Dab1za9 said: They didn't say big news though just announced stream for the Kyomafu.
When news happen on an event livestream like this (which we were told beforehand there was gonna be news about the game in this livestream), it's usually notable.
Like last year's KyoMafu when they revealed silhouettes of the Shimousa Servants and Chiyome, so this is pretty disappointing in comparison.
It's pretty likely just to fill in the time slots until December so they can end off the year with LB3 (since they always end the year with something big like a chapter and chances of LB4 being released before end of the year is pretty much zero).
k just MLBed the damage ce
have fun any NA fag that added me
>done 4 and a half box in 2 days, feels good
It's good that Slop leveling won the CR awards with such a power gap, Gaijin Weebs don't deserve good anime.
Not after what they did to frieren, kusuriya, and many others
Dab1za9 said: They didn't say big news though just announced stream for the Kyomafu.
Like last year's KyoMafu when they revealed silhouettes of the Shimousa Servants and Chiyome, so this is pretty disappointing in comparison.
...Chiyome's a Shimousa Servant too.
Finished some boxes on NA, got the MLB damage CE and beat up Herc (easier than I thought it'd be). Finished the Zero rerun too (except some pieces and monuments I don't need, so I'll just get QP now). That CQ was also easier than I thought it'd be. Am I actually, maybe, perhaps, starting to... get good?
Nice. Hope you get NP5 soon. She's worth it! Easily my most used and go to Servant to just mindlessly nuke stuff with command seals when I'm too lazy to strategize lol. Runner up is Zerkerlot and Skadi orgy.
With Nero fest being out my wallet feels like it's been saved. I don't think the "exciting new servant" they were teasing has anything to do with Nero now.
Also Herc was not too too hard? If anything Rashomon was harder. Way harder.
All that pain and suffering for archuria is totally worth it
Also appmedia tier list is a joke (not that we already didn't know) Halloween Liz will always be EX rank for me
>Also Herc was not too too hard?
not when you bring a jalter :thonk:
It's good that Slop leveling won the CR awards with such a power gap, Gaijin Weebs don't deserve good anime.
Not after what they did to frieren, kusuriya, and many others
had to use my 2nd team cuase first team was omegalul
go sumanai san
[s]could have ended it quicker if i gave george the ce that prevents debuff >.>
It's good that Slop leveling won the CR awards with such a power gap, Gaijin Weebs don't deserve good anime.
Not after what they did to frieren, kusuriya, and many others
I think the hardest Nerofest quest for me was the King Hassan one from last year's. I couldn't clear it and I was so focused on clearing it at all costs, the event ended before I could take a shot on the challenges after.
Though, Skadi would be pretty great for that one, in case they do a rerun. Not only are her cards awesomly fit in a Caster team, who you'll wanna use again Assassins anyway, but her NP is probably the perfect way to deal with KH's bullshit NP.
@mira-pyon
About the Skadi debate. Since it'll probably take more or less another week for me to have the free time and mental allowance for another text wall, I'll just let that debate rest. I don't really disagree with a lot of your points anyway, so I'm more than fine with this.
Yep. If Martha Ruler could handle it easy, imagine how a Foreigner would wipe the floor with him.
If they do another Herc challenge, they should add the ability to nullify NPs below a certain rank or the resistance against the high rank NPs after a singular use. Hell, do both, DW.
kei78 said: King Hassan challenge would be à lot easier now with à double skadi team and à sheherazad would can spam np and give gutd too all group
Oooh, haven't thought of Scheh. Though, I don't know if you'll be fine without a healer. Maybe a Tamamo/Skadi/Scheh would be a bit better, especially because Tamamo would accelerate your tempo alot against KH's ridiculous crits and NP spam.
kei78 said: King Hassan challenge would be à lot easier now with à double skadi team and à sheherazad would can spam np and give gutd too all group
Oooh, haven't thought of Scheh. Though, I don't know if you'll be fine without a healer. Maybe a Tamamo/Skadi/Scheh would be a bit better, especially because Tamamo would accelerate your tempo alot against KH's ridiculous crits and NP spam.
Botato said: So I discovered current event quests will expire tomorrow, thus decided to play and get the apples.
