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Mar 13, 2015 11:18 AM
#1
Platforming: Press X to proceed. Puzzles: Press SELECT and just do what it says there. No brains required. Shooter: Boring, enemies coming from one direction only. Typical duck and cover. Wolverine health bar system. ------------- Story: Generic, and shamelessly formulaic for over 3 games, not that the first game was original anyway. Characters: Bland, can be funny, but not always. Setting: Not impressive minus few exceptions, but compared to Tomb Raider scenery, nothing much. The reason I've never picked up The Last of Us is my great distrust for Naughty Dog fanboys' praise for mediocrity. |
End Zionazism |
Mar 13, 2015 11:25 AM
#2
Yes. I like it, but yes. Still better than the new Tomb Raider, though. |
Mar 13, 2015 11:38 AM
#3
I disagree. While the new tomb raider has its flaws (mainly being closer to Uncharted than the TR series I loved (Anniversary franchise), it was still more enjoyable. First, the bow system was hella fun, I felt the need to actually be stealthy, and like I said above, in many cases, it's not always enemies coming at you from one side. Like in Shanty Town, the more you move in, the more boxed in you'll feel. I liked the Lost-vibe of Supernatural, that wasn't Zombies. Japanese mythology was a nice touch as well. The settings were unique but felt connected still. |
End Zionazism |
Mar 13, 2015 11:42 AM
#4
Oh hell yes, it also doesn't help that I can't stand Drake. I only played the first two games but I didn't enjoy them at all. The puzzles are extremely easy and the story is like a made for T.V. movie. It actually reminded me of The Librarian which was awful. Very overrated series, imo. IGN loves to hype it up like it's the greatest game ever made. The last Tomb Raider was fine, those Samurai statues were pretty awesome. I still think Tomb Raider 2 was the best one. |
Mar 13, 2015 11:42 AM
#5
Mikasa said: I disagree. While the new tomb raider has its flaws (mainly being closer to Uncharted than the TR series I loved (Anniversary franchise), it was still more enjoyable. First, the bow system was hella fun, I felt the need to actually be stealthy, and like I said above, in many cases, it's not always enemies coming at you from one side. Like in Shanty Town, the more you move in, the more boxed in you'll feel. I liked the Lost-vibe of Supernatural, that wasn't Zombies. Japanese mythology was a nice touch as well. The settings were unique but felt connected still. You could argue that Tomb Raider was zombies. Also both games were pretty over rated though. I'd comment on Last of Us but I havent played it. |
Mar 13, 2015 11:45 AM
#6
Mikasa said: That's what Tomb Raider almost always is. Uncharted has better action, better set pieces, better characters, better art direction and better music.it's not always enemies coming at you from one side. Like in Shanty Town, the more you move in, the more boxed in you'll feel. From my blog: I found the Tomb Raider reboot mediocre even before I played the older games. But playing Tomb Raider: Anniversary and Lara Croft and the Guardian of Light added to my distaste for it. Though, I wouldn’t mind the change of focus from exploration to action if it were done well. There are too many “cinematic” interruptions and little things that take control away from the player, like forced walking and those times when she refuses to light and put out torches, saying, “I can’t do that now.” In the first hour of the game, there are few moments in which you’re fully in control. The quick-time events are annoying. The setpieces are ridiculous and artificial feeling in a convenient kind of way. Lara’s luck is amusing. You know that crumbling passage is going to break away perfectly as you tumble and slide down, you know that hanging ship is going to fall apart in an extravagant action scene, you know you’ll swing against that conspicuous climbable wall after that rope you’ll climb across is cut and you know there’s gonna to be an “exciting” river ride if you try to cross those raging waters. Setpieces and QTEs usually feel like scenes for actors, that have to be repeated until they’re performed just right, so that they look good to the viewer. It’s not about involving the player. It’s visual. It would have been more fun if they had removed most of the predictable cinematic crap and integrated the fights more naturally into the exploration. Then they could have gotten rid of the health regeneration, which would have made the combat more meaningful. In nearly every fight, you’re crouched on one side of an arena and you have to kill waves of enemies on the other. The fights are too contained. In the bigger areas the enemies always wait in little, widely dispersed groups, conveniently having conversations for you. I like the fight near the end of the game, where you have to advance through samurai, but there is almost none of that in the game. I don’t want to hold a button to aim my ranged weapon in a game that’s mostly about shooting. You already know where you want to shoot with the orientation of the camera. It’s an unnecessary strain. My right mouse button doesn’t even work that well anymore, so I have to put a lot of pressure on it to keep the gun aimed. Or maybe I got tired of holding it firmly in pretty much every modern shooter. I wish the shooting were