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Apr 13, 2012 8:33 AM
#1
Once you’re characters stats has been approved, here is where you will list all of the techniques your character can use. Shikai, Bankai (if attained), Resurrecion, Quincy, and Fullbring are also included. You may create your own technique if you wish, but make sure to mark it with a ~ and a short summary of what it does. The creation of a custom stat applies to any, yes ANY stat category regardless of race. Also note, the custom techniques allowed are the total number. This does not apply to each category. So, for example if you are only allowed to create 2 techniques, you will have to decide which two categories or one, you’d like to create a technique for. Techniques must be approved by an admin prior to use. Here is the number of allowable techniques for all races based on SP. 0 SP: 1 custom technique 3000 SP: 3 custom techniques 4000 SP: 5 custom techniques 7000 SP: 7 custom techniques *Note: This is provided separately from your standard Shikai/Bankai, Resurrecion, Quincy or Fullbring powers. Shinigami Shikai: Bankai: Zanjutsu: Hakuda: Kido: Shunpo: Arrancar: Zanjutsu: Hakuda: Ressurecion: 2nd Etapa: Cero: Sonido: Quincy Zanjutsu: Archery: Hakuda: Ginto: Rare Techniques: Hirenkyaku: Fullbringer Zanjutsu/Primary weapon: Hakuda: Soul Manipulation: Bringer of Light speed: Fullbring: |
MotionBlueApr 27, 2012 11:46 AM
Did you know every time you sigh, a little bit of happiness escapes? ~Senjougahara Hitagi |
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Apr 13, 2012 11:54 AM
#2
Character Name: Kanetsu Hoshi Shikai: Ability #1 Suijou Touza (Aquatic Current): By swinging his zanpakuto Hoshi shoots out a strong water current which is able to pierce threw any solid. Ability #2 Eki Kabe (Liquid Wall): The liquid blade separates from the hilt and turns into a circle frontal shield blocking almost anything sort of attack. If the attack isn't blocked it is greatly weakened as the shield flows with a strong current. Ability#3 Junsei Rein (Pure Rain): By raising my zanpakuto to the sky, Hoshi gather up rain clouds to which it starts the rain. The rain has a healing property that it cleanses any combatant, within its range, from any foreign substance within their body. Having a positive effect, it also has a negative effect. The rain itself acts like a form of acid, melting away any Reiatsu or Reishi. Because of this Kido based attacks, Reiatsu blast such as Cero and Quincy arrows and ammunition become useless. Since this is an area effect ability, the negative effect also applies to Hoshi himself. With this ability, it forces the combatants to fight close-range as they are forced to use their physical skills. The rain also gives the user the ability to sense his opponent, giving him a sixth sense making illusions unable to effect him. Bankai: Ability #1 Mizu Tou (Water Tower): Hundreds of swirling water tower burst out from the ocean and shoots to the sky. Because of this, the opponent only have a limited space to maneuver making it hard for them to dodge or make attacks. When the opponent is caught in one of these towers, they get pushed back and lose balance and gives me an opening because of the strong current which makes the tower. Ability #2 Eki Dou (Liquid body): Every single molecule in Hoshi's body becomes liquefied making any attack go right threw him. Using this ability unables the user from using any offencive ability. This is where Hoshi's alias of "The Untouchable Captain" comes from. Because of its high defense capability, it can't be used in successions. Ability #3:Umi Doragon Guntai (Sea Dragon's Army): The oceans water start to take the same shape as me making dozens of myself. The clones only have half of what my capabilities are and be be detroyed with one hit. Zanjutsu: ~Dragon Dance: Four Blade Strike Hoshi had master this technique from Enkai Juunin himself. By moving at high speed, creater then using shunpo, Hoshi creates four images of himself, one being the real him. Because of the speed, it appears that all four of them are solid and would make others truly believe that he cloned himself. The purpose of this technique is to strike at four different locations of the opponents body simultaneously. The speed of the attack is so fast that its nearly impossible to see it happening, in fact, the victim may not even realize what's going on until after they are wounded. The attack is meant to strike instantly as the clones aren't meant for other purposes, such as being decoys. Hakuda: ~Dragon Dance: Mirrored Impersonation The most challenging technique that Hoshi has learned from Enkai Juunin. This technique demands master skill level in Mobility, Reiatsu control, understanding of ones own zanpakuto (Weapon Skill), and understanding of your opponent (Intelligence). The idea of this ability is to be able to copy your opponent's offensive movements and turned them into a defensive maneuver using the exact same body language as the opponent. The purpose of this is to toy with and exhaust the opponent until they can't fight anymore as its not made to overpower. With that said, if Hoshi would have greater strength, he would only use enough to nullify his opponent's attack. If his opponent's strength would be greater, then Hoshi would focus his Reiatsu into that specific area to be equal strength as his opponent, as possible as he can. This ability doesn't allow the user to copy any of the opponent's unique abilities nor does it allow him to copy Kido based attack as this ability is only for close-combat (zanjutsu/hakuda). Kido: Hoshi had never practice Kido, except in his academy days, as he wanted to grow stronger with his zanpakuto spirit. Shunpo: ~Dragon Dance: Fazing Step Another technique taught by Enkai Juunin. Hoshi moves at high speed, in place. This causes each of his molecules to vibrate at an accelerated rate allowing him to faze through solid objects, and attacks, as if he was a ghost. Way of Onmitsu, 3rd of the Shihō It allows for a movement at great speed leaving an afterimage behind. The afterimage may even appear to have taken damage. Character Name: Adam Gomez Zanjutsu/ Primary Weapon: The diamond of the ring extends and grows, becoming an arm guard, covering Adam's right arm. Doing so grants Adam greater strength and defense, specifically for his right arm. Hakuda: Adam is pretty much a street fighter. He doesn't have knowledge of fancy footwork or fancy arm movements. He is direct and strikes when the opportunity shows. This can make him look predictable which is why he rather wait for his opponent to make a move before making some kind of counter. Soul Manipulation: Being more of a thinker rather then a doer, Adam has great soul manipulation. His past time would include taking walks in forest or simply look up at the stars at night. This allowed him to "connect" with his surroundings thus having a large range of soul use. Bringer of Light Speed: The signature movement technique, in which Adam created and uses, is known