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- BirthdayApr 11, 1986
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- JoinedMay 10, 2019
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Apr 3, 2024
Where to start on this one?
This was the kind of series that had a lot going for it from the outset, at least from my perspective. The fact that this was an anniversary passion project from Studio Bones (one of my favorite studios), the excellent artwork, the sci-fi elements (those black holes really pop), a pretty strong OST, not to mention the whole premise feeling like some crazy mash-up between Blade Runner and Accel World. The models for the various members of the Immortal Nine and the designs of Neans are striking. Unlike many who watched this in the early stages, I found being thrown
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into the narrative blind refreshing. We were learning about both the world and the circumstances of its leads right along with them. That was intriguing and set up for some solid payoffs to its various mysteries as it went on.
…then the series hit episode 5. It’s not like the series just turns bad at this point or anything – I think it still does well enough in much of the following episode – but the writing is on the wall in episode 5 as we’re greeted with a lot of partial answers to a wide variety of questions. Then we get more answers between episodes 7 and 9, which are where the series really begins to drag since the answers we get range from underwhelming to confusing. This series has a lot of good concepts, but part of the problem with comparing it to Blade Runner is that it’s all too easy to see how it falls short of that classic work. To put it bluntly, much of the series feels like it comes down to a simple idiot plot, where just having certain characters talk to each other would solve for so much of what’s going on. And the further you get into this series, the more these issues continue to add up. Most opportunities to characterize the elements of its world in complex ways end up making them seem absurdly simple, to the point that even supposedly complex character motivations just become absurd.
This is where I’d usually focus on the good aspects of the series (I liked the fight choreography in several of the fights, much of the character design, the animation was pretty solid, and for a while at least, the interactions between our two leads), but then we got that ending. What was at least a somewhat reasonable disagreement between characters, none of whom were obvious villains, turns into a villain plot in the first of three table flips contained within the finale. I often find table flips lazy, but especially when they’re done in short sequence one after another, it’s the kind of “4D chess” maneuver that accomplishes nothing aside from frustration. In the end, it becomes a series that confuses more than anything else, adding more moving parts in the pursuit of complexity that ends up making things overly simple and introducing more characters with their own motivations to dry up the deeper themes it was initially aiming for.
This series is a mess, and a sad one at that. I was expecting a lot better from this series. From the outset, I got glimmers of another series that left me frustrated: takt op.destiny, but the worst thing I can say about that series is that it looked good without delivering anything interesting. Metallic Rouge had something interesting, but managed to fumble it badly and ruined its best opportunities.
Reviewer’s Rating: 5
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Apr 3, 2024
Not a bad start by any means, though it took a little while to solidly get going for me. Speaking as someone who has read Lucifer and the Biscuit Hammer, it certainly hasn't hit as hard as that series did, but it's planted opportunities to do a great deal more.
It's not so much that the series is slow, but rather that it lacked an identity beyond its worldbuilding and basic establishment of its core cast. From there, it just became a series of fights that slowly built on those identities before a couple of big moments started to shift the momentum. The series has been
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slow to become more dynamic as it builds things out from a basic "let's fight a new powerful opponent" as a template for most episodes and has started to introduce the larger issues in the world surrounding them and how each character relates to them. I can't say any of the characters have been terribly investing so far, but they've given them enough building blocks to make them worth following.
This is a long series, slated for 37 episodes in total with these 13 episodes comprising the first arc and the remaining 24 comprising the second. Moving slowly to create an investing narrative in order to build out the world and establish the characters is fine by me if there is certainty that there's going to be more, and based on that ending, there's a lot to expect. I'm cautiously optimistic, especially as we've seen some admittedly abbreviated character arcs play out over the course of the series so far. I can't say any of the characters have really grabbed me yet, and though there's some interesting worldbuilding, it seems minimal so far, largely kept as background noise while the series focuses on the central characters. That's not bad, but it does mean that the second season needs to go pretty hard to make this series more than just a good time.
