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Jun 27, 2025
The fall of the Bronze Age is marked by a mysterious event of multiple civilizations being attacked by the so-called "sea people". Today, it is believed that it was different civilizations invading one another due to lack of resources, which resulted in their mutual destruction.
While "fights between different, tribal people for lack of resources in a tainted world" is a frequent theme in post-apocalyptic media, Teogonia remembers it's roots and tackles it from a Bronze Age perspective: A tale of local gods with their own hierarchies, different people's going for each other's gods, strong links to the land, tales of foolish kings who doomed their
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kin, tribal alliances, wars for succession, etc
While it succeeds on it's fairly unique and novel concept, it has problems in execution: Most of it's runtime is spent in fairly repetitive fights against Macaques and Orgs. It will be that on episode 1, it will be that on episode 9, which is a shame, considering we've been sold on a world with tons of different races. It does go for a way more interesting direction in it's last arc (Episode 10 onward), but for a 12 anime episode it is a bit late.
Honestly, cool facepaint and ainu designs are my weakness, so I can ignore some of the anime's problems. If you're worried if it is an isekai, it isn't, thought there is a "mechanic" of our protagonist having out-of-context knowledge of concepts from our world, and that's kinda it.
The animation... isn't spectacular? But it isn't terrible either. Asahi Production doesn't have the best historic in the world, but this might be one of their better titles.
One could describe it as "TenSura if it was focused in it's nation-building aspects, slow-burn, and not a Narou-kei" (Well, yes, technically it IS from Narou, but you get what I'm trying to say). I've said in the past that if Re:Zero had ended in episode 11, it would've been an anime which ended in a high-note, but somewhat forgettable, as the plot only begins to really get going and the scope really expanding after that: Teogonia has a similar issue, also having ended in a high-note and making you want to know what happens next (Hey, nice advertisement for the source material, at least?), but not having shown much of itself during it's short runtime, which is what prevents me from giving it a higher score, even though I recommend it.
Reviewer’s Rating: 6
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Jun 25, 2025
I'll be blunt: This was likely the longest 22 minute anime I've ever seen, to the point that I started to wonder if I hadn't misread "One hour and 22 minutes" instead.
It's premise is simple, it's trying to got for that 90's aesthetic: That Slayers/Saber Marionette J artstyle, a Sci-Fi setting, bishoujo, etc
Likewise, it has a nice background art, a nice artstyle, top tier seiyuu and some of the character designs are cool... but that's kinda it.
Oh boy, for something that's trying to emulate 90's bishoujo, there are some character designs, like D.D. with her mix of dreads and baldness (In fact, the way foreheads
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are drawn kinda make it seem that half of the characters are balding... and then there are the ones who are actually bald), in a way that sells it like this: A copy, mimesis, a simulacrum. Just compare it to actual 90's bishoujo Sci-fi anime like Ginga Ojousama Densetsu Yuna and you'll know what I'm talking about.
The story is... a mess? It's extremely rushed, even though not much happens, and it's filled to the brim with exposition, a total failure in the "show, don't tell" department.
It's all over the place: Some scenes drag for too long, and at the same time it doesn't give us enough time to care about any character there, really. The animation is nothing spectacular either.
...and when you learn that it all exists to shill NFTs, things start to fall into place.
If you really want to watch an anime built around a system that makes you spend obscene amounts of money in order to gain a waifu, just watch Gacha adaptations like a normal person.
Reviewer’s Rating: 2
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Jun 23, 2025
A good ecchi is usually one of two, sometimes both:
1: A good display of well-drawn detailed human bodies, displaying humans made of flesh, muscle, fat, sinew, etc (Think your High School of the Dead, High School DxD, Killing Bites, Shin Cutie Honey, etc)
2: A good source of fetishes (Think Mahou Shoujo ni Akogarete, Iya na Kao sare nagara Opantsu Misete Moraitai, etc)
This one is neither: Most sexual stuff here is ultra-basic, bodies are badly drawn, the animation is bad, the story is boring, the art is often crooked, scenes drag for too long, it also fail at comedy, and the list goes on...
