Training for and participating in a sport take priority, with the goal of furthering one's athletic abilities—either to win a competition or achieve some social standing. While the featured sport may be individual or team, the main cast will always overcome conflict through discussion and insights gained from other athletes or coaches. This creates a general sense of collective support and achievement that is always present in Sports stories.
Contrast with Action where the narrative is on resolving conflict with one's physical power. While both Action and Sports may focus on exciting action sequencies, the two genres are mutually exclusive.
Ever since having witnessed the "Little Giant" and his astonishing skills on the volleyball court, Shouyou Hinata has been bewitched by the dynamic nature of the sport. Even though his attempt to make his debut as a volleyball regular during a middle school tournament went up in flames, he longs to prove that his less-than-impressive height ceases to be a hindrance in the face of his sheer will and perseverance. When Hinata enrolls in Karasuno High School, the Little Giant's alma mater, he believes that he is one step closer to his goal of becoming a professional volleyball player. Although the school only retains a shadow of its former glory, Hinata's conviction isn't shaken until he learns that Tobio Kageyama—the prodigy who humiliated Hinata's middle school volleyball team in a crushing defeat—is now his teammate. To fulfill his desire of leaving a mark on the realm of volleyball—so often regarded as the domain of the tall and the strong—Hinata must smooth out his differences with Kageyama. Only when Hinata learns what it takes to be a part of a team will he be able to join the race to the top in earnest. [Written by MAL Rewrite]
Haikyu!! 2nd Season
Following their participation at the Inter-High, the Karasuno High School volleyball team attempts to refocus their efforts, aiming to conquer the Spring tournament instead. When they receive an invitation from long-standing rival Nekoma High, Karasuno agrees to take part in a large training camp alongside many notable volleyball teams in Tokyo and even some national level players. By playing with some of the toughest teams in Japan, they hope not only to sharpen their skills, but also come up with new attacks that would strengthen them. Moreover, Hinata and Kageyama attempt to devise a more powerful weapon, one that could possibly break the sturdiest of blocks. Facing what may be their last chance at victory before the senior players graduate, the members of Karasuno's volleyball team must learn to settle their differences and train harder than ever if they hope to overcome formidable opponents old and new—including their archrival Aoba Jousai and its world-class setter Tooru Oikawa. [Written by MAL Rewrite]
For the last three years, Teikou Middle School has dominated the national basketball scene with its legendary lineup: the "Generation of Miracles." It consisted of five prodigies who excelled at the sport, but a "Phantom Sixth Man" lurked in the shadows and helped earn the team their revered status. Eventually, their monstrous growth jaded them from the sport they loved and made them go their separate ways in high school. In search of new members, the Seirin High School basketball team recruits Taiga Kagami and Tetsuya Kuroko, two freshmen who seem to have significant differences in abilities. Having returned recently from America, Kagami has both a natural aptitude and relentless love for the sport. Meanwhile, Kuroko lacks presence and exhibits no outstanding athletic talent. However, it is later revealed that he is Teikou's Phantom Sixth Man—the player once part of the Generation of Miracles. Kuroko wants to prove to the Seirin team that he is strong in his own way. Seeing his conviction, Kagami forms a dynamic partnership with Kuroko, the latter promising to support Kagami's "light" as his "shadow." Alongside their new Seirin teammates, they aim to conquer the upcoming Interhigh championship, but the reappearance of Kuroko's former teammates complicates their plan. [Written by MAL Rewrite]
Haikyu!! 3rd Season
After the victory against Aoba Jousai High, Karasuno High School, once called “a fallen powerhouse, a crow that can’t fly,” has finally reached the climax of the heated Spring tournament. Now, to advance to nationals, the Karasuno team has to defeat the powerhouse Shiratorizawa Academy. Karasuno’s greatest hurdle is their adversary’s ace, Wakatoshi Ushijima, the number one player in the Miyagi Prefecture, and one of the country’s top three aces. Only the strongest team will make it to the national tournament. Since this match is the third-year players’ last chance to qualify for nationals, Karasuno has to use everything they learned during the training camp and prior matches to attain victory. Filled with restlessness and excitement, both teams are determined to come out on top in the third season of Haikyuu!!. [Written by MAL Rewrite]
Reeling from his crushing defeat at the Grand Prix Finale, Yuuri Katsuki, once Japan's most promising figure skater, returns to his family home to assess his options for the future. At age 23, Yuuri's window for success in skating is closing rapidly, and his love of pork cutlets and aptitude for gaining weight are not helping either. However, Yuuri finds himself in the spotlight when a video of him performing a routine previously executed by five-time world champion, Victor Nikiforov, suddenly goes viral. In fact, Victor himself abruptly appears at Yuuri's house and offers to be his mentor. As one of his biggest fans, Yuuri eagerly accepts, kicking off his journey to make it back onto the world stage. But the competition is fierce, as the rising star from Russia, Yuri Plisetsky, is relentlessly determined to defeat Yuuri and win back Victor's tutelage. [Written by MAL Rewrite]
Haikyu!! To the Top
After their triumphant victory over Shiratorizawa Academy, the Karasuno High School volleyball team has earned their long-awaited ticket to nationals. As preparations begin, genius setter Tobio Kageyama is invited to the All-Japan Youth Training Camp to play alongside fellow nationally recognized players. Meanwhile, Kei Tsukishima is invited to a special rookie training camp for first-years within the Miyagi Prefecture. Not receiving any invitations himself, the enthusiastic Shouyou Hinata feels left behind. However, Hinata does not back down. Transforming his frustration into self-motivation, he boldly decides to sneak himself into the same rookie training camp as Tsukishima. Even though Hinata only lands himself a job as the ball boy, he comes to see this as a golden opportunity. He begins to not only reflect on his skills as a volleyball player but also analyze the plethora of information available on the court and how he can apply it. As the much-anticipated national tournament approaches, the members of Karasuno's volleyball team attempt to overcome their weak points and refine their skills, all while aiming for the top! [Written by MAL Rewrite]
Kuroko's Basketball 2
With the Interhigh Championship finally over, Seirin's basketball team refocuses their efforts, training harder than ever to get the chance to participate in the Winter Cup. Both Kuroko and Kagami see old friends walk back into their lives, providing a challenge both on and off the court. As new skills are developed and new alliances created, enemies from various teams—giants of high school basketball such as Yousen, Shuutoku and Touou—stand in the way of Seirin's steadfast attempts to get to the top. All of these schools prove to be formidable foes whose abilities progress exponentially, while Kuroko struggles to find a balance between his resolve to play as part of a team and his desire to win. With old wounds reopening, new challenges to face on the court, and a new set of foes—the "Uncrowned Kings"—vowing to defeat the new hopefuls, will Seirin ever be able to achieve their dream of beating the Generation of Miracles? [Written by MAL Rewrite]
Haruka Nanase has a love for water and a passion for swimming. In elementary school, he competed in and won a relay race with his three friends Rin Matsuoka, Nagisa Hazuki, and Makoto Tachibana. After claiming victory at the tournament, the four friends went their separate ways. Years later, they reunite as high school students; however, Rin couldn't care less about returning to the way things used to be. Not only does he attend a different school, but the sole thing important to him is proving that he is a better swimmer than Haruka. After the bitter reunion, Haruka, Nagisa, and Makoto decide to form the Iwatobi High School Swim Club, but they will need a fourth member if they hope to take part in the upcoming tournament. Enter Rei Ryuugazaki, a former member of the track team whom Nagisa recruits. As the time to compete draws near, the four develop a close bond while training intensely to come out on top and settle things between Haruka and Rin once and for all. [Written by MAL Rewrite]
Kuroko's Basketball 3
Following their triumph against Yousen High, Seirin's basketball team has reached the semifinals of the Winter Cup along with Kaijou, Rakuzan, and Shuutoku. Each of these teams possesses a member of the Generation of Miracles, and Seirin prepares to face the largest obstacles on their path to winning the Winter Cup. In the final season of Kuroko no Basket, Kuroko goes head-to-head with his old teammates once more as he attempts to show them that individual skill is not the only way to play basketball. His firm belief that his form of basketball, team play, is the right way to play the sport will clash with the talents of a perfect copy and an absolute authority. While Kuroko tries to prove that his basketball is "right," he and the rest of Seirin High ultimately have one goal: to win the Winter Cup and overcome the strength of the Generation of Miracles, who have long dominated the scene of middle and high school basketball. [Written by MAL Rewrite]
Haikyu!! TO THE TOP 2nd-cour