as "Echo Step". An ability in which the noise of the step doesn't sound like its coming from Adam himself. Wherever the noise may be, Adam wouldn't be there. This causes a small confusion to his opponents giving him a small opening for an attack. It is also useful when he tries to flee from a certain location, as the noise can misdirect others. Fullbring "Every Soul is Precious" First Ability: Diamond sword As the name suggests, Adam generates a sword made of diamond, created from his diamond covered arm. The sword itself is a simple, one-handed claymore with no specific design. Being made of diamond, the sword is highly durable and has yet to be broken by a greater force. Second Ability: Mirror Shield Using the diamond on his arm, Adam creates a round shield which has been shown to block any sort of attack thus far. An added effect to the shield is that it is able to reflect back reiatsu and reishi based attacked so long as Adam has at least equal power off what he is deflecting. Third Ability: Crystal Embrace The diamond covering Adam's arm grows until it becomes a full body armor, giving him a knight's look. This armor greatly increases Adam's strength, Endurance and Defense capabilities but lowers his mobility and speed. Adam's "Echo Step" becomes even more useful in this state. |
Hoshi_RyuMay 27, 2012 11:53 AM
"In the ninja world, those who break the rules are trash, that's true, but those who abandon their comrades are worse than trash." ~ Kakashi Hatake |
Apr 17, 2012 7:40 PM
#3
Zanjutsu/Primary weapon: A whip that can extend up to 20 meters. Hakuda: Soul Manipulation: Bringer of Light speed: ~~Blind Step~~ This ability allows Aiesha to completely disappear from the targets view. however the Goal is to step into their blind spot however at such a low level all she is able to do is get close enough that the Target will notice her out the corner of their eye. this gives them a slight chance to dodge her attack Fullbring: First Ability: Nature's Entrapment This ability allows Aiesha to call multiple Vines from the earth to attack and Bind my opponants. however at such a low level she can only call forward 10 Vines at a time. any more than that and she wont be able to control the vines and they will attack her. Second Ability: Vine Fingers sometimes Aiesha will be in places where she cant summon Plants from the earth. when that happens she can change her fingers into vines that can extend up to 10 meters. this ability can be unpredictable as sometimes the vines wont do what she wants them to Do. Third Ability: Poisonoes Touch this ability causes "Hyacinthus orientalis" Plants to form out of the Ground, the bulbs of these Plants are extremely poisonous and any enemy that touches them will be poisoned. though non Fatal it could lead to nausea, vomiting, gasping and convulsions. the usefulness of this ability is she can use it in conjuction with her other abilities. For example if she has an enemy trapped with her vines she can cause Hyacinthis Bulbs to form along the vines. The downside is that the attack can work both ways and if she touches the bulbs then she too will be poisoned |
x_Brandon_xApr 18, 2012 1:12 PM
"Just like a person holding a sword trying to protect something. That maybe one's life, or place in society, or reputation, things that one loves, things that one believes; it matters not if it's good or bad, the will to 'protect it' does not change."- yoruichi |
Apr 17, 2012 7:41 PM
#4
Character: Raiken Harusame Shikai: 1) Shadow Play The main ability of Nijuushin. The shadow of every object around the battlefield becomes darker and more apparent. Even on a cloudy day, the shadows appear based on where the sun would be at that time of day if there was a sun (or the moon if at night). This allows Raiken to completely control his shadow with his mind and move it freely on any surface. His shadow can do anything and separate from Raiken without Raiken having to move as well. His shadow is also able to attack his opponent's shadow to inflict damage upon his opponent, and block his opponent's attacks by blocking their shadow. Raiken is also able to strike the opponent's shadow to inflict damage on the opponent. Where and how he hits the shadow shows up exactly the same on the opponent. 2) Mitotic Darkness Due to Nijuushin being twin spirits, Raiken is able to split his shadow into two separate shadows. Each shadow only has one of the arm blades due to the original shadow being split down the middle. The amount of damage that a strike by these two shadows does is only half that of the original, but it is made up for by sheer numbers against the enemy; making it more difficult to defend against multiple strikes at the same time. Raiken is able to split and reform his original shadow at any time. Zanjutsu: Hitotsume: Nadagiri Hakuda: Kido: Shunpo: Accelerated Body Movement Character: Jennifer Colston Zanjutsu/Primary weapon: Two fighting gloves; one able to lower the temperature of objects, the other to raise the temperature. Hakuda: Jennifer is trained in the art of boxing. She has been trained in all ranges of boxing styles, but prefers the Swarmer style, which puts constant pressure on the opponent through power and punch output, while increasing her endurance, durability, and agility. Soul Manipulation: Jennifer's manipulation of object's souls is average at best. She doesn't lack the skill, but she has not trained or honed it enough to be very useful to her. Bringer of Light speed: Ghost Step ~Jennifer's Bringer of Light technique creates after images of her as she moves, making it more difficult for the opponent to decipher where or which one she is. At her beginner level, the images she creates are negative images (they don't retain their original color), so it is easier for the opponent to pick her out. Fullbring: Jennifer Colston's Fullbring "Cold Heat" First Ability: Cold-cocked When Jennifer punches something with her left hand, the object's temperature drops. At this point in time, she is only able to freeze things with little mass or volume. Large objects are pretty much unphased and opponents will only be numbed in that area of the body, unable to use it for a short time (5 posts). Second Ability: Heat Stroke When Jennifer punches something with her right hand, the object's temperature increases. Like cold-cocked, the ability has not reached it's full potential yet. Only very small things would actually catch on fire and larger objects aren't really affected. Opponents can suffer third degree burns in the locations they are hit. Third Ability: Mist Veil When Jennifer punches her two fists together, the two temperatures react to one another by combining to create a mist that settles around the battlefield. (lasts for 2 posts after being created) This allows a way to escape or regroup for another attack. Jennifer is unable to see in the mist as well at this point. She is also only able to generate a mist that surrounds her in a 10 meter diameter at the current level. |
kaosblack21Jul 2, 2012 12:05 PM
