Alternative TitlesJapanese: ブラム!
Information
Type: Manga
Volumes: 10
Chapters: 66
Status: Finished
Published: 1998 to 2003
StatisticsScore: 8.481 (scored by 2047 users)
Ranked: #862
Popularity: #105
Members: 3,902
Favorites: 549 1 indicates a weighted score
My Info
Popular Tags
cyberpunk sci-fi seinen |
SynopsisKilly is a man of few words. He wanders, seemingly endlessly, through a lonely, gargantuan labyrinth of concrete and steel, fighting off cyborgs and other futuristic nightmares, searching only for something called Net Terminal Genes. And he has a very powerful gun, which he uses without hesitation whenever anything resembling danger rears its ugly head.
Who is this quiet, violent, determined man and what are these Genes he seeks? The small communities he finds tucked into the crevices of this towering, dystopic ruin hardly give him leads on his treasure, driving him to find larger enclaves of civilization where people can reveal more about the world he lives in and the quarry he seeks. (Source: Tokyopop) |
Related MangaPrequel: Biomega, NOiSE Adaptation: Blame! Sequel: BLAME! NSE, BLAME! 2 Alternative setting: Blame Academy!, Blame Academy! Afternoon, Blame Academy! III
Reviews
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Yuunagi
69 of 92 people found this review helpful
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66 of 66 chapters read
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| Overall |
10 |
| Story |
8 |
| Art |
10 |
| Character |
8 |
| Enjoyment |
10 |
“Maybe on Earth. Maybe in the Future”
Content:
As expected of most cyberpunk titles, Blame! is a dark futuristic story laced with enough action to keep you at the edge of your seat. Unlike other works in the same genre, however, Blame! avoids most of the philosophical/existential questions usually associated with cyberpunk. Also not present are the verbose in-battle rants/soliloquies that some would find unnecessary. Instead, the author demonstrates that actions do speak louder than words sometimes.
Literary Style:
One of Blame!'s unique features is its lack of narration: only a few details are tossed in and it's up to the reader how to connect the dots (the "no spoonfeeding" policy). Because the author doesn't specify how everything comes together, there are multiple interpretations of how and why events actually happened. The story parallels The City itself in having endless possibilities and the imaginations of the readers are given plenty of room and materials to roam freely and do as they wish. Whether this is a good thing or a bad thing would depend on the reader’s attitude towards open endings. Although some would be left unsatisfied due to the lack of details, others may also take it as a form of interaction with the story.
Visuals:
It is said that “a picture is worth a thousand words” and in Blame!, pictures do almost all of the talking. Rather than describing how powerful Killy’s gun is, Nihei spends a few pages showing the havoc caused whenever the trigger is pulled. Instead of saying “The Megastructure is vast and gloomy”, the artist shows the characters wandering through the labyrinth for months, through endless hallways or under pitch-black skies. More often than not, the deafening silence is only broken by the humming of machines or the roar of explosions. To say that the art simply complements the story would be incorrect since the art is pretty much integral to its delivery.
As for the quality of the art itself, it’s nothing short of impressive. The character designs may take some getting used to at first but Nihei’s style gradually improves throughout the series and his illustrations in the latter volumes are flawless. Also, the settings and action scenes are smoothly drawn and insanely detailed. Given his background in architecture, it’s no surprise that Nihei is exceptionally good at drawing colossal structures and perspective shots.
Overall:
Not many manga out there could offer straightforward action, extraordinary art, and a little grey matter exercise at the same time. While most of the characters aren’t exactly emotionally charged, it’s a refreshing break from the clichéd personalities of anime and manga. read more
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Ivantrollet
33 of 45 people found this review helpful
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66 of 66 chapters read
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| Overall |
10 |
| Story |
9 |
| Art |
10 |
| Character |
8 |
| Enjoyment |
10 |
Story & Art - 10 & 9
The art is the story. BLAME! has extremely little dialog and no narration except for an occasional "39216 hours later" or so. Therefore the development of the story is almost solely communicated through the visuals. It is entirely up to you to perceive, ponder about and interpret the present and the past. As you get more familiar with the universe you might be able to draw conclusions about something that has happened earlier, which back then wasn't quite completely understandable and so on...
