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Do people actually know what, "Good animation" even means?

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Dec 12, 2017 9:26 PM
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Menzo- said:
TheHopefulOtaku said:


Instead of criticizing me, why not actually prove me wrong?
Why don't you try putting some gifs of those movements, and explain to me how they differ from each other, how they look better/worse than each other?

Why would I try and prove someone wrong that thinks they're almost certainly right, it's pointless, I'm not even going to bother. Have a nice day.


You won't know that I think I'm absolutely right, unless you try.
Please, man. Please, teach me.
Dec 13, 2017 12:18 AM

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TheHopefulOtaku said:
Menzo- said:

Why would I try and prove someone wrong that thinks they're almost certainly right, it's pointless, I'm not even going to bother. Have a nice day.


You won't know that I think I'm absolutely right, unless you try.
Please, man. Please, teach me.


People have given you plenty of examples though lol. Sometimes I am not sure if you want to be taught or not. Anyway, I'll post an example.

Dec 13, 2017 12:23 AM
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Calal-Chan said:
TheHopefulOtaku said:


You won't know that I think I'm absolutely right, unless you try.
Please, man. Please, teach me.


People have given you plenty of examples though lol. Sometimes I am not sure if you want to be taught or not. Anyway, I'll post an example.



All people have been doing is mindlessly fanboying over sakuga, and giving basic lessons on animation.

Your example wasn't what I was looking for. The 1st gif is trying to be, "realistic", while the 2nd one is obviously exaggerated, more dynamic. Therefore, obviously, the 2nd one is better.

I'm talking about how do you compare animation in anime, when most of the time, they have realistic movement like the 1st gif.
Dec 13, 2017 12:40 AM

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TheHopefulOtaku said:
Calal-Chan said:


People have given you plenty of examples though lol. Sometimes I am not sure if you want to be taught or not. Anyway, I'll post an example.



All people have been doing is mindlessly fanboying over sakuga, and giving basic lessons on animation.

Your example wasn't what I was looking for. The 1st gif is trying to be, "realistic", while the 2nd one is obviously exaggerated, more dynamic. Therefore, obviously, the 2nd one is better.

I'm talking about how do you compare animation in anime, when most of the time, they have realistic movement like the 1st gif.


Being able to compare animation in anime a lot of the times comes down to your personal preference. Some people like their characters to be exaggerated and dynamic while others like their characters to focus on a more realistic look.

Really I think your question is a bit too broad in what you want. You seem to want to look at it from a black and white angle, but animation, in general, is way more complex than that. Anime can use many different subtle actions to make a normal movement have much more detail.

Now I hope this gets at least my viewpoint across. I personally don't expect you to agree with me, but I think it is fair that all three of these scenes are fairly grounded in realitiy.

Dec 13, 2017 12:44 AM
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Calal-Chan said:
TheHopefulOtaku said:


All people have been doing is mindlessly fanboying over sakuga, and giving basic lessons on animation.

Your example wasn't what I was looking for. The 1st gif is trying to be, "realistic", while the 2nd one is obviously exaggerated, more dynamic. Therefore, obviously, the 2nd one is better.

I'm talking about how do you compare animation in anime, when most of the time, they have realistic movement like the 1st gif.


Being able to compare animation in anime a lot of the times comes down to your personal preference. Some people like their characters to be exaggerated and dynamic while others like their characters to focus on a more realistic look.

Really I think your question is a bit too broad in what you want. You seem to want to look at it from a black and white angle, but animation, in general, is way more complex than that. Anime can use many different subtle actions to make a normal movement have much more detail.

Now I hope this gets at least my viewpoint across. I personally don't expect you to agree with me, but I think it is fair that all three of these scenes are fairly grounded in realitiy.



Hmm...still not quite the examples I'm looking for, but pretty damn close. Those movements are a little rarer, and not as common.
I just edited my original post to make it easier of what I'm talking about. I even posted gifs.
Dec 13, 2017 12:51 AM
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you lost me the moment you show "The disappearance of Haruhi Suzumiya" animation to be "boring"
- you've more than 500 anime under you belt, I don't know what to tell you.
Dec 13, 2017 12:52 AM

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TheHopefulOtaku said:
Calal-Chan said:


Being able to compare animation in anime a lot of the times comes down to your personal preference. Some people like their characters to be exaggerated and dynamic while others like their characters to focus on a more realistic look.

Really I think your question is a bit too broad in what you want. You seem to want to look at it from a black and white angle, but animation, in general, is way more complex than that. Anime can use many different subtle actions to make a normal movement have much more detail.

Now I hope this gets at least my viewpoint across. I personally don't expect you to agree with me, but I think it is fair that all three of these scenes are fairly grounded in realitiy.



Hmm...still not quite the examples I'm looking for, but pretty damn close. Those movements are a little rarer, and not as common.
I just edited my original post to make it easier of what I'm talking about. I even posted gifs.


Okay, so what I am getting at here is that most anime movement is fairly similar besides a few Sakuga scenes. And while I can agree with that somewhat I do think you need to look at shot composition and camera work. If it is okay with you I will be posting a video here that goes over some of that stuff from a youtuber I really like. It will be much easier to just show you a video then write a four-paragraph essay on some of the differences.

So while this video is about background art it does help you look at animation from another angle. It clearly isn't a perfect video and I don't expect it to answer everything you want at all but it is a good video to learn some things.

https://www.youtube.com/watch?v=8_HWs0ro3PY
Dec 13, 2017 1:01 AM
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Calal-Chan said:
TheHopefulOtaku said:


Hmm...still not quite the examples I'm looking for, but pretty damn close. Those movements are a little rarer, and not as common.
I just edited my original post to make it easier of what I'm talking about. I even posted gifs.


Okay, so what I am getting at here is that most anime movement is fairly similar besides a few Sakuga scenes. And while I can agree with that somewhat I do think you need to look at shot composition and camera work. If it is okay with you I will be posting a video here that goes over some of that stuff from a youtuber I really like. It will be much easier to just show you a video then write a four-paragraph essay on some of the differences.

