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how do you watch anime with horrible art style?

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Apr 7, 2016 11:31 AM
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I look at it this way: if you suffer through the terrible art AND the story is bad, you'll be pretty upset. I know I would be.

There's too much anime out here for us to be watching to waste my life on something I think is ugly. If I miss out on a good story, so be it. It's not like I can watch all the anime in the world so I'll be missing a good story somewhere anyway.
Apr 7, 2016 12:04 PM

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kamisama751 said:
aqing0601 said:
I cringed whilst watching every episode of Aku no Hana and Ping Pong the animation, eventually I got used to it, until I realized that anime could look better.

Oh oh oh, here I got a show for you: http://myanimelist.net/anime/6219/


Wow! Thanks! I really appreciate it!
Apr 7, 2016 12:07 PM

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No, anime is a medium that exists to tell a story, animation and art is just icing on top of the cake. The icing can help contribute to the overall cake, but it's not the cake. You eat the cake for the cake, not the icing.
Apr 7, 2016 12:13 PM

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I just keep watching, if I don't like the art style, because after 10 episodes or 4 I get used to it/ adapt to it.

Rather simple problem.

Examples:
I had struggles with Kill la kill and TTGL, but after a few episodes I don't even a[y attention to the art anymore.

Apr 7, 2016 12:23 PM

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I like a lot of different art styles, even ones people usually call ugly, but Clannad and Code Geass are my limit.
Apr 7, 2016 12:30 PM

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Well, if only the artstyle was Clannads biggest problem.

Honestly, I like variety so I don't think anything that strays from the standard modern anime look has a shitty art style like a lot of people seem to do. Sure there are some styles I like more and some styles I like less, but I don't think I'd ever shun a series just because I'm not too fond of the artstyle. It might make me more likely to drop it if I don't particularly like what else it brings to the table either, but I'd never decide whether to watch or not to watch a show of a composite medium based on one isolated aspect not fully appealing to me. Wouldn't wanna miss something great just because I got needlessly picky.
I probably regret this post by now.
Apr 7, 2016 12:33 PM

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A true fan of the medium allows oneself to overlook the surface of the series and venture past that. Although art style plays a significant role, it should not be the defining trait unless that is the goal of the series (Redline). If the series does not warrant your interest to venture past its introductory episodes then it is okay to not watch it, regardless of art style and animation.
I'm also filled with pure-hearted ulterior motives.

Apr 7, 2016 12:41 PM

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Ckan said:
Have you tried closing your eyes? Look with the heart.

But we need our eyes to read the subtitles
Apr 7, 2016 1:05 PM

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Because I care about the story/characters and not about the art?
Apr 7, 2016 1:46 PM

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TreF said:
Threads like these are a good example of how the majority of anime fans are so limited and close-minded in their understanding and appreciation of visual arts - dismissing designs as "ugly," without taking a second to question "why does this anime look like this? are the creators trying to convey something?" As far as I'm concerned, the look of Clannad is fairly typical for a moe fare. I'm more interested in reasoning behind calling something like Ping Pong or Aku no Hana "ugly."


As someone that don't appreciate the art style in Aku no Hana and Ping Pong the Animation, I would like to say that that is totally bullshit. Rotoscoping in Aku no Hana is done very poorly, just youtube 'rotoscope' and you will find some that's actually done correctly. If you are too lazy, here are two examples: Lemonade stand and Kung Fu fighting. The rotoscope films are normally done in short lengths because it takes more skill and effort to draw the frames than normal animation style, heck, they don't even have colors and that still took them MONTHS to animate. But there's the problem: Aku no Hana decides to use rotoscoping, an animation style that takes a long time, and use it in a serialized anime. Released episode by episode, one week after another; there is not nearly enough time for the animation to be done well. If the anime was, to say, put into a movie where it takes them YEARS to rotoscope, then it's probably better. But as it stands, the rotoscope will turn out laggy at parts. This is especially shown in more chaotic scenes where characters are either not moving enough or moving too much. Sure, Aku no Hana is an original anime that decides to take on rotoscoping. But just because a thing is original, doesn't mean that it is done well. I have done a full review on the anime, although it's not great and there's a lot of things I would like to change, but at least it's what I think anyways.

And Ping Pong the Animation, perhaps I am just not used to it.

Now I am not saying that these anime don't deserve love from other people, it's just not my personal taste. And we all know that my taste means alot /s.