Once called a fallen powerhouse and known as "Flightless Crows," Karasuno High School has finally taken flight at nationals. With a comprehensive performance against Tsubakihara Academy in their first match, the team is now facing its toughest opponent yet: the runners-up of the last Spring Tournament, Inarizaki High School. Furthermore, dealing with the formidable twin Miya brothers only makes things more difficult for Karasuno. As soon as the match begins, Karasuno is overwhelmed by all the noise and jeers from the supporters of Inarizaki High but rekindles its strength thanks to its own loyal fans. Karasuno also gains some momentum by utilizing an attack centered on Shouyou Hinata, but the eccentric play of Atsumu and Osamu Miya delivers an unexpected blow that leaves their opponent astounded. Things are bound to get intense as the match progresses between these two teams. Will Karasuno be able to defeat Inarizaki High and overcome the hurdles that threaten its pursuit to the top? [Written by MAL Rewrite]
In his father's absence, teenager Ippo Makunouchi works hard to help his mother run her fishing boat rental business. Ippo's timid nature, his lack of sleep, and the sea smell make him an easy target for relentless bullies who leave him bruised and beaten on a daily basis. Mamoru Takamura, an up-and-coming boxer, rescues Ippo from a violent after-school incident and takes him back to the Kamogawa Boxing Gym for recovery. Takamura and his fellow boxers, Masaru Aoki and Tatsuya Kimura, are stunned by Ippo's powerful punches—a result of strong muscles developed through years serving his physically taxing family business. Following brief training under Takamura, Ippo impresses the other boxers in a practice match against prodigy Ichirou Miyata. He gains a rival in Miyata and a coach in Genji Kamogawa, the gym owner and a former boxer himself. As Ippo takes the first steps in his official boxing career, he faces off against a series of challenging opponents, each more powerful than the last. Victory, loss, and a cycle of dedicated training await Ippo on his journey to achieve greatness. With his tough body and unstoppable fighting spirit, the kind young man seeks to take on the world. [Written by MAL Rewrite]
"To be quiet and do as you're told, that's the cowardly choice." These are the words of Junk Dog, an underground fighter of Megalo Box, an evolution of boxing that utilizes mechanical limbs known as Gear to enhance the speed and power of its users. Despite the young man's brimming potential as a boxer, the illegal nature of his participation forces him to make a living off of throwing matches as dictated by his boss Gansaku Nanbu. However, this all changes when the Megalo Box champion Yuuri enters his shabby ring under the guise of just another challenger. Taken out in a single round, Junk Dog is left with a challenge: "If you're serious about fighting me again, then fight your way up to me and my ring." Filled with overwhelming excitement and backed by the criminal syndicate responsible for his thrown matches, Junk Dog enters Megalonia: a world-spanning tournament that will decide the strongest Megalo Boxer of them all. Having no name of his own, he takes on the moniker of "Joe" as he begins his climb from the very bottom of the ranked list of fighters. With only three months left to qualify, Joe must face off against opponents the likes of which he has never fought in order to meet the challenge of his rival. [Written by MAL Rewrite]
High school student Reki Kyan is passionate about one thing: skateboarding. When night falls, he heads to "S," an illegal underground race inside a mine where skaters compete in highly dangerous situations. After a loss that results in his skateboard being destroyed and his arm being broken, Reki is now incapable of practicing at all. While working, Reki runs into his new classmate, Langa Hasegawa, a half-Canadian and half-Japanese boy with no skateboarding experience whatsoever. Langa is in desperate need of money. After they both visit "S" when tasked by Reki's boss, they get into trouble and are forced into a bet that requires Langa to skate in a race. However, the mysterious transfer student holds a trump card that Reki is unaware of, one which might help him win the race in the most unexpected way. [Written by MAL Rewrite]
As a child, Chihaya Ayase had only one dream: to see her elder sister Chitose become Japan's most successful model. However, upon defending her ostracised classmate Arata Wataya from his bully—Chihaya's childhood friend Taichi Mashima—she discovers the world of competitive karuta and soon becomes enamoured with the sport. Based on the Ogura Hundred Poets anthology, this card game where poems are studied requires excellent memory, agility, and a tremendous endurance from the players. Full of hope, Chihaya joins the Shiranami Society together with the newly reconciled Arata and Taichi, embarking on an exciting journey for the title awarded to the top-ranked female player—Queen of Karuta. Since middle school, Chihaya grew distant from a dispassionate Taichi and separated from Arata. However, in order to improve her skills, Chihaya decides to create a karuta club in her high school. With the help of Taichi, another veteran player, and a few spirited newcomers, Chihaya's new-founded Mizusawa Karuta Club aims for victory in the Omi Shrine's national championship. [Written by MAL Rewrite]
Free! - Eternal Summer
Even though it has been a year since the Iwatobi High School Swim Club has been created, new members have yet to join the club. Now that Haruka Nanase and Makoto Tachibana are senior students, along with their younger friends Nagisa Hazuki and Rei Ryuugazaki, they have to find a way to attract new members. If not, the club will be forced to close the following year due to a lack of membership. Meanwhile, with impending graduation, it is also time for the seniors to decide their plans for the future. Unlike their friend Rin Matsuoka, the new captain of Samezuka Academy Swim Club who is determined to fulfill his dream of being a professional swimmer, Haruka and Makoto are unsure about what career path they want to take. Further problems arise when an old friend of Rin's, Sousuke Yamazaki, comes to the city to study at Samezuka Academy; the recently scouted swimmer's arrival causes tension in the relationship among him, Rin, and Haruka. [Written by MAL Rewrite]
Japan's latest competitive sport, keijo, is dictated by a simple set of rules: female-only participants must stand on circular platforms floating in a pool—referred to as "lands"—with the goal being to knocking off opponents using only their breasts and butts. Despite this outlandish premise, the sport attracts millions of viewers across the country and boasts a lavish prize pool. Many aspiring athletes take up the challenge in hopes of becoming the next national champion. After graduating from high school, the lively 17-year-old Nozomi Kaminashi enters the world of keijo, hoping to bring home a fortune to her poor family. As a gifted gymnast, Nozomi quickly proves herself a tough competitor after stealing the spotlight in her debut tournament. Meeting new friends and rivals as she climbs the ranks, Nozomi discovers that the path to stardom as a keijo player is filled with intense competition that will challenge not only her body, but also her soul. [Written by MAL Rewrite]
Despite being polar opposites, Makoto "Smile" Tsukimoto and Yutaka "Peco" Hoshino have been best friends since childhood. Although the overly confident Peco strives to be the best ping-pong player in the world, he often skips practice, earning the ire of his fellow teammates on the Katase High School ping-pong team. Meanwhile, Smile—in spite of his innate talent for the sport—cannot help but hold back his full strength when playing against others. Through their mutual love for ping-pong, the two have developed a bond that is seemingly unbreakable. When Peco hears that an ex-national team player from China is coming to Japan, he drags Smile over to rival Tsujido High School to observe them. The subsequent trip leads to a clash between Peco and Kong Wenge, who overwhelmingly defeats the former in one game. Stunned by such a comprehensive loss, Peco finds himself questioning why he plays to begin with. Seeing his potential as a player, Katase's coach begins to train Smile to overcome his hesitation, but he is reluctant to play if it is not for enjoyment. As the two struggle to find meaning in the sport, a plethora of stronger players—each with their own internal strifes—await them at the inter-high tournament, where only the very best can persevere. But when these young athletes let their unbridled ambition go unchecked, the hardships they face paint a somber reality as they pursue glory. [Written by MAL Rewrite]
Welcome to the Ballroom
Tatara Fujita is a shy middle schooler who has no particular plan for the future. He has gotten through life by avoiding any kind of confrontation and blending in with the crowd. But blending in isn't enough to get out of trouble, as some bullies harass him for money. Luckily, he is saved by a man named Kaname Sengoku. Kaname invites Tatara to his dance studio. Although he would normally never set foot in such a place, Tatara is captivated by Sengoku's commanding presence. Granted an opportunity to dance with fellow classmate Shizuku Hanaoka—who often practices at the studio—Tatara realizes there's something about the idea of being put in the limelight and dancing where people will see him that keeps him coming back. With an earnest, passionate drive to improve, Tatara begins his journey into the world of competitive dance. [Written by MAL Rewrite]
Run with the Wind
Former ace runner of Sendai Josei High School, Kakeru Kurahara is chased away from a convenience store for shoplifting. Shaking off his pursuer, he runs into Haiji Kiyose, another student from his university. Haiji is impressed by Kakeru's agility and persuades him to live in Chikusei-sou, the run-down apartment where Haiji resides along with eight other students. Having lost his entire apartment deposit at a mahjong parlor, Kakeru accepts the offer reluctantly. However, Haiji reveals a secret during Kakeru's welcoming party: the apartment is actually the dormitory of the Kansei University Track Club. He unveils his ultimate goal of participating in the Hakone Ekiden—one of the most prominent university marathon relay races in Japan. Unfortunately, all the residents apart from Haiji and Kakeru are complete running novices. Worse still, none of the inhabitants are even remotely interested in being involved with Haiji's ridiculous plan! With only months before the deadline, will the fourth-year student be able to convince them otherwise and realize his elusive dream of running in the Hakone Ekiden? [Written by MAL Rewrite]
