12 of 12 episodes seen
On paper the character designs look pretty decent, and I was wondering on how good all the food and melee action would animated. Safe to say that I was impressed by many visuals in this show, and some of the food looks pretty mouth watering for things I know are not real. There's some fanservice segments here and there, and most of them are very detailed in order to attract your attention or cause you to laugh.
I'm torn on the sound. I mean it's not bad, but is it memorable? Memorable tunes sit high with me on this score, and I can only remember about one or maybe two songs I really liked on this show. The rest just set the mood for things to come or something that's about to happen. In my opinion, the sound is only really good when all the action commences and body's are flying everywhere.
The character development has its share of issues also. The show generally appears to have very good characters roles mixed with one's that do not seem to do as well or simply are made irrelevant as the anime goes on. Characters that start off strong are expected to fall off at some point, but some are seemingly made invincible or untouchable for that BADASS moment, only get their ass handed to them for the rest of the series and never recover until you've stop caring what happens to them. Because of this, there's no real measurement of strength outside a few characters who you know are destined for victory, because that setups the story for better or worse. To be honest, I was expecting a fight for bentos every epd. But, because the anime tries to focus on these characters that do not require excessive face time they end up take major segment points or entire shows worth of time with unneeded material. Because the anime is only 12 epds, there is little room for error over these accusations, and one would think that because the anime is so short there is no time for testaments of strength and etc. Since that is what the show is about, it is hard to fathom how a character can look great one epd then get his ass tossed the next epd, after epd, after epd...and entire epds centered around supporting role characters are not particularly told very well and give me this fillerish impression.
Reguardless of the shortcomings, Bento should be very enjoyable watch to many. One of things about the show is that it's hard to watch this without getting hungry yourself, and it teaches life lessons in ways that you should be able to fathom without any sort of distractions or concerns coming in. read more
35 of 35 episodes seen
NHC is one of the older animes dating back to the 1970s. It was where the popular character "Casshern" made his debut, a young man who would give his own life to realize his fathers dream. His father, a brilliant scientist, envisioned a world where machines would assist humanity in a variety of ways. Out of this, a powerful machine called Android BK-1 was created. It's purpose, was to be the ultimate benefactor for generations to come upon serving humanity. But the machine eventually became self aware, turned on its creators and assumed power and dominion. For a sign of any hope in stopping the android, Tetsuya Azuma (the young man I mentioned before) is willingly turned into "Casshern" by his own father. He is no longer a mere human, but part android with superior strength and fighting capabilities.
I'm not exaggerating when I say for a 70s show, the art isn't as complicated as one would figure. This show retained acceptable animation for its time, though it has its share of limits with it being so old to begin with. The animation is indeed colored, and machines are drawn to fit their descriptions of breaking apart and attacking. Most importantly, Casshern is design with some likable features of unique jumping and combat motions to "awe" the viewers attention.
The sound work here isn't the shows strong point. It was the creators intention in my opinion to give the viewers unparalleled action scenes for its time. I found many themes corny to be honest, I say this outta having watching the anime as recently. If I were to go back in the 70s and had watched this, I probably would of enjoyed some of the work here better.
As I mentioned, Casshern's purpose of design was to preform things and measures seen as unique to his audience. For his time and adaption, he has become the centerfold of discussion on how far you can push man and machine intertwined. His impressive skills and abilities should capture any loyalist to the genre. Outside of him, you have a sidekick that being a robotic dog better known as Friender. The dog is a welcomed addition to the pairing and is seen as a staple in Casshern's continuing development. Other characters like Luna, BK-1, etc. play their roles when it is apparent, but the show is clearly dominated by Casshern's performances and actions.
In short, NHC clearly was on the road to better adaptions and quality. The show clearly needed vast improvements in storytelling, but if you can look behind its 70s feel and not-so catchy themes then try it out. I figure it to be a very important watch for true Casshern fans alike.
12 of 12 episodes seen
As you would of probably guessed, the story continues fresh off the Aka version. What the Kuro version tries to do is jump straight into action in predicting that the viewer already has a knowledge/grasp on what's occurring. While that's true for those who watched Aka, it's also TRUE for those who hadn't. Why is that? Because as I said, the Aka version moved SLOOOW. You could probably recap the entire Aka arc in a 5 minute introduction, to be frank.
And so, here we have the Shichisei. A last minute twist into the plot from the first season. We essentially have Makina and other supporting Shikabane Hime battle this group with aid of Ouri (who is still struggling to find himself as a monk). The traditional focus was more setup for Ouri to be the centerfold of the cast, and Shichisei Hokuto being this godlike antagonist who's power remained unchallenged. Ouri and Makina aren't exactly your typical shounen couple, segments are divided even further in Kuro where they try to understand each other and in some ways benefit from one another.
