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Nov 30, 2013 3:36 AM
#1

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League of Legends VS DotA??

Which one is better? Which one is more challenging? Which one is more enjoyable?

Which is which? Why and Why Not?

Care to explain why you like League of Legends (LoL) more? or why you like Defense of the Ancients more (DotA)?
Altaria-chanNov 30, 2013 4:33 AM
Nov 30, 2013 3:45 AM
#2

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I think they are both completely overrated (not to mention the horrible fanbases) but I think I enjoyed DotA more than League of Legends.
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Nov 30, 2013 3:47 AM
#3

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They give the same fun.

DotA has a nice and skillful community, the game itself is average.

LoL has the worst community ever, the game itself is good.

DotA has a nice balance, but rarely new heroes.

LoL has the worst balance on the MOBA story, but many new heroes.

DotA is 100% fair, RL money stuff is very expensive.

LoL is 100% unfair with talents, runes and shit, but the skins are pretty cheap.
Nov 30, 2013 3:52 AM
#4

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LoL is more a strategy game with fast teamfights, based on landing skillshots and reaction time, with constantly innovation.

DotA is more a mechanical game with slow teamfights, based on disables with high duration and heroes with high apm (action per minute). Metagame is stagnated most times.

Both fanbases sucks. I played DotA for one year before moving to LoL, and now I'm Plat II at. When I played DotA, my apm was 240 at best (judging on score 1-10, was 7).
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Nov 30, 2013 3:58 AM
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xJapaliicious said:
LoL is more a strategy game
If LoL is more a strategy game, I wonder what DotA 2 is.

Argh, I hate people that don't play the other game and still bash it. If DotA 2 is not as strategic as LoL, man, DotA 2 is surely in a dangerous situation. I mean, holy shit dude, have you ever played DotA 2? I mean, have you ever played with heroes like Pudge, Invoker or Earth spirit?

xJapaliicious said:
DotA is more a mechanical game with slow teamfights, based on disables with high duration and heroes with high apm
What is "slow teamfights"? Argh, you have no idea what you are talking about. And you are wrong, the game is not based on disables, mainly because there is a damn item called "Monkey King Bar" (maybe its Black King Bar) that gives your hero immunity to any kind of disable or spell for some seconds, if you had TRULY played Dota 2 you would know that disables are only meaningful in the earlygame and maybe in the midgame.

The fanbase in DotA 2 is not bad compared to the LoL fanbase
Nov 30, 2013 4:11 AM
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lupadim said:
Argh, I hate people that don't play the other game and still bash it. If DotA 2 is not as strategic as LoL, man, DotA 2 is surely in a dangerous situation. I mean, holy shit dude, have you ever played DotA 2? I mean, have you ever played with heroes like Pudge, Invoker or Earth spirit?


I've played DotA a lot, I used to play at RGC with paiN/CNB players a lot. Stop, pls.

And yes, LoL requires more strategy than DotA. The map awareness between them isn't the same. While DotA requires map awareness to don't miss skillshots in certain terrains, LoL requires map awareness over all map because the junglers.

My main heroes when I played DotA was Nevermore, Meepo, Invoker, Windrunner and Rexxar.

lupadim said:
What is "slow teamfights"? Argh, you have no idea what you are talking about. And you are wrong, the game is not based on disables, mainly because there is a damn item called "Monkey King Bar" (maybe its Black King Bar) that gives your hero immunity to any kind of disable or spell for some seconds, if you had TRULY played Dota 2 you would know that disables are only meaningful in the earlygame and maybe in the midgame.


At least, when I stopped and what I watch after that, DotA games changed from late game teamfight games (Spectre, Medusa, Void, etc) to early push strategy (Broodmother, Enchant, Sand King, Chen, Rexxar, Vengeful Spirit, etc). Only late game teamfights are fast in DotA, and the movement between both teams at early game usually don't let carriers farm, delaying their BKB.