Hanamichi Sakuragi, infamous for his temper, massive height, and fire-red hair, enrolls in Shohoku High, hoping to finally get a girlfriend and break his record of being rejected 50 consecutive times in middle school. His notoriety precedes him, however, leading to him being avoided by most students. Soon, after certain events, Hanamichi is left with two unwavering thoughts: "I hate basketball," and "I desperately need a girlfriend." One day, a girl named Haruko Akagi approaches him without any knowledge of his troublemaking ways and asks him if he likes basketball. Hanamichi immediately falls head over heels in love with her, blurting out a fervent affirmative. She then leads him to the gymnasium, where she asks him if he can do a slam dunk. In an attempt to impress Haruko, he makes the leap, but overshoots, instead slamming his head straight into the blackboard. When Haruko informs the basketball team's captain of Hanamichi's near-inhuman physical capabilities, he slowly finds himself drawn into the camaraderie and competition of the sport he had previously held resentment for. [Written by MAL Rewrite]
Kuroko's Basketball the Movie: Last Game
Hailing from America, Jabberwock—a street basketball team with skills comparable to those of the NBA—has come to Japan to play an exhibition match against Strky, a team of former third-year students who once played in the Interhigh and Winter Cup. However, due to the vast difference in skill, Jabberwock easily wins. Their captain, Nash Gold Jr., mocks the basketball style of all players in Japan by comparing them to monkeys. Infuriated by the nasty comment, Kagetora Aida challenges them to a revenge match. Because of pride and the belief that the results will be no different, Nash accepts the challenge. Kagetora then assembles Vorpal Swords, a team composed of the Generation of Miracles, including Kuroko Tetsuya and Kagami Taiga, for they are the only ones who stand a chance against a foe that seems unbeatable from every angle. [Written by MAL Rewrite]
Haikyu!! Land vs. Air
An intense battle rages on at the Tokyo Qualifiers for the three remaining spots in the national volleyball competition. Nekoma High School, Fukurodani High School, Nohebi Academy, and Itachiyama Academy all passionately strive to participate in the tournament. Despite various issues on the court, Nekoma especially wishes to prove they are worthy of moving on to the national level. As the teams aim to secure their place by overcoming both their opponents and their own weaknesses, the Tokyo Qualifiers determine which teams will reign victorious and join the national competition. [Written by MAL Rewrite]
Fighting Spirit: New Challenger
Japanese Featherweight Champion Ippo Makunouchi has successfully defended and retained his title. Meanwhile, his rival, Ichirou Miyata, has resurfaced in Japan, aiming for his own Featherweight belt in the Oriental Pacific Boxing Federation. When the rest of the world comes knocking, however, will Japan's best fighters rise to the challenge and achieve glory at the top? Or will the small island nation be crushed under the weight of greater entities? This time, champions will become challengers issuing a call to the rest of the world and ready to show off their fighting spirit! [Written by MAL Rewrite]
Ace of Diamond
With a stray pitch that completely missed the batter, Eijun Sawamura loses his final middle school baseball game. Frustrated by this defeat, Eijun and his teammates vow to reach the national tournament once they are in high school. But everything changes when a scout unexpectedly invites him to Tokyo's prestigious Seidou High School after seeing the potential in his unusual pitching style. Encouraged by his teammates, Eijun accepts the offer, ready to improve his skills and play at a much more competitive level of baseball. However, now surrounded by a large number of skilled players, Eijun struggles to find his place on the team. He declares that he will one day become the team's ace, but that's only if fellow first year Satoru Furuya doesn't take the title first, with his breakneck fastballs that earn him a coveted spot on the starting roster. With the addition of these talented new players to an already powerful lineup, the Seidou baseball team aims to become the best in Japan, facing off against a number of formidable foes that stand in their way. [Written by MAL Rewrite]
Hajime No Ippo: The Fighting!
Japanese Featherweight Champion Makunouchi Ippo has defended his title belt once more with the help of his devastating signature move: the Dempsey Roll. However, new challengers are rising up left and right, claiming to have an answer for the move responsible for crushing his opponents. Will Ippo be able to step up to the challenge, or will the weight of his pride destroy him before he finds out just what it means to be strong? Meanwhile, fellow Kamogawa Gym mate Aoki Masaru is just a hop, skip, and a Frog Punch away from claiming his own belt, ready to take on the Japanese Lightweight Champion! Hajime no Ippo: Rising continues Ippo's quest to become stronger, featuring the same cast of loveable dimwits from Kamogawa Gym, as they put their bodies and hearts on the line to make their way in the harsh world of professional boxing. With a will of iron, Ippo steps into the ring once again. [Written by MAL Rewrite]
Toua Tokuchi is a prodigy when it comes to both baseball and gambling. Pitching nothing but mediocre fastballs, he has made a name for himself by attaining 499 consecutive victories in the game of "One Outs," a one-on-one showdown between a pitcher and a batter. Despite his remarkable abilities, however, Tokuchi sees the sport as nothing more than a way to make some quick money. When Hiromichi Kojima, a legendary hitter for the Saikyou Saitama Lycaons, witnesses Tokuchi's skills firsthand, he realizes that the man might be exactly what the team needs to get out of their slump. Determined to recruit Tokuchi no matter what, Kojima places his own career on the line and defeats Tokuchi at his own specialty—One Outs. Forced to become a Lycaon, Tokuchi soon finds himself at odds with the team's owner, Tsuneo Saikawa. After Saikawa refuses to give him a reasonable salary, Tokuchi proposes a special contract: pitching an out will earn him five million yen, but giving up a run will cost him fifty million. With every game having the potential to either make or break him, will Tokuchi be able to outwit those who stand in his way? [Written by MAL Rewrite]
Chihaya Ayase is obsessed with developing her school's competitive karuta club, nursing daunting ambitions like winning the national team championship at the Omi Jingu and becoming the Queen, the best female karuta player in Japan—and in extension, the world. As their second year of high school rolls around, Chihaya and her fellow teammates must recruit new members, train their minds and bodies alike, and battle the formidable opponents that stand in their way to the championship title. Meanwhile, Chihaya's childhood friend, Arata Wataya, the prodigy who introduced her to karuta, rediscovers his lost love for the old card game. [Written by MAL Rewrite]
Sakamichi Onoda is a cheerful otaku looking to join his new school's anime club, eager to finally make some friends. Unfortunately, the club has been disbanded and he takes it upon himself to revive it by finding students who are willing to join. Without much luck, Onoda decides to make a round trip to Akihabara on his old, bulky city bicycle, a weekly 90-kilometer ride he has been completing since fourth grade. This is when he meets fellow first year student, Shunsuke Imaizumi, a determined cyclist who is using the school's steep incline for practice. Surprised by Onoda's ability to climb the hill with his specific type of bicycle, Imaizumi challenges him to a race, with the proposition of joining the anime club should Onoda win. And thus begins the young boy's first foray into the world of high school bicycle racing! [Written by MAL Rewrite]
Aoharu x Machinegun
Hotaru Tachibana has a strong sense of justice and just cannot help confronting those who choose to perform malicious acts. Furthermore, Hotaru is actually a girl who likes to disguise herself as a boy. After hearing rumors that her best friend was tricked by the popular host of a local club, Hotaru seeks to punish the evildoer. Upon arriving at the club, however, she is challenged to a so-called "survival game" by the host Masamune Matsuoka, where the first person hit by the bullet of a toy gun will lose. After a destructive fight which results in Hotaru's loss, Masamune forces the young "boy" to join his survival game team named Toy Gun Gun, in order to repay the cost of the damages that "he" has caused inside the club. Although she is initially unhappy with this turn of events, Hotaru quickly begins to enjoy what survival games have to offer and is determined to pay off her debt, much to the dismay of Tooru Yukimura, the other member of Toy Gun Gun. As time goes on, Hotaru begins to develop a close friendship with the rest of the team and hopes to take part in realizing their dream of winning the Top Combat Game (TCG), a tournament to decide the best survival game team in Japan. Although Hotaru tries her best, there are just two little problems: she is absolutely terrible at the game, and Toy Gun Gun doesn't allow female members on their team! [Written by MAL Rewrite]
While other schools in Japan compete for the title of being the best soccer team in the country, Raimon Middle School's soccer club, Inazuma Eleven, struggles to rise from the verge of being disbanded. The grandson of Inazuma Eleven's first generation goalkeeper and captain of the team, Mamoru Endou, takes the challenge of kicking the long neglected club back into shape. To do this, he'll need a little help and more than a little luck. Mamoru Endou finds hope in the hands of Shuuya Gouenji, a brilliant young player who has given up on soccer. Mamoru is determined to get Shuuya and other new recruits to join his team, no matter what the cost. Is his passion and determination enough to treat the ailing club? Or is there no more hope for the team?