Apr 17, 2012 8:27 PM
#5
Shikai: 1)Devourer – The core ability of the zanpaktu that allows it to absorb energy from anything that the blade comes into contact with, the energy that it absorbs can be any type of energy at all. This can include energy from elements, energy from kido and also energy from reiatsu itself. The speed that the blade draws in the energy is not instant and therefore depending on the size of the energy the longer it will take to absorb it all for example a small flame based ability might be absorbed in one post where as a firestorm could take up to several posts. The hidden part of this ability and his zanpaktu occurs when he cuts you; this is because a tiny piece of the blade impossible to see is broken off and enters the body. Inside the body the part of the blade is broken down and causes the person to forcefully release their energy at a steady pace that gradually quickens as time progresses. This ability is greatly increased once Fenix enters bankai. Because of this ability Fenix is practically impossible to track apart from sight and hearing. (15 points drained from each stat per post 30 when in bankai these points are added to the reiatsu stat for Fenix) 2)Release – An ability that is only possible due to the first ability of the zanpaktu, this ability allows the user to release the converted energy that is stored inside the zanpaktu in various different ways depending on how the user feels will benefit him the most. Shields of energy can be created to shield him from attacks or he can create attacks that use the energy absorbed. For example explosions or he can release condensed waves of energy. The more energy absorbed the more powerful his defence and attack can become. Also by using this core ability of his zanpaktu Fenix can heal his wounds at an accelerated rate but this costs a certain amount of reiatsu. (10% reiatsu cost) Ability in bankai - This ability allows Fenix to convert the energy that he absorbs into a new form of energy. This new form of energy can be anything that is based upon energy so it can be heat or even light energy. The control he has on this energy is the same control that he would have normally so he can shape and bend it to his will in an almost infinite amount of ways. (same as the ability in shikai but upgraded since it is in bankai) Bankai: 1) Energy Creation – this ability allows Tenshi to create things from the energy that he absorbs and these can be things as simple as chains made from energy to large cages that trap people or tings inside them. The amount of things that he can create is almost limitless but the larger the object created the more energy is required and they are all made from energy. 2) Energy Overdrive – This ability pushes his absorption ability to its maximum potential and by doing this allows Fenix to gather all of the energy in the area. With his ability being pushed to its maximum this also allows him to draw in any free spirit particles as well and use them as an energy source, even souls can be pulled in and used to enhance his abilities. Because he is pushing his absorption ability to its maximum the people in the area can feel their energy being sucked out of them at a faster rate they can even gain the feeling or fear that their own souls might actually being drained away and absorbed. (Increases stats Hoho, offense, and Reaction time) 3)Energy Entrapment – A force field of pure energy covers an area around Fenix inside this area the energy prevents anything apart from Fenix to move at its natural speed. Because of this people who come into the energy field find their speed and reaction time reduced drastically with a feeling that they are fighting against a force resisting their every movement. The range of the energy field is 40 feet (halves speed and reaction time) True release - Void Dimension – This is the true for of his Bankai as a bright flash of energy is released covering the area in a blinding light for a split second. Once the light fades the people trapped find themselves in a new world, this world is the inner world of Fenix however his spirit remains hidden unless Fenix specifically summons him. Inside this world kido or any other abilities that are based on using energy for example elements find themselves drastically weakened as the energy behind them is drained away by the fine mist that covers the world. Zanjutsu: ~Tenken (Heavens Sword) – The pinnacle of Fenix’s training when it comes to the art of swordsmanship, through the years of constant training and pushing both his body and mind beyond his natural limits he has unlocked this new style of release that is not one for the zanpaktu but more for the user itself. So far Fenix is the only one that has gained this form and when released he gains a green glow around both his body and zanpaktu, when like this his mind is fully focused with his thoughts being clear allowing him to read the situation much faster than one would normally. The speed and power of his attacks when using his zanpaktu are also increased greatly however his actual speed that he moves at doesn’t increase at all even though it might appear it has by the fact that he has more time to react now that his thoughts are much more focused and calm. ~Hidden ability – energy sight – This is a constant ability that is always active as long as Fenix has his connection to the spirit of his zanpaktu. The ability allows Tenshi to see through the waves of energy in the air he can pick up on energy signals even going so far to measure the strength of the energy radiating from the object. Hakuda: Kido: Shunpo: ~Phantom step – a shunpo step that Fenix created it is an ability that doesn’t affect the speed of his movements but instead it affects the sound of his movements. This shunpo ability kills the sound of his movements and allows him to move with perfect silence it is because of this ability that many of the people know Fenix sometimes call him the Phantom. ~Shukuchi – perhaps the fastest Hoho technique created by Fenix and it has led many to believe that it is linked to freezing time since he moves from one place to another in less than a split second. His body completely vanishes from sight when he moves at this speed leaving some to say he is moving at the speed of light or very close to it. ~False Step – Another Hoho technique that Fenix has developed through his years of travelling and training it is also one of the more unique abilities that he has developed that is related to Hoho. The reason that this is more unique is that this step has no use when trying to close large distances instead it is a Hoho technique for close range. Unitizing this form of movement Fenix can close the short gap in an instant it also allows him to move much faster when in close range, thanks to this ability it makes Fenix much harder to actually pin down and land a clean solid hit on him. This step got its name from the various ways Fenix has been seen to use it an example would be when somebody has had him pinned only for that person to realize Fenix had already moved behind him without the use of Shunpo. |