So while this video is about background art it does help you look at animation from another angle. It clearly isn't a perfect video and I don't expect it to answer everything you want at all but it is a good video to learn some things.

https://www.youtube.com/watch?v=8_HWs0ro3PY


I watched the video a long time ago. And I just skimmed through it.
RC is the worst anituber there is when it comes to explaining anything about the medium: all he does is say the most basic junk any of us could say in a few sentences.

Shot composition and camera work are NOT animation, they are merely elements that COINCIDE with animation.
Dec 13, 2017 1:07 AM

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TheHopefulOtaku said:
Calal-Chan said:


Okay, so what I am getting at here is that most anime movement is fairly similar besides a few Sakuga scenes. And while I can agree with that somewhat I do think you need to look at shot composition and camera work. If it is okay with you I will be posting a video here that goes over some of that stuff from a youtuber I really like. It will be much easier to just show you a video then write a four-paragraph essay on some of the differences.

So while this video is about background art it does help you look at animation from another angle. It clearly isn't a perfect video and I don't expect it to answer everything you want at all but it is a good video to learn some things.

https://www.youtube.com/watch?v=8_HWs0ro3PY


I watched the video a long time ago. And I just skimmed through it.
RC is the worst anituber there is when it comes to explaining anything about the medium: all he does is say the most basic junk any of us could say in a few sentences.

Shot composition and camera work are NOT animation, they are merely elements that COINCIDE with animation.


Right they are not exactly animation but they do play a major part in how a scene is portrayed and then viewed. So again I am now at a loss for what you actually want. All I am trying to do is have a simple conversation and trying to help you. Sure not everything is exactly what you want, but you really are not clear on what you want.

I went and told you how I see a scene being better animated or not. That is really all I or anyone can tell you. I think stuff like camera work shot composition and other stuff is all apart of the animation process. Without any of it you straight up just have characters moving on a blank canvas.

I also already stated that most anime scenes are indeed fairly similar. I think that is a pretty obvious given, but that it is clear on what can be better animated and even gave examples. I honestly have no clue what you really need answered at this point.
Dec 13, 2017 1:10 AM
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No. After all, they think ufotable is a good studio
Dec 13, 2017 1:14 AM

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@TheHopefulOtaku




There is plenty of differences between these though. It might not be on a movement level but they clearly do look different. The angle they are taking from is different. The lighting is also different. There use of color is even different. The one above uses blue to potentially show either loneliness or isolation. Or maybe even just a calm feeling atmosphere. That is like saying all film look the same because they all have people in them. Which is clearly not right.

Now I am just rambling LOL

All I am saying is there is more to animation in terms of visual presentation and what it looks like then just movement.
Dec 13, 2017 1:18 AM

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I don't know that much about animation but I'll give my €0.02 anyway. Personally I think that the things you mention like head tilts, blinking, talking etc. are very hard to fuck up. Then again you need some huge quality animation to make it look different to the untrained eye when you do it like the Japanese: animate the talking before letting the seiyuus do their job instead of the other way around like they do everywhere else. Therefore you shouldn't focus on those. There are however things you can focus on even in those quiet moments.

The way rain falls for example. Compare this gif from Kotonoha no Niwa


to this gif from Tokyo Ghoul


You can clearly see the difference in animation and I personally think the former is better animated.

Same with the movement of hair. Compare this


to this


Notice how the former has some subtle movement in the hair while the latter hasn't. Now I don't know how well Tatami Galaxy is animated otherwise but it's that kind of details others meant.

Also you know the animation isn't of good quality when you can clearly hear someone talking while the person whose voice is used isn't moving his or her lips at all. This was one of the things that bugged me in Ayakashi: Japanese Classic Horror but sadly I can't find any gif from this. It happened in the first Bakeneko episode though if you want to check it.
holysauronDec 13, 2017 1:32 AM
Dec 13, 2017 1:19 AM

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@TheHopefulOtaku

I would also like to point out that camera movement in anime is animation. Anime does not have a real camera so they have to create said camera with tools. Therefore being animation.
Dec 13, 2017 3:34 AM

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Well the problem with anime is that these stiff moments where movements mostly look the same are there because of:
- lack of budget
- Lack of time
- Too many shows

However there are bits of REALLY bad animation.
Just look at Dynamic chord
[Spoiler]


Now compare it with something like Angel beats


Or compare it with Beck


Dynamic chord just looks like a bunch of moving stills where the other 2 examples looks more like actual animation.

These examples are easy to compare. While such things as a basic conversation in anime where the devil hides in the details IF there are differences.

Plus just looking at Disney movies already teaches us what good animation is.
Plus Japanese Animation so pleagued with limitations and cut corners (Limited frames and etc) That it only won 2 oscars in its entire existance (Spirited away and house of small cubes are the only 2 that won an oscar for best animated movie), coz the western animated movies are just so much better.
Dec 13, 2017 4:17 AM

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Tarextherex said:
No. After all, they think ufotable is a good studio

Ufo only looks nice because of the VFX effects to be honest.

The only good thing they've made is Fate zero. every other non fate related shows completely fell flat. Touken Ranbu was a bad show and God eater was a nightmare.
But then again, these are videogame adaptations and you know how good they are.....
Dec 13, 2017 5:04 AM
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animation class isn't required to define an animation as "good"

good = opinion based

some prefer emulation, some prefer over the top exaggerations of scenarios

most "good" anime based on bell curve use a balance of well timed micro exaggerations to build on their stories and emulation for the rest of the show
Dec 13, 2017 6:56 AM
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Calal-Chan said:
@TheHopefulOtaku




There is plenty of differences between these though. It might not be on a movement level but they clearly do look different. The angle they are taking from is different. The lighting is also different. There use of color is even different. The one above uses blue to potentially show either loneliness or isolation. Or maybe even just a calm feeling atmosphere. That is like saying all film look the same because they all have people in them. Which is clearly not right.