Lacking what is considered the most important asset in basketball, Sora Kurumatani has struggled with his short height since the inception of his love for the game. Despite missing this beneficial aspect, Sora's unwavering drive never allowed his small stature to dictate his ability to play, believing strongly in trying his hardest and persistently practicing to prove his capability. In hopes of satisfying his mother's wishes, Sora enters Kuzuryuu High School to become a member of the basketball club and compete wholeheartedly in tournaments. However, Sora is disappointed to find out that the boy's basketball team is nothing but a retreat for punks who have no interest in the sport. Sora also comes to learn that brothers Chiaki and Momoharu Hanazono—whom he becomes acquainted with—have also lost their once spirited motivation to play. Determined to revive the basketball team, Sora challenges the boys to a match against him, where his quick feet and swift movements overwhelm the group. Gradually affected by Sora's impressive skills, sheer effort, and tireless devotion to basketball, the boys unexpectedly find their burnt-out passion for the game rekindling once again. [Written by MAL Rewrite]
Constantly outperformed by the girls' club, the boys' soft tennis club faces disbandment due to their poor skills and lack of positive results in matches. In desperate need of members, Toma Shinjou is looking to recruit capable players, but he fails to scout anyone. Enter Maki Katsuragi, a new transfer student who demonstrates great reflexes when he catches a stray cat in his classroom, instantly capturing Toma's attention. With his interest piqued, Toma ambitiously asks Maki to join the boys' team but is quickly rejected, as Maki doesn't wish to join any clubs. Toma refuses to back down and ends up persuading Maki—only under the condition that Toma will pay him for his participation and cover other club expenses. As Maki joins the team, his incredible form and quick learning allow him to immediately outshine the rest of the team. Although this gives rise to conflict among the boys, Maki challenges and pushes his fellow team members to not only keep up with his seemingly natural talent, but also drive them to devote themselves to the game they once neglected. This story focuses on the potential of the boys' soft tennis club and their discovery of their own capability, while also enduring personal hardships and dealing with the darker side of growing up in middle school. [Written by MAL Rewrite]
Megalobox 2: Nomad
Megalo Box is an advanced form of boxing where competitors wear metal frames called Gear. When the first ever Megalonia tournament took place, "Gearless" Joe became its champion and known to all as a legendary fighter. However, soon after, he lost an exhibition match against the second champion and vanished from the public eye. Seven years later, Joe now goes by "Nomad" and keeps a low profile, occasionally fighting in a few underground matches to get by. He is haunted by hallucinations and relies on a set of painkillers to numb his mind. During a match, Joe wins against an opponent, Chief, who purposefully loses for some extra cash from gamblers. Subsequently, Joe discovers that Chief is from a community of immigrants called the Casa. Chief is gradually trying to make enough money to purchase the land where they live illegally. At first, Joe hesitates to get involved, but eventually decides to lend the Casa a helping hand. [Written by MAL Rewrite]
Clean Freak! Aoyama-kun
He is charming, cool, athletic, a good cook, but more importantly, he's a clean freak. Aoyama is idolized and respected by everyone, but they can only admire him from afar due to his mysophobia. Despite that, he plays soccer—a rather dirty sport! As the playmaker for Fujimi High School's soccer club, Aoyama avoids physical contact at all cost and cleanly dribbles toward victory. However, the path to Nationals will not be easy for Fujimi's underdog team. But alongside striker Kaoru Zaizen, Aoyama will show everyone that even as a clean freak, there are things he's willing to get dirty for. [Written by MAL Rewrite]
Shy, reserved, and small-statured, Deimon High School student Sena Kobayakawa is the perfect target for bullies. However, as a result of running errands throughout his life, Sena has become agile and developed a skill for avoiding crowds of people. After the cunning Youichi Hiruma—captain of the Deimon Devil Bats football team—witnesses Sena's rapid legs in motion, he coerces the timid boy into joining his squad. As Hiruma wants to conceal Sena's identity from other clubs, Sena is forced to hide under the visored helmet of "Eyeshield 21," a mysterious running back wearing the number 21 jersey. The legendary Eyeshield 21 can supposedly run at the speed of light and has achieved remarkable feats in the United States during his time at the Notre Dame College. Accustomed to avoiding his problems in the past, Sena's specialty might just help him become the new secret weapon of the Deimon Devil Bats. As he interacts with his teammates, Sena gradually gains more self-confidence and forges valuable bonds along the way. [Written by MAL Rewrite]
The Prince of Tennis
At the request of his father, tennis prodigy Ryouma Echizen has returned from America and is ready to take the Japanese tennis scene by storm. Aiming to become the best tennis player in the country, he enrolls in Seishun Academy—home to one of the best middle school tennis teams in Japan. After Ryouma catches the captain's eye, he finds himself playing for a spot on the starting lineup in the intra-school ranking matches despite only being a freshman. Due to his age, the rest of the Seishun Boys' Tennis Team are initially reluctant to accept him, but his skill and determination convinces them to let him in. Armed with their new "super rookie," Seishun sets out to claim a spot in the National Tournament, hoping to take the coveted title for themselves. In order to do so, the team must qualify by playing through the Tokyo Prefectural and Kanto Regionals. Yet, the road ahead of them is shared by a plethora of strong schools, each playing tennis in unique ways for their own reasons. Ryouma and his teammates must learn to cooperate if they want to become the champions they aspire to be. [Written by MAL Rewrite]
"Stride"—an extreme sport that combines parkour, free running, relay, and sprinting—is what made first year high school student Nana Sakurai enroll in Honan Academy, after being captivated by the school's stride team. Sharing the mutual intention of joining the team is fellow first year and stride maniac, Takeru Fujiwara, and together they request to join. Much to their dismay, however, the stride club is no longer active due to lack of members, and they are now operating under the shogi club. In order to revive the stride club, Nana and Takeru recruit first year Riku Yagami—a fast runner who is interested in almost every sport. With this new team, the club now aims high at a new goal: to win the prestigious End of Summer competition, and bring the Honan stride team back to their prime. [Written by MAL Rewrite]
With the seniors having graduated from high school, the determined swimmers eagerly take on their futures with a dream to fulfill. Now attending Hidaka University in Tokyo, Haruka Nanase unexpectedly runs into Shiina Asahi, an old teammate and friend from his middle school days. Consequently, the troubling memories regarding his middle school swim team resurface, as it was a time when Haruka's views on swimming became negative and led him to quit the team. Haruka later reconnects with his other middle school classmates; all except for Ikuya Kirishima, who still resents Haruka for quitting the team, resulting in its disbandment. Aware of the issues between them, Haruka resolves to improve his friendship with Ikuya. However, he quickly realizes that making amends with an old friend isn't his only obstacle. Facing the reality and challenges of encountering higher calibre swimmers, Haruka must work hard to establish himself if he dreams of competing on an international level. [Written by MAL Rewrite]
After her crushing defeat of 21-0 at the National Junior Badminton Tournament, Nagisa Aragaki's love for her sport begins to distort. Unable to deal with the shame of loss, she starts to terrorize the members of her high school badminton club. Her grueling drills bring some to the verge of tears while others quit the club outright. With the team losing members and new prospects being too terrified to join, the future of the badminton club looks exceptionally grim. That is, until Kentarou Tachibana joins as the new head coach. Not only is he an Olympic-level player, but he also comes bearing a secret weapon: Ayano Hanesaki, the girl who defeated Nagisa six months ago. However, Ayano is not the rival Nagisa remembers, but a girl with conflicted feelings wanting to distance herself from badminton. With her future in sports now on the line, Nagisa must find a way to face her fears of inadequacy, heal her rival's troubled heart, and bring victory to Kitakomachi High School's badminton club. [Written by MAL Rewrite]
Aokana: Four Rhythm Across the Blue
With the invention of anti-gravitational shoes known as Grav-Shoes, the ability to fly freely has become an everyday experience for the people inhabiting a four-island archipelago south of Japan. This invention has brought the people new ways of living and also a new sport known as "Flying Circus," where participants gain points by either touching floating buoys or their opponent's back. The gullible and clumsy Asuka Kurashina, newly transferred to Kunahama High School, enters this world of flight unknowingly when she is able to pull off a difficult maneuver the first time she participates in a Flying Circus match. Eventually, this leads her to join her school’s Flying Circus club. Led by their coach, Masaya Hinata, their members consist of the experienced Misaki Tobisawa and her overprotective friend, Mashiro Arisaka. Ao no Kanata no Four Rhythm follows this rookie group soaring high above the skies and toward their dreams, armed only with their unwavering passion against an uncertain future. [Written by MAL Rewrite]
Diligent and methodical honor student Eiichirou Maruo decides to exercise more during the little free time he has available because he is worried about his health. For this reason, after seeing a flyer, he joins the Southern Tennis Club at the beginning of his freshman year. During his free trial at the club, he meets Natsu Takasaki, another first year student, who is determined on becoming a professional tennis player due to her love for the sport. In contrast, Eiichirou's study-oriented life exists because he believes that it is what he has to do, not because he enjoys it. However, his monotonous days come to an end as the more he plays tennis, the more he becomes fascinated by it. Baby Steps is the story of a boy who makes the most of his hard-working and perfectionist nature to develop his own unique playing style. Little by little, Eiichirou's skills begin to improve, and he hopes to stand on equal footing with tennis' best players. [Written by MAL Rewrite]
The series is about two boys named Tsukushi and Jin. Tsukushi is a boy with no special talent or traits while Jin is considered a soccer genius. On one stormy night, Jin meets Tsukushi, and they get dragged into the world of soccer. (Source: MAL News)
Taking place at Winford Academy located in an old town called Helen's Hill, the story is all about knights and the sport of jousting. At this school, students learn how to become knights, ride horses and joust properly. The main character is a young man named Takahiro Mizuno who was training to become a knight and jouster but after suffering an injury he dropped out of the knight program and joined the begleiter (assistant) program instead. Due to his animal handling skills and former experience as a jouster, this makes him a hot commodity. Multiple beautiful girls in the school want him to become their personal begleiter, though Takahiro always refuses their offers. One day a bizarre accident causes his friend, Mio Kisaski, to be challenged to a jousting duel despite her not actually being a knight. Takahiro agrees to become her temporary begleiter, but that ends up only being the beginning of their partnership as she enrolls in the annual tournament.
