New
Feb 3, 2024 10:21 PM
#1
I hear people calling the Shibuya arc mid and I honestly kinda agree but my only problem is that the arc felt never ending. It should been wrapped up within 8-10 episodes at most. Do you think pacing is the main problem or did the arc have a different major problem? |
My biggest regret: Reading all 200+ chapters of Kanojo, Okarishimasu |
Feb 3, 2024 10:40 PM
#2
I didn't particularly love the Shibuya incident nor do I love JJK overall (I don't particularly dislike it either). As I see it, if you're someone who's not that interested in the action, the plot can definitely seem all over the place since everything established in season 1 with Yuuji is kinda pushed aside to open up the "actual plot" aka the last minute put together pseudo-Geto stuff. Sure, A TON of stuff happened during the arc but it also kinda feels like nothing happened in the actual plot (?) progression. As you said, I do think that the relevant stuff could've been handled in way less episodes. It also doesn't help (for me at least) that I didn't feel any particularly strong connection towards a lot of the cast that we lost (which was probably the stuff that is supposed to get an impression out of you), since most of the cast in JJK is what I like to call "cool-bait" and the only interesting characters got pushed aside very early on, Gojo being sealed and Geto being... not Geto. I had other personal issues with S2 but this is what I felt related to what you asked. |
tAb0Feb 3, 2024 10:46 PM
Feb 3, 2024 11:47 PM
#3
tAb0 said: I didn't particularly love the Shibuya incident nor do I love JJK overall (I don't particularly dislike it either). As I see it, if you're someone who's not that interested in the action, the plot can definitely seem all over the place since everything established in season 1 with Yuuji is kinda pushed aside to open up the "actual plot" aka the last minute put together pseudo-Geto stuff. Sure, A TON of stuff happened during the arc but it also kinda feels like nothing happened in the actual plot (?) progression. As you said, I do think that the relevant stuff could've been handled in way less episodes. It also doesn't help (for me at least) that I didn't feel any particularly strong connection towards a lot of the cast that we lost (which was probably the stuff that is supposed to get an impression out of you), since most of the cast in JJK is what I like to call "cool-bait" and the only interesting characters got pushed aside very early on, Gojo being sealed and Geto being... not Geto. I had other personal issues with S2 but this is what I felt related to what you asked. I agree with you with lack of feeling towards the characters. And also the feeling of nothing really happening, but i think the reason for that it’s supposed to be an ‘incident’, the big set up for the shaking up of the jujutsu world. It can feel like nothing is happening coz the arc is basically ‘fight and kill off characters’ the only things that happen that’s important is the sealing of Gojo and the setting up of the culling games. But i still feel it’s enjoyable, even though you don’t care that much about the characters, maybe Yuji you cant say its not cool. Toji, Mechamuru, Jogo, Sukana, Mahito, Choso and ofc Todo were very entertaining to watch. But i disagree cause Geto (not being Geto) ‘coming out of nowhere’ was set up since season 1, what they did was cool but yh slightly wasted potential. |
Feb 3, 2024 11:55 PM
#4
Remocracy said: I hear people calling the Shibuya arc mid and I honestly kinda agree but my only problem is that the arc felt never ending. It should been wrapped up within 8-10 episodes at most. Do you think pacing is the main problem or did the arc have a different major problem? And the animation... and the badly handled characters... and the plot holes... People are praising it, because they are going with the vibe. If they like the vibe, then they think it's a good show. But in reality, this is definitely overrated. |
Feb 4, 2024 12:01 AM
#5
I am a huge jjk fan and love the series and still in awesome of the Marvel that is the action and fights animation of this season ... but the season falls in pacing , emotional depth , character scenes after gojo is trapped.. all is very rushed .. many things are unexplained or poorly explained... important characters are killed or appear out of nowhere for the plot they needed better story Direction and pacing..+ the osts sucked |
Stawberry Milk Supremacy |
Feb 4, 2024 1:43 AM
#6
NotTheJacob said: ktg said: Remocracy said: I hear people calling the Shibuya arc mid and I honestly kinda agree but my only problem is that the arc felt never ending. It should been wrapped up within 8-10 episodes at most. Do you think pacing is the main problem or did the arc have a different major problem? And the animation... and the badly handled characters... and the plot holes... People are praising it, because they are going with the vibe. If they like the vibe, then they think it's a good show. But in reality, this is definitely overrated. I understand the other points, but animation seems like an outrageous take. Just out of curiousity, what do you consider to be good animation? I mean, it has it's ups and downs, first half of the season is nasty good, like it kinda combined the 'aesthetic'ness (or polish-ness) of Demon Slayer, and the raw motion of One Punch Man season 1. It was god tier, but the animation turned really messy on later episodes. Like the hypeness was still there, cause that type of action animation is really nowdays so rare on the anime industry, but I did felt really lost on most of the fights, like they weren't smooth, a lot of hard to read and rough transitions, apart from the frames' quality going down too. Yeah, animation is not about getting all frames 'good' but the frames DO apport to the overall aesthetic. Still, even tho they could have used some time to sharpen those fights, they were a blast to see ngl. |
Feb 4, 2024 1:47 AM
#7
it felt rushed like there were so many fights happening that it should of went longer to feel more fleshed out I love season 2 but it felt liked a final arc to me I'm glad there is a season 3 |
Feb 4, 2024 1:53 AM
#8
These gotta be the wackest takes I've seen on the season |
Feb 4, 2024 1:54 AM
#9
I never expected such an educated discuss on a JJK thread. People come for your head if you start talking logic. I totally agree with the points. The insane hype also contributed a lot to killing the actual feel of the season. What CSM S1 suffered from. And yeah pacing, lack of emotional connect and not much development in plot through the 25 eps was kinda sad. Action is not the only thing that drives a show. It needs a plot and progression (unless you are watching Pokémon lol but different genre) and this season fell off in both I guess. Good watch no doubt but S1 was too super and this was kinda underwhelming second outing. |
Feb 4, 2024 2:21 AM
#10
i agree the shibuya incident plot ended when gojo got sealed |
Feb 4, 2024 2:22 AM
#11
NotTheJacob said: ktg said: Remocracy said: I hear people calling the Shibuya arc mid and I honestly kinda agree but my only problem is that the arc felt never ending. It should been wrapped up within 8-10 episodes at most. Do you think pacing is the main problem or did the arc have a different major problem? And the animation... and the badly handled characters... and the plot holes... People are praising it, because they are going with the vibe. If they like the vibe, then they think it's a good show. But in reality, this is definitely overrated. I understand the other points, but animation seems like an outrageous take. Just out of curiousity, what do you consider to be good animation? MAPPA's own animators said that certain episodes are 3/10 animation-wise. I don't know how you rate shows, but 3/10 is definitely not a good score. Yes, there were some good scenes, but there were awful scenes too. So all in all, I would put the animation slightly above average. As for very good animation, there are plenty with better animation. How many examples do you want? Or from which year? If we look at Crunchyroll Best Animation nominations from this year, JJK has the weakest animation out of that 6.The top 2 from that 6 are Trigun Stampede and KnY. And 3 of them don't deserve the nominations at all, JJK, CSM and SnK. There were better overall animations in that year. |
Feb 4, 2024 2:37 AM
#12
I personally rated it 8,5/10. The only issue I had was that during the sasuga fights, the story was in complete standstill and not moving forward. It was equivalent of that infamous Pod Racing scene from Phantom Menace. |
Feb 4, 2024 2:58 AM
#13
NotTheJacob said: ktg said: Remocracy said: I hear people calling the Shibuya arc mid and I honestly kinda agree but my only problem is that the arc felt never ending. It should been wrapped up within 8-10 episodes at most. Do you think pacing is the main problem or did the arc have a different major problem? And the animation... and the badly handled characters... and the plot holes... People are praising it, because they are going with the vibe. If they like the vibe, then they think it's a good show. But in reality, this is definitely overrated. I understand the other points, but animation seems like an outrageous take. Just out of curiousity, what do you consider to be good animation? Fate series, Violet Evergarden. |
Feb 4, 2024 3:03 AM
#14
NotTheJacob said: ktg said: NotTheJacob said: ktg said: Remocracy said: I hear people calling the Shibuya arc mid and I honestly kinda agree but my only problem is that the arc felt never ending. It should been wrapped up within 8-10 episodes at most. Do you think pacing is the main problem or did the arc have a different major problem? And the animation... and the badly handled characters... and the plot holes... People are praising it, because they are going with the vibe. If they like the vibe, then they think it's a good show. But in reality, this is definitely overrated. I understand the other points, but animation seems like an outrageous take. Just out of curiousity, what do you consider to be good animation? MAPPA's own animators said that certain episodes are 3/10 animation-wise. I don't know how you rate shows, but 3/10 is definitely not a good score. Yes, there were some good scenes, but there were awful scenes too. So all in all, I would put the animation slightly above average. As for very good animation, there are plenty with better animation. How many examples do you want? Or from which year? If we look at Crunchyroll Best Animation nominations from this year, JJK has the weakest animation out of that 6.The top 2 from that 6 are Trigun Stampede and KnY. And 3 of them don't deserve the nominations at all, JJK, CSM and SnK. There were better overall animations in that year. Yeah we’ll just have to agree to disagree. I found Trigun Stampede’s animation to be awful, so I guess we just have different tastes. While I find JJK lacking anything story wise, I’ll never be able to agree that the animation was bad in any episode. But it's not about taste, at least in my case. Disliking something and being bad are 2 different things. Don't mix up these 2. I wasn't talking about what I like or dislike regarding animation. I was talking about what is good and what isn't. Like I said, even the show's own animators said these things. At this point it's not about having different tastes. JJK S2's animation isn't even close to the quality that Trigun Stampede has. You can dislike the art style or the heavy CGI usage, but it's still better and will be still better. I haven't watched MAPPA's fantasy anime, so I can't talk about that, but their most consistent work animation-wise was Heion Sedai no Idaten-tachi in recent years. And I assume it's because it has a simplistic art-style. |
Feb 4, 2024 3:20 AM
#15
NotTheJacob said: ktg said: NotTheJacob said: ktg said: NotTheJacob said: ktg said: Remocracy said: I hear people calling the Shibuya arc mid and I honestly kinda agree but my only problem is that the arc felt never ending. It should been wrapped up within 8-10 episodes at most. Do you think pacing is the main problem or did the arc have a different major problem? And the animation... and the badly handled characters... and the plot holes... People are praising it, because they are going with the vibe. If they like the vibe, then they think it's a good show. But in reality, this is definitely overrated. I understand the other points, but animation seems like an outrageous take. Just out of curiousity, what do you consider to be good animation? MAPPA's own animators said that certain episodes are 3/10 animation-wise. I don't know how you rate shows, but 3/10 is definitely not a good score. Yes, there were some good scenes, but there were awful scenes too. So all in all, I would put the animation slightly above average. As for very good animation, there are plenty with better animation. How many examples do you want? Or from which year? If we look at Crunchyroll Best Animation nominations from this year, JJK has the weakest animation out of that 6.The top 2 from that 6 are Trigun Stampede and KnY. And 3 of them don't deserve the nominations at all, JJK, CSM and SnK. There were better overall animations in that year. Yeah we’ll just have to agree to disagree. I found Trigun Stampede’s animation to be awful, so I guess we just have different tastes. While I find JJK lacking anything story wise, I’ll never be able to agree that the animation was bad in any episode. But it's not about taste, at least in my case. Disliking something and being bad are 2 different things. Don't mix up these 2. I wasn't talking about what I like or dislike regarding animation. I was talking about what is good and what isn't. Like I said, even the show's own animators said these things. At this point it's not about having different tastes. JJK S2's animation isn't even close to the quality that Trigun Stampede has. You can dislike the art style or the heavy CGI usage, but it's still better and will be still better. I haven't watched MAPPA's fantasy anime, so I can't talk about that, but their most consistent work animation-wise was Heion Sedai no Idaten-tachi in recent years. And I assume it's because it has a simplistic art-style. It’s 100% about taste. Trigun’s is nowhere near as clean as JJK’s fight. Sukuna vs Jogo and Sukuna vs Mahoraga are better than anything from Trigun. What I just stated was my opinion and the animation style I prefer, just as you stated that you think Trigun’s is better. And the animators saying it was bad has no relevance, the public seems to have a very different opinion about it. Firstly, no, it's not about taste. I mean in your case, it is. In mine it isn't. A show has its own quality that has nothing to do with the audience's taste. Secondly, actually Trigun Stampede was much cleaner. And you bringing up a fight that even among the hardcore fans was not considered a clean or followable fight proves my point. Everyone was criticizing Sukuna vs Mahoraga, because it was a joke with that animation. Thirdly, the majority's opinion does not matter, because reality does not change according to that opinion. 500 years ago the majority thought that the Earth was flat. Well, did the Earth change its shape? You tell me. |
ktgFeb 4, 2024 3:39 AM
Feb 4, 2024 3:31 AM
#16