Turns out I never did this week's master missions which also expire tomorrow, but the event quests clear them for me anyway which is super nice.
Now do I bother with lottery to get the damage CEs so I can get tickets from the other quests or nah... :thinking:
lotteries also give chains and QP anyways
It's good that Slop leveling won the CR awards with such a power gap, Gaijin Weebs don't deserve good anime.
Not after what they did to frieren, kusuriya, and many others
It's good that Slop leveling won the CR awards with such a power gap, Gaijin Weebs don't deserve good anime.
Not after what they did to frieren, kusuriya, and many others
AirConditioner said: Apparently classic novels get a big spike in sales in Japan every time a FGO character they inspired is released
Crazy shit
Nothing new tbf. People naturally want to learn more about the original.
I know a few people who started Karna/Arjuna's epic and Rama's as well after America.
Other franchises have this sort of influence where applicable too, it's just Fate is the most popular one with so many references/characters based on things that already exist. Iirc Gankutsuou anime made a few people read the novel too even tho it was loosely based on it.
Summer BB is basically an AoE J. Alter, meaning that all the strengths and weaknesses of J. Alter apply to her as well... with a caveat, that is.
You see, a Moon Cancer sporting a 1.0x damage multiplier with an AoE NP that can't be spammed will naturally never be the boss-slaughtering monster that is J. Alter.
This doesn't mean that grailing Summer BB would be a waste, but, personally, I'd save them for someone who'd truly take every advantage they can get from the stat increase. Like someone with a high damage or NP spam potential.
astroprogs said: the strengths and weaknesses of J. Alter apply to her as well... with a caveat, that is.
Eh, not really. JAlter's a glass canon - has no way of healing herself and even has a skill that takes off HP. Comparatively, BB not only has a 3000 heal, her HP stat is much higher than JAlter.
Moreover, that 300% multiplier on her NP sucks, her NP gen is nowhere near as good, and she ism't gonna be critting anywhere as hard.
I personally can't see her as an 'AoE JAlter' at all - it's more like they share the one skill and both happen to be Extra classes.
astroprogs said: If they do another Herc challenge, they should add the ability to nullify NPs below a certain rank or the resistance against the high rank NPs after a singular use. Hell, do both, DW.
How about you can only kill him once with each character's normal attacks and NP each. Also, Guts gives his entire HP bar. Maybe make the last revive not a Guts, but a Break Bar that has him use a super Valor with a crit damage buff, crit rate buff and a defense down.
astroprogs said: the strengths and weaknesses of J. Alter apply to her as well... with a caveat, that is.
Eh, not really. JAlter's a glass canon - has no way of healing herself and even has a skill that takes off HP. Comparatively, BB not only has a 3000 heal, her HP stat is much higher than JAlter.
Moreover, that 300% multiplier on her NP sucks, her NP gen is nowhere near as good, and she ism't gonna be critting anywhere as hard.
I personally can't see her as an 'AoE JAlter' at all - it's more like they share the one skill and both happen to be Extra classes.
You're right that BB trades off some of J. Alter's offensive capabilities in favor of more HP and healing and therefore her normal cards wouldn't do as much damage as J. Alter. I just don't think much of it since they gave BB a much higher NP potential and an ability to gen her own stars.
Also, they do kinda share more than just one skill. Their kits have a lot of commonalities.
Hm. Well, you certainly can't go wrong with grailing Gil and J. Alter.
Mira taught me that gyaru Mordred can be kinda broken with the right setup and conditions, so more damage on her would be great, especially since Riders don't have the low damage curse of the cavalry classes.
With Skadi's debut, a lvl 100 Okita can be pretty scary. Same goes for Jack, but Okita would generally benefit more of the added stats due to not being an Assassin. I haven't used Achilles, so don't know where he stands in general, but he's one of the Servants that can do a 3-wave clear with Skadi, so that may also be a good option.
Slightly down the list, we have Archer Jeanne and Ishtar. Jeanne Archer can clear multiple waves in succession and stand like a saintly rock in the long battles and Ishtar can do NP damage with her regular cards if used right.
If you hate looking at grails and don't have Herc, grailing Summer D'arcness would result in a great one-time nuke.