But could you stop with the 'you hate my anime so let's call you limited and close minded' elitist kind of thought, just respect other person's choice, man.
aqing0601Apr 7, 2016 3:51 PM
Apr 7, 2016 3:21 PM
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in hindsight clannad's art style isn't the best, the guys at least have relatively normal eye shape and size and look cute, but the girls, particularly Nagisa I would say have this bulging look about them. Likewise with kanon and air, although I find something strangely fascinating about them, so I don't think they're that bad. i got used to it, and as I said, Tomoya, Youhei, Akio basically all the guys look more 'normal' in terms of attractive more proportioned features than the ladies do.

at least the animation in clannad aint this flub.
Apr 7, 2016 3:24 PM

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Put a blindfold on?

Lol.

In all seriousness if I'm watching a show with a an art style I don't enjoy it's likely because it excels in other areas which will allow me to still enjoy the show.

A good example of this is Ping Pong.
Apr 7, 2016 3:35 PM

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Art style isn't much of a problem for me. I don't judge an anime for what it is. I judge it for what it does, which is why I can forgive low-quality art styles if they can convince me that they can do something to compensate for it.

Besides, sometimes there are anime that can have super sexy art, but their execution would still be ass...
Apr 7, 2016 3:38 PM

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If you want to talk about analogy, I think opening and ending songs are closer to "icing", not animation and art. Story, art, and animation are more like the flour, sugar, and baking powder part of the cake.
Apr 7, 2016 3:42 PM

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x_douven said:
If you want to talk about analogy, I think opening and ending songs are closer to "icing", not animation and art. Story, art, and animation are more like the flour, sugar, and baking powder part of the cake.
Hearing that actually made me rethink my analogy. The whole show is the cake, and the story art, and animation are the ingredients. The story serves as the main ingredients that create the cake, while the art and animation serves as extra ingredients not necessary to make the cake. The cake can still be fantastic without the extra ingredients, or the extra ingredients may be what make it fantastic.
Apr 8, 2016 3:06 AM

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I just watch them.

I do think art style is very important. There's no reason to settle for a shitty art style. That said, a lot of artstyles look better once you watch a few episodes and get used to it. Sometimes they don't improve, and then I try to enjoy the other parts.
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Apr 8, 2016 3:06 AM

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You don't. Just give up and stop wasting your time on Clannad.
Apr 8, 2016 3:24 AM

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If it's REALLY horrible I won't watch. But... But the only one I saw with horrible animation is chin chan (and even if it was beautifully animated, I wouldn't watch it).


Apr 8, 2016 3:42 AM

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I usually don't care about the artstyle unless it doesn't fit the story. For example, the character designs in Another are absolutely stunning, but they just don't fit the general tone of the anime. Same with Madoka Magica. Higurashi however has character designs that don't look as polished and can be considered amateurish, but thry somehow seem to work both with the comedic stuff and the heavy psychological/gory stuff.
Apr 8, 2016 3:44 AM

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i used to.. just for the sake of respecting anime... but now that i got a better screen ..and desided to upgrade from 480p to 720p/1080p... and have being on a streek of watching anime with good art... now i try to watch anime with bad art.. its reallly hard.... unless the anime it self is a good enuf anime that i can ignore art for to watch

Apr 8, 2016 4:19 AM

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At first I hated One Piece because of It's art style. After a while I got used to it because of the story.
Apr 8, 2016 9:04 AM

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Even with the weirdest art styles, it's only hard to watch at the beginning, you get used to it after a few episodes.
Apr 8, 2016 9:21 AM

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If the plot and characters are good fugly art wouldn't stop me.

Also if Clannad is the ugliest you've seen, you ain't seen NOTHING yet. LOL
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Apr 8, 2016 9:29 AM

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I dunno I enjoyed the Tatami Galaxy just fine

OKAY OKAY that was a joke stop sticking those pitchforks up my butt

Anyway, "ugly" art styles can look nice to others. For example I haven't watched Clannad yet but I don't mind the artstyle.

It's the most subjective part of an anime excluding the soundtrack.
Apr 8, 2016 9:32 AM
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How? I usually watch it for a min and then delete the anime and throw it to my dropped bin.