Now I am just rambling LOL

All I am saying is there is more to animation in terms of visual presentation and what it looks like then just movement.


Fine. Camera is animation, but that's not what I'm talking about.
I've been talking about basic movements like blinking, head tilting, movements that anime mostly consist of.

Okay, so those gifs don't literally look the same. But they don't look better/worse than each other, because anime tries tries to almost always completely copy in movement in live action.

@Bourmegar Those examples are too extreme. None of them are the common movements I'm talking about. I suggest seeing my original post.
Dec 13, 2017 1:35 PM

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@TheHopefulOtaku

If what you are talking about is basic movements people have already answered you. Also for those two gifs above yes someone could easily say one looks better than the other. Maybe they have a personal preference for color or how the shot was done.

The reason I have no idea what you want is that you are so specific about just blinking or head tilting or say a walk cycle.

All of these are somewhat walking scenes to a certain extent. And noticing differences is actually pretty easy to see. I have put these in order of what I consider best to worst.
Dec 13, 2017 2:31 PM

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TheHopefulOtaku said:
Calal-Chan said:
@TheHopefulOtaku




There is plenty of differences between these though. It might not be on a movement level but they clearly do look different. The angle they are taking from is different. The lighting is also different. There use of color is even different. The one above uses blue to potentially show either loneliness or isolation. Or maybe even just a calm feeling atmosphere. That is like saying all film look the same because they all have people in them. Which is clearly not right.

Now I am just rambling LOL

All I am saying is there is more to animation in terms of visual presentation and what it looks like then just movement.


Fine. Camera is animation, but that's not what I'm talking about.
I've been talking about basic movements like blinking, head tilting, movements that anime mostly consist of.

Okay, so those gifs don't literally look the same. But they don't look better/worse than each other, because anime tries tries to almost always completely copy in movement in live action.

@Bourmegar Those examples are too extreme. None of them are the common movements I'm talking about. I suggest seeing my original post.

I also adressed such things as head tilts and such and said that they are hard to compare since most studios don't really care about such details most of the time.

And that example was to show actual bad animation.
Dec 13, 2017 5:32 PM

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when people say bad animation, they are obv talking about the visual in general whether it's animation art or whatever specific term that fans use as cheap excuse "thats wrong term!" to defense their favorite anime

comment: "wtf is this bad animation"
fans: "that's not animation you idiot,that's art!!!"
cmon man stop pretending to be stupid to dismiss negative comment about visual, you know what they mean. happen just now in fate/a latest ep thread.
CrossAnge

Hey guys check my profile for current airing season anime recommendation (guaranteed best taste)
Dec 13, 2017 6:12 PM
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I just want to know where those last 2 gifs are from tbqh
Imagination is a weapon. Those who don't use it die first.
Dec 14, 2017 2:09 AM

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GangsterCat said:
when people say bad animation, they are obv talking about the visual in general whether it's animation art or whatever specific term that fans use as cheap excuse "thats wrong term!" to defense their favorite anime

comment: "wtf is this bad animation"
fans: "that's not animation you idiot,that's art!!!"
cmon man stop pretending to be stupid to dismiss negative comment about visual, you know what they mean. happen just now in fate/a latest ep thread.


why don't the other person doesn't just stop being stupid and uses the right term?
It's their responsability to express themselves accurately not my responsability to read their mind to figure out what they really mean. Attitudes like this just support becoming dumber and dumber because "how dare you correct me when I say bullshit and not just do the work for me and conclude what I actually meant even tho I said something different??".

If we stop correcting people when they're wrong they're never gonna learn the difference and stay stupid all their life, why would anybody want that? If I'm wrong I want people to correct me too and not just pretend I said the right thing. Just another example of stupidity almost becoming a religion and the people who speak out against it are treated like heathens...
I probably regret this post by now.
Dec 14, 2017 6:48 AM

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good anime is where the budget for the anime itself is actually used for the production and not used for "other thing" :P
Dec 14, 2017 5:08 PM
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Bourmegar said:
Tarextherex said:
No. After all, they think ufotable is a good studio

Ufo only looks nice because of the VFX effects to be honest.

The only good thing they've made is Fate zero. every other non fate related shows completely fell flat. Touken Ranbu was a bad show and God eater was a nightmare.
But then again, these are videogame adaptations and you know how good they are.....


And VFX is part of the animation process as a whole. If you seriously think that the best stuff from ufotable, that being Kara no Kyoukai, Fate Zero and Fate Stay Night all looks nice only because of the VFX then let's be actually honest here, that's definitely not true at all.

Also, Fate/Zero isn't the only good thing they've made because there's Kara no Kyoukai long before Fate/Zero and most people who knows its existence knows how good it is. Fatey Stay Night is also good and the only thing that makes it hard to see it that way for some people is because of how good Fate/Zero is and how they are connected.

While I do agree that in entirety, God Eater, Katsugeki Touken Ranbu and Tales of Zestiria are all nowhere near as good as F/Z, F/SN or KnK, from an animation point of view alone which is the topic of this thread, all these works are well animated and are all part of the upper half of what came out alongside with them on their time.
Dec 14, 2017 5:11 PM
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Yven said:
Bourmegar said:

Ufo only looks nice because of the VFX effects to be honest.

The only good thing they've made is Fate zero. every other non fate related shows completely fell flat. Touken Ranbu was a bad show and God eater was a nightmare.
But then again, these are videogame adaptations and you know how good they are.....


And VFX is part of the animation process as a whole. If you seriously think that the best stuff from ufotable, that being Kara no Kyoukai, Fate Zero and Fate Stay Night all looks nice only because of the VFX then let's be actually honest here, that's definitely not true at all.

