Nearing the end of the Summer of 2014, SAO’s Gun Gale Online Arc finally draws to a close. Dumbfounded and genuinely surprised at the story arc’s terrible writing, characters and overall aesthetic, I sat back and assessed Sword Art Online up to that point in time, and concluded there and then, that, for me at least anyway, the Gun Gale Online arc was the absolute lowest point the series had fallen, and, surely, for how incredibly awful that arc was, there would be nothing else that could possibly be as bad, and as I witnessed the next two story arcs the series had to offer,
...
was content in the assumption I had made. As such, when the announcement for the latest addition to the series arrived, a film of the Ordinal Scale arc, while not expecting too much, was, at the very least, hoping for something that was entertaining. For me, something that is "bad" is not inherently a game breaker as long as I can derive some kind of entertainment from the piece I am consuming (it's the same reason I kept watching Hand Shakers after all!). However, when I finally got a chance to see the film at my local cinema I was immediately transported back to Gun Gale Online, and all of the problems I had with that arc. It was like a World War II survivor being shown film of the war again. It was horrifying. To put it bluntly, Sword Art Online: Ordinal Scale, is awful, and may be the most illogical and poorly written entry in the series thus far, and that’s saying a lot when taking into account the franchise's now seemingly unanimous hatred from much of the community! There are so many things that this movie does wrong, and of course, keeping in style with previous entries into the series, is essentially the living embodiment of wasted potential, and I think that's what annoys me most about SAO in general. The series has interesting ideas from time to time, and in some instances, such as in Gun Gale, when given the opportunity to develop Kirito, it's unfortunately glossed over. And that's the impression I get of Ordinal Scale. It feels like everything that could have been interesting got pushed to the side.
To properly discuss the various elements at fault in the narrative, a quick summary of its contents:
A new game in the world of Sword Art Online has gained insane popularity, using a cutting-edge piece of technology called the "Augma". Wearing such a device creates a virtual world out of the real one, in which players can interact with, as well as play games within this world in order to earn in-game currency. This currency can then be used to, for example, purchase cakes at local shops or be used to earn discounts on over goods (be it clothing, or gadgets), which results in the game becoming insanely popular. However, the bosses from Sword Art Online begin to appear and battle against the players, whereupon the viewer learns that, if one who is defeated by said boss just so happens to be a surviving member of the aforementioned game, then their memories will be completely wiped! As is the case with our main girl, Asuna! Now, with a basic narrative, which is inherently fine on its own, there is a lot to discuss. Firstly, let's discuss the impracticality of the Augma as a piece of technology.
For starters, the game requires you to play with this device outside and to utilise your own body in order to fight off against the monsters you see before you, as you place the technology over your face (much like the Nerve Gear in SAO). The idea is that the players, with this technology equipped, can see the virtual world and monsters presented within it, and those without, cannot, and since the game requires the players to be running around and swinging their arms about, then your average person would just be seeing a bunch of man-children screaming as they fight off against seemingly nothing! It's an image I had while watching the film that made me laugh as it is quite frankly, silly. In addition to this, while playing the game, the player is not aware of the physical world around them, and, let's say if they go to punch an enemy in the game (in which only they can see!), in the real world they could easily punch a random pedestrian without even being aware! Thankfully, in this world, it seems nobody travels outside, as this problem never seemed to be brought into fruition. It seems everyone in the real world disappears once the players begin their flailing. Even more problems arise when you think about the dangers the players themselves are in while in the game. What about if they think they’re running to a dragon or something, a good sixty meters in front of them but instead they proceed to run into open traffic and get run over? And I know the writer even thought of this possibility himself because during the scene in which Kirito goes to a university lecture and remarks to the lecturer that there are problems with the technology, the lecturer responds by asking him, “Is this an issue with the road accidents?” or something along those lines. As such, it leaves me to believe that there have been plenty of incidents while wearing and playing this game, and the fact that the player is completely unaware of his or her surroundings makes me wonder why anyone would willingly want to play the game out of fear of an incident occurring. Hell, a random passer-by could easily steal items out of their pockets, or even worse since they’re practically undefended!