And as always, save your grails for upcoming favorites. If you don't have any, go nuts.
Also, respect for all the pinned Saberfaces. Plebs use that feature for gameplay purposes, but you're indeed using it as intended o7
astroprogs said: If they do another Herc challenge, they should add the ability to nullify NPs below a certain rank or the resistance against the high rank NPs after a singular use. Hell, do both, DW.
How about you can only kill him once with each character's normal attacks and NP each. Also, Guts gives his entire HP bar. Maybe make the last revive not a Guts, but a Break Bar that has him use a super Valor with a crit damage buff, crit rate buff and a defense down.
I know it's a challenge quest, but they still need a good portion of their player base to be able to finish it and... you know, not commit suicide in frustration.
Also, they do kinda share more than just one skill. Their kits have a lot of commonalities.
Well yeah, like the average Buster Servants do. Buster NP, Buster buff on skill, some form of dodge(this one's rarer but, again, not anything to sweat about)... yeah that's about it. I don't see any commonalities that are any different from normal. >.>
astroprogs said: I know it's a challenge quest, but they still need a good portion of their player base to be able to finish it and... you know, not commit suicide in frustration.
You're right. He should also be immune to any NP below Rank A and any normal attack if the attacker's Strength rank is less than A or, in the case of Casters, their Mana's rank is less than A.
And I guess we can just have Emiya and Gil ignore the gimmicks. To be a bit more fair.
Also, they do kinda share more than just one skill. Their kits have a lot of commonalities.
Well yeah, like the average Buster Servants do. Buster NP, Buster buff on skill, some form of dodge(this one's rarer but, again, not anything to sweat about)... yeah that's about it. I don't see any commonalities that are any different from normal. >.>
Both also have Self Modification EX an identical card set and are in an Extra class. If you add all of these together, that's the majority of their kits.
I'm not saying that they alone are wildly different from the other Buster Servants, I'm just saying they're very similar to each other.
astroprogs said: I know it's a challenge quest, but they still need a good portion of their player base to be able to finish it and... you know, not commit suicide in frustration.
You're right. He should also be immune to any NP below Rank A and any normal attack if the attacker's Strength rank is less than A or, in the case of Casters, their Mana's rank is less than A.
And I guess we can just have Emiya and Gil ignore the gimmicks. To be a bit more fair.
............"fair", huh...
In all honesty, though, I'd be fine with this. Have this kick in the dick of a quest and let people come up with highly inventive and ridiculously hard to replicate strategies. That's half the fun of a Nerofest anyway.
Also yes, fuck you Gil, I'm still gonna call it Nerofest.
Most of the servant you mentioned are NP1 so i dont feel like grailing them
The only exception is Jack but i am already oblitaring every rider with MLB NP5 MHX.
I am lacking of a ST Buster Berserker. Raikou does well in challenge but sometime I feel I am missing a super nuker
I have an underleveled Herc np3 and SUmmer Jalter but i dont feel like grailing them for now
astroprogs said: I'm just saying they're very similar to each other.
I mean, by that logic all Buster Servants are very similar to each other, which is true, but it also means it's so common there's no point in noting it down. I can accept them being similar because they are - not moreso than most Buster Servants are to each other, but they're more similar than they are to Quick Servants at least - but saying BB is basically AoE JAlter is just plain wrong and you know it.
Granted, I'm sure you meant that as a gross summary of her, I just like picking fights with you :^)
man, why couldnt we have fought 100 hassans instead of whatever x10
smh
dat was ez tho
It's good that Slop leveling won the CR awards with such a power gap, Gaijin Weebs don't deserve good anime.
Not after what they did to frieren, kusuriya, and many others
Sooooooo, since I saw that Summer Mordred infinite NP spam, I've been dying to figure out how it worked against all the odds, and algorithms in place to ensure it doesn't, and to replicate it. I've been a bit on and off in that past week with my experimentations with a couple of other Arts spammers.
It was both very fun and very frustrating. Fun, because I found that I actually needed tactics I never thought I'd need before and frustrating because... well, Mordred is such an inane spammer, you just can't replicate her meme spam without some serious preparations and a bit of luck that you usually don't need with her.
