New
Mar 8, 2012 5:08 AM
#201
link9us said: Now is that what they did with mass effect 3? Did they develop or expand the story and lore of the game in any way or did they just have more of a streamlined shoot um up version of the game and rushed it to its conclusion, kind of like they did with dragon age 2, or better yet gears of war's style. The conversations feel stripped down so you won't get much lore out of those, you get to visit every of the council races home-planets but you won't get conversations or quests there like you did in Feros Noveria, Illium, Tchuchanka etc.. you basically get there speak to 2 or 3 people and start shooting, you get side missions on the citadel and through the comms on the Normandy these side missions feel more evolved and have more content than previous games, Hacket calls saying there's a cerberus/reaper base and you have to do x and maybe you get to see a companion from previous games and you have an opportunity to ask what they have been up to. I wouldn't recommend buying but I want to punish Bioware, if you liked previous games there's some content there for you, it offers closure on some of relationships you had and there's some shiny stuff to look at and the codex has some new info. BUT the single ending is atrocious you'll want purge their studios and put everyone in front of a firing squad at least I do, it's not that it's bad it's that you've invested money and time into their games and all of your choices come naught if feels underwhelming. |
Mar 8, 2012 5:45 AM
#202
| Apparently that those endings where what changed about the script, when they announced the script would be changing due to the leak that is one of the things they changed. If I recall the originals had some thing to do with Dark Energy. |
JigeroMar 8, 2012 5:51 AM
| It doesn't think, it doesn't feel, it doesn't laugh or cry..... All it does from dusk till dawn is make the soldiers die. |
Mar 8, 2012 6:55 AM
#203
| The original mass effect idea, hinted in ME1 was that Reapers were created in order to find the solution of the spread of dark energy (also known as the most common building block of universe irl), which would eventually lead to destruction of entire existence. It would have none of that "machines vs synthetics" crap and Sheppard would have to accept the incomprehensible for human mind plan the reapers see or leave it to the races of the galaxy to figure out how to stop the inevitable end of universe. The ending then would change depending on how much Shepard researched the reapers in all three games and what he found None of that mass relay exploding crap. no crucible. no child avatars. no "winter space". |
Mar 8, 2012 7:13 AM
#204
Jigero said: Apparently that those endings where what changed about the script, when they announced the script would be changing due to the leak that is one of the things they changed. If I recall the originals had some thing to do with Dark Energy. Ending, singular please, everyone should acknowledge that there is only one ending in that game I mean there are three color sets to choose from but that's it. |
Mar 8, 2012 8:00 AM
#205
| The only ME game I have played in the series was the first one. I definitely enjoyed the game, but after seeing trailers of ME2 and reading some player experiences and such, I knew that Bioware was slowly treading down a dangerous path of conformity. Dragon Age II just reinforced my suspicions. A shame what the blockbuster video game and DLC has done to gaming these days. Regardless, I still want to play ME2 and ME3. Just need to find time. :( Also, a bit off topic, but I'm going to enter a shameless plug right now to interrupt all of this hate... You know...instead of bitching about Mass Effect 3, just completely ignore it and wait for The Witcher 2 next month. A game with...you know, REAL choices and REAL consequences than anything Bioware has ever made. Not to mention it's developed by CD Projekt Red, a company who cares about their customers. It also does not have any of the DLC nonsense that has a bunch of you up in arms at EA/Bioware too. Plus, it arguably has one of the best stories this generation has to offer. It's out right now for the PC, but you definitely need a pretty good PC to get it running properly. Which is why for us non-PC people like me, April is going to be awesome. :) |
VK11Mar 8, 2012 8:04 AM
Mar 8, 2012 8:10 AM
#206
Fai said: Well, that picture is obviously just retarded nonsense. What the fuck, ripped of TTGL? Yea right. The scene there is far too generic, there's nothing that's specific from TTGL in it, they just used a cliché scene that's been used a million times.Its not just that. Raziel's link posted afterward is even more expanded. Ashley's design is copy-pasted from a transvestite. All males have same copy-pasted body. Game plot rips off Neon Genesis Evangelion, TTGL and sticks the three endings of Original Deus Ex on top of it Similarly the transvestite ripoff, come on, just because someone finds a image that looks a bit similar means they must have copied it? It should be obvious to anyone with half a brain that this is simply trolling. Same shit with the ripped off endings, if people seriously keep throwing around Deus Ex, TTGL, NGE and such it only shows that they're 12 year olds that's never seen or read any scifi before. They're using tired old scifi clichés, not ripping off any particular story, seriously people. Really, this is just the same sort of butthurt 12 year old bullshit that we got about the game with all DLCs costing 800 or something. Tali's face on the other hand, that was bloody retarded. |
Mar 8, 2012 9:28 AM
#207