lupadim said:
The fanbase in DotA 2 is not bad compared to the LoL fanbase


Yeah, it is. Just by the fact they compare both games EVERYTIME made them worse. I play Dota 2 sometimes, and isn't different from LoL games when we're talking about flaming each other.
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Nov 30, 2013 4:14 AM
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xJapaliicious said:
Yeah, it is. Just by the fact they compare both games EVERYTIME made them worse. I play Dota 2 sometimes, and isn't different from LoL games when we're talking about flaming each other.
There is no way Dota 2 fanbase can be any worse than LoL fanbase because Dota 2 is not focused on kids, while LoL is like, creating publicity to attract raging kiddos.
Nov 30, 2013 4:18 AM
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lupadim said:
xJapaliicious said:
Yeah, it is. Just by the fact they compare both games EVERYTIME made them worse. I play Dota 2 sometimes, and isn't different from LoL games when we're talking about flaming each other.
There is no way Dota 2 fanbase can be any worse than LoL fanbase because Dota 2 is not focused on kids, while LoL is like, creating publicity to attract raging kiddos.


Sorry, I chose the wrong words. I don't think Dota 2 fanbase is worse than LoL, but they still bad. Yes, LoL fanbase is definitely worse.
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Nov 30, 2013 4:20 AM
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Basically: Yes, LoL is better, but just because of the small details (the dubbed voices, the mechanics, etc). Dota 2 has a way more in-depth moba experience, but it lacks... the game itself.
Nov 30, 2013 4:26 AM

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So Which one is better exactly? It's hard to choose but which one favors you the most?

Current Poll Standing:

LoL - 3
DotA - 2
Nov 30, 2013 4:27 AM

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pizza_012 said:
So Which one is better exactly? It's hard to choose but which one favors you the most?
Erm

lupadim said:
Basically: Yes, LoL is better, but just because of the small details (the dubbed voices, the mechanics, etc). Dota 2 has a way more in-depth moba experience, but it lacks... the game itself.
Nov 30, 2013 4:46 AM
*hug noises*

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Mobas are all boring (╯°□°)╯︵ ┻━┻

if I had to choose I'd go with dota tho
Nov 30, 2013 4:56 AM

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VodahminKendov said:
I prefer LoL, not that I think DOTA is a terrible game. I just couldn't get used to it after playing LoL for 2 years. Something just didn't feel right.

But then I have only played a few hours on it, maybe If I stuck with it I would come to enjoy it more. Still, I can't see myself ever preferring DOTA over LoL.

lupadim said:
LoL is 100% unfair with talents, runes and shit, but the skins are pretty cheap.


To be fair, everyone has access to the same runes and masteries. And runes can't be bought with real money either.


^Joke. Money can be used to buy heroes. And when you do that, you dont have to spend your in game points on heroes anymore. Thus, you just spend it on runes, letting your money take care of all the heroes.

typical LoL player logic.
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Nov 30, 2013 4:58 AM

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Why are you asking something that can't be objectively measured?

Obviously, people who like LoL are going to vote for LoL. Likewise, people who like DotA are going to vote for DotA. There is no right answer.

btw RP should only be used on skins (possibly runepages). Using it on champs is a waste.
Nov 30, 2013 5:02 AM

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MCsq2 said:
Why are you asking something that can't be objectively measured?

Obviously, people who like LoL are going to vote for LoL. Likewise, people who like DotA are going to vote for DotA. There is no right answer.

btw RP should only be used on skins (possibly runepages). Using it on champs is a waste.


Meanwhile you get free skins at dota..................

If we are comparing, yeah.
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Nov 30, 2013 5:05 AM

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Tommk said:
VodahminKendov said:
I prefer LoL, not that I think DOTA is a terrible game. I just couldn't get used to it after playing LoL for 2 years. Something just didn't feel right.

But then I have only played a few hours on it, maybe If I stuck with it I would come to enjoy it more. Still, I can't see myself ever preferring DOTA over LoL.

lupadim said:
LoL is 100% unfair with talents, runes and shit, but the skins are pretty cheap.


To be fair, everyone has access to the same runes and masteries. And runes can't be bought with real money either.


^Joke. Money can be used to buy heroes. And when you do that, you dont have to spend your in game points on heroes anymore. Thus, you just spend it on runes, letting your money take care of all the heroes.

typical LoL player logic.


You must be dumb to waste money buying heroes. That's why LoL is an addictive game, you will stay playing to buy runes/champions.
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Nov 30, 2013 5:22 AM

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MCsq2 said:
Why are you asking something that can't be objectively measured?

Obviously, people who like LoL are going to vote for LoL. Likewise, people who like DotA are going to vote for DotA. There is no right answer.

btw RP should only be used on skins (possibly runepages). Using it on champs is a waste.


