vindemon64 said:DivineTrinity said:
Yeah it is warranted, but in this stage of what's happening. Its about time to get over it. Japan's reasons for being angry at Namco are noticeably different due mainly to the number of system units via Microsoft. Here, we're angry because we want the content on our system, the Xbox 360. There, they are angry for being lied to and being forced to get the Xbox 360. In either case, both sides really shouldn't be bothering with angry riots and petitions, considering how large of a company Namco is and how many continue putting money into Namco's games, toys, and other merchandise, watching fans get a little sentimental over a particular business strategy isn't about to dissuade Namco into "apologizing" for what they did. It'll eventually be written off and disregarded, considering technically, no laws were broken and nothing legal can be done so life goes on.
All in all I was pissed about it, but knowing them since I own all three consoles if they said the PS3 version was coming stateside I probably be hyped for it. My fanboyism for game series I like is so bad I always contradict myself. :(
Yeah, you have a point. I mean, when hearing this news for the very first time, sure, I was a little disappointed. I mean, it would be pretty cool to have a new character and new moves and what not. But after thinking about it, I wasn't disappointed because I was able to play the game a year earlier than ps3 owners. Hell, if I had a choice of playing the current Xbox 360 version or waiting an extra year for the updated ps3 version, I'd probably still pick the Xbox version.
But again, you stated that the Xbox version of Vesperia has the code embedded in the game with the new character of Patty and the new mystic artes, so that is a bit of a letdown. But again, you're assuming that this code was completed when this game was published on the 360 and Namco simply didn't use it. I'm sure they were developing the code, but because Microsoft pressured them to get the game out asap, they weren't able to complete the code glitch free, hence, the remnants of this code on the Xbox version of the game, just not completed and thus, not used.
In the end (assuming what I said above is true), Microsoft -- not Namco -- is the party to blame. On one hand, us Xbox owners should be happy that they tossed money at Namco to get the game out a year early. On the other hand, Microsoft was probably extremely impatient on getting jrpgs onto their system and wanted the game asap.