セカイ系 Sekai-kei / World style
https://ja.wikipedia.org/wiki/セカイ系
Google translating a wiki page
Sekai-kei (Sekai-kei, Sekai-kei) is a type of story in Japanese subculture fields such as manga, anime, games, and light novels.
Since it is an Internet meme that has spread mainly through the Internet without a clear definition, there are various theories about its meaning, but it has been variously referred to in sociology, modern literature theory, subculture theory, etc.
First appearance and early usage[edit]
The term Sekai Kei first appeared in late October 2002, on an Internet website run by Ikumu Tsukiya (Kanakado[1], Purunie)[2][3], a juvenile porn author. It is said to have appeared in "Prunie Bookmark" [4][5].
Initially, this term was used to ridicule and exclude elements that were frequently seen in anime and light novel works of the time, as well as the works of peers who used them easily. Ikumu Tsukiya said, ``It's just a word that one person uses without permission, so it doesn't really mean much.'' ``I use it with a slight mockery in relation to Eva-like works (intense monologues).'' ``These works are unique. As a result, there was a tendency for the narrator to express his own understanding with the exaggerated word ``sekai,'' which led to the name ``sekai-kei.''[5] The works were thought to be strongly influenced by the anime Neon Genesis Evangelion.[4] For this reason, it was also called ``Post-Evangelion Syndrome'' at the time.[Note 1][7]
Eventually, the phrase ``Sekai-kei'' spread as an Internet meme, and is said to have become popular in the first half of 2003.[8]
This term took on a positive tone in the mid-2000s, when critic Hiroki Higashi, Katsushi Ota, who was the editor-in-chief of Kodansha's literary magazine Faust, and Yoshihiro Shiozawa of Hayakawa Shobo published a paperback label. It was after ``Real Fiction of Next-Generation Writers'' and other publications strategically cited it. However, due to the business circumstances of each label, the works that were defined were not consistent, and works that were initially defined as ``sekai-kei'' were no longer categorized.
In later years, Masaru Maejima, who examined the discourse of this period, said that under the influence of ``Neon Genesis Evangelion,'' giant robots, beautiful fighting girls, detectives, etc. were created from the late 1990s to the 1990s. , a group of works that depict the self-consciousness of young people (especially men) while introducing elements and genre codes that are highly compatible with otaku culture into their works.''[9] Therefore, its usage varies depending on the narrator and context, and can be positive or negative.
Sekai-kei as defined by Hiroki Higashi et al.[edit]
It is said that the term ``Sekai-kei,'' which was circulated on the Internet, began to appear in print publications around 2004 [Note 2], but since then, it has been discussed in various ways outside of the Internet. Become. At that time, what was frequently referenced was the editor's note for ``Namijo Genron: The Critical Point of Bishoujo Games,'' which was published mainly by Hiroki Higashi, who was attracting attention as a critic who discussed subculture, and Ken Maejima. He was also the editor of this doujinshi. According to him, Sekai-kei is ``a problem of a small relationship (``you and me'') centered on the hero (me) and heroine (you), without any concrete middle terms, and ``the crisis of the world''. A group of works that are directly connected to abstract big issues such as ``the end of the world'', and representative works include Makoto Shinkai's anime ``Voices of the Star'', Shin Takahashi's manga ``The Last Weapon Girlfriend'', and Mizuto Akiyama's novel ``Illya''. He gave three positive reviews, including ``Sora no Sora'' and ``UFO Summer.''[11]
A "world crisis" refers to a final war on a global or cosmic scale, or an invasion of the earth by aliens, and "without any concrete middle ground" means that nations, international organizations, societies, and the people involved It refers to a situation in which the actions and sense of crisis of the main characters are depicted in sync with the ``world crisis'' without being depicted much of the time.[12] The three realms "You and Me/Social realm/World crisis" that appear in the Sekai-kei schema are respectively "Near view/Medium view/Distant view" (according to Minoru Betsuyaku) and "Imaginary world/Symbolic world/Real world". It is also sometimes referred to in conjunction with terms such as (by Jacques Lacan) [13].
This kind of ``story that methodically erases the social realm'' is said to be one of the characteristics of Sekai-kei works [14], and Sekai-kei works are characterized by the fact that they turn a blind eye to the social realm and do not depict economic or historical issues at all. was often criticized.[15][16] In other words, during this period, Sekai-kei was a work based on ``the imagination of an overly self-conscious protagonist who speculatively and intuitively connects to the ``end of the world'' without having an image of the world or society.'' It is said that there is [17].
In these world-class works, the fate of the world is primarily in the hands of the heroine. The character arrangement of ``a beautiful girl who is destined to fight (battle beautiful girl) and a helpless boy who can do nothing but watch over her'' is also said to be a common structure in the Sekai genre.[18] Parallel to the world crisis, the romance between this hurt girl (= ``you'') and the helpless boy (= ``me'') is often depicted as a school romantic comedy, and for this reason, ``Kimi and Boku Kei''. It was also called. Furthermore, he goes on to say very rudely that ``Sekai-kei'' is an easy (and therefore powerful) combination of ``school romantic comedy'' and ``giant robot science fiction,'' in other words, it combines the two most popular genres of ``anime = game'' and raises the purity to its fullest. Atsushi Sasaki has also explained that this miniaturized world of pure love of ``you and me'' and the megalomaniacal ``crisis of the world'' are synchronized. The strangeness with which the story progressed was considered to be a characteristic of Sekai-kei.
There continues to be a view that Neon Genesis Evangelion had a strong influence on these usages of "Sekai-kei" [12][20], but on the other hand, "Kimi to Boku" + "World Crisis" It has also been proposed that this structure appeared as a method unique to gal games/adult games.[21]
As mentioned above, these world-related works have been criticized for not depicting the social realm, and anime director Goro Taniguchi has said, ``If you over-incorporate things like laws and morals, it will become too realistic. That may be true, but it doesn't bother me (lol).I understand that feeling, but I'm the type of person who thinks about ``society'', so I incorporate social elements into my works. It is said that [22] Kumi Saori, who was a leading writer for Shueisha Cobalt Bunko, wrote a commentary on a novel that was considered world-class at the time, in which a boy does not fight but lets a girl do it for him, is loved by the girl, and ultimately loses the girl. This scenario is nothing more than ``self-centered opportunism and a cowardly abdication of responsibility,'' [23] and critic Tsunehiro Uno said, ``By being immersed in maternal approval, they are not even aware of their own choices. [24]
On the other hand, it is also used by genre-proper writers and readers to criticize and mock border-crossing works with strong literary elements, ``purunie bookmarks.'' It is similar to the usage in . However, since the late 2000s, the definition has become dominant as a commercial promotional phrase related to light novels, and the number of cross-border works has decreased, so opportunities for it to be used as Internet slang have decreased. |