I Know, of course but the point is without being biased of course, Which is better in terms of strategical gameplays, in-game graphics, animations, splash arts and other aspects that would probably fall under both MOBA's
Nov 30, 2013 5:23 AM

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xJapaliicious said:
Tommk said:
VodahminKendov said:
I prefer LoL, not that I think DOTA is a terrible game. I just couldn't get used to it after playing LoL for 2 years. Something just didn't feel right.

But then I have only played a few hours on it, maybe If I stuck with it I would come to enjoy it more. Still, I can't see myself ever preferring DOTA over LoL.

lupadim said:
LoL is 100% unfair with talents, runes and shit, but the skins are pretty cheap.


To be fair, everyone has access to the same runes and masteries. And runes can't be bought with real money either.


^Joke. Money can be used to buy heroes. And when you do that, you dont have to spend your in game points on heroes anymore. Thus, you just spend it on runes, letting your money take care of all the heroes.

typical LoL player logic.


You must be dumb to waste money buying heroes. That's why LoL is an addictive game, you will stay playing to buy runes/champions.


People get free skins in dota2 if they play more. They don't even have to pay for it. *shrugs*

Your point ?

Getting free skins does not restrict one from playing various heroes. Unlike LoL which locked almost all the heroes and give you free weekly champions.

I played both LoL and Dota2, I started LoL first at season 1 to season 2. Then started dota2 a few years later.

By far, Dota 2 have better events and better choice selection. Oh, I didn't know that LoL create special events for christmas and halloweens. Oh wait, what LoL do = XP BOOST/IP BOOST. Joke

LoL, you have to play countless of games with the heroes that you dislike to get enough points to buy the hero you like. Sad for me, as I'm pretty picky.
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Nov 30, 2013 5:23 AM

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VodahminKendov said:

lupadim said:
LoL is 100% unfair with talents, runes and shit, but the skins are pretty cheap.


To be fair, everyone has access to the same runes and masteries. And runes can't be bought with real money either.
But the double IP bonus can be bought with real money

Tommk said:
LoL, you have to play countless of games with the heroes that you dislike to get enough points to buy the hero you like. Sad for me, as I'm pretty picky.
This. I remember my early days when Garen, Teemo and Ashe were the only heroes I had available to play and that I loved. Sometimes, my team would pick those three before me, and I would be all like "omfg this game sucks why cant I play with the hero I want"


Mod Edit: double post merged.
ThangLongNov 30, 2013 9:05 AM
Nov 30, 2013 5:28 AM

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lupadim said:
But the double IP bonus can be bought with real money


makes sense. I guess that's the reason why Steve "guinsoo" Feak left and applied for Riot to be one of their game designers or am i missing something? Since riot is rolling with money these days.

Another question, Why are these so called games considered as sports nowadays? (referring to the term e-sports) I mean professional players can even get a total sum of money ranging from $500,000 to $1M depending on what event.
Altaria-chanNov 30, 2013 5:41 AM
Nov 30, 2013 5:42 AM

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First: none of us were comparing Dota and LoL. And "free skins" are dumb too. You won't help the developers to improve the game. Isn't anything different between piracy, where also you won't be helping the developers.

Two:
Tommk said:
Unlike LoL which locked almost all the heroes and give you free weekly champions.
There aren't any video about the champion, there isn't free week and you can't buy champions. Not only that, but THERE ISNT A REAL REASON TO OWN ALL CHAMPIOSN. Why would want to own all champions ? To play them all and be an average player with everything or play few champions and be an expert with them ?

Three:
Tommk said:
By far, Dota 2 have better events and better choice selection. Oh, I didn't know that LoL create special events for christmas and halloweens. Oh wait, what LoL do = XP BOOST/IP BOOST.
You don't know how events works on LoL.
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Nov 30, 2013 5:48 AM

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This is the perfect thread for lupadim.

I prefer League of Legends over Defense of the Ancients every day. League of Legends is perfect for short fun when I'm bored and DotA simply bores me. I also don't like DotA's look with the Source Engine, the soundtrack isn't that good, in the German version the texts are all a mixture of German and English (like, wtf Valve?), it's too overwhelming for beginners, most of the community seems asocial and is bashing League of Legend players whenever they get the chance to (and are calling THEM raging and flaming kiddies when they are basically the same, oh the irony) and so on and so on.

