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Do you think there will be a big difference between video games graphically from our current time vs 50 years in the future?
Feb 18, 2016 6:55 AM
#1

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We all can look back into the past and see how inferior games use to look graphically in the past, and some of us see older games as unplayable because of the old graphics. My question is, will 50 years from now will it be the same for those folks as well? Will they look at our current games as something inferior to their current games graphically?

For eg we can see a big difference between a ps1 to ps2 game graphically. Or even a ps2 game to a ps3 game. But the further it goes the less of a difference you see. For eg. Ps3 graphics to ps4. This is a indication that we are slowly reaching a saturation point. So I don't think 50 years from now video games from that time will make our video games look like stick man in comparison, or there will be a noticeable big difference. Technology is improving everyday, but there is a limit to everything. What do you guys think?
keragammingFeb 18, 2016 7:05 AM
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Feb 18, 2016 7:12 AM
#2

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Do you see difference between CG films and modern video games? That'll be the first step which I'm sure will be done much sooner than in 50 years. Next step? Truly photorealistic graphics and this is tricky, will technology be on the level of human eye in 50 years, I don't know.




Feb 18, 2016 7:12 AM
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You probably won't see another jump like ps1 to ps2 or ps3 at this point it's about polish but this is just for console's. VR is another subject for later.
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Feb 18, 2016 7:46 AM
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I honestly don't think there's much room to grow when it comes to graphics..
Games 10 years from now will look indistinguishable from real life and from there on it'll be about how many assets can we make play a part in the virtual world to make the experience as believable & immersive as possible.
But as for graphics, I think they've started to stagnate a bit..



Tl;dw: The amount of power hardware will be able to handle will slow down and the rate of evolution will hit a peak very soon, before eventually declining.
Feb 18, 2016 8:11 AM
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Until it becomes completely realistic.

The point where you don't know the difference.




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Hitler was good, objectively.
Feb 18, 2016 9:37 AM
#6

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I'm sure there'll be games that actually look like the cinematic trailers at some point or other. But everything has its limit.

One day, games might be completely realistic, as Mr. Orange Gorilla above me just mentioned. At that point, we will be having virtual sex with virtual waifus that are projected holographically into your bedroom. Complete with gimmicky Nintendo™ fleshlight adapters.
Feb 18, 2016 9:47 AM
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I doubt we'll have 8K console gaming, it'll be too expensive. VR will take off eventually but not now or 10 years from now, it'll be niche in the meantime. I also believe that gaming on PC won't go past 8K, you really can't tell the difference after 4K.


Feb 18, 2016 10:22 AM
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Well...the graphics looks almost realistic with the PS4 anyway...With PS5 I'm sure there will be 100% real looking characters. The next step would be virtual reality dabbling...in 50 years, we will probably be able to do cyber sex with our lovely waifus lol
Feb 18, 2016 10:24 AM
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Eventually they might but I don't think it's around the corner. I actually wouldn't mind seeing some hologram work, waifu sex aside.
Feb 18, 2016 10:48 AM

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Maybe it's hard to say, each generation the graphical improvements are less noticeable though.

I believe that we could have a 8K console in 10-15 years. PC's are three times as cheaper and much more times powerful than they were 15 years ago I could see consoles being the same price 10-15 years from now but playing 8K games.
Feb 18, 2016 11:29 AM

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50 years is a LONG time in the technological world.
Remember 20 years ago the original Tomb Raider , Diablo , Quake and Duke nukem 3D came out.



Within the course of 20 years we have achieved so much.
Within another 20 years we'll achieve just as much if not more.

Moore's Law = Moore's law is the observation that, over the history of computing hardware, the number of transistors in a dense integrated circuit doubles approximately every two years. The law is named after Gordon E. Moore, co-founder of the Intel Corporation, who described the trend in his 1965 paper

We will keep seeing growth even if Moore's law might be proven "wrong" eventually when things start to slow down. (Intel still firmly says that it exists)

Either way I expect 16K to be standard within the next 20 years.
And 4K to be the 720p of today.
Heck we already have 4K smartphones.

Heck this diagram is already 4 years old , and you can easily see how quick the adaption to newer larger monitors was.

We'll have to wait and see , but as software and technology get's better I expect things to keep improving until we reach graphics comparable to real life.
Feb 18, 2016 11:44 AM

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I remember when journalist considered PS2-tier graphics to be the limit. Funny how that's changed.

