Reviews

Mar 28, 2020
Magia Record is not Madoka 2.0.

I feel like that really needs to be said. Despite “side story” written in the title, being a part of the Madoka franchise comes with huge expectations--expectations that Magia Record never attempts to meet. This is not a sequel to Rebellion, nor an attempt at recreating the magic (heh) of Madoka. After all, the original was practically a statement for mahou shoujo and was such a groundbreaking and well-acclaimed series, you only really get one of it per genre.

This doesn’t excuse all of Magia Record’s potential faults, but I think a large wave of backlash towards it is largely based on comparisons to the original. It’s not even really clear how MR relates to the original series, it is just a story using premade rules and concepts of the original series, so although it’s not something you should watch without seeing Madoka, it exists as a seemingly separate entity. Stop bullying Magia Record, it did nothing wrong. Just like Kyuubey.

Now, as for Puella Magi Magia Magica Mahou Madoka Gaiden Getcha Gacha Godoka Gotcha Record Shoujo (TV) (2019) itself, there are actually lots of problems just on their own. For example, the story jerks you around and doesn’t really stick to one plot thread; while the overarching narrative is Iroha figuring out the mystery of her missing sister, it gets distracted by all of the other character arcs and thematic concepts that it’s easy for you to forget it yourself. Sometimes a reveal happens and you’re like “Oh. Yeah. That was a thing, I guess.”

And while I can’t say the story itself is bad, it leaves you in the dark for a long time--so long that it only reveals its cards towards the very end of the season, meaning things won’t really pick up until the inevitable sequel. Not that I’m unfamiliar with stories getting better as they go along, but with the helter-skelter plotline, it could be difficult to invest yourself with what’s going on.

What about the characters? Well, they’re… usable. Iroha is rather plain as a main character, but Yachiyo’s maturity along with her development are pretty strong. Tsuruno’s passionate excitement and Felicia’s rowdiness also make for plenty of fun moments, but it’s not necessarily a cast that dazzles. There’s no standout star (because Alina Grey only has one scene 0/10 trash anime), but there wasn’t any character who was particularly bad, or even forgettable. It helps that everyone has a memorable design, whether it’s a good design or not.

“U gave it a 7 but complained all the time bruh moment” Yeah, here’s the oddity of Magia Record. There’s not a lot on this base level that really draws me in or is worth celebrating. But, damn, can this show be a blast to watch.

Gekidan Inu Curry takes the director’s seat (or, seats, rather), originally just doing design work for the series and other Shaft works when things need to get extra fucky. And damn, does this duo deliver. Every moment of Magia Record has some sort of presence, for lack of a better word. They bring in every Shaftian trick in the book, like backgrounds cluttered with one object copied infinitely, or mysteriously empty, stark environments, and uncanny CG is used liberally. It’s nothing short of odd, and most of the time it’s downright unsettling, even in many casual instances.

That’s nothing compared to the abstract visuals of rumors and witches and fantastical scenes of exposition. I don’t even know what to say to pitch them in a succinct way, all I know is that this anime trips you the hell out in so many areas. Characters are framed and positioned, lit and posed in eye-catchingly brilliant ways, or they converse in the Monogatarian manner of “doing what the fuck ever” while they speak. Easily the best thing about Magia Record is how it’s presented, as it promises to engage you with every second.

It even comes to a fault, as Gekidan Inu Curry’s lack of anime direction shows with some inconsistencies. These could be basic things like animation errors and cut-corners, which can be very noticable (but also could be blamed on Shaft themselves, which I hear ain’t doin’ so well these days), but sequences and cuts can sometimes be incredibly messy and disorganized. This becomes especially true with action scenes, which devolve from being irregularly captivating like much of the rest of this series, to absolute clusterfucks where it’s borderline impossible to follow along.

Still, the ambition of Magia Record’s presentation cannot be overlooked, as it is the true selling point of the anime right now. The soundscapes help bolster these beautifully jarring visuals by mirroring their strangeness, most notably when rumors are described through an erratically pitched voice. The soundtrack might not live up to the incredibly high precedent that Yuki Kajiura set in the original Madoka, but it faithfully recreates the celestial tone it’s best known for.

Overall, Magia Record certainly has its share of issues and can be disappointing for not comparing well to its original series. Yet, I can’t help but praise it for how well it was presented. The best parts are that it didn’t screw up a lot--at worst, it was just mediocre. Although gacha games are labeled as “cheap” by many (fair), this adaptation was actually a significant improvement over a largely boring game. The passion presented by Gekidan Inu Curry in this project really shows, and I expect it to be even better when it returns.

If anyone is playing the game and wants to add me, my Player ID is cWUz52LU. My supports are pretty decent, and one of them has a cute witch hat but she’s not in the anime so basically what I’m saying is that this anime sucks actually goodbye. Also the game closed so this was completely pointless. Nothing has any meaning and everything is suffering. Die.

Story: 6/10
Art: 8/10
Sound: 8/10
Character: 6/10
Enjoyment: 8/10
Gacha: I got Sayaka out of my free 10x roll today so 4*/4*
Overall: 7.25/10 (range: 6.0-7.75)
Reviewer’s Rating: 7
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