Shiki Ryougi, Mikiya Kokutou, and Touko Aozaki begin investigating a bomber after they witness a nearby explosion. That same night, Shiki catches a glimpse of the bomber, and as a result, he becomes fixated on her. To get rid of her, the madman plays a game of cat and mouse in attempts to lure her to an empty parking garage. And bombs are not the only thing he has in his arsenal: he also possesses the ability to see the future, and he intends to bring an end to Shiki.
Elsewhere a few days prior, a student at Reien Girls' Academy, Shizune Seo, plans to head home for the summer. However, while exiting a bus, she has a vision of the future involving a nearby stranger's death. While trying to warn the stranger, she meets Mikiya—who succeeds in utilizing Shizune's information effectively.
Subsequently, an employee is sent on a job with his employer's 10-year-old daughter in tow. However, the subject of his investigation turns out to be a ghost from both of their pasts.
Mirai Fukuin tells the stories set during the main timeline of the Kara no Kyoukai films, as well as one set in the future.
Here’s a curious question for fruits of thought: What would you do if you can foresee the future? Will you use your power for righteousness or will you follow a path of greed and destruction? The power to be able to see into the future is a phenomenon that has have adapted into many form of media. Kara no Kyoukai: Mirai Fukin explores this power and formulates it into two sides: light and dark.
Taking place in the summer of August, the film serves as a side story based off the novel series. Divided into two parts known as Mobius Ring and Mobius Link, the
movie explores an insight relating to the power of precognition. That’s what it is on the surface anyways. In essence, the movie composes of two worlds as the main character Seo describes – the present and the future. In retrospect, we see from her viewpoint the power that encompasses herself as a special individual. She is able to see into the future before an event and can respond accordingly. But as a young and shy girl, Seo lacks confidence in her powers to be able to deliver its message at first. It’s easy to tell since such a power can be viewed as both a gift and a curse. That doesn’t come easy for her until fate comes together with a young man named Mikiya Kokutou whom she meets. Their meeting marks a breaking point for Seo. It’s from this encounter that she realizes there’s more than just what meets the eye. Mirai Fukin deals with Seo’s understanding of her powers and its responsibilities.
On the other hand, we have a young man named Mitsuru Kamemura also possessing the ability of precognition to foresee into the future. Unlike Seo, he uses his power for twisted purposes. Adapting the role of a serial bomber, Mitsuru describes his bombs as “toys” and treats the world like a twisted game. In essence, he holds the controller to trigger the bomb and thanks to his foresee ability is able to cheat life and death. Representing the dark side of the movie, Mitsuru is a man that lacks compassion in Mobius Ring. From minute one that he enters the show, there’s a thrilling atmosphere surrounding his appearance. It stands out for the fact that he simply enjoys every kill and treats it as a game. At one point of the story, Mitsuru admits that he hasn’t had this much fun in a while until he meets Shiki. Returning from the previous Kara no Kyoukai movies, Shiki plays the role of a player in Mitsuru’s twisted game. But to defy against such a power takes guts and complexity. For Shiki, she is a cunning woman and stays ahead of the game. While not always able to solve problems in a civil way, Shiki comes off as a woman that can perceive death based on her own powers – the sacred Mystic Eyes of Death Perception. In retrospect, she shows her fearlessness and goes against destiny.
The remainder of the film revisits Mitsuru’s life. Only this time, he plays a different role with a young girl named Mana. Rather than killing others for the sake of the thrill, Mitsuru adapts more of a guardian role for this young girl. Fast forwarding to 10 years into the future, Mitsuru acts with care for Mana but also questions about his own future. It’s symmetric to the film’s power involving premonition. At the same time, there’s a concept involving salvation dealing with choices and regret. With such a power, one would think its way to change the world. But for people like Seo and Mitsuru, they use it for their purposes. And while contrasting in one another with their usage, they deal with the responsibility.
Throughout the film, a supporting character by the name of Ms. Diviner talks about destiny and what fate has in store for people such as Shiki. And it’s true too, because fate allowed Seo and Mikiya to meet one another. Through their bonding comes trust and more confidence. Mirai Fukin focuses on a more psychological aspect of its storytelling rather than shounen action. That is one part the movie lacks in terms of aspect. Action is minimal in the movie only involving the serial bomber Mitsuru as he uses his powers. But what we should be more focused on is Mitsuru’s motivations. It delivers a stellar execution as he tests the limits of his powers but not fueled by any significant goal such as revenge or bounty. He is more like a textbook with no answer key that is hard to read on the surface.
