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Oct 18, 2022 11:57 PM
#1
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Jun 2022
64
why are they putting effort in character acting for not so important scenes too? instead if they put effort in making fights in 2d, it would be better no? the comedy was also ruined heavily in this ep due to character acting. Not to mention the muscle devil fight has been omited completely cause they have to focus on character acting in every single fucking scene
Oct 19, 2022 12:04 AM
#2
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Apr 2022
416
I think they are doing a good intrpretation of Fujimoto style
Oct 19, 2022 12:11 AM
#3

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Apr 2019
1481
Imagine complaining about amazing animation in an anime. I never knew people could get this dumb.
Oct 19, 2022 12:14 AM
#4

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Mar 2020
3585
Why would a person spend so much tine writing pointless shit online when you can go outside and touch grass?
Oct 19, 2022 12:17 AM
#5
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Oct 2022
375
wait so what do you want something like record of ragnarok where they just put still images lmao?these trolls are just getting ridiculous 😭
Oct 19, 2022 12:19 AM
#6
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Mar 2021
3
too much animation lmao 🤣 bros gotta be trolling
Oct 19, 2022 12:20 AM
#7
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Apr 2021
90
IAMGOD_6969 said:
why are they putting effort in character acting for not so important scenes too? instead if they put effort in making fights in 2d, it would be better no? the comedy was also ruined heavily in this ep due to character acting. Not to mention the muscle devil fight has been omited completely cause they have to focus on character acting in every single fucking scene

author was heavily involved with the production of anime so if you want to blame direction of anime then blame author because it was his decision to take this route.
https://twitter.com/WSJ_manga/status/1582443305337769986?t=35cSMae7KtizWR2GxphdkA&s=19
Oct 19, 2022 12:25 AM
#8

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Aug 2018
1875
IAMGOD_6969 said:
why are they putting effort in character acting for not so important scenes too?

Its called telling a story.
instead if they put effort in making fights in 2d, it would be better no?

No, mostly because there's nothing wrong with the animation.
the comedy was also ruined heavily in this ep due to character acting.

Baloney, I thought it was hilarious.
Not to mention the muscle devil fight has been omited completely

A minor loss at that.
cause they have to focus on character acting in every single fucking scene

How dare a character story have some character development in it!

In the distance I hear the March of the Gladiators approaching.
NoviSunOct 19, 2022 12:34 AM
Oct 19, 2022 12:27 AM
#9

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Aug 2018
1875
The_Chainsaw_Man said:
too much animation lmao 🤣 bros gotta be trolling
That's my reading too. This forum is infested by a whole family of them. It looks like their leaders Mom put him on internet restrictions for the day as he hasn't made an appearance yet, but I'm keeping an eye on it.
Oct 19, 2022 12:30 AM
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Mar 2021
3
NoviSun said:
The_Chainsaw_Man said:
too much animation lmao 🤣 bros gotta be trolling
That's my reading too. This forum is infested by a whole family of them. It looks like their leaders Mom put him on internet restrictions for the day as he hasn't made an appearance yet, but I'm keeping an eye on it.

as a manga reader i was hyped asf for this show, but of course once something gets as popular as chainsaw man then they'll be a few attention depraved people hurling shit out trying to farm for attention.
Oct 19, 2022 1:11 AM

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Jul 2022
43
Inside you are two wolves. One complains about dialogue scenes looking like powerpoint presentation, the other complains about how it's animated too much. The duality of weeb.
Oct 19, 2022 1:22 AM
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May 2020
4
if animations are shit, y’all complain.
if the animations are good, y’all also complain?
Oct 19, 2022 1:49 AM

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Jul 2020
90
The 3d in this anime is hella good
Oct 19, 2022 1:54 AM

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Sep 2018
5289
IAMGOD_6969 said:
instead if they put effort in making fights in 2d, it would be better no?

It should be obvious, but if you're asking this it apparently isn't: animating action is several orders of magnitude harder than just characters talking.

The muscle devil appearing right there was too much of a coincidence, so removing it improved the quality of the writing. However, I admit that the main reason was saving budget.