like in the Max Payne series, where you can freely aim and holding the right mouse button merely zooms in slightly. People often compliment Tomb Raider’s automatic cover system. It’s alright, but I want to control the character myself. I don’t want to crouch all the time. Because of the upgrade system, the enemies are too weak, just right or bullet sponges. I’d rather pick up guns during combat than keep and upgrade them, as I would in real life. They made the guns much less effective than they should be just to validate the XP system. But the shootouts become easy if you explore and collect. Why does nearly every modern game need upgrade systems and other RPG elements? Upgrades unbalance many action games. Lara doesn’t need four ranged weapons. The bow and maybe the pistol would have been enough for a “realistic” and “gritty” game such as this, although I’d prefer temporary pick-ups as I mentioned before. It annoys me that the bow disappears whenever another weapon is used. Even if it’s just the pistol, which, unlike the shotgun, bow and machine gun, you can always see anyway. Another thing that bothers me about the bow is that enemies can neither see nor hear arrows whizzing by, which dulls the stealth. They can only hear the impact of it, if it’s nearby. They tried to mix the fights up with those big fighters, but their sizes made those moments pretty silly and weird. The guy on the ship was like 9 feet tall for some odd reason. Seriously, what was the logic in that? In an older Tomb Raider, he would have been a monster instead of a human. Some ancient protector. The wildlife is an illusion. Only the wolves in the beginning are threatening and only at one part in the beginning does Lara need to feed herself. They shouldn’t have put that in the beginning if they weren’t going to stick with it. Some people think it was only there to trick people into buying the game with the belief that it had such depth. The exploration mechanics are made so that anyone can play the game and that makes it boring. A special sense reveals all the secrets in the world. Every jump is simple, automatically adjusting the distance for you, and you can control it while in the air. If Lara jumps with her hands at a beam, she automatically swings to the next platform, whereas in the previous games you would have had to do it yourself. There isn’t even a lot of jumping and climbing, which was the best thing about Tomb Raider: Anniversary. She is an archaeologist. An explorer. But she spends almost the whole adventure killing. Why does Lara always touch rock walls when she is walking? I think this started with Uncharted. It looks weird there too. The characters are cardboard cutouts. The journals feel arbitrary. Like the characters wouldn’t actually write them and put them somewhere convenient to find. Especially the ones written by Lara’s friends. The new Lara moans, cries and overacts too much, even after killing dozens of men. Should this not harden her? She breathes exasperatedly through almost every line. I don’t really like her outfit. A simple shirt worked in the old games because she was supposed to be cool and sexy, but in this grittier game she looks too bare. Why doesn’t she grab a coat off a dead body if she shivers and sniffs? And you would think she’d take off those three earrings with all that tumbling, falling and skidding about. I also find her bland looking. I don’t like the meek expression and I think her breasts are slightly too big. She looks too innocent and pretty. It’s funny that they gave her hair the only TressFX effect in the game. I see her as an innocent, pretty, made-up girl who I’m supposed to feel sorry for as she cries, moans, shivers and screams through all the abuse, which makes me dislike her. She seems weak through almost the whole game. I never believed she could kill so many people. The game takes itself too seriously, showing Lara as sensitive and inexperienced in the cutscenes and then letting us dominate groups of armed men. The music is cheap. I turn it off sometimes. The music often distracts from immersive sound. That’s something the game does well. I also like the Japanese history and the idea of these people being unable to leave because of an ancient curse, although the effect is lessened by how many of these people there are. How many you kill. Some of the open areas also look pretty and I liked collecting items, even though it was mostly meaningless and Lara seemed more concerned with her predicament than her profession. She hates tombs. But I guess when you make a game about surviving, it’s hard to emphasize discovery. I hope in the sequel she’s there because she wants to be there. |
EzekielMar 13, 2015 1:33 PM
Mar 13, 2015 11:47 AM
#7
Uncharted is a very average third person shooter. And by average I mean that it doesn't really try to implement any exciting ideas or gameplay concepts. It's still a pretty fun franchise, even if it arguably gets too much praise. As for Last of Us, it's really good, but people who call it the best game of all time are usually huge CoD fans (not that being a CoD fan means one has bad taste, most simply don't have a lot of exposure to different genres and games is all). |
Mar 13, 2015 11:49 AM
#8
