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Apr 19, 2024
Despite the ethical concerns that comes with student-teacher relationships (that are strangely normalised and highly employed in Japanese media) I quite enjoyed this manga's premise: the central mystery of what the main character's sister was doing in the concept maid cafe store and whether she was 'happy' despite sacrificing much of her youth for her younger brother's education. I especially think the interactions between the two main leads and their misunderstandings are quite fun to read and quite funny as well. I also really like the main character and his more melancholic backstory and how it ties in with the premise.
Still... the problem for
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me is that the manga actively does not seem to want to progress its own story! The main character keeps going back to the store, eating there, interacting with the characters there... and while the shenanigans of the female lead is fun to read, it is no excuse to not exert any agency to find out about his sister. I feel like this just drags the premise out way too long for its own good. While we are teased from time to time about developments in the central mystery of the premise, it really isn't enough to sustain my interest in the mystery that the manga was teasing in the beginning.
Look, I get that mainstream shounen mangas need to throw in story filter for the author to settle into their work flow and writing role, as well as to try to capture some longevity, but for some premises, you have to progress the story to a point of comfort first. For some reason, this manga is way to comfortable not going beyond that first step. Overall, I like the manga, I just want story progress.
Reviewer’s Rating: 6
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Apr 13, 2024
This is a nice power-fantasy concept with a slight and fun twist to it. It entwines the reverse Isekai narrative along with an edgy assassin background to emphasise the fantasy of being a powerful gary-stu-esque character who not only has the capacity to brutally kick everyone's ass, he has a reason to show off his prowess to the rest of the world... well, since there are Isekai fantasy monsters invading and what-not.
With a premise (and title) like this, you for sure kind of know that the author is not aiming to reflect reality and comment on it. For what it is, this is a fun
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and engaging read. The action sequences are great, the premise is engaging and interesting, and the characters have some interesting personalities that you may be endeared to (honestly, character writing is not great but once you get past the transparent writing, there are some fun moments).
Yet, my main gripe with this is manga so far is that while the idea and premise is nice and fun, the writing and structure could really, really use some more work. A lot of narrative elements rely on a lot of exposition in order to deliver information to the reader, which is certainly not ideal for a visual medium. The character writing is really blatant and overly straight forward, thoroughly lacking subtext. It does not do a good job of capturing how people talk or interact with one another (the first few chapters for example, is really too blatant and there was not enough set-up to convince readers that this is how the main character interacts with others).
I also felt that the story structure was kind of lacking especially for a story with such high stakes like this one. It kind of meanders its plot for character building... which I honestly felt could use more work to let the characters and their personalities shine through. Because there are some nice character moments in this manga, it just takes time to push through the set-up to see.
Still, this was a fun read. The art is really nice, the action scenes are dynamic, and I like the overall premise.
Reviewer’s Rating: 6
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Mar 27, 2024
I love Mizukami Satoshi, but this does not really mantain the same consistency of quality as his other acclaimed works (Lucifer and the Biscuit Hammar and Spirit Circle). Still, Sengoku Youko clearly is a highly ambitious work that experiments greatly with the Shonen formula and adds very intriguing subversions to its many tropes. If Biscuit Hammar served up subversion of modern Shonen storytelling and tropes, Sengoku Youko plays as a serious attempt to integrate these subversions into the tradition of Shonen storytelling.
I think firstly, unlike Spirit Circle, or even World End Solte, this manga starts quite slow and really takes its time to get
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going, arguably longer than Biscuit Hammar. This is a series that really relies on its characters to drive its story, but it does take its sweet time getting to explain its character's core motivation and complexities. I really do not blame readers for dropping this early as the characters and setting can seem... quite generic in the beginning. I myself, tried to read this manga years ago, and dropped it early because it did not compel me much.
Sengoku Youko is also structurally messy. Plot points weave in and out of this long journey spanning 8 years and longer, and some scenarios are thrown into the mix without sufficient narrative planting. This can make certain plot points feel rather... convenient and sudden. Not to mention it did the whole thing of throwing in a whole new group of antagonists and a central conflict (that barely has anything to do with the inital conflict) about 30 chapters in, and the role they play is strangely significant and insignifcant at the same time. I really do admire the attempt to play with story structure - splitting the story into 2 parts and changing the central protagonist. But, while this was incredibly exciting to read in the beginning because it was difficult to predict what might happen next, I felt all this structure served to really do was to underdevelop some of its crucial characters and preceeding plot points (especially perceivable at the end) for the sake of developing its new main characters and their journey.