The animation in Kuro can get atrocious at times, especially towards the end. I was unimpressed by certain visuals, certain characters and their themes I did enjoy looking at. There's just no consistency with the animation, it has its ups and downs frequently.
I found the sound decent to a fault. I say that because the animation isn't anything amazing, usually when the animation is inconsistent you expect the sound to be as well. But I found the sound very tolerable, and many themes seem to fit in the manner that they should.
I'll be honest, there aren't a lot of stronghold of characters in Kuro to keep you captivated. You got your usual "chick with guns" character in Makina, and other shikabane hime with swords, blah blah blah. Way too much originality for many characters here. The only one I was rather really impressed with was the Shichisei Touya, very interesting character with some surprise elements.
In short, this anime has some real lackluster aspects. I didn't enjoy the ending, certain twist are questionable, it makes me wonder how good it could of been. It has its share of high points that are seemingly downgraded by the fact that it just isn't as good as people are led to believe. read more
51 of 51 episodes seen
New Tetsujin 28 is actually a remake of the original model, this version looks slicker, faster, not so fat and horribly designed. The original story followed the final days of WW2 where Tetsujin was first designed to save the Japanese. But his creator passed and rather being used as a super weapon he was given to the creators 10-year old son, Shotaro Kaneda. And so, the ten year proceeds to go on stopping criminals, fighting opposing robots, and incarnations. Upon its American release, the creators scrapped whole WW2 setting and characters were renamed. Shotaro becomes Jimmy Sparks, other characters are renamed that I won't go too in depth in and roles are still intact.
In being remade, the art doesn't look as simplistic as the original Tetsujin. Characters now have color. The action looks very detailed, giving more flair to battles. It's still an 80/90s show though, so expect 80s animation quality. Not the best, but for its time understandable and welcomed.
The sound work here isn't great by todays standards also, but personally I think some of the work here is better than the 2005 Tetsujin 28 Movie! I can appreciate standard quality 80s music, Tetsujin in combat is where this show tries to makes its mark. Some battles have the sound effects to bring excitement, others not so much.
Tetsujin in this model is very likable. Shotaro running around with that computer looking notebook giving him commands is what I'll always remember about this show. Tetsujin's enemies are like Gonzilla spin-offs, you can expect variety and something new with about every foe. Some of the robots in this series were used in Giant Robo, another popular anime. Tetsujin had a lot of things going for its time.
I wish the battles in New Tetsujin were a bit longer, however. They're good, but the action ends all too quickly. Overall, New Tetsujin will always hold great appreciation with me and other old school mecha fans alike.
12 of 12 episodes seen
In understanding all this, I also already understood that to-LOVE-ru itself is purely a fanservice type show. I didn't expect a "true" story to develop. However, what I did expect is the anime to follow manga chapters in its chronological states. I realize that this may have been a bit difficult (because the original to-LOVE-ru strayed course pretty fast), but not entirely impossible. What we get is a show entirely divided into segments, each segment contains a certain plot that occurred in the manga just in no particular order until about the end. Personally, it would of been nice if they decided to work their way "up" the chapters, not all ways around them.
To a degree, I'd say the art in this remained decent, and being a fanservice type show this is important. There are some slight changes from the original however, like Haruna for example. She looks totally different from her previous counterpart. For adaptation kicks, I thought they totally would make Haruna's breast the size like it was in the manga. In which, they sorta did lol (not too big, not too small). Simply put, while I do prefer this Haruna over the other one some people might prefer the qualities haruna had in the first, simply for the fanservice.
The sound is good, but nothing spectacular. It is my belief the viewer will get kicks here and there with some themes, chimes, and noises but it won't be in the manner that details everyones favorite character. This is really subjective because there are theme's that are acceptable to Lala fans, but not so much Yui fans. This is what happens when you have Harems because everybody wants a good theme for their favorite characters, but they may get the same ones over or things that don't fit the nature of the character.
For a adaption, characters that are suppose to follow the manga script actually did a fine job. Character reactions and traits made an impressive showing to me. Lala is wild as ever, Yui is always hard-pressed, Rito is always getting beat-up for doing something ecchi to Yami, these are things that make this adaption flow greatly. Yui had very entertaining ecchi segments, which is good for me because I like Yui. In some segments here they don't go too extreme with the ecchi, in which I noticed that the manga version doesn't hold back at all.
