Well Written Romance
Hachiman Hikigaya is an apathetic high school student with narcissistic and semi-nihilistic tendencies. He firmly believes that joyful youth is nothing but a farce, and everyone who says otherwise is just lying to themselves. In a novel punishment for writing an essay mocking modern social relationships, Hachiman's teacher forces him to join the Volunteer Service Club, a club that aims to extend a helping hand to any student who seeks their support in achieving their goals. With the only other club member being the beautiful ice queen Yukino Yukinoshita, Hachiman finds himself on the front line of other people's problems—a place he never dreamed he would be. As Hachiman and Yukino use their wits to solve many students' problems, will Hachiman's rotten view of society prove to be a hindrance or a tool he can use to his advantage? [Written by MAL Rewrite]
Tooru Honda has always been fascinated by the story of the Chinese zodiac that her beloved mother told her as a child. However, a sudden family tragedy changes her life, and subsequent circumstances leave her all alone. Tooru is now forced to live in a tent, but little does she know that her temporary home resides on the private property of the esteemed Souma family. Stumbling upon their home one day, she encounters Shigure, an older Souma cousin, and Yuki, the "prince" of her school. Tooru explains that she lives nearby, but the Soumas eventually discover her well-kept secret of being homeless when they see her walking back to her tent one night. Things start to look up for Tooru as they kindly offer to take her in after hearing about her situation. But soon after, she is caught up in a fight between Yuki and his hot-tempered cousin, Kyou. While trying to stop them, she learns that the Souma family has a well-kept secret of their own: whenever they are hugged by a member of the opposite sex, they transform into the animals of the Chinese zodiac. With this new revelation, Tooru will find that living with the Soumas is an unexpected adventure filled with laughter and romance. [Written by MAL Rewrite]
Anzu Hoshino needs only three things in her life: video games, chocolate, and her beloved cat. Unlike other high school girls, Anzu has no time for or interest in romance. But as she begins playing a poorly programmed 3D otome game, a bizarre flying wizard named Riri emerges from the screen and calls Anzu "subject one," the first person who will experience a dating game harem storyline in real life. Despite Anzu's fiery protests, Riri confiscates her favorite things to force her to focus on love. Riri orchestrates a series of unlucky incidents and romantic cliches that lead her to meet Tsukasa Kazuki, one of the most attractive boys in her school. Still enraged, Anzu is adamant about resisting Tsukasa's charm. As all the ridiculous fabricated scenarios help Anzu warm up to Tsukasa's pleasant nature, Riri throws other stereotypical pretty boys her way—and avoiding romance quickly becomes almost impossible. [Written by MAL Rewrite]
Gen Kudou, a koto maker, believes that his delinquent grandson Chika would never understand the profoundness of the traditional musical instrument. In an attempt to make up for his naivety and understand the words of his late grandfather, Chika tries to join the Tokise High School Koto Club. Even though the club is in dire need of members, new club president Takezou Kurata is unwilling to easily accept Chika's application due to his bad reputation. Nonetheless, after seeing Chika's seriousness and enthusiasm, Takezou allows the problem child to join, along with koto prodigy Satowa Houzuki and three of Chika's energetic friends. Kono Oto Tomare! follows the merry band of musicians as they aspire to play at the national competition. [Written by MAL Rewrite]
Dismissed as a hopeless loser by those around him, 27-year-old Arata Kaizaki bounces around from one job to another after quitting his first company. His unremarkable existence takes a sharp turn when he meets Ryou Yoake, a member of the ReLife Research Institute, who offers Arata the opportunity to change his life for the better with the help of a mysterious pill. Taking it without a second thought, Arata awakens the next day to find that his appearance has reverted to that of a 17-year-old. Arata soon learns that he is now the subject of a unique experiment and must attend high school as a transfer student for one year. Though he initially believes it will be a cinch due to his superior life experience, Arata is proven horribly wrong on his first day: he flunks all his tests, is completely out of shape, and can't keep up with the new school policies that have cropped up in the last 10 years. Furthermore, Ryou has been assigned to observe him, bringing Arata endless annoyance. ReLIFE follows Arata's struggle to adjust to his hectic new lifestyle and avoid repeating his past mistakes, all while slowly discovering more about his fellow classmates. [Written by MAL Rewrite]
When five students at Yamaboshi Academy realize that there are no clubs where they fit in, they band together to form the Student Cultural Society, or "StuCS" for short. The club consists of: Taichi Yaegashi, a hardcore wrestling fan; Iori Nagase, an indecisive optimist; Himeko Inaba, a calm computer genius; Yui Kiriyama, a petite karate practitioner; and Yoshifumi Aoki, the class clown. One day, Aoki and Yui experience a strange incident when, without warning, they switch bodies for a short period of time. As this supernatural phenomenon continues to occur randomly amongst the five friends, they begin to realize that it is not just fun and games. Now forced to become closer than ever, they soon discover each other's hidden secrets and emotional scars, which could end up tearing the StuCS and their friendship apart. [Written by MAL Rewrite]
Naho Takamiya's first day of her sophomore year of high school is off to an uneasy start. After waking up late, she receives a strange letter addressed to her. However, the letter is from herself—10 years in the future! At first, Naho is skeptical of the note; yet, after witnessing several events described to take place, she realizes the letter really is from her 26-year-old self. The note details that Naho's future life is filled with regrets, and she hopes that her younger self can correct the mistakes that were made in the past. The letter also warns her to keep a close eye on the new transfer student, Kakeru Naruse. Naho must be especially careful in making decisions involving him, as Kakeru is not around in the future. With the letter as her guide, Naho now has the power to protect Kakeru before she comes to regret it once more. [Written by MAL Rewrite]
Frustrating, insufficient, and irritating is how most citizens would describe civil servants. However, three new employees are about to discover what really happens behind the scenes. Lucy Yamagami, bent on revenge against the civil servant who allowed her comically long name to be put on her birth certificate; Yutaka Hasebe, an easygoing guy always on the lookout for a place to slack off; and Saya Miyoshi, a nervous first-time worker, are about to experience the underwhelming satisfaction of being government employees. They are supposed to be trained by Taishi Ichimiya, but he has no idea how to do so, even though he has worked there for eight years. With an incompetent senior colleague and unfavorable confrontations with clients, the trio starts to lose faith in their chosen occupation but encourage each other to do their best. [Written by MAL Rewrite]
After her boyfriend breaks up with her for another girl, college student Akane Kinoshita wrestles with a broken heart and the memories he left behind. Loading up Forest of Savior, the MMO they used to play together, she forms a plan to get back at her ex-boyfriend through an in-person event for the game. In the process, she runs into someone unexpected: Akito Yamada, a gaming legend who just happens to be her guildmate. Desperate for support, Akane ropes the asocial Yamada into helping with her scheme and lending her a shoulder to cry on. The differences between Akane and Yamada soon become apparent as they spend time together, yet they cannot help but notice each other's inner qualities. As the two gain more experience with one another in and out of the game, their tentative acquaintance may level up in a way neither expects. [Written by MAL Rewrite]