Also, Fate/Zero isn't the only good thing they've made because there's Kara no Kyoukai long before Fate/Zero and most people who knows its existence knows how good it is. Fatey Stay Night is also good and the only thing that makes it hard to see it that way for some people is because of how good Fate/Zero is and how they are connected.

While I do agree that in entirety, God Eater, Katsugeki Touken Ranbu and Tales of Zestiria are all nowhere near as good as F/Z, F/SN or KnK, from an animation point of view alone which is the topic of this thread, all these works are well animated and are all part of the upper half of what came out alongside with them on their time.


Fate/Zero, KnK, FSN, Zestiria, by Ufo have good animation...
When characters are fighting.
When they're not, they're standing around, moving even less than some tv anime I'v seen.
Dec 14, 2017 5:15 PM

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GangsterCat said:
when people say bad animation, they are obv talking about the visual in general whether it's animation art or whatever specific term that fans use as cheap excuse "thats wrong term!" to defense their favorite anime

comment: "wtf is this bad animation"
fans: "that's not animation you idiot,that's art!!!"
cmon man stop pretending to be stupid to dismiss negative comment about visual, you know what they mean. happen just now in fate/a latest ep thread.
Because those are literally 2 different terms lol, why should we let someone say a word/term with the wrong definition?
Sup...
Dec 14, 2017 5:28 PM
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TheHopefulOtaku said:
Yven said:


And VFX is part of the animation process as a whole. If you seriously think that the best stuff from ufotable, that being Kara no Kyoukai, Fate Zero and Fate Stay Night all looks nice only because of the VFX then let's be actually honest here, that's definitely not true at all.

Also, Fate/Zero isn't the only good thing they've made because there's Kara no Kyoukai long before Fate/Zero and most people who knows its existence knows how good it is. Fatey Stay Night is also good and the only thing that makes it hard to see it that way for some people is because of how good Fate/Zero is and how they are connected.

While I do agree that in entirety, God Eater, Katsugeki Touken Ranbu and Tales of Zestiria are all nowhere near as good as F/Z, F/SN or KnK, from an animation point of view alone which is the topic of this thread, all these works are well animated and are all part of the upper half of what came out alongside with them on their time.


Fate/Zero, KnK, FSN, Zestiria, by Ufo have good animation...
When characters are fighting.
When they're not, they're standing around, moving even less than some tv anime I'v seen.

Do you know why Attack on the Titan has so much 'still frames?' Because you can't possibly animate every single scene as good as the fight scenes unless the concept of budget does not exist.

Now, do you know why so much people complained or didn't like the ending of Neon Genesis Evangelion or the episode 19 of His and Her Circumstances? Go figure.

There isn't a single anime out there that has every second of it filled with good to great animation. You have to know where to spend the limited amount of money you have and people who realize this are the same people who completely understands why Attack on the Titan has to use so much still frames but are fine with it because when the moments that matters comes, Wit Studio delivered. No one wants to run into the same problem that Hideaki Anno and the people who worked with him did in NGE and Kare Kano.
Dec 14, 2017 5:40 PM
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Yven said:
TheHopefulOtaku said:


Fate/Zero, KnK, FSN, Zestiria, by Ufo have good animation...
When characters are fighting.
When they're not, they're standing around, moving even less than some tv anime I'v seen.

Do you know why Attack on the Titan has so much 'still frames?' Because you can't possibly animate every single scene as good as the fight scenes unless the concept of budget does not exist.

Now, do you know why so much people complained or didn't like the ending of Neon Genesis Evangelion or the episode 19 of His and Her Circumstances? Go figure.

There isn't a single anime out there that has every second of it filled with good to great animation. You have to know where to spend the limited amount of money you have and people who realize this are the same people who completely understands why Attack on the Titan has to use so much still frames but are fine with it because when the moments that matters comes, Wit Studio delivered. No one wants to run into the same problem that Hideaki Anno and the people who worked with him did in NGE and Kare Kano.


Well, obviously, I don't expect the mundane moments to be as cool as the fight scenes, but those mundane scenes have...nothing, to them in terms of movement.
Like, Miss Kobayashi's Dragon Maid a tv anime series, has characters showing expressive movement during the non-action sequences.
Dec 14, 2017 10:15 PM

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TheHopefulOtaku said:
Yven said:

Do you know why Attack on the Titan has so much 'still frames?' Because you can't possibly animate every single scene as good as the fight scenes unless the concept of budget does not exist.

Now, do you know why so much people complained or didn't like the ending of Neon Genesis Evangelion or the episode 19 of His and Her Circumstances? Go figure.

There isn't a single anime out there that has every second of it filled with good to great animation. You have to know where to spend the limited amount of money you have and people who realize this are the same people who completely understands why Attack on the Titan has to use so much still frames but are fine with it because when the moments that matters comes, Wit Studio delivered. No one wants to run into the same problem that Hideaki Anno and the people who worked with him did in NGE and Kare Kano.


Well, obviously, I don't expect the mundane moments to be as cool as the fight scenes, but those mundane scenes have...nothing, to them in terms of movement.
Like, Miss Kobayashi's Dragon Maid a tv anime series, has characters showing expressive movement during the non-action sequences.

That is mostly because it is made by Kyoani.
Kyoani Only makes like only 1 or 2 tv series a year while being self sufficient with its Light novels unlike most Studios who rely on budgets from production committees and have no alternative means of getting money.
Because of that, Kyoani can run its stuff better. Kyoani does have the budget and time to make more expressive movements unlike many other studios who have to make many shows a year just to stay alive.

His and her circumstances and NGE's problems however were not budget issues.
NGE had just a "Normal" budget like many shows had, but they had to cut 1 episode because things happened in japan, and thus Money and Above all TIME was lost so they had to animate the rest with very very limited time they had.