JonyJC said: Jigero said: Apparently that those endings where what changed about the script, when they announced the script would be changing due to the leak that is one of the things they changed. If I recall the originals had some thing to do with Dark Energy. Ending, singular please, everyone should acknowledge that there is only one ending in that game I mean there are three color sets to choose from but that's it. well yea true enough. But what irks me, is I don't mind Shepard dying I fully excepted Shepard to die, but not this way, I would applauded having Shepard sacrifice himself to save the galaxy, his story was over. But he scarifies himself for some thing pointless. The endings where entirely pointless everything you did up until this point didn't matter. What was the point of even using the crucible, the galaxy ended as we know it not matter what, so it was all just pointless, might as just let the reapers start the fucking cycle over, it actually would have been better that way. Ontop of that we get no follow up on anybody, The ending just raised more questions and answered nothing, and all we get is Buzz Aldrin reading crappy and awkward narration for our efforts, it made the entire franchise a fucking waste |
| It doesn't think, it doesn't feel, it doesn't laugh or cry..... All it does from dusk till dawn is make the soldiers die. |
Mar 8, 2012 4:56 PM
#208
| Damn, after the reading some of the responses in this thread I am really not looking forward to the ending. I've played the game for about 10 hours now and I'm really enjoying it so far, so I don't want it to get ruined with a half-assed ending. And I'm obviously too emotionally invested in this game series for having played only the second and this one. I started bawling my eyes out the second I saw Thane.. Idk, I'll blame it on my period or something. |
Mar 8, 2012 5:48 PM
#209
| Meh I'll admit it I got choked up when Legion scarified him self to give all the geth true AI |
JigeroMar 8, 2012 5:52 PM
| It doesn't think, it doesn't feel, it doesn't laugh or cry..... All it does from dusk till dawn is make the soldiers die. |
Mar 8, 2012 8:40 PM
#211
| Ugh, ok I'm going to have to cave in on this. The fact that they are basically killing off the entire cast in this game absolutely saddens me. The whole reason I loved ME2 was that if you worked hard enough and made the right decisions, everyone could live and you could have a happy ending. They basically shit all over that concept in ME3 and decided you and your friends are going to die no matter what you do. With this type of story progression, I don't get that good feeling of being rewarded for doing everything right. With that being said, I'm just disappointed that the game could have been much better. |
Mar 9, 2012 12:40 AM
#212
Defiance said: Ugh, ok I'm going to have to cave in on this. The fact that they are basically killing off the entire cast in this game absolutely saddens me. The whole reason I loved ME2 was that if you worked hard enough and made the right decisions, everyone could live and you could have a happy ending. They basically shit all over that concept in ME3 and decided you and your friends are going to die no matter what you do. With this type of story progression, I don't get that good feeling of being rewarded for doing everything right. With that being said, I'm just disappointed that the game could have been much better. Actually thats not even the main problem. LET that be one of endings. Tragic endings are good, but let that be ONE OF endings. Let my actions change the outcomes of what happens. While I do not particularly care for any ME2 cast members because I could not stand them, for a game who advertised choice, there should be a way for everyone to live and for a DIFFERENT ENDING to happen. ME3 storytelling reeks of dragon age II where no matter what you do your mother will die, no matter what you do your sister will leave, no matter what you do everything screws up and no matter what you do you still get the exact same ending ME3 feels like a tangled web full of poo. On every step you are kicked in the nuts and thrown towards certain outcome, no matter what you do . And it feels and it defeats a purpose of playing it as with every "choice" you get in me3 even, its very clearly felt that this all is just a filler till the finale you can't change. Now if the game itself had rpg mechanics and was enjoyable that way and bioware did NOT advertise it as all about choice, then oh well, let's enjoy an interesting RPG. But ME3 is NOT rpg. The only reason one would play it as rpg fan is to complete the story, to see ones choices pay off. And they don't. |
Mar 9, 2012 5:41 AM
#213
| Its not that it's bad it's that they lied to us, you don't lie to your customers you may exaggerate but you don't lie only quacks do that. |
Mar 9, 2012 8:08 AM
#214
Defiance said: Ugh, ok I'm going to have to cave in on this. The fact that they are basically killing off the entire cast in this game absolutely saddens me. The whole reason I loved ME2 was that if you worked hard enough and made the right decisions, everyone could live and you could have a happy ending. They basically shit all over that concept in ME3 and decided you and your friends are going to die no matter what you do. With this type of story progression, I don't get that good feeling of being rewarded for doing everything right. With that being said, I'm just disappointed that the game could have been much better. The only ones you can't do anything about is Mordin, Legion and Thane, Thane was gonna die anyways due to his Syndrome, Mordin scarified himself for redemption which I thought was fine on top of that Mordin was a old old man is Salarin years, and Legion died uplifting his people. They where good deaths, I'm glad they weren't pointless like them dying during the Collector Base. [/spoilers] |
| It doesn't think, it doesn't feel, it doesn't laugh or cry..... All it does from dusk till dawn is make the soldiers die. |
Mar 9, 2012 8:49 AM
#215
