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Statistics

Anime Stats
Days: 234.0
Mean Score: 5.69
  • Total Entries652
  • Rewatched19
  • Episodes13,887
Anime History Last Anime Updates
Ginga Eiyuu Densetsu
Ginga Eiyuu Densetsu
Aug 22, 2017 10:56 PM
Completed 110/110 · Scored 8
Eromanga-sensei
Eromanga-sensei
Aug 22, 2017 10:56 PM
Completed 12/12 · Scored 5
Phantom: Requiem for the Phantom
Phantom: Requiem for the Phantom
Aug 22, 2017 10:55 PM
Completed 26/26 · Scored 7
Manga Stats
Days: 77.0
Mean Score: 6.56
  • Total Entries118
  • Reread0
  • Chapters13,865
  • Volumes871
Manga History Last Manga Updates
Pluto
Pluto
Aug 22, 2017 10:57 PM
Completed 65/65 · Scored 9
Detective Conan
Detective Conan
Aug 22, 2017 10:57 PM
Reading 1001/? · Scored 8
Gintama
Gintama
Aug 22, 2017 10:57 PM
Reading 647/709 · Scored 10

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All Comments (54) Comments

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Aldnox Apr 29, 2017 10:28 AM
Nah, no problem.

Yes, Ketsui looks really manageable. The thing is, when you're watching a replay or a video, you just take everything for what you're seeing. You don't take into account all the things that are going on in the background and in the player's mind :D That being said, Ketsui IS really manageable. The patterns are probably the most "different" out of all CAVE games, they're really strange. Also, stage 5 is harder than the stage 5 boss :D

I really recommend it, it's top fun.
Aldnox Apr 29, 2017 10:19 AM
Yeah, playtime is the important thing, not the date when you started playing. Just keep going, you'll improve without even noticing.

That was actually a rewatch. I have already watched Higurashi and rewatched it three times. And I gave both seasons a 10, it's really good.
Aldnox Apr 29, 2017 10:07 AM
I'm fairly new to shmups too. I started playing in June of 2016. However, shmups quickly became my favorite genre, and I've been playing them pretty much daily. With EoSD I played and played and played for hours until I got to where I am now. I'm not playing EoSD now though, I'm taking a small break from it, will go back to it eventually.

Ketsui is very fun. However, it's far from easy. You need some intense routing of pretty much every single stage. Especially stage 5, which is in my opinion the hardest stage in any CAVE game, it's just ridiculous, even superplayers die to it.

If you want to do some minor scoring, it's even more fun. The way Ketsui's scoring system works is that when you kill an enemy, depending on how close you are to it, it'll drop a chip numbered from 1 to 5, the closer you were to the enemy, the higher the number. Every enemy you kill with the lock-on shot (kinda like focus) will have its value multiplied by your current amount of chips you have. So if you kill an enemy up close and you get a 5 chip, then you kill another enemy not so close and get a 3 chip (so you have 8 chips), when you kill an enemy with the lock-on shot it'll give you 8 times the score it gives.
Also, when you kill an enemy and it drops a chip, that chip will start a chain in which every enemy you kill with the lock-on shot withing a short amount of time will drop a lot of chips of the same number of the chip that started the chain, and you don't need to be close to them. Let's say you kill an enemy up close and get a 5 chip. All the enemies you kill with the lock-on shot before the chain ends will drop many 5 chips. So what you want to do is kill a single enemy, get a 5 chip, and then lock onto as many enemies as possible to make them drop many 5 chips, thus getting a very high amount of total chips and thus a very high multiplier for every enemy you kill. Once the chain ends, you just kill one more enemy and keep doing it. However, killing enemies with the lock-on shot costs chips depending on the enemy, so sometimes it's worth to not do this.
What this basically means is that if you want to get higher scores you'll have to put yourself in danger by going close to enemies and moving very fast through all the bullets, which already move at fast speeds. It's very fast paced and exciting to play. Also, the hitbox is really small (2x2 pixels) so weird stuff can happen during gameplay that will make you laugh. See this for some weird example :D
By the way, I have a video beating all the first loop bosses and midbosses without dying or bombing. If you would like to watch that, it's here.