(っ◔◡◔)っ 𝓘 𝔀𝓲𝓼𝓱 𝔂𝓸𝓾 𝓪𝓵𝓵 𝓱𝓪𝓿𝓮 𝓪 𝔀𝓸𝓷𝓭𝓮𝓻𝓯𝓾𝓵 𝓭𝓪𝔂 ♥
Apr 8, 2016 9:57 AM

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Zero f**ks given.
If the director and / or publisher doesn't give a damn about their project ( which is obviously proofed by huge downgrade quality in the middle of the show or sudden rush), then just rate it 7 and move on till finnish.

Apr 8, 2016 10:19 AM

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Pay attention to everything else. Anime with bad art usually has great story,ost,etc...
Apr 8, 2016 12:55 PM

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How to watch anime with bad art-style? Blindfolded.
I can't do it either, and I'm pretty sure I'm missing out on some great anime due to that..
Apr 8, 2016 1:09 PM

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everyone on this thread whos complaining about Clannad (CG and other CLAMPy shows too) obviously hasnt seen Kanon, its inbred cousin
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Apr 8, 2016 1:25 PM

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NateMKII said:
The whole show is the cake, and the story art, and animation are the ingredients. The story serves as the main ingredients that create the cake, while the art and animation serves as extra ingredients not necessary to make the cake. The cake can still be fantastic without the extra ingredients, or the extra ingrdients may be what make it fantastic.


Lol, right. So it's actually possible to have an anime (an animated medium) WITHOUT animation? It wouldn't be anime anymore, it would be a book.

The thing is, most people believe in the wrong notion that good art = pretty, but that's far from truth. Art has many other purposes in any anime, and it is an essential part of it. Since people have few education about visual arts and how their language and theory works, they end up thinking that bad art = looks ugly and good art = looks pretty. If it's just an artstyle preference, though, a good story can make up for it.

EDIT: I actually love Itaru Hinoue's style (not that her art doesn't have its downsides and she draws horrible CGs at times), and I honestly can't understand why so many people hate it. I find it unique, evoking a sense of mystery and at the same time being cute.
starlessn1ghtApr 8, 2016 1:36 PM
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Apr 8, 2016 1:27 PM

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I don't. I drop them like a dumb soldier drops a hot grenade.
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Apr 8, 2016 1:39 PM

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Finally, someone agrees with me. I tend to drop a lot of anime JUST because the art style is unbearable and uncomfortable to look at. I didn't watch Soul Eater for this reason. I wanted to watch Clannad, but I have the same issue as you do... those big ass eyes.

I hate it when the background of a series is terrific but the individual character design is lacking and it looks like crap 80% of the time. An example is 5 Centimeters per Second.

Animation is the first thing I notice in an anime, not the plot. That's why I feel it's the most important point to me when judging/criticizing an anime. I just can't put my eyes through unnecessary pain.

However, sometimes the story is the redeeming factor even though I hated the animation. <--- circumstances like that aren't common though.

But thankfully, most of the anime I've come across lately tend to be bearable.
ExhalantApr 8, 2016 1:43 PM
Apr 8, 2016 1:40 PM

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starlessn1ght said:
NateMKII said:
The whole show is the cake, and the story art, and animation are the ingredients. The story serves as the main ingredients that create the cake, while the art and animation serves as extra ingredients not necessary to make the cake. The cake can still be fantastic without the extra ingredients, or the extra ingrdients may be what make it fantastic.


Lol, right. So it's actually possible to have an anime (an animated medium) WITHOUT animation? It wouldn't be anime anymore, it would be a book.

The thing is, most people believe in the wrong notion that good art = pretty, but that's far from truth. Art has many other purposes in any anime, and it is an essential part of it. Since people have few education about visual arts and how their language and theory works, they end up thinking that bad art = looks ugly and good art = looks pretty. If it's just an artstyle preference, though, a good story can make up for it.

EDIT: I actually love Itaru Hinoue's style (not that her art doesn't have its downsides and she draws horrible CGs at times), and I honestly can't understand why so many people hate it. I find it unique, evoking a sense of mystery and at the same time being cute.

I mean't that extras of the ingredients aren't necessary, I'm not good at wording analogies. I'm not trying to say animation isn't needed, but I'm saying good looking animation isn't needed. An anime can be squiggles on paper but that won't matter as long as the story is good. Like I said, anime is a medium that exists to tell a story, but with art/animation. The art/animation can be used to add to the story and make the overall show better, but with just the story the show can still be fantastic, or even better than the show with good visuals.

Also, do people actually think that art just exists to be pretty? I don't believe there are people like this.
Apr 8, 2016 1:45 PM

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TKotarou said:
Pay attention to everything else. Anime with bad art usually has great story,ost,etc...