Reviewer’s Rating: 7
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Apr 2, 2024
I liked this season quite a bit. I think it was a little more consistently solid than Part IV by having a plot that felt like it very naturally built on itself over the course of the season, though it notably lacked the stylized animation that made that series pop as well as the layered plots. Its best episodes didn't quite rise to the level of the best that series had to offer, either. What this series did have was some solid emotional investment. In particular, how this series portrayed the dynamic between Fujiko and Lupin was absolutely excellent, and making that the core of
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the season makes it easy to love. I have issues with how Goemon behaved later in this season (his readiness to attack his friend just felt like it was there to create end-of-season tension and came at the cost of some character assassination), but I do think this season is still nearly as good as the one prior, mainly through just how good its little nuances were and how well it balanced its tones
Reviewer’s Rating: 8
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Mar 31, 2024
This is the kind of show that, on paper, should come off as just fun, popcorn entertainment with little to distinguish it. The stakes in this show are low: to excel at an MMORPG. There have been plenty of anime that used that premise, but raised the stakes by locking the gamer into the game with greater or lesser costs of death (e.g. Sword Art Online, .hack//sign, Log Horizon), and this is hardly the first instance of a gamer playing with a unique choices with their character to surprising effect (e.g. Bofuri, Sword Art Online Alternative: Gun Gale Online). Sure, this one has the neat
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little wrinkle that he's a trash gamer playing a god-tier game, so he's used to facing extremely unfair circumstances and coming out on top, which changes his playstyle in ways that other players would never consider. And with solid animation and worldbuilding, this could be a really good time.
So... why is it so much better?
In part, I chalk that up to the series making the most of its lead. He's not just an audience insert, though we can certainly relate to some aspects of his character. He loves trash gaming - he consistently pushes himself into impossible or near-impossible challenges, loving the experience and behaving like any gamer would, which means a lot of rage-quitting and tantrums when things don't go right. He finds exploits wherever he can, using the game's expertly crafted engine to find every workaround he can. He never leaves behind his trash gaming history, several times going back into old games that the vast majority of other players have abandoned as unplayable, to explore new strategies and meet with allies outside of the titular game. Hell, a lot of his progress in the game is only possible because of people who he played with previously. He's more than just one player in one game, he's an all-purpose gamer who has created his own social group through years of being a gremlin in other games.
The other big distinguishing factor is the world. Shangri-La Frontier is a complex, multi-faceted world with AI that interact with players with entirely human behavior and intelligence. The world keeps moving even when Sunraku is logged out. The many cities we visit are bursting with players and NPCs, the landscape is littered with interesting themed mobs, and the promise presented by The Seven Colossi has only gotten greater as the series has progressed, particularly as they affect the forward momentum of all players through the game. Other players have gathered a sea of information about extremely niche exploits in this world, yet so much of it is unknown to even players at max level, and there are even experiences that are entirely unique to individual players. Even among settings that are discovered and widely explored, there are new secrets to prize out of some of the less explored nooks and crannies. It's the kind of world that I could see being made into an actual game and playing the hell out of it, which isn't something I can say about many anime game worlds. And of course, it all looks great, especially when the series dives bird head-first into its sakuga. It takes a while to give us some of the best of it, but when this series hits its peak, it produces one of the best looking fights of the season. And yeah, it's hype.
Other elements are generally handled well. The narrative direction of this series is really driven by Sunraku and his allies, and that occasionally means we follow flights of fancy as he spends untold numbers of hours banging his head against a digital wall. This is one of those series where filler is just a part of the experience, as this game does have a sort of linear progression (i.e. raise your level, fight bosses, move from city to city in a largely numeric order), but Sunraku seems to care little for following it closely. I honestly wouldn't have it any other way. The side characters are a mix of some excellent characters built with layers both inside and outside of the game, similarly avid gremlin-esque gamers like Sunraku, role-players, try-harders, and one girl who has an itchy trigger finger every time Sunraku is around. The game even includes guilds, some of which are known for their player killing. Some of the supporting cast can get a little rote, particularly Rei Saiga, whose character can be explained with "is interested in Sunraku" "is too shy to tell him" and "has become a force of nature in this game," but the AI characters make up for it by having their own distinctive personalities and goals. It helps that this series can plunge hard into the goofy side, particularly as the various rabbits Sunraku associate with try to hide themselves on his person, and almost every end card includes a chuckle-worthy couple of character-centered minutes.