baxter09Apr 29, 2012 7:51 AM
Apr 17, 2012 10:31 PM
#6
Reina Gallego Techniques Zanjutsu: Hakuda: Ressurecion: 2nd Etapa: Cero: All standard ~ Reinas Refracción Cero (Queens refraction cero) Unknown at this time. ~ Reinas Cadena y Cero (Queens cero and chain) Throws a ball cero into the air and wraps her chains around it, turning it into an explosive ball and chain. ~ Reinas Cero Billar Automático (Queens cero pinball) Uses the chains on a ball cero to create a pinball effect which increases the speed of the cero with each hit. Sonido: Comet Nightmane Fullbringer Zanjutsu/Primary weapon: Hakuda: Soul Manipulation: Bringer of Light speed: Fullbring: Name: Souljacker - Her focus allows Comet to pull the souls out of things and use those souls as weapons. The souls have no weight to them but doing so makes the physical object brittle until it has its soul back. ~ Caged Bird: The sword (or other object) may always physically be in one place, but as far as its soul is concerned this is not the case. Caged Bird is restless and so its soul has broken into three pieces. Comet can force two out of the three souls out of its physical shell to attack, causing the sword to be in three places at once. One swing becomes three in entirely different directions and the two other souls can be launched. They are difficult but not impossible to see as they are translucent just have to adjust your eyes a bit. 2nd fullbring: Heartchaser: The clawed gauntlet is extremely durable and capable of lightning fast attacks capable of shattering or slicing through other weapons with a well aimed strike. The fingertips charge energy and make the claws sharp enough to claw through iron without impediment but the limited range is an issue. Akane T. Kitsune Shinigami Shikai: Independence - Her zanpakuto is independent and can think and fight for her and itself. Made easier in that it floats around and orbits Akane. Absorb - Absorbs energy into the mirror. This includes cero, reishi, and kido but not kinetic energy caused from melee attacks. The more energy it absorbs the more stress is put onto it and the easier it becomes to break it. Reflect - Releases absorbed energy or causes energy attacks to bounce away. Reflection Shield - Creates an energy shield (honeycomb style) to block physical attacks and push the aggressor back with the same amount of force. Reflection Barrier - Same as shield but it's a barrier for attacks that hit in more than one area. It reflects non-physical attacks. Bankai: Zanjutsu: Hakuda: Kido: Shunpo: |
TamoballApr 20, 2012 12:53 PM
Apr 18, 2012 3:38 AM
#7
![]() The Fullbring Kaname Mistuteri-Rin "Kana The Godhand" Zanjutsu/Primary weapon: Spiritlocks (Matchlock Style guns that fire projectiles capable of damaging spirits) Hakuda: Kami No Fists "Gods Fist" is a figthing style she developed where she uses a mix of real martial arts with her Fullbring Abilities. Soul Manipulation: Haphazard Soul Manipulation Her manipulation abilities are just as unpredictable as her Fullbring and can cause her to fail missirably or blow things out of proportions. Bringer of Light speed: "God moves in unforseen ways" An expert in moving silently she is able to use her fullbring light bringer without making sound and at the same time confuse the opponent. __________________________________________________________________ The Power Of Kana "The World Only God Knows" Fullbring Theme: First Ability: Miracle Hands Effect: Kana can never truly know what will happen when she uses her Miracle Hands. When she enables the Miracle hands her hands are covered in an intense light, upon touching something with these hands something will happen, usually what will happen is affected by what she wishes for, but sometimes it can be entirerly random(or is it?) or simply out of her controll. ________________________________ ________________________________ Second Ability: Kami no Kamei (Gods Command) Effect: Causes Kanas words to feel compelling and hard to refuse. When Kana uses this ability a tiny light appears within her pupils, eye contact with the target will then cause the effect to happen. The Strenght of this Scale with Fullbring Control and can go from having someone buy lunch to convincing them into commiting suecide depending on their own Will. ________________________________ ________________________________ Third Ability: Kami No Misshitsude (God behind closed doors) Effect: Allows Kana to enter into invisible door and end up where she wants to go, the furher she wants to go the more unaccurate it gets and sometimes it won’t follow her wishes at all and end her up in a random place.(Potentially dangerous) ________________________________ ________________________________ Fourth Ability: Kami No Railgun (Gods Railgun) Effect: Gathers a random energy from the surrounding area and forms it into energy that is launched like a railgun bolt of energy towards the target, causes immense damage. What is gathered into the beam is not completely random but how it works and why it chooses what type of energy for what reason is unclear to Kana and she can easly end up shooting an volatile stream of sewer water instead of eletricity. ________________________________ ________________________________ Fifth Ability: Kami no Yōna Effect: Kanas senses are attuned to the point of nonsense, she can hear even vibrations in the air if she focuses hard enough and see the individual hair on a insect without effort. These senses come off and on at random and are usually outside of her control, though out of all her powers its the most reliable when in effect. Most notably about Kami no yōna is the ability to predict future actions, though this is a pretty dangerous ability that depends on her own skill. ________________________________ ________________________________ Sixth Ability: Kami No Sekai Effect: Undisclosed _____________________________ _____________________ ___________ |
KantarellJun 19, 2012 9:18 AM
Memories are the materials of a Soul, it is what makes and defines you. And as such, blood is the currency of the soul, the silver plate of the will. (Work in progress) |
Apr 18, 2012 10:22 AM
#8
Character Name: Nal Regora Cero: Cero Absorption- This ability allows Nal to build up a cero and once complete he can swallow it to enhance his hakudo techniques by firing a blast of the cero he just absorbed. This ability depending on the cero would last for a certain amount of post. Regular Cero: 2 post Gran Rey Cero: 3-4 post Cero Oscuras: 5 post max Gran Rey Bala: This bala is unique to my character. It has combined the power of the gran rey cero with the speed of a bala, although with some much power in a small space it tends to cut the normal speed down to 3/4s of its normal speed. Bala Oscuras: This bala is unique to my character. It has combined the raw power of a Cero Oscuras with the speed of a Bala although with so much power in such a small space it tends to be less than fifty percent of a regular balas normal speed. |