But it's SO hard for me. How the hell can I not pay attention to it? Am I supposed to watch anime blindfolded or something? But there are a few anime with the plot as it's redeeming factor even though it has a bad animation/character design.
Apr 8, 2016 1:46 PM

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Exhalant said:
TKotarou said:
Pay attention to everything else. Anime with bad art usually has great story,ost,etc...


But it's SO hard for me. How the hell can I not pay attention to it? Am I supposed to watch anime blindfolded or something? But there are a few anime with the plot as it's redeeming factor even though it has a bad animation/character design.
I'm not saying to close your eyes lol, I'm just saying it has a lot more than just art most of the time. Take Ping Pong for example.
Apr 8, 2016 1:49 PM

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It's easy. Lower your standards. Kappa
Apr 8, 2016 1:50 PM

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I tend to avoid picking up anime with art styles that I don't approve of. I was actually surprised by how much I liked Berserk due the darker art style.

Not art related, but I watched Nurse Ririka and the last 14 episodes are only available in 240p.
Apr 8, 2016 2:10 PM

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NateMKII said:
I'm not trying to say animation isn't needed, but I'm saying good looking animation isn't needed. An anime can be squiggles on paper but that won't matter as long as the story is good.


Like I said, solely good looks don't matter that much when it comes to art. What matters the most is, well, the goal of the anime. Is it trying to be scary? Is it trying to make you cry? Is it trying to make you reflect on morals?

If the art, just like the story, can give the viewer what the anime is trying to give, then it can be considered good.

NateMKII said:
Like I said, anime is a medium that exists to tell a story, but with art/animation. The art/animation can be used to add to the story and make the overall show better, but with just the story the show can still be fantastic, or even better than the show with good visuals.


I don't think your last phrase was well phrased, but I guess you mean some anime with bad art but good story can be much better than anime with good art and weak story?

Um... While that can be true, there are a lot of other factors involved, because anime is a medium involving multiple 'layers'. Art and animation solely cannot save an anime if everything else is trash, but the same is true for story. There are other variables such as soundtrack, cinematography, characters and voice acting.

Imagine an anime with a good horror story, that would probably make up a good book. Now imagine it with a soundtrack that is much more towards a comedy series, voice acting without life all the time in the same tone, color palette full of pastel colors, a dumb cinematography that uses close shots pretty much everywhere and forgettable characters. This is a very extreme example that would probably never happen, but in this case I doubt most people would like the anime or call it successful just because it has a good story. Now, this applies to anime in a lesser extreme scale.

The anime can also carry its goals without a good story, but of course the rest must be very good at least. Also, using the example of a horror anime. Lots of songs and images can evoke fear by themselves. A story can also do this. If the anime's story doesn't deliver it but everything else does, and the viewer does feel scared and can grasp the ideas and messages the anime was trying to pass, there is no reason to call the anime bad.

Also, saying anime exists to 'tell a story' is very reductionistic. Rather than that, anime is just like any other form of art, it exists to evoke intellectual and emotional stimulus on the viewer.

NateMKII said:

Also, do people actually think that art just exists to be pretty? I don't believe there are people like this.


I've seen people calling the art of an anime bad just by looking at the key visual. So yes, there are people like that.
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Apr 8, 2016 2:13 PM

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I don't know.

Although, sometimes the anime can be so good you completely forget about the art style.
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Apr 8, 2016 2:23 PM

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I've watched several anime with bad art but it doesn't bother me so much. Not as it would bother me if the story is really bad.
Apr 8, 2016 2:25 PM

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TreF said:
Threads like these are a good example of how the majority of anime fans are so limited and close-minded in their understanding and appreciation of visual arts - dismissing designs as "ugly," without taking a second to question "why does this anime look like this? are the creators trying to convey something?" As far as I'm concerned, the look of Clannad is fairly typical for a moe fare. I'm more interested in reasoning behind calling something like Ping Pong or Aku no Hana "ugly."