"LIQ, you always nitpick these small little things. Why does it even matter?"
Perhaps you're right, imaginary voice in my head in which thinks of counter-arguments to my points so I can provide justification against them. Perhaps I am being pedantic in my criticisms, and just looking for stuff to complain about because indeed I am talking about SAO. A series so overtly hated at this point, that people begin groaning when they see another video on YouTube criticising the series. However, the reason why I was so distracted by such little effort in creating something that feels "real" or "believable" was because the film bored me to death, and when I'm bored, my mind thinks of such things.
Boredom. There in lies my main problem with the film, and the main reason in which every element felt so contrived to me. As a result of this boredom, another problem with the technology that bugged me began to arise: there was no clear limitations of what it could or couldn't do. For example, when attacked by an enemy in the game, some people are perfectly okay, while others are thrown back or respond to pain when being hit by an enemy. They’re nothing more than CPUs, right...? How can they issue any pain whatsoever, more so have any ability to physically move a person? When a player is hurt by these enemies and is thrown through the air, does their real-life body also fly back? The character in the digital world's movements are dictated by the actions of the player in the real world, so it doesn't make any sense. It’s just incredibly inconsistent.
This lack of clear limitations regarding the mechanics of the game also extends to the abilities of the players. For example, one of the antagonists in the film was capable of pulling off all of these amazing manoeuvres by bouncing off the walls at great speeds, which, if this were a video game in which a player used some kind of gaming peripheral such as a controller would be understandable, this element begins to make less sense when you remember that this game is controlled by the player physically moving their bodies! It's just silly to imagine that anyone could realistically be able to do such a thing, and it ends up pulling me out of the film because my suspension of disbelief shatters.
Moving along to Kirito, one thing I always praised about Gun Gale Online, despite my obvious disdain for that arc, was that they attempted to do something new with Kirto's character. His short battle with PTSD was, in my opinion, the most interesting thing to ever happen to his character, and while the pay off for this is incredibly weak, at least there was an attempt! A gold star for effort, if you will. In Ordinal Scale however, Kirito is perhaps at his most bland, and that's saying something for an already bland character. Kirito's purpose in this narrative is simple: he is the hero who saves the day and that's it. We never learn anything new about him as a person nor are there any attempts at trying to give him any more of a personality. He feels like an empty shell. While initially I was ready to throw Ordinal Scale some praise as it presented Kirito as the weakest player of this new game, thereby placing him in a position in which he is not the strongest at all times, and even resulting in a somewhat charming scene in which he falls flat on his face in an attempt to be cool, unfortunately this element is only used for comedic purposes.
Kirito’s lack of strength means nothing in the grand scheme of things since he gains power pretty quickly, becoming the number one player with little to no effort, and is used more so to pad out the story otherwise Kirito would have defeated the antagonist in their first encounter. Having Kirito be the weakest, and having him struggle and work hard to gain power in order to save his girlfriend would have given the narrative a greater sense of sincerity and heart as well. I may have found myself rooting for Kirito, as he is the underdog in this tale for once, but unfortunately the narrative opts for its roots of having him be overpowered and that's all. Watching the film, I can somewhat understand where I believe the script was going regarding his character: that of a directionless guy who has to finally decide what to do with his life. This is evident by the fact that he seems even more melancholic than what we are used to, and by the fact that he is taking a while in choosing a college course to attend. I really want to find the pieces here, and I really want to like Kirito, but I simply can't, as, even with these tiny details, Kirito feels more so like a robot than a character.
Asuna’s character in the film acts as the focal point of interest for the audience, being that she loses her memory of her time in Sword Art Online. Their relationship is pivotal in holding together much of the emotional weight of the narrative, due to the fact that we see both of them at the beginning of the film promise to each other that they’ll see the stars together; something that is shattered as a result of this loss of memory. Asuna's struggle with her memory loss is honestly the only element that kind of held my interest. Seeing her experience some form of PTSD when being cut down by the antagonist, or when she breaks down and cries alone after losing her memories, adds some layers of depth onto her character, and while it is nothing extraordinary, it also adds some kind of drama to the narrative.
