In order to understand what Sakugan: Labyrinth Marker a.k.a Sacks&Guns!! is all about, we need to know the origin story of how it's all conceived: Project ANIMA. This is a large-scale project in which DeNA's MangaBox, Nippon Cultural Broadcasting, Sotsu Co. Ltd., and MBS (Mainichi Broadcasting System) jointly produce 3 original TV anime series made respectively by studios Satelight, J.C.Staff and Doga Kobo, written by the general public in 3 categories: Science-Fiction/Robot, Alternate World/Fantasy and Kids/Game (you can see the respective studio-genre correlation) that's judged by the various Project ANIMA teams, to help discover hidden talent and help propel the anime industry forward.
This is the
...
first of 3 Project ANIMA works, and is an adaptation of Nekotarou Inui's Sakugan Labyrinth Marker novel which clinched the runner-up in the "Science-Fiction/Robot" category. Please note that this novel didn't win a grand prize, and in there so, the anime itself, if I was a judge on the team itself, I would have also given this work a runner-up position, because it had a very good concept but the execution is just so-so.
Sakugan's story and plot would be best if you read the extensive synopsis done by the brillant folks of the MAL Rewrite team, but the takeaway is this: it's a father and daughter's journey through an uncharted and hostile underground labyrinth, combining a gritty science-fiction setting, utilitarian yet charming mech designs, and a deeply human tale of love, loss, and family. And that's the case of father-and-daughter protagonist duo Gagamber and Memenpu crossing distant land as "Markers" to explore the deep regions of the Labyrinth, and avoiding the Kaiju creatures which are big enough to put entire colonies on a high alert level because of their destructive capabilities. The case of the 9-year-old daughter Memempu that's a college graduate and a smart aleck all in one, a dream of a place that's unexplored fuels the desire to become a "Marker" to go down to the Labyrinth's vast places and colonies yet discovered to reach to that dream place, that despite her father Gagumber's constant disagreements, starts the journey of a lifetime that will chart new territory and an adventure that will change the course of humanity forever. And no doubt, when you see Sakugan and the environment that it encases, it gives a very similar vibe to both Made In Abyss (for the adventure and emotions) and Deca-Dence (for everything else from world-bulding to characters). I was stoked because I loved both Made In Abyss and even more so highly for Deca-Dence (because it's been only a year since it ended), and Sakugan got the concept right from the get-go.
The characters, as much as the original novel is trying to be ambitious, is the only sin of the entire series of just trying to give some appeal to us the audience to enjoy, but coming up a bit short. Starting off with the father-daugher duo, I have no qualms with trying to make the 9-year-old Memempu sound like she's earned a PhD in every single thing that their underground home colony of Pinyin has to offer. But I'd at least like to expect that Memempu would at the very least present a humble heart like Deca-Dence's Natsume, that despite all the bickering back and forth, she would be able to suck up her ego and not be complacent, even if it feels like she needs to rebel against an adult when it feels right that's depending on the situation at hand. But this kinda obnoxious character is heavily implied because of her tulminous relationship with her father Gagumber. Gagumber is no doubt being very protective of Memempu, seeing that her expanding knowledge will fill her head to more dangerous territory, much more so when it comes time to fill in the position of the "Marker" that unlike Deca-Dence's Kaburagi whom is able to discern what's appropriate and not, Gagumber just is hard-headed and untrusting of his own daughter if it came to the crunch and concern about life and death issues. Talk about a bickering family relationship that had the unintended effect of crossing the threshold of tolerance and being bearable, that sometimes can come off as being toxic. Also, Gagumber being known as "Gale-Force Gagumber" because he has a chip implanted in him with the illegal "Gale" function that acts as a speed boost at the cost of his nerve damage, that section I feel would've best be left out because it wasn't really chimed in much except when there's trouble and action looming.
The other characters are all walking plot devices and nothing more, which when I look back at Gagumber and Memempu's erratic family relationship, are only meant to serve to the delicacy of repairing the strained relationship between father and daughter. The closest being the new-found outcasts of Zackletu and Yuri: the former is a thief whom has a ransom on her head, saves Gagumber from his usual debt problems, and is the younger sister of his now-deceased former partner, which the former abandoned and left him to die from the Kaiju attacks, hindering his behaviour and regressing into a reckless attitude that caused him to retire being a "Marker". The latter is a hacker with his group of orphans being shunned from the eyes of his own colony, whom Gagumber managed to sever their relations due to the amount of corruption that's rampant. The most obtuse character of them all belongs to Merooro: an agent of the Bureau of Regulation to maintain law and order, and someone whom is the equivalent of a preservationist to protect the "nature" of the underground Labyrinth. The best example of a plot device character would fall to Lynda, Memempu's friend and "partner" whom's a fellow Marker as well as an acting older sister, only to be killed in action for Memempu to prove her case why she should be a Marker. All in all, I believe that the character department could've been done better, instead of just using characters as just mere "anime feelings" to rouse some drama just for the sake of padding the source material, which referencing this back in the eyes of the general public work (as is with Nekotarou Inui), still has aways to go to properly understand how to write some good character development and establish the relative good relationship overall.