A critic might call BLAME! confusing, as a bad thing, but the thing is, if it is confusing in a bad way is up to you. Whether you actively engage in interpreting it or not and how far your imagination takes you. Personally I'm rather tired of much of the modern day's entertainment which sole purpose seems to be passivate the perceiver to do nothing but sit back and enjoy a ride. BLAME! however is very stimulating and I've spent endless hours thinking about it from different angles just because it can be interpreted in so many ways and that is a beauty in itself. A friend of mine told me, after I had forced him to read it, that he found some of the parts of the manga to be extremely confusing and he had no idea what was going on, my response to him was going on a rant about how I've interpreted it, but I ended up apologizing to him for ruining the pleasure of figuring these things out for himself. On a side note, my friend did not think badly of the manga overall, rather he said that it was one of the best manga he had read. So it could be perceived as confusing so perhaps it's not a person-who-dislikes-confusing-and-cloudy-stories' first choice but I would still recommend it because in essence it's not a mystery manga or anything like that. It is a cyberpunk / action with an intensely dark and brooding atmosphere which sticks like feathers to tar, to the back of your mind. In that aspect it is emotionally provocative, it creates an unique and perhaps disturbing emotion within you which stays with you even after leaving the manga, when you're onto doing something else.
A critical aspect of the art is it's portrayal of this vast and seemingly endless setting filled with colossal structures which seem to have been abandoned since who knows when. Great drawings of cold machinery, some seem to have broken down from having been put out of use, while some still function for the sake of functioning after all this time. Our protagonist's fate is to wander these hallowscapes and when reaches new areas we are given no clues to where we've stumbled into other than our surroundings and the people we meet. The detail is not only fantastic but Nihei Tsutomu's ability to draw perspective truly creates a world in 3d. Even the character design immediately captivated me. This pale, grim expression on the character's face, led me to believe that this was a hardened man who's been through a lot. I felt as if I was getting to know this character by looking at him, even though I've just begun reading the first chapter and he has barely uttered a word.
As for the action scenes, we're allowed to witness the devastation and intense power depicted very clearly. They are for the most part, in contrast to the story, easy to follow. This straight-forward approach spares us the self-righteous rants and interrupting one-liners and just delivers plain awesome action.
Character - 8
It's a cold and harsh world which has no room for harboring the soft or the weak. This is a fact which we are constantly reminded of as we meet the characters of BLAME!. The characters show no particular depth, yet serve their purpose very well. Some have their logical reasons while some remain a mystery. There is not much character development but there is some, it is enough, but there is left room for more. Most of the characters portrayed somewhat cold and indifferent, it is after all understandable and I wouldn't have it any other way, weep scenes would feel kind of out of place, besides there's nothing quite as beautiful as when you catch a small glimpse of emotion through that hard shell which they've grown over time.
Enjoyment - 10
I barely took a single break while I was reading the manga for the first time, I was glued to it. That said, it's not the absolute most enjoyable read. However, like I've said before, I've spent endless hours just thinking back on it, going over it in my mind and attempting to interpret it from as many angles as possible. I get a slight tingly feeling in my stomach just thinking about it. BLAME! has continuously kept me stimulated even when I'm not reading it, practically infinite enjoyment.
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The same creator (Tsutomu Nihei), which in its turn means the same stunning visual style, mind-blowing action, atmosphere of postapocalyptic cyberpunk, the way of storytelling, and pretty similar characters. Even though it doesn't seem to be officially related (like Biomega, NOiSE, and NSE) because of so many similarities I would even go as far as considering Abara a Blame! spinoff.
both the art-style and the atmosphere is very similiar.
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Both of them feature the same sketchy drawing style, unique weapons and an intelligent, yet somewhat subtle plot.
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Related ClubsAfter the Apocalypse Anime & Manga, BLAME!, Critics and Connoisseurs, Cyberpunk Club, Dark Anime Club, Existentialism, hardcore violence and gore, KamAn Club, Machines and Cyborgs, Mature Manga, Mindfuck-Anime-Club, Moe and loli haters , seinen & josei, The Real Man Club, Tomboy/ Feminist Anime Girls Club, Tsutomu Nihei, Virus
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