Perhaps my biggest gripe with the narrative was the use of exposition. Exposition is inherently not a bad thing, and, in fact, is a pivotal element in every narrative to allow the viewer to understand the world they are presented with. However, what's important is the way in which the exposition is delivered. Have the exposition be delivered in such a way to naturally allow the viewer to learn and gauge things by themselves. Perhaps use the cinematography and framing to convey ideas. Perhaps slip small pieces of information in conversations between characters that build on our established knowledge of the context of the world. There is an infinite number of ways to handle exposition, but the one most common, as it requires little effort, is when simply a character monologues, or flat out tells the viewer everything! And indeed, SAO: Ordinal Scale opts for this kind of delivery. As such, it makes the script come across as lazy and not very well thought out, as the viewer is subjected to large sections dedicated to simply telling us what is happening. While certainly not as prevalent in Gun Gale, Ordinal Scale makes use of plenty of cafe scenes in order to deliver such exposition, which, as previously mentioned, not only makes these scenes drag on, but the inherent framing that comes with a cafe scene is visually boring too.
The villains of this film are also incredibly poor. Both antagonists, Eiji, a surviving member of SAO, and Tetsuhiro Shigemura, a professor and father to a girl called Yuna, wish to bring this girl back to life. They believe the way in which to resurrect her is by extracting memories of the SAO survivors through the technology already discussed. While this is indeed a fine motivation, its ultimately undercut by how little emotional weight this carries. As a viewer, we have no reason to care for these people, or the deceased girl, as we know nothing about them. Who cares if they do not succeed? We are given no reason to do so, nor are their characters well-written enough to elicit such emotions of sympathy in me.
Moreover, as their targets are specifically that of SAO survivors, it doesn't make much sense to have the bosses be that from the game as a means to attract them. Perhaps it may act as a deterrent and stop people from even going as it brings along memories of that time in which they witnessed thousands of people die, and thus, be fruitless. However, I am willing to accept the possibility that, of course, some SAO survivors perhaps may have gotten over such trauma, as it has been four years, and will use such opportunities as a means of getting over their past nightmares, which I believe could have been an interesting angle, but is unfortunately never used.
As Kirito believes it be wrong for the survivors of SAO to forget their memories, as it would mean they're also forgetting the people that they lost, perhaps an interesting narrative thread would have been to have the antagonist play a direct contrasting ideology to Kirito's. Perhaps the antagonist could argue that it's in fact great for the SAO players to forget as they can move on with their lives. This would have given Kirito a greater sense of purpose in this narrative, and allowed the viewer to see the advantages of two ideologies. As such, we are not subjected to Kirito's stance, which the film propagates as the morally "correct" one, rather that the film allows the viewer to think for themselves, and would have given Kirito's rivalry towards the villain a greater sense of authenticity. It's not only about physically besting the villain, but also a journey of understanding them too, making each party all the more human.
I've talked at length about what this film "could have been", and offered many ways in which I think it could have been made interesting, but in doing so, I don't mean to suggest that I am a good writer, or my ideas are of any greater value than those presented. Simply, all my own interpretations of how Ordinal Scale could be good stem from my frustration with it: mainly its wasted potential.
Hell, even Kayiba makes an appearance in the film, and just like every encounter we’ve had up with him up to this point, all he does is spout off some random vague existential nothingness and off he goes! While it does add some introspection into his character, as he remarks that he too used to think like the father whom is trying to revive his daughter, suggesting some kind of growth or awakening, we don’t learn anything else. Ultimately Ordinal Scale’s narrative and character fails due to a lack of focus, and I believe that's the keyword here. "Focus". Ordinal Scale feels as if a team of over twenty writers had ideas for a story, and instead of choosing one or two concrete ideas and developing them, chose to use every single unique idea. The result is a rather confusing mess of ideas and concepts that never really mesh together, nor play out in any interesting way.
