Path of the Assassin is the story of Hattori Hanzou, the fabled master ninja whose duty was to protect Tokugawa Ieyasu, who would grow up to become shogun and unify Japan. The creators poetically describe the story as "lifelong friends, with the same dreams, striving to grow into a rising river."
Hanzou no Mon was published in English as Path of the Assassin by Dark Horse Comics from July 11, 2006 to May 12, 2009 and in Spanish as Hanzô: El camino del asesino by ECC Cómics in 10 volumes from October 1, 2014 to March 30, 2016.
tl;dr: A historical stealth action manga that is pretty solid in many ways, but doesn't seem to have aged well.
This is a manga based on Japanese history. To be quite honest, my knowledge of Japanese history is incredibly superficial, so I'm nowhere near qualified to judge how accurate of a depiction it is. However, the history as it is portrayed at least in terms of the politics and strategy involved seems realistic. There are times when it feels like it gets too wrapped up in this historical aspect and starts essentially info dumping in such a way that wouldn't be much different from what I would expect to find in a
history book, but overall this setting is quite interesting and portrayed very well. The various plots involved, some focusing on Hanzou and his abilities as a ninja, some focusing on Ieyasu and his tactical, political, and strategic moves, and most with them both playing a part to some extent were all pretty interesting with a good amount of intrigue involved. It also made the historical characters involved seem pretty interesting and worth further looking into. There were some major issues though. The pacing felt completely random, at times dragging on incredibly slowly and at times moving way too fast. And while the tricks, plots, etc. were interesting and suspenseful, the actual way they were portrayed felt lacking, in that I felt that I found the concepts of these much more interesting than actually reading through the manga's implementations of them. I think a pretty big part of that may be that this is an incredibly old manga, so based on the differences in art quality and based on how tastes in style have also changed since then, the art just looked terrible. But beyond that, there were other issues in that the panels used to convey scenes felt like they had a strange pacing to them showing things in a weird way, and furthermore there was a lot of superficial dialogue that didn't seem to have much point whatsoever, which just made the manga awkward to read, though once again, based on experience, such was common when this manga was published. Lastly, the manga ends at a completely random point, wherein historically the story of the characters definitely does go on, the manga just ends without any real resolution even attempted.
If you have an interest in Japanese history, the idea of reading about Ieyasu Tokugawa and his right hand man Hattori Hanzo taking on all comers to eventually unify the country under one rule, should be enticing. If you haven’t a clue about Japanese history, the idea of watching the rise of a samurai who would one day become Shogun with the help of a trusty ninja, should also be intriguing.
Kazuo Koike and Goseki Kojima's Path of the Assassin provides some enjoyment, although still trails behind their most widely praised works Lone Wolf & Cub and Samurai Executioner.
The ambitious concept is indeed fulfilled, as
we watch the rise and rise of Tokugawa from a restricted childhood where he served as a hostage to a powerful clan, to breaking free and ultimately wresting control of the country through lateral thinking, a good-natured soul and sense of responsibility, and of course through adept use of his childhood friend/bodyguard Hattori Hanzo.
Just like Koike and Kojima's previous two masterpieces, Path of the Assassin is filled with compelling moments of tragedy or commentary on samurai era Japan, although unlike their masterpieces, a lot of those moments are ruined or muted through a lack of subtlety or just plain awkward storytelling. The manga loses quality when it involves female characters in any way at all, whether it's through misogynistic barbarity, crude humour or as is more often: just lazy writing.
The female characters of Koike's earlier two works ran the gamut of personality traits and situations, but importantly they came off as either justifiably tragic or heroic, or even when they were there as window-dressing everything revolving around them was justified usually, whereas with Path of the Assassin every single woman comes off as cheap writing devices or test dummies ready for abuse. You might begin to worry that the author has nothing but contempt for them, it's quite shocking at times.