No, there will never be a limit to technology.

Also OP, are you blind? There's a huge difference between the PS3 and PS4, graphics wise and frame-rate wise.
PeenusWeenusCaimFeb 18, 2016 11:48 AM
Feb 18, 2016 11:50 AM

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I think so. I was pretty disappointed with the PS4 and Xbox 1 graphic reveal. It's really isn't that much of an improved over PS3 and Xbox360.

I still remember when PS3 was first revealed. They showed two basketball game graphics, and you can really see how significant the difference is.

So I think Console/PC will reach it's limit soon. However VR gaming is where the graphics won't have limits.
Feb 18, 2016 11:50 AM

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You blind motherfuckers

Feb 18, 2016 11:51 AM

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TR-8RCaim said:
No, there will never be a limit to technology.

There might be. We're approaching the limit in how small we can make CPU's. After that limit we'll have to either make them bigger or find a new design that is also better.

We probably will find something, but down the road who's to say? I think video games will be looking a lot nicer 10 years from now rather than 50, but so long after that I can't be sure of until we learn more about technologies in development.
Feb 18, 2016 11:52 AM

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"I can't tell a difference!"
Feb 18, 2016 11:55 AM

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Thrashinuva said:
TR-8RCaim said:
No, there will never be a limit to technology.

There might be. We're approaching the limit in how small we can make CPU's. After that limit we'll have to either make them bigger or find a new design that is also better.

We probably will find something, but down the road who's to say? I think video games will be looking a lot nicer 10 years from now rather than 50, but so long after that I can't be sure of until we learn more about technologies in development.
Name me one field in science or technology that has reached complete and total stagnation.
Feb 18, 2016 11:56 AM
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its hard to predict the future but back in 2008, intel predicted ray-tracing will replace polygon/raster graphics we use even today in about 10 years but that did not happen http://www.cnet.com/news/ray-tracing-for-pcs-a-bad-idea-whose-time-has-come/

ray-tracing is awesome, it gives photorealism but it requires may processing cores to achieve it, ray-tracing is not that old though since its being use on hollywood movie CGI but there is no ray-tracing yet for real-time like video games

quantum computers maybe the answer to finally make real-time ray-tracing possible
microsoft predicted that within 10 years we might get quantum computers http://www.theverge.com/2015/10/15/9539033/working-quantum-computer-prediction-ten-years-microsoft but the problem is prediction is not absolute as evidence of that intel prediction 10 years ago

there is also this bogus/shady graphics technology called Unlimited Detail that only uses todays CPU to render photorealistic graphics in real-time, so if this is real then no more need for better graphics since this will already achieve photorealism

Feb 18, 2016 12:01 PM

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You just proved our point. I was actually going to mention it but forgot. The only big difference in graphics between the two which is especially noticeable in games like GTA V and Last of US that had gen upgrade is details.

Notice how there are flowers, better looking grass and shit in current gen, but last gen is plain pixelated grass. But notice how all the Franklins don't have that big of a difference between them. His character model seems a little better and the graphic seems better toned around the edges especially.

Not to mention that our point is also about how there is a bigger difference between PS2 to Ps3. Than PS3 to PS4, which I don't think anybody can deny.
Feb 18, 2016 12:12 PM

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tsudecimo said:

You just proved our point. I was actually going to mention it but forgot. The only big difference in graphics between the two which is especially noticeable in games like GTA V and Last of US that had gen upgrade is details.

Notice how there are flowers, better looking grass and shit in current gen, but last gen is plain pixelated grass. But notice how all the Franklins don't have that big of a difference between them. His character model seems a little better and the graphic seems better toned around the edges especially.

Not to mention that our point is also about how there is a bigger difference between PS2 to Ps3. Than PS3 to PS4, which I don't think anybody can deny.
You're basing your argument on a picture. I was just giving a small demonstration of the difference. It doesn't take into account resolution, pop-in, dynamic shadows, frame rate, draw distance, size, textures, asset compatibility, rendering and so on. There's huge improvements going on, you guys just aren't noticing it.
Feb 18, 2016 12:15 PM

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TR-8RCaim said:
tsudecimo said:

You just proved our point. I was actually going to mention it but forgot. The only big difference in graphics between the two which is especially noticeable in games like GTA V and Last of US that had gen upgrade is details.

Notice how there are flowers, better looking grass and shit in current gen, but last gen is plain pixelated grass. But notice how all the Franklins don't have that big of a difference between them. His character model seems a little better and the graphic seems better toned around the edges especially.