Now, that’s not to say that the film is ultimately worthless however. There were a few moments I kind of liked in fact! SAO’s visuals and music has always been pretty strong (for the most part anyway) and this is where the film excels best at. The film looks good from a visual perspective, and the final action sequence was one I certainly did enjoy! Another small detail I liked was a short two second visual in which we see Asuna fly up in the air to get ready for an attack. Overlayed on her stance, one can see an image of Yuuki, who then aids Asuna in her fight. It’s a sweet little exchange, and while it was mainly included for some forced manipulation of the FEEELS I’d imagine, it works on me anyway since these two are the only two characters with some semblance of actual emotional investment; I admit I smiled when I saw that! You know what other moment made me smile? An uncensored shot of Asuna’s nipples while she was bathing. Now THAT was worth the price! I did notice a few instances of CGI however, which did kind of break my immersion in a couple of places, used mainly in the final scene of the film with some of the designs of the monsters, and in a shot where Kirito is on the phone to Asuna on his bike, where CGI pedestrians are used in the background, but it’s nowhere near the worst case of CGI I’ve seen before. The music is also good too (albeit somewhat generic and forgettable in my opinion), and I honestly really do like Yuna’s character design as well!
In conclusion, Ordinal Scale was a massive mess of ideas and concepts thrown into a blender. While, upon reflection, I wouldn’t consider Ordinal Scale to be as bad as Gun Gale Online (for that was not only much longer, filled with more plot convenience and didn’t have nearly as good animation) it was certainly nothing to raise the bar for the series, and at this point my expectations are so low that they’re right next to Dinosaur bones! It’s essentially a movie for the fans of the series, with constant call backs to earlier instalments in the franchise and the such, which is not inherently a bad thing to be, but it doesn’t excuse all of the problems I had in regards to the script. Now, I'm not here to degrade anyone who likes Sword Art Online. I believe doing such a thing anyway is dumb, and rather counter-intuitive if we all want to be open to different perspectives. Like previous instalments, the reason why I feel such irritation towards Ordinal Scale is, again, the wasted potential. The ingredients are here. It's just a shame a chef who doesn't know how to cook made the meal.
Alternative Titles
Synonyms: Gekijouban Sword Art Online
Japanese: 劇場版 ソードアート・オンライン -オーディナル・スケール-
More titlesInformation
Type:
Movie
Episodes:
1
Status:
Finished Airing
Aired:
Feb 18, 2017
Licensors:
Aniplex of America
Studios:
A-1 Pictures
Source:
Original
Theme:
Video Game
Duration:
1 hr. 59 min.
Rating:
R+ - Mild Nudity
Statistics
Ranked:
#17042
2
based on the top anime page. Please note that 'Not yet aired' and 'R18+' titles are excluded.
Popularity:
#273
Members:
728,108
Favorites:
3,447
Available AtResourcesStreaming Platforms | Reviews
Filtered Results: 25 / 195
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Your Feelings Categories Oct 8, 2017
Nearing the end of the Summer of 2014, SAO’s Gun Gale Online Arc finally draws to a close. Dumbfounded and genuinely surprised at the story arc’s terrible writing, characters and overall aesthetic, I sat back and assessed Sword Art Online up to that point in time, and concluded there and then, that, for me at least anyway, the Gun Gale Online arc was the absolute lowest point the series had fallen, and, surely, for how incredibly awful that arc was, there would be nothing else that could possibly be as bad, and as I witnessed the next two story arcs the series had to offer,
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Mar 19, 2017
I'm going to analyze this movie with pros and cons in bullet point. THIS RA- REVIEW CONTAINS SPOILERS.
+Fantastic action in the first boss raid. There were gunners on the balconies, melee dps fighters taking shots, tanks tanking shots, sufficient logic of boss moves and specials, and they formulated a strategy towards the end of the fight considering they were ragtag players and not an actual raid party. Very fun! +Good environmental destruction animation throughout. The flames, the rocks flying, the smoke, and all that stuff was well animated. I especially liked that scene where Klein jobbed, with the integration of his HUD heightening our emotional connection ... Oct 3, 2017
As someone who got into anime thanks to SAO I couldn't help myself but to watch this movie. I didn't really want to expect much but the rating and many positive reviews got my hopes up, yet it disappointed quite a lot.