Kyoani is just a better run studio.
Dec 15, 2017 2:19 AM

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That awkward moment when @TheHopefulOtaku doesn't respond to my post describing typical scenes in anime and comparing which ones look better. Oh well.
Dec 15, 2017 6:08 PM
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Calal-Chan said:
That awkward moment when @TheHopefulOtaku doesn't respond to my post describing typical scenes in anime and comparing which ones look better. Oh well.


Most anime, aren't like those gifs, at all. There are almost no tv anime that are ANYTHING, like those gifs.
Just watch ANY episode of Highschool DxD, or hell, just watch 5 minutes of it: most anime are JUST like it.

Monster, Fate/Zero, Death Note, Fullmetal Alchemist: Brotherhood, are some of the most critically acclaimed tv anime series.
But in Monster and Death Note, there are no interesting animated scenes: all characters do is blink, slightly move their heads, maybe point at something, they're all mundane movements, and maybe a few camera movements, but that only saves time so that the characters themselves don't move.
The other anime I mentioned, there is NEVER any interesting movement like those gifs, unless there's a fight scene.

How can people say that wasting 4+ hours just to see less than 10 minutes of actually interesting animation, is worth watching an entire MOVIE, with interesting animation?
Dec 15, 2017 6:40 PM

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NihilisticLoner said:
Calal-Chan said:
That awkward moment when @TheHopefulOtaku doesn't respond to my post describing typical scenes in anime and comparing which ones look better. Oh well.


Most anime, aren't like those gifs, at all. There are almost no tv anime that are ANYTHING, like those gifs.
Just watch ANY episode of Highschool DxD, or hell, just watch 5 minutes of it: most anime are JUST like it.

Monster, Fate/Zero, Death Note, Fullmetal Alchemist: Brotherhood, are some of the most critically acclaimed tv anime series.
But in Monster and Death Note, there are no interesting animated scenes: all characters do is blink, slightly move their heads, maybe point at something, they're all mundane movements, and maybe a few camera movements, but that only saves time so that the characters themselves don't move.
The other anime I mentioned, there is NEVER any interesting movement like those gifs, unless there's a fight scene.

How can people say that wasting 4+ hours just to see less than 10 minutes of actually interesting animation, is worth watching an entire MOVIE, with interesting animation?


Sounds like no one can answer that question for you then. Considering you gave Monster a 10/10 maybe it really is something that someone can't answer for you.

Another easy answer I have is that maybe people like it for say the story and art style or say background art for instance. Maybe they just prefer something that isn't live action. In fact, many of your favorite shows just use mundane movements. So why do you like those then?

Also, I highly disagree with no TV anime looking like those gifs I showed you but alas that doesn't even matter. (and please don't argue with this statement lol) I already gave you why I like animation in anime. I feel you will never have an understanding of people telling you their reasons when you are clearly someone who views things differently. You most likely need to find it on your own. Especially based off all of these conversations.
Dec 15, 2017 6:47 PM

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Good animation to me is something that looks appropriately fluid to me for the objects it's depicting, has decent looking light/shadow effects that I think look cool, real looking textures, and a visually appealing color pallet. See say.....Death Parade for example.
KruszerDec 15, 2017 6:51 PM
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Dec 15, 2017 7:39 PM
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Calal-Chan said:
NihilisticLoner said:


Most anime, aren't like those gifs, at all. There are almost no tv anime that are ANYTHING, like those gifs.
Just watch ANY episode of Highschool DxD, or hell, just watch 5 minutes of it: most anime are JUST like it.

Monster, Fate/Zero, Death Note, Fullmetal Alchemist: Brotherhood, are some of the most critically acclaimed tv anime series.
But in Monster and Death Note, there are no interesting animated scenes: all characters do is blink, slightly move their heads, maybe point at something, they're all mundane movements, and maybe a few camera movements, but that only saves time so that the characters themselves don't move.
The other anime I mentioned, there is NEVER any interesting movement like those gifs, unless there's a fight scene.

How can people say that wasting 4+ hours just to see less than 10 minutes of actually interesting animation, is worth watching an entire MOVIE, with interesting animation?


Sounds like no one can answer that question for you then. Considering you gave Monster a 10/10 maybe it really is something that someone can't answer for you.

Another easy answer I have is that maybe people like it for say the story and art style or say background art for instance. Maybe they just prefer something that isn't live action. In fact, many of your favorite shows just use mundane movements. So why do you like those then?

Also, I highly disagree with no TV anime looking like those gifs I showed you but alas that doesn't even matter. (and please don't argue with this statement lol) I already gave you why I like animation in anime. I feel you will never have an understanding of people telling you their reasons when you are clearly someone who views things differently. You most likely need to find it on your own. Especially based off all of these conversations.


I didn't say there are NO tv anime that look like those gifs. I said that MOST tv anime don't have anything like those gifs.
Once again, using a KyoAnime scene (the 2nd gif) is a too extreme example. KyoAnime is probably the best animated studio when it comes it animating tv anime (fuck Ufotable, those guys are only good for fights).

Yeah it does seem hypocritical that my favorite anime consist of mundane movements. I love them because of their writing and art styles. I can barely name any tv anime that I love for the actual animation.

@holysauron

I apologize for replying late. I don't think you popped up in my notifications.

Holy shit now THOSE are the animation techniques I'm talking about!
Okay, the rain thing...I really can't tell the difference. Especially when the 2nd gif has mostly covered in dark. I guess in the 1st gif, the rain does seem a little bit more spread out?
Now the hair thing...THAT I haven't noticed, and I'll try to remember to keep an eye out.
Thanks a lot man! I don't regret making this thread now.
Dec 15, 2017 8:02 PM

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Good animation not only has to generally look nice, but also needs to fit the tone and feel of the title in question. Like Digibro, I get rustled jimmies when people say Kill la Kill has bad animation because those people are fucking lunatics fucking wrong enemies of the state mistaken--everything about that show is deliberate (well, maybe not the CG wall-walking, but I digress) and the composition of the show is so perfectly assembled that saying it's even remotely bad-looking is a fuckin' crime.