Honestly, at
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some point I started dozing off in the last episodes because thinking about this review was more interesting.
Usually I would've dropped something like that very early on, but being half-length made it so it never annoyed me much or was much of an effort for me to watch it during it's first episodes. Later on I began postponing watching it's episodes, which is usually a drop for me... but I kinda wanted to have this for AMQ, so you can thank it for me finishing it.
Do know that I went out of my way to grab the uncensored versions, because the censored ones make watching this have no point, other than perhaps be surprised by the presence of characters from better anime such as MahoAko, Made in Abyss and Akagi.
Studio Elias wasn't satisfied with what it did to Elf-san wa Yaserarenai, so it had to show the world it could do worse so that appeared better by comparison.
Reviewer’s Rating: 2
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Jun 21, 2025
You can polish a stone until it shines as much as gold.
Alas, it won't turn into gold, because it is a stone.
Katainaka no Ossan, Kensei ni Naru possesses many good technical aspects: The production team reached for HEMA specialists so it could get historically accurate swordsmanship forms, exercises and choreography, it has one of the best TV Anime 3DCG I've even seen, as it was made by the same studios that worked in the latest Gundam projects, it brings high tier seiyuu, it is the currently best rated non-sequel Passione TV Anime in four years... yet it is still a stone.
Those character designs aren't terrible,
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but you have already seem them somewhere, be it a manga, anime or video-game. People joke about "Paul Greyrat protagonist", but we also have Cagliostro from Granblue Fantasy, Saionji Usagi from Taimadou Gakuen 35 Shiken Shoutai, and the list goes on.
The backgrounds aren't terrible, but they're the same towns and fields you've seen in any medieval fantasy anime.
The artstyle isn't terrible, but it likely won't be anyone's favorite either.
I like ecchi in my fantasy anime, but the fact that this one chose to be so realistic everywhere else ended up putting Allucia's armor in a sort of "uncanny valley".
This anime has a premise — a very talented swordsman whose all students became very successful, yet can't accept his talents due to an inferiority complex — that would work flawlessly were this a comedy anime (In the molds of, say, One Punch Man or Mob Psycho 100) or more to the drama side, focusing on his overcoming such complex. It is neither here, the premise mostly being only used to justify our protagonist being as strong as needed by the plot. Granted, perhaps due to only being a fantasy anime and not a narou isekai, the power-levels are pretty low, so that only amounts to the realistic "He's just very good with the sword".
I won't speak on it's differences from the LN and manga, as I haven't read either, but it seems to be that the manga recognized some of the weaknesses of the original and decided to do heavy changes in order to make it "more interesting", changes that didn't come to the anime.
Structurally, the anime... isn't very good? It's not uncommon for something to be set-up in an episode to look like it will span an entire arc... only to be completely solved in the very next episode. Sum this with the fact that the anime has a lot of "fluff" (Episodes were our protagonist just hangs out with another character, though not much development happens), and in the end the anime ends with the viewer having no idea on what it is about or what would come next (There is a sequel announced for 2026, so in case this is a split-cour, it makes this not as bad, but still...).
Not as bad as a stone, probably one of the better stones, but nowhere near as good as gold.
Reviewer’s Rating: 4
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Jun 20, 2025
This is a review for both seasons. I would have classified this as "Mixed Feelings" for this season alone, but as a whole I consider it "Recommended".
Gravion is a fruit of it's time: Early digital animation, a ton of tropes (An older sister character with big boobs, a Char clone, interactions between it's male protagonists that make fujoshi's minds go wild, a meganekko dojikko maid, etc), Ohbari's levels of ecchi, future ultra-famous seiyuu at the start of their career (Fukuyama Jun, Mizuki Nana, Kugimiya Rie), a character voiced by Masamune Shirow, songs by JAM Project, the list goes on.