| I read that you can't experience the true intended mass effect unless you play on rpg mode. Did you guys all play on rpg mode? You probably have. Well yeah, based on these responses it looks like instead of developing upon their already massive lore and history, they decided to close the chapter on thier saga and take a much more direct approach a straight run to the finale with little choice dialogue options and conccequences. Although i did read that the game does have around 62 variations of the ending and supposedly one "true" ending. I am not sure if that is the ending you all discovered. Apparently the "true" ending is only unlocked through a 2nd play through so you would have to beat the game twice. Anyway being the massive bioware fan that i am, i still got the game and i still think that i can enjoy it to some extent, its just kind of disappointing to see one of their greatest trilogies go to waist because they rushed it. But I in tern am not going to just stop playing a game just because the over all fanbase hated it. I like to make my own judgement call at least. I do hear alot of hate bout the ending in the bioware forums, some of the mods and admins are even locking threads down because of so many attacks directed towards the developers and creators of the game regarding the ending. |
ArtimesGamerMar 9, 2012 8:56 AM
Mar 9, 2012 8:54 AM
#216
vindemon64 said: The only ME game I have played in the series was the first one. I definitely enjoyed the game, but after seeing trailers of ME2 and reading some player experiences and such, I knew that Bioware was slowly treading down a dangerous path of conformity. Dragon Age II just reinforced my suspicions. A shame what the blockbuster video game and DLC has done to gaming these days. Regardless, I still want to play ME2 and ME3. Just need to find time. :( Also, a bit off topic, but I'm going to enter a shameless plug right now to interrupt all of this hate... You know...instead of bitching about Mass Effect 3, just completely ignore it and wait for The Witcher 2 next month. A game with...you know, REAL choices and REAL consequences than anything Bioware has ever made. Not to mention it's developed by CD Projekt Red, a company who cares about their customers. It also does not have any of the DLC nonsense that has a bunch of you up in arms at EA/Bioware too. Plus, it arguably has one of the best stories this generation has to offer. It's out right now for the PC, but you definitely need a pretty good PC to get it running properly. Which is why for us non-PC people like me, April is going to be awesome. :) Oh you bet, i can't wait for that game to be released. Witcher 2 looks like an amazing experience and from what i heard, its like another skyrim. Thier is also going to be a unique role playing game called Risen 2 about pirates. That should be interesting. Personally the next 3 months are going to be gold for me. As a huge jrpg fan, i am really looking forward to, tales of graces F this month, Xenoblade next month and finally "last story" in june. I hear from people that played the eurpean version of xenoblade, say its one of the most indepth, epic stories every created since the release of FF VII. Critics everywhere have given straight perfect scores to that game as well. Same can be said bout witcher 2 after doing alot of research, its high up on the charts. Also for fans of the naruto anime, they will be delited to know that the new naruto game coming out, not only will cover most of the story line that it has up to the current point in the manga. But also Studio Periot is adding 60 minutes of exclusive anime footage never before seen in the anime or the manga. It may be a look into the future, who knows, so that is very interesting. The next 3 months are going to be pretty big with role playing games, from a western and Japanese development standpoint. |
ArtimesGamerMar 9, 2012 9:03 AM
Mar 9, 2012 9:13 AM
#217
link9us said: I read that you can't experience the true intended mass effect unless you play on rpg mode. Did you guys all play on rpg mode? You probably have. NO difference. IN other modes dialogue is selected automatically. In RPG mode you select it but the difference between choices is NON EXISTENT and it all still leads to same stuff. link9us said: Well yeah, based on these responses it looks like instead of developing upon their already massive lore and history, they decided to close the chapter on thier saga and take a much more direct approach a straight run to the finale with little choice dialogue options and conccequences. Although i did read that the game does have around 62 variations of the ending and supposedly one "true" ending. I am not sure if that is the ending you all discovered. Variations are nonsensically irrelevant. Its bassically: "what color explosion was it" "do you see how your character dies or not?" "does normandy crew die at once or do from one to three members get to get a prolonged painful death in uninhabited planet?" "is sheppard bleeding in the cutscene or running" By all accounts game has ONE ending. link9us said: I do hear alot of hate bout the ending in the bioware forums, some of the mods and admins are even locking threads down because of so many attacks directed towards the developers and creators of the game regarding the ending. Correction: Bioware has been very intent on silencing all the cirtique on launch weeks. Ending cutscenes uploaded to youtube AFTER game launched were deleted, people comenting on Bioware developer's lies in interviews (WITH NO GAME FOOTAGE TO COPYRIGHT INFRINGE) got their videos deleted and so on. Then you had a barrage of reviews praising the game and a propaganda news articles how "puny horrible homophobes are the only reason the metacritic user score |
Mar 9, 2012 9:20 AM
#218