Should that be an excuse for bad quality character designs and animations? Do you really call that a legitimate excuse? It really does depend, but the way you're putting it isn't right (imo). You're making it seem as if bad animation is okay. I don't know about you but I like anime that is appealing to the eyes. I couldn't care less about the "message" they are trying to convey, it doesn't mean they shouldn't put effort into the animation. Unique isn't always good. Soul Eater was a show with a unique animation style, but that doesn't mean it looked nice to me.
Apr 8, 2016 2:26 PM

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TKotarou said:
Exhalant said:


But it's SO hard for me. How the hell can I not pay attention to it? Am I supposed to watch anime blindfolded or something? But there are a few anime with the plot as it's redeeming factor even though it has a bad animation/character design.
I'm not saying to close your eyes lol, I'm just saying it has a lot more than just art most of the time. Take Ping Pong for example.


Yea, I guess. There's several anime with a good plot but just not the best animation. Bad animation quality disturbs me, I can't avoid not judging it like a bitch.
Apr 8, 2016 2:38 PM

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Exhalant said:

Should that be an excuse for bad quality character designs and animations? Do you really call that a legitimate excuse? It really does depend, but the way you're putting it isn't right (imo). You're making it seem as if bad animation is okay. I don't know about you but I like anime that is appealing to the eyes. I couldn't care less about the "message" they are trying to convey, it doesn't mean they shouldn't put effort into the animation. Unique isn't always good. Soul Eater was a show with a unique animation style, but that doesn't mean it looked nice to me.


He's not trying to say unique = good, and that's not an 'excuse' for bad art.

I understand what @TreF 's point is and I agree with him. It's like, the reasoning behind drawing characters a certain form is much more important if they're visually appealing. You say you don't care about the messages they're trying to convey, but it's not about 'caring' or 'not caring'. It influences the viewing experience, whether you 'care' or 'not'; the designers know how visual language works and how to achieve specific feelings in the mind of the viewer using it. So, by designing characters a certain way, (most of) them are actually shaping the anime experience without the viewer even noticing.

Of course appeal matters, but then, art should always follow the goals of the anime, which means, 'fittingness' and 'meaning' are more important in the long run.
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Apr 8, 2016 2:38 PM

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With my eyes, I don't know how you want to watch it, but as far as I know you can't watch anime with your toenails...
Apr 8, 2016 2:46 PM
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The only one I quit watching because of the character design is Osomatsu-san, I think its very important for characters easy to distinguish visually and hard to laugh at jokes when I have to spend extra time thinking about which character is which in each scene.
Apr 8, 2016 2:54 PM

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starlessn1ght said:
Exhalant said:

Should that be an excuse for bad quality character designs and animations? Do you really call that a legitimate excuse? It really does depend, but the way you're putting it isn't right (imo). You're making it seem as if bad animation is okay. I don't know about you but I like anime that is appealing to the eyes. I couldn't care less about the "message" they are trying to convey, it doesn't mean they shouldn't put effort into the animation. Unique isn't always good. Soul Eater was a show with a unique animation style, but that doesn't mean it looked nice to me.


He's not trying to say unique = good, and that's not an 'excuse' for bad art.


I understand what @TreF 's point is and I agree with him. It's like, the reasoning behind drawing characters a certain form is much more important if they're visually appealing. You say you don't care about the messages they're trying to convey, but it's not about 'caring' or 'not caring'. It influences the viewing experience, whether you 'care' or 'not'; the designers know how visual language works and how to achieve specific feelings in the mind of the viewer using it. So, by designing characters a certain way, (most of) them are actually shaping the anime experience without the viewer even noticing.

Of course appeal matters, but then, art should always follow the goals of the anime, which means, 'fittingness' and 'meaning' are more important in the long run.


Anime should always aim to be visually appealing. If the animators are trying to invoke a certain feeling onto the viewer, than at least it should look good and fit the anime while invoking this certain feeling. Animation is a factor that should be taken quite seriously in my opinion because it is the first thing that viewers set their eyes upon. Several people in this thread think that the animation isn't a really "important" factor.

And 'fittingness' and 'meaning' should also look visually appealing and suitable to its certain anime no matter what message you are trying to convey. I'm not sure how else to put that.

Imagine the art style of Hyouka in a series like Code Geass. Is the art style good? Hell yes. Does it fit? No.

Animation should have both of the two factors at the same time: Good character design/animation quality and suitability/fittingness. That's what I'm trying to say.

If an anime has a weird and strange animation quality but I am aware that it fits it's anime perfectly, it'd be rude of me not to watch it based on that. However, if the animation, character design and fittingness are lacking, I can't be bothered. A plot can sometimes only take an anime so far, same goes with animation and other factors.
Apr 8, 2016 3:29 PM

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Exhalant said:

Anime should always aim to be visually appealing. If the animators are trying to invoke a certain feeling onto the viewer, than at least it should look good and fit the anime while invoking this certain feeling. Animation is a factor that should be taken quite seriously in my opinion because it is the first thing that viewers set their eyes upon. Several people in this thread think that the animation isn't a really "important" factor.