tAb0 said: I didn't particularly love the Shibuya incident nor do I love JJK overall (I don't particularly dislike it either). As I see it, if you're someone who's not that interested in the action, the plot can definitely seem all over the place since everything established in season 1 with Yuuji is kinda pushed aside to open up the "actual plot" aka the last minute put together pseudo-Geto stuff. Sure, A TON of stuff happened during the arc but it also kinda feels like nothing happened in the actual plot (?) progression. As you said, I do think that the relevant stuff could've been handled in way less episodes. It also doesn't help (for me at least) that I didn't feel any particularly strong connection towards a lot of the cast that we lost (which was probably the stuff that is supposed to get an impression out of you), since most of the cast in JJK is what I like to call "cool-bait" and the only interesting characters got pushed aside very early on, Gojo being sealed and Geto being... not Geto. I had other personal issues with S2 but this is what I felt related to what you asked. real. most shonen anime are able to make me feel attached to the characters but jjk is just too fast like when the characters died i dont feel anything. the people who felt sad are just simps |
Feb 4, 2024 3:51 AM
#17
coz you lot are dumb watching it on the weekly basis. i, a gigachad, waited for 20 weeks and finished in one day, and i say this with CHEST. pacing was fine. it was entertaining |
Feb 4, 2024 6:03 AM
#18
No people just finding problems to create!!!! 🤷🏿♂️🤦🏿 |
Feb 4, 2024 6:35 AM
#19
Imoogi26 said: coz you lot are dumb watching it on the weekly basis. i, a gigachad, waited for 20 weeks and finished in one day, and i say this with CHEST. pacing was fine. it was entertaining that requires a lots of patience tbh I could wait for only 6-7 weeks then I started watching it weekly 😭 I thought the pacing was fine |
Feb 4, 2024 6:39 AM
#20
I don’t think the weekly release format really helped, but yeah I agree the pacing was a little uneven. I found it a tad too repetitive as well, and I found the character deaths excessive—after a while they stopped feeling meaningful, and I just felt kinda numb. |
Feb 4, 2024 7:04 AM
#21
SurvivedDrowned said: tAb0 said: I didn't particularly love the Shibuya incident nor do I love JJK overall (I don't particularly dislike it either). As I see it, if you're someone who's not that interested in the action, the plot can definitely seem all over the place since everything established in season 1 with Yuuji is kinda pushed aside to open up the "actual plot" aka the last minute put together pseudo-Geto stuff. Sure, A TON of stuff happened during the arc but it also kinda feels like nothing happened in the actual plot (?) progression. As you said, I do think that the relevant stuff could've been handled in way less episodes. It also doesn't help (for me at least) that I didn't feel any particularly strong connection towards a lot of the cast that we lost (which was probably the stuff that is supposed to get an impression out of you), since most of the cast in JJK is what I like to call "cool-bait" and the only interesting characters got pushed aside very early on, Gojo being sealed and Geto being... not Geto. I had other personal issues with S2 but this is what I felt related to what you asked. I agree with you with lack of feeling towards the characters. And also the feeling of nothing really happening, but i think the reason for that it’s supposed to be an ‘incident’, the big set up for the shaking up of the jujutsu world. It can feel like nothing is happening coz the arc is basically ‘fight and kill off characters’ the only things that happen that’s important is the sealing of Gojo and the setting up of the culling games. But i still feel it’s enjoyable, even though you don’t care that much about the characters, maybe Yuji you cant say its not cool. Toji, Mechamuru, Jogo, Sukana, Mahito, Choso and ofc Todo were very entertaining to watch. But i disagree cause Geto (not being Geto) ‘coming out of nowhere’ was set up since season 1, what they did was cool but yh slightly wasted potential. Yeah, there's not denying the fact that this season is filled with the characters doing cool stuff. My personal favorite was Choso and I think the other highlight must be Sukuna for me. Yeah, I think that the whole Geto suff is complicated, to say the least. The idea of him not being Geto is interesting and does have potential BUT I kinda disagree with the idea of season 1 being a setup solely because JJK0 and Hidden Inventory exist. I feel like, unless you already knew from the manga or spoilers (which I did), JJK0 and the first part of S2 feel like bait for anime-only's into believing that it is actually Geto and then it just never gets a resolution because well it isn't Geto. Think about it: the only things that we learn about (not) Geto through S1 is: 1- He doesn't want to be seen by sorcerers 2- He's working with curses to seal off Gojo 3- He has a "larger" plan Then the movie comes along and introduces us to (actual) Geto's intentions and Hidden Inventory to his motivations. If you really think about it, the 3 things I mentioned could align some way with the real Geto's goal and motivations: 1- He doesn't want to be seen by sorcerers... Because he's supposed to be dead. 2- He's working with curses to seal off Gojo... Because he knows first-hand that he may be the only one who can oppose him. And he would work with curses as a last ditched effort given his hatred of monkeys (humanity). 3- He has a "larger" plan... Which we already learned through the movie and first S2 arc. Instead, we get a resolution where all this points are perfectly aligned with Not-Geto's goals and motivations resulting in: 1- He doesn't want to be seen by sorcerers... Because Geto is supposed to be dead, and Not-Geto is planning to use this against Gojo. 2- He's working with curses to seal off Gojo... Because he also knows probably first-hand that he may be the only one who can oppose him. Plus he's working with curses to use them with Geto's technique. 3- He has a "larger" plan... Which is introduced to us 47 episodes and a movie into the series, which is not necessarily a bad thing but there is a problem that this creates (I'm going to explain it later). I'm going to focus mainly on points 2 and 3 because the whole Gojo/Geto-being-alive stuff does get a decent resolution when Gojo gets sealed. Now point 2. The whole Gojo being sealed is just plot stuff so I don't have any particular problems with it. My issue is mainly the curses and how Not-Geto manipulates them (not referring to his technique lol). The thing is, these curses have been well rounded, established characters from season 1 mainly through Jogo, Hanami and Mahito. But the plot decided otherwise and used them as disposable characters. We know their motivations (kinda) about wanting to be the new humanity, unlike Not-Geto's motivations. And we're attached to them, unlike Not-Geto. Fairly enough, I think that Hanami and Jogo at least got to complete their character arc through their second round with Gojo and Jogo's cathartic fight with Sukuna. But Mahito has been building up and building up the rivalry against Yuuji through the loss of Junpei, Nanami and Nobara and when we finally get at the peak of their character dynamic... we (as an audience) and Yuuji (as a character) get denied by Not-Geto and his (up to this point) unknown motivations. This also brings forward a problem with Yuuji's character since, aside from seeing loved ones die in front of him, doesn't really have anything else interesting to offer as a character, and season 2 goes above and beyond to make that clear. But, suddenly, the person that is supposed to be the object of his revenge and his very well established antithesis is just gone because of this supposed "larger plan". Now time for point 3. As I said, having the "larger plan" revealed this long into the series is not a bad thing since we have series like Bleach, that does it in a marvelous way with Aizen. The problem with Not-Geto is that he's a very individualistic character unlike Aizen who is surrounded by newfound subordinates (The Espada), old allies who he betrayed (Soul Society), and a nice rivalry with the main character whom he ridiculed (poor Ichigo got his MC theme robbed). In contrast, Not-Geto manages to attain his goal without having any direct impact on the characters involved: He didn't betray anybody, he doesn't have sympathizers working with him and, most importantly, it doesn't seem like he did what he did with any direct ill intention towards a member or members of our main cast. Here again, the problem with Yuuji's character comes into play since he doesn't have any previous direct connection or feelings towards the Jujutsu world, his mentor figures are gone as well as his antagonistic rival figure. Realistically I don't feel like Yuuji should have any real motivation to work with the Shibuya survivors and the other special grades to oppose Not-Geto. Even if he does have a connection with Not-Geto (being his son), it doesn't seem to be that relevant for Yuuji's character nor the actual plot since, again, Yuuji doesn't have a particular interest nor understanding on the intricacies of Jujustu society, and Yuuji doesn't seem to be a particularly important piece of Not-Geto's larger plan, but more of an experiment for what ended up happening in the season finale. Honestly all of this may just be hints to a potential power-up for Yuuji but nothing else of relevance. Anyway, sorry for the long response but I think this is a summary of the problems I had with the setup and how it actually affects the main cast. |
tAb0Feb 4, 2024 9:09 AM
Feb 4, 2024 7:12 AM
#22
LilMonsterx said: tAb0 said: I didn't particularly love the Shibuya incident nor do I love JJK overall (I don't particularly dislike it either). As I see it, if you're someone who's not that interested in the action, the plot can definitely seem all over the place since everything established in season 1 with Yuuji is kinda pushed aside to open up the "actual plot" aka the last minute put together pseudo-Geto stuff. Sure, A TON of stuff happened during the arc but it also kinda feels like nothing happened in the actual plot (?) progression. As you said, I do think that the relevant stuff could've been handled in way less episodes. It also doesn't help (for me at least) that I didn't feel any particularly strong connection towards a lot of the cast that we lost (which was probably the stuff that is supposed to get an impression out of you), since most of the cast in JJK is what I like to call "cool-bait" and the only interesting characters got pushed aside very early on, Gojo being sealed and Geto being... not Geto. I had other personal issues with S2 but this is what I felt related to what you asked. real. most shonen anime are able to make me feel attached to the characters but jjk is just too fast like when the characters died i dont feel anything. the people who felt sad are just simps Yeah I do think that JJK offers a lot of interesting character dynamics with a bunch of characters but they get killed off before getting anywhere. The worst part about simps is that it sometimes attracts the worst fandoms (the JJK fandom is just the MHA fandom that outgrew that series and you can't convince me otherwise 😂😂) |
Feb 4, 2024 8:02 AM
#23
i have never heard anyone complain about jjks pacing, i mean its very fast paced is it not? I think the problem is more that you dont actually feel like a lot is Happening except cool fights so its not progressing, but maybe you could say thats also pacing |
Jacky08Feb 4, 2024 8:21 AM
Feb 4, 2024 8:09 AM
#24
ktg said: NotTheJacob said: ktg said: NotTheJacob said: ktg said: NotTheJacob said: ktg said: Remocracy said: I hear people calling the Shibuya arc mid and I honestly kinda agree but my only problem is that the arc felt never ending. It should been wrapped up within 8-10 episodes at most. Do you think pacing is the main problem or did the arc have a different major problem? And the animation... and the badly handled characters... and the plot holes... People are praising it, because they are going with the vibe. If they like the vibe, then they think it's a good show. But in reality, this is definitely overrated. I understand the other points, but animation seems like an outrageous take. Just out of curiousity, what do you consider to be good animation? MAPPA's own animators said that certain episodes are 3/10 animation-wise. I don't know how you rate shows, but 3/10 is definitely not a good score. Yes, there were some good scenes, but there were awful scenes too. So all in all, I would put the animation slightly above average. As for very good animation, there are plenty with better animation. How many examples do you want? Or from which year? If we look at Crunchyroll Best Animation nominations from this year, JJK has the weakest animation out of that 6.The top 2 from that 6 are Trigun Stampede and KnY. And 3 of them don't deserve the nominations at all, JJK, CSM and SnK. There were better overall animations in that year. Yeah we’ll just have to agree to disagree. I found Trigun Stampede’s animation to be awful, so I guess we just have different tastes. While I find JJK lacking anything story wise, I’ll never be able to agree that the animation was bad in any episode. But it's not about taste, at least in my case. Disliking something and being bad are 2 different things. Don't mix up these 2. I wasn't talking about what I like or dislike regarding animation. I was talking about what is good and what isn't. Like I said, even the show's own animators said these things. At this point it's not about having different tastes. JJK S2's animation isn't even close to the quality that Trigun Stampede has. You can dislike the art style or the heavy CGI usage, but it's still better and will be still better. I haven't watched MAPPA's fantasy anime, so I can't talk about that, but their most consistent work animation-wise was Heion Sedai no Idaten-tachi in recent years. And I assume it's because it has a simplistic art-style. It’s 100% about taste. Trigun’s is nowhere near as clean as JJK’s fight. Sukuna vs Jogo and Sukuna vs Mahoraga are better than anything from Trigun. What I just stated was my opinion and the animation style I prefer, just as you stated that you think Trigun’s is better. And the animators saying it was bad has no relevance, the public seems to have a very different opinion about it. Firstly, no, it's not about taste. I mean in your case, it is. In mine it isn't. A show has its own quality that has nothing to do with the audience's taste. Secondly, actually Trigun Stampede was much cleaner. And you bringing up a fight that even among the hardcore fans was not considered a clean or followable fight proves my point. Everyone was criticizing Sukuna vs Mahoraga, because it was a joke with that animation. Thirdly, the majority's opinion does not matter, because reality does not change according to that opinion. 500 years ago the majority thought that the Earth was flat. Well, did the Earth change its shape? You tell me. oh no not that guy again, yes your take is very objective lmao, the animators never said it was bad, just that they could have made it better if they had more time and had to drop some of the quality like background details (Standard anime Industry problems) if you like 'cleaner' animation ok cool that doesnt make it better than something that chooses to have a more stylized animation that fits the tone better. if you think you can objectively judge what makes one animation better than another go on please tell us instead of just falling back on fake qutoes or shows you think are better animated, one show can be better animated without making every other show poorly animated. but i'm guessing you have no idea how animation works |
Jacky08Feb 4, 2024 8:18 AM
Feb 4, 2024 8:28 AM
#25