You can probably watch this without reading the manga, but I don't see why anybody would want to. If you're watching censored versions of this adaption expect your enjoyment to take a nose dive, more common sense than not when it comes to fanservice shows. I didn't waste my time with those beams of light flashing over Yui's underwear, and so should you. This anime didn't show ALL the manga, but you should be at least entertained for what is there. read more
12 of 12 episodes seen
The story, while not impressive at all to me, tries to stay true to its roots. Wolverine and his whole japan outlook lifestyle with the people from there. Yes, in this one he's in love Mariko Yashida, a Japanese woman. And so, he pretty much fights an organization that has held her against her will in order to be reunited with her once again. At first, I had trouble accepting this "storyline" because recent versions of Wolverine I had seen. It's pretty romantic sure, but romance in Wolverine will not please audiences of this nature. I want a rebellious attitude Wolverine, one that just doesn't give a damn. For the most part, this anime failed to generate Wolverine's unpredictable nature.
The art remains decent throughout the anime, though common failures to generate more gore/bloodshed from Wolverine's claws disappointed me. I believe Marvel held back in some scenes here, but overall I don't think the art was truly ever considered a failure. It's not bad, but it's not the best thing world either. It's acceptable.
Where Wolverine truly begins to plummet is the sound. There are literally few or no memorable tunes with this show. Marvel could of came up with something but didn't. Ending episode themes fit but are irrelevant because they are in the manner to detail the shows ending climax. Disappointing, but ok.
The characters is where Wolverine really dropped the ball. Yes, Omega Red is present (thank god) and outta that is probably in my opinion the best fights in the show between him and Wolverine. But these are just lame excuses for Marvel to stick characters where they don't belong. Marvel could of done a whole other anime/saga with Omega Red but decided "we gotta get him in there somehow!" While I don't blame them for trying to entertain us, nothing really comes together as they should be. Is Kikyo suppose to be the Silver Samurai? Why does his sword look so childish when it comes out? What purposes do Yukio really serve other than being Wolverine help mate? Where the hell is Sabertooth? I mean if they can throw in Omega Red somehow why not more characters Wolverine is accustomed to seeing?
It's a show that doesn't go without its flaws. Some fights here are worth checking out, but most aren't memorable at all. This version of Wolverine tries to make him into something he really isn't. It's not a complete disaster, the show just isn't seen particularly well by die hard fans. read more
22 of 16 episodes seen
If you are gonna watch Chronicles, keep in mind that it's suppose to be a side story again. The story will gradually change as the series progresses, there's going to be times where Brock is the character of emphasis back in Pewter/where Tracey and Richie team up/where Casey makes her return in a more dominating role. Expect that here, some epds are better than others, but overall if you are looking for some variety in Pokemon instead of the usual "Team Rocket tries to capture Pikachu" ie then this would be of an idea.
The art was definietely in a step in the right direction this time around. Animations aren't at D/P level where at times it gets a bit 3-D like, but waaaay ahead Kanto's and probably Johto's time. The characters have better animators, the pokemon don't look as simplistic from the early days, etc. Stuff may look the same at first glance, but take a look back at Kanto's run and then compare it to now (or this chp of pokemon). You'll definitely see a difference. I'm sure the sound has improved too, but something not as noticeable as the animation. Old/Familiar tunes really hit home, ie Casey's cheering theme we saw in Johto.
Not everything is perfect, sadly. Since this is pretty much fan-based, some of people will question the point of even watching these Chronicles. They play no role towards the main story, some might even say that the lack of Ash just doesn't fit and is hard to watch. Not every one's favorite pokemon is going to be present here, sure you'll get some legendaries and this and that, but it's only 20 something epds so they can't fit in everything. I enjoy the "all pokemon" epds though. There was a Kanto Epd that was very unique in that it told pokemon playing lead roles, with no humans present.
To wrap this up, hell even I wanted to skip over this and was skeptical. I mean come on, no Ash? Right? Suppose to be bad? I didn't find it so. Some Chronicles Chps here are really just better than all that stuff they show in the original run. The useless traveling, dialogue, and pokemon/characters I just don't care for.
5 of 5 chapters read
While I thought Mosaic was gonna be going through the highs and ends of detailing characters off, it only really seems to focus on one. And that person is Uryuu Minene, or the "9th" as she is sometimes referred to. But to say at least, she's one of my favorite characters and seems to be many other people's as well. So I was excited to read about Minene prior to the events before she got her diary, for example. Or perhaps why she wears the crazy stuff she wears. Or why she's just crazy period haha. You'll get to know more about her and a little bit of others here, characters cross paths with another and drama still insues to keep you captivated.
The art is fairly the same as the original, superb. So not gonna go too deep on this matter, if you read the original you'll know what you'll be getting/seeing. It is but preference if people decide to read this before the original, which isn't a bad idea now that I think about it. I understand that this is suppose to be a "side story" or some kind if you will, but I really wish it was longer than 5 measly chps. The enjoyment rather ends quickly, and you're back to waiting yet another month for releases. There's many characters in Mirai Nikki that I felt they could done some kinda spin-off on, or just grouped that into this all-together.