Not to mention that our point is also about how there is a bigger difference between PS2 to Ps3. Than PS3 to PS4, which I don't think anybody can deny.
You're basing your argument on a picture. I was just giving a small demonstration of the difference. It doesn't take into account resolution, pop-in, frame rate, draw distance, size, textures, asset compatibility, rendering and so on. There's huge improvements going on, you guys just aren't noticing it.

I'm aware they are. But those are technical improvements that don't really make much difference in the eyes of an average gamer. We are saying that it isn't that big of a difference to be noticed like PS2 > PS3 which had a bigger graphical jump, not that it doesn't exist all together.
Feb 18, 2016 12:16 PM

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TR-8RCaim said:
Thrashinuva said:

There might be. We're approaching the limit in how small we can make CPU's. After that limit we'll have to either make them bigger or find a new design that is also better.

We probably will find something, but down the road who's to say? I think video games will be looking a lot nicer 10 years from now rather than 50, but so long after that I can't be sure of until we learn more about technologies in development.
Name me one field in science or technology that has reached complete and total stagnation.



Admittedly there isn't a lot, but when the goal is to make something smaller, at this point there seem to be limits. When the goal is to make it bigger, go further, or pretty much have whatever you're doing but MORE of it, there doesn't seem to be very many limits to that.

They've even expanded cassette tapes, but they can't make them faster or have a computer skip back and forth on it. You might be able to make it bigger, but better is another problem.
Feb 18, 2016 12:17 PM

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TR-8RCaim said:
You're basing your argument on a picture. I was just giving a small demonstration of the difference. It doesn't take into account resolution, pop-in, dynamic shadows, frame rate, draw distance, size, textures, asset compatibility, rendering and so on. There's huge improvements going on, you guys just aren't noticing it.


I played it with a ridiculously powerful PC and damn, those cats are fucking gorgeous.
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Feb 18, 2016 12:44 PM

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tsudecimo said:
TR-8RCaim said:
You're basing your argument on a picture. I was just giving a small demonstration of the difference. It doesn't take into account resolution, pop-in, frame rate, draw distance, size, textures, asset compatibility, rendering and so on. There's huge improvements going on, you guys just aren't noticing it.

I'm aware they are. But those are technical improvements that don't really make much difference in the eyes of an average gamer. We are saying that it isn't that big of a difference to be noticed like PS2 > PS3 which had a bigger graphical jump, not that it doesn't exist all together.
I don't know, I think the average gamer does care about graphics and the industry's current focus on the small but many details that make a game visually now. One of the biggest selling points for Star Wars: Battlefront (besides being just just another Star Wars game) was that it created a level of detail and graphical fidelity that actually made you feel like you were in the Star Wars universe. I was taking my niece to Gamestop the other day when I heard a bunch of young kids raving about Battlefront and convincing their friends to buy it because of how "cool" the graphics looked.

Really, we truly haven't seen next-gen yet until VR comes out, which will be very very soon. I feel like the reason why people aren't seeing a difference now is because the PS4 and XB1 came out too early, when the PS3 and 360 still had life in them.
Feb 18, 2016 12:50 PM

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Thrashinuva said:
TR-8RCaim said:
Name me one field in science or technology that has reached complete and total stagnation.



Admittedly there isn't a lot, but when the goal is to make something smaller, at this point there seem to be limits. When the goal is to make it bigger, go further, or pretty much have whatever you're doing but MORE of it, there doesn't seem to be very many limits to that.

They've even expanded cassette tapes, but they can't make them faster or have a computer skip back and forth on it. You might be able to make it bigger, but better is another problem.
Actually, we have surpassed that limit. It's called cloud storage. I also don't think the goal here is to make a piece of hardware as small as possible. The point of technology right now is to make tech more convenient. Something too small would be inconvenient. Also have you seen thumbsticks now? Shit can store up to a terabyte now. Back then, I was shitting myself over thumbsticks that could hold 8 GB. Data Storage technology is progressing well.
PeenusWeenusCaimFeb 18, 2016 12:57 PM
Feb 18, 2016 12:57 PM

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Everyone is mentioning VR gaming. Did they announced that something big is to come? Or people are just mentioning it, because it has more room to improve games graphically?
Feb 18, 2016 1:05 PM

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keragamming said:
Everyone is mentioning VR gaming. Did they announced that something big is to come? Or people are just mentioning it, because it has more room to improve games graphically?
It's been a trend for a while. And yes, it's a big thing. A very big thing in fact. It's the next step in gaming.