So yeah, it's League of Legends for me. It's better in every aspect in my opinion.

Also saying League of Legends is pay2win is like officially admitting inside a police station that you do drugs and rape children every weekend for fun. Because it's just nonsense.
nightwalkNov 30, 2013 5:53 AM
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Nov 30, 2013 6:06 AM

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Where's Heroes of Newerth on this poll? Or Bloodline Champions?

Honestly though, I don't really think one is superior to the other. I used to be an avid DotA fanboy for years until my friends got me playing LoL and I still play it to this day. I hate the lack of denying in LoL, but love the extensive amount of skillshots. I love the Courier in DotA, but sometimes I miss the free recall. Both of the games have champions/heroes that are extremely fun and both have a highly entertaining competitive scene. Honestly, we should stop trying to pick favorites and just consider ourselves blessed with the amount of variety we have these days.
Nov 30, 2013 6:06 AM
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xJapaliicious said:
And yes, LoL requires more strategy than DotA. The map awareness between them isn't the same. While DotA requires map awareness to don't miss skillshots in certain terrains, LoL requires map awareness over all map because the junglers.

And DotA doesn't have junglers? And what about roaming heroes? Looks more like you have no clue about the game.
Nov 30, 2013 6:12 AM

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I cant vote since ive only played dota (a lot) and havent touched lol

But lol would have to be amazing to best dota
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Nov 30, 2013 6:16 AM

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Lucumo said:
xJapaliicious said:
And yes, LoL requires more strategy than DotA. The map awareness between them isn't the same. While DotA requires map awareness to don't miss skillshots in certain terrains, LoL requires map awareness over all map because the junglers.

And DotA doesn't have junglers? And what about roaming heroes? Looks more like you have no clue about the game.


If you say about those heavy roamers always carrying a Smoke and TPs, or denying jungle camps with wards, it must be hard.
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Nov 30, 2013 6:18 AM

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xJapaliicious said:
Lucumo said:
xJapaliicious said:
And yes, LoL requires more strategy than DotA. The map awareness between them isn't the same. While DotA requires map awareness to don't miss skillshots in certain terrains, LoL requires map awareness over all map because the junglers.

And DotA doesn't have junglers? And what about roaming heroes? Looks more like you have no clue about the game.


If you say about those heavy roamers always carrying a Smoke and TPs, or denying jungle camps with wards, it must be hard.


Harder than LoL that does not even have a deny system *shrugs*
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Nov 30, 2013 6:20 AM

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Tommk said:
xJapaliicious said:
Lucumo said:
xJapaliicious said:
And yes, LoL requires more strategy than DotA. The map awareness between them isn't the same. While DotA requires map awareness to don't miss skillshots in certain terrains, LoL requires map awareness over all map because the junglers.

And DotA doesn't have junglers? And what about roaming heroes? Looks more like you have no clue about the game.


If you say about those heavy roamers always carrying a Smoke and TPs, or denying jungle camps with wards, it must be hard.


Harder than LoL that does not even have a deny system *shrugs*
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Nov 30, 2013 6:21 AM

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Tommk said:
xJapaliicious said:
Lucumo said:
xJapaliicious said:
And yes, LoL requires more strategy than DotA. The map awareness between them isn't the same. While DotA requires map awareness to don't miss skillshots in certain terrains, LoL requires map awareness over all map because the junglers.

And DotA doesn't have junglers? And what about roaming heroes? Looks more like you have no clue about the game.


If you say about those heavy roamers always carrying a Smoke and TPs, or denying jungle camps with wards, it must be hard.


Harder than LoL that does not even have a deny system *shrugs*


Dota is harder mechanically than LoL, I already said that. We are talking about map awareness, not about mechanics.
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Nov 30, 2013 6:23 AM

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xJapaliicious said:
First: none of us were comparing Dota and LoL. And "free skins" are dumb too. You won't help the developers to improve the game. Isn't anything different between piracy, where also you won't be helping the developers.

Two:
Tommk said:
Unlike LoL which locked almost all the heroes and give you free weekly champions.
There aren't any video about the champion, there isn't free week and you can't buy champions. Not only that, but THERE ISNT A REAL REASON TO OWN ALL CHAMPIOSN. Why would want to own all champions ? To play them all and be an average player with everything or play few champions and be an expert with them ?