TheRefractingOne said: Uncharted is a very average third person shooter. And by average I mean that it doesn't really try to implement any exciting ideas or gameplay concepts. It's still a pretty fun franchise, even if it arguably gets too much praise. As for Last of Us, it's really good, but people who call it the best game of all time are usually huge CoD fans (not that being a CoD fan means one has bad taste, most simply don't have a lot of exposure to different genres and games is all). Hipsters call it the best game ever. The same hipsters who call District 9 the best movie ever. People who think social progression belongs in games. |
Mar 13, 2015 11:56 AM
#9
You don't have to be a hipster to enjoy The Last of US.... It was a good game, much better than last years game of the year Dragon Age Inq. I replayed Last of Us a couple of times one of the few times I've done that for a game like that. I think it's one of those games that you have to like the story to really enjoy. It's very story driven, and the plot was actually good for a change. Most of these try-hard AAA games try to WOW you with visuals but always lack on plot. If anything the ones that seem like hipsters are the ones hating on this game because it's popular. |
Mar 13, 2015 12:35 PM
#10
No, it's not. Uncharted 2 was amazing, I never got into 3 but 4 looks good. |
'The way of the wang is long...and hard' |
Mar 13, 2015 12:43 PM
#11
Overrated but still fun. The real overrated shit is the Last of Us |
Mar 13, 2015 1:08 PM
#12
Uncharted isn't bad, it's just nothing special except for the graphics. The gameplay is average I guess. |
Mar 13, 2015 2:04 PM
#13
I can't remember many good TPS other than Uncharted 2. Uncharted 1 was pretty meh, and 3 wasn't that big of a improvement over 2 (not to mention some of its annoying additions, and the overly serious tone). I've never played Gears of War. I'm not too fond of The Last of Us, to say the least. The "zombie" apocalypse setting was very tame for my tastes, and the story kinda blows, specially near the ending. Tomb Raider reboot was a huge wasted opportunity and mostly served to remind me everything that was wrong with Uncharted games. I don't agree with everything Ezekiel said, but he pointed out some of the important stuff already. And the story blows. Vanquish was pretty exciting with the boost mechanic and bullet time, but waaaay too short. The story kind of blows, even if it's not supposed to be taken seriously. The original Max Payne games... well, I have a love-hate relationship with the first two games. I hated the third one due to Max moving like a slowpoke, plus the addition of the cover system. Putting those two elements together mean that using bullet time in more populated encounters was a huge risk as opposed to sticking to covers, which I didn't like the slightest. And the story? It blows. So... for everyone claiming Uncharted is a mediocre TPS, is there anything else other than the ones I mentioned here (stealth-focused games obviously don't count)? |
Mar 13, 2015 3:23 PM
#14
DoctorCaim said: Overrated but still fun. The real overrated shit is the Last of Us Honestly this series is plain mediocrity to me. Not amazing or a masterpiece, but not garbage. |
Mar 13, 2015 7:01 PM
#15
Mar 13, 2015 7:12 PM
#16
This guy again and Uncharted... -.- |
Mar 13, 2015 7:14 PM
#17
Yes it is, in my opinion. I've played all 3 of the games and achieved the platinum trophy for each of them. I did enjoy them, I wouldn't have bothered playing through each game twice if I didn't, but they definitely don't deserve all the praise they get. As you said, they literally give you the answer to the puzzles if you sit idle long enough, the story is just your standard Indiana Jones stuff and the gameplay is extremely average. The Last of Us is a lot better though. Still not amazing by any means, but I'd recommend it to just about anyone. The story did actually manage to get me emotional, which is something video games rarely do. |
Mar 13, 2015 11:41 PM
#18
kingatomsk said: Max Payne 3 became my favorite third-person shooter after I got used to the weight of movement and learned to move more. I try not to stick to cover for too long. I played it twice on the standard difficulty and then kept replaying it on progressively higher difficulties until I finished the highest. The carry system is awesome. I also like the tone of the story. I'd like Rockstar to tell more serious stories like that instead of all those over the top comedic dramas. The music was great.The original Max Payne games... well, I have a love-hate relationship with the first two games. I hated the third one due to Max moving like a slowpoke, plus the addition of the cover system. Putting those two elements together mean that using bullet time in more populated encounters was a huge risk as opposed to sticking to covers, which I didn't like the slightest. And the story? It blows. |
Mar 14, 2015 12:57 AM
#19
I never got into the game series only because it never had a PC port. I love adventure games like Tomb Raider which obviously share many similarities with Uncharted. I would believe it if the game was severely overrated as from the various lengthy play-throughs I've seen I can already agree that the characters alone are undeveloped, which is something I believe to be really important for the hero character in an adventure story. |
Mar 14, 2015 2:44 AM
#20
sort of. |