Feb 18, 2016 1:15 PM

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TR-8RCaim said:
keragamming said:
Everyone is mentioning VR gaming. Did they announced that something big is to come? Or people are just mentioning it, because it has more room to improve games graphically?
It's been a trend for a while. And yes, it's a big thing. A very big thing in fact. It's the next step in gaming.



Yea, it makes you feel like you're in the game. Though, that guy was overreacting there. But what does this has to do with VR gaming will big a big improvement to console graphics?
Feb 18, 2016 1:22 PM

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keragamming said:
TR-8RCaim said:
It's been a trend for a while. And yes, it's a big thing. A very big thing in fact. It's the next step in gaming.



Yea, it makes you feel like you're in the game. Though, that guy was overreacting there. But what does this has to do with VR gaming will big a big improvement to console graphics?
You just answered your own question. For a very long time, games have been aiming for complete and total immersion. From sound to graphics and even controller design. VR technology is the next step in immersion and that video, showcasing a prank that wouldn't have worked if it weren't for the Rift's technology, is an indication of how far we gone and what this next step can do.
Feb 18, 2016 1:32 PM

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TR-8RCaim said:
keragamming said:


Yea, it makes you feel like you're in the game. Though, that guy was overreacting there. But what does this has to do with VR gaming will big a big improvement to console graphics?
You just answered your own question. For a very long time, games have been aiming for complete and total immersion. From sound to graphics and even controller design. VR technology is the next step in immersion and that video, showcasing a prank that wouldn't have worked if it weren't for the Rift's technology, is an indication of how far we gone and what this next step can do.


There is a difference between immersion and having good graphics. Have you ever been in a roller coaster simulator? That and this are pretty much the samething. The visuals doesn't need to even look good to feel immerse in it.
Feb 18, 2016 2:27 PM

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TR-8RCaim said:
Thrashinuva said:



Admittedly there isn't a lot, but when the goal is to make something smaller, at this point there seem to be limits. When the goal is to make it bigger, go further, or pretty much have whatever you're doing but MORE of it, there doesn't seem to be very many limits to that.

They've even expanded cassette tapes, but they can't make them faster or have a computer skip back and forth on it. You might be able to make it bigger, but better is another problem.
Actually, we have surpassed that limit. It's called cloud storage. I also don't think the goal here is to make a piece of hardware as small as possible. The point of technology right now is to make tech more convenient. Something too small would be inconvenient. Also have you seen thumbsticks now? Shit can store up to a terabyte now. Back then, I was shitting myself over thumbsticks that could hold 8 GB. Data Storage technology is progressing well.

The actual method got better, sure, but the technology behind it, was left behind.

We have a finite number of materials on this planet, and there are a finite number of ways to use them.

The question is can we make a 2TB thumb drive, or 3? Or 20? There will be some kind of limit where it'll no longer be feasible to carry around as it can only get so small. Maybe we'll have a workaround cloud storage that's accessible literally everywhere, and that'll be more technology left behind because it met its limit. Though, I'll be excited to play the 20 terabyte games they will be making then. So long as I'm alive.
Feb 18, 2016 2:46 PM

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The end is when we can make that stuff real life.

So like another 1000 years :)
Now I see the secret of the making of the best persons.
It is to grow in the open air and to eat and sleep with the earth.
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A human being should be able to change a diaper, plan an invasion, butcher a hog, conn a ship, design a building, write a sonnet, balance accounts, build a wall, set a bone, comfort the dying, take orders, give orders, cooperate, act alone, solve equations, analyze a new problem, pitch manure, program a computer, cook a tasty meal, fight efficiently, die gallantly. Specialization is for insects.
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Feb 18, 2016 4:38 PM

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keragamming said:
TR-8RCaim said:
You just answered your own question. For a very long time, games have been aiming for complete and total immersion. From sound to graphics and even controller design. VR technology is the next step in immersion and that video, showcasing a prank that wouldn't have worked if it weren't for the Rift's technology, is an indication of how far we gone and what this next step can do.


There is a difference between immersion and having good graphics. Have you ever been in a roller coaster simulator? That and this are pretty much the samething. The visuals doesn't need to even look good to feel immerse in it.
What.