I agree with the concerns about the comedy, MAPPA's adaptation of Dorohedoro seemed to do it better.
Oct 19, 2022 2:05 AM
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Apr 2022
1541
I felt the same way. The comedy was a bit...off. Like I don’t know if I was supposed to feel bad when people got hurt or just laugh (even though I didn’t think it was funny) so I ended up not doing either. Power seems like she’ll be fun to watch but her personality is really immature almost like a child’s, so I’m afraid I’m gonna end up finding her annoying.
Oct 19, 2022 3:16 AM
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May 2021
9
King_KK said:
Imagine complaining about amazing animation in an anime. I never knew people could get this dumb.

thats exactly what i was thinking like bro what did you expect of an animated series? no animation?
Oct 19, 2022 3:17 AM
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Feb 2021
30
How could u say theres to much animation in anime tf
Oct 19, 2022 3:20 AM
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Jul 2021
1022
yeah bro too much animation, every scene should be static instead
Oct 19, 2022 3:32 AM
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May 2016
2070
It's still funny how people are trying to protect the animation without any knowledge on animation. :D
Oct 19, 2022 3:35 AM
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Jun 2019
139
Nirinbo said:
IAMGOD_6969 said:
instead if they put effort in making fights in 2d, it would be better no?

It should be obvious, but if you're asking this it apparently isn't: animating action is several orders of magnitude harder than just characters talking.

The muscle devil appearing right there was too much of a coincidence, so removing it improved the quality of the writing. However, I admit that the main reason was saving budget.

I agree with the concerns about the comedy, MAPPA's adaptation of Dorohedoro seemed to do it better.
No, animating action is easier than character acting, everybody who has ever tried to animate emotional character scenes will agree with me.

With action, you have to have complex knowledge in making scenes flow smoothly. You also need to know how to make action feel impactful and real. It is easier to animate action because you can get away with a lot more; Also because of suspension of disbelief.

Now with character acting, you now have to deal with a lot more variables because you're trying to mimic real life gestures and movement as closely as you can. You have to portray emotions clearly and smoothly, as there are many nuances to real life interactions. This is why rotoscope exists, because drawing people doing people things is incredibly difficult. This is why you rarely see character acting as good as Chainsaw Man's.
zarraphaOct 19, 2022 3:41 AM
Hi
Oct 19, 2022 4:21 AM

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Sep 2018
5289
zarrapha said:
Nirinbo said:

It should be obvious, but if you're asking this it apparently isn't: animating action is several orders of magnitude harder than just characters talking.

The muscle devil appearing right there was too much of a coincidence, so removing it improved the quality of the writing. However, I admit that the main reason was saving budget.

I agree with the concerns about the comedy, MAPPA's adaptation of Dorohedoro seemed to do it better.
No, animating action is easier than character acting, everybody who has ever tried to animate emotional character scenes will agree with me.

With action, you have to have complex knowledge in making scenes flow smoothly. You also need to know how to make action feel impactful and real. It is easier to animate action because you can get away with a lot more; Also because of suspension of disbelief.

Now with character acting, you now have to deal with a lot more variables because you're trying to mimic real life gestures and movement as closely as you can. You have to portray emotions clearly and smoothly, as there are many nuances to real life interactions. This is why rotoscope exists, because drawing people doing people things is incredibly difficult. This is why you rarely see character acting as good as Chainsaw Man's.

You're basically admitting that action scenes are so hard to animate that no one would even consider demanding from them the same attention to details of good character acting scenes.

Still an interesting point of view, I'd like to see some actual data on the Japanese anime industry about it (the only thing I know is that the TV anime with the highest budget are all battle shounen).
Oct 19, 2022 5:16 AM

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Mar 2021
585
this man want the show in a Google slide 💀💀💀
Oct 19, 2022 5:35 AM
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May 2022
490
This isn’t a trigger show… there is a perfect amount of animation
Oct 19, 2022 6:11 AM
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Aug 2021
6
you're just dumb, not funny... just incredibly dumb.
Oct 19, 2022 6:35 AM
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Jul 2022
3
King_KK said:
Imagine complaining about amazing animation in an anime. I never knew people could get this dumb.

same here....like most of the time, audience just complain about low quality of animation, and now u see some people give hate for such REASON...I just can't understand
Oct 19, 2022 6:41 AM

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Jan 2017
47
IAMGOD_6969 said:
why are they putting effort in character acting for not so important scenes too? instead if they put effort in making fights in 2d, it would be better no? the comedy was also ruined heavily in this ep due to character acting. Not to mention the muscle devil fight has been omited completely cause they have to focus on character acting in every single fucking scene


Damn, we reached peak MAL user involution. Now an anime can be so high quality that it's bad, never could i ever think we'd reach full circle.
Oct 19, 2022 6:41 AM
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May 2022
25
Bro wtf, this is probably one of the dumbest thing I've read since the anime came out
Oct 19, 2022 7:12 AM
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Jun 2021
318
People complaining because they didn't add the Muscle Devil, that adds absolutely nothing to the plot, and then there's this guy
Oct 19, 2022 7:35 AM
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Mar 2019
61
MAL trolls are getting worse by the day lmao. no way in hell somebody is actually this unintelligent.
Oct 19, 2022 7:42 AM

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Jul 2019
977
Absolutely embarrassing, how can you not be ashamed of writing such nonsense?