Dark_TamaMay 19, 2012 8:22 PM
No matter what blade you possess, it is impossible to cut a single flower that blooms in the wilderness that has become my home. ~Unknown |
Apr 18, 2012 12:37 PM
#9
Character Name: Takeshi Amane Background info: (If you would like to know the inspiration behind the sword) Possibly derived from Narke meaning "sleep, numbness." In Greek mythology was a hunter from the territory of Thespiae in Boeotia who was renowned for his beauty. He was exceptionally proud, in that he disdained those who loved him. Nemesis saw this and attracted Narcissus to a pool where he saw his own reflection in the waters and fell in love with it, not realizing it was merely an image. Unable to leave the beauty of his reflection, Narcissus died. Shikai: Suisen (Translation: Narcissus) The Dreamer Upon release, Suisen unleashes a distinct chime that when heard by any unsuspecting victim, they will fall into the state of mind known as “The Dreamer”. During this time, the victim is only semi-awake - not asleep, but not fully checked-in with reality, either. It starts with a compelling thought, memory, or fantasy about the future, and their imagination runs away. The longer they remain under that state, the deeper they become immersed in their private fantasy land. When the person is under the effects of Takeshi's Zanpakuto, the result is a distorted reality that resembles a dream like state. Their mind may wander off on past thought. Their senses also react extremely to stimuli. For example, a coin dropping to the ground maybe magnified to an ear splitting frequency. The only way to escape the effects of Suisen, the user most inflict a wound upon their body in order to snap out of the distorted one they are currently in, or have someone do the honors for them. Bankai: Suisen Issuinoyume (Narcissus, an empty dream) The Believer For as long as Takeshi has acquired this ability, he has only performed it twice. Once, after achieving it, and the second, when he murdered his former captain. Known perhaps to be one of the deadliest of all illusion type abilities, when executed, the technique traps the target in an illusion that is completely controlled by the user. While in this state of mind, Takeshi assumes complete control of the enemy's reality. He has the ability to alter the perception of time with ease within the technique to make it seem to last for days when in fact it only lasts a few seconds. This allows him to torture the target for what seems like days on end, causing psychological trauma that will incapacitate them for a considerable period of time. The conditions for the effect to take place is simple. The enemy has to simply be struck once by Suisen Issuinoyume. In addition, because of the extent to which this ability distorts reality, Takeshi can only use it for a short amount of time, as it taxes heavily on his mental and physical states. *Bonus info: The influence of the Bankai stems from Tsukuyomi, an ability in the Naruto universe used by Itachi Uchiha. Zanjutsu: Senmaioroshi - A technique where multiple blade movements take place so fast that they can literally shred a target into pieces. Hakuda: Sandbag Beat - A technique where Takeshi delivers multiple strikes at an extremely fast pace causing aggravated damage to a target. The technique is powerful enough to not only shatter a Menos Grande's mask but utterly destroy its body. Gatling Mad-Stomping - A technique that has Takeshi do multiple foot stomps on his enemy. Kido: Takeshi did not bother with learning Kido, believing that it was a means of bringing too much attention to the user, which could prove to be fatal in battle. Shunpo: Way of Onmitsu, 3rd of the Shihō - It allows for a movement at great speed leaving an afterimage behind. The afterimage may even appear to have taken damage. Shunko: Hanki - An ability which nullifies an opponent's Kidō by hitting it with another one of perfectly opposite speed and energy. The ability can even neutralize an opponent's movements. |
MotionBlueApr 19, 2012 7:49 PM
Did you know every time you sigh, a little bit of happiness escapes? ~Senjougahara Hitagi |
Apr 18, 2012 4:10 PM
#10
Zanjutsu: ~Seele Schneiden Erzengel (Soul Slicing Archangel): A technique that transforms an ordinary Seele Schneider into a more combat capable sword. The blade of reishi changes and a hand guard forms. This version has even greater cutting capabilities than before and is used primarily as a sword rather than an arrow. Archery: Klavier Licht Regen ~Himmel Erschüttern (Heavan Shaker): With a full-sized bow, three white circles of reishi form in front of his bow hand, around his bow arm, and behind Kaizen, opposite of where the bow is being pointed. With this technique, many techniques composed of reishi that are fired at him are rapidly broken down and absorbed when he draws, re-forming into an arrow with the exact same amount of energy compressed into it plus the circles of reishi. It is capable of breaking down Ginto spells, Cero, energy-based projectiles, and Kido. Kido that are level 80 - 89 damage his body when they are absorbed, and he cannot absorb level 90+ Kido. Hakuda: ~Morgenstern (Morning Star): By gathering reishi to one hand, Kaizen can create a white glove that is capable of being used as an instant shield to block sudden attacks. It takes 3 full posts to fully form the glove, 2 if he's in the Soul Society or Hueco Mundo. Ginto: Heizen Gritz Wolke Sprenger ~Halt (Stop): Rare Techniques: Ransōtengai Hirenkyaku: ~Noll (Nothing): A technique that gathers reishi particles around the user's body, then the instant he vanishes from using Hirenkyaku, the particles implode on one another, then explode where the user use to be. -Editing- |
TaizenKyoApr 24, 2012 4:56 PM
Apr 19, 2012 1:39 PM
#11
Cazador Hakuda Grappling feast: Appears from hiding to wrap around its target from behind, before beginning to devour it, its reinforced strong claws digging into its target. |
Hey man, have you got the time? Can I bother you for a light? Who me? I'm not the old town crier, I'm the one who sets it all on fire. Gaea: A world Divided - The world has changed, and as humanity has evolved to survive, splits have formed. With gods and immortals, Robots and magic. Will you be able to make a mark for yourself, or will you just be crushed by the waves? Enter here and find out. -http://gaea.forumotion.com |
Apr 19, 2012 5:15 PM
#12
