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Jul 2, 2015 4:53 AM
#1
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Apr 2008
588
Just read that Tales of Symphonia is going to get a PC release and will be available in 2016.

Most likely available on Steam.

Source:
http://www.siliconera.com/2015/07/02/tales-of-symphonia-hd-announced-for-pc/
Jul 2, 2015 5:09 AM
#2

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Aug 2014
2829
Too long to wait for the hype to come.
Jul 2, 2015 9:41 AM
#3

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Jan 2013
6307
how would this be different from the PS3 remaster? Would it be a port of that?
Jul 2, 2015 12:56 PM
#4

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Feb 2008
2028
Syrup- said:
how would this be different from the PS3 remaster? Would it be a port of that?

Same thing most likely. Just a few better graphics options maybe, who knows. Don't think Namco has released any games they've made yet on PC, aside from some published games.

This is more surprising to me then ToZ being announced for pc... Makes me wonder if they will be porting all the other multi-plat tales games over.
Jul 2, 2015 1:12 PM
#5

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May 2010
8394
The only thing I find exciting about these games coming to PC is all the DLC mods we might get down the line.

I've wanted all the Code Geass DLC for as long as I've known about them, but they've all always been Japan only.
Jul 2, 2015 2:08 PM
#6

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Jul 2013
3302
Syrup- said:
how would this be different from the PS3 remaster? Would it be a port of that?


Maybe they'll fix issues in it. Like you know... the fact that Gamecube version ran at 60fps and PS3 remaster was capped at 30...
Jul 2, 2015 2:22 PM
#7

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May 2010
8394
Soul-Master said:
Syrup- said:
how would this be different from the PS3 remaster? Would it be a port of that?


Maybe they'll fix issues in it. Like you know... the fact that Gamecube version ran at 60fps and PS3 remaster was capped at 30...

I knew something felt weird...
Jul 2, 2015 2:53 PM
#8

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Feb 2008
2028
Soul-Master said:
Syrup- said:
how would this be different from the PS3 remaster? Would it be a port of that?


Maybe they'll fix issues in it. Like you know... the fact that Gamecube version ran at 60fps and PS3 remaster was capped at 30...

Wasn't that the ps2 version they ported for ps3 though?, which was at 30fps already.
Jul 2, 2015 5:52 PM
#9

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Jul 2013
3302
Sephor said:
Soul-Master said:


Maybe they'll fix issues in it. Like you know... the fact that Gamecube version ran at 60fps and PS3 remaster was capped at 30...

Wasn't that the ps2 version they ported for ps3 though?, which was at 30fps already.


I think so. Well, don't care. PS3 is much more powerful than Gamecube supposedly, there was no excuse for that. There were also some text issues here and there.
Jul 2, 2015 9:18 PM

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Dec 2011
1019
Okay that's cool, but still where is Tales of Vesperia PC?
Jul 2, 2015 9:22 PM

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Sep 2011
33764
Soul-Master said:
Syrup- said:
how would this be different from the PS3 remaster? Would it be a port of that?


Maybe they'll fix issues in it. Like you know... the fact that Gamecube version ran at 60fps and PS3 remaster was capped at 30...
as weird as that was, it should be noted frame rate means jack shit in a game like tales of symphonia, its already slow as shit and has minimal camera movement and really movement in general. Frankly a frame rate difference changes things about as little as a turn based game would

Immahnoob said:
Jizzy, I know you have no idea how to argue for shit,

tokiyashiro said:

Jizzy as you would call yourself because youre a dick The most butthurt award goes to you And clearly you havent watched that many shows thats why you cant determine if a show is unique or not Or maybe you're just a child who likes common stuffs where hero saves the day and guys gets all the girls. Sad taste you have there kid you came up to me in the first place making you look more like a kid who got slapped without me even knowing it and start crying about it to me

Jul 2, 2015 10:15 PM

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Apr 2010
1355
Good thing I never got the PS3 version. I suppose I will get this one!
Jul 3, 2015 6:57 AM

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Jan 2008
558
NotJizzyHitler said:
Soul-Master said:


Maybe they'll fix issues in it. Like you know... the fact that Gamecube version ran at 60fps and PS3 remaster was capped at 30...
as weird as that was, it should be noted frame rate means jack shit in a game like tales of symphonia, its already slow as shit and has minimal camera movement and really movement in general. Frankly a frame rate difference changes things about as little as a turn based game would


I don't think anyone should accept a lesser product when it was possible to do it at 60fps.

60fps is objectively better than 30fps, regardless of the style of the game. The only game where a capped framerate was acceptable is South Park: Stick of Truth and that was because it was emulating the aesthetic of the show.
Jul 3, 2015 7:42 AM

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Nov 2009
3753
As much as I like the game, I have it on the GCN and PS3 already. Seems pointless me having it for this too.
Jul 3, 2015 11:09 AM

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Mar 2011
495
What's the point of making a bad port when it can be emulated without issues. I'd rather they ported PS3 only games.

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