It seems I mentioned some terminology without explaining it ;-; Quite a bit of shmups loop. This means that if you beat the game, usually under certain conditions, you go back to stage 1 (hence the name, it "loops") and you go through all the stages again. Difference is, this time, it'll be A LOT harder. This was done before just for the sake of extending gameplay without needing to add more stages beyond what the hardware could handle, and games looped infinitely. Nowadays it's done as a convention, and games usually loop once.
The terminology I wanted to explain is "1-ALL". This comes from arcade terminology. In the ranking you would see your score along with the stage you managed to get to. If you manage to beat the game, it would show "ALL". In games with loops, a number is usually added before to refer to the loop that was all cleared. A 1-ALL is a run that cleared all stages in the first loop. A 2-ALL is a run that cleared all stages in the first and second loop.
Ketsui loops once under certain conditions, but it has a regular second loop, and a special second loop. You can access the Omote loop if you beat the first loop with making no more than 6 mistakes (death or bomb). This loop is hard, but nothing too over the top insane. Then there's the Ura loop, which you access if you beat the entire first loop without dying, without bombing, and while getting a score of 120 million or more (not hard to do by the time you can beat the first loop without dying or bombing). The Ura loop is very very hard, but since you didn't die or bomb during the first one, you have enough resources to work with. At the end of the Ura loop, after beating the last boss, you get to fight the game's True Last Boss: Evaccaneer DOOM.
Aldnox Apr 29, 2017 9:28 AM
Indeed. My favorite is actually EoSD, though I will admit that has some severe issues. But who cares about the issues if you have fun? That's the point of video games :D

Beating all Touhou games is nothing special, and I am not interested in being labeled as a God.

Oh, I'm very surprised. Back in 2011 or so the Touhou community for some reason separated from the shmups community, and started doing weird things like refuse to play shmups other than Touhou, or disregard scoring entirely. Think about elitists in the anime community to get an idea.
So, sure, I'm more than happy to gove you recommendations.

If you prefer a similar style to Touhou games, I think eXceed 3rd is great. It's available on Steam, all three games cost $10, but I'm just referring to the third one (and the first one is garbage, really, don't play that, one of the worst games I've ever played). It's pretty good and has a fantastic OST by Saitama Saisyu Heiki.
DoDonPachi DaiFukkatsu is the only game in the DonPachi series that is available on Steam. Costs quite a bit though, $30, but this is a CAVE game, so quality is guaranteed. You have many different game modes, including a Novice mode, which should be around Touhou Easy to 1-ALL. It's very novice friendly anyways. You have the typical characteristics of a DonPachi game, like enemy chaining and the hyper system. Very recommended.
BLUE REVOLVER was released somewhat recently on Steam, and pretty much everyone I know who played it really enjoyed it. You have a rank system which REALLY impacts difficulty. It works as a dynamic difficulty. If you survive a long time and score high, rank will increase and the game will get harder (sometimes HARDER). If you die or bomb, rank will lower and the game will become easier. It's not Battle Garegga level of rank, it's very good. The scoring is also very straight forward, you make small chains (up to 8x) of enemies and then you use your special weapon to kill enemies and multiply the score you get from them times your chain.
Ketsui: Kizuna Jigoku Tachi has become my favorite CAVE game. It has less bullets than, say, a DonPachi game, but the bullets are faster. The game is fast paced (even for a shmup), you need to be very aggressive and put yourself in danger, and it's quite difficult even if you just want a 1-ALL (I'm working on it right now). Wouldn't say it's easy, but it's really fun. You'll have to get an arcade emulator to play this one (Shmupmame recommended), or a Japanese Xbox 360/PS3 and inport the game. Or get a real PCB which costs hubdreds of dollars and you probably don't want to do that.

