Thank you @Kaitou for the banner~
A Witch and Hero variant
Co-host: -shad-
Game Manager: Zymf
Setups
- 10 player - 5 teams - 2 player is each team
- One will be the witch, and one will be the hero. Players will know what role their partner and themselves have but will not know who are the other Witches and Heroes.
- The hero can revive as many times, as long as the his partnered witch is alive.
- The witch can only live once.
- Every phase lasts for 24 hours.
Rules
- Play to your win condition.
- You are not allowed any external communication (PM/comment/IRC etc) except the one provided by the hosts.
- Be active. Inactive players - who haven't made at least 1 game-relevant posts in thread during a phase - will receive a warning. We will modkill or replace anyone who has been inactive for 2 day phases. If you're unable to play, please tell us in advance so we can find a replacement for you.
- Follow the site & forum guidelines and general club rules.
- Refrain from making game-relevant posts (including in any external communication) after you're dead.
Basic Gameplay
- A grid will be prepared {10x10}.
- Every phase, starting phase 2, a new treasure and 2 new monsters will appear.
- Monsters will always attack where their target was supposed to be from the current phase when they are in range. If monster appear on the same spot Hero moves to, then the monster will die.
- If monster appear on the same spot Witch moves to, the Witch will die. The monster will be able to move three steps from his current spot and attack other players the next phase if they move to the same spot.
- If a player moves to a spot with treasure, they will be given a choice to open the treasure or to leave it.
- If a player moves to another player's spot, the following will occur:
- Hero meets Hero - Both Hero dies and be revived next to their partnered Witch.
- Hero meets Witch - Witch will die.
- Witch meets Witch - Both witches will not be able to use their ability
NEW GAME MECHANIC:
- If a player was frozen, the player will earn 1 freeze counter. Freeze counter stacks and accumulates throughout the whole game for each player. If a player gets 2 freeze counters, the player will earn 1 EXE Drive gauge.
- EXE Drive gauge can accumulate throughout the whole game. 1 EXE Drive gauge usage will make the player immune from freeze for 1 phase when it was activated. Witch will also be able to kill monsters and Hero will have 2 extra steps.
- A treasure contains:
- {nuthing ;D}
- {Witch Revival Potion} - Allows a team to revive their Witch next to their partnered Hero.
- {Monster Summon Book} - Team may summon a boss monster at their chosen spot. If a treasure appears on the spot they chose, then about 4 normal monster will be summoned surrounding the spot.
- {Fragile Sword} - Gives Hero extra boost so that if she meets another Hero or a boss monster, she will not die. Used once.
- {Invisibility Bangle} - Hides where the player is at in the grid. Team have to choose who wears it. Fails if player moves to the same spot as another player or meet a monster.
- {Monster} - Every 3 phases, there will be 50% chance that the treasure contains monsters.
Movement and Ability
- Hero
- can move up to 5 steps from original position
- can kill monsters and witches
- HDD Form - will be immune to freeze and grants 2 extra steps for 1 phase. (1 EXE Drive gauge required)
- Witch
- can move up to 3 steps from original position
- can freeze another player
- HDD Form - will be immune to freeze and able to kill monsters for 1 phase. (1 EXE Drive gauge required)
Win Condition
Eliminate all other players that are not on your team and at least one player from your team is alive.
To sign up, type: Join: Username
Do you have Discord/Skype? Yes/No/Both
Meet the Heroes
Meet the Witches
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DenjaXMar 31, 2019 1:10 PM

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