Character name: Erin Night SHikai: Ability one: extreme exhibition – Using her two needles like knives, Erin can manifest tendrils of a highly sticky string like substance. After the strands are made, she can then manipulate them using her mind, in to various shapes and other such things. Examples of how this can be used are intricate designs such as snow flakes, bandages, trip wires, rope, etc. Ability 2: Alleviation Defense – This ability is only made possible, do to the first ability. First Erin creates several strands of the afore mentioned substance. After that, she links them together to create a small wall. Quickly, in a matter of three posts the wall expands, covering both Erin and the target designated by her. After the defense forms, it resembles a cocoon, made by an insect. Do the the type of material it is made out of, it is hard to cut threw. It is so sticky and flexible, that often times strikes either get stuck in it, or they just bounce off. With in this cocoon, time is temporarily slowed, allowing Erin to more carefully assess the damage done to her subject, and if it is vital it gives her time to heal him or her. Time on the out side is not effected by the temporary suspension of time. It drains her reatsu, not quickly but not minor. ThIs time suspension can only be maintained for up to ten posts? Bankai: Ability 1: Arachnid, Come to my hand! – This ability allows Erin to summon a giant spider, that is twelve feet tall, black with a glowing green simple of wings upon its' back. The spider can talk, and has unique qualities of its own. Examples: The spider has venom, which instead of poisoning the target, neutralizes any forgn substance in a body. The spider can obviously spin webs, made of the same material that the girl originally creates. The spider can manipulate its size, shrinking to the size of a normal spider, or back to its original size of twelve feet. Ability 2: Parilization communication: If Erin scores a double strike upon the target in the same exact spot, creating a cross shaped cut, her blades infect a target with a type of poison their own. The parilization doesn't exactly paralyzed, what it does is daze the target, and slow down their reaction time. In a sense, it is used to subdue restless surgery patientS. True form: – This ability is strictly a combat situation technique. First, what occurs is darkness spreads out of her blade. When asked about it, Erin has explained in the past that her blade absorbs every dark thing it has come in contact with, all the pain held with in each patient...After the darkness, comes a piercing shriek, and several Wales of agony, as if the target is living the agony that has been taken from others. THen, suddenly they can see slightly, as silver threads lace the sky, and then form all over the place creating an intricate dance, and walk ways. Placed exactly in the center of the web, are Erin, and her spider ready to fight. Her, the lines of fate are hers to manipulate. Character name: Sean Shlong: Shikai: Ability 1: Gravity Curtailization – With every strike delivered to the opponent, their center of gravity is divided by two. This is preformed with the left hand blade. A skilled viewer of spiritual energy can detect an entwining of His riatsu with the opponent, hinting that the gravity decoration is caused by an imbalance of their reatsu. Ability two: Gravity escalation – The near opposite of the first ability, with every strike the opponent's gravity doubles by two. If a strike with the left hand blade is dealt first, and then with the right nothing will occur, because they would create a balance. Before someone’s gravity can be increased, or decreased they must be leveled out at the normal gravity first. Again, if someone who is skilled at reading spiritual energy was to witness this ability, they could see where the tendrils of Sean are spiritual pressure is anchored to the opponents. Bankai (Not obtained): Ability 1: Gravitational lure – When this ability is activated, several things at once happen. First, by concentrating upon a single object, Sean can increase his gravitational attraction, and the objects gravity. He lesson's its gravity, and increases the gravitational pull upon him. By doing so, he yanks the object (or person) threw the air, right at himself. Do to the increased pull however, all smaller objects lighter then himself, that are not tied down will go in to an automatic spin around himself, in a fifteen feet radius. . Ability 2: Gravitational Rejection – A near opposite ability to the previous one, though several things occur. First, Sean increases his own wait until he is firmly ancured to the ground. Then, he decreases the entire area of gravity, excluding himself. Then, he reverses the pull on himself, causing an opposite reaction; a push. All objects not firmly latched down will be sent spinning away from him, sort of like a giant force push. Character name: Rick James Shikai: Ability 1: Light manipulation – He can bend light particles around himself, causing near perfect invisibility. Do to the high concentration of manipulating strands of light; he would be enabling to perform any sort of other shikai ability, though simple strikes would not be out of his reach. Ability 2: Ant Lazar – he can channel the light in to a central beam, acting like a lazar beam. This beam is hot enough to melt threw nearly any object, but if slashed in half would instantly become useless. Also can be reflected by reflective surfaces, do to it just being light. Character name: Michael Jackson Fullbring Abilities: Ability 1: Flame manifestation – Using his full bring, Mike can create flame energy, out of thin air. This flame, depending on its color, can range any ware from being able to inflict light burns, to third degree burns. Ability 2: configuration manipulation – Using hand motions and thoughts Mike can change the shape and purpose of the flames that he summons. For an example, he could quite easily create a burning hand of Justus, or just a fired beam of fire, or even a giant wave of the stuff. Ability 3: Self control – Do to the high concentration of flames running from the bird on his shoulder to the air, the area around Michael is always super heated. do to this, he is amuse to most cold, though a direct score upon him with a temperature technique of freezing, or ice technique would probably have an effect. mMaybe not for long, but for long enough. |
ender95Apr 24, 2012 10:14 PM
Apr 19, 2012 8:36 PM
#13
Character Name: Scorpious Titanicus Maximus Zanjutsu: Hakuda: Ressurecion: 1. Sandtrap – Scorpius plants his feet plants his feet and the sand in a wide area begins to draw in towards him like a giant sandtrap, pulling everything in the area towards him. 2nd Etapa: Cero: Sonido: |
HaissemJan 28, 2014 1:26 AM
"A sentence is like skirt length. The shorter the better, but it has to cover all of the important bits" - Some guy, learnt from Tali |
Apr 22, 2012 6:14 PM
#14