Regrettably the movie lacks spectacular action but it makes it up for its extravagant visuals. As expected from the studio ufotable, known for its other involvement of the previous films, it delivers its magnificent animation style to life. It triumphs not just in its visual production values but its ability to match with the atmosphere. The Kara no Kyoukai franchise has an eerie atmosphere and this latest installation adapts it like a charm even for morbid actions such as serial bombing. It also captures the moment of the setting with its dog days in the summer when it focuses on the background such as the plants and chilling nights. Some of the scenes involving the characters walking in a dark alley brings back some nostalgia from the previous movie to convey its eerie atmosphere. Character designs are also consistent that conveys Shiki’s cunning personality, Seo’s innocence, Mana’s ebullience, Mikiya’s wisdom, and Mitsuru’s ideologies. It holds it altogether with their visage.
While ufotable is known for its prowess with animation production values, the soundtrack of this movie is also not a pushover. From the introduction to the very ending minute, this movie seizes its every moment to bring the OST to life. It ranges from the eerie atmosphere, the intimidating tone with the cat-and-mouse game between Shiki and Mitsuru, and mature conversation in the café. I would also give praise especially to Mitsuru’s performance for his voice mannerisms that captures his calculating movements. Similarly, Shiki’s voice also conveys her sly personality as she is able to fight against fate on her own terms. The theme song by Kalafina as well as Yuki Kajiura’s performance also shows their talent in an elegant manner.
1 hour and 30 minutes. That’s all it needs for this film to deliver its message. But for such a power to be able to foresee into the future through precognition, there are infinite answers to its true purpose. What we know is that everyone’s ideologies fits somewhere like pieces to a puzzle. This movie presents its themes and ideas in tolerant manners that matches with its mysterious atmosphere. And as expected, ufotable adapts this atmosphere with consistency in both artwork and soundtrack. For a movie that serves a side story, I highly recommend this presentation as an appreciation to its previous installations. It’s a gem that shines with grace.
Nearly three years after the release of Kara no Kyoukai: Epilogue comes its sequel, Mirai Fukuin. A franchise that came about over 15 years ago as a light novel series, Kara no Kyoukai has been a prominent figure within Type-Moon. The first anime adaption was released back in 2007 with great success, and six years later the latest movie still lives up to that hype.
The Mirai Fukuin movie adapts two of the five short light novel stories released back in 2008: Möbius ring and Möbius link. The first half of the movie, Möbius ring, portrays two people possessing similar abilities of precognition. However, one tries
to live her life as a normal schoolgirl and the other utilizes his foresight ability and becomes a professional bomber. The second half, Möbius link, fast forwards to over a decade where Mikiya’s and Shiki’s daughter Mana plays the role of the main character where she and her partner investigate anomalies in the city. What I enjoy about these premises is the fact that though they may seem unrelated, the stories intertwine with one another. Similar themes of precognition and questioning what the future holds are present in both chronicles. Though there is much less action in Mirai Fukuin compared to the previous movies, what made up for it was how beautifully executed the stories were.
Along with magnificently adapted stories, Mirai Fukuin possessed beautiful animations. As always, ufotable is able to make every scene come to life, whether it is rain droplets falling from the sky, Shiki’s Mystic Eyes of Death Perception, or even bomb explosions. Ufotable’s unique animation style is what makes Kara no Kyoukai stand out. And coupled with the beautiful animations is the beautiful music. With Yuki Kajiura as the composer and Kalafina performing the ending theme like the previous movies, one can expect that each song completely fits the atmosphere. The trinity of story, animation, and music is overall spectacular, each category supporting the other two to make it look even more stunning.
However, one cannot create a great story unless the characters themselves are equally as good. Mirai Fukuin introduces two new prominent characters, Mitsuru Kamemura and Mana Ryougi. Seo Shizune was previously seen in the sixth movie, Oblivion Recorder, but has been expanded greatly in the latest installment. Seo and Mitsuru both possess the power of precognition, but differ greatly on how they use it. As previously stated, one tries to become a regular schoolgirl, which is Seo, and another becoming a professional bomber, which is Mitsuru. Mana of course is the daughter of the two most prominent characters of the series. The three character’s personalities were fleshed out quite nicely in just one movie. Of course, characters such as Mikiya, Shiki, and Touko play a role in Mirai Fukuin.
Overall, I found this to be a very enjoyable movie. I did, however, find it slightly disappointing that there was next to no action in Mirai Fukuin, but when it did, it was spectacular. Though three years was a long wait to watch the next installment, it was worth it. Type-Moon, Nasu Kinoko, and ufotable did an incredible job with this series and I hope they will provide more high quality features in the future. The movie ending quite nicely, and I am glad that the Kara no Kyoukai franchise ended in such a manner.