If you want more, feel free to request them :D
Aldnox Apr 29, 2017 8:52 AM
Yeah, new Touhou game coming out. I just hope it's good, Touhou's quality has been decreasing quite a bit and I know ZUN can do better.

Yeah pretty much. Never played MoF Extra either. I'm not interested in Touhou enough to play all the games and beat them all or get good scores on them all. Honestly, I think Touhou is very very overrated for a shmup. But hey, there are Touhou games I enjoy, which is why I still play them :D
Aldnox Apr 29, 2017 8:35 AM
I see. I honestly don't care about Touhou memes, story, or characters. So I don't have much knowledge about those

IN is eslecially bad for deathbombing. Two bombs is just not worth it, you could bomb before getting hit and you would save one bomb. But in any game, you should never actively try to deathbomb, at least until you get better. This is because you (important advice) should never die with bombs in stock. Use all your bombs, you get them to save your life, not to die and wasted them. A bomb used for no reason at all is better than dying and losing all of them.

I have never heard people calling Mokou the easiest Extra boss. But I've nver played IN Extra myself, so I wouldn't know :D
Aldnox Apr 29, 2017 8:05 AM
I was there too. I was lower than that. No need to be jealous. Or actually, if you're jealous, start working hard so I become the jealous one!
However, DO NOT GO FOR DEATHBOMBS. Like, don't do that. If you pull off a deathbomb, hey, good. But don't actively attempt to make every bomb a deathbomb. You'll fail. Just use regular bombs.

So, shmups are definitely not games for everyone. Not because of how hard they are, but because of the determination they require. I never stopped playing EoSD when I couldn't do something. I kept playing and playing and playing, and losing and losing, until I finally got it. Because shmups, unlike most games nowadays, are completely skill based, and you don't improve your skills overnight, it requires hard work.

So, the best advice I can give you is "Do not give up". Everything else will come along the way if you do that. You don't play shmups to win, you play shmups to improve. The only Game Over in shmups is when you give up.
I wrote what I think is a great way to improve in the MotK forums. Other posts on that thread are good too, so check those out as well.
https://www.shrinemaiden.org/forum/index.php/topic,20492.msg1322345.html#msg1322345
Aldnox Apr 29, 2017 7:29 AM
Oh god, you watched that run. I'm so embarrassed of that run. I was going to try again, but I thought "Hey, I got it, no need to bother". I died, what? 3 times to QED? Well, with my current skill I can beat Extra without dying and without bombing.

If you need any help, I'll be happy to provide it. So yeah, just ask :D
Aldnox Apr 29, 2017 12:48 AM
Oh nice! Always happy to talk to people who play Touhou or other shmups :D
-FourLeafClover- Apr 27, 2017 12:06 PM
Well, you're welcome xD and I could say the same to you, since some of them are the same
FonerBalear Apr 25, 2017 3:25 AM
Thank You!! ^^
Nice to meet you ;)
Fmorellato Apr 14, 2017 8:19 AM
Thanks for the comprehension. Your list is formidable, if you have any recommendation, feel free to let me know.

LoGH is one of my favorite works of all time. Hope you enjoy it as much as I did.

Ergo Proxy is outstanding, but it's very subjective, therefore, many people don't like it. Ergo Proxy resembles Evangellion a little in terms of narrative style. They both throw many questions to the viewers and answer only a few of them. Ergo Proxy did this in a small scale. They're both very philosofical as well.
Fmorellato Apr 14, 2017 7:40 AM
Btw, I'm practically a newcomer in this media, I've been watching animes frequently only since july of 2016.
Fmorellato Apr 14, 2017 7:26 AM
I might check his works out. He wrote Monster, so I'm sure he's good.
Fmorellato Apr 14, 2017 5:33 AM
Thanks for accepting it. I never completed a manga series, only read parts of some mangas, so I didn't put any in my list. Maybe I will read some in the future. Sweet favorites list btw.