link9us said: I read that you can't experience the true intended mass effect unless you play on rpg mode. Did you guys all play on rpg mode? You probably have. Well yeah, based on these responses it looks like instead of developing upon their already massive lore and history, they decided to close the chapter on thier saga and take a much more direct approach a straight run to the finale with little choice dialogue options and conccequences. Although i did read that the game does have around 62 variations of the ending and supposedly one "true" ending. I am not sure if that is the ending you all discovered. Apparently the "true" ending is only unlocked through a 2nd play through so you would have to beat the game twice. Anyway being the massive bioware fan that i am, i still got the game and i still think that i can enjoy it to some extent, its just kind of disappointing to see one of their greatest trilogies go to waist because they rushed it. But I in tern am not going to just stop playing a game just because the over all fanbase hated it. I like to make my own judgement call at least. I do hear alot of hate bout the ending in the bioware forums, some of the mods and admins are even locking threads down because of so many attacks directed towards the developers and creators of the game regarding the ending. There are only 16 variations on the endings, and they are extremely minor variations like earth being blown up, devastated and or saved, Edi and joker holding each other at the end, not holding or Edi is gone, also depending on who you used in the last mission they walk out of the Normandy or no one walks out of Normandy and just different color explosions, the citadel being destroyed or not, everything having glowing circuitry on it or not All the endings are Exactly the same, and largely unchanged in all endings and ask for the secret ending You need at least 5000 EMS and you have to go with Destroy ending and the ending is exactly the same as all the rest, except at the end you see Shepard in a pile of rubble breathing, that's it. |
| It doesn't think, it doesn't feel, it doesn't laugh or cry..... All it does from dusk till dawn is make the soldiers die. |
Mar 9, 2012 9:44 AM
#219
Defiance said: Actually, I think the tragic aspect could have been more effective depending on what happened in ME2.Ugh, ok I'm going to have to cave in on this. The fact that they are basically killing off the entire cast in this game absolutely saddens me. The whole reason I loved ME2 was that if you worked hard enough and made the right decisions, everyone could live and you could have a happy ending. They basically shit all over that concept in ME3 and decided you and your friends are going to die no matter what you do. With this type of story progression, I don't get that good feeling of being rewarded for doing everything right. With that being said, I'm just disappointed that the game could have been much better. It's clear through the entire game that Shepard is supposed to be haunted by the responsibility he has and the deaths of his comrades. Which makes a lot of sense if the suicide mission went bad and a lot of people died, but that's where the whole choice aspect conflicts with the story. The only party member on the memorial plaque was Ashley in my case, and in one of Shepard's nightmares, I heard her last message being played two or three times. Naturally they'd probably have stuck in more if someone else died. So that's a big flaw, writing the story like that even though it will only really make sense in some cases. Otherwise, it's fun enough to actually play, some parts of the story is silly, like the fact that earth is under attack from the very start, and there are a bit of inconsistencies here and there in terms of the choices, plus some of them aren't quite as fleshed out and important as they should have been. So yea, pretty disappointing, could and should have been a lot better, but some of the whining is just ridiculously exaggerated. |
Mar 9, 2012 10:03 AM
#220
Baman said: I can definitely agree on that. I'm disappointed in the game, but I certainly don't hate it. I just get this feeling that EA is making a habit of pushing their studios that make their big sellers faster when they are clearly rushed.Defiance said: Actually, I think the tragic aspect could have been more effective depending on what happened in ME2.Ugh, ok I'm going to have to cave in on this. The fact that they are basically killing off the entire cast in this game absolutely saddens me. The whole reason I loved ME2 was that if you worked hard enough and made the right decisions, everyone could live and you could have a happy ending. They basically shit all over that concept in ME3 and decided you and your friends are going to die no matter what you do. With this type of story progression, I don't get that good feeling of being rewarded for doing everything right. With that being said, I'm just disappointed that the game could have been much better. It's clear through the entire game that Shepard is supposed to be haunted by the responsibility he has and the deaths of his comrades. Which makes a lot of sense if the suicide mission went bad and a lot of people died, but that's where the whole choice aspect conflicts with the story. The only party member on the memorial plaque was Ashley in my case, and in one of Shepard's nightmares, I heard her last message being played two or three times. Naturally they'd probably have stuck in more if someone else died. So that's a big flaw, writing the story like that even though it will only really make sense in some cases. Otherwise, it's fun enough to actually play, some parts of the story is silly, like the fact that earth is under attack from the very start, and there are a bit of inconsistencies here and there in terms of the choices, plus some of them aren't quite as fleshed out and important as they should have been. So yea, pretty disappointing, could and should have been a lot better, but some of the whining is just ridiculously exaggerated. I'm sure you've played BF3 and I felt that game was clearly an unfinished product that needed another 6-12 months of development. Again, I wasn't angry about it, just felt let down with all the hype. |
Mar 9, 2012 10:14 AM
#221