Shikai: As One Wishes The main ability of 'Saru No Ou', As One Wishes allows Ranmaru to manipulate the size of anything it cuts into. Ranmaru's gains complete control of the objects size. For example, by cutting into a tree he can make it grow large enough to block a path, or make it so small that he can crush it underfoot. However, this doesn't affect spiritual bodies, such as Shinigami and Hollows. It also has no effect on living creatures, excluding Plantlife. Compliant Rod The second ability of 'Saru No Ou'. Compliant Rod allows Ranmaru to manipulate the size of the weapon itself, making it larger or smaller depending on the situation. Apart from the obvious benefits, the size of the Halberd also effects the radius of affect for As One Wishes. Bankai: Not Yet Attained Zanjutsu: Ranmaru is a skilled swordmans, though has never really dedicated himself to one particular style. He doesn't like to restrict himself to a specific set of forms and attacks. Hakuda: Hard Open Gate A Hakuda technique where Ranmaru smashes his elbow into his opponent, causing powerful blunt damage. Kido: Executioner's Sword A Hado spell Ranmaru created in preparation for his battle with Fenix. So far, Ranmaru is the only person able to use it effectively. When invoked, Ranmaru's hand is wrapped with spirit energy/Reiatsu, which stabs outward in the direction of the outstretched fingertips in the rough approximate form of a blade. Black Sphere Prison A Bakudo spell Ranmaru created incase he ever needed to seal Fenix during battle. When invoked, the target is covered in strong spiritual tethers, and then sealed within a spherical field. Shunpo: Tempest A technique developed by Ranmaru preparation for his battle with Fenix. Tempest allows Ranmaru to move at such speeds that he creates several afterimages of himself, confusing the enemy and allowing him to deal striking blows from multiple directions. |
ChotgoriinApr 24, 2012 5:09 PM
Apr 25, 2012 11:20 AM
#15
User Name: Mūérté Murcíélāgō (A.k.a) Tōxíc [i]Zanjutsu.[/i]- N/A [i] Hakuda.[/i]- The arrancars a specialist in hand-to-hand combat; though, not the best in this art of physical combat but he is proficient enough to disarm an armed foe and or combat different if not all challengers. [i]Resurrección & Ségundā Etapa[/i]- (“Pulse”): An ability that transforms reiatsu/réiryōku into a psycho-kinetic force. This power is ethereal in nature and is invisible to the naked eye. However, it can be felt with its physical pressure being akin to surging waves surrounding the user and environment. This ability allows the user to wield the two forces (reiatsu/réiryōku) more effectively, allowing him to influence the surroundings in a fashion reminiscent to that of a poltergeist haunting. This allows the user to (grip, lift etc.) objects within the environment all but the heaviest of object’s (e.g. 1000 pounds & over). This can be used outside the Segunda etapa/resurrección state but on a much weaker level. Kūrōyumé: (''Black Dream''): Is the literal ''nothingness'' or '' hunger'' that plagues every hollows soul. It appears as this black water residing within the users Zanpakutō within the sealed state. Upon entering the resurrección state; it takes the moisture (water), thermal energy and blood from the user’s body while changing the body into a composition similar to it: a substance capable of turning solid but can maintain the flexibility and quality of a liquid. This substance carries a dark nature: it can stealthily enter an opponent’s body without notice after physical contact is made (via: skin contact—entering the mouth, eyes, ears, and nose) afterwards, it can change into a solid form to painfully restraint or explode from the foes body, inflicting excruciatingly painful injuries. (''Cursed Instruments: The Plague’’): Are ''dark intentions'' or ''curses'' physically materialized to inflict harm. These creatures neither alive nor dead wield phantom body’s immune to physical attacks and some solid elements; water, earth, sand, steel. Their bodies carry small trances of Kūrōyumé and the mouths all over their bodies are lined with razor-sharp teeth suited for devouring “the essence of function” or Réiryōku “the essence of willpower”. The Plagas cause instability within the things they make physical contact with, especially pure energy (gies), and phantom pains are the after-effects of having willpower drained from the body. These pains intensify with each plagas bite. A simple phantom-pain can become as though someone had severed your limb or pierced your heart—death is certain, if an opponent is struck multiple times in vital areas. Wind is the most effective elements against the Plagas, as the element lacks form and energy, enabling it to be immune their draining powers and halt their duplication. The plagas, when attacking, subtracts one point from endurance per bite but their effects of their bites always vary. Miédō: Invōcar (''Fear: Invoked'') in the Resurrección state/Ségundā Etapa, Kūrōyumé may change its composition and form to resemble black metal or bone. The power will then form into structures that surround and enclose the user within thick, heavy and defensive layers. A transparent yet disruptive aura coats the ''bone'' or ''metal'' which helps weaken powers it or the user encounters in combat. The user at this point act’s as the core or heart, removing the source of power will immediately force the power into ineptitude. Aspect Manifestation: The true offensive might of this power comes from the ability to crush the internal structure of things: an example of this would be the user, with a simple touch, crushing an opponent’s arm bones without damaging his or her flesh on the outside. The amount of force doesn’t matter but if the opponent touches the user first, nothing will occur. This power only intensifies the danger of catastrophe and allows the user to guide its flow. While the user can draw strength and remain immune to whatever catastrophe or natural disaster he triggers an opponent could also be immune to said disaster and draw strength from it, putting the user at a huge disadvantage. The user does not control what he triggers, he can only guide and intensify it. The disaster will rampage until its energy is expended, the user dies or some other aspect comes into play. [b]Cérō.[/b]- Standard Cérō & Above Sónídō.- Standard Sónídō Gémélōs Sónídō |
Unrated_ToxicityJul 11, 2014 4:56 PM
Apr 28, 2012 2:56 PM
#16
Shinigami : Kamizo Kirito Shikai: <<Vorpal Blade>> A shockwave hit that pierces even the hardest armor. After using it the user needs to recover for a while. Bankai: Zanjutsu: Hakuda: Kido: Shunpo: |
Apr 28, 2012 3:11 PM
#17
Arrancar: Garen Wolfang Zanjutsu: Hakuda: Wolf bite. The hollow jumps at the enemy and with quick barrage of fists that leaves a mark like a bite. Ressurecion: 2nd Etapa: Cero: Sonido: |
Apr 28, 2012 5:13 PM
#18
Ann Karyn Dodson Zanjutsu: Archery: Hakuda: Ginto: Rare Techniques: ~Puppetry: An altered form of Ransotengai allowing Ann to control inanimate objects movements. She can transfer reishi through the strings into her dolls which were masterfully crafted to use them as fuel for varying functions such as levitation. Hirenkyaku: |
Apr 29, 2012 11:32 PM
#19
Shinigami:Setsuna Nagase Shikai: Bankai: Zanjutsu: Hakuda: Kido: Shunpo: |
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May 1, 2012 1:18 AM
#20
Character Name: Mia Neil Hakfufu Zanpakutou Name: Triyambake (The one who eliminates suffering)/ chanted in speech “Eliminate Triyambake”. -Zanjutsu- Nadegiri (Surge strike) amplified by the surge ability Mia sword prow less allows the user precession cutting, extreme force and speed, this is an adaptation of standard style nadegiri Mia can apply this with either hand or both at same time , Mia has attained due to centuries of practise and real battle experience. Weapon Skill: Shikai - Bankai - Hakuda: Reiatsu Control: Mobility: Endurance: Block: |