Achieving immersion requires good graphics along with sound and user input.
Feb 18, 2016 4:40 PM

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Not within 50 years at least.
Be thankful for the wisdom granted to you.
Feb 18, 2016 4:45 PM

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Thrashinuva said:
TR-8RCaim said:
Actually, we have surpassed that limit. It's called cloud storage. I also don't think the goal here is to make a piece of hardware as small as possible. The point of technology right now is to make tech more convenient. Something too small would be inconvenient. Also have you seen thumbsticks now? Shit can store up to a terabyte now. Back then, I was shitting myself over thumbsticks that could hold 8 GB. Data Storage technology is progressing well.

The actual method got better, sure, but the technology behind it, was left behind.

We have a finite number of materials on this planet, and there are a finite number of ways to use them.

The question is can we make a 2TB thumb drive, or 3? Or 20? There will be some kind of limit where it'll no longer be feasible to carry around as it can only get so small. Maybe we'll have a workaround cloud storage that's accessible literally everywhere, and that'll be more technology left behind because it met its limit. Though, I'll be excited to play the 20 terabyte games they will be making then. So long as I'm alive.
The technology wasn't left behind. It only advanced. You're talking about physical hardware.

And also I really don't think you should impose limits on a field that isn't even as old as a century yet. Technology is advancing at an exponential rate. Back then computers couldn't even store up to a GB. Up until several years ago, nobody could imagine personal computers holding a TB of space.
PeenusWeenusCaimFeb 18, 2016 4:54 PM
Feb 18, 2016 4:48 PM

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TR-8RCaim said:
keragamming said:


There is a difference between immersion and having good graphics. Have you ever been in a roller coaster simulator? That and this are pretty much the samething. The visuals doesn't need to even look good to feel immerse in it.
What.

Achieving immersion requires good graphics along with sound and user input.


Nah, I have seen some of the games for the VR, and the graphics look like ps2/ps3 and those people that were playing it were immerse in the game. And it wasn't because of the graphics but how well it made them feel like they were in the game. Its just like roller coaster simulator. The visuals look like ps2 graphics but the immersion was still there.

Vr gaming really don't need to step up the graphics for people to feel immersed in the game. My question is do they have the the technology to surpass current console games graphically?
Feb 18, 2016 4:52 PM

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keragamming said:
TR-8RCaim said:
What.

Achieving immersion requires good graphics along with sound and user input.


Nah, I have seen some of the games for the VR, and the graphics look like ps2/ps3 and those people that were playing it were immerse in the game. And it wasn't because of the graphics but how well it made them feel like they were in the game. Its just like roller coaster simulator. The visuals look like ps2 graphics but the immersion was still there.

Vr gaming really don't need to step up the graphics for people to feel immersed the game.
Dude, no shit you can achieve immersion with pee-wee pixel graphics, but for BETTER immersion, it would take better graphics, sound, and user input.
Feb 18, 2016 5:07 PM

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TR-8RCaim said:
keragamming said:


Nah, I have seen some of the games for the VR, and the graphics look like ps2/ps3 and those people that were playing it were immerse in the game. And it wasn't because of the graphics but how well it made them feel like they were in the game. Its just like roller coaster simulator. The visuals look like ps2 graphics but the immersion was still there.

Vr gaming really don't need to step up the graphics for people to feel immersed the game.
Dude, no shit you can achieve immersion with pee-wee pixel graphics, but for BETTER immersion, it would take better graphics, sound, and user input.


I was asking why people are mentioning vr gaming. You show me a video of vr gaming. That's nice an all, but I was wondering where this belief that vr game will look better than console games graphically in the future? What type of technology they are using? What are there plans in the future? That's the answer I'm looking for. The video you showed me really has nothing to do with my question.

My topic wasn't about immersion it is about graphics. Will VR games look as good as CGI in the future?
Feb 18, 2016 5:11 PM

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TR-8RCaim said:
Thrashinuva said:

The actual method got better, sure, but the technology behind it, was left behind.

We have a finite number of materials on this planet, and there are a finite number of ways to use them.

The question is can we make a 2TB thumb drive, or 3? Or 20? There will be some kind of limit where it'll no longer be feasible to carry around as it can only get so small. Maybe we'll have a workaround cloud storage that's accessible literally everywhere, and that'll be more technology left behind because it met its limit. Though, I'll be excited to play the 20 terabyte games they will be making then. So long as I'm alive.
The technology wasn't left behind. It only advanced. You're talking about physical hardware.