Three:
Tommk said:
By far, Dota 2 have better events and better choice selection. Oh, I didn't know that LoL create special events for christmas and halloweens. Oh wait, what LoL do = XP BOOST/IP BOOST.
You don't know how events works on LoL.


First: Developers and the players are happy with this. Piracy ? Wtf, do you have the mind of an immature brat ? They do sell skins, but they made it an option whether the players want to buy it or not. And in dota2, players trade the skins they got for free in game/bought to complete their set. They also have an item betting system for ''comp'' matches. It makes it more fun. I played LoL and Dota2, and in Dota2, I completed my favorite heroes item set without paying a dime.

Second: Would you have a variety of champion or just a few ? If you aren't retarded you would pick a variety because it consist the champions you love and the rest. Btw, dota2 players tend to play with /random to give them a random pick of all the champions which provide more thrills and gold advantage.

Third: Explain to me how event work in LoL. Collect tickets and get a free roll at the wheel of fortune, collect gems, ip boost, xp boost.

Do they even change the entire gameplay like dota2 ? Dota2 have diretide. which they changed the entire objective of the mobagame. Meanwhile ...LOL
FALLOUT4Nov 30, 2013 6:27 AM
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Nov 30, 2013 6:29 AM

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xJapaliicious said:
Tommk said:
xJapaliicious said:
Lucumo said:
xJapaliicious said:
And yes, LoL requires more strategy than DotA. The map awareness between them isn't the same. While DotA requires map awareness to don't miss skillshots in certain terrains, LoL requires map awareness over all map because the junglers.

And DotA doesn't have junglers? And what about roaming heroes? Looks more like you have no clue about the game.


If you say about those heavy roamers always carrying a Smoke and TPs, or denying jungle camps with wards, it must be hard.


Harder than LoL that does not even have a deny system *shrugs*


Dota is harder mechanically than LoL, I already said that. We are talking about map awareness, not about mechanics.


You should know they put sentries to detect sod. Which makes it way more trickier, and people have to spend more gold to deward their jungle camps. Hmmm, I wonder which have more strategy.
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Nov 30, 2013 6:30 AM

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Tommk said:

First: Developers and the players are happy with this. Piracy ? Wtf, do you have the mind of an immature brat ? They do sell skins, but they made it an option whether the players want to buy it or not. And in dota2, players trade the skins they got for free in game/bought to complete their set. They also have an item betting system for ''comp'' matches. It makes it more fun. I played LoL and Dota2, and in Dota2, I completed my favorite heroes item set without paying a dime.

Second: Would you have a variety of champion or just a few ? If you aren't retarded you would pick a variety because it consist the champions you love and the rest. Btw, dota2 players tend to play with /random to give them a random pick of all the champions which provide more thrills and gold advantage.

Third: Explain to me how event work in LoL. Collect tickets and get a free roll at the wheel of fortune, collect gems, ip boost, xp boost.

Do they even change the entire gameplay like dota2 ? Dota2 have diretide. which they changed the entire objective of the mobagame. Meanwhile ...LOL


Calm Down. Calm Down. Just Respect each others opinion about whatever their choice is.
Nov 30, 2013 6:33 AM

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pizza_012 said:

Calm Down. Calm Down. Just Respect each others opinion about whatever their choice is.


Lets do just that, I'm tired of this. Its pointless to argue. Both game creators showed respect to each other at the outside, why are the fans arguing about it.

Its just like PS4 vs XBOX1
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Nov 30, 2013 6:35 AM

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#1: Piracy and "everything free" is just comparing. And it's funny that you said "They do sell skins, but they made it an option whether the players want to buy it or not." but everyone will waste money in champions as you said.

#2: I love /random on dota, but I don't know why the gold they give the extra gold. Also, I think this is one of the best comparsions you said, because dota is way more harder mechanically than lol, making /random more funny than it should be.
About variety of champion: Making a champion pool doens't need to be everything.

#3: We don't need diretide, we have 5 type of games (5v5, 3v3, ARAM, Dominion and One for All). Events on LoL are based on new temporary skins and playing more games to earn exclusive icons.