Jacky08 said: ktg said: NotTheJacob said: ktg said: NotTheJacob said: ktg said: NotTheJacob said: ktg said: Remocracy said: I hear people calling the Shibuya arc mid and I honestly kinda agree but my only problem is that the arc felt never ending. It should been wrapped up within 8-10 episodes at most. Do you think pacing is the main problem or did the arc have a different major problem? And the animation... and the badly handled characters... and the plot holes... People are praising it, because they are going with the vibe. If they like the vibe, then they think it's a good show. But in reality, this is definitely overrated. I understand the other points, but animation seems like an outrageous take. Just out of curiousity, what do you consider to be good animation? MAPPA's own animators said that certain episodes are 3/10 animation-wise. I don't know how you rate shows, but 3/10 is definitely not a good score. Yes, there were some good scenes, but there were awful scenes too. So all in all, I would put the animation slightly above average. As for very good animation, there are plenty with better animation. How many examples do you want? Or from which year? If we look at Crunchyroll Best Animation nominations from this year, JJK has the weakest animation out of that 6.The top 2 from that 6 are Trigun Stampede and KnY. And 3 of them don't deserve the nominations at all, JJK, CSM and SnK. There were better overall animations in that year. Yeah we’ll just have to agree to disagree. I found Trigun Stampede’s animation to be awful, so I guess we just have different tastes. While I find JJK lacking anything story wise, I’ll never be able to agree that the animation was bad in any episode. But it's not about taste, at least in my case. Disliking something and being bad are 2 different things. Don't mix up these 2. I wasn't talking about what I like or dislike regarding animation. I was talking about what is good and what isn't. Like I said, even the show's own animators said these things. At this point it's not about having different tastes. JJK S2's animation isn't even close to the quality that Trigun Stampede has. You can dislike the art style or the heavy CGI usage, but it's still better and will be still better. I haven't watched MAPPA's fantasy anime, so I can't talk about that, but their most consistent work animation-wise was Heion Sedai no Idaten-tachi in recent years. And I assume it's because it has a simplistic art-style. It’s 100% about taste. Trigun’s is nowhere near as clean as JJK’s fight. Sukuna vs Jogo and Sukuna vs Mahoraga are better than anything from Trigun. What I just stated was my opinion and the animation style I prefer, just as you stated that you think Trigun’s is better. And the animators saying it was bad has no relevance, the public seems to have a very different opinion about it. Firstly, no, it's not about taste. I mean in your case, it is. In mine it isn't. A show has its own quality that has nothing to do with the audience's taste. Secondly, actually Trigun Stampede was much cleaner. And you bringing up a fight that even among the hardcore fans was not considered a clean or followable fight proves my point. Everyone was criticizing Sukuna vs Mahoraga, because it was a joke with that animation. Thirdly, the majority's opinion does not matter, because reality does not change according to that opinion. 500 years ago the majority thought that the Earth was flat. Well, did the Earth change its shape? You tell me. oh no not that guy again, yes your take is very objective lmao, the animators never said it was bad, just that they could have made it better if they had more time and had to drop some of the quality like background details (Standard anime Industry problems) if you like 'cleaner' animation ok cool that doesnt make it better than something that chooses to have a more stylized animation that fits the tone better. if you think you can objectively judge what makes one animation better than another go on please tell us instead of just falling back on fake qutoes or shows you think are better animated, one show can be better animated without making every other show poorly animated. but i'm guessing you have no idea how animation works Oh no, another kid who can't read. The animator said that it was 3/10*. That means pretty bad even on MAL standard. And yes, that is sadly objectively a fact. *They said it was "30% of the intended vision". Even if their vision was 10/10 that would make it 3/10. |
Feb 4, 2024 8:33 AM
#26
no bc there was epic fight after epic fight |
Feb 4, 2024 8:43 AM
#27
ktg said: NotTheJacob said: ktg said: NotTheJacob said: ktg said: NotTheJacob said: ktg said: Remocracy said: I hear people calling the Shibuya arc mid and I honestly kinda agree but my only problem is that the arc felt never ending. It should been wrapped up within 8-10 episodes at most. Do you think pacing is the main problem or did the arc have a different major problem? And the animation... and the badly handled characters... and the plot holes... People are praising it, because they are going with the vibe. If they like the vibe, then they think it's a good show. But in reality, this is definitely overrated. I understand the other points, but animation seems like an outrageous take. Just out of curiousity, what do you consider to be good animation? MAPPA's own animators said that certain episodes are 3/10 animation-wise. I don't know how you rate shows, but 3/10 is definitely not a good score. Yes, there were some good scenes, but there were awful scenes too. So all in all, I would put the animation slightly above average. As for very good animation, there are plenty with better animation. How many examples do you want? Or from which year? If we look at Crunchyroll Best Animation nominations from this year, JJK has the weakest animation out of that 6.The top 2 from that 6 are Trigun Stampede and KnY. And 3 of them don't deserve the nominations at all, JJK, CSM and SnK. There were better overall animations in that year. Yeah we’ll just have to agree to disagree. I found Trigun Stampede’s animation to be awful, so I guess we just have different tastes. While I find JJK lacking anything story wise, I’ll never be able to agree that the animation was bad in any episode. But it's not about taste, at least in my case. Disliking something and being bad are 2 different things. Don't mix up these 2. I wasn't talking about what I like or dislike regarding animation. I was talking about what is good and what isn't. Like I said, even the show's own animators said these things. At this point it's not about having different tastes. JJK S2's animation isn't even close to the quality that Trigun Stampede has. You can dislike the art style or the heavy CGI usage, but it's still better and will be still better. I haven't watched MAPPA's fantasy anime, so I can't talk about that, but their most consistent work animation-wise was Heion Sedai no Idaten-tachi in recent years. And I assume it's because it has a simplistic art-style. It’s 100% about taste. Trigun’s is nowhere near as clean as JJK’s fight. Sukuna vs Jogo and Sukuna vs Mahoraga are better than anything from Trigun. What I just stated was my opinion and the animation style I prefer, just as you stated that you think Trigun’s is better. And the animators saying it was bad has no relevance, the public seems to have a very different opinion about it. Firstly, no, it's not about taste. I mean in your case, it is. In mine it isn't. A show has its own quality that has nothing to do with the audience's taste. Secondly, actually Trigun Stampede was much cleaner. And you bringing up a fight that even among the hardcore fans was not considered a clean or followable fight proves my point. Everyone was criticizing Sukuna vs Mahoraga, because it was a joke with that animation. Thirdly, the majority's opinion does not matter, because reality does not change according to that opinion. 500 years ago the majority thought that the Earth was flat. Well, did the Earth change its shape? You tell me. Sorry to barge into the conversation but I wanted to give my opinion on this discussion since I also wasn't the biggest fan of the majority of this season's approach in animation. For me, what makes a fight scene great is multifaceted: story, artwork, pacing, immersiveness and overall storyboarding or direction of the scene. And interestingly, animation plays a big role in all of these aspects. When it comes to animation quality I think JJK S2 is a massively impressive showcase of the animators' skill in that department. When I say animation I'm referring to the illusion of movement of the characters and I think is important to keep in mind that, to varying degrees, different series have iconic examples of it and examples of tragically poor animation as well (sometimes even in the biggest of IPs in the Anime Industry). I do think that, when it comes to animation, you can love it or hate it ultimately boiling it down to what you, as an audience member, are looking for. In JJK S2 I felt like the gestures, the smear, the squash and stretch is all over the fights in aggressive effect, resulting in scenes filled with a ton of energy, exciting and dynamic; it feels alive and, moreover, not too different to other big action episodes within the season (for the most part), but actually very dissimilar to what I got used to in S1 and the movie. With that said, I'm a big fan of sakuga and high quality animation and, taking that into consideration, I think that if someone values character art consistency more than animation and movement not only is it perfectly reasonable, but also probably how a lot people (me included) feel too and with good reason: the purpose of animation is to enhance the immersion and the story that's being told through it, and one important way of achieving that desired effect is by suspending the audience's disbelief for them to get invested in the characters and forget that they're actually watching animation. However, I believe one could very easily make the argument that if animation takes someone out of the immersion and story, and that is what you're there for; then to those people that animation would've failed in living up to it's purpose. In other words, if in the multiple fights throughout the season you found the animation distracting enough to the point of it taking you out of the immersion, story or fight that was taking place then that animation, despite it being intentionally exaggerated and objectively impressive from a technical standpoint, fails to serve the primary purpose of animation for that person (which is to tell the story in a dramatic fashion keeping the tone of the source material). When it came to this approach I think there's an insane amount of talent at display when it comes to conveying movement and a sense of energy all throughout S2; timing is nice and one could also be a fan of simple shapes in order to facilitate character movement. So, from a "philosophical" standpoint I appreciate the approach taken this season. However, there's a TON of moments where I felt like they're pushing this envelope far too far when it comes to some of the simpleness of the approach. Again, this isn't evident of poor animation quality as I believe the animation to be quite good overall; it is, however, a result of not enough time reserved for corrections or perhaps not the right direction for that scene (at least I think so). While, as mentioned, I appreciate the philosophy behind the approach taken I think it leaned too far into even comedic territory when it comes to some of the choices made, which ultimately took me completely out of the moment that these scenes were trying to deliver for. In short, I think the artists that worked on these are extremely talented, but I do think that the vast majority wasn't in the realm of what the show has produced before (Mappa's fault). But, I do however think that some of the vision that the team or directors had for multiple fights was perhaps too far outside of what some of us, including me, consider to be within the boundaries of reasonable artistic license. Watching through the season, I wasn't thinking of how awesome the fight was or about the story; I was instead laughing my ass off to some of the wacky character movement and inconsistent design, I was constantly thinking about the animation and how it didn't match the show's overall approach only to be reminded time and time again of Mappa's mistreatment of their staff, which distracted me from my primary reason for watching anime and took away a lot of the enjoyment from S2. Most of the fights in S2 are perfect examples of this sort of loose, minimalist animation being used to accommodate both stylistic consistency as well as the tremendous energy in animation that JJK is trying to convey. And so I think that if the staff had some of the cuts corrected for model correctness and character design it wouldn't be as problematic as it is to me personally. Though I know it's not their fault, of course. Fvck Mappa |
tAb0Feb 4, 2024 9:17 AM
Feb 4, 2024 8:53 AM
#28
The pacing was fine. That is to say, there was never a point during the arc where I thought that the pacing was too slow. Sure there were plot points that I didn't care too much about such as Haruta's scenes, but that has more to do with his character being mediocre rather than an issue with the pacing itself. Also I genuinely don't understand the complaints about the animation. Was I watching the same anime as everyone else? Because to me the animation ranged from good to great. There wasn't a single episode where I noticed any serious animation issues. Then again, unlike some people I don't judge most anime frame by frame. |
Feb 4, 2024 9:50 AM
#29
Reply to tAb0
ktg said:
Firstly, no, it's not about taste. I mean in your case, it is. In mine it isn't. A show has its own quality that has nothing to do with the audience's taste.
Secondly, actually Trigun Stampede was much cleaner. And you bringing up a fight that even among the hardcore fans was not considered a clean or followable fight proves my point. Everyone was criticizing Sukuna vs Mahoraga, because it was a joke with that animation.
Thirdly, the majority's opinion does not matter, because reality does not change according to that opinion. 500 years ago the majority thought that the Earth was flat. Well, did the Earth change its shape? You tell me.
NotTheJacob said:
It’s 100% about taste. Trigun’s is nowhere near as clean as JJK’s fight. Sukuna vs Jogo and Sukuna vs Mahoraga are better than anything from Trigun. What I just stated was my opinion and the animation style I prefer, just as you stated that you think Trigun’s is better. And the animators saying it was bad has no relevance, the public seems to have a very different opinion about it.
ktg said:
But it's not about taste, at least in my case. Disliking something and being bad are 2 different things. Don't mix up these 2. I wasn't talking about what I like or dislike regarding animation. I was talking about what is good and what isn't.
Like I said, even the show's own animators said these things. At this point it's not about having different tastes.
JJK S2's animation isn't even close to the quality that Trigun Stampede has. You can dislike the art style or the heavy CGI usage, but it's still better and will be still better.
I haven't watched MAPPA's fantasy anime, so I can't talk about that, but their most consistent work animation-wise was Heion Sedai no Idaten-tachi in recent years. And I assume it's because it has a simplistic art-style.
NotTheJacob said:
Yeah we’ll just have to agree to disagree. I found Trigun Stampede’s animation to be awful, so I guess we just have different tastes. While I find JJK lacking anything story wise, I’ll never be able to agree that the animation was bad in any episode.
ktg said:
MAPPA's own animators said that certain episodes are 3/10 animation-wise. I don't know how you rate shows, but 3/10 is definitely not a good score.
Yes, there were some good scenes, but there were awful scenes too. So all in all, I would put the animation slightly above average.
As for very good animation, there are plenty with better animation. How many examples do you want? Or from which year?
