Synonyms: Kidou Senshi Gundam AGE
Status: Finished Airing
Aired: Oct 9, 2011 to Sep 23, 2012
24 min. per episode
PG-13 - Teens 13 or older
L represents licensing company
Score: 6.701 (scored by 5134 users)
1 indicates a weighted score
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SynopsisIn A.G. 101 (the 101st year of the Advanced Generation calendar) a mysterious entity known only as "UE", or "unknown enemy", attacks and destroys the space colony Angel. This brutal attack becomes infamous as the "The Day the Angel Fell", and marks the beginning of humanity's war for survival.
The series begins in A.G. 108 when the UE attack the space colony Ovan, where Flit Asuno lives with his mother. Flit's mother is killed by the UE, and in her belongings (in an object called a "AGE Device") he discovers the blueprints for a powerful weapon from the past - the ancient messiah named "Gundam."
From these blueprints, Flit spends the next several years studying engineering at an Earth Federation base on the Nora space colony and designing the AGE-1 Gundam. Seven years later, in A.G. 115, Flit completes the Gundam, just as the UE attack Nora. Flit and his lineage's battle piloting the AGE-1 to protect mankind is about to begin.
Related AnimeAdaptation: Mobile Suit Gundam AGE: Story of the Beginning, Mobile Suit Gundam AGE - First Evolution, Mobile Suit Gundam AGE: Second Evolution, Mobile Suit Gundam AGE: Final Evolution
Parent story: Mobile Suit Gundam
Summary: Mobile Suit Gundam AGE: Memory of Eden
Characters & Voice Actors
Gundam Age is an attempt to attract a new, younger audience by re-packaging the core Gundam lore that has been established over the years into story arcs that follows three generations of Gundam pilots. While the premise is cool, the majority of its flaws comes from having to tell all three arcs within a 49-episode constraint.
Because there are so many characters in so little time, they are given few opportunities to develop. When a loved one is killed by malice and drives the hero to be consumed by revenge, it's very hard to fully buy into such extreme motivations even in the face of overwhelming commons sense without willfully suspend one's own disbelief. Side characters come and go seemingly for the sole purpose of reproducing, and antagonists exist as plot devices to force dramatic situations. While I'm not opposed to wanting to attract a new audience, there is a contradiction in telling a story about the complex emotional and moral landscape of war to a younger crowd by simplifying it. Which is a shame, because the main characters are actually interesting and full of potential.
In terms of visuals, I was initially caught off-guard by the disparity between character design and mech design. This is due to how Gundam series work: the mechs are always designed with the same look (brand consistency), but each series' characters are drawn with different styles by different creatives. For someone to watch Gundam series in succession, it takes a few episodes to adjust. As for animation, it's noticeably less detailed and with fewer frames than 00 / Seed, although there are some bright spots in key battles.
I'm a not fan of combat sequences determined by plot armor, and Gundam has always been notorious for that; a major antagonist pilots the most advanced Gundam would easily destroy the heroes in one scene but is defeated in the next by the same said hero without actually illustrating how, which renders of the tech advancement that matters so much in the storyline into window dressing... or an excuse to promo a new toy. I wish, at some point, there would be a Gundam series that shows combat which better illustrates the relative performance between Mech A and Mech B, and then how each pilot uses them to determine the outcome. But I suppose that would not be in the best interest of a series that is dependent on continuously rebooting itself: setting too high of a standard makes the next reboot even harder.
In the meantime, I suppose GA is worth a look for those who don't want to invest much time into the Gundam franchise, as it's meant to be an updated and condensed collection of past Gundam themes and mech designs. But for those who have watched enough Gundam series, it feels like a medley.
Latest TV Series of the Gundam Franchise (2011-12)
Review from my POV (w/personal biases after watching whole run)
Lite Spoiler Warning
+ The concept of a "50 episode run, going thru 3 generations of a central conflict with protagonists that relate to each other" sounds pretty FN dope and it works....... some of the time. (like a compact 0079, Zeta, ZZ run)
+ The Viewer should should like they were given positive dividends when continuing from Gen 1 thru Gen 2
EX: Gen 1 Flit was aiight, BUT Gen 2 Flit was pretty Badass. He develops a cold hatred towards the enemy after what we've seen him go thru in Gen 1. and that's cool
+ The 2nd Generation as a whole was really enjoyable to watch
+ AGE-1 Spallow
- Antagonist has no face in the 1st Gen
- Little to no creativity for mobile suit design
- Took awhile for me to get into the pokemon-esque character design.
3rd GEN Cons (yes, it's so bad, it gets its own section)
- Pretty much after the halfway point of the 3rd Gen is utter bullshit. Lemme explain
- The 3rd Gen hero Kio Asuno switches up his view after experiencing something tragic, making his choices completely illogical and down right dumb. It also changes his combat style, which is also bullshit.
- Character development is pretty much shot.
- The're trying to force emotion by constantly having a death occur constantly
- Char clone. and a bad one
- Flit Asuno in the last moment becomes IMO the worst protagonist in the Gundam franchise.
A cool concept that's completely defiled by the 3rd act of this TV Series. My feels about Flit Asuno are similar to a playthrough of Mass Effect 3: I work so hard for a satisfying conclusion, only to realize that what i wanted will never be presented in front of me. read more
Although the two are not related, but there's a reason why I recommend this one:
1. The character design reminds us with the character design we see before (PMMM with Hidamari Sketch, Gundam AGE with Inazuma Eleven).
2. At first glance the story is lighthearted, but the longer storyline, the more serious gradually.
Opening Theme#1: "Asu e (明日へ)" by Galileo Galilei (eps 1-15)
#2: "sharp #" by Negoto (eps 16-28)
#3: "REAL" by ViViD (eps 29-39)
#4: "AURORA" by Aoi Eir (eps 40-49)
Ending Theme#1: "Kimi no Naka no Eiyuu (君の中の英雄)" by Minami Kuribayashi (eps 1-15)
#2: "My World" by SPYAIR (eps 16-28)
#3: "WHITE justice" by Faylan (eps 29-39)
#4: "Forget-me-not ~Wasurenagusa~ (forget-me-not 〜ワスレナグサ〜)" by FLOWER (eps 40-49)
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