Wow what can I say I've waited two/three years for this movie and I'm just speechless. Ufotable has done it again with Kara no Kyoukai: Mirai Fukuin, for those who have seen the previous movies I'd suggest watching the remix video first to get a recap of what has happened. "Kara no Kyoukai - Remix - Gate of Seventh Heaven". I'm not sure what I can say without spoiling much but basically it's another mystery which Shiki and Mikiya get caught up in. The art is great and yeah just go watch it XD
This is the last and concluding film of the Kara no Kyoukai franchise. Kara no Kyoukai holds a special place in my heart, in that it doesn’t conform into many conventional anime tropes that we are all familiar with; it is not afraid to being radical in its of direction of filming and storytelling. I find this particularly admirable in an age when a significant number of anime released every year is based on plain-adaptations that are restricted by their faithfulness to the original material. Kara no Kyoukai is unique amongst the crowd in that most of the films in the series are not interested
in telling a story so much as plunging into philosophical discussions of human’s perception of their world, plot only used to further drive such discussions. The 8th film of Kara no Kyoukai: Future Gospel, follows a similar trend, and this time it deals with human’s perception of future and its ambiguous and ever-changing form.
Future Gospel starts off in a time preceding all previous events in the series except of the second and fourth film, and it introduces us to two new characters who are capable of some form of future prediction. Mitsuru Kamekura, is a teenage occupational explosive planter who uses his ability to manipulate the future to bomb public settings for terroristic purpose. To Mitsuru, the future that he manipulates is nothing more than a form of crudely-made reality that cannot be avoided. That being said, though, he goes into obsessive length to convert every miniscule detail he envisions in his future into reality, as evident in the letter of responsibility he leaves in the crime scene, in which he details the time, aftermath and even the number of casualties and the degree of their injury to pinpointing accuracy. The other character, Shizune is an innocent, teenage girl who sees spontaneous flashes of future events that may range from answers to tests, activities with her friends, and the demise of the people around her. Like Mitsuru, Shizune has come to accept her future as unchangeable, but unlike Mitsuru, Shizune is incapable of altering the future, which also generates an element of fear and powerlessness in Shizune’s life (more on that later).
Apart from their supernatural abilities, there is no personal or physical connection between these two characters. Future Gospel designed these characters for the purpose of exploring the effect their supernatural abilities have on their life, and to accomplish this, the film used the main casts, Shiki and Mikiya, as the characters who will ultimately drive the children forward in their life. We then come to learn that both of them are at a point in their life where their individualities and skills can grow but stunted by the invisible restrictions placed upon them by their knowledge of future.
In the case of Shizune, she forsook a lot of her life's happiness because she was constantly afraid that something bad will happen to her. There was that one scene when she encountered a dog on her way to the bus stop, but at the last second she stopped herself from getting too attached to the dog because she used to own a dog that died after she predicted its death. That one scene basically sums up her life: not being able to do what she wants to do because of fear of failure and death. Mitsuru was not better off because he already accepted his fate as being sealed by the futures he predicted. As a result he grew up to be an emotionless kid who didn’t seem to care about many things. Shiki kicking his ass was probably the best thing that ever happened to him. After the time skip the movie showed him as a sympathetic human being, a marked improvement over his former terrorist self.
In terms of Future Gospel’s animation, it is business as usual for ufotable. The amount of effort that went into depicting the miniscule information of the background is really out of this world. Examples off the top of my head are Touko’s messy and gloomy looking office and the abandoned and aged alleyway where Mifune’s Mother conducts her business. The movements of the characters are generally smooth, except of the few times when the characters make hand movements, in which case they look slow and unnecessary. Another minus is the use of CG for cars. Future Gospel only has one fight scene, and in comparison to all of the fight scenes in the franchise, it is not extravagant or mundane.
I have been a fan of Yuki Kaijura’s music ever since when I first watched Kara no Kyoukai, and this episode does not disappoint. I especially loved Shizune’s theme, which were modified into numerous versions in Future Gospel to perfectly match the tone of the setting and give us the feel that Shizune is a girl in blossom despite her unoptimistic view on life. If I am to summarize the music of Future Gospel, these are the ideal background music for when things are not too boisterous. Again, the fighting theme is not fancy or lacking, but it does its job well. It is reminiscent of some of the tune used in Tsubasa Reservoir Chronicle, another title helmed by Yuki Kajiura.
In summary, Future Gospel tells a mature and endearing tale of how two teenagers overcame the constriction their future placed upon them through realizing that living the present is a worthwhile and rewarding way of life. I watched this show back when I was in a situation similar to what Shizune and Mitsuru encountered, so I guess that is why I decided to write so much on this film. In a sense, this last film felt like a parting gift from Nasu Kinoko. Upon concluding the main stories of Garden of Sinner with Book #7, he probably felt that it was necessary to remind the readers that life is not so full of darkness, and god bless him for reminding us that after all the blood, death, and psychological trauma we witnessed in all of his previous installments of Garden of Sinners. It is a very easy watch other than the fact that the order of events happening in this film is not chronological, but things are presented to you in logical way as if it is trying to explain the message it is trying to get across. Watch this if you are ever feeling depressed from all the burdens society has placed on you, it will encourage you a lot.