Structurally, it is a bit... weird: We
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are led to believe that the full story was already decided from the start from the OP's Lyrics, but if that's the case, it just leaves too much stuff for it's second season (We don't even have a glimpse at the villain during season 1, and we have at maximum some glimpses on the series mysteries). It's first season it's mostly structured as a "monster-of-the-week" formula with obligatory battles every episode, which might set some red-flags for some people who might think this is like Turn A Gundam, where character interactions are interrupted so we can have our sponsor-mandated fights, but this couldn't be further from the truth here: If the fight must be only one minute long so we have more time to see our characters interacting with one another, the series has no problem doing so. It's because of that that all the episodes I would call "my favorites" are located in season 1.
The things is... if that was the case, why structured season 2 as if it was a two-cour anime in itself squished into 12 episodes? Season 1 ends in a high-note that things are scaling and you can't go back, yet the first half of season 2 chooses to not work with the new characters it introduced until half it's episodes were already out, that first half mostly being composed of episodes that, while not all that bad (Some are good), feel more like "Extra Episodes"/Bonus OVAs than anything else. This had the unfortunate side-effect of making it's last six episodes feel especially rushed.
There's this weird weird character who sells chicks on season 1, which reappears on season 2 as seemingly being a friend of Sandman... and then is never addressed again until the last episode where it appears as a background character? Was this supposed to be some kind of joke or reference of the time?
A certain character dies in season 2 (Won't spoil who), but their death lacks a certain sense of gravitas since they were one of the only characters who never had a dedicated episode to them. Even if the previous or current episode of their death focused on them (Which would make it very "death-flaggy") it would be preferable to not having anything.
There's the subject of animation and art quality... honestly, episode one of season one is the best episode of the show by far, in every single aspect (Especially pacing), of which I consider one of the best anime episodes I've ever watched, period. It has a nice animation and artstyle. Another one of my favorite episodes, episode 9 of season 1, also dabbles in a different style of art and animation that reminds me of the style of Shinbou Akiyuki at the time. Season 2, in the other hand... here's episodes where the artstyle and character design kind of disintegrates? I don't think simply calling it "off-model" does it justice, and this is a bit of a bother.
While season 2 DID solve the mysteries set in season 1... I don't think it reached it's full potential? I expected it to have more characters (The new ones barely appear at all), become a bit more complex, but that wasn't the case, so it would be better if it had instead just sticked to the type of character-focused, more "personal" type of episodes that season 1 had.
Honestly, it could've been a whole lot better, but is far from being bad.
Reviewer’s Rating: 6
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May 14, 2025
Turn A Gundam is a series of good episodes (When it isn't being Turn A Gundam) in a sea of mediocre to bad episodes (When it is being Turn A Gundam). By MAL standards, this anime is not very popular, which creates the effect that most reviews of it are popular because they come from a sampled bias of Gundam fans.
While it starts with a very good first episode, showcasing the late XIXth century to early XXth century setting, the reality is that most of the anime is comprised not of this, but of pointless mecha fights in green prairies without any personal stakes involved.
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Indeed, it was the time of "sponsor-mandated one mecha fight per episode", though while anime like Macross manage to structure themselves in a way that it is never a problem or even imperceptible, here it sticks out like a sore thumb.
There's a concept I coined named "The Emma Effect" (Based on the comparisons between the manga and anime of Emma) where not doing something when you should will prevent you from simply continuing at any time, giving you the overhead of having to recreate the circumstances for that thing to occur. Turn A suffers from that in the form of it being always promised that "the plot will proceed in the next peace meeting", the problem being that every peace meeting is always interrupted by a mecha fight and doesn't continue after it has ended, there will only be a second try a few episodes later when the cycle will repeat.