Tsurune: Kazemai High School Kyudo Club
"Tsurune"—It's the sound made by the bowstring when an arrow is released, and the sound that inspired Minato Narumiya to learn Kyuudo, a modern Japanese martial art focusing on archery. However, an incident during his last middle school tournament caused him to quit the sport. But soon, many factors conspire to make Minato take up the bow once again: the start of a new Kyuudo club in his high school, a chance encounter with a mysterious archer, and the support of his childhood friends, Seiya Takehaya and Ryouhei Yamanouchi. Together with his childhood friends and his new teammates, Kaito Onogi and Nanao Kisaragi, Minato rekindles his love for Kyuudo and works with his team toward their aim of winning the prefectural tournament. [Written by MAL Rewrite]
Ace of Diamond: Second Season
After the National Tournament, the Seidou High baseball team moves forward with uncertainty as the Fall season quickly approaches. In an attempt to build a stronger team centered around their new captain, fresh faces join the starting roster for the very first time. Previous losses weigh heavily on the minds of the veteran players as they continue their rigorous training, preparing for what will inevitably be their toughest season yet. Rivals both new and old stand in their path as Seidou once again climbs their way toward the top, one game at a time. Needed now more than ever before, Furuya and Eijun must be determined to pitch with all their skill and strength in order to lead their team to victory. And this time, one of these young pitchers may finally claim that coveted title: "The Ace of Seidou." [Written by MAL Rewrite]
Winning the high school team tournament was a great accomplishment for the Mizusawa members. Each of them has made great strides in improving themselves, and the victory symbolizes how far they've come. But after accomplishing one goal, their individual aims are within reach. Chihaya Ayase has her sights set on Wakamiya Shinobu and the title of Queen, and now that Taichi Mashima has made it into Class A, he can finally compete against Arata Wataya. Everyone in Mizusawa wants to get better, and there's no telling what the future holds if they keep trying. [Written by MAL Rewrite]
Nekoma High School’s volleyball team recruits a new member: the half-Japanese, half-Russian Lev Haiba. Though the self-proclaimed ace is blessed with great height, he lacks basic volleyball techniques. This gives the team's setter, Kenma Kozume, a hard time when matching up with him. To everyone’s surprise, Nekoma’s coach suggests that Lev play in the Kunihira Senior High School’s practice match, leaving Kenma no choice but to cooperate with the tall player. Will Kenma be able to overcome this new challenge? [Written by MAL Rewrite]
Fighting Spirit: Champion Road
The challenger has become the champion as Ippo Makunouchi now wears the featherweight championship belt of Japan. Some time has passed since Ippo's victory, and he has found his friends and coach as supportive as ever; his crush, Kumi Mashiba, seems to enjoy spending time with him as well. Things are looking bright for the new champion, but just as he once set his sights on becoming the best, his first challenger poses an intimidating threat. Kazuki Sanada works as a doctor at the same hospital as Kumi and fights strategically. Known for integrating his knowledge of the human body into his fights, Sanada is a fearsome contender—however, more unnerving than his physical ability, he has garnered the support of the nurses. Despite being the champion, Ippo feels the pressure as he must face the daunting challenge, retain his belt, and win over the girl he loves. [Written by MAL Rewrite]
Umamusume: Pretty Derby
Famous racehorses that have left behind worthy legacies, unique as they can be, are reincarnated as horse girls in a parallel world. In this life, they start their journey anew as they continue to race and perhaps relive the success they once lived through. Aspiring to become the best racehorse in Japan, a horse girl named Special Week moves to Tokyo to enroll in the Tracen Academy—an institution that nurtures horse girls like her to become better racers. There, Special Week witnesses the sophisticated running style of Silence Suzuka and is inspired to become a racer like her. Shortly after, Special Week finds herself recruited into Silence Suzuka's team, Spica. From there, she begins her path to the top—one lap at a time. [Written by MAL Rewrite]
Kou Kitamura and Aoba Tsukishima are often at odds—even though their families happen to be close friends and business partners. Although the only child of a sports shop owner, Kou has never been interested in playing baseball. Despite this, he possesses an impressive batting ability honed by frequent visits to the local baseball batting center run by the Tsukushima family. On the other hand, Aoba loves to play baseball and is a star player with exceptional pitching form. However, these two seemingly complete opposites share something very important to them—Wakaba Tsukishima, Aoba's older sister and Kou's destined sweetheart. Admired by the quarrelsome duo, Wakaba often finds herself the catalyst to their never-ending rivalry. But whether or not they realize that they have more in common than either would care to admit, only time will tell. The game of baseball may just be what the pair needs to ultimately overcome their own personal struggles. [Written by MAL Rewrite]
Ever since he was born, Baki Hanma has always known nothing but fighting—strengthening every single muscle and learning different techniques from various martial arts under the supervision of his mother, Emi Akezawa. He trains in order to prepare himself to face and eventually surpass his own father, Yuujirou Hanma, a man feared by the masses as the "Ogre" and deemed the strongest being in the world. However, when Baki realizes his mother's techniques are no longer enough, he sets out to become stronger in his own way. Seeking out powerful opponents and forming unbreakable bonds with them, he continues to grow both body and his soul, as the clock continues to tick closer toward the inevitable showdown against his father... [Written by MAL Rewrite]
Teenager Yamato Akitsuki has moved from the Hiroshima countryside to Tokyo to begin his high school career. In return for room and board, he has agreed to help his aunt and cousin run their bathhouse and the adjacent girls-only dormitory where he will be staying. On his way to meet his relatives, he passes by a local high school track and is mesmerized by a high jumper practicing her technique. Later on, Yamato finds out that the high jumper is not just another resident of the dorm, but is also his neighbor. Suzuka Asahina is a heavily scouted track and field athlete who is attending the same high school he is enrolled in. A perfectionist by nature, Suzuka is put off by Yamato's clumsy and carefree attitude and finds it difficult to be near him. Determined to win her over, Yamato joins the track team after discovering his hidden talent for sprinting. Through his interactions with the track team, his classmates, and the ever-inebriated college students in the dorm, Yamato finds the resolve to become a better athlete and a more suitable companion to Suzuka, even if it means pushing himself to the point of exhaustion. [Written by MAL Rewrite]
In professional sumo, there are no weight classes. It's a savage sport where the strongest survive, and anyone willing to test their mettle can step into the ring. There is, however, a minimum size requirement to be a pro sumo wrestler, and young Hinomaru Ushio, incredibly talented and hardworking though he may be, does not meet that requirement. This small boy has big dreams of reaching the highest class of sumo, Hinoshita Kaisan. The only way he could possibly go pro is if he becomes the High School Yokozuna, a title given to the strongest wrestler in high school tournaments. Ushio is under a lot of pressure, as well as a time limit. If he can't show off his skills in the high school tournaments, he may lose his chance to go pro permanently, and the odds are stacked against him. Instead of enrolling in Ishigami High, the best school for sumo in Japan, he enrolls in Odachi High and must build a sumo club from the ground up with the one devout member Shinya Ozeki. Odachi High is the true underdog of the sumo world, but Ushio has to push forward with all his strength if he is going to make it professionally. [Written by MAL Rewrite]
In a quiet rural town, the spotlight of a local junior high school football team rests on one player: Ashito Aoi. Known for his unpredictable moves and self-centered playing style, Ashito is the sole powerhouse pushing his team through an important high school preliminary tournament. However, their win streak is short-lived—an opponent causes Ashito to lose his temper and act violently, resulting in his removal from the rest of the game. Without their star player, the team is quickly eliminated from the tournament. Just as he believes all hope is lost, Ashito is approached by a youth team coach named Tatsuya Fukuda who senses potential in him, and Fukuda invites him for tryouts in Tokyo. In an unfamiliar setting surrounded by talent, Ashito must bring out the best of his ability to prove himself and secure what could be a life-changing career. [Written by MAL Rewrite]
When Minato Kiyomizu wakes up in a hospital, he learns that he has been comatose for 203 days. As it turns out, a car accident has caused him to lose all memory of his middle school journey. Eventually, he discovers his former glory in water polo and desires to continue where he has left off. However, embarrassingly becoming aware of the massive disparity between his old and current self, Minato begins intensive rehabilitation in hopes of starting anew—a life without water polo. Yet, Minato is promptly reminded of his past prowess and a promise on his very first day in Yamanami High School. Soon enough, despite being completely aware of his ineptitude, he joins the school's water polo club! While needing to relearn the sport's basics, he, along with his clubmates, must recruit new members to attain the required seven-man roster. With that, Minato tries to rekindle his deeply buried talent for water polo—and become one of Japan's renowned players once again. [Written by MAL Rewrite]
Thirteen-year-old Tyson Granger (Takao Kinomiya), along with his fellow teammates, Kai Hiwatari, Max Tate (Max Mizuhura), and Ray Kon (Rei Kon), strive to become the greatest Beybladers in the world. With the technical help of the team's resident genius, Kenny (Kyouju), and with the powerful strength of their BitBeasts, the Bladebreakers armed with their tops (AKA: Blades) attempt to reach their goal. (Source: ANN)
Rugby is a sport where anybody can be a star when they hold the ball. The rules are simple: one player has to carry the ball past the goalposts across the field while avoiding the other team, who are allowed to use all their force to knock the enemy down. However, the player can pass to a teammate behind them or kick the ball before they are tackled. Unlike other sports, the game continues even when the person holding the ball is taken down. Kenji Gion is a short but feisty high school freshman at Kanagawa High School. Right after the school's opening ceremony, he meets the tall and timid Sumiaki Iwashimizu, and the two of them get an invitation to observe the rugby club. When Gion watches the match, he realizes that even though big and tall guys have an advantage, there are positions for people of all shapes and sizes. Immediately convinced that he has found a sport he can excel at despite his short stature, he signs up, though Iwashimizu declines. Gion is unable to accept Iwashimizu's excuses and drags him back into the sport. Their training becomes intense as they aim to become the champions of Hanazono, the national high school rugby championships. [Written by MAL Rewrite]
2.43: Seiin High School Boys Volleyball Team
Genius setter Kimichika Haijima moves back to Fukui from Tokyo after an incident within his school's volleyball team forces him out. There, he is reunited with his childhood friend, Yuni Kuroba, a member of the Monshiro Middle School Boys' Volleyball Team, who is unaware of his own talents. Haijima notices Kuroba's abilities and is determined to form a new volleyball team with Kuroba as the team's ace. At the prefectural tournament, Kuroba crumbles under the pressure, which causes the Monshiro team to fall apart after losing. The loss also creates a rift between Haijima and Kuroba, leading the former to quit the team. Now, as students at Seiin High School, Haijima and Kuroba find themselves on the same volleyball team once again. Having learned from his past mistakes, Haijima helps Kuroba overcome his performance anxiety to become the ace and carry the team to the prefectural championship. With support from team captain Shinichirou Oda and vice captain Misao Aoki, Seiin aim to win the prefecturals and become Fukui's representatives at the Spring Tournament. To do this, they will need to beat Fukuho Technical High School, the reigning champions of Fukui. Will Haijima's team defeat the odds, or are they doomed to repeat his history of losing? [Written by MAL Rewrite]
In beach volleyball, there is no room for aces. To achieve victory, each player must find their one, irreplaceable partner that they can rely on in the court of sand. At least, that is what Haruka Oozora learns on her first day in Okinawa after moving in with her grandmother and her cousin Kanata Higa. While touring a nearby beach, Haruka stumbles upon some girls practicing beach volleyball and is quickly invited to join. This friendly practice game suddenly turns into a match when one of the girls, Narumi Tooi, notices Kanata approaching the court. Although the two suffer a devastating defeat, Haruka finally realizes the reason for her cousin’s quiet and distant behavior. Kanata and Narumi used to be an exceptionally talented beach volleyball duo, until Kanata quit due to her short height causing problems for Narumi. Now, with the Junior Tournament just weeks away, Haruka must learn the intricacies of competitive beach volleyball and help Kanata overcome her crippling anxiety towards the sport that she once used to love. [Written by MAL Rewrite]
Kuroko's Basketball: Tip off
Episode 22.5 bundled with BD/DVD volume 8. The episode covers Kuroko's past, when he was part of the "Generation of Miracles."