If we look at Crunchyroll Best Animation nominations from this year, JJK has the weakest animation out of that 6.The top 2 from that 6 are Trigun Stampede and KnY. And 3 of them don't deserve the nominations at all, JJK, CSM and SnK. There were better overall animations in that year.
NotTheJacob said:
I understand the other points, but animation seems like an outrageous take. Just out of curiousity, what do you consider to be good animation?
ktg said:
And the animation... and the badly handled characters... and the plot holes...
People are praising it, because they are going with the vibe. If they like the vibe, then they think it's a good show. But in reality, this is definitely overrated.
Remocracy said:
I hear people calling the Shibuya arc mid and I honestly kinda agree but my only problem is that the arc felt never ending. It should been wrapped up within 8-10 episodes at most.
Do you think pacing is the main problem or did the arc have a different major problem?
I hear people calling the Shibuya arc mid and I honestly kinda agree but my only problem is that the arc felt never ending. It should been wrapped up within 8-10 episodes at most.
Do you think pacing is the main problem or did the arc have a different major problem?
And the animation... and the badly handled characters... and the plot holes...
People are praising it, because they are going with the vibe. If they like the vibe, then they think it's a good show. But in reality, this is definitely overrated.
I understand the other points, but animation seems like an outrageous take. Just out of curiousity, what do you consider to be good animation?
MAPPA's own animators said that certain episodes are 3/10 animation-wise. I don't know how you rate shows, but 3/10 is definitely not a good score.
Yes, there were some good scenes, but there were awful scenes too. So all in all, I would put the animation slightly above average.
As for very good animation, there are plenty with better animation. How many examples do you want? Or from which year?
If we look at Crunchyroll Best Animation nominations from this year, JJK has the weakest animation out of that 6.The top 2 from that 6 are Trigun Stampede and KnY. And 3 of them don't deserve the nominations at all, JJK, CSM and SnK. There were better overall animations in that year.
Yeah we’ll just have to agree to disagree. I found Trigun Stampede’s animation to be awful, so I guess we just have different tastes. While I find JJK lacking anything story wise, I’ll never be able to agree that the animation was bad in any episode.
But it's not about taste, at least in my case. Disliking something and being bad are 2 different things. Don't mix up these 2. I wasn't talking about what I like or dislike regarding animation. I was talking about what is good and what isn't.
Like I said, even the show's own animators said these things. At this point it's not about having different tastes.
JJK S2's animation isn't even close to the quality that Trigun Stampede has. You can dislike the art style or the heavy CGI usage, but it's still better and will be still better.
I haven't watched MAPPA's fantasy anime, so I can't talk about that, but their most consistent work animation-wise was Heion Sedai no Idaten-tachi in recent years. And I assume it's because it has a simplistic art-style.
It’s 100% about taste. Trigun’s is nowhere near as clean as JJK’s fight. Sukuna vs Jogo and Sukuna vs Mahoraga are better than anything from Trigun. What I just stated was my opinion and the animation style I prefer, just as you stated that you think Trigun’s is better. And the animators saying it was bad has no relevance, the public seems to have a very different opinion about it.
Firstly, no, it's not about taste. I mean in your case, it is. In mine it isn't. A show has its own quality that has nothing to do with the audience's taste.
Secondly, actually Trigun Stampede was much cleaner. And you bringing up a fight that even among the hardcore fans was not considered a clean or followable fight proves my point. Everyone was criticizing Sukuna vs Mahoraga, because it was a joke with that animation.
Thirdly, the majority's opinion does not matter, because reality does not change according to that opinion. 500 years ago the majority thought that the Earth was flat. Well, did the Earth change its shape? You tell me.
Sorry to barge into the conversation but I wanted to give my opinion on this discussion since I also wasn't the biggest fan of the majority of this season's approach in animation.
For me, what makes a fight scene great is multifaceted: story, artwork, pacing, immersiveness and overall storyboarding or direction of the scene. And interestingly, animation plays a big role in all of these aspects.
When it comes to animation quality I think JJK S2 is a massively impressive showcase of the animators' skill in that department.
When I say animation I'm referring to the illusion of movement of the characters and I think is important to keep in mind that, to varying degrees, different series have iconic examples of it and examples of tragically poor animation as well (sometimes even in the biggest of IPs in the Anime Industry).
I do think that, when it comes to animation, you can love it or hate it ultimately boiling it down to what you, as an audience member, are looking for.
In JJK S2 I felt like the gestures, the smear, the squash and stretch is all over the fights in aggressive effect, resulting in scenes filled with a ton of energy, exciting and dynamic; it feels alive and, moreover, not too different to other big action episodes within the season (for the most part), but actually very dissimilar to what I got used to in S1 and the movie.
With that said, I'm a big fan of sakuga and high quality animation and, taking that into consideration, I think that if someone values character art consistency more than animation and movement not only is it perfectly reasonable, but also probably how a lot people (me included) feel too and with good reason: the purpose of animation is to enhance the immersion and the story that's being told through it, and one important way of achieving that desired effect is by suspending the audience's disbelief for them to get invested in the characters and forget that they're actually watching animation.
However, I believe one could very easily make the argument that if animation takes someone out of the immersion and story, and that is what you're there for; then to those people that animation would've failed in living up to it's purpose.
In other words, if in the multiple fights throughout the season you found the animation distracting enough to the point of it taking you out of the immersion, story or fight that was taking place then that animation, despite it being intentionally exaggerated and objectively impressive from a technical standpoint, fails to serve the primary purpose of animation for that person (which is to tell the story in a dramatic fashion keeping the tone of the source material).
When it came to this approach I think there's an insane amount of talent at display when it comes to conveying movement and a sense of energy all throughout S2; timing is nice and one could also be a fan of simple shapes in order to facilitate character movement. So, from a "philosophical" standpoint I appreciate the approach taken this season.
However, there's a TON of moments where I felt like they're pushing this envelope far too far when it comes to some of the simpleness of the approach. Again, this isn't evident of poor animation quality as I believe the animation to be quite good overall; it is, however, a result of not enough time reserved for corrections or perhaps not the right direction for that scene (at least I think so).
While, as mentioned, I appreciate the philosophy behind the approach taken I think it leaned too far into even comedic territory when it comes to some of the choices made, which ultimately took me completely out of the moment that these scenes were trying to deliver for.
In short, I think the artists that worked on these are extremely talented, but I do think that the vast majority wasn't in the realm of what the show has produced before (Mappa's fault). But, I do however think that some of the vision that the team or directors had for multiple fights was perhaps too far outside of what some of us, including me, consider to be within the boundaries of reasonable artistic license.
Watching through the season, I wasn't thinking of how awesome the fight was or about the story; I was instead laughing my ass off to some of the wacky character movement and inconsistent design, I was constantly thinking about the animation and how it didn't match the show's overall approach only to be reminded time and time again of Mappa's mistreatment of their staff, which distracted me from my primary reason for watching anime and took away a lot of the enjoyment from S2.
Most of the fights in S2 are perfect examples of this sort of loose, minimalist animation being used to accommodate both stylistic consistency as well as the tremendous energy in animation that JJK is trying to convey. And so I think that if the staff had some of the cuts corrected for model correctness and character design it wouldn't be as problematic as it is to me personally. Though I know it's not their fault, of course.
Fvck Mappa
@tAb0 I like arguing about stuff, so it always good to see others' ideas. I still disagree that it's about personal taste. Or more like, it is about when we talk about liking and disliking, but when we talk about actual mistakes, then it has nothing to do with you or me. I wouldn't actually say that this was an animation mistake, but for example when Todo saved Itadori from Mahito, Itadori was swapped with nothing. This is objectively a storyboard error. I'm not here - when I'm watching anime - to tell the studio what style they should use to please, because my only expectation is to be high-quality. That's what JJK S2 failed to deliver. And even if there were good moments, it doesn't matter when after that great 1 minute, you get a bad 1 minute. I also don't care about talent. Time and money compensate talent. Your staff not talented enough? Higher another 10 people. Every studio has to produce an episode every week, so you can always compensate. I'm also not here to judge what an anime could have liked look if those talented people had enough time. Yes, if you have 10 years to produce an anime, it would probably look good, but we don't have 10 years. And just because you like or dislike something, you should still be able to tell its mistakes. I personally really like Houseki no Kuni's animation, but I can clearly see the mistakes they made. It was never a secret and even the staff said during an interview or in a behind the scenes video that they needed to cut corners to be able to deliver the episodes. So again, from an objective standpoint, JJK S2's animation is problematic (compared to S1). Yes, obviously if we compare it to Kenja no Mago, JJK S2 is clearly better. But Kenja no Mago is an average show and JJK S1 was originally among the top ones... but not anymore. And it's not the first show that MAPPA - let's say - downgraded. |
Feb 4, 2024 10:24 AM
#30
ktg said: @tAb0 I like arguing about stuff, so it always good to see others' ideas. I still disagree that it's about personal taste. Or more like, it is about when we talk about liking and disliking, but when we talk about actual mistakes, then it has nothing to do with you or me. I wouldn't actually say that this was an animation mistake, but for example when Todo saved Itadori from Mahito, Itadori was swapped with nothing. This is objectively a storyboard error. I'm not here - when I'm watching anime - to tell the studio what style they should use to please, because my only expectation is to be high-quality. That's what JJK S2 failed to deliver. And even if there were good moments, it doesn't matter when after that great 1 minute, you get a bad 1 minute. I also don't care about talent. Time and money compensate talent. Your staff not talented enough? Higher another 10 people. Every studio has to produce an episode every week, so you can always compensate. I'm also not here to judge what an anime could have liked look if those talented people had enough time. Yes, if you have 10 years to produce an anime, it would probably look good, but we don't have 10 years. And just because you like or dislike something, you should still be able to tell its mistakes. I personally really like Houseki no Kuni's animation, but I can clearly see the mistakes they made. It was never a secret and even the staff said during an interview or in a behind the scenes video that they needed to cut corners to be able to deliver the episodes. So again, from an objective standpoint, JJK S2's animation is problematic (compared to S1). Yes, obviously if we compare it to Kenja no Mago, JJK S2 is clearly better. But Kenja no Mago is an average show and JJK S1 was originally among the top ones... but not anymore. And it's not the first show that MAPPA - let's say - downgraded. Oh yeah, I totally agree with what you're saying. Maybe because I rambled too much about stylistic approach but I also mentioned not enough time (aka quality drop) in some corrections and direction (which come hand in hand with animation). As you said, time and money do compensate talent so I'd like to think of time as a quality "indicator" for this. What I'm saying is, I totally agree with you that it's important to call out straight up errors. Is just that, in a show like JJK it is difficult to do so when you see so much praise and excitement (and pity for the staff) going around, all while you're not having a good time. I definitely don't see these things as excuses but I do find them interesting as part of the process that ultimately lead to the product we were delivered. A perfect example of this is what happened with the Sukuna vs Mahoraga fight. I genuinely didn't like it, but seeing so much hype and praise being thrown around left and right, all while not being too familiar with the technical intricacies of animation, kinda puts you (me) in this trance of "maybe I just don't like the approach" mentality to reassure yourself. If I'm being totally honest, the only fights that did met my expectations in the quality that I was expecting from S2 was the Choso vs Yuuji fight. Some fights in Hidden Inventory were alright for me, and then Sukuna vs Jogo and Mahoraga were also highlights of the season but just OK for me. I was genuinely laughing out loud during some sequences with questionable consistency in the character design during these fights. Again, not knowing the technicalities of animation is difficult to call out actual mistakes and differentiate them from things not to your taste. I also had a similar experience when watching Hell's Paradise which I'd assume you'd include as one of these "downgraded" Mappa shows 😂. Anyways, appreciate the conversation. |
Feb 4, 2024 10:34 AM
#31