Here are my findings. I to share it with you guys. You may find bits and pieces helpful and discover a few CE that you may have never given a thought to using before.
The Servant I had in mind was Jeanne because she's almost a 5* Summer Mordred. I say "almost" because there's one very small difference between the two that fundamentally prevents Jeanne from getting the full refund Mordred gets. Well, with the same preparations, anyway.
At first, I thought to replicate the strategy as is and see how Jeanne compares in raw spamming potential.
Mord's party was set up in a way to basically get a certain engine running, an engine that would enable her to get a full NP refund each turn solely from her own NP.
Looking at Mord's kit, she has everything going for her, from amazing internal stats to amazing hitcount for an AoE NP and great NP fund on her active skills.
Still, this insane spam is only possible by having her NP gen buffed to its limit, indefinitely. The problem with this is that all active NP gen buffs in the game have at least 5 turns of cooldown, and that includes the big boss buffer herself, Tamamo.
So, the only solution is to have 2 Tamamos fire their NP every 3 turns, each. You'd think this is impossible due to their own low NP gen stats and the cards algorithm preventing Arts chains with normal cards, as I did, and you'd normally be right... unless you actually get the engine running.
If You can get Mord to fire her NP, get a refund and get one of the Tamamos to fire hers in the same turn, you pretty much get an infinite NP spam. Tamamos' NPs will drop the the skills CD to 3 turns, which is the effectiveness time, making them always available for use with no waiting, give Mord a boost in case all of her buffs couldn't get her to that golden 100% and finally Mord's always ready Arts NP will give that third, very hard to get, Arts card in Tamamo's arts chains.
It's a perfect and frankly ingenious, cycle... at first sight.
You see, this strategy hangs on
1. The obvious: having the perfect setup of your own Servants with maxed skills, MLB'd CEs and another one of both in the frind list.
2. It NEEDS an enemy to remain on the field for the Arts chains to finish. If Tamamo can't top Mord's NP with hers, Mord will start the next round without her NP ready, breaking the cycle.
3. It NEEDS 3 enemies to be recipients of Mord's NP to get the high refund. This strategy won't work if a wave had 2 or just 1 enemy.
The first problem in trying to replicate this is the use of the best NP gen CE in the game. MLB, at that.
Increases NP generation rate by 30%.
Starts the battle with 50% NP gauge.
Alternatives had to be found, and they have been in a place I didn't expect.
Increases Arts performance by 10%.
Increases NP generation by 10%.
Starts the battle with 50% NP gauge.
The lesson here is: never let anyone tell you that free event CEs are without value. In terms of pure spamming potential, Miyu is better, but Hokusai's butt is so close (heh) thanks to the multiplication property of her buff, it barely matters.
All ready:
Aaaaaaaand, yeah, Jeanne can't help but be delayed a bit. DW made damn sure they don't make another one. Instead, Jeanne seems to lean more on survivability and support.
That's not to say that Jeanne is incapable of NP spamming, far from it. It's just that she can't do it forever like Mord. Instead, she'll only fire 3 NP's every 4 turns, as opposed to Mord's 3/3.
In hindsight, this seems to be the obvious result, looking at their stats, but that additional ~20% Mord kept having over her full gauge gave me hope that Jeanne wouldn't fall too short behind.
Seeing 98% NP never hurt so much.
Now, i thought of some solution to this, and that is to have the two Tamamos with their bond CEs, giving Jeanne a permanent 30% NP gen buff.
When equipped on Tamamo no Mae, increase party's Arts Card performance by 15% while she's on the field.
This should theoretically make up for Jeanne's one fewer hit on her NP. Maybe also use the new Summer Mystic Code to give an extra 10% when her own NP skill is still in CD.
It also means that you have to either manually get their NPs to 100% at the start, or use a CS.
I'll revisit when I max bond my Tamamo, that's for sure.
mira-pyon said: Granted, I'm sure you meant that as a gross summary of her, I just like picking fights with you :^)
well, i like them too myself, so bring 'em on >_>
Botato said: In light of recent doing-nothing-in-fgo weeks, I decided to throw in the towel for the time being. See you guys when Babylonia hits NA.
That's what I did at that period too, honestly. Just make sure to login daily to get the bonus, though.