It's a show that's easy to enjoy and surprisingly deeper than it looks. While a lot of that depth still seems to only be teased up to this point - the game devs have gotten scant little screen time (not that I want attention pulled from Sunraku), and broader bits of lore regarding what game progress means are still only being teased, particularly in the finale - the fact that this series does such a solid job setting things up is reason enough for me to love it. Glad to see we only have to wait until the Fall season for more!
Reviewer’s Rating: 8
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Mar 30, 2024
I liked season 1 of this show a lot, but season 2 made me fall in love with this series. Sure, it's the same characters as the first season, but you get to see more than the beginnings of a relationship here. There may not be the grand confession between Ichikawa and Yamada, no publicized relationship, but they are fundamentally in a very different place throughout this season, past the earliest misunderstandings and, at times, poor comprehension of their own feelings. Instead, we find ourselves diving into the relationship as it builds in ways that oscillate between subtle and dramatic, but they all left me
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with a massive smile. So many moments in this series just left me plain giddy. It also helps that the series seems to have largely left behind an element that didn’t work for me in S1: Ichikawa’s chuunibyou behaviors, which to the series credit, have also gotten some explanation.
But it's not just that these moments worked for me. If the series was just cute or the characters just an adorable couple, it wouldn't rate nearly as high as it does for me. There's a lot to love, particularly in Ichikawa's experience. Given that we spend so much time seeing things from his perspective, that's probably obvious, but this is the season we really get to know Yamada, despite never seeing into her head. She's much less subtle this time around when it comes to her feelings, so her characterization shines throughout the season. And when those moments shine alongside Ichikawa, particularly when scenes are allowed to speak for themselves rather than requiring a lot of insight into what he's thinking, the moments can become transcendent. There are a couple of episodes in this season that feature such strong moments of character growth (particularly Episode 6) that it would be easy to make the case for them being some of the best of any series this season, though every episode had something to love. And yes, that ending was as adorable and sweet as it could be, a moment that really demonstrates how far these characters have come.
Compared with all that, there's not too much to criticize. The series does a far better job covering Yamada's work as a model and actress, even if we're still mainly getting glimpses into her life from an outsider's perspective. The side characters, particularly Adachi, get some meaningful development even if they're still frustrating most of the time. There are still several side characters who feel like they're there just to make things difficult or function as stereotypes for a laugh (this series is still very funny much of the time, though it's mostly despite that), which is probably the series' weakest part. There's just not much of an ensemble cast. I think the creators make the right choice to put their attention on the central couple, but it does end up feeling like others are just the source of wacky situations rather than deep characters in their own rights.
All this is to say that this might just be my favorite season of any romantic anime, bar none. Seen a lot of greats, but this just made my heart melt.
Reviewer’s Rating: 9
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Mar 30, 2024
I haven't read the manwha for this series, so I don't have much of a point of comparison beyond seeing a few splash panels out of context. So I only knew the basic premise going in, and while there are definitely some strong aspects, one of those is not the series' narrative. This series is, at its core, a very basic power fantasy where the lead goes from zero to hero, literally becoming hot and talented overnight.
But it's not really fair to take that out of its context, especially as this series featured one of the best starts of the current season, putting Sung Jin-Woo
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through the ringer to achieve his big evolution to the leveling fiend he is. The first couple of episodes really were just excellent for setting things up, and there has been some strong setup as his foray into leveling up has continued, particularly with the system that seems particularly persistent when he is in danger. While it wouldn't be the first time an external god-like character started manipulating the lead towards some unknown future (a la So I'm a Spider, So What? and The Saga of Tanya the Evil), it is the first time that external control came with persistent threats of death and demanded blood sacrifices. That's pretty distinctive, and how he has so far responded to those demands is intriguing.