Still, Mizukami Satoshi's mind works in grand, mysterious ways and when this manga hits its highs, it really does hit highs. Shinsuke's character development was excellently constructed and he was consistently one of the best characters in the series. He had a very intriguing moral development, and though his role as 'mentor' later often sidetracked his own development as a character, it was still engaging and emotionally touching to see his whole journey. I also liked the spiritual themes that the manga tackled - interpreting mental state and the inner self in a very mature way. I also enjoyed its rather inventive ways of solving conflicts (though in the grand scheme, can feel a little unsatisfying).
Overall, I think that Sengoku Youko is an intriguing and fine manga that plays and experiments with new ideas and storytelling forms within the cliches of its demographic, but I think this is not an experiment that fully succeeded. For better or for worse, this story could read as a breath of fresh air with its many refreshing subversions to battle tropes, but also a lengthy mess that never really felt like it had a clear structure or a conclusive end goal. I would highly recommend checking our Lucifer and the Biscuit Hammar or Spirit Circle for projects that captures Mizukami Satoshi's eccentric writing and storytelling style within a more cohesive structure and story.
Reviewer’s Rating: 6
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Mar 21, 2024
With a title like: "My Instant Death Ability is Overpowered," you'd think you know what you are getting into. Yet, while this may seem like one of those 'trashy' Isekai narratives where viewers will be able to vicariously indulge in a power fantasy through its main character, the utter irreverence of the premise and story execution, prevents it from happening. That is because, for the most part, this series follows the footsteps of works like "One Punch Man," parodying and satirising the many tropes of its genre.
Certainly, "Instant Death" is not as endearing, well-written, well-paced, or as well illustrated and animated as "One Punch
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Man" but part of it is because it pushes the basic general idea of this premise - a main character so powerful, he renders all conflicts pointless with 1 action - to the utmost extreme.
While "One Punch Man," seems reluctant in completely following through with this premise by indulging in the battle Shonen tropes that it parodies and deconstructs such as building dramatic narratives about some of its villains and main characters, and providing Saitama with some cool action sequences and has enemies where he can duke out for a while (even if he is holding back), "Instant Death" is willing to go all out with this premise. Aside from its crucial main characters, most characters and antagonists have the depth of a puddle and they pretty much die the episode that they are introduced. The many Isekai tropes that the series randomly pulls in completely halts for Instant Death power shenanigans, pulling the brakes so that the story can't indulge in these tropes.
Yet, there is a reason why series like "One Punch Man" have not gone that far in their parody of the genre and that is because this can feel incredibly unsatisfying to watch! As "Instant Death" proves, the story can feel very inconsequential and rather pointless when all conflicts can literally end in the same episode that they are introduced, and end in the most visually boring way (he just says die!). Yet, what pulls this series together in my opinion is its characters and the somewhat philosophical dimension of death that is entwined with the story's premise. With Takatou being an all-powerful being that is literally the end to all things, the show kind of implicitly asks us to ponder about the meaning of death, to the ending of existence, and, with the flashbacks of his life before being Isekai-ed, to questions about what makes a human being. This makes Takatou quite an interesting character to follow, and maybe even think about. (Okay, maybe to say that these things are brought up in the show is a bit of a stretch, but there is inherently something quite interesting to the premise that this series dips into, but does not really embrace or even acknowledge much.)
I have been following "Instant Death's" manga for a while now and I genuinely think that it is pretty good entertainment. The jokes do land if you know trashy Isekai tropes, the main character is interesting, and some of the character interactions are quite fun to read. Yet, with this experience, I can say that I don't think this anime really does this series justice. For one, the pacing is off. It's wayyyy off. Particularly in the last few episodes where the conflict, characters, and interesting scenarios come and go like soap bubbles in the air. This makes it hard to even digest the events that are happening and its possible significance to the main characters and their journey. Simply put, the anime's story is quite poorly paced and it can make the sequence of events in the story seem very random without much intent (I mean, it is... random but just going off on the manga, it is all part of its intent to parody the Isekai genre).
Still, I do like this series and I do think it can be entertaining, especially if you don't go in expecting a dramatic story like Shield Hero, or a comedy that takes its stakes seriously like Tsukimichi, or even Konosuba. But it does have its glaring, very glaring flaws. I do recommend giving the manga a try though. It may be loud, chaotic, random, and a little too flat in how it develops and handles conflicts, but it is an entertaining and rather fun read.
Reviewer’s Rating: 6
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Mar 18, 2024
A nice, little gem of a manga. If you want something light and pleasant to read, I wholeheartedly recommend giving this a try. The protagonist is just an incredibly loveable and pleasant girl that I want to see how her little adventures play out. The art is also fully coloured and just rendered beautifully with pleasant use of colours and adorable character designs. This is the kind of manga you feel good reading.
Still, "I Picked Up This World's Strategy Guide!" won't win points for originality. It sort of serves up your standard Japanese light-fantasy type of affair with a little element of 'cheat' to have
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the main character distinguish itself from the rest. Yet, what separates this work from the others is its execution. It's in the beautiful coloured art. The languid, peaceful pace. It's loveable main protagonist.