ktg said: Jacky08 said: ktg said: NotTheJacob said: ktg said: NotTheJacob said: ktg said: NotTheJacob said: ktg said: Remocracy said: I hear people calling the Shibuya arc mid and I honestly kinda agree but my only problem is that the arc felt never ending. It should been wrapped up within 8-10 episodes at most. Do you think pacing is the main problem or did the arc have a different major problem? And the animation... and the badly handled characters... and the plot holes... People are praising it, because they are going with the vibe. If they like the vibe, then they think it's a good show. But in reality, this is definitely overrated. I understand the other points, but animation seems like an outrageous take. Just out of curiousity, what do you consider to be good animation? MAPPA's own animators said that certain episodes are 3/10 animation-wise. I don't know how you rate shows, but 3/10 is definitely not a good score. Yes, there were some good scenes, but there were awful scenes too. So all in all, I would put the animation slightly above average. As for very good animation, there are plenty with better animation. How many examples do you want? Or from which year? If we look at Crunchyroll Best Animation nominations from this year, JJK has the weakest animation out of that 6.The top 2 from that 6 are Trigun Stampede and KnY. And 3 of them don't deserve the nominations at all, JJK, CSM and SnK. There were better overall animations in that year. Yeah we’ll just have to agree to disagree. I found Trigun Stampede’s animation to be awful, so I guess we just have different tastes. While I find JJK lacking anything story wise, I’ll never be able to agree that the animation was bad in any episode. But it's not about taste, at least in my case. Disliking something and being bad are 2 different things. Don't mix up these 2. I wasn't talking about what I like or dislike regarding animation. I was talking about what is good and what isn't. Like I said, even the show's own animators said these things. At this point it's not about having different tastes. JJK S2's animation isn't even close to the quality that Trigun Stampede has. You can dislike the art style or the heavy CGI usage, but it's still better and will be still better. I haven't watched MAPPA's fantasy anime, so I can't talk about that, but their most consistent work animation-wise was Heion Sedai no Idaten-tachi in recent years. And I assume it's because it has a simplistic art-style. It’s 100% about taste. Trigun’s is nowhere near as clean as JJK’s fight. Sukuna vs Jogo and Sukuna vs Mahoraga are better than anything from Trigun. What I just stated was my opinion and the animation style I prefer, just as you stated that you think Trigun’s is better. And the animators saying it was bad has no relevance, the public seems to have a very different opinion about it. Firstly, no, it's not about taste. I mean in your case, it is. In mine it isn't. A show has its own quality that has nothing to do with the audience's taste. Secondly, actually Trigun Stampede was much cleaner. And you bringing up a fight that even among the hardcore fans was not considered a clean or followable fight proves my point. Everyone was criticizing Sukuna vs Mahoraga, because it was a joke with that animation. Thirdly, the majority's opinion does not matter, because reality does not change according to that opinion. 500 years ago the majority thought that the Earth was flat. Well, did the Earth change its shape? You tell me. oh no not that guy again, yes your take is very objective lmao, the animators never said it was bad, just that they could have made it better if they had more time and had to drop some of the quality like background details (Standard anime Industry problems) if you like 'cleaner' animation ok cool that doesnt make it better than something that chooses to have a more stylized animation that fits the tone better. if you think you can objectively judge what makes one animation better than another go on please tell us instead of just falling back on fake qutoes or shows you think are better animated, one show can be better animated without making every other show poorly animated. but i'm guessing you have no idea how animation works Oh no, another kid who can't read. The animator said that it was 3/10*. That means pretty bad even on MAL standard. And yes, that is sadly objectively a fact. *They said it was "30% of the intended vision". Even if their vision was 10/10 that would make it 3/10. 30% of their Vision does not mean its bad it means THEY WANTED AND COULD MAKE IT EVEN BETTER JJK is overhyped, it is good but like I always said it has a lot of flaws and deserves to be criticized especially because of All the hype it gets, but to say its bad because of animation is just dumb when you try to argue that your view is objective. because objectively the animation is not bad, an objectively bad animation is something like Berserk 2016/17 even if jjks is not as good as some other animes it does not make it bad. you can not like the Animation style, say it could have been better (which yes it could have been but you can say that about ANY anime, and if jjks animation is bad you are basically saying most other animes are bad because their animation is not perfect) but if you want to take a Stance on why jjk is bad and you want to act like some objective critic, then at least argue over points that are actually objective, like the plot not having a lot of depth or whatever |
Jacky08Feb 4, 2024 11:05 AM
Feb 4, 2024 11:20 AM
#32
I think the Shibuya incident was a great arc. But I think its cause Im invested in the characters and was just there for enjoyment. Cause honestly there is much plot to JJK, which is typical for shounen. I do agree if you aren’t super invested the pacing would be real slow. Cause even for me the pacing almost made me drop it down a point. But it picked up at the end and saved it |
Feb 4, 2024 2:29 PM
#33
this has to be the most L take i’ve read about JJK so far, imagine hating on peak |
Feb 4, 2024 7:07 PM
#34
tAb0 said: I didn't particularly love the Shibuya incident nor do I love JJK overall (I don't particularly dislike it either). As I see it, if you're someone who's not that interested in the action, the plot can definitely seem all over the place since everything established in season 1 with Yuuji is kinda pushed aside to open up the "actual plot" aka the last minute put together pseudo-Geto stuff. Sure, A TON of stuff happened during the arc but it also kinda feels like nothing happened in the actual plot (?) progression. As you said, I do think that the relevant stuff could've been handled in way less episodes. It also doesn't help (for me at least) that I didn't feel any particularly strong connection towards a lot of the cast that we lost (which was probably the stuff that is supposed to get an impression out of you), since most of the cast in JJK is what I like to call "cool-bait" and the only interesting characters got pushed aside very early on, Gojo being sealed and Geto being... not Geto. I had other personal issues with S2 but this is what I felt related to what you asked. This sums it up pretty much |
Feb 4, 2024 9:30 PM
#35
Nomad_01 said: Imoogi26 said: coz you lot are dumb watching it on the weekly basis. i, a gigachad, waited for 20 weeks and finished in one day, and i say this with CHEST. pacing was fine. it was entertaining that requires a lots of patience tbh I could wait for only 6-7 weeks then I started watching it weekly 😭 I thought the pacing was fine And here me still waiting for blu-ray so i can binge watch it. |
Feb 4, 2024 11:04 PM
#36
bro want 60+ chapter arc to be covered in 8-10 episodes.. no words |
hello everyone.. Just a random person, 18 years old. Spend his whole day on study and watching anime... I don't know what to write next😅... If you know then let me know 🙏 |
Feb 5, 2024 12:19 AM
#37
ktg said: NotTheJacob said: ktg said: Remocracy said: I hear people calling the Shibuya arc mid and I honestly kinda agree but my only problem is that the arc felt never ending. It should been wrapped up within 8-10 episodes at most. Do you think pacing is the main problem or did the arc have a different major problem? And the animation... and the badly handled characters... and the plot holes... People are praising it, because they are going with the vibe. If they like the vibe, then they think it's a good show. But in reality, this is definitely overrated. I understand the other points, but animation seems like an outrageous take. Just out of curiousity, what do you consider to be good animation? MAPPA's own animators said that certain episodes are 3/10 animation-wise. I don't know how you rate shows, but 3/10 is definitely not a good score. Yes, there were some good scenes, but there were awful scenes too. So all in all, I would put the animation slightly above average. As for very good animation, there are plenty with better animation. How many examples do you want? Or from which year? If we look at Crunchyroll Best Animation nominations from this year, JJK has the weakest animation out of that 6.The top 2 from that 6 are Trigun Stampede and KnY. And 3 of them don't deserve the nominations at all, JJK, CSM and SnK. There were better overall animations in that year. SnK didn't have top tier animation during the last 2 specials? |
Feb 5, 2024 1:30 AM
#38
Reply to tAb0
ktg said:
@tAb0 I like arguing about stuff, so it always good to see others' ideas.
I still disagree that it's about personal taste. Or more like, it is about when we talk about liking and disliking, but when we talk about actual mistakes, then it has nothing to do with you or me. I wouldn't actually say that this was an animation mistake, but for example when Todo saved Itadori from Mahito, Itadori was swapped with nothing. This is objectively a storyboard error.
I'm not here - when I'm watching anime - to tell the studio what style they should use to please, because my only expectation is to be high-quality. That's what JJK S2 failed to deliver. And even if there were good moments, it doesn't matter when after that great 1 minute, you get a bad 1 minute.
I also don't care about talent. Time and money compensate talent. Your staff not talented enough? Higher another 10 people. Every studio has to produce an episode every week, so you can always compensate. I'm also not here to judge what an anime could have liked look if those talented people had enough time. Yes, if you have 10 years to produce an anime, it would probably look good, but we don't have 10 years.
And just because you like or dislike something, you should still be able to tell its mistakes. I personally really like Houseki no Kuni's animation, but I can clearly see the mistakes they made. It was never a secret and even the staff said during an interview or in a behind the scenes video that they needed to cut corners to be able to deliver the episodes.
So again, from an objective standpoint, JJK S2's animation is problematic (compared to S1). Yes, obviously if we compare it to Kenja no Mago, JJK S2 is clearly better. But Kenja no Mago is an average show and JJK S1 was originally among the top ones... but not anymore. And it's not the first show that MAPPA - let's say - downgraded.
@tAb0 I like arguing about stuff, so it always good to see others' ideas.
I still disagree that it's about personal taste. Or more like, it is about when we talk about liking and disliking, but when we talk about actual mistakes, then it has nothing to do with you or me. I wouldn't actually say that this was an animation mistake, but for example when Todo saved Itadori from Mahito, Itadori was swapped with nothing. This is objectively a storyboard error.
I'm not here - when I'm watching anime - to tell the studio what style they should use to please, because my only expectation is to be high-quality. That's what JJK S2 failed to deliver. And even if there were good moments, it doesn't matter when after that great 1 minute, you get a bad 1 minute.
I also don't care about talent. Time and money compensate talent. Your staff not talented enough? Higher another 10 people. Every studio has to produce an episode every week, so you can always compensate. I'm also not here to judge what an anime could have liked look if those talented people had enough time. Yes, if you have 10 years to produce an anime, it would probably look good, but we don't have 10 years.
And just because you like or dislike something, you should still be able to tell its mistakes. I personally really like Houseki no Kuni's animation, but I can clearly see the mistakes they made. It was never a secret and even the staff said during an interview or in a behind the scenes video that they needed to cut corners to be able to deliver the episodes.
So again, from an objective standpoint, JJK S2's animation is problematic (compared to S1). Yes, obviously if we compare it to Kenja no Mago, JJK S2 is clearly better. But Kenja no Mago is an average show and JJK S1 was originally among the top ones... but not anymore. And it's not the first show that MAPPA - let's say - downgraded.
Oh yeah, I totally agree with what you're saying.
Maybe because I rambled too much about stylistic approach but I also mentioned not enough time (aka quality drop) in some corrections and direction (which come hand in hand with animation). As you said, time and money do compensate talent so I'd like to think of time as a quality "indicator" for this.
What I'm saying is, I totally agree with you that it's important to call out straight up errors.
Is just that, in a show like JJK it is difficult to do so when you see so much praise and excitement (and pity for the staff) going around, all while you're not having a good time.
I definitely don't see these things as excuses but I do find them interesting as part of the process that ultimately lead to the product we were delivered.
A perfect example of this is what happened with the Sukuna vs Mahoraga fight. I genuinely didn't like it, but seeing so much hype and praise being thrown around left and right, all while not being too familiar with the technical intricacies of animation, kinda puts you (me) in this trance of "maybe I just don't like the approach" mentality to reassure yourself.
If I'm being totally honest, the only fights that did met my expectations in the quality that I was expecting from S2 was the Choso vs Yuuji fight. Some fights in Hidden Inventory were alright for me, and then Sukuna vs Jogo and Mahoraga were also highlights of the season but just OK for me. I was genuinely laughing out loud during some sequences with questionable consistency in the character design during these fights. Again, not knowing the technicalities of animation is difficult to call out actual mistakes and differentiate them from things not to your taste.
I also had a similar experience when watching Hell's Paradise which I'd assume you'd include as one of these "downgraded" Mappa shows 😂.
Anyways, appreciate the conversation.
@tAb0 I would ignore the praises from others, becase most users from the west and on the west vibe matters over quality. That was always the case, because that's how they were raised. Compare the original Shaman King OPs. The japanese one is full of hidden meanings and you can analyze the OP, while the english one is full of flashy explosions and that's all. I would say Jigokuraku is downgraded. What I meant is that were previous better seasons and then MAPPA somehow produced a worse season. Like how they did with SnK Final Season. Also Jigokuraku is interesting, because it was so - I don't know what would be the right word - inconsistent, that I also considered that they did it on purpose. And with that mentality it was not a bad animation. Though if it was not on purpose, then yes, it does not look good. |
Feb 5, 2024 1:32 AM
#39
Reply to btate
ktg said:
MAPPA's own animators said that certain episodes are 3/10 animation-wise. I don't know how you rate shows, but 3/10 is definitely not a good score.
Yes, there were some good scenes, but there were awful scenes too. So all in all, I would put the animation slightly above average.
As for very good animation, there are plenty with better animation. How many examples do you want? Or from which year?
If we look at Crunchyroll Best Animation nominations from this year, JJK has the weakest animation out of that 6.The top 2 from that 6 are Trigun Stampede and KnY. And 3 of them don't deserve the nominations at all, JJK, CSM and SnK. There were better overall animations in that year.
NotTheJacob said:
I understand the other points, but animation seems like an outrageous take. Just out of curiousity, what do you consider to be good animation?
ktg said:
And the animation... and the badly handled characters... and the plot holes...
People are praising it, because they are going with the vibe. If they like the vibe, then they think it's a good show. But in reality, this is definitely overrated.
Remocracy said:
I hear people calling the Shibuya arc mid and I honestly kinda agree but my only problem is that the arc felt never ending. It should been wrapped up within 8-10 episodes at most.
Do you think pacing is the main problem or did the arc have a different major problem?
I hear people calling the Shibuya arc mid and I honestly kinda agree but my only problem is that the arc felt never ending. It should been wrapped up within 8-10 episodes at most.
Do you think pacing is the main problem or did the arc have a different major problem?
And the animation... and the badly handled characters... and the plot holes...
People are praising it, because they are going with the vibe. If they like the vibe, then they think it's a good show. But in reality, this is definitely overrated.
I understand the other points, but animation seems like an outrageous take. Just out of curiousity, what do you consider to be good animation?