Where this series flounders, however, is in its opportunities to capitalize on the gritty reality of Sung Jin-Woo's situation. He's been thrust into fights that his increased perception stat makes very clear should be well beyond his level, yet even when it takes him nearly to his breaking point, he somehow always comes out on top. Even when he takes logical steps to prepare to leave just in case, opportunities are removed because we've just got to see him win. He doesn't face the kinds of consequences he probably should stepping into the unknown (and no, I'm not saying he should die, but it feels like he should fail at least some of his fights and have to retreat instead of just losing teleportation stones at key moments). Maybe it's just that the pacing seems too fast in terms of his physical development, or that the vast majority of what he does in the series comes too easy and just serves as yet more badass moments to demonstrate his growth, but while it can often lead to sakuga that looks great, it's also makes the narrative feel rote. We know he'll somehow come out on top because he's not going to die or flee even when the chips are down. That's not bad, but it's not very interesting, either.
The characters, including the lead, aren’t much more than skin deep, and there aren’t any particularly interesting themes at play. It’s mainly just an opportunity to watch the lead run a gauntlet to improve himself and get what he wants in pure popcorn entertainment fashion.
The narrative will likely find ways to plumb new depths in a somewhat interesting world. The plot certainly seems to be thickening as S Class hunters gather for a special mission set up from the outset. Unfortunately, this series never quite rises to the strength of its introductory episodes and largely just functions as good-looking power fantasy with ideas that could be interesting, but have yet to go anywhere meaningful.
And this is where my review would have stopped before the final couple of episodes: a show that has set up something interesting but has yet to actualize much. Now that I’ve seen the finale, I do have to change course a bit, partially because it really is starting to show something more interesting. Maybe my opinion is changing chiefly because it hypes me so well for S2, but that’s enough for me to raise its score a bit. This series has been at its absolute best when starting and finishing, and does it ever send its audience out on a high note. That's enough to keep me invested. Still nothing amazing as a whole, but it's hard not to be at least a little hyped.
Reviewer’s Rating: 7
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Mar 30, 2024
Yes, this series is still a joy to watch. Yes, it’s still the same basic joke of largely being Saitama in Hogwarts, now with a little bit of its own identity due to anti-no magic sentiment. No, that premise has not gotten tired and played out, even if it’s not everyone’s cup of tea. If anything, I’m enjoying myself more now than I did in season 1.
I chalk a lot of that up to spectacle and scale. Things have gotten significantly more ridiculous as Mash and company face down tougher opponents with lower odds of success. Mash is forced to push himself that much further,
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and Wahlberg in particular gets his moments to shine this season, demonstrating why he’s the headmaster of this school. We get our first solid indication of what the remainder of the series will look like, even seeing how dangerous the main villain appears to be after a season and a half of build-up. It helps that the fights in this season do look sharper and better animated, even when it features the goofball nature of the series in all its simplistic glory. Sure, it’s missing some of the more emotional, personal beats of the first season (though it does have a few of its own), but it’s solid enough to put those aside for the time being and still feel like there’s more than just physical weight to what’s going on.
As someone who enjoyed the manga for this series start to finish, I see no reason why I will end up frustrated with the anime. I’ll keep watching and enjoying this series on through to the end.
Reviewer’s Rating: 7
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Mar 29, 2024
This is such a frustrating series. The premise both felt like it was written specifically to appeal to me and repulse me. The former because, as someone who commonly takes on the healer role in online games but still likes to throw hands as a healer, the entire concept of a "wrong way to use healing magic" felt more personally investing. The latter because it's as basic isekai as isekai premises get: three students (because of course they need high schoolers) get summoned to a fantasy world because they have to save the kingdom, one of whom just ends up coming along for the ride
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but, of course, ends up with the special magic that distinguishes him even from his fellows. To be fair, it doesn't stay rote, as Usato quickly finds himself at the mercy of the powerful and sadistic healer Rose, who steals just about every scene she's in. So begins an ultra-fast training arc that actually makes some sense for once, since healers can repair their muscles and recover their stamina rapidly. Add a cuddly blue bear companion, some decent fights in the wilderness and an incoming army of demons and you've got yourself the makings of an investing isekai series.