And also I really don't think you should impose limits on a field that isn't even as old as a century yet. Technology is advancing at an exponential rate. Back then computers couldn't even store up to a GB. Up until several years ago, nobody could imagine personal computers holding a TB of space.

I'm not imposing limits on technology. Physics has already done that. There's only so small that we can make transistors. Even if we break the theoretical limit somehow, we're talking atoms at this point, you'd still need at the bare minimum 1 atom should you somehow achieve this currently thought of impossibility.

IBM supposedly made a 7nm chip last year, which is the theoretical limit that they thought they'd reach in around 2022. So we're 7 years early as far as that goes, it will supposedly be available for consumers in 2017. Beyond 7nm, it was suggested that 5nm might be feasible, but that would certainly be pushing it.

Considering IBM's big steps, they could be reaching 5nm as early as tomorrow. The only way then would be to create a computational system that veers away from classic CPU transistors, which is already happening, and I'm sure it will happen. The 5MB computers of decades past are finally reaching their limits today, and we'll be moving on from them, but in the future decades from now, will we find another solution?

Maybe. Maybe not.
Feb 18, 2016 5:15 PM

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keragamming said:
I was asking why people are mentioning vr gaming. You show me a video of vr gaming. That's nice an all, but I was wondering where this belief that vr game will look better than console games graphically in the future? What type of technology they are using? What are there plans in the future? That's the answer I'm looking for. The video you showed me really has nothing to do with my question.

My topic wasn't about immersion it is about graphics. Will VR games look as good as CGI in the future?
Maybe you should have worded your question better. Because I assumed you were asking if they were a big thing in the tech industry.
keragamming said:
Everyone is mentioning VR gaming. Did they announced that something big is to come? Or people are just mentioning it, because it has more room to improve games graphically?
And yes, VR games could look as good as CGI in the future. Wait no. I got sucked into the stupid for a moment. Video game graphics ARE CGI. Video games USE CGI.
PeenusWeenusCaimFeb 18, 2016 5:20 PM
Feb 18, 2016 5:21 PM

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Honestly there's no reason video games can't look as real as you and me.
Feb 18, 2016 5:23 PM

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Thrashinuva said:
TR-8RCaim said:
The technology wasn't left behind. It only advanced. You're talking about physical hardware.

And also I really don't think you should impose limits on a field that isn't even as old as a century yet. Technology is advancing at an exponential rate. Back then computers couldn't even store up to a GB. Up until several years ago, nobody could imagine personal computers holding a TB of space.

I'm not imposing limits on technology. Physics has already done that. There's only so small that we can make transistors. Even if we break the theoretical limit somehow, we're talking atoms at this point, you'd still need at the bare minimum 1 atom should you somehow achieve this currently thought of impossibility.

IBM supposedly made a 7nm chip last year, which is the theoretical limit that they thought they'd reach in around 2022. So we're 7 years early as far as that goes, it will supposedly be available for consumers in 2017. Beyond 7nm, it was suggested that 5nm might be feasible, but that would certainly be pushing it.

Considering IBM's big steps, they could be reaching 5nm as early as tomorrow. The only way then would be to create a computational system that veers away from classic CPU transistors, which is already happening, and I'm sure it will happen. The 5MB computers of decades past are finally reaching their limits today, and we'll be moving on from them, but in the future decades from now, will we find another solution?

Maybe. Maybe not.
Bro, physics was proven wrong the other day when gravitational waves were discovered. Shit, the guy who theorized gravitational waves assumed that we would never discover them because of the "limits" of technology. There ain't no limit to the humanity train, it's only up and up and up from here on out. There will never be a limit to technology because man is without limits.
Feb 18, 2016 5:34 PM

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Thrashinuva said:
Honestly there's no reason video games can't look as real as you and me.
I grew up with Pac-man and an NES. I assumed we couldn't get any higher in graphics during the early PS2 gen. It felt so nice being proven wrong. I'm 100% sure we'll be seeing life-like graphics commercially in less than a decade.


PeenusWeenusCaimFeb 18, 2016 5:40 PM
Feb 18, 2016 5:58 PM

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Oct 2013
12257
TR-8RCaim said:
keragamming said:
I was asking why people are mentioning vr gaming. You show me a video of vr gaming. That's nice an all, but I was wondering where this belief that vr game will look better than console games graphically in the future? What type of technology they are using? What are there plans in the future? That's the answer I'm looking for. The video you showed me really has nothing to do with my question.