Defiance said: Baman said: I can definitely agree on that. I'm disappointed in the game, but I certainly don't hate it. I just get this feeling that EA is making a habit of pushing their studios that make their big sellers faster when they are clearly rushed.Defiance said: Actually, I think the tragic aspect could have been more effective depending on what happened in ME2.Ugh, ok I'm going to have to cave in on this. The fact that they are basically killing off the entire cast in this game absolutely saddens me. The whole reason I loved ME2 was that if you worked hard enough and made the right decisions, everyone could live and you could have a happy ending. They basically shit all over that concept in ME3 and decided you and your friends are going to die no matter what you do. With this type of story progression, I don't get that good feeling of being rewarded for doing everything right. With that being said, I'm just disappointed that the game could have been much better. It's clear through the entire game that Shepard is supposed to be haunted by the responsibility he has and the deaths of his comrades. Which makes a lot of sense if the suicide mission went bad and a lot of people died, but that's where the whole choice aspect conflicts with the story. The only party member on the memorial plaque was Ashley in my case, and in one of Shepard's nightmares, I heard her last message being played two or three times. Naturally they'd probably have stuck in more if someone else died. So that's a big flaw, writing the story like that even though it will only really make sense in some cases. Otherwise, it's fun enough to actually play, some parts of the story is silly, like the fact that earth is under attack from the very start, and there are a bit of inconsistencies here and there in terms of the choices, plus some of them aren't quite as fleshed out and important as they should have been. So yea, pretty disappointing, could and should have been a lot better, but some of the whining is just ridiculously exaggerated. I'm sure you've played BF3 and I felt that game was clearly an unfinished product that needed another 6-12 months of development. Again, I wasn't angry about it, just felt let down with all the hype. yeah everything in these threads can be exaggerated thats why i don't take it to heart to much. The same thing could be said bout ME2. There is nothing but complaining, the discussions made the game out to be a joke compared to the 1st one, but i tottaly disagreed with the over all fanbase when i got my hands on it. It was a truly an amazing experience for me. |
Mar 9, 2012 11:09 AM
#222
link9us said: yeah everything in these threads can be exaggerated thats why i don't take it to heart to much. The same thing could be said bout ME2. There is nothing but complaining, the discussions made the game out to be a joke compared to the 1st one, but i tottaly disagreed with the over all fanbase when i got my hands on it. It was a truly an amazing experience for me. to be frank to everyone who expected RPG out of me2, the game WAS a joke and the story WAS worse. At least with ME2 there were aspects, redeeming the game. |
Mar 9, 2012 2:02 PM
#223
Fai said: link9us said: yeah everything in these threads can be exaggerated thats why i don't take it to heart to much. The same thing could be said bout ME2. There is nothing but complaining, the discussions made the game out to be a joke compared to the 1st one, but i tottaly disagreed with the over all fanbase when i got my hands on it. It was a truly an amazing experience for me. to be frank to everyone who expected RPG out of me2, the game WAS a joke and the story WAS worse. At least with ME2 there were aspects, redeeming the game. Well thats your opinion, they changed some of the mechanics, but the over all story concept of exploring a vast science fiction universe, lore and history to the series was still their. |
Mar 9, 2012 2:03 PM
#224
| I went into it with low expectations and I enjoyed a lot of it. I think if you enjoyed ME2 despite all its shortcomings there's a few things to like here too. Even so, the fun you'll be having will also come with a big side of disappointment. +environments look convincingly larger than they actually are with minimal use of invisible walls +gameplay is even more polished from ME2 +characters are still perfectly intact and their writing is still up to par (mostly) +Vega isn't as bad as I thought he would be (still looks like a gorilla though) +as much as I dislike the retcons, they at least try to justify them instead of just pretending that's how it was from the start +actually has enemy variation, unlike ME2 +still feels like Mass Effect +cool setpieces -the endings are laughably bad, I can't even describe how horrible they are -is less of an RPG than ME2, which is a feat in itself -graphics are inconsistent and shockingly bad at times -can't holster weapons -pacing is weird -edi is now a sexbot, she also has cameltoe for some reason -reaper minigame on the galaxy map is awful -a lot of your choices don't matter at all in the grand scheme of things -THAT FEMSHEP RUNNING ANIMATION -conversations seem really stripped down, aren't able to talk to your squadmates while exploring -game feels very rushed When I imagine what this series could have been if it stayed true to ME1 (or even if it just had more development time) it makes me sad. The ending is dangerously close to retroactively ruining the rest of the series. Hopefully we'll get another videogame space opera series soon enough. Lastly, if the Dark Energy ending rumor is true I'm even more disappointed, since that would actually be a decent ending. Has the potential to be great, even. |
Mar 9, 2012 2:57 PM
#225
| In the Dark Energy ending, The Reapers collect warp capable races to create other Reapers to use them to stop Dark Energy from destroying the Galaxy and you have two choices on weather you can either destroy the reapers and use the time remaining to have the races work together and think of a way to stop the Dark Energy or Let the reapers harvest everyone. Which that ending still sucks, but it makes more sense. |
| It doesn't think, it doesn't feel, it doesn't laugh or cry..... All it does from dusk till dawn is make the soldiers die. |
Mar 10, 2012 9:59 AM
#226
| Mass Effect III "Merge" ending lol lol lol. Sadly this is better than the real one. |
Mar 10, 2012 2:35 PM
#227
| As a whole, I really enjoyed the game. The last 10 minutes seemed to undo too much of it though and I can't be bothered to add to the firestorm rage already going on elsewhere. After watching this, I think I've found some peace with it though: Hitler Discovers Mass Effect 3 Ending Ruins 1 & 2 and Makes No Sense - !!!SPOILERS!!! http://www.youtube.com/watch?v=_qYm738hq1o |