[i]"Yet each man kills the thing he loves, [/i]By each let this be heard, Some do it with a bitter look, Some with a flattering word, The coward does it with a kiss, The brave man with a sword!'' ~Oscar |
Mar 14, 2015 2:58 AM
#21
I was enjoying Uncharted 2 well enough until the boss battle against Draza. He has nothing covering his face but can apparently just deflect bullets with his eyeballs or something. I started to fight him and managed to get almost a full round of headshots as he ran up to me. I would have been quite proud at my uncanny accuracy if it weren't for the fact that it did nothing. In the end I messed up one of the QTE's and had to start the fight again. That time I beat him easily by just running up to him and chasing him over the train until I could go hand-to-hand. The rest of that game was ok but that fight was a joke. |
CaelidesuMar 14, 2015 3:05 AM
Now you're wondering if there's white text in any of my other posts. Over there, I'm everywhere. I know that. |
Mar 14, 2015 5:20 AM
#22
Not at all. If you can make sequel after sequel and have people still call them amazing even as stand-alone titles instead of just "continuations", how can you deny it's brilliance? I'd say it lives up to it's hype/reputation and then some. |
Mar 14, 2015 5:35 AM
#23
I've been hearing news that Naughty Dog will remaster Uncharted 1-3 after 4 is released. Totally gonna get those. Anyway, at least try The Last of Us, it may not be the best shit ever that extreme fanboys say but at least it was great.. objectively. No really. |
Mar 14, 2015 6:31 AM
#24
Soul-Master said: The Last Of Us is predictable Oscar Bait and to call it a work of art is a huge shit stain on the underwear of actually good plot driven games. Its rampant fanboys mobbing over opinion pieces and reviews that don't fit their opinion only show that the typical gaming audience is being manipulated like sheep. [b]If you want an actually good pseudo-father-daughter plot eccentric game, play the Walking Dead Video game.DoctorCaim said: Overrated but still fun. The real overrated shit is the Last of Us Honestly this series is plain mediocrity to me. Not amazing or a masterpiece, but not garbage. |
Mar 14, 2015 7:30 AM
#25
I could not get into this game series at all. The setting didn't interest me nor did any of the characters. |
Mar 14, 2015 9:38 AM
#26
I do not condone the use of caps or similar attention seeking tactics, nor do I plan to purchase any more Telltale games in the future since they can barely be called videogames. But I still agree with the good doctor. |
Mar 14, 2015 9:43 AM
#27
DoctorCaim said: Soul-Master said: The Last Of Us is predictable Oscar Bait and to call it a work of art is a huge shit stain on the underwear of actually good plot driven games. Its rampant fanboys mobbing over opinion pieces and reviews that don't fit their opinion only show that the typical gaming audience is being manipulated like sheep. If you want an actually good pseudo-father-daughter plot eccentric game, play the Walking Dead Video game.DoctorCaim said: Overrated but still fun. The real overrated shit is the Last of Us Honestly this series is plain mediocrity to me. Not amazing or a masterpiece, but not garbage. Are you upset because the majority likes something you don't? Because that's pretty much what I got from this. |
Mar 14, 2015 9:49 AM
#28
Dark_Chaos said: Naah, it's just fun poking TLOU fans. They're the most defensive when it comes to criticism.Are you upset because the majority likes something you don't? Because that's pretty much what I got from this. It's still overrated though and the Walking Dead is a better narrative experience |
Mar 14, 2015 12:11 PM
#29
DoctorCaim said: Dark_Chaos said: Naah, it's just fun poking TLOU fans. They're the most defensive when it comes to criticism.Are you upset because the majority likes something you don't? Because that's pretty much what I got from this. It's still overrated though and the Walking Dead is a better narrative experience Ahh. My apologies then. Never can tell what are jokes and what aren't with text alone :/ Plus the fact that there are people on the internet that would overreact like this for realz, unfortunately....I don't have much faith in humanity after what I've seen :( |
Mar 14, 2015 1:34 PM
#31
Yeah it is, at least as far as gameplay goes. I like the series, but I play it more for the awesome storyline. |
Mar 14, 2015 3:31 PM
#32
yes |
"If you tremble with indignation at every injustice, then you are a comrade of mine" When the union's inspiration through the workers' blood shall run There can be no power greater anywhere beneath the sun Yet what force on earth is weaker than the feeble strength of one For the Union makes us strong |
Mar 14, 2015 3:33 PM
#33
Kind of, i mean 1 is fun, 2 was really good but i wouldnt call it great, 3 was mediocre as fuck, 4 looks pretty good. I was always more of an insomniac and sucker punch guy than naughty dog, I even think rahcet and clank(with the exception of the first game) and sly cooper hold up way better than jak and daxter did. I also enjoyed the infamous trilogy and rahcet and clank future games to hold significantly more impact than uncharted and last of us did |