Girls und Panzer der Film
Having won the 63rd National Sensha-dou tournament, the girls from Ooarai Girls Academy managed to prevent their school from closure by the Japanese Ministry of Education. However, new troubles loom on the horizon: a ministry official argues that the deal was not legally binding and that the Ooarai school carrier is to be decommissioned. Students and their families are frustrated with this injustice and overwhelmed with despair; it seems little can be done to save the school. Their last glimmer of hope is a proposed match against the All-Stars University Sensha-dou team, consisting of the most talented students from all over the country. Despite Ooarai being severely outnumbered and clearly outclassed, they accept the challenge. [Written by MAL Rewrite]
Ren Mihashi was the ace of his middle school's baseball team, but due to his poor pitching, they could never win. Constant losses eventually lead to his teammates bullying him and reached the point where his teammates no longer tried to win, causing Mihashi to graduate with little self-esteem. As a result, Mihashi decides to go to a high school in a different prefecture where he has no intention of playing baseball. Unfortunately, upon his arrival at Nishiura High, he is dragged into joining their new team as the starting pitcher. Although unwilling at first, Mihashi realizes that this is a place where he will be accepted for who he is; with help from the catcher Takaya Abe, he starts to have more confidence in his own abilities. Abe, seeing the potential in Mihashi, makes it a goal to help him become a pitcher worthy of being called an ace. [Written by MAL Rewrite]
Tatsuya Kimura is beginning to feel left behind. With his friends Ippo Makunouchi and Mamoru Takamura holding the championship belt in their respective weight classes, Kimura's inability to become Japan's Junior Lightweight boxing champion eats away at him. Scheduled to fight with the current champion Ryo Mashiba, Kimura begins to train with Ippo's rival Ichirou Miyata, who previously suffered a crushing defeat from Mashiba's signature "Hitman" style of boxing. But Mashiba has his own desire to hold onto the belt, hoping to soon shoot for the World title and secure financial stability for his sister Kumi. Will Kimura's overwhelming drive to prove his strength as a boxer overcome Mashiba's desperate wish to provide a better life for Kumi? [Written by MAL Rewrite]
Kuroko’s Basketball: It is the Best Present
It is Tetsuya Kuroko's birthday. In celebration, Satsuki Momoi has invited the other members of the Generation of Miracles to play basketball together and rekindle the memories from their nostalgic middle school days. Meanwhile, Taiga Kagami and his fellow teammates of Seirin High are doing their best to prepare for Kuroko's birthday party. Sometimes, the best gift one can receive is not a material one but, rather, the feeling of having fun with everyone! [Written by MAL Rewrite]
Gorou Honda, a little boy obsessed with baseball, has always admired his father, Shigeharu. Wishing to follow in his father's footsteps, Gorou dreams of becoming a professional baseball player. In turn, his son's starry-eyed admiration encourages Shigeharu to keep persevering, despite his late wife's death and his unsatisfying position on the second-string team Blue Ocean. Unfortunately, an elbow injury forces Shigeharu off the team, and he falls into despair. However, after an offhand joke from his childhood friend, Shigeharu reevaluates his choices and decides to keep playing, leaving behind his prime position as pitcher and taking up the bat. Now motivated more than ever, Gorou works hard to carve his way in the Japanese Little League. [Written by MAL Rewrite]
Tatsuya Yoigoshi, a once nationally recognized soccer player, is now a first-year student at Noukin High School. Due to his developed hatred for sports, he has abandoned his previous aspirations to become a famous livestreamer on the internet. One day, Souma Azemichi, a first-year on the kabaddi team, seeks to recruit Yoigoshi and spontaneously interrupts his livestream. Without any expectations, Yoigoshi follows Souma to the school gym, where he witnesses second-years Kyouhei Misumi and Shinji Date engaged in the primal contact sport of kabaddi. Despite ridiculing the rules of play, Yoigoshi is stunned by the intensity of the round. Because of an enticing deal and slight coercion, he agrees to settle the prospect of his recruitment through the most invigorating way: a battle of kabbadi, a team sport played empty-handed. [Written by MAL Rewrite]
Shoutarou Futaba has always loved sports, but he never became more than a benchwarmer on his middle school baseball team. After noticing a group of gymnasts practicing in the park, he decides to watch a rhythmic gymnastics tournament on a whim. Although displaying an exhilarating performance at the competition, the Shoushukan High School's Rhythmic Gymnastics Club places second-to-last due to penalties acquired from not fielding a full six-man roster. The demonstration of skill captivates Shoutarou, and he decides to enroll at Shoushukan in hopes of joining the team despite having no background in the sport. The club recruits him alongside Ryouya Misato, a prodigal gymnast who was the runner-up in a junior tournament. Now with a full six-man roster, the team sets out to compete in the upcoming Inter-High tournament. As he strives to accomplish this ambitious endeavor, Shoutarou must learn and master the basics of rhythmic gymnastics all while working in tandem with his new teammates if Shoushukan wants to stand a chance at claiming the title. [Written by MAL Rewrite]
After having decided to play tennis at the professional level, Eiichirou Maruo now needs to convince his parents to support his decision. To do so, he makes a wager: if he cannot win the All-Japan Junior Tennis Tournament, he will give up on his dream. However, he will need to improve his skills quickly if he wants to qualify for the tournament and have any chance of defeating the best players in the country. For this reason, his new coach Ryuuhei Aoi suggests that Eiichirou travel abroad to train at the Florida Tennis Academy. Baby Steps 2nd Season takes the action to America as Eiichirou begins his two-week training program, getting a taste of what tennis is like outside of Japan. With this exciting experience awaiting him, Eiichirou hopes that his training will get him closer to his goal of becoming a professional player. [Written by MAL Rewrite]
Free! Starting Days
High☆Speed!: Free! Starting Days plunges into the past of the Iwatobi Swim Club members alongside their fellow swimmers and competitors. Haruka Nanase and Makoto Tachibana have started middle school and must adjust to the changes that come along with growing up. While Makoto fits in with his classmates and remains positive about swimming, Haruka struggles to befriend others or join his school's swim club, as his previous issues with swimming trouble him. Distancing himself from his lively classmates and the swimming club, he has difficulty deciding which club to join instead. The rest of his classmates, including Makoto, are also hesitant as to which clubs to participate in. After an argument leads them to join the swimming club anyway, the boys strive to hone their skills, harmonize their swimming styles, and refine their conflicting feelings toward swimming and each other. As determination and talent run high, witness Haruka and Makoto—along with their classmates—discover themselves and improve their talents during their starting days. [Written by MAL Rewrite]
After reflecting on the current state of Japanese soccer, the Japanese Football Association decides to hire the enigmatic and eccentric coach Jinpachi Ego to achieve their dream of winning the World Cup. Believing that Japan has lacked an egoistic striker hungry for goals, Jinpachi initiates the Blue Lock—a prison-like facility where three hundred talented strikers from high schools all over Japan are isolated and pitted against each other. The sole survivor of Blue Lock will earn the right to become the national team's striker, and those who are defeated shall be banned from joining the team forever. Selected to join this risky project is Yoichi Isagi, a striker who failed to bring his high school soccer team to the national tournament. After choosing to pass to a teammate who missed instead of scoring on his own, he could not help but wonder if the results would have been different had he been more selfish. Using this golden opportunity given by the Blue Lock Project, Yoichi aims to clear his doubts and chase his ultimate desire—to become the greatest striker in the world and lead Japan to World Cup glory. [Written by MAL Rewrite]
Kojirou is the kendo instructor for Muroe High School and he's totally broke. But then an unexpected chance is given to him: his team must win against his senpai's team and the prize is: free meals for a whole year! Now, the only problem left... where to find girls skilled enough and willing to join the kendo team?