While there are bouts of interesting scenarios that build onto each other to add a light sense of tension and suspense regarding the main narrative, this manga ultimately lacks a strong overarching conflict that adds meaning and purpose to its story. Although the story right now is a pleasant read, the sum of its whole doesn't feel like its leading up to something a little more meaningful.
Still, the manga is in its infancy and it is kicking off its story, so maybe more tension and interesting ideas will be presented at its later chapters.
Reviewer’s Rating: 8
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Mar 8, 2024
Season of Alabaster is one of those art about art kind of manga. Much has been said about these kinds of stories, but I will say it is always interesting and refreshing to reach about stories that the mangaka themselves have a genuine connection to. This one in particular I thought was well paced and well written enough to stand by giants of the genre like Blue Period. I liked the characters, I liked the pace and tone, and I liked the slight twist on the usual premise - a focus on nude art and youthful love.
I also felt it had a great grasp
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on drama and human dynamics. There's a particular scene where the protagonist 'grades' the work of his club members and he gets berated by the teacher for rendering other's creative work as numbers and scores, not encouraging the creative process. It's a good scene.
Season of Alabaster also stood out for its willingness to confront topics that are not as well discussed in mainstream mangas like prostitution and the complications of a teacher-student 'romance'. I was intrigued by the way it opened into these topics. It had an artful panache about it, with stylistic use of lighting and dark inks. I was always curious how it would confront or resolve these very serious issues but that is where Season of Alabaster dips in quality. It really sidesteps the social severity and psychological consequences of these very real problems and doesn't address them well at all.
Not to mention, the manga has a really rushed ending, and a very contrived reason to have the teacher and protagonist thrown into a romance. I always felt the manga had a more mature tonal quality that would look into the complications of relationships more... something like Natsu no Zenjitsu. I don't know if it got cancelled, but this one kind of dropped the ball.
Reviewer’s Rating: 6
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Mar 4, 2024
Incredibly, absurdly, deeply personal. For that, even if you might not fully relate, or find the manga's aesthetics or biographical narrative particularly gripping, it is worth the read. Nagata Kabi's book of deeply personal, depressing insights about her life and her entanglement with loneliness, communication problems, confusion about sexuality, alienation from society, is a gripping read. For one, she does not sugar coat her experiences, but bares even the worst of herself out to the world. For any creator, artist, writer, etc. out there, you know this is incredibly difficult to do well, and do so authentically.
Still, as a book, the overall loose structure
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and at times, overly lengthy personal ramblings about her life may serve to weaken the narrative grip she has on readers. I certainly did feel that the book dragged on a little in the middle and the conclusion here was overall not as insightful or conclusive as I would have liked it to be. But then again, if it were, or falsified to be so, then the story would not feel as authentic and 'real' as it is. This was truly like reading someone's diary. After reading this book, I felt like I kind of knew who Kabi is, was, and wants to be.
Overall, I really liked this and would like to read more of her autobiography series.
Reviewer’s Rating: 7
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Feb 25, 2024
Having binged all seasons and available episodes of Classroom of the Elite, I can safely say that this is one of the more entertaining mainstream light novel adaptations out there.
Now don't get me wrong, Classroom of the Elite certainly has glaring problems. Namely the lack of development of some of its previously focused on side characters (Airi Sakura comes to mind), its sociopathic genius of an MC that stomps through almost all conflicts as if its an Ocean's 11 movie (the anime's structure brings that movie to mind... mind boggling things occur, we get a flashback and bam! Ayanokoji set it all up), and
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annoyingly, the whole pseudo-intellectual cosplay that the anime puts up with the pretentious opening title in each episode and its implicit suggestion that these psychological mind games are supposed to represent some aspect of human nature (I don't think its doing that convincingly at all but maybe that's just me).
Still, Classroom of the Elite is a fresh take on the psychological thriller genre in anime and light novel media. It throws in a very interesting twist on the high school genre with its varied cast of broken and twisted individuals, each with their own exaggerated dark history and defects, and most intriguing of all, a sociopathic main protagonist whose complete lack of empathy subverts romantic and harem narratives, and the nice but anti-hero trope that light novels tend to lean toward. If anything, this makes the whole show a rather interesting character study.
There are of course the mind games that are done rather well with lots of interesting scenarios, gimmicks, ideas and characters thrown into the mix to make things interesting. It certainly makes it difficult to predict what would happen next (though we know that the MC probably will come off on top). Although some of the conflicts are very 'Japanese' ideologically in that there is an over prioritization and importance of one's social status, making it a little hard for me to personally find importance in the some of the stakes, but overall the whole thing plays out quite entertainingly and I am always keen to figure out what social and tactical maneuvering Ayanokoji and his fellow '4D chess players' are doing to shift the board.