In other cases, Satelight's visuals are rather fine for what it is, being one of the few studios capable of producing lots of sci-fi fantasy mecha shows, something that is which of the studio's bread-and-butter business. The only thing worth of note is some of the more notable staff team behind Sakugan: director Junichi Wada (which directed the incredible Spring 2017 show SukaSuka), mecha designer Stanislas Brunet, Kaiju designer Shoji Kawamori, producer Takayuki Funahashi. Going off by the excellent interview done with ANN with these people, it's clear that the staff team were very ambitious with this project, and tries to do something different with what we've come to expect of the usual studio production. And truth be told, Sakugan displays that exact difference with some creative flare, and throughout its production phases, it was a constant work-in-progress so I'd fathom that Junichi Wada and his Project ANIMA team were trying out different methodologies to shape the series as a whole, and I'd think that it worked out good.
Music-wise, I have no complaints at all, but only if it felt like it sounded a bit too harsh sometimes with trying to juggle the always erratic changing atmosphere in the show. This is Kanon Amane (NOT the JAV actress, same name but different person)'s MC debut as the 9-year-old Memempu, and indeed it felt like the sound director Eriko Kimura just gave her the one sole mission: to act as a 2-in-1 child-cum-prodigy. Acting as a prodigy is easy for the highly intellectual girl, but when it comes to displaying her childlike affections, that in itself presents a challenge to portray those feelings when all is stripped away, and I think that for a first effort, the Aoi Yuuki and Rie Takahashi-admiring Kanon Amane did a pretty good and convicing job at playing as Memempu's character. The OST really though was kinda impressive as well, with the action scenes giving the Yuki Kajiura feel. Masaaki Endou of JAM Project fame helms the high-octane OP, and I didn't even realize that he was the face of the band until his voice just shoots the roof. MindaRyn though, really has made a name for herself from Kami-tachi Otoko and TenSura, and this is her 3rd theme song performance which is really the best out of the trio so far. Some pretty good work here, and probably the highlight of the show itself.
If this was the adaptation of a manga like Made In Abyss, it would not have worked out at all. Same "what if" situation if this was an original like Deca-Dence that requires you to not have expectations, then it would've missed the mark too. Either way, Sakugan really has a lot to offer, but just at the behest of it being the work of the general public, that draws the line of profession between established authors and ordinary citizens whom had ideas but just didn't know how to pull them off. Worth a watch just for the beginning, but it made sure to drag on until it loses sight of its original goal, then pull off the rollercoaster plot twist. A decent show all things considered.
Alternative Titles
Synonyms: Sacks&Guns!!, Sakugan Labyrinth Marker, Project ANIMA, 削岩ラビリンスマーカー
Japanese: サクガン
More titlesInformation
Type:
TV
Episodes:
12
Status:
Finished Airing
Aired:
Oct 7, 2021 to Dec 23, 2021
Premiered:
Fall 2021
Broadcast:
Thursdays at 23:30 (JST)
Producers:
VAP, Sotsu, Mainichi Broadcasting System, Bandai, Asmik Ace, Tohokushinsha Film Corporation, Sammy, DeNA, Nippon Cultural Broadcasting, Bandai Namco Arts, Bandai Spirits, NetEase, Fosun Entertainment Japan
Licensors:
None found, add some
Studios:
Satelight
Source:
Novel
Duration:
23 min. per ep.
Rating:
PG-13 - Teens 13 or older
Statistics
Ranked:
#70552
2
based on the top anime page. Please note that 'Not yet aired' and 'R18+' titles are excluded.
Popularity:
#2060
Members:
101,077
Favorites:
272
Available AtResourcesStreaming Platforms | Reviews
Filtered Results: 12 / 35
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Your Feelings Categories Dec 23, 2021
In order to understand what Sakugan: Labyrinth Marker a.k.a Sacks&Guns!! is all about, we need to know the origin story of how it's all conceived: Project ANIMA. This is a large-scale project in which DeNA's MangaBox, Nippon Cultural Broadcasting, Sotsu Co. Ltd., and MBS (Mainichi Broadcasting System) jointly produce 3 original TV anime series made respectively by studios Satelight, J.C.Staff and Doga Kobo, written by the general public in 3 categories: Science-Fiction/Robot, Alternate World/Fantasy and Kids/Game (you can see the respective studio-genre correlation) that's judged by the various Project ANIMA teams, to help discover hidden talent and help propel the anime industry forward.
This is the ... Dec 23, 2021
Sakugan feels like you could watch the first and last episode and not miss a thing because the middle was so meaningless and terrible. It showed promise as being a great emotional journey through mysterious underworlds towards a strange land, and the fun and comedic dynamic of a father daughter duo. Instead, it's silly and bland adventures and a story with not just so many things left unexplained, but meaningless villains that make strange decision that take away any kind of stakes or risks.