Observe as a woman is raped and immediately afterwards, I mean literally a few minutes, decides to marry her assailant. This happens more than twice in the manga! It doesn’t help that the assailant is a main character of the story who we're supposed to empathise with. Although, and I'm sure this is counter to Koike's actual intent, it does make for thought-provoking reading dealing with a flawed hero. Koike doesn’t dwell on the character's swaying morality though; in fact he rams home that the character's morality doesn’t sway, so the casual raping employed dozens of times during the story is just a lazy way to get characters together with titillating violence and sex.
Ok, its not all men with swords, there's some female ninja who feature prominently in the story too, and of course you have to take into account the hierarchy of the time, so we shouldn’t expect any female shogun-wannabes as antagonists to Tokugawa, but these female ninja still don't feel like developed human beings when compared to every other male character in the story. The author doesn’t extend his imagination to developing female characters beyond caricatures, yet he has no problem developing outrageous ninja techniques that will surely have action fans smiling with glee. Seeing as realism is thrown out of the window at times during the manga, it seems unfair for female characters to not get some 20th century respect from the writer's pen too.
Despite any doubts I have about certain aspects of Koike's writing in this manga, what should be the main hook and indeed is the most interesting thing about this story is the relationship between Ieyasu Tokugawa and Hattori Hanzo. It is indeed a special kind of relationship, made complex over time as the trials of war take their toll on both men and the country itself. The manga goes through most of the notable moments of Tokugawa's ascendency, if you're a history buff you might get a kick out of seeing it all in manga form, but I think the manga succeeds not in just charting out a historical rise to power but in exploring the humanity of the main character and his relationship with another man that helped keep him steady in the face of great troubles.
Seeing how Hanzo deals with his master’s enemies, political obstacles and other miscellaneous problems leads to many creative and emotionally satisfying resolutions. Another addictive thing about Path of the Assassin is the whole strategic battling taking place by many leaders conniving to come out on top, using many different methods and strategies for their cause. It’s as close to a manga version of James Clavell's epic novel Shogun that I've read.
So there are no glaring problems with this manga that make it unreadable, despite the major problems with female characters which made me lower my score (and let us remember that we cant use 'its just history, right?' as a defence against bad female characterization ever) and although the art could be much better, it’s still embodied with some skillful composition, most especially when involving the use of shadows and silhouettes. There are picturesque sunsets and gory decapitations aplenty.
If you like machinations and hard decisions befalling compassionate characters, in the context of a historic struggle for supremacy written and drawn by two men who have already proven their worth through two masterpieces of the samurai genre, then you can’t go wrong with Path of the Assassin. Just be prepared for a dip in quality compared to their earlier works, the path is a bit rocky this time.
A manga by superstar team Kazuo and Goseki, I went into this one having loved Lone Wolf & Cub but having hated Samurai Executioner. Overall, I'm finding Path of the Assassin to be somewhere in between.
I think the biggest reason this comic is significantly better than Samurai Executioner is that it actually has a story. I think the reason it's not quite as good as Lone Wolf & Cub is because the story is meandering and tends to dwell in tedious, exposition-heavy places.
This is a fictionalized account of the end of the Sengoku period, when numerous Japanese warlords fought for control of the country. Joining
the frey is Matsudaira Motoyasu (the future Tokugawa Ieyasu), a young warlord who has grown up the hostage of one of his political rivals. Ieyasu's fortunes change when the Igamono, the ninja clan serving his family, sends him a servant on his 16th birthday. That servant is Hattori Hanzo Masanari, and though neither man knows it, they're both destined for greatness.
Hagiography runs rampant in Path of the Assassin, but that's to be expected from any historical drama. Hanzo is peerless in everything he does, Ieyasu's motives are always clear-eyed and intellectually pure, every victory is due to some kind of brilliant battlefield revelation, etc. It gets to be exhausting after a while. Ieyasu loves his speeches.
Overall this is a fair-to-good comic. Definitely give it a shot, especially if you're into Japanese history. It's probably not the best thing to binge, as it can get tiresome. You might want to make it a casual read.