#edit
We also have invisible detects on LoL, lol.
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Nov 30, 2013 7:04 AM

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Current poll standings: 7 for lol, 9 for dota. Looks like a few people already shared their opinions on both games. Share yours also! Just no bashing please. Everyone is entitled with their weapon of choice.
Nov 30, 2013 7:11 AM

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Dota is a better game. LoL can't deny.
Nov 30, 2013 7:16 AM

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FlameWingman21 said:
Dota is a better game. LoL can't deny.
LoL can't ward the jungles. LoL can't stack. LoL can't go invisible (with items). LoL lacks interactive items and skills. Yes, LoL lacks interactivity.
Nov 30, 2013 7:22 AM

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It's subjective really, I choose LoL cause its (honestly) learning curve is easier than dota 2,

I've played both and i have to say both the communities suck dick.
Dota 2 doesn't have much kids but raging teens and such

Edit:
Though Dota gives you the whole champs, woudn't you be confused on who to use?
I'd be, I think the free week rotation is better as you only have a limited amount of champions you can't try out, but hey that's just me.
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Nov 30, 2013 7:22 AM

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lupadim said:
LoL lacks interactive items and skills. Yes, LoL lacks interactivity.

This is sad. I wish I had a Force Staff or Blink Dagger in LoL :c
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Nov 30, 2013 7:27 AM

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xJapaliicious said:
lupadim said:
LoL lacks interactive items and skills. Yes, LoL lacks interactivity.

This is sad. I wish I had a Force Staff or Blink Dagger in LoL :c


:c come play dota2 then, enough with your bitching
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Nov 30, 2013 10:43 AM
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xJapaliicious said:
Lucumo said:
xJapaliicious said:
And yes, LoL requires more strategy than DotA. The map awareness between them isn't the same. While DotA requires map awareness to don't miss skillshots in certain terrains, LoL requires map awareness over all map because the junglers.

And DotA doesn't have junglers? And what about roaming heroes? Looks more like you have no clue about the game.


If you say about those heavy roamers always carrying a Smoke and TPs, or denying jungle camps with wards, it must be hard.

I'm talking about roaming heroes. Those that pop up somewhere and gank you. But yep, you definitely have no clue.
Nov 30, 2013 11:58 AM
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lupadim said:
xJapaliicious said:
Yeah, it is. Just by the fact they compare both games EVERYTIME made them worse. I play Dota 2 sometimes, and isn't different from LoL games when we're talking about flaming each other.
There is no way Dota 2 fanbase can be any worse than LoL fanbase because Dota 2 is not focused on kids, while LoL is like, creating publicity to attract raging kiddos.


I think he/she was discussing you why does he/she like the game more, but instead you went on bashing him/her about how the in the seven hells he/she would have an opinion

And I think you are quite a douche for asking a question that you already have answered before and you won't accept any new opinions.

Back to the topic I play LoL, I've tried DotA and it just made me feel weird as I have played LoL before. I just didn't like the way DotA animates the characters that is it.

^Joke. Money can be used to buy heroes. And when you do that, you dont have to spend your in game points on heroes anymore. Thus, you just spend it on runes, letting your money take care of all the heroes.

typical LoL player logic.


Uhm, so you just bashed someone about having an opinion without playing a game you like(Even though they did) and still do not know about simple basics of LoL. Money(RP) can buy you champoins(As they are expensive no one will buy that) and Skins and ward skins and such. Nothing that interferes with the game. Influence points(IP) which are earned by playing games. You can buy with it champions and runes, which interfere with gameplay.

I can see how pathetic of a person you are.
Nov 30, 2013 2:03 PM

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Nov 2013
7378
I had no doubt in my mind that this thread would turn into an argument of the nerds.
[center][size=85][b]MAL Interviews[/size] | [/size][size=85][b]MAL's Chatting Corner | [size=85][color=darkviolet]If you wear Caesar's clothes, you have to behave like Caesar.[/color][/size][/b]
Nov 30, 2013 2:37 PM

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Aug 2012
738
In LoL , if two beginners started playing the one that will make it to level 3 will have more advantage. I just don't like that. There's an unfair advantage because you have more level ( not in game ) than your opponent. Like runes and shit.

In Dota, you play fairly. No boosts or anything like that pre-game.

9 years of experience in dota. I choose dota.
Dec 2, 2013 4:40 AM

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Feb 2012
858
Let the battle begin! Let's make this thread more livelier by stating your opinions about the MOBA industry itself, is it making any progress at all or not. And of course by stating your opinions as well for both games!

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