Story 2/10 The begining of the movie is promising but the rest of the story is a big downfall. The concept of mixed reality with VR is unique and there are a lot of paths the anime could continue from but it becomes your typical cliché where main protagonist gets from zero to hero in only 24 hours, is extremly overpowered and adults just let ... Dec 24, 2017
Im not the biggest SAO fan but i went into this with an open mind. Where to begin. The plot for this is so convoluted and over the top that its hilarious. Every problem in this movie can be solved with just taking off the headset. This series cant seem to get away from people who played SAO who want revenge on other people for something and are just so one dimensional. The dialogue and witty banter between the characters is so cringy you would think the writers never had a conversation with another person their whole lives. Overall the art was good but the
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Jul 26, 2022
*vague and mild spoilers for Sword Art Online: Ordinal Scale*
Things aren't always as they seem. Back when Sword Art Online: Ordinal Scale first made the rounds back in 2017, it was lauded as a massive improvement over the first two seasons. Sure, SAO II received some of said treatment for the first couple of weeks and Alicization would eventually be given this reception almost wholesale, but this film is the first time it stuck. Then again, there is a subsect of viewers who consider this the worst major entry to date. Even many who praise the film's improvements won't come out and say it's good, ... Sep 27, 2017
First of all, I did not hate Ordinal Scale, I just want to clear that up. SAO as a series has always been accompanied by great music. OS definitely lives up to that in my mind. OS also kept up the amazing dungeon designs that SAO does well. (As a person that is being a GM for D&D, I enjoy that)
It also was interesting to see how they dealt with the switch from VR to AR, and the problems that the VR community would deal with by having most of their people spend their time in AR. And my final comment for what it did well, ... Dec 24, 2017
Sword Art Online Movie: Ordinal Scale is not a good movie by any definition of the word "good"
the story it a train wreak makes no sense if you think about it for more then .10 seconds and you honestly end up siding more with the villain and speaking of villains characters are the same they grow in no way change in no way the only person i seemed to care about was the villain who might i add it the most obvious villain in the history of anything ever and nobody seems to notice or care for that matter except kirito and spoilers what ... Sep 30, 2017
So. They made more Sao. Yay.
The story: 5/10 There is actually a coherent story with an actual "Villain" with a motivation. The story is fairly predictable, it seems fairly good at first but completely crashes down at the finale. If you think about anything for longer than 5 seconds you realise it makes absolutely no sense. How are they fighting with virtual swords in the real world? How are they able to travel at inhumane speeds IN THE REAL WORLD? That right there is the problem with this movie. Ordinal scale is set in the real world, and that completely ruins the plot(SPOILERS) since it ... Sep 30, 2017
Same conflict as SAO S1 condensed into a different setting, however this time our hero starts off rock bottom before rising.
The Black Swordsman Rises. Now for the villain. The villain's motivation are flawed in the sense that their very actions are insanely contracting. Claims to be at fault, claims to be willing to do anything to fulfill their objective. ... Mar 16, 2018
Careful! Spoiler free review!
Definitely the biggest pile of garbage I've ever watched (spoiler, sry). Great watch with friends though! We laughed so hard we shat our pants! Thanks Reki Kawahara! I was feeling depressed and now the only thing I feel is incredible hopelessness for the future of humanity! My only issue with this fantastic movie is that the audio levels were poorly mixed, but I guess that's okay! Now I can't hear my girlfriend bitch about how I "forgot our anniversary" and "dropped the baby" and how she "wants to break up with me"! Btw, T-Fizzle Best Waifu. Btw, how tf did they mess up ... Dec 23, 2017
WARNING: This is a review of the first half of the movie only. Minor spoilers ahead.
TL;DR: The first half of the movie is an awful cringefest that made me not want to watch the second half. Nothing makes any sense. This movie is so bad that it made me login on MAL after a long time, just to write this mini review. It actually took me two days to watch 1 hour of the movie and I still haven't finished it. It's that horrible. Pros: 1. Pretty artwork. ... Apr 26, 2017
(No spoilers) OK, I had never ever written a review on MAL before, but after I saw how Ordinal Scale currently (4/26) has a 8.40/10 I had to say something... IT WAS TERRIBLE!
