It is finally here the continuation of the Fate/Extra trainwreck anime that no one wanted, but of course japan won't disappoint us and still releases it.
I think it actually has a story, but the anime does a terrible job at it and it is nearly impossible to understand what is even going on and they tried in the second half of this special to throw in some explanation, but this ended only as some info dump and in the end it didn't helped at all to understand the story.
The Art in the anime is one of the worst artstyles I have ever seen and it
even hurts my eyes to watch the anime, but it was at least nice that they used some of their non existent budget for this special at the end and it looked actually decent in some scenes.
The OST is not so bad and pretty fitting (especially in fight scenes) and the opening song is actually good too.
Nero is my favorite Saber, but the anime ruined her and it is sad to see that she is basically just a fanservice object even in this special, but SHAFT knows of course that the saber face sells so they pander with it. The special didn't do a good job with the other characters either and most of them are pretty forgettable.
The Anime is a mess and the most fun one can get from it is if you're only watching it for some horrible Nero Fanservice and tbh my rating of 1/10 for this feels still to high.
Fate/Extra Last Encore is basically what happens when you put the IDEAS GUY in charge of everything rather than working on the project as a group. Nasu clearly had a story that he wanted to tell, but it wasn't done in a way that was fun to watch or easy to understand, making the show seem like a convoluted mess at a first glance. While they claimed that Last Encore was written in a way so that people who are familiar with Fate/Extra's setting and people who aren't could enjoy it equally, the outcome ended up being the complete opposite. Where did it all go
One of the major issues is that the setting is completely unfriendly, especially so for people who are familiar with Fate's normal setting. The only vaguely similar thing is the concept of Masters and Servants, but no one's going to know what Moon Cell or Angelica Cage are. They're supposed to be on the moon as some computer programs or something, but I'm sure at this point most casual watchers already lost interest and moved on to watching something more highly intellectual like Overlord III or something.
The show, for all intents and purposes, and regardless of intent, assumes the watcher is familiar with Fate/Extra's setting, which shouldn't even really be a necessity if you want to produce a show that reaches out to as many audience as possible instead of the small group that may have played that one PSP game nearly a decade ago. The problem is that it can't deliver the setting very well without resorting to an overly expository dialogue, so it ends up wasting a lot of time that could be spent for something better- Though looking at the mediocre battle scenes, I guess there wasn't anything they could do other than scrolling through the classic Shaft's Google background Powerpoint presentation.
But while the expository dialogue is a problem, the bigger problem is the show underexplaining whatever is happening on the screen. Basically, Nasu spent so much time explaining the setting to familiarize the new watchers that it didn't have the time to properly explain what was actually happening on the screen. I guess it does raise a question about how much explaining is "too much" or "too less", but this show really does feel like the latter when it comes to the actual story it's trying to tell. It's completely fair to argue that maybe the show was just 2deep4u and that it's the viewers' fault for not figuring it out, because technically, everything does make sense in this show. There are also some genuinely good cases of foreshadowing, and there are some really nice visual cues that clue the viewers in on why something is happening.
One of my favorites was when Hakuno meets Pieceman in the first episode in the trash chute below the school, he briefly sees a vision of a city in flames reminiscent of Fuyuki from the 4th Grail War- But later in the last episode you notice that this is actually city Pieceman died in during his life on Earth. This is significant because Hakuno doesn't have a memory of his own, so it has to be a memory of someone who was down there with him- And he just so happens to meet Pieceman immediately after the vision, foreshadowing the later twist in the last episode.
There are many other cases of neat visual cues and foreshadowing like that if you look for them, but all of that just gets buried under really uninteresting setting, the characters' interaction, and generally awful delivery of the plot as a whole. While Hakuno does eventually get character development, he's just a really boring main character, and the character interaction in the show ends up being very limited in general due to the whole "monster (master) of the week (floor)" format that the setting had going for.
The animation, as mentioned above, is pretty subpar- And doesn't really get very good until the last part of the show with Gawayn. While Shaft tries to manage by cramming in as many expository dialogue as possible, when it gets to the battle scenes, it really shows that the budget for the show wasn't very high. But while the animation itself isn't very impressive, some of the scenery and the storyboard that doesn't involve animation can look pretty good, so visually it has something going for it. The soundtrack is also notably good, but that's about to be expected from the composer.
Summarily, Last Encore technically isn't a bad show at all- But unless you're familiar with the setting, like the characters, like the series, and basically go out of your way to TRY to enjoy it, you will very likely not enjoy it. So in terms of delivering a palatable show that's friendly to the viewers, it has completely failed. Most people aren't going to attempt to understand a show they can't comprehend easily if they don't like it, because that's supposed to be the show's job in the first place. This is something that would've worked much better as a novel or a visual novel, and it really shows.
While some people might say this show is a "cash grab", it really doesn't feel that way at all once you look at all the stuff they managed to cram in the show. There was definitely passion put into this show- But instead of the hugging you gently kind, it was the shoving the big dong into your mouth kind.
The crowds have stationed once again. The blazing curtains rose one more time. The long-awaited final act has arrived at last. Who could have guessed, once the pieces were finally put together, once everything clicked, that this play would be covered in rotten tomatoes?
These new and even returning adversaries are pure dirt in comparison to the more fascinating ones faced prior. Even the production, which shined beautifully at first, slowly degraded as everything began coming apart at the seams! The director of this performance no longer had anything interesting to present. Despite the answers to questions asked prior making sense and the puzzle of the
world-building and scenario of the setting finally clicking without a hitch, nothing that happened along the way made any sense! Beyond the final minutes that leave a satisfying conclusion, reveals and outcomes were as underwhelming as the elements pulled out of nowhere here were absurd. The final 48-minute stretch is especially guilty of this offense. Such a dreadfully dry and elongated final outing this turned out to be. How, despite having a perfectly reasonable path in sight, did they stumble so hard? It should have been easy to write this finale, but now the once terrifying and interesting scenario has become as ridiculous the Last Order and Apocrypha installments that had brought shame in yesteryear!
Not everything collapsed, however. Despite the props showing their unfinished nature at times towards the very end, the production is as, if not even more stellar than before, with beautiful movements between the spectacles of this act's early half. Even in the disaster of a finale this act had, the visuals still burned beautifully (along with the script). The new music choices were as complementary and well-done as ever, even if memorability still only extends to the songs played at the opening and closing of the performance. Even the main duo along with their one remaining partner from before managed to be entertaining when nothing else was towards the end. Still, this already bewildering play has finally burnt to ashes, much to my despair.
Making everyone wait 2 months for this? If you didn't feel hype back then, then you definitely won't be feeling it now.
Again, the music and art is great (If you like SHAFT's art style that is) but everything else is just so... disappointing.
Throughout nearly the entire anime, Nero just Imperial Privileges through everything and one-shots every servant she comes across.
Nero somehow powers through Gawain's Noble Phatasm because Hakuno was "trying harder" and Leo, the Master of Gawain, just stood around and did nothing. Let's not even get into the lack of explanation of skills and Noble Phantasms.
It's hard to believe Nasu wrote
the story for this garbage anime considering how fantastic his other works are.
Last Encore + Irusterias Tendouron ends up being worse than Fate/Apocropha.