Indeed this structure makes it so Turn A has no real plot until it's final quarter (Now you understand why the first movie in it's recap duology covers 75% of the series), but rather a myriad of different ways of wasting your time. This is true to a point that the main conflict that jump-starts the entire story is resolved off-screen once it ends.
I came to this anime upon seeing clips of episodes such as "The Cow Episode" or "The Washing Machine Episode", but the rest of it has a completely different vibe. At first I couldn't understand why, but I did so upon watching episodes 32 and 33 (The Manupichi Arc): At first, I was a bit annoyed, "Bah, we're pausing a story so we can get an unrelated one?" but those ended up being some of my favorite episodes solely by doing something that most of Turn A didn't, which is exploring it's own world and having us meet interesting characters with arcs and motivations.
Turn A could've easily be mistaken for an early 90's or even 80's anime (Which isn't a problem), due to it's choice of a "flatter" artstyle, without much detail. Adding to this "uniqueness" would be it's Victorian-esque setting, unorthodox mecha designs in virtue by being designed by Syd Mead and "different" cast of seiyuu: Many didn't have many other works after that, some would grow to become legendary, such as Romi Park and Fukuyama Jun.
I do consider it a large improvement over Zeta Gundam (Which isn't a very high bar) in the sense that, unlike Zeta, "with heavy surgery" you could turn A (ba dum tss) into something functional.
Turn A is "realistic" in the worst sense of the word, because believe me when I say it: You don't want your art to be realistic, you really want it to be romantic.
Arma 3 is a realistic war game: Most of the time you'll be shooting (And missing) at small brown smudges in the distance, nothing will happen for a couple minutes, then you get shot out of nowhere and die. Realistic? Totally! Fun? No!
This is a common criticism, mainly aimed at so-called "anti-war" movies, since because a movie has to be interesting and have a compelling narrative, it ends up making war appealing regardless (This is scientifically proven with such movies actually increasing the number of people enlisting).
So in a way, we should give our props to Tomino by REALLY being anti-war: Most of Turn A is about pointless small skirmishes every time, everywhere, for plots of land which will be worthless after all that discussion, all the while the higher ups of each side waste time with pleasantries and the common man tries to continue living their life (In here represented mainly by the characters of Keith and his quest to have a wealthy bakery and Fran Doll and her dream to become a journalist).
Overall, I give the same tip here that I give to watching JoJo Part 3 before the Egypt arc: Just watch a selection of the best episodes, you REALLY won't be missing much.
Lily Borjano is cute, though. Also, I really like Kapools, they're very nice.
Reviewer’s Rating: 4
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May 13, 2025
"Context" is a key word.
Galaxy Fraulein Yuna was made in the context of promoting it's two Adventure Games for the PC-Engine (And later it's third one). A lot of it is fanservice to such games.
If you're on MAL, however, chances are that you actually watched it because of one of two different contexts:
1: The fact that it came to the west on DVD and was even dubbed, meaning you learned from it wither first-hand or via someone which did (e.g. an anime blog)
2: The fact that it had the name "Shinbou Akiyuki" in it (He only made the storyboards for episode one here, though he
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did direct the sequel)
Me? Oh, I'm neither, I'm here because I like mecha-musume.
That being the case, a large part of this OVA, due to being unintelligible due to referencing characters and events we never saw, ends up serving as both a self-aware parody and a celebration of 90's anime tropes, and thus can still be enjoyable this way.
Granted, I don't think people will understand some of it's references such as the fact that "Bishoujo Kamen Polylina" is a reference to "Bishoujo Kamen Poitrine", a 1990's Tokusatsu by Ishinomori Shotaro which directly inspired Sailor Moon.
Ignoring the fact that, due to such circumstances, the first minutes of episode one are not very different from pure noise, the rest of it mostly takes for of a very wholesome comedy celebrating how loved Yuna is. The second OVA has probably the worst kangaroo court I've ever seen, which makes it a bit of a "forced conflict" — it's action scene likely goes very hard if you know those characters, but that was not my case.