Mar 10, 2012 3:43 PM
#228
| I'm very tired of this thread but here's something no one else mentioned yet: the music, it got worst, no scratch that they took music from previous games and made some minor tune changes, and the original sounds in there are generic and overused crap. |
Mar 11, 2012 11:19 AM
#229
Mar 11, 2012 2:48 PM
#230
| Well Im glad I waited to buy ME3 because from what I've read on the bioware forums and others, there are some things I would have been pissed about. Mainly, being unable to import my ME1 shepard into ME3. Thats just stupid for a game series that was all about continuation of your sheps journey. From DA2 to ME3...I guess Bioware really has become EAoware lol |
Mar 11, 2012 4:20 PM
#231
Otaku-Ninja8 said: Mainly, being unable to import my ME1 shepard into ME3. Thats just stupid for a game series that was all about continuation of your sheps journey. You seem to have missed a whole game called Mass Effect 2. As for the ending, it was pretty disappointing. Only one ending with little variation. I'm saddened to see that we'll never get any closure as to what happened to the rest of the cast. After being so invested in them, this is actually the few times where I want a happy ending for everyone. I'm just going to pretend that Bioware had a much better ending written up, but EA forced them to wrap development up as quick as possible, so they were forced to write this shit alternative ending up. |
WasabiMar 11, 2012 5:17 PM
Mar 11, 2012 4:41 PM
#232
| wow i had faith in this game? ive never seen a game series crumble so quickly, everythign was going perfectly but in those last 20 minutes, THOSE LAST FUCKING 20 MINUTES, they ruined the entire series as a whole. i feel absolutely cheated, everything i did over the past 5 years, every decision ive made had 0 impact, every character ive talked to and gotten to know and love gets no closure, the endings are only different by choosing the options of A:kill yourself B: kill yourself C: kill yourself at 100% completion then deus ex oh and of course none of this actually happened its just a fucking bedtime story fuck this ending, fuck this game, and fuck you bioware, you ruined one of my favorites game series in a matter of 20 minutes |
Immahnoob said: Jizzy, I know you have no idea how to argue for shit, tokiyashiro said: Jizzy as you would call yourself because youre a dick The most butthurt award goes to you And clearly you havent watched that many shows thats why you cant determine if a show is unique or not Or maybe you're just a child who likes common stuffs where hero saves the day and guys gets all the girls. Sad taste you have there kid you came up to me in the first place making you look more like a kid who got slapped without me even knowing it and start crying about it to me |
Mar 11, 2012 5:21 PM
#233
Wasabi said: Yea, they did the characters great, which makes it all the more annoying when they didn't end it right.As for the ending, it was pretty disappointing. Only one ending with little variation. I'm saddened to see that we'll never get any closure as to what happened to the rest of the cast. After being so invested in them, this is actually the few times where I want a happy ending for everyone. They should have given you more control of your forces, let you decide where to deploy them and so on like you could in Dragon Age, and then allow for your input to actually influence the ground war. And then an option to stick it to the catalyst and win by some other means. |
Mar 11, 2012 7:21 PM
#234
Wasabi said: You seem to have missed a whole game called Mass Effect 2. No, from what Ive read its mostly people who had their sheps from ME1, import to ME2, and then cant import them into ME3 without having to redo their shep from scratch(which I also hear is impossible since some of the options for the CC were removed). Ive read that if you edited your shep in ME2(or started in ME2 if your on PS3), you wouldnt have problems importing your shep to ME3. Anyway thats a big deal for me since I enjoy RPGs that let you make your own character. Without that option ME is just like the Witcher to me. Still would be a great game but, meh. |
Mar 12, 2012 12:14 AM
#235
Jrittmayer said: Complete bullshit. I got the CE but still, even with the online pass they pull a stunt like this. sorry but I have to question this video, the installer is like over 700mb for the Prothean DLC, I wish he also dissected the Installer, because is it just fulff data or the same files, which it just over writes? so it appears like separate DLC. on top of that getting the character to appear is one thing, but are all his audio files there, are all his math in his stats correct, are the textures there for his mission, are the extra costumes for the other characters also there is his weapon there, is system also there. All this stuff he left out. Because Kasumi was "on the disc" too in ME2 but she had a place holder in all her cut scenes and, most of her audio wasn't there, not to mention you couldn't do her mission, or get the gun exclusive to her DLC |
JigeroMar 12, 2012 1:08 PM
| It doesn't think, it doesn't feel, it doesn't laugh or cry..... All it does from dusk till dawn is make the soldiers die. |
Mar 12, 2012 6:55 AM
#236
| As much as i enjoyed ME1 & 2, and how much fun I'd most likely have playing ME3. EA don't deserve my money. (Bioware already got paid when they made the game, any money from a sale goes to the publisher, EA.) Ever since EA have partnered with Bioware, its gone downhill. I plan to rent it, since i get free rentals from a friend. |
Mar 12, 2012 10:19 AM
#237