Immahnoob said: Jizzy, I know you have no idea how to argue for shit, tokiyashiro said: Jizzy as you would call yourself because youre a dick The most butthurt award goes to you And clearly you havent watched that many shows thats why you cant determine if a show is unique or not Or maybe you're just a child who likes common stuffs where hero saves the day and guys gets all the girls. Sad taste you have there kid you came up to me in the first place making you look more like a kid who got slapped without me even knowing it and start crying about it to me |
Mar 15, 2015 4:37 AM
#34
Dark_Chaos said: Not at all. If you can make sequel after sequel and have people still call them amazing even as stand-alone titles instead of just "continuations", how can you deny it's brilliance? I'd say it lives up to it's hype/reputation and then some. By that definition the big elephant in every room about gaming topics (COD) wouldn't be overrated when it's surely the contrary. Hype is the enemy of the industry right now. It's the reason so many people were duped into pre-ordering Watch_Dogs, Assasin's Creed Unity and The Order 1886. |
Mar 15, 2015 6:10 AM
#35
Mar 15, 2015 6:32 AM
#36
not deeo enougth story aND NOT hard enouth in game play is casual shit at is worst |
"If you tremble with indignation at every injustice, then you are a comrade of mine" When the union's inspiration through the workers' blood shall run There can be no power greater anywhere beneath the sun Yet what force on earth is weaker than the feeble strength of one For the Union makes us strong |
Mar 15, 2015 8:56 AM
#37
SlimCognito said: Dark_Chaos said: Not at all. If you can make sequel after sequel and have people still call them amazing even as stand-alone titles instead of just "continuations", how can you deny it's brilliance? I'd say it lives up to it's hype/reputation and then some. By that definition the big elephant in every room about gaming topics (COD) wouldn't be overrated when it's surely the contrary. Hype is the enemy of the industry right now. It's the reason so many people were duped into pre-ordering Watch_Dogs, Assasin's Creed Unity and The Order 1886. Not exactly my friend. Like I mentioned earlier, each Uncharted game is seen as an amazing stand-alone title by themselves each, where as Call of Duty is more or less seen as a franchise as a whole rather than people talking and praising about each game in particular, not to mention the masses pretty much label each sequel as the game before it but with "more guns" and prettier graphics. |
Mar 15, 2015 1:44 PM
#38
Dark_Chaos said: SlimCognito said: Dark_Chaos said: Not at all. If you can make sequel after sequel and have people still call them amazing even as stand-alone titles instead of just "continuations", how can you deny it's brilliance? I'd say it lives up to it's hype/reputation and then some. By that definition the big elephant in every room about gaming topics (COD) wouldn't be overrated when it's surely the contrary. Hype is the enemy of the industry right now. It's the reason so many people were duped into pre-ordering Watch_Dogs, Assasin's Creed Unity and The Order 1886. Not exactly my friend. Like I mentioned earlier, each Uncharted game is seen as an amazing stand-alone title by themselves each, where as Call of Duty is more or less seen as a franchise as a whole rather than people talking and praising about each game in particular, not to mention the masses pretty much label each sequel as the game before it but with "more guns" and prettier graphics. I've just played through the trilogy last week which was my second time since I first got it 2 years ago. I've never seen anybody online praise the first one and that's a good thing because there was too much wrong with it. -Throwing grenades were tits on shoulders stupid. -Platforming was still rough and unresponsive -Final boss was a wash -Most memorable moment in the game was the German U-boat then it's downhill from there. -Puzzles were 2nd Grade level logic I do hear people praise Uncharted 2 however and I can see why it fixed a lot and the plot was slightly more interesting than the first but nothing revolutionary. Puzzles didn't get any better but the "cinematic interactive scenes" were more intense. As for 3....it has great multiplayer and most of the time if I ask what they liked about 3 they bring up the multiplayer. The single player declined after Drake's origin was done being told. Besides if it actually did deliver on hype the E3 demos wouldn't have been so graphically different from the final product. |
Mar 15, 2015 2:15 PM
#39
SlimCognito said: Dark_Chaos said: SlimCognito said: Dark_Chaos said: Not at all. If you can make sequel after sequel and have people still call them amazing even as stand-alone titles instead of just "continuations", how can you deny it's brilliance? I'd say it lives up to it's hype/reputation and then some. By that definition the big elephant in every room about gaming topics (COD) wouldn't be overrated when it's surely the contrary. Hype is the enemy of the industry right now. It's the reason so many people were duped into pre-ordering Watch_Dogs, Assasin's Creed Unity and The Order 1886. Not exactly my friend. Like I mentioned earlier, each Uncharted game is seen as an amazing stand-alone title by themselves each, where as Call of Duty is more or less seen as a franchise as a whole rather than people talking and praising about each game in particular, not to mention the masses pretty much label each sequel as the game before it but