Haikyu!! the Movie: The End and the Beginning
After watching a volleyball match on TV where the "Little Giant" of Karasuno High School helps his team secure a hard-fought victory, young and impressionable Shouyou Hinata begins to play the sport in hopes that he too can soar high one day. Now enrolled at the same school as his idol, he attempts to join the volleyball team despite his short stature. Unfortunately, upon his arrival, Hinata locks eyes with "King of the Court" Tobio Kageyama—a genius setter whom he had once suffered a bitter defeat to in middle school. Their unfriendly introduction and subsequent rivalry forces the rest of the Karasuno team to bar both of them from joining the club until they can learn to work together as teammates. Though reluctant to cooperate, their desire to play volleyball causes them to return with a proposal that will show the other members that they are capable of teamwork. As the two freshmen form an odd setter-and-ace relationship, an old rival school invites Karasuno for practice matches, reigniting competition between the two schools once more. [Written by MAL Rewrite]
Yuri on Ice the Movie: Ice Adolescence
(No synopsis yet.)
Video games, especially puzzle games, were always at the center of Konomi Kasahara's life. However, upon entering Hanamiya High School, she decides to break away from this lifestyle. As Konomi wanders the halls in search of a new activity to engage herself in, she stumbles upon a gigantic wall owned by the school's rock climbing team. Fascinated, she attempts to scale the wall, discovering that she can use her puzzle-solving skills to help her reach the top. Certain that she has found her calling, Konomi immediately joins the club. As she strives to improve her climbing skills, Konomi, alongside the rest of the Hanamiya Climbing Team, will learn what it truly means to be a "sports climber" and work to achieve victory in the upcoming competitions. [Written by MAL Rewrite]
In Haikyuu!!: vs. Akaten, which takes place in the second season, Hinata and Kageyama fail a test and find that the make-up exam conflicts with their training camp.
Beyblade: Metal Fusion
A new cast of characters take on the continued battle between good and evil. Ginga, our hero, and his group of loyal friends take on a dangerous group called the Dark Nebula. The Dark Nebula’s sole mission is to take over the world and unleash their evil upon it; but before they can do so, they must destroy Ginga as he is the only person that’s strong enough to stand in their way. The plot thickens as friends become enemies and enemies become allies. Everything starts and ends with Ginga as he struggles to find the strength to defend his world and the honor of Beyblade. (Source: Beyblade.com)
Captain Tsubasa is the passionate story of an elementary school student whose thoughts and dreams revolve almost entirely around the love of soccer. 11-year-old Tsubasa Oozora started playing soccer at a very young age, and while it was mostly just a recreational sport for his friends, for him, it developed into something of an obsession. In order to pursue his dream to the best of his elementary school abilities, Tsubasa moves with his mother to Nankatsu city, which is well-known for its excellent elementary school soccer teams. But although he was easily the best in his old town, Nankatsu has a lot more competition, and he will need all of his skill and talent in order to stand out from this new crowd. He encounters not only rivals, but also new friends like the pretty girl Sanae Nakazawa and the talented goalkeeper, Genzo Wakabayashi, who shares the same passion as Tsubasa, and will prove to be a treasured friend in helping him push towards his dreams. Representing Japan in the FIFA World Cup is Tsubasa’s ultimate dream, but it will take a lot more than talent to reach it.
Joe Yabuki is a troubled youth, whose only solution to problems is throwing punches at them. What he lacks in manners and discipline, he makes up for with his self-taught fighting skills. One day, while wandering the slums of Doya, Joe gets into a fight with the local gang. Although greatly outnumbered, he effortlessly defeats them, drawing the attention of Danpei Tange—a former boxing coach turned alcoholic. Seeing his potential, he offers to train Joe into Japan's greatest boxer. At first, Joe dismisses Danpei as a hopeless drunk; but after the trainer saves his life, he agrees to live with him and learn the art of boxing. Unfortunately, Joe's personality makes him an unruly student, and he often falls back to his old ways. To survive the harsh world of his new career, Joe needs to trust his mentor and master the techniques taught to him. However, the road to becoming a professional boxer is rife with struggles that will test his mettle to the end. [Written by MAL Rewrite]
Ro-Kyu-Bu ~ Fast Break!
Subaru Hasegawa has the ambition to become one of the best basketball superstars of all time. However, this comes to an apparent halt when his school's basketball team ceases activities for a year. Shocked by the news, he decides not to involve himself in basketball anymore. One day, his aunt Mihoshi Takamura invites him to coach the Keishin Academy girls’ basketball team on how to play the sport, and he reluctantly agrees. He meets sixth-graders Tomoka Minato, Maho Misawa, Airi Kashii, Hinata Hakamada and Saki Nagatsuki, and begins training them in the sport with one goal: to defeat all strong opponents along the way. Ro-Kyu-Bu! follows the effort of five elementary girls and their coach as they improve their cute style of playing basketball. [Written by MAL Rewrite]
Ace of Diamond Act II
The hallowed ground of Koshien Stadium is the "field of dreams," where the ambitions of high school baseball players come true. After emerging victorious in the autumn tournament last year, Seidou High School baseball's team has finally earned the right to compete there for the first time in seven years. Beyond the spring tournament looms the battle to decide who is the best team in the nation — the Summer Koshien. With the third-year players due to retire after the summer tournament, the team has to integrate the experience of the seniors and the potential of the newcomers to overcome familiar and new opponents alike and win the coveted national title. Meanwhile, pitcher Eijun Sawamura is as determined as ever to earn jersey No. 1 and seize the position of "ace" from his persistent rival, Satoru Furuya. As the team prepares for their greatest challenge yet, Sawamura and Furuya carry on their struggle to lead their team to glory and become the star of the game: the true "Ace of the Diamond." [Written by MAL Rewrite]
Haikyuu!! the Movie: The Winner and the Loser
The Inter-High has finally arrived for Karasuno High School's volleyball team. Their opponent at the tournament is Date Tech High School—the team that crushed Karasuno the year prior. The loss brings back anxiety and fear for the team's second and third years as they were unable to overcome Date's "read block." With the dynamic freshmen duo Shouyou Hinata and Tobio Kageyama on their side, will Karasuno be able to overcome their past and break through the iron wall? Awaiting Karasuno in the next round is the elite Aoba Jousai High School, led by the cunning captain Tooru Oikawa. Coming from the same middle school as Kageyama, Oikawa is a talented and unpredictable setter with a grudge against his former teammate. It is a battle between genius setters to decide who will continue on in the Inter-High. [Written by MAL Rewrite]
Yuri!!! On ICE: Yuri Plisetsky GPF in Barcelona EX "Welcome to The Madness"
A special included with the 6th DVD/BD volume of Yuri!!! on ICE. It focuses on an exhibition routine performed by Yuri Plisetsky.
Third season of the Yowamushi Pedal series. With the team's combined strength, the Sohoku High bicycle racing club beat reigning champions Hakone Academy at the Interhigh national race and achieved an impressive overall victory. Now that their hot summer has ended and third-years Kinjou, Makishima, and Tadokoro have retired from the team, first-year participants in the Interhigh Onoda Sakamichi, Imaizumi Shunsuke, and Naruko Shoukichi, along with their new captain second-year Teshima Junta and vice-captain Aoyagi Hajime begin preparing as a "new team" for their second consecutive championship at the next Interhigh. In order to retake their throne, their rivals Hakone Academy have also incorporated new members and begun training as a new team. Kyoto Fushimi High is lead by the monstrous racer Midousuji Akira. The nation's top schools are all honing their skills to reach the top of the Interhigh. (Source: Crunchyroll)
Tenma Matsukaze is a new student at Raimon Junior High. Due to his love for soccer, he decides to join the school soccer team, which gained its reputation after the amazing performance shown ten years earlier in the Football Frontier International, a tournament that hosts the best youth teams the world has to offer. Unfortunately, the once renowned school doesn't have the soccer spirit it once enjoyed. This is primarily due to the fact that soccer in Japan is now controlled by a dark entity known as the "Fifth Sector." They alone decide the fate of every match, instructing teams to either win or lose. The actions of the Fifth Sector have beaten down the country’s soccer teams, who no longer have a love for the game. Tenma and his teammates will look to shift this paradigm and fight back against their evil oppressors. Thankfully, they will not be alone in this battle, as they will get help from a group known as the "Resistance." Cheer on the boys of Inazuma Eleven Go as they fight the good fight!