MAPPA's own animators said that certain episodes are 3/10 animation-wise. I don't know how you rate shows, but 3/10 is definitely not a good score.
Yes, there were some good scenes, but there were awful scenes too. So all in all, I would put the animation slightly above average.
As for very good animation, there are plenty with better animation. How many examples do you want? Or from which year?
If we look at Crunchyroll Best Animation nominations from this year, JJK has the weakest animation out of that 6.The top 2 from that 6 are Trigun Stampede and KnY. And 3 of them don't deserve the nominations at all, JJK, CSM and SnK. There were better overall animations in that year.
SnK didn't have top tier animation during the last 2 specials?
@btate No, not really. It's not even close to the old Wit animation and that animation is already 4 year old. Okay, aside from the the awful CGI titan that Wit used, but still. |
Feb 5, 2024 2:17 AM
#40
The pacing was perfect. It covered 3 chapters per episode which is how pacing should be Episodes ended where they should have and they added anime-only stuff too. No issues whatsoever there. |
Feb 5, 2024 2:20 AM
#41
ktg said: Remocracy said: I hear people calling the Shibuya arc mid and I honestly kinda agree but my only problem is that the arc felt never ending. It should been wrapped up within 8-10 episodes at most. Do you think pacing is the main problem or did the arc have a different major problem? And the animation... and the badly handled characters... and the plot holes... People are praising it, because they are going with the vibe. If they like the vibe, then they think it's a good show. But in reality, this is definitely overrated. badly handled characters? What plot holes?? What bad animation? Only episode 14 had subpar animation, and episode 8 mid storyboards and bad material. The rest were fantastic. We got masterpieces like episode 3, 4, 5, 13, 16, 17, 19, 20 and y’all talkin about “bad animation”😭😭 |
Feb 5, 2024 2:30 AM
#42
ktg said: Jacky08 said: ktg said: NotTheJacob said: ktg said: NotTheJacob said: ktg said: NotTheJacob said: ktg said: Remocracy said: I hear people calling the Shibuya arc mid and I honestly kinda agree but my only problem is that the arc felt never ending. It should been wrapped up within 8-10 episodes at most. Do you think pacing is the main problem or did the arc have a different major problem? And the animation... and the badly handled characters... and the plot holes... People are praising it, because they are going with the vibe. If they like the vibe, then they think it's a good show. But in reality, this is definitely overrated. I understand the other points, but animation seems like an outrageous take. Just out of curiousity, what do you consider to be good animation? MAPPA's own animators said that certain episodes are 3/10 animation-wise. I don't know how you rate shows, but 3/10 is definitely not a good score. Yes, there were some good scenes, but there were awful scenes too. So all in all, I would put the animation slightly above average. As for very good animation, there are plenty with better animation. How many examples do you want? Or from which year? If we look at Crunchyroll Best Animation nominations from this year, JJK has the weakest animation out of that 6.The top 2 from that 6 are Trigun Stampede and KnY. And 3 of them don't deserve the nominations at all, JJK, CSM and SnK. There were better overall animations in that year. Yeah we’ll just have to agree to disagree. I found Trigun Stampede’s animation to be awful, so I guess we just have different tastes. While I find JJK lacking anything story wise, I’ll never be able to agree that the animation was bad in any episode. But it's not about taste, at least in my case. Disliking something and being bad are 2 different things. Don't mix up these 2. I wasn't talking about what I like or dislike regarding animation. I was talking about what is good and what isn't. Like I said, even the show's own animators said these things. At this point it's not about having different tastes. JJK S2's animation isn't even close to the quality that Trigun Stampede has. You can dislike the art style or the heavy CGI usage, but it's still better and will be still better. I haven't watched MAPPA's fantasy anime, so I can't talk about that, but their most consistent work animation-wise was Heion Sedai no Idaten-tachi in recent years. And I assume it's because it has a simplistic art-style. It’s 100% about taste. Trigun’s is nowhere near as clean as JJK’s fight. Sukuna vs Jogo and Sukuna vs Mahoraga are better than anything from Trigun. What I just stated was my opinion and the animation style I prefer, just as you stated that you think Trigun’s is better. And the animators saying it was bad has no relevance, the public seems to have a very different opinion about it. Firstly, no, it's not about taste. I mean in your case, it is. In mine it isn't. A show has its own quality that has nothing to do with the audience's taste. Secondly, actually Trigun Stampede was much cleaner. And you bringing up a fight that even among the hardcore fans was not considered a clean or followable fight proves my point. Everyone was criticizing Sukuna vs Mahoraga, because it was a joke with that animation. Thirdly, the majority's opinion does not matter, because reality does not change according to that opinion. 500 years ago the majority thought that the Earth was flat. Well, did the Earth change its shape? You tell me. oh no not that guy again, yes your take is very objective lmao, the animators never said it was bad, just that they could have made it better if they had more time and had to drop some of the quality like background details (Standard anime Industry problems) if you like 'cleaner' animation ok cool that doesnt make it better than something that chooses to have a more stylized animation that fits the tone better. if you think you can objectively judge what makes one animation better than another go on please tell us instead of just falling back on fake qutoes or shows you think are better animated, one show can be better animated without making every other show poorly animated. but i'm guessing you have no idea how animation works Oh no, another kid who can't read. The animator said that it was 3/10*. That means pretty bad even on MAL standard. And yes, that is sadly objectively a fact. *They said it was "30% of the intended vision". Even if their vision was 10/10 that would make it 3/10. Gotta drop in because you are giving a subjective analysis on something an animator said, to claim that jjk is objectively worse than stampede (in terms of animation). Just because its 30% of the intended vision, does in no way Mean it is objectively a 3/10 in terms of animation. They might, for example, use the first 20% of the animation process to make sure it looks like a solid 5/10, and then use the rest to Refine it and make it as good as possible. 30% probably means that they only got to put 30% of the needed time (or effort) to reach their vision into the fight. 3/10 means that the animation is below average. The two are not the same, and a person saying they only got to put 30% of the needed time into the episode, does in no way (especially not objectively) mean that he thinks they made a 3/10 episode in terms og animation. Hope you get where im coming from with this. |
Feb 5, 2024 7:32 AM
#43
Reply to Jacky08
ktg said:
Oh no, another kid who can't read.
The animator said that it was 3/10*. That means pretty bad even on MAL standard. And yes, that is sadly objectively a fact.
*They said it was "30% of the intended vision". Even if their vision was 10/10 that would make it 3/10.
Jacky08 said:
oh no not that guy again, yes your take is very objective lmao, the animators never said it was bad, just that they could have made it better if they had more time and had to drop some of the quality like background details (Standard anime Industry problems) if you like 'cleaner' animation ok cool that doesnt make it better than something that chooses to have a more stylized animation that fits the tone better.
if you think you can objectively judge what makes one animation better than another go on please tell us instead of just falling back on fake qutoes or shows you think are better animated, one show can be better animated without making every other show poorly animated. but i'm guessing you have no idea how animation works
ktg said:
Firstly, no, it's not about taste. I mean in your case, it is. In mine it isn't. A show has its own quality that has nothing to do with the audience's taste.
Secondly, actually Trigun Stampede was much cleaner. And you bringing up a fight that even among the hardcore fans was not considered a clean or followable fight proves my point. Everyone was criticizing Sukuna vs Mahoraga, because it was a joke with that animation.
Thirdly, the majority's opinion does not matter, because reality does not change according to that opinion. 500 years ago the majority thought that the Earth was flat. Well, did the Earth change its shape? You tell me.
NotTheJacob said:
It’s 100% about taste. Trigun’s is nowhere near as clean as JJK’s fight. Sukuna vs Jogo and Sukuna vs Mahoraga are better than anything from Trigun. What I just stated was my opinion and the animation style I prefer, just as you stated that you think Trigun’s is better. And the animators saying it was bad has no relevance, the public seems to have a very different opinion about it.
ktg said:
But it's not about taste, at least in my case. Disliking something and being bad are 2 different things. Don't mix up these 2. I wasn't talking about what I like or dislike regarding animation. I was talking about what is good and what isn't.
Like I said, even the show's own animators said these things. At this point it's not about having different tastes.
JJK S2's animation isn't even close to the quality that Trigun Stampede has. You can dislike the art style or the heavy CGI usage, but it's still better and will be still better.
I haven't watched MAPPA's fantasy anime, so I can't talk about that, but their most consistent work animation-wise was Heion Sedai no Idaten-tachi in recent years. And I assume it's because it has a simplistic art-style.
NotTheJacob said:
Yeah we’ll just have to agree to disagree. I found Trigun Stampede’s animation to be awful, so I guess we just have different tastes. While I find JJK lacking anything story wise, I’ll never be able to agree that the animation was bad in any episode.
ktg said:
MAPPA's own animators said that certain episodes are 3/10 animation-wise. I don't know how you rate shows, but 3/10 is definitely not a good score.
Yes, there were some good scenes, but there were awful scenes too. So all in all, I would put the animation slightly above average.
As for very good animation, there are plenty with better animation. How many examples do you want? Or from which year?
If we look at Crunchyroll Best Animation nominations from this year, JJK has the weakest animation out of that 6.The top 2 from that 6 are Trigun Stampede and KnY. And 3 of them don't deserve the nominations at all, JJK, CSM and SnK. There were better overall animations in that year.
NotTheJacob said:
I understand the other points, but animation seems like an outrageous take. Just out of curiousity, what do you consider to be good animation?
ktg said:
And the animation... and the badly handled characters... and the plot holes...
People are praising it, because they are going with the vibe. If they like the vibe, then they think it's a good show. But in reality, this is definitely overrated.
Remocracy said:
I hear people calling the Shibuya arc mid and I honestly kinda agree but my only problem is that the arc felt never ending. It should been wrapped up within 8-10 episodes at most.
Do you think pacing is the main problem or did the arc have a different major problem?
I hear people calling the Shibuya arc mid and I honestly kinda agree but my only problem is that the arc felt never ending. It should been wrapped up within 8-10 episodes at most.
Do you think pacing is the main problem or did the arc have a different major problem?
And the animation... and the badly handled characters... and the plot holes...
People are praising it, because they are going with the vibe. If they like the vibe, then they think it's a good show. But in reality, this is definitely overrated.
I understand the other points, but animation seems like an outrageous take. Just out of curiousity, what do you consider to be good animation?
MAPPA's own animators said that certain episodes are 3/10 animation-wise. I don't know how you rate shows, but 3/10 is definitely not a good score.
Yes, there were some good scenes, but there were awful scenes too. So all in all, I would put the animation slightly above average.
As for very good animation, there are plenty with better animation. How many examples do you want? Or from which year?
If we look at Crunchyroll Best Animation nominations from this year, JJK has the weakest animation out of that 6.The top 2 from that 6 are Trigun Stampede and KnY. And 3 of them don't deserve the nominations at all, JJK, CSM and SnK. There were better overall animations in that year.
Yeah we’ll just have to agree to disagree. I found Trigun Stampede’s animation to be awful, so I guess we just have different tastes. While I find JJK lacking anything story wise, I’ll never be able to agree that the animation was bad in any episode.
But it's not about taste, at least in my case. Disliking something and being bad are 2 different things. Don't mix up these 2. I wasn't talking about what I like or dislike regarding animation. I was talking about what is good and what isn't.
Like I said, even the show's own animators said these things. At this point it's not about having different tastes.
JJK S2's animation isn't even close to the quality that Trigun Stampede has. You can dislike the art style or the heavy CGI usage, but it's still better and will be still better.
I haven't watched MAPPA's fantasy anime, so I can't talk about that, but their most consistent work animation-wise was Heion Sedai no Idaten-tachi in recent years. And I assume it's because it has a simplistic art-style.
It’s 100% about taste. Trigun’s is nowhere near as clean as JJK’s fight. Sukuna vs Jogo and Sukuna vs Mahoraga are better than anything from Trigun. What I just stated was my opinion and the animation style I prefer, just as you stated that you think Trigun’s is better. And the animators saying it was bad has no relevance, the public seems to have a very different opinion about it.
Firstly, no, it's not about taste. I mean in your case, it is. In mine it isn't. A show has its own quality that has nothing to do with the audience's taste.
Secondly, actually Trigun Stampede was much cleaner. And you bringing up a fight that even among the hardcore fans was not considered a clean or followable fight proves my point. Everyone was criticizing Sukuna vs Mahoraga, because it was a joke with that animation.
Thirdly, the majority's opinion does not matter, because reality does not change according to that opinion. 500 years ago the majority thought that the Earth was flat. Well, did the Earth change its shape? You tell me.
oh no not that guy again, yes your take is very objective lmao, the animators never said it was bad, just that they could have made it better if they had more time and had to drop some of the quality like background details (Standard anime Industry problems) if you like 'cleaner' animation ok cool that doesnt make it better than something that chooses to have a more stylized animation that fits the tone better.
if you think you can objectively judge what makes one animation better than another go on please tell us instead of just falling back on fake qutoes or shows you think are better animated, one show can be better animated without making every other show poorly animated. but i'm guessing you have no idea how animation works
Oh no, another kid who can't read.
The animator said that it was 3/10*. That means pretty bad even on MAL standard. And yes, that is sadly objectively a fact.