This is a new low even for a troll.
Oct 19, 2022 9:24 AM
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Feb 2022
274
Ahh you people, if they put too much effort people complain, if they put medium effort people complain that i could be better, you humans can never be satisfied, anyway i am fine with anything.

Oct 19, 2022 10:05 AM
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Jun 2019
139
Nirinbo said:
zarrapha said:
No, animating action is easier than character acting, everybody who has ever tried to animate emotional character scenes will agree with me.

With action, you have to have complex knowledge in making scenes flow smoothly. You also need to know how to make action feel impactful and real. It is easier to animate action because you can get away with a lot more; Also because of suspension of disbelief.

Now with character acting, you now have to deal with a lot more variables because you're trying to mimic real life gestures and movement as closely as you can. You have to portray emotions clearly and smoothly, as there are many nuances to real life interactions. This is why rotoscope exists, because drawing people doing people things is incredibly difficult. This is why you rarely see character acting as good as Chainsaw Man's.

You're basically admitting that action scenes are so hard to animate that no one would even consider demanding from them the same attention to details of good character acting scenes.

Still an interesting point of view, I'd like to see some actual data on the Japanese anime industry about it (the only thing I know is that the TV anime with the highest budget are all battle shounen).
Action animation is easier to do because it's inherently fast. In an action scene, you will not care much about the weird smears and stretching unless you pause. This is what I mean by action animation getting away with neglecting some parts of animation, the details per frame are substantially lower.

In fights, you can use easier, quicker animation techniques to imply movement while your brain fills in the rest. In character acting, the movement is the entirety of the substance. You can cheap out a bit on fights by playing with camera angles, effects and such and make them easier to animate, and if done right it can still look like a good fight scene. Now if you want a good acting scene, you're going to have to draw a lot of frames or resort to CG.

There's a reason most anime with lots of character acting sequences like dancing resort to either CGI (most idol anime) or do what Welcome to the Ballroom did and just not animate the dance scenes at all, just have the characters strike a pose and slowly pan over it and have characters off-screen talk about how well they're moving even though they're not moving at all.

Character acting is complex and detailed, you can't skip a step and expect it to look good. That's why until CG became more common use, idol anime weren't common.


There is also the benefit of the anime industry pumping out more action-oriented anime recently. This demand for action anime requires a lot of action animation know-how and so they get to learn more on action animation instead of character acting animation. This is why you see so many recent anime like Black Clover use that smear technique Yutaka Nakamura does, because they don't have to draw much now.

You see it a lot in shows that have lots of freelance animators involved and even foreign ones. In general, more animators have action animation experience but not a lot when it comes to character acting.

Even if the animator tries to make more detailed frames during a fight scene, they'll only be wasting time. These action scenes move from 12fps to 18fps, so it's a bad move if they add more details. They're only giving themselves a harder time on top of the bad schedule they get; They don't even get paid for the extra work (unless you got a binding fee for some of your work).
zarraphaOct 19, 2022 10:09 AM
Hi
Oct 19, 2022 12:53 PM

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Sep 2018
5289
zarrapha said:
Nirinbo said:

You're basically admitting that action scenes are so hard to animate that no one would even consider demanding from them the same attention to details of good character acting scenes.

Still an interesting point of view, I'd like to see some actual data on the Japanese anime industry about it (the only thing I know is that the TV anime with the highest budget are all battle shounen).
Action animation is easier to do because it's inherently fast. In an action scene, you will not care much about the weird smears and stretching unless you pause. This is what I mean by action animation getting away with neglecting some parts of animation, the details per frame are substantially lower.

In fights, you can use easier, quicker animation techniques to imply movement while your brain fills in the rest. In character acting, the movement is the entirety of the substance. You can cheap out a bit on fights by playing with camera angles, effects and such and make them easier to animate, and if done right it can still look like a good fight scene. Now if you want a good acting scene, you're going to have to draw a lot of frames or resort to CG.

There's a reason most anime with lots of character acting sequences like dancing resort to either CGI (most idol anime) or do what Welcome to the Ballroom did and just not animate the dance scenes at all, just have the characters strike a pose and slowly pan over it and have characters off-screen talk about how well they're moving even though they're not moving at all.

Character acting is complex and detailed, you can't skip a step and expect it to look good. That's why until CG became more common use, idol anime weren't common.


