Navi
HP: 100
Weapon: Magic
Ability - 1 shot - Will half all damage a player receives for 1 phase.
Ability - 1 shot - Will double all damage a player deals for 1 phase.
Ability - 1 shot - Can make herself or another player anywhere on the map dissapear for 1 phase.
Midna
HP: 100
Weapon: Bow
Ability - Character can attack enemies a space away for 10 damage.
Ability - 1 shot - Character can attack all enemies a space away for 20 DMG.
Ability - 1 shot - Character can attack a single enemy a space away for 30 DMG.
Note- May only use one of these ability per phase. You may attack normally and use one of these abilities in the same phase.
Tingle
HP: 100
Weapon: Bow
Ability - 1 shot - Can root a player in the same space as them in place for 1 phase so they cannot move.
Ability - 1 shot - Can root every player on the same space as them of an opposing faction from moving for 1 phase.
Ability - 1 shot - Can forcibly push a single enemy in the same space as them to a space away.
Impa
HP: 100
Weapon: Bow
Ability - May move 2 spaces in a single phase.
Ability - May move freely into enemy territory.
Ganon's Demise
Ganondorf
HP: 200
Weapon: Sword
Ability - Can choose to receive and deal all damage from battles of a single space. As if he were the only person of his faction on that location.
Link's Sister
HP:150
Weapon: Sword/Magic/Bow
Passive - Character may use multiple weapon types but must switch to one before entering combat
Ghirahim
HP: 100
Weapon: Sword
Passive - Ghirahim will heal himself and every player on his faction in the same space as him for 5 HP per phase. Targets will be healed at the beginning of the next phase.
Ability - 1 shot - May attack every player of an opposing faction on the same space as him. Normal Damage calculation will apply. Will only receive damage from the target(s) he was initially supposed to fight. This counts as your normal attack for that phase.
Majora
HP: 100
Weapon: Magic
Ability - 1 shot - May reveal location of all players and their remaining HP on the map.
Ability - 1 shot - Will block all abilities of the opposing teams during that phase. If this is used the same time as the other teams Role block, both will go into effect.
Zant
HP: 100
Weapon: Magic
Ability - Character may heal 20 HP to a single target in the same space as them.
Ability - 1 shot - Character may heal 20 HP to all targets in the same space as them.
Ability - Character may heal 10 HP to a single target a space away from them.
Note - May only use one of these abilities per phase.
Yuga
HP: 100
Weapon: Magic
Ability - 1 shot - Will half all damage a player receives for 1 phase.
Ability - 1 shot - Will double all damage a player deals for 1 phase.
Ability - 1 shot - Can make himself or another player anywhere on the map dissapear for 1 phase.
Dark Link
HP: 100
Weapon: Bow
Ability - Character can attack enemies a space away for 10 damage.
Ability - 1 shot - Character can attack all enemies a space away for 20 DMG.
Ability - 1 shot - Character can attack a single enemy a space away for 30 DMG.
Note - May only use one of these abilities per phase. Player may attack normally and use one of these abilities in a phase.
Vaati
HP: 100
Weapon: Bow
Ability - 1 shot - Can root a player in the same space as them in place for 1 phase so they cannot move.
Ability - 1 shot - Can root every player on the same space as them of an opposing faction from moving for 1 phase.
Ability - 1 shot - Can forcibly push a single enemy in the same space as them to a space away.
Cia
HP: 100
Weapon: Bow
Ability - May move 2 spaces in a single phase.
Ability - May move through freely into enemy territory.
3rd Party
Skull Kid
HP: 100
Weapon: Sword
Passive - If your win condition is completed, the fort you were on will be permanently destroyed.
Win Condition - Occupy a single space by yourself for 3 phases in a row.
Twinrova
HP: 100
Weapon: Magic
Win Condition - Kill 3 players
Note- You must attack a player on the same phase that they die in order for the kill to count.