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Rewrite (Anime) add (All reviews)
Sep 25, 2016
Adi
A lot of anime each season tends to adapt material from a different medium. Manga, light novels, videogames, and sometimes even visual novels. Of all of them, a visual novel is arguably the hardest to adapt. Why, you ask? Since visual visuals novels tend to have branching narratives with multiple possible storylines and alternate endings, it’s difficult to simply “choose” one to adapt or adapt the “right” one and pull out a good anime from.
Decisions made by the player during the game compound on top of one another and can eventually change which storypath the VN goes down and lead to an alternate ending. It’s not uncommon for VNs to have well over 5 alternate endings, so when it comes to adapting it to anime, how does it actually work out? How do you adapt multiple story lines into one 13 or 26 episode anime?

In the case of Steins;Gate, studio White Fox decided to adapt a “true ending” route, which is the route that tied up the most loose ends and had the most satisfying ending. In the case of Fate/stay night, studio ufotable and studio DEEN both adapted two out of the three distinct routes from the original VN, and next year studio ufotable will adapt the final route in a trilogy of films titled “Heaven’s Feel”. So when it comes to Rewrite, a commercially successful and critically acclaimed visual novel with around 5 distinctive routes, what does studio 8bit decide to do? Well of course, fuse half of them into one monumental mess!

Adapting a VN is hard enough, so why does 8bit try and make it harder for themselves by blending multiple stories into one? The original alternate story lines are alternate for a reason; they are purposefully set as different playable routes for the player because of their distinctive nature. The main character, Kotarou, forms different and unique relationships with each of the supporting characters in their respective routes, so what happens when you blend half of them into one? Disharmony is what happens. Unevenness. Asymmetry. A narrative that isn’t well-rounded nor that has a clear and defined goal is what is produced. I can say with sufficient surety that nobody watching Rewrite as it was airing (without prior knowledge from the visual novel) was able to understand what the main conflict or goal was that was present in the story. Studio 8bit’s unreasonably resolute determination to adapt a careless fusion of routes spawns a monstrosity of an anime that forces its viewers into a submission of perplexity.

Rewrite’s disjointed narrative overflows with a smorgasbord of elements that just don’t click with one another. Slice of life moments, pseudo-harem elements, convoluted supernatural magic powers and giant CGI monsters that will more often that not leave you bewildered and lost rather than intrigued. The stakes are raised to unfathomably unreachable heights, but it is difficult to grasp them tightly enough to take seriously, what with all the convoluted magic stuff and the irrepressible escalation of “what the fuck” moments.

The problems arisen from the show that materialize from its poor adaptation are mostly contained and limited to the first half, in which Kotarou forms and develops his relationships with the all-female supporting cast he’s constantly surrounded by (hence, “pseudo-harem elements”). Originally, Kotarou is supposed to develop separate and unique relationships with all the girls individually, but since 8bit decided that “just didn’t cut it”, Kotarou insteads fleshes out relationships with only half of the cast. This results in back-to-back episodes expanding on Lucia and Shizuru’s backstories (“sob stories” would technically be the more accurate term) that collectively feel episodic in nature and superficial in execution. It’s very obvious, almost as if explicitly implied, that the show just had to find a way to squeeze in these two character’s backstories because those were part of the routes 8bit decided to fuse together. No real respect is offered towards the rest of the cast, they all feel like plot devices used to escalate the narrative towards the back stories of the two. This lack of authenticity makes the show and characters mechanical and robotic, the only characters that you can empathize with are the two the show force their backstories into.

Now of course, the poor adaptation isn’t to blame alone. The original narrative of the Rewrite visual novel has its fair share of innate problems that deserve a respectable portion of the blame as well. The narrative of Rewrite shifts its focus from cute girls, high school club goals, supposedly heart wrenching sob stories and then finally sets it sights on world destruction and human extinction. How can it all connect? Where is the delicacy in execution? Earlier I said the show had an irrepressible escalation of “what the fuck” moments. This isn’t an escalation of say, running up a set of staircases dangerously fast like a frantic 10-year-old who’s been suppressing his bladder all day; it’s more like a clinically insane and frenetic individual rocket jumping from the CN tower to the moon, only because the moon “looked cool”. Shifting from cute girls doing cute things to a commentary on the nature of humanity and world destruction is already a pretty implausible change in tone, but actually not entirely impossible.
What Rewrite lacks is a sense of scale. It starts small, with a comfortable high school setting and fictional city within its reach, which disallows room for expansion of tackling immensely bigger topics and more impactful themes and premises; it started with a small scale, when it should have started with a large one and focused on a small part of it; It outlined and gave away little information, when it should have outlined a lot and gave only a small part of it. If it did those things it would transform its irrepressible escalation of “what the fuck” moments into an irrepressible escalation of “oh, that’s how it connects. Awesome!” moments.

So how could they have adapted it properly? While we’re asking that question, let’s go a little broader. How can an anime adapt its source material properly? Well, the answer is simple: with care. Just care. A little attention to detail here, a little improvisation there, and maybe, just maybe, they’ll be able to translate a possibly great work into an equally great medium.

Overall: 3/10 || Enjoyment 4/10

Amongst many avid visual novel players unlike myself, Rewrite is beloved. Talked and praised about endlessly, news of its anime adaption left its near-obsessive fans with a bloated sense of ecstasy; just think, the joy of having something you truly love with all your heart being reshaped into the medium that you love just as much… It’s an unfathomable state of euphoria, albeit if funnily enough trivial, that just can’t be achieved by other things in life. Nothing else raises people’s moods quite like that. There is a “but” though, and it exists because of a studio’s lack of care; not to say studio 8bit didn’t necessarily care for the work, but more so the evident absence of care in execution that can be seen by anyone who’s experienced both the visual novel and the anime adaptation. This execution that lacks finesse and charm unfortunately forces Rewrite to join its brothers and sisters in the collection of anime grouped as “the source material was much, much better.”

I hope this review was informative and helpful.
Reviewer’s Rating: 3
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