with "more guns" and prettier graphics. I've just played through the trilogy last week which was my second time since I first got it 2 years ago. I've never seen anybody online praise the first one and that's a good thing because there was too much wrong with it. -Throwing grenades were tits on shoulders stupid. -Platforming was still rough and unresponsive -Final boss was a wash -Most memorable moment in the game was the German U-boat then it's downhill from there. -Puzzles were 2nd Grade level logic I do hear people praise Uncharted 2 however and I can see why it fixed a lot and the plot was slightly more interesting than the first but nothing revolutionary. Puzzles didn't get any better but the "cinematic interactive scenes" were more intense. As for 3....it has great multiplayer and most of the time if I ask what they liked about 3 they bring up the multiplayer. The single player declined after Drake's origin was done being told. Besides if it actually did deliver on hype the E3 demos wouldn't have been so graphically different from the final product. ....You've never been on a gaming forum before, have you? :/ I've seen many praise all 3 titles as amazing stand-alone experiences time and time again on multiple forums in the past, and also from the mouths of the people I know and have previously known. It's been said countless times, you just need to go where it is actually discussed. |
Mar 15, 2015 3:28 PM
#40
Dark_Chaos said: SlimCognito said: Dark_Chaos said: SlimCognito said: Dark_Chaos said: Not at all. If you can make sequel after sequel and have people still call them amazing even as stand-alone titles instead of just "continuations", how can you deny it's brilliance? I'd say it lives up to it's hype/reputation and then some. By that definition the big elephant in every room about gaming topics (COD) wouldn't be overrated when it's surely the contrary. Hype is the enemy of the industry right now. It's the reason so many people were duped into pre-ordering Watch_Dogs, Assasin's Creed Unity and The Order 1886. Not exactly my friend. Like I mentioned earlier, each Uncharted game is seen as an amazing stand-alone title by themselves each, where as Call of Duty is more or less seen as a franchise as a whole rather than people talking and praising about each game in particular, not to mention the masses pretty much label each sequel as the game before it but with "more guns" and prettier graphics. I've just played through the trilogy last week which was my second time since I first got it 2 years ago. I've never seen anybody online praise the first one and that's a good thing because there was too much wrong with it. -Throwing grenades were tits on shoulders stupid. -Platforming was still rough and unresponsive -Final boss was a wash -Most memorable moment in the game was the German U-boat then it's downhill from there. -Puzzles were 2nd Grade level logic I do hear people praise Uncharted 2 however and I can see why it fixed a lot and the plot was slightly more interesting than the first but nothing revolutionary. Puzzles didn't get any better but the "cinematic interactive scenes" were more intense. As for 3....it has great multiplayer and most of the time if I ask what they liked about 3 they bring up the multiplayer. The single player declined after Drake's origin was done being told. Besides if it actually did deliver on hype the E3 demos wouldn't have been so graphically different from the final product. ....You've never been on a gaming forum before, have you? :/ I've seen many praise all 3 titles as amazing stand-alone experiences time and time again on multiple forums in the past, and also from the mouths of the people I know and have previously known. It's been said countless times, you just need to go where it is actually discussed. Trust me I have and I spend far too much time on them. I get the feeling you're spending in the toxic forums that buy in to being sold overpriced products on a month to month basis while being told what they want out of a game through constant ads and PR like mindless wallets. |
Mar 15, 2015 3:43 PM
#41
Mar 16, 2015 3:13 AM
#42
Yes and No. I don't really care about the gameplay of Uncharted. For me it was always the story, characters and the setting. I love some of the pieces in Uncharted. |
http://shintai88.deviantart.com/ Just some of my artwork (Total Noob Btw) http://www.pixiv.net/member.php?id=14885218 https://www.youtube.com/channel/UCMw9h7UH_6ciM7Swteaf5UA http://www.twitch.tv/shintai88 |
Mar 16, 2015 11:03 AM
#43
SlimCognito said: Dark_Chaos said: SlimCognito said: Dark_Chaos said: SlimCognito said: Dark_Chaos said: Not at all. If you can make sequel after sequel and have people still call them amazing even as stand-alone titles instead of just "continuations", how can you deny it's brilliance? I'd say it lives up to it's hype/reputation and then some. By that definition the big elephant in every room about gaming topics (COD) wouldn't be overrated when it's surely the contrary. Hype is the enemy of the industry right now. It's the reason so many people were duped into pre-ordering Watch_Dogs, Assasin's Creed Unity and The Order 1886. Not exactly my friend. Like I mentioned earlier, each Uncharted game is seen as an amazing stand-alone title by themselves each, where as Call of Duty is more or less seen as a franchise