nintendo are overall markers of quality for the entire nation's industries.

Which do I prefer, Japanese or American games? I'd probably say Japan shade it, although I am on MAL so am naturally a weeb.
fuck everything and rumble
Sep 21, 2024 3:27 AM

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Apr 2024
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Japanese games are better.

If I have to come up with good games that are not Japanese I have to reach back to the 1990s and say Doom II, Duke Nukem 3D, Lotus 3, ...
And it's not even like those were overshadowing Japanese games at the time. They were just great games that didn't come from Japan.
Sep 21, 2024 3:21 PM

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Oct 2013
7865
Depends on what you like. I like fighting games for example, but the only main fighting game in the west is Mortal Kombat, unless they finally do another Killer Instinct or Injustice game. Or a fucking Marvel fighting game. Doesn't need to be Marvel vs Capcom, which I also want another one of. Just a fighting game with Marvel characters would be great. Preferably similar to Tekken, so there can be a side step. I have no idea why they haven't done a modern fighting game, shit's a no brainer. I also prefer JRPGs because I'm not really a fan of the medieval setting a lot of western ones have. But on the flip side, I also love games like God of War and the Spider-man games.
Oct 4, 2024 11:56 AM

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Jan 2018
33322
the only shooter that i play and enjoy was counter strike. i didn't even try any shooter with special abilites, not even team fortress.

many single player titles for me came from japan going back to ps2 era. not really sure about total amount of money gain but obviously dollar holds more weight. denpasoft getting banned should say something about how good japan stuff is.
Oct 4, 2024 12:11 PM

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Jul 2010
818
If we're talking who makes more money, then yeah, of course American companies.

Btw, my fav game of all time comes from Poland and the best series from Japan.
Dec 8, 2024 1:36 PM

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May 2012
20115
Japanese games definitely.

I always felt they tend to go for more unique stuff than from what I see in western games which tend to copy each other and seem to run out of ideas much easily these days than Asian games.

Dec 9, 2024 12:38 AM

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Nov 2024
1253
Japanese

Since I'm hardcore Jrpg player mosty play PS1 PS2 and PS3 era of rpg.
Dec 17, 2024 11:42 PM

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Mar 2018
261
In general, I've played more great Western games than Eastern games, so as I am right now, just getting into JRPGs, I'd say Western games are better.
Dec 18, 2024 10:12 AM

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Sep 2020
1560
i thought my fav games are americans but i realised later that most of the games i enjoyed as a kid and my current favs are mostly japanese

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