*They said it was "30% of the intended vision". Even if their vision was 10/10 that would make it 3/10.
30% of their Vision does not mean its bad it means THEY WANTED AND COULD MAKE IT EVEN BETTER
JJK is overhyped, it is good but like I always said it has a lot of flaws and deserves to be criticized especially because of All the hype it gets, but to say its bad because of animation is just dumb when you try to argue that your view is objective. because objectively the animation is not bad, an objectively bad animation is something like Berserk 2016/17 even if jjks is not as good as some other animes it does not make it bad. you can not like the Animation style, say it could have been better (which yes it could have been but you can say that about ANY anime, and if jjks animation is bad you are basically saying most other animes are bad because their animation is not perfect) but if you want to take a Stance on why jjk is bad and you want to act like some objective critic, then at least argue over points that are actually objective, like the plot not having a lot of depth or whatever
@Jacky08 Sorry, but no. If it meant what you said, they would mean that the animator who posted this is braindead. The way you are trying to interpret it means that it has no meaning. because that interpretation is true for every anime. That's why you usually see that on the blu-ray the animation changed. What the animator wanted to say that the released product is not finished and how much work is missing, 70%. And while the post itself does not contain that it is bad, but that is actually a implication of that post. Secondly, you purposely misinterpret what I said, Idk why tbh. I said that specific episode animation-wise is bad, which is a fact at this point, because we are talking about a 30% finished episode. And yes, this episode is comparable to Berserk 2016. Thirdly, no, my point wasn't being perfect. Episode 17's animation is easily below average. Again, an animation EXPERT, someone who worked on the project said it is a 30% done episode, which makes it 3/10. And yes, this is an objective point. That's why it's not MY take, but an animation expert take on the subject. |
Feb 5, 2024 2:57 PM
#44
They summarized the manga rather than marinating in it. They skimmed it and rushed the show. Blood fight should've been two eps it was the best fight in the arc. It's just a random hodgepodge of bullshit thrown up at the screen. They massacred my boy, unlike the first arc which was a masterpiece. They just didn't capture the atmosphere at all and rushed it. Pacing? I think it's boring to watch a show that doesn't care about properly adapting its source material and is going through the motions without stopping to smell the flowers, so to speak. |
Feb 5, 2024 3:09 PM
#45
Fundamentally, the problem isn’t really the pacing but the story placement and how the character writing tied into the fights (or rather the lack thereof). If the arc was later in the show (after giving the characters more time to develop & grow attached to) and had more nuance to each fight (allowing for more character growth & thematic exploration in each fight) then it could’ve been great even with its pacing. So, basically, the problem isn’t necessarily that it has too many fights, just that the fights should have been more meaningful |
Barely catching my breath! Lay my eyes on the crest! Gonna square up to all of the heat that is left! So I carry the torch! To Inferno! Inferno! GENERATION 45: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment. |
Feb 5, 2024 11:58 PM
#46
Reply to YMW18
ktg said:
And the animation... and the badly handled characters... and the plot holes...
People are praising it, because they are going with the vibe. If they like the vibe, then they think it's a good show. But in reality, this is definitely overrated.
Remocracy said:
I hear people calling the Shibuya arc mid and I honestly kinda agree but my only problem is that the arc felt never ending. It should been wrapped up within 8-10 episodes at most.
Do you think pacing is the main problem or did the arc have a different major problem?
I hear people calling the Shibuya arc mid and I honestly kinda agree but my only problem is that the arc felt never ending. It should been wrapped up within 8-10 episodes at most.
Do you think pacing is the main problem or did the arc have a different major problem?
And the animation... and the badly handled characters... and the plot holes...
People are praising it, because they are going with the vibe. If they like the vibe, then they think it's a good show. But in reality, this is definitely overrated.
badly handled characters?
What plot holes??
What bad animation? Only episode 14 had subpar animation, and episode 8 mid storyboards and bad material. The rest were fantastic.
We got masterpieces like episode 3, 4, 5, 13, 16, 17, 19, 20 and y’all talkin about “bad animation”😭😭
@YMW18 When you don't develop characters, just kill them off or worst case you do a last minute flashback. You definitely handled badly that character. Or more like a newbie. That's not how you should develop characters, because it lacks impact and noone will care. This was actually a common critique against S2. If you want a good example, then Frieren does this really well. That's how you should develop characters. In JJK, plot holes come from the lack of understanding the characters' power or more like lack of developing them. In this season there were multiple cases when the characters' power worked inconsistently. Great example is Todo. First time when Itadori threw a rock and Todo swapped with that rock, Todo received the rock's momentum (this was Todo's black flash moment). While next time when Todo fought transfigured humans, Todo threw something at him to get closer, but at that time Todo did not receive any momentum from that object. About the animation, calling the episode masterpiece that even the animators of the show called bad proves that you have no knowledge about animation. No, those episode were not masterpieces. Everything after 14-15 were at best case a good episode, but not very good and definitely not masterpiece. |
Feb 6, 2024 12:13 AM
#47
Reply to Yellow_Clayman
ktg said:
Oh no, another kid who can't read.
The animator said that it was 3/10*. That means pretty bad even on MAL standard. And yes, that is sadly objectively a fact.
*They said it was "30% of the intended vision". Even if their vision was 10/10 that would make it 3/10.
Jacky08 said:
oh no not that guy again, yes your take is very objective lmao, the animators never said it was bad, just that they could have made it better if they had more time and had to drop some of the quality like background details (Standard anime Industry problems) if you like 'cleaner' animation ok cool that doesnt make it better than something that chooses to have a more stylized animation that fits the tone better.
if you think you can objectively judge what makes one animation better than another go on please tell us instead of just falling back on fake qutoes or shows you think are better animated, one show can be better animated without making every other show poorly animated. but i'm guessing you have no idea how animation works
ktg said:
Firstly, no, it's not about taste. I mean in your case, it is. In mine it isn't. A show has its own quality that has nothing to do with the audience's taste.
Secondly, actually Trigun Stampede was much cleaner. And you bringing up a fight that even among the hardcore fans was not considered a clean or followable fight proves my point. Everyone was criticizing Sukuna vs Mahoraga, because it was a joke with that animation.
Thirdly, the majority's opinion does not matter, because reality does not change according to that opinion. 500 years ago the majority thought that the Earth was flat. Well, did the Earth change its shape? You tell me.
NotTheJacob said:
It’s 100% about taste. Trigun’s is nowhere near as clean as JJK’s fight. Sukuna vs Jogo and Sukuna vs Mahoraga are better than anything from Trigun. What I just stated was my opinion and the animation style I prefer, just as you stated that you think Trigun’s is better. And the animators saying it was bad has no relevance, the public seems to have a very different opinion about it.
ktg said:
But it's not about taste, at least in my case. Disliking something and being bad are 2 different things. Don't mix up these 2. I wasn't talking about what I like or dislike regarding animation. I was talking about what is good and what isn't.
Like I said, even the show's own animators said these things. At this point it's not about having different tastes.
JJK S2's animation isn't even close to the quality that Trigun Stampede has. You can dislike the art style or the heavy CGI usage, but it's still better and will be still better.
I haven't watched MAPPA's fantasy anime, so I can't talk about that, but their most consistent work animation-wise was Heion Sedai no Idaten-tachi in recent years. And I assume it's because it has a simplistic art-style.
NotTheJacob said:
Yeah we’ll just have to agree to disagree. I found Trigun Stampede’s animation to be awful, so I guess we just have different tastes. While I find JJK lacking anything story wise, I’ll never be able to agree that the animation was bad in any episode.
ktg said:
MAPPA's own animators said that certain episodes are 3/10 animation-wise. I don't know how you rate shows, but 3/10 is definitely not a good score.
Yes, there were some good scenes, but there were awful scenes too. So all in all, I would put the animation slightly above average.
As for very good animation, there are plenty with better animation. How many examples do you want? Or from which year?
If we look at Crunchyroll Best Animation nominations from this year, JJK has the weakest animation out of that 6.The top 2 from that 6 are Trigun Stampede and KnY. And 3 of them don't deserve the nominations at all, JJK, CSM and SnK. There were better overall animations in that year.
NotTheJacob said:
I understand the other points, but animation seems like an outrageous take. Just out of curiousity, what do you consider to be good animation?
ktg said:
And the animation... and the badly handled characters... and the plot holes...
People are praising it, because they are going with the vibe. If they like the vibe, then they think it's a good show. But in reality, this is definitely overrated.
Remocracy said:
I hear people calling the Shibuya arc mid and I honestly kinda agree but my only problem is that the arc felt never ending. It should been wrapped up within 8-10 episodes at most.
Do you think pacing is the main problem or did the arc have a different major problem?
I hear people calling the Shibuya arc mid and I honestly kinda agree but my only problem is that the arc felt never ending. It should been wrapped up within 8-10 episodes at most.
Do you think pacing is the main problem or did the arc have a different major problem?
And the animation... and the badly handled characters... and the plot holes...
People are praising it, because they are going with the vibe. If they like the vibe, then they think it's a good show. But in reality, this is definitely overrated.
I understand the other points, but animation seems like an outrageous take. Just out of curiousity, what do you consider to be good animation?
MAPPA's own animators said that certain episodes are 3/10 animation-wise. I don't know how you rate shows, but 3/10 is definitely not a good score.
Yes, there were some good scenes, but there were awful scenes too. So all in all, I would put the animation slightly above average.
As for very good animation, there are plenty with better animation. How many examples do you want? Or from which year?
If we look at Crunchyroll Best Animation nominations from this year, JJK has the weakest animation out of that 6.The top 2 from that 6 are Trigun Stampede and KnY. And 3 of them don't deserve the nominations at all, JJK, CSM and SnK. There were better overall animations in that year.
Yeah we’ll just have to agree to disagree. I found Trigun Stampede’s animation to be awful, so I guess we just have different tastes. While I find JJK lacking anything story wise, I’ll never be able to agree that the animation was bad in any episode.
But it's not about taste, at least in my case. Disliking something and being bad are 2 different things. Don't mix up these 2. I wasn't talking about what I like or dislike regarding animation. I was talking about what is good and what isn't.
Like I said, even the show's own animators said these things. At this point it's not about having different tastes.
JJK S2's animation isn't even close to the quality that Trigun Stampede has. You can dislike the art style or the heavy CGI usage, but it's still better and will be still better.
I haven't watched MAPPA's fantasy anime, so I can't talk about that, but their most consistent work animation-wise was Heion Sedai no Idaten-tachi in recent years. And I assume it's because it has a simplistic art-style.
It’s 100% about taste. Trigun’s is nowhere near as clean as JJK’s fight. Sukuna vs Jogo and Sukuna vs Mahoraga are better than anything from Trigun. What I just stated was my opinion and the animation style I prefer, just as you stated that you think Trigun’s is better. And the animators saying it was bad has no relevance, the public seems to have a very different opinion about it.
Firstly, no, it's not about taste. I mean in your case, it is. In mine it isn't. A show has its own quality that has nothing to do with the audience's taste.
Secondly, actually Trigun Stampede was much cleaner. And you bringing up a fight that even among the hardcore fans was not considered a clean or followable fight proves my point. Everyone was criticizing Sukuna vs Mahoraga, because it was a joke with that animation.
Thirdly, the majority's opinion does not matter, because reality does not change according to that opinion. 500 years ago the majority thought that the Earth was flat. Well, did the Earth change its shape? You tell me.
oh no not that guy again, yes your take is very objective lmao, the animators never said it was bad, just that they could have made it better if they had more time and had to drop some of the quality like background details (Standard anime Industry problems) if you like 'cleaner' animation ok cool that doesnt make it better than something that chooses to have a more stylized animation that fits the tone better.
if you think you can objectively judge what makes one animation better than another go on please tell us instead of just falling back on fake qutoes or shows you think are better animated, one show can be better animated without making every other show poorly animated. but i'm guessing you have no idea how animation works
Oh no, another kid who can't read.
The animator said that it was 3/10*. That means pretty bad even on MAL standard. And yes, that is sadly objectively a fact.
*They said it was "30% of the intended vision". Even if their vision was 10/10 that would make it 3/10.
Gotta drop in because you are giving a subjective analysis on something an animator said, to claim that jjk is objectively worse than stampede (in terms of animation).
Just because its 30% of the intended vision, does in no way Mean it is objectively a 3/10 in terms of animation.
They might, for example, use the first 20% of the animation process to make sure it looks like a solid 5/10, and then use the rest to Refine it and make it as good as possible.
30% probably means that they only got to put 30% of the needed time (or effort) to reach their vision into the fight. 3/10 means that the animation is below average.
The two are not the same, and a person saying they only got to put 30% of the needed time into the episode, does in no way (especially not objectively) mean that he thinks they made a 3/10 episode in terms og animation. Hope you get where im coming from with this.