My topic wasn't about immersion it is about graphics. Will VR games look as good as CGI in the future?
Maybe you should have worded your question better. Because I assumed you were asking if they were a big thing in the tech industry.
keragamming said:
Everyone is mentioning VR gaming. Did they announced that something big is to come? Or people are just mentioning it, because it has more room to improve games graphically?
And yes, VR games could look as good as CGI in the future. Wait no. I got sucked into the stupid for a moment. Video game graphics ARE CGI. Video games USE CGI.


Why are you being so difficult? I was using a example. You know CGI cutscenes that looks amazing for eg. The hitman absolution CGI trailer? Could video games reach that type of quality? I'm talking about gameplay wise not cutscene, since I have to be super specigic for you to understand what Im saying.You know exactly what I'm talking about. But for some reason you choose to make thus conversation difficult.
keragammingFeb 18, 2016 6:02 PM
Feb 18, 2016 6:00 PM

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May 2010
8394
It's only a matter of time until clipping is no longer a thing, and hair has physics for each and every strand including body hair. We're already halfway at that point, honestly.

I yearn for the days when putting a hat on doesn't switch out the hair model but actually just affects the hairs dynamics, so it fits seamlessly without clipping.
Feb 18, 2016 6:01 PM

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May 2010
8394
keragamming said:
TR-8RCaim said:
Maybe you should have worded your question better. Because I assumed you were asking if they were a big thing in the tech industry.
And yes, VR games could look as good as CGI in the future. Wait no. I got sucked into the stupid for a moment. Video game graphics ARE CGI. Video games USE CGI.


Why are you being so difficult? I was using a example. You know CGI cutscenes that looks amazing for eg. The hitman absolution CGI trailer? Could video games reach that type of quality? You know exactly what I'm talking about. But for some reason you choose to make thus conversation difficult.

Dude of course they'll reach that quality. It's only a matter of time.

You're using an example of digital graphics to present an idea of what digital graphics supposedly can't do.
Feb 18, 2016 6:05 PM

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Oct 2013
12257
Thrashinuva said:
keragamming said:


Why are you being so difficult? I was using a example. You know CGI cutscenes that looks amazing for eg. The hitman absolution CGI trailer? Could video games reach that type of quality? You know exactly what I'm talking about. But for some reason you choose to make thus conversation difficult.

Dude of course they'll reach that quality. It's only a matter of time.

You're using an example of digital graphics to present an idea of what digital graphics supposedly can't do.


So my question is, what gaming system do you think will reach that quality consoles or VR gaming? I'm seeing a lot of people saying VR gaming, but why that's the case?
Feb 18, 2016 6:17 PM
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Jul 2018
561867
Uh, look at what the modders done to Star Wars Battlefront and GTA V.


Compare these two with games like Battlefield 4 and Far Cry 3 and you'll see a big difference. Who cares about consoles, they shouldn't even be in a discussion such as this, they haven't been about the graphics since the early 90's. You might as well use smartphones as examples.

This video explains pretty much everything there is to know on this subject:


And it's as has been said before, we'll ultimately reach 'near reality' - which is not inconceivable, but even that is not the limit of what computers can do. We don't know the limit, nor should we pretend we do. We may very well exceed what we perceive as reality.
removed-userFeb 18, 2016 6:20 PM
Feb 18, 2016 6:35 PM
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Jul 2015
881
Well, if you talk about pure graphics (textures, models, etc.), yes, eventually they will reach their limit. But the graphics are not only that. Now whe are living a change with the VR very similar to the change we live when we started seeing games in 3D.

The way we receive the information and the inmersion we have in consequence can improve almost endlessly. And in my opinion this is also "graphics".
 
Feb 18, 2016 6:57 PM

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Jan 2013
13743
keragamming said:
Why are you being so difficult? I was using a example. You know CGI cutscenes that looks amazing for eg. The hitman absolution CGI trailer? Could video games reach that type of quality? I'm talking about gameplay wise not cutscene, since I have to be super specigic for you to understand what Im saying.You know exactly what I'm talking about. But for some reason you choose to make thus conversation difficult.
No, you're being difficult by asking stupid fucking questions. Yes, it's possible. Anything is possible within the realm of technology.
GreenSoap said:
Uh, look at what the modders done to Star Wars Battlefront and GTA V.

I fuckin love graphic overhaul mods.



It's amazing how people do this for free.
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