After a strong first episode it felt like the staff gave up and the series would consistently decline after that. The world ... Dec 25, 2021
I felt like writing a review because I was genuinely disappointed by an anime for the first time in a long while, and while I have a lot to say, I'll *try* to keep it short.
I went in expecting something Made In Abyss esque, and the first episode did perpetuate that, a world wider than you can see with mysteries you will unturn. And then... well that was kinda it. As the show progressed, you barely learned about the world and its characters. Mainly just the characters, which I found either pointless or annoying with the only exception being Gagumber. He's a genuine dude ... Nov 28, 2021
This anime could've been something special if the writer wasn't OBSESSED with Memempu, the main character. The dynamic the main characters have is that Memempu is an impulsive and reckless child genius while her father Gagumber is an experienced miner who's a force to be reckoned with when serious but is a total goofball otherwise.
The problem is that the anime refuses to let Memempu's character flaws be character flaws. She constantly puts herself and others into danger due to her recklessness but it's always Gagumber who gets blamed. Even though there are some points that seemed purpose made for her to grow as a character ... Nov 26, 2021
Overrated anime.
At first I though it was light version of Abyss but with father and child relationship. I was wrong after 4rd episode. ON 1-3 episode it was like an adventure in dangerous land with father and daughter. Suddenly on 4rd episode it like they throw the plot and world build up out of the window and introduce one of the most questionable character. On episode 5 we got back a little with world build and a little adventure. NOW ep6 it gone completely messy after this point. I try not to spoil, At this point Memempu is like Davici code movie but with her childish attitude. ... Nov 26, 2021
The disappointment of the season. I finally gave up halfway through episode 8.
The first episode was brilliant, a rollicking mashup of Turren Langen & Made in Abyss. The end of that episode was a shock, too. I was really excited by what was to come. Sadly, what was to come was the father, and he was so stereotypical & clichéd that any attempts to give him depth or humanity seemed forced. (Time for Gabumber to reveal he loves his daughter!) Worse, the show became more and more about him – and he is the least interesting character in the show! Nothing in this show made me ... Dec 23, 2021
I’d like to imagine that the boardroom meeting when deciding how to write this show went something along the lines of “But what if we did THIS thing too?” and the other members just shouted “Write that down! Write that down!” because it sounded like a good idea at the time.
Story: In the underground world of the labyrinth exists different colonies that’re interconnected by the various tunnels that allow the people of the colonies to export goods and mingle with one another. In the colony of Pinyin lives a father and daughter named Gagamber and Memempu who help excavate the mines as a means to both ... Dec 23, 2021
Recommendation: An infuriating mess of a story that goes nowhere while pissing you off every step of the way with a horrendously unlikeable cast. This is the worst show that I watched in 2021. Contains spoilers for episode 1 and vague spoilers for the end of the series.
Story: Genius 9 year old Memempu dreams of a tower and venturing out of her colony as a Marker, someone that explores their dangerous underground world in a mech, to find it. Her father Gagumber tries to dissuade her, but ultimately realizes he's fighting a losing battle and goes along as her partner to protect her. ... Dec 23, 2021
I'm going to introduce you to one of the most boring anime of this season: Sakugan.
But before we go into explaining what makes this anime so boring, we need to first present the positives. Already, the first episode and in particular a certain moment really hyped me. The sequel could be great, and following the fragile relationship between a father and daughter during this adventure promised drama. I also suspected the presence of "comedy" in the work in particular present in the rivalry between father and daughter which is the central element of the story. But despite its promises, from episode 2 the anime was already starting to ... Dec 24, 2021
Sakugan is an example that shows that no matter how good a story's worldbuilding mixed with top-tier production values is, good characterization is the absolute base necessity for it all to mesh together. After all, stories are supposed to be about PEOPLE; but Sakugan seems more concerned with smashing together as many cool elements as possible while doing the absolute bare minimum with character writing.
What's most disappointing about this series is that it had the potential to be the next mecha icon along with landmarks like Gundam and Gurren Lagann. The art and animation mixed with the jazzy, catchy soundtrack offer hours of splendor to ... Jan 8, 2022
The only thing that's good about Sakugan that I can say? Well, the first 15 seconds of the first episode sequence is over-animated quite nicely. That's about it.
Sakugan features a father daughter duo combo that is determined to find the place Memempu dreamed about. Of course, that's not the reason why the anime sucks. The anime sucks because half of the anime is comedy sequences done by the father daughter duo, in which they bicker like idiots. I'm not averse to such types of humor, but it's a bit repetitive, and the Father's really childish to be stooping down to Memempu's level. Memempu is innocent, naive, only ... Jan 17, 2022
once again, a good pitch with terrible bad development and too much incoherence who kill any suspens or emotion.
( this comment had one minor spoil of ep03 only) Like the author of Sakugan, I will not spend to much time on the writing of this comment . no need to spend time to say character are caricatural and it's hard to say witch one is the more annoying, the art is full of visible CGI , because of all none sense it's hard to enjoy this thing ... the logic of this anime is like in a dream : there's none ! ... |