as a whole rather than people talking and praising about each game in particular, not to mention the masses pretty much label each sequel as the game before it but with "more guns" and prettier graphics. I've just played through the trilogy last week which was my second time since I first got it 2 years ago. I've never seen anybody online praise the first one and that's a good thing because there was too much wrong with it. -Throwing grenades were tits on shoulders stupid. -Platforming was still rough and unresponsive -Final boss was a wash -Most memorable moment in the game was the German U-boat then it's downhill from there. -Puzzles were 2nd Grade level logic I do hear people praise Uncharted 2 however and I can see why it fixed a lot and the plot was slightly more interesting than the first but nothing revolutionary. Puzzles didn't get any better but the "cinematic interactive scenes" were more intense. As for 3....it has great multiplayer and most of the time if I ask what they liked about 3 they bring up the multiplayer. The single player declined after Drake's origin was done being told. Besides if it actually did deliver on hype the E3 demos wouldn't have been so graphically different from the final product. ....You've never been on a gaming forum before, have you? :/ I've seen many praise all 3 titles as amazing stand-alone experiences time and time again on multiple forums in the past, and also from the mouths of the people I know and have previously known. It's been said countless times, you just need to go where it is actually discussed. Trust me I have and I spend far too much time on them. I get the feeling you're spending in the toxic forums that buy in to being sold overpriced products on a month to month basis while being told what they want out of a game through constant ads and PR like mindless wallets. Yeah....I'm not convinced that you actually have been on one....like, at all, because if you had, there's no way you wouldn't have seen it all. |
Mar 16, 2015 12:54 PM
#44
Dark_Chaos said: SlimCognito said: Dark_Chaos said: SlimCognito said: Dark_Chaos said: SlimCognito said: Dark_Chaos said: Not at all. If you can make sequel after sequel and have people still call them amazing even as stand-alone titles instead of just "continuations", how can you deny it's brilliance? I'd say it lives up to it's hype/reputation and then some. By that definition the big elephant in every room about gaming topics (COD) wouldn't be overrated when it's surely the contrary. Hype is the enemy of the industry right now. It's the reason so many people were duped into pre-ordering Watch_Dogs, Assasin's Creed Unity and The Order 1886. Not exactly my friend. Like I mentioned earlier, each Uncharted game is seen as an amazing stand-alone title by themselves each, where as Call of Duty is more or less seen as a franchise as a whole rather than people talking and praising about each game in particular, not to mention the masses pretty much label each sequel as the game before it but with "more guns" and prettier graphics. I've just played through the trilogy last week which was my second time since I first got it 2 years ago. I've never seen anybody online praise the first one and that's a good thing because there was too much wrong with it. -Throwing grenades were tits on shoulders stupid. -Platforming was still rough and unresponsive -Final boss was a wash -Most memorable moment in the game was the German U-boat then it's downhill from there. -Puzzles were 2nd Grade level logic I do hear people praise Uncharted 2 however and I can see why it fixed a lot and the plot was slightly more interesting than the first but nothing revolutionary. Puzzles didn't get any better but the "cinematic interactive scenes" were more intense. As for 3....it has great multiplayer and most of the time if I ask what they liked about 3 they bring up the multiplayer. The single player declined after Drake's origin was done being told. Besides if it actually did deliver on hype the E3 demos wouldn't have been so graphically different from the final product. ....You've never been on a gaming forum before, have you? :/ I've seen many praise all 3 titles as amazing stand-alone experiences time and time again on multiple forums in the past, and also from the mouths of the people I know and have previously known. It's been said countless times, you just need to go where it is actually discussed. Trust me I have and I spend far too much time on them. I get the feeling you're spending in the toxic forums that buy in to being sold overpriced products on a month to month basis while being told what they want out of a game through constant ads and PR like mindless wallets. Yeah....I'm not convinced that you actually have been on one....like, at all, because if you had, there's no way you wouldn't have seen it all. Fine I'm above "proving cred" and we're almost off topic. The fact is Naughty Dog has a lot of overrated games lately since cinematic games are on the rise in priority over gameplay. Not to mention Uncharted didn't have much competition. The success mostly sits with ND being competent developers from the golden years so they have a better understanding on how to make a game with each element standing out but sadly that used to be the bare necessities for AAA games. Now The Last of Us comes out and people think it's innovative to have areas that are fleshed out and can be explored with incentive to explore embedded in gameplay mechanics. This is called real game design and the AAA industry has been starved by it for so long it seemed like a second coming. |