My complaint would be that there very few actual mecha-musume scenes, but even though this anime could never grabbed me, I somehow couldn't easily let it go either, something in me telling me "OK, let me give it one more episode a chance".
Reviewer’s Rating: 5
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May 8, 2025
In 2015, JAM Project made the Opening theme for the anime "One Punch Man", "THE HERO !!". They probably received a list of specifications and made that Opening. In 2019, the same JAM Project made the similar, but worse "Seijaku no Apostle" for it's second season. That second Opening feels less of an original idea and more of trying to re-hash it's first opening.
That's Lazarus from it, Adult Swim trying to re-hash Watanabe Shinichirou's works without knowing why they worked, and ending up with something that borders self-parody made by ChatGPT.
Lazarus works on the structure that, at any point, they can finish the story in
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just two episodes, making the remaining episodes feel somewhat pointless and disconnected from one another, mostly existing to have some action scenes with no personal stakes that aren't even that interesting to begin with. It's structure feels less of an anime and more of a game of the Hitman franchise, with in most of it's episodes you learning almost nothing about it's plot, setting or characters.
It's setting, also, feels a bit weak, as it fails a lot at "show don't tell": Yes, we know that humanity may be doomed in one month because it's explicitly told to us... but if it wasn't, could you conclude that from what the anime shows us? Not a single character seemed to have change their lifestyle one single bit, save for one scene where a live-journal tells us that there are being riots somewhere and that the stock exchange crashed (Not that those things ever end up mattering, anyway). You could've changed the premise that the whole thing about Hapna being lethal was unknown to the general public and the plot would stay the same. One could think that such seeming discrepancy is intentional and is the show trying to tell some message via it but... I don't really think it is.
It feels like an inferior version of the Suicide Squad because, at the end of the day, what our characters are doing has no personal connection to them, it's not something that will make them have to come to terms with their past, the types of person they are nor something like that: They just got to do their job... and so they go there and do their job.
Cyberpunk and similar "dystopic sci-fi future" setting might be set in the future, but they're about talking about the present: Take an exaggerated problem in the future and use it to talk about a similar problem happening in the present, take a problem in the future and talk about it being a logical conclusion or extrapolation of a problem happening now or in the past, talk about the technology could be used to, instead of solving our problems, creating new ones or making the ones we have worse.
Lazarus does none of that, and it's social commentary is so bad that it feels it doesn't want to be there: When we learn about Doug being a victim of racism, it's the most generic type of racism possible, and one that essentially says nothing about the subject. It's like it's there only to fill a checkbox, and not because the person writing it cares about the subject. That same case of racism could've been in a story set in the present or in the 90's and it would need no changes to it. Same goes for the anime talking about homelessness or trans people, it's just saying "Oh yeah, homeless and trans people exist" without exploring nothing more of the subject or how the material conditions of it's society relate to it.
It ends up feeling that their view of Cyberpunk is "Woah, cool technology, and also humanity bad" rather than a study and reflection about society, it's systems and structures.
In the end, Lazarus just ends up being a pretentious "all style, no substance".
Reviewer’s Rating: 4
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May 5, 2025
I decided what I would watch in the Spring 2025 season by watching the PV of every anime in it. At first, I didn't have much higher expectations, so I decided to lower my bar... then the PV for Kijin Gentoushou came like a blast and made me realize that good anime is good anime, no bar-lowering needed.
Kijin Gentoushou is an ambitious story, and I don't say that solely from it coming from a premise of being a very LONG-running story spanning a LONG time-frame, but from the fact that, similar to other anime nowadays such as Oshi no Ko, Re:Zero Season 3 and Frieren,
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it decided to start with a multiple-episode long "first episode" despite not having the recognizability of those three. That choice made sense: That story NEEDS to be long to establish the bases for the anime, but at the same time it does not represent what the story IS, so having it as two or three separate episodes could give people a wrong idea of what Kijin Gentoushou is trying to be, in a way that the official episodes 2-6, which cover the second book, do much better.