Jigero said: sorry but I have to question this video, the installer is like over 700mb for the Prothean DLC, I wish he also dissected the Installer, because is it just fulff data or the same files, which it just over writes? so it appears like separate DLC. on top of that getting the character to appear is one thing, but are all his audio files there, are all his math in his stats correct, are the textures there for his mission, are the extra costumes for the other characters also there is his weapon there, is system also there. All this stuff he left out. Prothean has all audio files and ingame cutscenes in the actual disc. The only thing in 700mb dlc is his side-mission, everything else, including party interactions, cutscenes, etc, are in the disc, both in collectors and normal editions. Baman said: Wasabi said: Yea, they did the characters great, which makes it all the more annoying when they didn't end it right.As for the ending, it was pretty disappointing. Only one ending with little variation. I'm saddened to see that we'll never get any closure as to what happened to the rest of the cast. After being so invested in them, this is actually the few times where I want a happy ending for everyone. They should have given you more control of your forces, let you decide where to deploy them and so on like you could in Dragon Age, and then allow for your input to actually influence the ground war. And then an option to stick it to the catalyst and win by some other means. I said already that ME3 could havebeen great: - None of that "reapers already here" bs. Start right at the end of ME2 Arrival. - Have the first mission be an escape from batarian military to some military space station around the earth only to face a trial there for your actions. - Navigate through your trial with dialogue choices. First real mission - prove the humanity that what you did was necessary. - Reapers arrive within two years from that point. You have all that time to: 1. prove Citadel Council that what you did is necessary(in a sense, they think of you as of next Saren), 2. butt heads with Illusive man who for some reasons wants reaper tech for himself. 3. Find an evidence of reapers presence and prove it to the citadel council. 4. Call in every favor you had, help people you encountered through me1 and me2 and build up a force of defense(basically where a lot of me1 and me2 decisions would matter). 5. Gather an entire team of both games those who survived. 6. Searching for an evidence of reapers, explore prothean backstory, reaper backstory and how Illusive Man connects to it all. 7. Visit all the main council planets as quest hubs, participate in politics, prove reaper existence, etc. 8. Have more of "character choices" akin to the ending mission of me2. For example "You need to send two of your team to solve the Asari/Turian diplomatic conflict - who do you send". In this way, having characters survive ME2/ME1 matters. 9. Explore the galaxy for anything that might help you in facing reapers and understanding their goals. Have fine-tuned Mako missions or maybe some flight-type aircraft/shuttle thing to pilot. 10. Face the illusive man and find out his real goals and why he wants reaper tech. (i'd personally make him some sort of rogue Prothean AI with cybernetic body). Have a choice for him to join you. 11. Once you did it all and the years have passed have an epic battle against the coming reapers where everything you found out and ever did plays a part Then have at least 9 entirely different endings ranging from depressing in the level of battlestar galactica to celebrative KOTOR-like ones. with a long set of cutscenes detailing how your various choices turned out(akin to Dragon Age Origins) afterward. No crucible, no god child, no cylons plot rip off, no "earth is under siege". |
Mar 12, 2012 11:49 AM
#238
| Well, the earth being under siege from very early in or the start of the game could work just as well, but they'd need some additional plot device to justify it. Say, your trip to the Mars archives ended with you finding some magical Prothean planetary shield device, which you then deploy on earth, giving you a limited amount of time to go about your business for as long as Earth can keep the shield active. Then we'd get the imminent destruction feel they seem to desire but without feeling so unlikely. And yes, rather than the Crucible, I'd have preferred a war of attrition, just give your fleets some upgraded weapons and maybe find out that there's only some hundred actual Reapers and the bulk of their forces being remote controlled or drones (After all, they already did say their troop carriers and utility craft were). Still, as far as deus ex mahina goes, this one wasn't that horrible. They introduced the crucible almost right at the start and the idea behind it that nearly every cycle had attempted to build it and slowly added on to the schematics was a rather neat idea. And the god-child was hardly that big of a problem either, it was obviously just the remains of a sufficiently advanced alien, probably the ones that first built the gates and the Citadel, taking the form of that random kid from Shepard's mind for some silly reason. I mean, it's common scifi stuff, it's not something completely random and promise-breaking like BSG's ending or anything. But the lack of closure for the characters is what annoys me the most, especially since, seeing how the story turned out pretty generic, they were the best thing in the series. |
Mar 12, 2012 12:03 PM
#239
| As many have said already the ending wasn't really up to standard. I heard the writer for ME1 and 2 didn't contribute at all for 3 as he had left. Maybe that's why it was garbage? I really think ME3 really poor for the last game in the trilogy. It seemed to lack a lot not just in story but also in the game. Things seem to keep getting worse and worse after ME1. They've taken so many good features out. The game overall felt rushed and pixelated graphics were common in certain areas despite the graphics being at max. The endings already prove that it was rushed. Rather than having all endings pretty much the same they should have had 2 paragon endings and 2 renegade along with 1 other that basically everyone dies in. More effort should have been put into the cut scenes too and I think they should have explained a lot more. The whole merge ending with organics and synthetics was a joke. Just shouldn't have been there at all. Also, since we got a stock photo of what Tali looked like... http://www.youtube.com/watch?v=l-lifO7yIeU&feature=related How I reacted to the game and its ending. http://www.youtube.com/watch?v=Ye0Rl16elKo&feature=related |