Trouble is, that only gets you to episode 3. So, what happens after that? I'll keep things vague to avoid spoilers:
Usato trains. Usato and one of his companions from his original world tool around in the woods. The invasion is imminent... for several episodes! Everyone prepares themselves... and now some backstory! Finally, the promised fight arrives... and ends anticlimactically before trailing off into a couple of episodes that feel comparatively drained of significance. So, yeah, this series has some serious pacing problems.
But it's not just pacing. The writing in this series has so many problems. They insert a plot point where Usato learns of impending danger in the fight ahead and barely acts upon it. Sudden power-ups and conveniently effective magic are frustrating, most of the other characters feeling like they only as scenery (even characters who are supposedly powerful), the series barely seems to use its isekai premise (why couldn't these have been three random kids from this world? They never use technology or knowledge from the other world), and everything feels shockingly easy with healing magic. Who knew? It doesn't help that even the great Rose feels significantly less interesting after we learn her backstory (though she's still the best character in the show). Sometimes, less is more, and I think if her story had remained more shrouded in mystery would have been better than what we got. It doesn't help that the whole narrative direction of the series feels like it's barely established. There are many ways to do antagonists that work, and they certainly don’t all have to be nuanced (Frieren pulled demons off very well with little to no nuance), but this just came off as lazy. It's a nice excuse not to give any of their enemies more than the bare minimum in character development.
Put simply, the writing for this series isn’t good. It took what was a simple but intriguing idea and just didn’t know how to use it effectively past its early stages. It’s a shame, really, because there are the building blocks of something worthwhile here, but the series doesn’t capitalize on its opportunities. It drags out elements that aren’t worth the time and rushing through others that should matter more. I really thought this one would be more worthwhile, and it’s doubly frustrating because they set up more of an adventure-focused narrative for a S2 that may never happen. It seems like they have an interesting world to build, just a shame they have barely showed us any of it so far. Much as I might give it another chance based on that alone, I don't think this season earned a sequel, no matter what potential it might have.
Reviewer’s Rating: 5
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Mar 29, 2024
This one got off to a rocky start, but as it has continued, it has become very endearing.
Generally, I’ve got issues with stories that send a character on an adventure for poorly explained reasons. We’re thrust into a world where we are told that having stars is fundamental to survival, as they go towards a given skill for a given individual. That’s fine, but the series seems to both buy into this premise way too much and way too little simultaneously.
It buys in way too much because Ivy lacks stars and is exiled and pursued with murderous intent for it, mainly built on
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religious zealotry, chalking it up as ominous and somehow as the cause of another character’s death. While similar circumstances can happen in the real world, I found her family’s decision to hop on this train immediately jarring. It’s also all the weirder because this seems almost entirely unique to the village where she grew up – it’s unclear that anyone else holds these views.
It buys in way too little because, as the series progresses, it becomes very clear very early that people can subsist without stars. Ivy’s father put a lot of stock in how important it was for her wellbeing to have stars in a skill that was valuable, emphasizing that it was essential to her future. Yet it becomes clear that, while you probably won’t make a name for yourself or a huge living, stars aren’t required to get by just fine hunting critters in the forest.
So, the series didn’t do much to invest me in the worldbuilding, and even ends up leaving much of those aspects behind almost entirely just as Ivy did. If anything, the way this is built out put me off the series.
Yet, I say it is endearing, and that still holds. You really feel for Ivy and all she has to go through, including the slow gaining of her trust by others as she tries to stay under the radar. Her finding Sora, an extremely weak slime, and taming, raising and bonding with it are so wholesome and sweet that it’s easy to love everything they do. And it helps that so many of the people around them are the exact opposite of the people in Ivy’s village: warm, welcoming, supportive and helpful. That might all change if she ever lets on that she doesn’t have stars, but at least throughout these 12 episodes, you get the distinct impression that many of them accept her for who she is and wouldn’t be swayed by that knowledge. That said, many of the side characters do seem somewhat interchangeable. There’s great variety in character models, but with a couple of notable exceptions, we don’t get a lot of opportunities to see most of their personalities shine through.