Whereas garbage like Nerawarerarerarerareta Gakuen looks pretty in screenshots and GIFs, but sitting through it is like getting a tetanus shot. Completely jumbled, over-animated, pretentious trash.

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Dec 15, 2017 8:30 PM
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If the movement is fluent and there are many details of facial expressions etc, then the animation is good, I guess?
Tho I especially dislike this "movement backgrounds" in older Shounen and appreciate a good movement with the camera and the background. But I really can't judge them, bc they are older. ^^"
Dec 15, 2017 9:20 PM
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Maneki-Mew said:
If the movement is fluent and there are many details of facial expressions etc, then the animation is good, I guess?
Tho I especially dislike this "movement backgrounds" in older Shounen and appreciate a good movement with the camera and the background. But I really can't judge them, bc they are older. ^^"


Well, facial expressions is the look, not the movement.
How many tv anime can you name that have "fluid movement" for a consistant amount of time, NOT including fight scenes (because those are one of the only times the animators get their shit together), and was NOT animated by Kyoto Animation?
Dec 15, 2017 9:33 PM
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NihilisticLoner said:
Maneki-Mew said:
If the movement is fluent and there are many details of facial expressions etc, then the animation is good, I guess?
Tho I especially dislike this "movement backgrounds" in older Shounen and appreciate a good movement with the camera and the background. But I really can't judge them, bc they are older. ^^"

Well, facial expressions is the look, not the movement.
How many tv anime can you name that have "fluid movement" for a consistant amount of time, NOT including fight scenes (because those are one of the only times the animators get their shit together), and was NOT animated by Kyoto Animation?

I dunno. There is something called micro-expressions like a minimalistic expression of the face and that's a part of the animation. It helps to emphasize with characters.

But srsly, does that matter? The human eye can't even see high frame rates and anime are not meant to be paused to take screenshots of some weird in-between-animations in the first place. Sometimes, it's fun to look at these weird pictures, but you don't recognize them with free eye / without pausing the anime in most cases. A higher fram rate would only stress the animators, who already work too much and still live from minimum wage.
If the animations doesn't look that bad and there isn't something bothering you so much in these not so important-scenes, it's alright imo.
Dec 15, 2017 9:37 PM
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No, a lot of people don't. (Hell, I've heard people diss Western Animation for being animated worse than anime, even though most shows in from the 90's ffs are more well animated that a lot of anime today)

Though, to comment directly to the OP, the Haruhi clip you used of Kyon isn't boring nor is it poorly animated, in fact, it looks very good and is interesting. The camera angle, the flow, the character and object movement (Seriously, I counted 7 different types of movement in that clip), etc... all make it look very good. Good animation=/=Big bombastic scenes, sometimes subtlety or realistic movement is far more important or interesting.
Dec 15, 2017 9:40 PM
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Bourmegar said:
Tarextherex said:
No. After all, they think ufotable is a good studio

Ufo only looks nice because of the VFX effects to be honest.

The only good thing they've made is Fate zero. every other non fate related shows completely fell flat. Touken Ranbu was a bad show and God eater was a nightmare.
But then again, these are videogame adaptations and you know how good they are.....

They also made Kara no Kyoukai and a lot of more obscure OVA's, and those are animated really well. (Despite questionable writing in the OVA's)

Though, I do agree with you on the videogame adaptation part. Ufo should really branch out more.
CrosswastakenDec 15, 2017 9:44 PM
Dec 15, 2017 9:43 PM

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@NihilisticLoner

Wait, you praise holysauron for him telling you about hair movement in stuff when I specifically was showing gifs that showed examples of that kind of stuff about fluidity and the like? He even compared Wolf Children a movie to a TV show lol. I also didn't mention Fate/Zero lol.

You are a confusing guy :P Like seriously plenty of people talked about hair movement and subtle motions. I just can't understand you, but that is perfectly fine I guess lol
Dec 15, 2017 9:51 PM
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Calal-Chan said:
@NihilisticLoner

Wait, you praise holysauron for him telling you about hair movement in stuff when I specifically was showing gifs that showed examples of that kind of stuff about fluidity and the like? He even compared Wolf Children a movie to a TV show lol. I also didn't mention Fate/Zero lol.

You are a confusing guy :P Like seriously plenty of people talked about hair movement and subtle motions. I just can't understand you, but that is perfectly fine I guess lol


Because thos gifs you showed, aren't NEARLY as common, as the ones that holysauron showed. His gifs are the ones I see all the time, in anime.
The gifs you showed, appear maybe, like, once every 10+ anime I watch, and I watch anime literally every fucking day. I don't go on hiatuses like most people on MAL, because I'm a fucking shut in piece of shit.
Yes, him using a movie was a flaw, but it was movement that you can see in tv anime, too.

@Crosswastaken I don't remember KnK having any interesting movement outside the fights. But that's because it's been a long time since I last watched it, and I didn't like it nearly as much as everyone else did, so I don't remember it as well.

@Maneki-Mew That's the irony. Those non-important scenes bother me, PRECISELY, because nothing is happening.
I mean as shitty as Berserk 2016 and Hand Shakers look, you gotta at least credit those anime for having more ambition.
Dec 15, 2017 10:05 PM
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NihilisticLoner said:
Calal-Chan said:
@NihilisticLoner

Wait, you praise holysauron for him telling you about hair movement in stuff when I specifically was showing gifs that showed examples of that kind of stuff about fluidity and the like? He even compared Wolf Children a movie to a TV show lol. I also didn't mention Fate/Zero lol.

You are a confusing guy :P Like seriously plenty of people talked about hair movement and subtle motions. I just can't understand you, but that is perfectly fine I guess lol


Because thos gifs you showed, aren't NEARLY as common, as the ones that holysauron showed. His gifs are the ones I see all the time, in anime.
The gifs you showed, appear maybe, like, once every 10+ anime I watch, and I watch anime literally every fucking day. I don't go on hiatuses like most people on MAL, because I'm a fucking shut in piece of shit.
Yes, him using a movie was a flaw, but it was movement that you can see in tv anime, too.