Mitsunari Tokugawa, the organizer of the historic Tokugawa underground fighting ring, has created a tournament featuring 38 of the world's best fighters, many of whom are grandmasters in their respective form of martial arts. With the exception of weapons, anything goes in Tokugawa's ring so that each fighter is able to showcase their true power and strongest secret moves. Baki Hanma earned a place in the tournament due to his status as the reigning champion of Tokugawa's fighting ring. Will he be able to come out on top? [Written by MAL Rewrite]
Haikyu!! The Movie: Talent and Sense
Following the events of the Inter-High, the Karasuno High School volleyball team decides to regroup by attending an intensive boot camp organized by Nekoma High School in Tokyo. At the camp, the team continues to suffer loss upon loss to the other schools in attendance. Reaching an impasse, the players each struggle to break out of their routine to hone their skills. For the team's setter-and-ace duo Shouyou Hinata and Tobio Kageyama, the frustrations cause them to falter more than anyone else. While Hinata develops his own playstyle, his recklessness leads him to fall out of sync with Kageyama's sets and earns his partner's ire instead. As they search for an answer to their woes, the two find what they are lacking from two unlikely people. Will it be enough for the team to overcome their rut? [Written by MAL Rewrite]
The Knight in the Area
Kakeru and Suguru are brothers who both have a flaming passion for soccer. However, while Suguru becomes a rising star in the Japanese youth soccer system, Kakeru decides to take on a managerial role after struggling on the field. But due to a cruel twist of fate, Kakeru ends up reevaluating the role he has chosen. In hopes of one day being able to enter the World Cup by becoming a member of the national team, Kakeru trains harder than anyone else. He isn’t alone in this quest for glory, though. Kakeru's childhood friend, Nana, is a soccer prodigy of her own, with the wicked nickname “Little Witch”. She is a top-ranked player and is already playing for Nadeshiko Japan, the Japanese women’s national team. Nana's success gives Kakeru the extra push he needs to reach for his goals. Soccer and adolescent fervor combine for an epic, emotional ride. Check it out for yourself in Area no Kishi!
Haikyu!! The Movie: Battle of Concepts
The long-awaited finals of the Spring Tournament have arrived for Karasuno High School's volleyball team. The winner of the match will go on to represent all of Miyagi Prefecture at the National Tournament. However, the last challenge Karasuno must overcome is to win against Shiratorizawa Academy, the school that houses Wakatoshi Ushijima, one of Japan's top three aces. Shiratorizawa is the reigning Miyagi champion for the past three years, and Karasuno seems to have little chance at dethroning them. When the other school's captain Ushijima insults Karasuno to their faces, freshmen duo Shouyou Hinata and Tobio Kageyama swear to defeat them and steal their spot in the nationals. Against a roster full of nationally-ranked players, the former flightless crows will have to use everything in their arsenal if they want to represent Miyagi. [Written by MAL Rewrite]
Gorou Honda has finally returned to Mifune East Junior High School, surprising his friends upon arrival. Now, Gorou is once again surrounded by those he holds closest, and he strives to continue playing and enjoying the game he loves most. However, things do not go as planned, as Gorou is reminded of the harsh realities of baseball as he copes with an injury he sustained while playing baseball at Hitaka Little. Between new rivals, old friends, and mending broken relationships, Gorou must overcome challenges he has never faced before. His goal of attending elite baseball high school Kaido may not be far from his reach, but complicated circumstances may stop him in his tracks once again. How will he deal with the immense pressures of the game? And will he ever be able to find the type of baseball he loves most? [Written by MAL Rewrite]
Captain Tsubasa is the passionate story of an elementary school student whose thoughts and dreams revolve almost entirely around the love of soccer. 11-year-old Tsubasa Oozora started playing football at a very young age, and while it was mostly just a recreational sport for his friends, for him, it developed into something of an obsession. In order to pursue his dream to the best of his elementary school abilities, Tsubasa moves with his mother to Nankatsu city, which is well-known for its excellent elementary school soccer teams. But although he was easily the best in his old town, Nankatsu has a lot more competition, and he will need all of his skill and talent in order to stand out from this new crowd. He encounters not only rivals, but also new friends like the pretty girl Sanae Nakazawa and the talented goalkeeper, Genzo Wakabayashi, who shares the same passion as Tsubasa, and will prove to be a treasured friend in helping him push towards his dreams. Representing Japan in the FIFA World Cup is Tsubasa’s ultimate dream, but it will take a lot more than talent to reach it.
The Baseball World Cup is nearing, and Gorou Honda is eager to represent his country. However, one small problem stands in his way: the team roster has already been selected, and he is not a part of it. Nonetheless, Gorou remains adamant to join. He becomes a practice pitcher for the Japanese national team, hoping to demonstrate his incredible speed and skills to the team's manager. Fortunately, Gorou is given the chance to prove his worth: he must show an impressive performance in the upcoming practice match involving the veteran Japanese team and the young players who hope to replace them. The World Cup will bring together some of the strongest players from around the globe. It will also set the stage for Gorou's long-awaited showdown with his longtime rival, Joe Gibson. [Written by MAL Rewrite]
East Tokyo United (ETU) has been struggling in Japan's top soccer league for the past few years. It has taken everything they have just to avoid relegation. To make matters even worse, the team has lost five matches in a row, leading to abysmal team morale. Even the fans are beginning to abandon them, and rumors hint that the home ground municipality is going to withdraw their support. With countless coaches fired and poor financial choices in hiring players, it is a downward spiral for ETU. The board of directors, under pressure from general manager Kousei Gotou, takes a gamble and hires a new coach—the slightly eccentric Takeshi Tatsumi. Though considered a great soccer player when he was younger, Tatsumi abandoned ETU years ago. However, since then, he has proven himself successful as the manager of one of England's lower division amateur teams. Tatsumi's task won't be easy; ETU fans call him a traitor, and the team is pitted against others with larger budgets and better players. Yet even the underdog can take down a goliath, and Tatsumi claims he is an expert at giant killing. [Written by MAL Rewrite]
Having bid farewell to his former teammates at Kaido High School's baseball club, Gorou Honda returns to his hometown eager to continue playing. Attending a new high school proves to be more difficult than he initially expected, as Tetsufumi Egashira's merciless slandering of his name prevents Gorou from being accepted into any school with an existing baseball team. Left with no other options, Gorou joins Seishuu High School, where his childhood friend Kaoru Shimizu also attends. However, Seishuu has always been an all-girls school until two years ago, so there is not yet a dedicated men’s baseball team. But nothing will stop Gorou in his pursuit of Koshien. He must now create a baseball team from scratch with the seven male students at Seishuu, but all of them are complete amateurs! He decides to train the incompetent team up to nationally competitive levels, but such a feat is easier said than done. Will Gorou once again perform miracles? Or will he give up on achieving his goal of defeating Kaido with his own team? [Written by MAL Rewrite]
In the year Future Century 0060, the many countries that once comprised Earth's surface exist as separate colonies floating in space. Their home planet now uninhabitable, the ruler of all of the colonies is decided by their unanimous participation in the intergalactic Gundam Fight Tournament—a series of battles between the champions of each colony to determine who is most fit to reign over them all. Neo-Japan's champion is Domon Kasshu, a man who accepts the role with some ulterior motives. Domon searches the galaxy for his brother, a criminal who allegedly murdered their mother and made off with the Devil Gundam, a highly advanced weapon with the power to unleash mass destruction across the galaxy. In his quest to bring his sibling to justice, Domon travels from colony to colony, meeting many of the fighters who will become his allies and enemies in the forthcoming Gundam Fight Tournament. Armed with the strength of the Shining Gundam, Domon battles to uncover the truth behind his tortured childhood, suffering great betrayal and crushing blows on his quest toward personal and national triumph. [Written by MAL Rewrite]
First episode is based on the 16th volume of the manga. Features Ikki vs. Ringo. Second episode is based on the 23rd/24th volume of the manga. Features Kogarasumaru vs. Sleeping Forest inside Inorganic Net.
Kuroko's Basketball Specials
Animated bloopers, based on the extra section of the original manga series, included with the BD/DVD series for Kuroko no Basket (both limited and normal editions).
The Bladebreakers have to join forces once again because a mysterious group under the lead of Oozuma has defeated them, but the real enemy is not Oozuma. The real threath is formed by a group of people who use cyber-BitBeasts to capture the original ones from the Bladebreakers. (Source: ANN)
Teekyuu is all about the wacky antics of four schoolgirls—Kanae Shinjou gets bored easily and often breaks the laws of physics to get what she wants; Nasuno Takamiya is incredibly rich and knows how to make things go her way; Marimo Bandou would probably get arrested from her actions like eating panties or kidnapping children; and Yuri Oshimoto, their ordinary junior, rounds out the eccentric bunch that forms the sole members of their school's tennis club. Despite their interest in learning the sport, the older girls prefer messing around, while Yuri, being the only one who actually knows how to play and the most mature in spite of being younger, has to deal with her seniors' out of control behavior. When these four girls come together, insanity ensues in this lightning-paced comedy about a tennis club that doesn't really play tennis. [Written by MAL Rewrite]