There is also the benefit of the anime industry pumping out more action-oriented anime recently. This demand for action anime requires a lot of action animation know-how and so they get to learn more on action animation instead of character acting animation. This is why you see so many recent anime like Black Clover use that smear technique Yutaka Nakamura does, because they don't have to draw much now.

You see it a lot in shows that have lots of freelance animators involved and even foreign ones. In general, more animators have action animation experience but not a lot when it comes to character acting.

Even if the animator tries to make more detailed frames during a fight scene, they'll only be wasting time. These action scenes move from 12fps to 18fps, so it's a bad move if they add more details. They're only giving themselves a harder time on top of the bad schedule they get; They don't even get paid for the extra work (unless you got a binding fee for some of your work).

Dancing is indeed harder to animate than a fight, but I was considering both of them action scenes (action in the sense of a lot of complex movements). What I mean when I'm talking about character acting are the scenes that make up the majority of any anime episode: characters standing still (or doing some simple movements) and talking. Most anime make do with a lot of still frames and call it a day; if you want a higher level of detail I agree that it might become very hard to animate, way more than a fight.
Oct 19, 2022 1:53 PM
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May 2022
80
Touch grass instead of hating
Oct 19, 2022 1:57 PM

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Jun 2021
163
"i hate chainsaw man. it's animation is too animation"
Oct 19, 2022 2:05 PM

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Dec 2015
84
You seriously complain about this? I'm all in for criticism but dude get a life.
What an effort they're putting into this, great job.
U need grass, chill pill
Oct 19, 2022 4:29 PM

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Jan 2018
103
I'm sorry but....

Oct 19, 2022 9:31 PM
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Oct 2022
25
shut tf up and go watch one piece.
Oct 20, 2022 12:53 AM
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Dec 2020
6
IAMGOD_6969 said:
why are they putting effort in character acting for not so important scenes too? instead if they put effort in making fights in 2d, it would be better no? the comedy was also ruined heavily in this ep due to character acting. Not to mention the muscle devil fight has been omited completey cause they have to focus on character acting in every single fucking scene
. Animating the spinning chainsaw is very time consuming especially during action scenes, they did blend the CGI very neatly. But I agree that the CGI looked awkward in 1 scene. Then again, Chainsaw Man is gonna be having the most best polished, neat drawings you're gonna see in the upcoming new gen anime's
Oct 20, 2022 1:02 AM

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Aug 2018
1174
cant 1 single person fucking appreciate these under paid workers i doing. Cause this anime aint called 'demon slayer' they arent allowed to put in the effort of creating such a beautiful and realistic animations to there work, this is what everyone wanted from Mappa and they expected with goddamn Aot and there are still people complaning for looking too good


Oct 20, 2022 4:45 AM
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Oct 2022
17
Strabz said:
if animations are shit, y’all complain.
if the animations are good, y’all also complain?


lmfao, i cant stop laughing

whenever i feel sad. i read about how stupid people can be in this forum
thanks dyude
Oct 20, 2022 4:52 AM
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May 2020
4
monjaa27 said:
Strabz said:
if animations are shit, y’all complain.
if the animations are good, y’all also complain?


lmfao, i cant stop laughing

whenever i feel sad. i read about how stupid people can be in this forum
thanks dyude

wdym dawg im on your side, i love how chainsaw man’s adaption turns out.

lil bro doing friendly fire
Oct 20, 2022 5:16 AM
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Jul 2015
105
Lol. Now I have heard that too 🤷‍♂️ “to much animation” - have you only seen naruto and fairytale 😅
Oct 20, 2022 1:04 PM

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Jun 2021
163
DaThorAkilia said:
Lol. Now I have heard that too 🤷‍♂️ “to much animation” - have you only seen naruto and fairytale 😅
what is this supposed to mean
Oct 20, 2022 1:06 PM

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Jun 2021
163
detoxW said:
Animating the spinning chainsaw is very time consuming
the spinning chainsaw is like 3 frames of repeated animation lol
Oct 20, 2022 1:42 PM
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Dec 2019
115
It's a new level of complaining: too good animation. At this point I'm convinced Chainsaw Man will take over the world, because the more absurd the complaints about something, the more popular it is. These guys really just want to complain about this anime because it's popular, nothing else lmao.
Oct 21, 2022 1:32 PM
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Oct 2019
308
personally, I'm on the fence about this. yes the rotoscope like animation is really smooth in some parts, but also feels unnatural in others. when you're trying to make movements as realistic as possible, there are gonna be some moments where it comes off as unnatural because our brains are used to a different fps when it regularly come to 2D animation

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