The show does ideologically promote the ideas of individualism, elitism, the notion of a singular genius who can do everything and anything and does not do enough to critique some of these toxic ideas other than making us think about what a 'badass' sociopath the main character is. It is precisely this belief that a singular person is impressive enough to plan and run everything that may eventually link to rather... authoritarian ideas. Still, the show's fantastical setting and exaggerated characters I think make it clear that viewers should not take this series at face value.
Look, Classroom of the Elite is no Citizen Kane and while it does give the impression that its trying to be intelligent, it doesn't proclaim itself to be the greatest thing ever. All in all this is a very entertaining series that shakes up the status quo of generic high school narratives. It is nice and entertaining as passive consumption. I really enjoyed it.
Reviewer’s Rating: 7
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Feb 7, 2024
It's common for authors to give the advice to aspiring writers to write what they know, so it isn't all that surprising to find manga about art (or the process of making manga aka Bakuman). The main focus of Sora wo Matotte is pretty much about what it takes to become an artist. While the story is still at its infancy (the main character has yet to make it to art school), from the artwork, paneling and pacing, this is a fine and decent work that dives into the eccentric and fragile mind of artists trying to find their own voice, be inspired, and learn
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the skills to just be able to make good art. It is pretty much just like its more popular cousin, Blue Period (or the most closely related and underrated Alabaster no Kisetsu)... aside from one caveat. The main protagonist is completely obsessed with nude paintings.
It's interesting because nudity and its relation to the artistic project is usually not covered much in commercial manga and it is great to have more interesting and varied perspectives about the art scene. But the manga's interest in this topic is ultimately a caveat because the protagonist (and story) is so utterly obsessed with this topic that the manga seems to go beyond mere interest in the genre to the point that it seems to be the center of all events and circumstances in the manga - directly affecting the structure of the manga, the main character's actions and behaviour, who the main character is introduced to, etc. The manga's overall structure seems to be at a loop of introducing women for the protagonist to paint in the most convenient, overly structured and manufactured way.
I get that the story at this point isn't trying to capture the reality of artists in the same way Blue Period does. This is a way more light hearted and 'shonen-esque' approach to this genre. But when the manga is trying to deal with the nuances of creativity, the creation of art, and is depicting an artists' day to day in a rather 'real' way, this artificial structure and exaggerated character trait of the main character detracts from the other more nuanced aspects of its story. It creates a tonal whiplash of sorts that emphasises the artifice of the story and its characters.
Still, Sora wo Matotte is an entertaining manga. Though its choice of topic and its structure limits the potential of its story, the characters are likable and have some depth (though... their being and conflicts always seem to be in service of the protagonist rather than to simply exist as themselves). This was overall a rather light and pleasant read.
Reviewer’s Rating: 7
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Jan 21, 2024
Glaucos situates itself somewhere in between The Climber and Children of the Sea. Though it at first introduces itself like a mature sports manga about dangerous sports and the strange people who attempt to test their limits and find their place in the world, the story's preoccupation with evolution, biology, ecology, the nature of humanity and the potential for evolution slowly seeps in to take over the narrative.
To be fair, Glaucos is rather thin as a sports manga. Aside from his transcendental and contemplative birth as a human born in the sea, sent to the human world by dolphins, Cisse is no Mori Buntaro
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(from The Climber). He is rather flat and uninteresting as a character and much of his characterisation can be chalked up to 'being tied to the sea' due to his birth, or some innate love for water. As a result, the early moments (about 10 chapters or so) do drag quite a bit. Still, while the central character is rather flat, the panelling, art, and pacing of the competition sequences are so excellent that I could not help but feel incredibly tense trying to anticipate what might happen next.
The story itself does get much more interesting later on as the manga deviates from a character study and starts delving into more 'arthouse' territory to explore the human condition and humanity's relation to the sea. Strong transcendental and thought-provoking moments can be found here, especially with the marvellous art. Pivoting to more otherworldly themes, Cisse becomes an impossible and exceptional figure, embracing his status as a child of the sea, and becoming more incomprehensible to the ordinary person. Interestingly, it is here when the manga has stopped trying to make him relatable and appealing to the reader, that Cisse becomes a more intriguing figure to follow.
Sadly, the manga takes a dive for the worst at its most interesting point. The ending is quite one note, rushes straight to the end, and leaves much of its premise and potential at the shore. Reading the manga, you could almost find the point where the mangaka got the notice from the editor that the manga has to close. For that, I find it a bit hard to wholeheartedly recommend this work. Still, its short length might make for an interesting read.
I would, however, recommend the mangaka's other manga: River End Cafe which delves into environmentalism with a less heavy-handed touch and develops its characters much better.
Reviewer’s Rating: 7
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