Well, yes, it should always be visually appealing, I agree. And I absolutely agree art and animation should be treated very seriously just like story. My point was that fitting the anime and adding more meaning to it is more important than visual appeal, but the latter is certainly very important as well.

Exhalant said:

And 'fittingness' and 'meaning' should also look visually appealing and suitable to its certain anime no matter what message you are trying to convey. I'm not sure how else to put that.

Imagine the art style of Hyouka in a series like Code Geass. Is the art style good? Hell yes. Does it fit? No.

Animation should have both of the two factors at the same time: Good character design/animation quality and suitability/fittingness. That's what I'm trying to say.


That's where you're missing the point.

I think I'll write a quite long text here, but let's move on.

"Imagine the art style of Hyouka in a series like Code Geass. Is the art style good? Hell yes. Does it fit? No.

Animation should have both of the two factors at the same time: Good character design/animation quality and suitability/fittingness. That's what I'm trying to say."


Ok, first of all, you are saying three things as I can infer here.

1.Good character design means appealing characters.
2.Good animation means lots of detail and fluidness.
3.Quality and suitability are two different things.

I disagree with all those points. Let's go one by one. First, #1. I'll give you a link to my club posts that will explain this: http://myanimelist.net/forum/?topicid=1458755 and http://myanimelist.net/forum/?topicid=1458971

In the example you gave, Hyouka's character designs could not be considered good in Code Geass because they would not be 'appealing' in the context of the anime, that has very different goals and a different target demographic, and it would not be 'informative'. It would be a bad design, in fact.

Now, to #2. That's wrong. While animation also has detail and fluid as a factor, it also has many others. If it were like that, anime animation would ALWAYS ALWAYS be inferior to something like Disney. Just google 'the principles of animation' and you'll see other very important factors. Also, animation style has to match the show, it also gives more meaning and evoke the feelings and ideas the show wants to express. And about Hyouka. Frankly, one of the reasons I dropped it after the first ep is essentially the animation itself. Yes, it's detailed and very fluid. But KyoAni used some really over-the-top and forced character acting that were imo, just to 'show off'. I cringed when that male friend of Oreki was doing those weird hand gestures that felt completely forced. So, I don't think (based on the first ep alone) Hyouka has good animation.

And #3. That's not true. Suitability is a portion of quality. You can't call something good if it doesn't fit the anime. It's like calling a sweet cake with eggs on it good because the cake and the eggs have good taste separately.



Exhalant said:

If an anime has a weird and strange animation quality but I am aware that it fits it's anime perfectly, it'd be rude of me not to watch it based on that. However, if the animation, character design and fittingness are lacking, I can't be bothered. A plot can sometimes only take an anime so far, same goes with animation and other factors.


Yes, completely agree with you here. I find it very good to find someone in these forums that actually understands the importance of anime other aspects (besides story and characters).
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Apr 8, 2016 3:47 PM

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I watch it with my eyes.

I do appreciate good art and character design, but i can still watch shows with bad art and character design.
Apr 8, 2016 4:25 PM

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starlessn1ght said:
Exhalant said:

Anime should always aim to be visually appealing. If the animators are trying to invoke a certain feeling onto the viewer, than at least it should look good and fit the anime while invoking this certain feeling. Animation is a factor that should be taken quite seriously in my opinion because it is the first thing that viewers set their eyes upon. Several people in this thread think that the animation isn't a really "important" factor.


Well, yes, it should always be visually appealing, I agree. And I absolutely agree art and animation should be treated very seriously just like story. My point was that fitting the anime and adding more meaning to it is more important than visual appeal, but the latter is certainly very important as well.

Exhalant said:

And 'fittingness' and 'meaning' should also look visually appealing and suitable to its certain anime no matter what message you are trying to convey. I'm not sure how else to put that.

Imagine the art style of Hyouka in a series like Code Geass. Is the art style good? Hell yes. Does it fit? No.

Animation should have both of the two factors at the same time: Good character design/animation quality and suitability/fittingness. That's what I'm trying to say.


That's where you're missing the point.

I think I'll write a quite long text here, but let's move on.