It's still a good read, perhaps a necessary one if you are fan of Minene. Overall, I don't even think you have to like Minene to read this. It's kept short, and is good to say that you have read it (just being a fan of Mirai Nikki).
192 of 192 episodes seen
PMKN ADV features the return of our main heroine Satoshi (better known as Ash Ketchum) as he explores an entire new region, Hoenn. Here, he encounters totally new pokemon with different aspects and abilities nowhere seen in the previous regions he was in. During his journey, he meets new friends and some returning ones. Haruka(May) and Masato(Max) are some new faces this time around, both are brother and sister. May, a once serious trainer competing for gym badges, focuses on a new goal to be a serious PKMN contest challenger. Max provides the group with in depth strategies to PKMN battling despite given his age. He takes a real liking to Ash, since he too also wants to become a pkmn trainer. The final character to the group is Brock, a familiar face seen with Ash throughout the series. He is still is normal self, acting perverted anytime a nurse joy or any of the likes of a cute girl is near. Ash himself is still competing for badges, so that one day he can participate in the "Hoenn League."
PKMN ADV is divided into several different titles. When the timeline gets serious enough and Ash gains more badges, the story is known as ADV Battle. From there, the story gradually gets deeper into harder challenges otherwise known as PKMN ADV Challenge. The style of "Double Battling" ie is introduced to where two pokemon battle another two in the same fight. Everything is still considered the ADV timeline, the story just gets deeper and possibly better.
PKMN theme's around this time are very solid. Perhaps better than it's previous counterparts. I do enjoy the opening ADV Challenge theme A LOT. The art is slightly better than Johto, however much improved from Kanto sagas. Battles are better detailed, and animation is more fluid. So it seems like ADV is just perfect, right? Well no. The story lines between travel are STILL the same: Team Rocket attacks Ash and gang until he reaches a gym or certain point of relevance in the story. I do like presentation of different groups like Team Magma and Team Aqua, but still most of the time it's the annoying Rockets doing the dirty work. Another thing is accepting the fact of just understanding new pokemon and how they work. There's LOTS of names I wouldn't begin to remember then, there was like 350 known species in this timeline. Sometimes, I questioned "oh what type is this?" or "what atk was that!?"
Overall, I wouldn't be quick to say ADV is the "rotten apple" in the history of PKMN. There's good scenes and action waiting to be watched here if you haven't yet. I think it naturally depends on if you are willing to accept the many changes to PMKN when you brace this saga of pokemon. read more
4 of 4 episodes seen
CRH story is about a boy named Tetsuya Azuma, he and family envisioned a world where machines called "NEOROIDS" help civilizations ecological state. The man known as Dr. Azuma, Tetsuya's father, creates a powerful Neoroid called Andriod BK-1 (or known as Andriod Black King-1). BK1 closely resembles CSins "Braiking Boss" - it could in fact be the same machine. Andriod BK-1 begins to learn of ways far beyond that of measure, and in turn sees humanity as a primary reason to why he was created. That aspect, in turn, makes him subjective to rid all of mankind for good (for he see's NEOROIDS as the superior benefactor). He kills the Azuma family, and assumes power over all of what Dr. Azuma had created. In turn, he rules over most of the world with powerful armies of NEOROIDS that can atk in different ways.
Tetsuya survives one of BK-1's onslaughts, but must bond with a suit that gives him superior strength and speed. He loses certain human organism/aspects that keeps us human and becomes Casshan, earth's last best hope from BK-1. His dog, lucky, is also turned into NEOROID better known as Friender. In this OVA, as I mentioned, Luna is a human girl that works with militias in order to stop the NEOROIDS. At this point, it is Casshan that is the "godlike" entity and not her. Though she recognizes Casshan as Tetsuya whom from when she had known before he had even became "Casshan."
This OVA was centered in the mid 90s, so however the viewer see's it as a good or bad thing is but a preference. I will say though, that the actions scenes and fights in this OVA are simply incredible for its time. There were fights where I was extremely impressed by the visuals and presentation. Certain themes are catchy, but overall most of them sound pretty bland and plain. Many times in this OVA you'll be wondering when is the next Casshan fight, and become bored with necessary story development that takes place throughout the OVA. If you are familiar with NHC, then this problem is extremely noticable because you'll already have a jump start to what CHR is about.
Coming off CSins and jumping into this one is not recommended. Overall, I would suggest starting with NHC and working your way up from there. Fans of Casshan(Casshern, etc.) will see this as a must have, others will probably watch it once and forget all about it. It doesn't have the re-watchable intangibles CSins has, but again very solid action scenes. read more