FabzorMar 12, 2012 12:29 PM
Mar 12, 2012 12:13 PM
#240
Baman said: They introduced the crucible almost right at the start and the idea behind it that nearly every cycle had attempted to build it and slowly added on to the schematics was a rather neat idea. And the god-child was hardly that big of a problem either, it was obviously just the remains of a sufficiently advanced alien, probably the ones that first built the gates and the Citadel, taking the form of that random kid from Shepard's mind for some silly reason. I mean, it's common scifi stuff, it's not something completely random and promise-breaking like BSG's ending or anything. But the lack of closure for the characters is what annoys me the most, especially since, seeing how the story turned out pretty generic, they were the best thing in the series. The problem with that is that both plot devices generally seem like something tacked onto the series for no apaprent reason and second plot device's explanation on whys and hows are directly contradicted by everything that happened in all three games. Because: - Edi's existence and relationship contradicts it. - Geth feeling guilt over eden prime attacks and everything and having peace with quarians contradicts it. - The very fact that reapers and god child, the synthetic life forces, do NOT annihilate the organics and supposedly want to preserve it makes Catalyst CONTRADICT HIMSELF. |
Mar 12, 2012 1:32 PM
#241
Fai said: The problem with that is that both plot devices generally seem like something tacked onto the series for no apaprent reason and second plot device's explanation on whys and hows are directly contradicted by everything that happened in all three games. Because: - Edi's existence and relationship contradicts it. - Geth feeling guilt over eden prime attacks and everything and having peace with quarians contradicts it. - The very fact that reapers and god child, the synthetic life forces, do NOT annihilate the organics and supposedly want to preserve it makes Catalyst CONTRADICT HIMSELF. Hardly contradictions, EDI is a isolated case, and any peace with the Geth might have been the only such instance in all the cycles for all we know, or similar things might have happened before and then still ended with war in the end. Besides, the Reapers weren't just synthetic, they were putting lots of people through the meat grinder to build them, remember? Plus that leviathan the Batarians found was also initially described as organic, and we found out in the end what that thing really was. And who's to say what the Catalyst really was, but I doubt they'd count the mind of a organic being uploaded to a machine as a real synthetic either way. |
Mar 12, 2012 2:20 PM
#242
| Was anyone else thinking of 2001 A Space Odyssey when they saw the god child at the end? |
If you are a fan of (or simply interested in) Japanese films then please join the Cinema of Japan club! Thank you (: |
Mar 12, 2012 3:57 PM
#243
| I've reached Nirvana I'm at peace with the world, get over it guys and just admit that Bioware isn't making games for people with brains anymore they make more money that way. |
Mar 12, 2012 8:23 PM
#246
Wasabi said: EA has assumed direct control. LOL you speaketh the truth |
Mar 14, 2012 4:49 AM
#247
| Well that was a let down... everything until the last playable part was awesome. But that ending... it felt so random. Like they had no idea what to do with the Reapers and how to end the war so they copied ideas from elsewhere. We still don't know who created the Reapers and what happened in the end -_- |
Mar 14, 2012 7:54 AM
#248
Valaskjalf said: Well that was a let down... everything until the last playable part was awesome. But that ending... it felt so random. Like they had no idea what to do with the Reapers and how to end the war so they copied ideas from elsewhere. We still don't know who created the Reapers and what happened in the end -_- They were obviously created by Haruhi who in her boredom wondered what it would be like if a race of sentient machines destroyed the galaxy, and that's when the Reapers were born, we just weren't advanced enough at the time for them to care about us so the Protheans got owned instead. |
![]() |
Mar 14, 2012 8:51 AM
#249
JonyJC said: I've reached Nirvana I'm at peace with the world, get over it guys and just admit that Bioware isn't making games for people with brains anymore they make more money that way. I don't see what this has to do with making a very confusing random ending. Even an idiot prefers a simple ending like ''shepard pressed a button and unleashed the power of the Citadel+the superweapon that I already forgot its name destroyed everything in its way, many live are sacrified during that blast but the reaper threat is no more'' or ''shepard sacrificed his life to unlock the real ''Catalyst'' or something like that. I think they were trying to hard to make it look ''deep'' but failed miserably. |
Mar 14, 2012 9:36 AM
#250
| Does it even matter who created the Reapers? Obviously they were probably created by whichever species originally built the relays and the Citadel, and then employed as some silly countermeasure to the cycle of destruction between organics and synthetics they believed to be inevitable. |
More topics from this board
» Killing DOGs in video games...ssvmdh - Aug 2 |
43 |
by Zefyris
»»
3 hours ago |
|
» ESA report shows the average gamer is 41 – and nearly half are womendeg - Oct 26 |
25 |
by Zefyris
»»
3 hours ago |
|
» What are you playing right now? (v2) ( 1 2 3 4 5 ... Last Page )anime-prime - Oct 4, 2020 |
4134 |
by Retro8bit
»»
8 hours ago |
|
Poll: » any others that switch to linux after windows 10 ends and windows 11 becoming an artificial intelligence slop?deg - Oct 19 |
28 |
by deg
»»
10 hours ago |
|
» Hottest Gacha game characters?GoonLyfeVes - Aug 17 |
43 |
by hecerry
»»
Yesterday, 11:06 AM |