@Crosswastaken I don't remember KnK having any interesting movement outside the fights. But that's because it's been a long time since I last watched it, and I didn't like it nearly as much as everyone else did, so I don't remember it as well.

@Maneki-Mew That's the irony. Those non-important scenes bother me, PRECISELY, because nothing is happening.
I mean as shitty as Berserk 2016 and Hand Shakers look, you gotta at least credit those anime for having more ambition.

Then go rewatch it and pay attention to the animation outside of the fights. There's tons of subtle or more realistic movements that look really nice and add tons of personality to scenes. Hell, Paradox Spiral is probably the best example of this, there are tons of little things that the animators have added in and a lot movements that give more personality to the characters and scenes.

And to go back to my earlier comment: Good animation=/=Big bombastic scenes, subtlety and realism can be far more important in animation than giant set pieces. That Kyon scene you presented was actually very well animated and handled (Seriously, getting 7 different objects moving totally differently yet still working well together and not breaking flow is quite a feat).
Dec 15, 2017 10:10 PM

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@NihilisticLoner

Wait so walking scenes are not a normal scene in anime? And blushing in anime isn't fairly common too? Like don't get me wrong I think sauron's examples were perfectly fine too, but stating the scenes I picked out are not fairly common is just a bit silly to me. I even pointed out the fluidity of hair and subtle movements.
Dec 15, 2017 10:15 PM

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NihilisticLoner said:
Calal-Chan said:


Sounds like no one can answer that question for you then. Considering you gave Monster a 10/10 maybe it really is something that someone can't answer for you.

Another easy answer I have is that maybe people like it for say the story and art style or say background art for instance. Maybe they just prefer something that isn't live action. In fact, many of your favorite shows just use mundane movements. So why do you like those then?

Also, I highly disagree with no TV anime looking like those gifs I showed you but alas that doesn't even matter. (and please don't argue with this statement lol) I already gave you why I like animation in anime. I feel you will never have an understanding of people telling you their reasons when you are clearly someone who views things differently. You most likely need to find it on your own. Especially based off all of these conversations.


I didn't say there are NO tv anime that look like those gifs. I said that MOST tv anime don't have anything like those gifs.
Once again, using a KyoAnime scene (the 2nd gif) is a too extreme example. KyoAnime is probably the best animated studio when it comes it animating tv anime (fuck Ufotable, those guys are only good for fights).

Yeah it does seem hypocritical that my favorite anime consist of mundane movements. I love them because of their writing and art styles. I can barely name any tv anime that I love for the actual animation.

@holysauron

I apologize for replying late. I don't think you popped up in my notifications.

Holy shit now THOSE are the animation techniques I'm talking about!
Okay, the rain thing...I really can't tell the difference. Especially when the 2nd gif has mostly covered in dark. I guess in the 1st gif, the rain does seem a little bit more spread out?
Now the hair thing...THAT I haven't noticed, and I'll try to remember to keep an eye out.
Thanks a lot man! I don't regret making this thread now.

Well, it's always something like that. With the rain I think it falls more like real rain falls. Those are the differences between an anime movie an an anime series though, especially because Makoto Shinkai is known for that kind of stuff and Mamoru Hosoda (the one from Wolf Children) was deemed good enough to work on a Ghibli film. Too bad he didn't get to do it in the end. Most of the time you absolutely MUST look at sakuga to see what the animation is like though because there are some hiccups here and there and even anime like Monster and Anohana have them.
Dec 15, 2017 10:22 PM
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Calal-Chan said:
@NihilisticLoner

Wait so walking scenes are not a normal scene in anime? And blushing in anime isn't fairly common too? Like don't get me wrong I think sauron's examples were perfectly fine too, but stating the scenes I picked out are not fairly common is just a bit silly to me. I even pointed out the fluidity of hair and subtle movements.


Wow...congratulations. You have made me, a self-proclaimed, Nihilistic, cynical, asshole, feel guilty.
Okay, here's the thing. I SOMETIMES, see those in anime, or I never notice them. I'm not an animation analyst freak like Pullman or Digibro.
Those gifs were WAY too detailed, ESPECIALLY KyoAni, dude you gotta stop using KyoAni as an example, those guys are top-tier.
I might notice blushing more if I watch more romcoms, but I'll try to keep in mind what you showed about the blushing.
I was talking about those really REALLY, subtle stuff like sauron posted, and the ones in my OP.

I'm not sure if both of us are going to come to an agreement. Don't get me wrong, you're really reasonable, and probably actually right. But the problem is, when I watch anime, I probably pay attention to how much movement is actually on screen for 5 minutes, and then I space out.
Dec 15, 2017 10:43 PM

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NihilisticLoner said:
Calal-Chan said:
@NihilisticLoner

Wait so walking scenes are not a normal scene in anime? And blushing in anime isn't fairly common too? Like don't get me wrong I think sauron's examples were perfectly fine too, but stating the scenes I picked out are not fairly common is just a bit silly to me. I even pointed out the fluidity of hair and subtle movements.


Wow...congratulations. You have made me, a self-proclaimed, Nihilistic, cynical, asshole, feel guilty.
Okay, here's the thing. I SOMETIMES, see those in anime, or I never notice them. I'm not an animation analyst freak like Pullman or Digibro.
Those gifs were WAY too detailed, ESPECIALLY KyoAni, dude you gotta stop using KyoAni as an example, those guys are top-tier.
I might notice blushing more if I watch more romcoms, but I'll try to keep in mind what you showed about the blushing.
I was talking about those really REALLY, subtle stuff like sauron posted, and the ones in my OP.

