Tenth grader Yuugi spent most of his time alone playing games—until he solved the Millennium Puzzle, a mysterious Egyptian artifact! Possessed by the puzzle, Yuugi becomes Yu-Gi-Oh, the King of Games, and challenges evil-doers to the Shadow Games—weird games with high stakes and high risks! These graphic novels contain new stories not seen in the anime, including the origin of Yuugi and his friends!
Yu☆Gi☆Oh! spawned the Trading Card Game of the same name, which is one of the most popular card games in the world and has sold over 25 billion cards since 1999.
The series was published in English by VIZ Media under the Shonen Jump imprint. The publishing is divided into three parts: 7 volumes of Yu-Gi-Oh were published from May 7, 2003 to December 7, 2004, 24-volumes of Yu-Gi-Oh!: Duelist from February 1, 2005 to December 4, 2007 and 7 volumes of Yu-Gi-Oh!: Millenium World from August 2, 2005 to February 5, 2008. A special hardcover collector's edition first volume was released on September 16, 2008. A 3-in-1 omnibus edition was published from February 3, 2015 to February 6, 2018, with the final omnibus containing volumes 37 & 38.
I finally finished reading this masterpiece... All I must say is this manga is not just a must-read or must-rate, but a MUST-FAVORITE! You can't run into another masterpiece like this in many decades. This one surpasses all other manga series in my fav-list, even though its anime adaptions are not so great.
-The only thing it lacks is ROMANCE. This was a pain at first for me but I quickly forgot that, being completely enthralled by the duels. Also, there are times when the motives behind the duels were not so reasonable and convincing. Nevertheless, the author did a great great job.
first volumes, our two Yugis and companions started off building friendship with their ex-enemies and admonishing guys beyond cure, by playing a lot of bizarre and EXTREMELY INNOVATIVE games. These games require both physical and brain power and often concluded CONVINCINGLY with Yugi's victories.
-Most and main parts of the manga comprise of only duels of Monster Card Game, which is mostly agreed to be the best and most intelligent MEDIUM to settle things. Even though there are MIRACLES happening from time to time to the protagonists' favor but, given the countless number of battles throughout 343 chapters, these DRAMATIZED events are completely OK! There's completely nothing to complain about the perfect flow and ending.
-In conclusion, the plot is very well planned and carried out CONSISTENTLY from beginning to end even with all the ad-lib/improvisation, weaving together characters' relations and even the cards in Yugi's deck.
-At first the tone was very hard and dark. The characters looked short and bold. But later on when the Card Duel Games got more and more serious and intense, the character design improved gradually. The determined look of Yugi II and the atrocious look of all antagonists are perfect. FEMALE characters are notably lovable most of the time! Besides, monster designs are perfect and consistent - the author successfully created a distinguishable universe for his monsters - just like in Pokemon - they are not just a bunch of random shits like in Berserk or D.Gray-man and other common lots.
-The character development/growth of protagonists - Yugi I, Yugi II, Kaiba, Jonuochi - can be observed easily. They became more and more mature, determined, and strong in many ways. However, all supporting characters are overshadowed right after their debuts.
-My enjoyment is absolute during the first volumes when Yugi played games other than the Duel Monster Card. Even though it waned a bit towards the end, no matter how many times I read this work, no matter how times I think about this manga, it always should stand out to be loved the most!
-Despite all the tiny faults and misses, as I said, you canNOT read anything like this any time soon so you should OVERRATE it and encourage mangaka's to draw great things like this!
Yu-Gi-Oh, it is actually not a really good manga, but the innovation inside it which makes the manga interesting.
Before Yu-Gi-Oh appeared, trading card game is not so popular, then, the appearance of Yu-Gi-Oh makes the trading card game popular.
However, the comics is not as awesome as the game nowadays. The game still expanding faster and faster, yet the comics is so lame.
So, my suggestion is, if you like the Yu-Gi-Oh trading card game or you want to at least know how to do the game, you can read the book
This is going to be really long, because I'm going to divide it into three sections, corresponding to each of the arcs present in the manga.
Original Yu-Gi-Oh! was meant to start off as a horror story, which Takahashi mentioned himself. The art corresponds to that - author tried to draw more realistic characters, which resulted in a eerie feeling at times. It's not done well though, I'm glad he moved on from that later.
It serves as a great introduction to the main story. On its own its main flaw is the episodic construction, much like the duels later on. Its also the part where the
characters have the most depth to them, over time they seem to lose it and focus of the manga turns completely onto dueling.
The original idea behind "The King of Games" seems like a prototype for "The Saw", I think it was the best part of the story, when the card game is introduced it becomes kind of dull.
Yu-Gi-Oh! Duelist (Battlecity arc) is the longest and most tedious to read part of the series, same themes of friendship are repeated too often, the rules of matches are too poorly woven. Sometimes they even change chapter after chapter, leaving the reader with some kind of dissapointment. Duelist was what drove me to remove the manga from my favourites and leave it on-hold for over a year. Its end though, is satisfying and reveals depth to both the story and the characters, especially Kaiba.
I was pleasantly suprised finishing mentioned Duelist and starting Millenium World, where the horror elements are introduced again. There's no hardcore gore, but I was caught off guard when people suddenly started dying in the panels, the exact opposite of how everyone was somehow saved during the Battlecity arc. Takahashi didn't revert to his semi-realistic, eerie style, but adapted his current one to give off a surrealistic vibe just when needed to. I think this is also when the monster designs get the most attention and detail, and I just can't help but stare in awe at some panels.
The game of Duel Monsters is removed completely (thank god) for the sake of its ancient equivalent. The way its executed is a bit too similar to the modern counterpart, but its bearable and leaves much of the reading time for an actual development of the story and disclosure of characters motifs.
Summary: The series oscillates between being extremely cheesy and well thought-out, it has some plot holes and some unneeded characters. It's not a masterpiece nor a total trash. I read it mostly due to my childhood sentiment but I still managed to enjoy it immensely.
This is for the first 7 volumes. I enjoyed these a lot more then the rest of the Yu-Gi-Oh series.
It focuses a lot more on the characters and not just "The Heart of the cards" in fact it barely mentions duel monsters at all. Which I think makes it a lot more enjoyable that i'm not reading a card battle every chapter.
The volumes past 7 really goes into the duel monsters cards and doesn't really have an interesting story like the first 7 volumes.
I would recommend this to those who have seen the rest of the Yu-Gi-Oh series. It shows the original version of the
characters. Who are much darker and more human.
It is a lot more violent, so teens to older teens.