Created from the aftermath of the last great battle of the gods, Lodoss and its kingdoms have been plagued by war for thousands of years. As a quiet peace and unity finally become foreseeable over the land, an unknown evil begins to stir. An ancient witch has awakened, bent on preserving the island of Lodoss by creating political unbalance throughout the many kingdoms and keeping any one from maintaining central control. Only a mixed-race party of six young champions, led by the young warrior Parn, stand between this new threat and Lodoss' descent back into the darkness of war and destruction.
Lodoss-tou Senki started as an RPG setting, which Group SNE used with rulesets such as Dungeons & Dragons, Tunnels & Trolls, and RuneQuest. Then, in 1986, they started writing up a series of replays of a Lodoss D&D campaign and publishing them in Comptiq. The popularity of the replays was such that they lead to the creation of the franchise, starting with the first novel (which would come to be considered one of the first light novels ever) and a video game in 1988 and the first RPG source book in 1989. There are now eight video games, various RPG books, radio plays, books on tape, and short stories, in addition to the anime, manga, and light novels. Yutaka Izubuchi's illustrations for Lodoss were also the origin of the Japanese style of elf ears.