"Imagine the art style of Hyouka in a series like Code Geass. Is the art style good? Hell yes. Does it fit? No.

Animation should have both of the two factors at the same time: Good character design/animation quality and suitability/fittingness. That's what I'm trying to say."


Ok, first of all, you are saying three things as I can infer here.

1.Good character design means appealing characters.
2.Good animation means lots of detail and fluidness.
3.Quality and suitability are two different things.

I disagree with all those points. Let's go one by one. First, #1. I'll give you a link to my club posts that will explain this: http://myanimelist.net/forum/?topicid=1458755 and http://myanimelist.net/forum/?topicid=1458971

In the example you gave, Hyouka's character designs could not be considered good in Code Geass because they would not be 'appealing' in the context of the anime, that has very different goals and a different target demographic, and it would not be 'informative'. It would be a bad design, in fact.

Now, to #2. That's wrong. While animation also has detail and fluid as a factor, it also has many others. If it were like that, anime animation would ALWAYS ALWAYS be inferior to something like Disney. Just google 'the principles of animation' and you'll see other very important factors. Also, animation style has to match the show, it also gives more meaning and evoke the feelings and ideas the show wants to express. And about Hyouka. Frankly, one of the reasons I dropped it after the first ep is essentially the animation itself. Yes, it's detailed and very fluid. But KyoAni used some really over-the-top and forced character acting that were imo, just to 'show off'. I cringed when that male friend of Oreki was doing those weird hand gestures that felt completely forced. So, I don't think (based on the first ep alone) Hyouka has good animation.

And #3. That's not true. Suitability is a portion of quality. You can't call something good if it doesn't fit the anime. It's like calling a sweet cake with eggs on it good because the cake and the eggs have good taste separately.



Exhalant said:

If an anime has a weird and strange animation quality but I am aware that it fits it's anime perfectly, it'd be rude of me not to watch it based on that. However, if the animation, character design and fittingness are lacking, I can't be bothered. A plot can sometimes only take an anime so far, same goes with animation and other factors.


Yes, completely agree with you here. I find it very good to find someone in these forums that actually understands the importance of anime other aspects (besides story and characters).



"In the example you gave, Hyouka's character designs could not be considered good in Code Geass because they would not be 'appealing' in the context of the anime, that has very different goals and a different target demographic, and it would not be 'informative'. It would be a bad design, in fact."

This is what I am saying I'm saying in conclusion. There is a difference between character design and suitability. An anime might have good character design but it still might not suit the anime as a whole.

I'm surprised that you think that way of Hyouka. Hyouka's animation quality was one of the best factors imo. The animation wasn't bad and it was because of the animation quality and lovable character designs that I moved onto the second episode. KyoAni is a great animation studio and I don't recall being let down (yet). I'm not necessarily sure what you refer to as "forced character" acting. It seems we have different views on good animation/character design is and I guess that's fine. Since you dropped out on the series so early, let me just say I think you missed out on an amazing series.

It seems we have different meanings of what animation (not character design) is. What I am referring to as Animation is: the technique of photographing successive drawings or positions of puppets or models to create an illusion of movement when the movie is shown as a sequence. So yes, by taking that into consideration, animation is definately reliant upon it's fluidity and motion. I think you're mixing animation up with visuals?

"1.Good character design means appealing characters.
2.Good animation means lots of detail and fluidness.
3.Quality and suitability are two different things."


Hopefully, I'll be able to clear this up.
#1. Good character design does NOT mean appealing characters. Sometimes a villain will have to be pretty ugly because it's the only thing the animators/creators felt that would suit him. His costume, his hair, facial features, skin tone, body proportions make up his character design. There are a lot of ugly villains/characters that aren't appealing to the eye but the realness and their character design is still good. I consider this while I watch anime. If I'm watching something and the character has poorly drawn clothing, facial features that clearly weren't focused upon, lack of effort in creativity and design, I can easily point this off as terrible character design and it most likely wouldn't be appealing either.

Yubaba (Spirited Away) is ugly but her character design is good. You can tell the animators put in a lot of effort and detail into her.




#2. Yup. Basically. Good animation does refer to the motion and fluidity of a series. Animation IS the fluidity of movement. I gave the definition somewhere above.

#3. Yes, I am aware. I thought I made them seem that way. Quality imo is closer to animation not necessarily suitability.
Apr 8, 2016 4:27 PM
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I have the simplest possible answer for you that I can think of...


You dont...



Luckily I love 90% of anime art
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