I'm not sure if both of us are going to come to an agreement. Don't get me wrong, you're really reasonable, and probably actually right. But the problem is, when I watch anime, I probably pay attention to how much movement is actually on screen for 5 minutes, and then I space out.


I am reasonable here, but you might think differently if you remember our Magi debate in the whitewashing thread :P

Yeah, maybe I should stop using KyoAni they are just quite easy to get examples from. Granted I did use plenty more than just KyoAni. I used Bones, Production IG, Hal Film Maker, and some other ones. To lazy to post them all lol.

Also, if you tend to space out on animation then I think that is a good thing. It means you are investing in the world and story. Typically at least imo when you don't space out on the animation it is usually when it is so bad that it is distracting to the story.

I also don't even think for this debate is about coming to an agreement. It is more about learning what animation is and what makes something well animated or not. I have even learned stuff looking stuff up trying to debate XD.

Sorry for making you feel guilty lol. Also as you said you can be nihilistic, cynical and the like, so don't get me wrong when I say this, but I do believe if you forced yourself to try and sound a bit less that, people might take you seriously. Up until this point outside of this thread, I have honestly been looking at you as an idiot. (AS I SAID DON'T take that as poorly as it might sound) But honestly, after seeing this comment specifically it finally looks like to me you really want to learn. Which shows that you have probably in actuality been wanting that along.

This made the whole conversation we had worth it.
Dec 15, 2017 10:46 PM
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Calal-Chan said:
NihilisticLoner said:


Wow...congratulations. You have made me, a self-proclaimed, Nihilistic, cynical, asshole, feel guilty.
Okay, here's the thing. I SOMETIMES, see those in anime, or I never notice them. I'm not an animation analyst freak like Pullman or Digibro.
Those gifs were WAY too detailed, ESPECIALLY KyoAni, dude you gotta stop using KyoAni as an example, those guys are top-tier.
I might notice blushing more if I watch more romcoms, but I'll try to keep in mind what you showed about the blushing.
I was talking about those really REALLY, subtle stuff like sauron posted, and the ones in my OP.

I'm not sure if both of us are going to come to an agreement. Don't get me wrong, you're really reasonable, and probably actually right. But the problem is, when I watch anime, I probably pay attention to how much movement is actually on screen for 5 minutes, and then I space out.


I am reasonable here, but you might think differently if you remember our Magi debate in the whitewashing thread :P

Yeah, maybe I should stop using KyoAni they are just quite easy to get examples from. Granted I did use plenty more than just KyoAni. I used Bones, Production IG, Hal Film Maker, and some other ones. To lazy to post them all lol.

Also, if you tend to space out on animation then I think that is a good thing. It means you are investing in the world and story. Typically at least imo when you don't space out on the animation it is usually when it is so bad that it is distracting to the story.

I also don't even think for this debate is about coming to an agreement. It is more about learning what animation is and what makes something well animated or not. I have even learned stuff looking stuff up trying to debate XD.

Sorry for making you feel guilty lol. Also as you said you can be nihilistic, cynical and the like, so don't get me wrong when I say this, but I do believe if you forced yourself to try and sound a bit less that, people might take you seriously. Up until this point outside of this thread, I have honestly been looking at you as an idiot. (AS I SAID DON'T take that as poorly as it might sound) But honestly, after seeing this comment specifically it finally looks like to me you really want to learn. Which shows that you have probably in actuality been wanting that along.

This made the whole conversation we had worth it.


I want you to know that while I disagreed a lot on this thread, I did also learn, so I don't want you to think you completely wasted your time with me. So good talk. Thanks.

I talk to at least probably 10 people online every day...so no, I don't remember you under the whitewashing thread, which I am currently trying to close, because that thread became a shit storm on a scale that nobody could've predicted.
Dec 15, 2017 11:12 PM

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Character acting (which is sometimes realistic movement) is a category on sakugabooru. Your argument is invalid.
Dec 16, 2017 4:52 AM

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NihilisticLoner said:
Calal-Chan said:


I am reasonable here, but you might think differently if you remember our Magi debate in the whitewashing thread :P

Yeah, maybe I should stop using KyoAni they are just quite easy to get examples from. Granted I did use plenty more than just KyoAni. I used Bones, Production IG, Hal Film Maker, and some other ones. To lazy to post them all lol.

Also, if you tend to space out on animation then I think that is a good thing. It means you are investing in the world and story. Typically at least imo when you don't space out on the animation it is usually when it is so bad that it is distracting to the story.

I also don't even think for this debate is about coming to an agreement. It is more about learning what animation is and what makes something well animated or not. I have even learned stuff looking stuff up trying to debate XD.

Sorry for making you feel guilty lol. Also as you said you can be nihilistic, cynical and the like, so don't get me wrong when I say this, but I do believe if you forced yourself to try and sound a bit less that, people might take you seriously. Up until this point outside of this thread, I have honestly been looking at you as an idiot. (AS I SAID DON'T take that as poorly as it might sound) But honestly, after seeing this comment specifically it finally looks like to me you really want to learn. Which shows that you have probably in actuality been wanting that along.

This made the whole conversation we had worth it.


I want you to know that while I disagreed a lot on this thread, I did also learn, so I don't want you to think you completely wasted your time with me. So good talk. Thanks.

I talk to at least probably 10 people online every day...so no, I don't remember you under the whitewashing thread, which I am currently trying to close, because that thread became a shit storm on a scale that nobody could've predicted.

Yh when ppl think that certain threads are about "SJW" stuff (even though yours was about setting acuracy "they are in a desert so why are they not tanned") things tend to go bad sadly.
Even I had to experience that to s lesser extent. I once asked a person in a thread about why certain fans care about anime characters being virgin, that resulted in that person making a seperate thread where some ppl did not answer politely while others did.

You and I also seem to disagree about what good animation is in anime.
Yh I gave you some waay to extreme examples that were not about subtle movements at all.
You care more about subtle movements than I do
I still have a lot of anime to watch in the end.
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