In part I speak of experience: Though I know that much of book one was cut and the source material is likely better, much of the anime's episode one made it feel... Korean? That mostly come from my negative image of Korean works, but once it started with the ultra-violence between demons while they acted in less reasonable ways than a Newtype in the Gundam universe, it REALLY felt that it was going into the "OP protagonist edgefest" realm. Luckily, I couldn't have been more wrong!
From the end of episode one, we already know that our protagonist is still very human and didn't give it to his most base desires. In a way, this fact makes the next episodes, which are there to explore a journey of him "getting back his humanity" to feel a bit different: Though the closest story in that regard would be Berserk, Jinya never "lost as much humanity" as Guts did, so in his "quest to regain his humanity" he's... already starting from a very high baseline.
That might feel "off" to a few people: Book two mainly explores his questioning of what truly means to be human, and that some demons can be more "human" than some humans, though those are the types of stories you would expect if Jinya had some form of hate-boner for each and every demon, which he never did, being very level-headed ever since episode two.
While I would prefer that such character development had happened on-screen rather than between books, it also made it possible for the episodes to be how they were.
Kijin Gentoushou is "efficient" with it's characters: It could have easily been a(n inferior) story where characters only appear in one episode, and never again, but it truly makes a nice re-use of them in various different occasions, which ties back to Jinya's "return of humanity": A human must live in society together with people, don't they?
The story has multiple opportunities to "fall to some vices", but never does, with even a scene of Jinya killing rapists feeling less like a power-fantasy and more like him fulfilling a promise to people he knew deeply, almost as if he had "lived through their memories" ;).
It truly is a story about killing demons, it just happens that the focus is on killing the "inner" ones.
Reviewer’s Rating: 9
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Apr 19, 2025
It's quite likely that this will become a "Recommended" when it finishes, but so far I have to go with "Mixed Feelings", but my 7/10 is a recognition of it's potential.
This anime has a pretty nice first episode, some nice energy to it, the music jam scenes really feel like something that would come from an experimental short trying to convey a single emotion. Not the top spot for best CGI of the season since that spot was taken by "Katainaka no Ossan, Kensei ni Naru", but it's likely right after it.
My complaints are from the somewhat unwise use of it's time: At list 2/3's
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of it's second episode could've been cut, it mostly being repetition or reiteration of points already conveyed to us in the first episode (There are also some repetitions in episode three, but to a much lesser degree). For instance, the fact that Lilisa's adoptive sister despises her is already conveyed in a short pouting scene in episode one... but if you didn't get that, there's another scene in episode two conveying the same thing... and if you STILL didn't get that, she explicitly tells the audience this at the end of episode 3.
An anime doesn't HAVE TO advance it's plot every episode, but it has to show us something NEW, something INTERESTING every episode. It's first three episode being reformulated into two episodes would've made the anime feel more tidy, more concise.
This review might seem overly harsh, but the reason for that is that the anime has all the tools to be great, so failures call even more attention than they naturally would. While it's true that the "three-episode rule" is more of a "heuristic" than a proper rule, the reality is that the anime's story only feels it will start from episode 4 onward, it's first three, while setting our long-term objective of playing in a rock festival and looking for more band members, don't really tell us what the structure of the anime will be, something you usually do have by episode three.
As from the rest... well, a review (Words, essentially) is a bad way to convey art (Something created because words weren't enough): The musical part of it is good, it has fine character designs, and it has nice scenes, but those are things that are supposed to be EXPERIENCED rather than explained (So go watch it).
TL;DR: It's a box full of potential. After three episodes it was shown that was a lot more potential than initially imagine, but so far it's still only potential, we'll have to see.
Reviewer’s Rating: 7
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