R.D. is a delivery boy who works for a company called Mach Storm in order to earn money to search for the legendary Alpha Zoid. A Zoid that he heard rumours about from his dad that he passionately believes in. Mach Storm also doubles as a Zoid Battling team. In R.D.'s first Coliseum Zoid Battle, he encounters a team that can fuse Zoids. R.D. soon discovers that he has a Zoid that can computably fuse with his Zoid, Liger Zero. After this happens R.D.'s adventure to discover the truth about the Alpha Zoid begins.
Ok, I'm a big Zoids fan, and as such, this review focuses on the differences between the styles of this and the preceding series, rather than an more general overview (I won't use Genesis as an example since that is of a vastly different style). Unfortunately, it is very negative.
Firstly, let me start with the Story:
Fuzors basically has no story whatsoever for the vast majority of the series. In the final few episodes, a backstory gets fleshed out and some continuity established, but as this only happens very late-on, it feels more like a justification for why the series occurred in the way it did,
rather than an actual plot that naturally developed. Furthermore, the story it does eventually manage to establish is rushed, this, along with the generally poor translations, makes it difficult to draw any praise from the story.
Now, this brings me to draw parallels with Zoids Zero, which also had a very skimpy plot at best. However, the biggest difference with the two series is that Zero is built around battles and comedy, and as such tries to give the viewer fluid fights and funny lines rather than a deep plot. Fuzors does not, and as such has no excuse for the lack of story.
To continue with the story theme, I'll next discuss the Characters:
While Zoids shows are not renowned for their characters, the development of the cast is not handled well in Fuzors at all. For instance, in the first episode, the character "Amy" walks in to Mach Storm's headquarters and appears to anger some of the main characters. What the show doesn't tell you is that Amy is actually a member of Mach Storm herself. This fact makes it very confusing (to say the least) when she shows up unannounced in later episodes. This is probably the best way of describing the problem with the characters in Fuzors, it simply assumes you know who/what everyone/thing is -rather than actually take the time introduce them.
This is especially true for the Zoids themselves. Many of the Zoids, such as Arosaurers and Gorhecks are totally new Zoids that fans of the previous series would not know anything about -and yet they appear on screen without any kind of introduction at all. To make matters worse, old Zoids that fans would be familiar with from other series are changed abruptly and without reason. For example, the Blade Liger is depicted in the other series as a very rare (if not unique) Zoid. In the first episode of Fuzors, three of them are shown. Another prominent example is the Fuzors variant of Gunsniper, which are all customised to be the same as Leena's heavily modified (and thus unique) Zoid featured in Zero. No explanation for either of these is ever given.
This kind of "thrust the viewer into the show" serves to confuse new watchers and disenfranchise fans, and is a great detriment to the series. Toward the end of the series, some of the cast's backstory is explained, however this is done in a very rushed manner and fails to justify the terrible job done in the first three-quarters of the series.
Next up is the artwork.
Well, the most important aspect of a Zoids show is the Zoids themselves, so I'll start with them. The models are all done in 3D, but the style is different to the previous series. The models themselves are very detailed, and try to stick closely to the real toy range, with small things like feathers and antennae being included. While such attention to detail may sound good, this is actually a detriment, as it severs to clutter the screen with needless "wriggly bits" that only serve to distract the viewer. Furthermore, the models are all done in a very bland color scheme, with everything appearing "cloudy" and dull when compared to the crisp, bright, colors of the previous series.
Compounding this is the fact that most of these included features are simply never used. For example, the Liger Zero Phoenix never fires the bomb or guns that it has on it's back, instead RD usually uses his claws to attack from a distance, which is a big departure from the realism the highly detailed models try to emulate.
While this might be excusable if everything in the series were done in the same style of graphics, this is simply not the case. Bullets and explosions are done in conventional anime style and as such stick out like a sore thumb. They just do not blend at all with the Zoids they are fired from or hit.
But the most noticeable feature of the animation is the movement of the Zoids. The Zoids move in a very awkward and robotic fashion. All of the Zoids featured are extremely rigid and inflexible, thus their movements seem entirely unnatural and unrealistic. This is especially prevalent when the Zoids "fall over", wherein they appear to do a backflip on the spot rather than actually collapse or stagger. This is easily the biggest complaint I have with the series, especially when comparing with the extraordinarily fluid animations of Zero.
The backgrounds are bland and uninteresting, with very little stand-out features, and as such, the only positive thing I have to say about Fuzor's artwork is the character's design. However, considering that the characters are very unimportant (as they are usually obscured from view inside Zoids) this is largely a moot point.
Finally, is the sound.
Almost all weapons have high-pitched sounds, regardless of what they are actually shooting. As any mech fan could well appreciate, it sounds a bit ridiculous when super-heavy artillery makes a "pew" sound. Furthermore, RD's voice actor has a very high-pitched voice, as do most of the supporting cast (such as Sigma and Sweet). As the viewer's ears are bombarded constantly by all these high-pitched sounds, it honestly gets annoying.
Well, there is no section for this, but the quality of translation is very poor. The names of Zoids are often mispronounced or downright wrong.
Quite simply Fuzors is a very poorly made anime when taken from the viewpoint of a Zoids fan. The animation is awkward, robotic and dull, the sound effects are annoying and inappropriate, the translations are poor and the story only picks up toward the end of the series, but this simply come along far too late to salvage the series.
This might sound like a harsh thing to say, but this is one of the worst series I've ever seen. The plot is terrible, and the voice actors are outstandingly bad. The fights are poorly strung together and are terrible to look at. This series was cancelled from US airways for good reason. Although it does get better in the latter half, it's not enough to recover from the terrible first half.
Zoids fuzors, just like Zoids new century, have teams who uses Zoids to battle each other for entertainment purposes in my opinion. It has been a good series especially when their Zoids combine with each other.
Unfortunately, the story is a bit cliche. Teams battling each other for no explained reason(I might have missed it in the series though). I have only watched the English dub so far and the voice actors are good. Animation is a bit different from previous Zoids series but then impressive when they combine. All in all, it was a good series.