And it helps that the narrative goes in interesting directions. Each new town she lands in presents a different set of both positive influences and new trials to overcome. Ivy is helped along by another personality that lives rent free in her head. Unlike so many isekai’d characters, Ivy is wholly herself: a girl who grew up in this world, rather than a person from another world who was reborn and grew up here. The isekai’d character is entirely in her head, a confidant who gives her ideas and inserts comparisons to our world. It’s a nice change of pace, though most of the time, it feels superfluous, as it’s mainly there to give Ivy someone to bounce off of when she has no one to talk to. Later in, that voice goes a long way towards explaining how capable Ivy is despite her being a 9-year-old. It does seem strange that that isekai’d personality doesn’t talk at all about the fact that Ivy, who is very rich by the end of the season, is still for some reason committed to the same subsistence practices that she was early in the series.
Some aspects of this series do end up feeling a little overly convenient. Sora’s ability to tell apart “bad” people from others, which she discovered just before she needed it for the final arc, certainly felt that way. It would have been nice if Sora was wrong on occasion or if there was some recognition of nuance, particularly with Meela, but it was still a nice inclusion. The series also drags in places, prolonging events that don’t necessarily need to play out in their entirety on screen. Maybe the goal was just to give us more time with these characters, which I certainly don’t oppose, though it does mean somewhat missing out on understanding the circumstances that brought her here. We get a nice resolution to that plot in terms of how Ivy regards it and how she sees her path forward, but scant little understanding of why it happened and how the others regard it.
But I still think this was delightful. Like Ivy herself, it went through some hard times, picked itself up and made a great deal out of a bad situation, and it’s nice to even get some payoff on how being starless helped Ivy without making her ridiculously overpowered like so many isekai would. A worthwhile watch.
Reviewer’s Rating: 7
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Mar 28, 2024
My pick for the most surprising anime of the season. I found myself loving this one for a variety of reasons, but first, I’ve got to talk about that premise:
Top Gun with aliens invading a la Independence Day but giant robot Kamina from Gurren Lagann comes to save the day.
That sounds like a mess, and while it kind of is, this is a show that revels in the mess. It leans in hard as the robot Bravern diagetically blasts his theme music from its cockpit (projecting his opening animation background behind him like a boss), proclaims that his pilot Isami is its soul mate,
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and proceeds to devastate Death Drive alien robots (all of whom have personalities that are some variation of absurd in the best way) with abandon. It helps that Isami and many of the characters in this series are very unlike those in Gurren Lagann – they have no idea what the fuck is going on and they (aside from Lewis Smith) are not anime protagonists by nature. A small touch I love: they don’t wait for an opponent to monologue or have a problem using their full power from the get-go. The series does not let you get fully comfortable with its premise, either, as Bravern and gang face down an array of increasingly ridiculous robot foes. The number of ways this series goes sideways consistently surprises and delights.
And oh man, is this show homoerotic as all hell. Those Top Gun feels come through in spades in the early parts of this series, but when that ED kicks on (easily one of the best EDs of the season), it rocks the house with two shirtless bros singing their feelings. There are so many moments where Isami and Lewis or Isami and Bravern are just having the best bro moments or, in some cases, going quite a bit further. These are some of my favorite relationships of the season, whether they’re just being bros or something more.
As for the narrative, it does have direction and momentum to it, though it’s probably the most basic aspect of the series… if you can call it that. The crazy anime nonsense is on full display in some of these episodes, some of which feels over the top even for the more bombastic series. And yes, it gets dour in places, though the series never stays in the doldrums too long. Hell, even when things seem at their darkest, the only solution is to fire on all cylinders and become the impossible source of light in the darkness.
Yes, this series was absolutely fine being as absurd as it could be as it kept going, and that’s as it should be. We needed some Spirit Bomb/color change/power-of-friendship/multi-fusion nonsense, and anyone who says differently just doesn't appreciate good fun. Like with similar series, it would have been pretty easy from the start to guess how this one would end, but I'd be shocked if anyone could guess what kind of wild ride it would take to get there. Just a joy from start to finish.
Reviewer’s Rating: 8
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