Sword Art Online season 1 will always hold a special place in my heart (season 2 was okay), and it hurts me when I think that those same characters that I loved so much are in this abomination. I'll start off with the good: Art: 8 The animation is VERY polished. Throughout the entire movie it was very smooth. The art style was generic A-1 Pictures. (That final fight scene was great) Sound: 7 It was decent. ... Nov 12, 2017
Sword Art Online isn't going to be any better than a 5. I'm sorry, but I've been giving it chances, I have sat through the first and second season of Sword Art Online, and I didn't enjoy it for almost the same reasons as the movie.
You could have amazing art talent, but if you can't produce a good story and good characters, you are bound to fail miserably. The amount of potential this anime film had felt so high, but it fails to acknowledge its mistakes it had from the 2 seasons. The characters didn't serve much of a purpose. Sure, it showed scenes of ... Aug 20, 2017
Okay, let's begin with the fact that I watched this in a big room together with 100+ other people and a friend who is a big SAO fan. Some ratings may be a bit higher than what i would actually give due to my friend, but I'm not going through this monstrosity again just to correct that.
The story of this movie didn't have a lot of new mechanics at all. The gang is back in the real world and play a game there, that isn't life-threatening itself. But of course there's some guy who needs to kill SAO-survivors through stealing their memories through a headset ... Dec 20, 2017
As a rabbid SAO fan I couldn't wait until "Ordinal Scale" dropped so I could watch it. My mouth was watering, my heart palpitating with anticipation and then the day arrived, and like a kid with an early Christmas I popped it into the tray, closed it and began to watch excited and nervous.
The movie opened and I was stunned with the visuals, the crisp lines, beautiful deep and rich color pallet and my favorite two characters beginning to appear. The story opens and I'm pulled in immediately, lost in my favorite anime, SAO. Then it happens, the unforgivable sin. Fan service rears its ... Sep 29, 2017
Sword Art Online is a divisive topic in the anime community. Some love it, some hate it. As you can probably tell from the score I have it, I fall in the latter category. The two seasons of SAO (that are out as of this writing) are garbage and I hate them, however we're not here to talk about the two seasons. Does the Sword Art Online Movie redeem the series, or is it just as shit as the previous two seasons? Let's find out!
Story: The story of Ordinal Scale is just like the previous two seasons, meaning that its full of plotholes and nonsensical ... Oct 2, 2017
I'm actually a big fan of the SAO series but wow was this movie bad...
I never thought SAO would sink to such a low... this was just bad all around... there were so many better ways to use the new tech that even if they really "had to" make this an "everything is at stake" movie instead of a simple daily life movie, there's just no justifying how horribly written the script to this movie was... Honestly the only good thing about how this anime was handled was that the side characters were given more character development than usual and that the combat animation/art/music was good, ... Apr 22, 2018
You know, its just dawned on me. Sword Art Online, a series targeted at the teen demographic staring a self-insert blank space as a protagonist that is constantly surrounded by members of the opposite sex, all of whom could be potential partners, that is hugely popular despite having about the same critical acclaim as a slightly unclean and unflushed public toilet from everybody that isn’t a huge fan, having a reputation for being watched by people who hate it just to take the piss to the point that the series now has more negative things said about it than the series itself is probably worth
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Apr 25, 2024
I know a lot of anime movies dont have anything to do with the anime itself and a lot arent even cannon, but this movie is so fucking boring and lame i genenly had to watch it 3 times because i kept falling asleep, and even when I finally finished it I was so confused, it had literally ZERO correlation to the show, most anime movies that dont have anything to do with the original anime at least make sense, but at the end all i could think was “so why did they add this new headset bullshit just for this movie???” The only good
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Feb 4, 2018
SAO Ordinal Scale is one of the best comedies ever made, especially when you put on the chicken dance for the fight scenes. Its story is god awful and takes itself wayyy too seriously when it is both laughable and embarrassing. The dialogue ranges from ridiculously mundane info dumps to skin-crawlingly humiliating lines to self-important monologues and discussions to my favorite: downright stupid, over the top, and fucking hilarious matters that are supposed to cause tension. SAO has never had good dialogue, and the dialogue here is only a step up from shit. Everything
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