Mar 16, 2015 1:08 PM
#45
SlimCognito said: since cinematic games are on the rise in priority over gameplay I see what you're saying, but still... http://www.metacritic.com/game/playstation-4/the-order-1886 |
Mar 16, 2015 5:01 PM
#46
kingatomsk said: SlimCognito said: since cinematic games are on the rise in priority over gameplay I see what you're saying, but still... http://www.metacritic.com/game/playstation-4/the-order-1886 Yeah that did happen but it'll be about a year or so until everybody stops trying to get a piece of the Naughty Dog cinematic pie. Remember how many COD clones there were? Remember how many 3D platformers there were after Mario 64's design? The industry has always been copy what sells. The Order fell short because of rushed development which is more fault on the producers and publishers not the developers. Still the game was bad in terms of value. |
Mar 16, 2015 6:03 PM
#47
geniobastardo said: sort of. But it is amazingly great |
Mar 16, 2015 10:59 PM
#48
Not as overrated as Destiny or Call of Duty, but somewhere in between mainstream and underrated or obscure. |
Mar 17, 2015 10:10 AM
#49
SlimCognito said: Dark_Chaos said: SlimCognito said: Dark_Chaos said: SlimCognito said: Dark_Chaos said: SlimCognito said: Dark_Chaos said: Not at all. If you can make sequel after sequel and have people still call them amazing even as stand-alone titles instead of just "continuations", how can you deny it's brilliance? I'd say it lives up to it's hype/reputation and then some. By that definition the big elephant in every room about gaming topics (COD) wouldn't be overrated when it's surely the contrary. Hype is the enemy of the industry right now. It's the reason so many people were duped into pre-ordering Watch_Dogs, Assasin's Creed Unity and The Order 1886. Not exactly my friend. Like I mentioned earlier, each Uncharted game is seen as an amazing stand-alone title by themselves each, where as Call of Duty is more or less seen as a franchise as a whole rather than people talking and praising about each game in particular, not to mention the masses pretty much label each sequel as the game before it but with "more guns" and prettier graphics. I've just played through the trilogy last week which was my second time since I first got it 2 years ago. I've never seen anybody online praise the first one and that's a good thing because there was too much wrong with it. -Throwing grenades were tits on shoulders stupid. -Platforming was still rough and unresponsive -Final boss was a wash -Most memorable moment in the game was the German U-boat then it's downhill from there. -Puzzles were 2nd Grade level logic I do hear people praise Uncharted 2 however and I can see why it fixed a lot and the plot was slightly more interesting than the first but nothing revolutionary. Puzzles didn't get any better but the "cinematic interactive scenes" were more intense. As for 3....it has great multiplayer and most of the time if I ask what they liked about 3 they bring up the multiplayer. The single player declined after Drake's origin was done being told. Besides if it actually did deliver on hype the E3 demos wouldn't have been so graphically different from the final product. ....You've never been on a gaming forum before, have you? :/ I've seen many praise all 3 titles as amazing stand-alone experiences time and time again on multiple forums in the past, and also from the mouths of the people I know and have previously known. It's been said countless times, you just need to go where it is actually discussed. Trust me I have and I spend far too much time on them. I get the feeling you're spending in the toxic forums that buy in to being sold overpriced products on a month to month basis while being told what they want out of a game through constant ads and PR like mindless wallets. Yeah....I'm not convinced that you actually have been on one....like, at all, because if you had, there's no way you wouldn't have seen it all. Fine I'm above "proving cred" and we're almost off topic. The fact is Naughty Dog has a lot of overrated games lately since cinematic games are on the rise in priority over gameplay. Not to mention Uncharted didn't have much competition. The success mostly sits with ND being competent developers from the golden years so they have a better understanding on how to make a game with each element standing out but sadly that used to be the bare necessities for AAA games. Now The Last of Us comes out and people think it's innovative to have areas that are fleshed out and can be explored with incentive to explore embedded in gameplay mechanics. This is called real game design and the AAA industry has been starved by it for so long it seemed like a second coming. Why are you sharing your opinion with me? I was talking about the opinions of the majority. Your opinion is irrelevant and has nothing to do with my point, which you have somehow missed, unfortunately :/ |
Mar 17, 2015 10:13 AM
#50
Ive only played the one for the PSVita, and the story was pretty meh. |
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