@Yellow_Clayman Firstly, you misinterpreted what I said. You are trying to connect 2 of my separate statements. No, I'm not giving a subjective analysis on what an animator said. I use it as is without my personal opinion on the case to make it as objective as possible. And my second statement is that Trigun Stampede is better than JJK S2 animation-wise, but it has nothing to do with the first statement. Like I said, the first statement is about a single episode. I just use it as a proof to show that how most of the fans don't know anything about animation, because they - in many cases literally - called the animator a liar. Yes, it is true, 30% of the intended vision does not mean objectively that it is 3/10 animation. I actually checked the best case in terms of animation in that scenario. Like it is possible that their intended vision was an 8/10 animation. In that case 30% of that is 2.4/10. The reason that I use 3/10 is that it is the best case. I assumed they intended to do a 10/10 episode, that would make 30% of that to be 3/10 objectively. Your interpretation is bad, because the animator - purposely - used the "vision" word and not the "time" or "effort" words. And it's not just about the wording. It would be meaningless to us if he meant, for example, time. Like do you how much time they spent on that episode? How much they wanted? Or how much time do you need to spend on an average MAPPA episode? Or what is industry standard? That tweet was obviously meant for the public which means he needed to use a wording and example that the generic public understand and that's the vision. The thing that you can see on the screen. With that, it means, just to simplify for you, that imagine that 70% of the right side of the screen is completely black, while 30% of the left side of the screen are the perfect animation that they intended to make. This is what it means to deliver 30% of the INTENDED VISION. And this is how you should interpret it, because this is what it means objectively. |
Feb 6, 2024 4:53 AM
#48
ktg said: @Yellow_Clayman Firstly, you misinterpreted what I said. You are trying to connect 2 of my separate statements. No, I'm not giving a subjective analysis on what an animator said. I use it as is without my personal opinion on the case to make it as objective as possible. And my second statement is that Trigun Stampede is better than JJK S2 animation-wise, but it has nothing to do with the first statement. Like I said, the first statement is about a single episode. I just use it as a proof to show that how most of the fans don't know anything about animation, because they - in many cases literally - called the animator a liar. Yes, it is true, 30% of the intended vision does not mean objectively that it is 3/10 animation. I actually checked the best case in terms of animation in that scenario. Like it is possible that their intended vision was an 8/10 animation. In that case 30% of that is 2.4/10. The reason that I use 3/10 is that it is the best case. I assumed they intended to do a 10/10 episode, that would make 30% of that to be 3/10 objectively. Your interpretation is bad, because the animator - purposely - used the "vision" word and not the "time" or "effort" words. And it's not just about the wording. It would be meaningless to us if he meant, for example, time. Like do you how much time they spent on that episode? How much they wanted? Or how much time do you need to spend on an average MAPPA episode? Or what is industry standard? That tweet was obviously meant for the public which means he needed to use a wording and example that the generic public understand and that's the vision. The thing that you can see on the screen. With that, it means, just to simplify for you, that imagine that 70% of the right side of the screen is completely black, while 30% of the left side of the screen are the perfect animation that they intended to make. This is what it means to deliver 30% of the INTENDED VISION. And this is how you should interpret it, because this is what it means objectively. Yea okay i can see how i misintreperted the 30% to be a measurement of time or effort, instead of the intended vision. Still, your claim that the episodes animation is objectively below average, because an animator has said that the episode didn't live up to the inteded vision is still weird. That same said animator has Even come out afterwards, saying that the numbers (30%) was not what was important in his first statement. instead his intended statement was, that he was sad that the studio did not get to fully realize their vision for the episode. I dont get how you can take his statement, and say that it means that the episode was objectively, at most, a 3/10 i terms of animation. He did not mention that he thought that the animation turned out bad, only that it did not turn out as intended, and that he was dissatisfied that he didnt get to put out the intended vision. Even if he did Mean to say that the animation was below average, one animator coming out and saying that he thought his studio did a bad job, would in no way make the episode objectively bad to everyone else. Art is subjective, Even to the one making it. You can put something out that you yourself hates, that the majority of the audience loves. A big sum of the bleach fanbase are, at the very least, dissatisfied with the ending of the manga. Still, the author says he ended it exactly as intended. Does that now make alle the readers who disliked it objectively wrong? The author of aot was dissatisfied with the way he wrote themanga ending, but still, some people enjoyed it. Are they then objevtively wrong? Do you see where im coming from? Even if the animator himself did not like his work, you cannot objectively rate any form of Art. |
Feb 6, 2024 5:44 AM
#49
Reply to Yellow_Clayman
ktg said:
@Yellow_Clayman Firstly, you misinterpreted what I said. You are trying to connect 2 of my separate statements. No, I'm not giving a subjective analysis on what an animator said. I use it as is without my personal opinion on the case to make it as objective as possible. And my second statement is that Trigun Stampede is better than JJK S2 animation-wise, but it has nothing to do with the first statement. Like I said, the first statement is about a single episode. I just use it as a proof to show that how most of the fans don't know anything about animation, because they - in many cases literally - called the animator a liar.
Yes, it is true, 30% of the intended vision does not mean objectively that it is 3/10 animation. I actually checked the best case in terms of animation in that scenario. Like it is possible that their intended vision was an 8/10 animation. In that case 30% of that is 2.4/10. The reason that I use 3/10 is that it is the best case. I assumed they intended to do a 10/10 episode, that would make 30% of that to be 3/10 objectively.
Your interpretation is bad, because the animator - purposely - used the "vision" word and not the "time" or "effort" words. And it's not just about the wording. It would be meaningless to us if he meant, for example, time. Like do you how much time they spent on that episode? How much they wanted? Or how much time do you need to spend on an average MAPPA episode? Or what is industry standard? That tweet was obviously meant for the public which means he needed to use a wording and example that the generic public understand and that's the vision. The thing that you can see on the screen.
With that, it means, just to simplify for you, that imagine that 70% of the right side of the screen is completely black, while 30% of the left side of the screen are the perfect animation that they intended to make. This is what it means to deliver 30% of the INTENDED VISION. And this is how you should interpret it, because this is what it means objectively.
@Yellow_Clayman Firstly, you misinterpreted what I said. You are trying to connect 2 of my separate statements. No, I'm not giving a subjective analysis on what an animator said. I use it as is without my personal opinion on the case to make it as objective as possible. And my second statement is that Trigun Stampede is better than JJK S2 animation-wise, but it has nothing to do with the first statement. Like I said, the first statement is about a single episode. I just use it as a proof to show that how most of the fans don't know anything about animation, because they - in many cases literally - called the animator a liar.
Yes, it is true, 30% of the intended vision does not mean objectively that it is 3/10 animation. I actually checked the best case in terms of animation in that scenario. Like it is possible that their intended vision was an 8/10 animation. In that case 30% of that is 2.4/10. The reason that I use 3/10 is that it is the best case. I assumed they intended to do a 10/10 episode, that would make 30% of that to be 3/10 objectively.
Your interpretation is bad, because the animator - purposely - used the "vision" word and not the "time" or "effort" words. And it's not just about the wording. It would be meaningless to us if he meant, for example, time. Like do you how much time they spent on that episode? How much they wanted? Or how much time do you need to spend on an average MAPPA episode? Or what is industry standard? That tweet was obviously meant for the public which means he needed to use a wording and example that the generic public understand and that's the vision. The thing that you can see on the screen.
With that, it means, just to simplify for you, that imagine that 70% of the right side of the screen is completely black, while 30% of the left side of the screen are the perfect animation that they intended to make. This is what it means to deliver 30% of the INTENDED VISION. And this is how you should interpret it, because this is what it means objectively.
Yea okay i can see how i misintreperted the 30% to be a measurement of time or effort, instead of the intended vision.
Still, your claim that the episodes animation is objectively below average, because an animator has said that the episode didn't live up to the inteded vision is still weird. That same said animator has Even come out afterwards, saying that the numbers (30%) was not what was important in his first statement. instead his intended statement was, that he was sad that the studio did not get to fully realize their vision for the episode.
I dont get how you can take his statement, and say that it means that the episode was objectively, at most, a 3/10 i terms of animation.
He did not mention that he thought that the animation turned out bad, only that it did not turn out as intended, and that he was dissatisfied that he didnt get to put out the intended vision.
Even if he did Mean to say that the animation was below average, one animator coming out and saying that he thought his studio did a bad job, would in no way make the episode objectively bad to everyone else.
Art is subjective, Even to the one making it. You can put something out that you yourself hates, that the majority of the audience loves. A big sum of the bleach fanbase are, at the very least, dissatisfied with the ending of the manga. Still, the author says he ended it exactly as intended. Does that now make alle the readers who disliked it objectively wrong? The author of aot was dissatisfied with the way he wrote themanga ending, but still, some people enjoyed it. Are they then objevtively wrong?
Do you see where im coming from? Even if the animator himself did not like his work, you cannot objectively rate any form of Art.
@Yellow_Clayman It does not matter what that animator thought as important, because obviously that tweet as many others were written to pressure MAPPA. What is important to us in his new tweet that he did not call that 30% a lie, so we know that number is relatively correct. He only said that many people misinterpreted which is true, because they interpreted as 70% of ALL of the work were missing, which is obviously not true. So yes, just because it wasn't the animator main point, we can and still should use that number to measure the released episode if we want to rate it fairly. As a side note, for us, it does not matter that the episode could have been better or they wanted to make it better, because in most of the cases this is true. That's why the blu-ray release animation is different from the TV release. No, certain parts of art are subjective, but certain parts are objective. Like if you can find a storyboard error, then it is not a subjective thing. It either exists or doesn't. And we are or more like I'm looking for these things when I rate a show. Simply because I think that the score of the show should be more meaningful, should not depend on my own personal opinion, but more like on the show's own qualities. You are trying to mix things that I purposely handled different. Liking or disliking something and something being good or bad are different things. My point was not about the animation is bad, so people have to dislike it. It is possible that someone likes something that is bad or dislikes something that is good. People generally can't separate these things. They think that if they like something, then it must be good, objectively good. That's why using the show's animator as an independent expert helps us understand the animation quality of this show. |
Feb 6, 2024 6:14 AM
#50
ktg said: @Yellow_Clayman It does not matter what that animator thought as important, because obviously that tweet as many others were written to pressure MAPPA. What is important to us in his new tweet that he did not call that 30% a lie, so we know that number is relatively correct. He only said that many people misinterpreted which is true, because they interpreted as 70% of ALL of the work were missing, which is obviously not true. So yes, just because it wasn't the animator main point, we can and still should use that number to measure the released episode if we want to rate it fairly. As a side note, for us, it does not matter that the episode could have been better or they wanted to make it better, because in most of the cases this is true. That's why the blu-ray release animation is different from the TV release. No, certain parts of art are subjective, but certain parts are objective. Like if you can find a storyboard error, then it is not a subjective thing. It either exists or doesn't. And we are or more like I'm looking for these things when I rate a show. Simply because I think that the score of the show should be more meaningful, should not depend on my own personal opinion, but more like on the show's own qualities. You are trying to mix things that I purposely handled different. Liking or disliking something and something being good or bad are different things. My point was not about the animation is bad, so people have to dislike it. It is possible that someone likes something that is bad or dislikes something that is good. People generally can't separate these things. They think that if they like something, then it must be good, objectively good. That's why using the show's animator as an independent expert helps us understand the animation quality of this show. Well I think your reasoning for your opinion is pretty valid. I do agree that there can be faults in storyboards and stuff Alike, i just dont think it can be applied as objevtively to a finished animated episode. I also think it can be good to listen to experts, when you want to Learn what generally works, for example in the realm of animation. I just dont agree that the experts opinion is objectively more right than the average viewer, just that their opinions and actions generally Leads to better results, which is why they are experts. Even though the entirety of the second half of jjk was rushed, and the most hyped up episode was said to be especially rushed, it is still nominated as "best animation of the year" by people that are, by crunchyroll at least, deemed as experts in the field (i do know that the nominations dont always reflect the actual best animes of each category, but the fact that it is nominated still shows that a lot of people with knowledge of animation at least thinks it deserves some credit). To sum it up, i just dont think we agree about what can- and cant be deemed objective, which is fine i guess. I still think your reasoning for thinking how you think makes sense, i just dont agree, for the reasons mentioned in my posts. |
More topics from this board
» Shibuya Incident is the best action arc ever ( 1 2 )Ki11grave - Aug 27 |
62 |
by Ki11grave
»»
2 hours ago |
|
Poll: » Jujutsu Kaisen 2nd Season Episode 23 Discussion ( 1 2 3 4 5 ... Last Page )Pre_Yum - Dec 28, 2023 |
605 |
by Aiko2207
»»
9 hours ago |
|
Poll: » Jujutsu Kaisen 2nd Season Episode 7 Discussion ( 1 2 3 4 5 ... Last Page )Softhenic03 - Sep 7, 2023 |
310 |
by Salahuddin07
»»
Yesterday, 10:32 AM |
|
Poll: » Jujutsu Kaisen 2nd Season Episode 17 Discussion ( 1 2 3 4 5 ... Last Page )IzanaSolos - Nov 16, 2023 |
621 |
by KitsuneNoYomeiri
»»
Sep 28, 4:15 AM |
|
Poll: » Jujutsu Kaisen 2nd Season Episode 22 Discussion ( 1 2 3 4 5 )Softhenic03 - Dec 21, 2023 |
245 |
by Me_Mario
»»
Sep 9, 5:40 AM |