ElementalRAJun 21, 2012 5:04 AM
◦Remember this well. There are two types of fights. As we have put our lives in battle, we must be able to distinguish between the two. The fight to protect life, and the fight to protect pride. Ukitake Jushiro (Bleach) |
May 9, 2012 7:33 PM
#21
Character Name: Anastasia Herrmann Zanjutsu: -Ryōdan Hakuda: N/A Ressurecion: The segments composing her wings are able to fire off cero’s individually or simultaneously. She can also use her wings to fend off attacks. The giant stinger materialized on her right hand can be used as a projectile to be fired from afar, if landed successfully it can wither pinned down her opponent to a flat surface or temporarily paralyze her opponent. It can also be used to impale her opponent from close range. 2nd Etapa: Although she has the capability of attaining a segunda etapa, she never rightfully pursued the ability. Cero: -Gran Rey Cero -Cero Metralleta Sonido: *Custom: -Aguacero: Each segment of her wings begins to glow as they charge with energy. With her wings stretched out, she unleashes an assault of cero that shooting upwards in an arch as they sail towards her intended target. |
DeviationMay 10, 2012 5:17 PM
May 19, 2012 9:07 PM
#22
Shinigami's Name: Zahlee Shikai: Siren's song-This ability is not usable unless a certain condition has been met. This condition is only met by having the blood of the patient resting on the blade. From there it will be absorbed into the blade itself. From this point it is absorbed by Shaihīrā where it is then cataloged into her "filing cabinet", which will be explained later on, so to speak. From here on a unique song, one which in essence is your life song or song that represents your soul, will start to resound in the patients mind causing a anesthetic affect to sweep through out his body causing the pain to be dulled significantly. Now the filing cabinet effect that was mentioned earlier is in essence a DNA memory scanner which remembers any DNA sample, or blood if you prefer, that is placed upon the blade. However this ability also has a secondary affect that in combat situations can be used to hinder enemies. The condition still applies in the sense that I will still need a sample of their blood but instead of the anesthetic affect taking place to dull the pain the song will go about a road of harming the opponent. When the song begins it will start by encumbering your sense of hearing on the outer ear. The outer ear is the one who tells you which way something is approaching you. An example being if I approach you from behind and your song is playing you will instead think that the threat is coming from above. From the outer ear it will work inward causing your ear drum to burst causing a brief but intense pain to wreak havoc on your pain receptors. From the middle ear it will work it's way inward causing two of three affects. The first affect that will automatically happen after a little while will be the fact that your equilibrium will be thrown out of whack causing you to find it very hard to stand up straight. The other two are optional according to the type of person the song is representing. The first optional ability is the pain thresh hold can possibly be over loaded to the point of total deafness. The second optional ability is the pain thresh hold can be dulled to the point to where even the minuteness of sounds can cause agony beyond belief which will in turn cause your ears to start bleeding. Orb of Healing- This ability also requires the DNA sample that Siren's song requires but unlike Siren's song this ability doesn't have an offensive capability. This is strictly a healing ability. It starts after the patient has succumbed to the affects of the Siren's song. From here liquid reiatsu will start to flow out of my Zanpakuto and surround the patient lifting them up into what looks like a egg has wrapped resting on a single stand that stretches to the floor. From here the healing affects will start to take place first by stopping the bleeding and then from healing the wounds from the inside out. Depending on the severity of the wounds it could take an hour up to several hours up to several days, though he will be restricted to an hour at most in the beginning). Bankai: Zanjutsu: Hakuda: Kido: Shunpo: |
No matter what blade you possess, it is impossible to cut a single flower that blooms in the wilderness that has become my home. ~Unknown |
Jun 5, 2012 12:23 PM
#23
Shinigami's Name: Shio Shikai: (don't have a name yet :D) (once in shikai form, the zanpaktou becomes her whole attire. The zanpaktou is not lost however since she is able to manipulate each part of the panels from her skirt and right sleeve back into her zanpaktou.) Name goes here: This is the ability to manipulate (to any size, shape, and form) each part of the 10 panels from her skirt into weapons or making use of it to gain an advantage in battle. The right sleeve is also used in the same way especially used when wielding a weapon. The exception for the right sleeve is any manipulated form from it is prominently larger in size compared to those made from the panels of the skirt. In total, 11 manipulated pieces of fabrics can be made, if by chance any of them is sliced apart, more can be added. The limited distance the cloths can reach is 30 feet. At all times, any manipulated form is connected with the attire. It cannot leave unless it is cut down (also depending on the form it is being used at the time can it only be cut down. For example you cannot cut down a cloth that is made into a sword but the end of hilt can be cut down since it is connected back to the main source still with the length of the cloth). However once cut down by an opponent, it does not mean it has halted its attack; it may only slow down the process slightly by emerging another weapon since once it is set on a target, it will continue to move towards that target in any direction until caught within its grasp. If sliced apart, it will only be more advantageous to the user by increasing the number of cloths being used. Bankai: (not achieved yet but work in process) Zanjutsu: sword fight (2) Hakuda: 1 Kido: Shunpo: Invisble cloak: A two feet wide chiffon cloth is laid out as a path. Others cannot see it except the user along with anything on it being invisible to others. This type of shunpo has the ability to hide reiastu instead of deliberately hiding it and it can go in any direction. It continually moves along with the user until it is disabled. |
Jun 7, 2012 2:56 AM
#24
Name: Ristan Feronious Dunno how to make that shaky line so ill use * resurrecion and # for segunda etapa. instead. Resurrecion: * Claw of the black void wolf: He uses a cero oscuras in his claw and hits with it, which increases his damage that then send his opponent flying with the cero and pushes him back. * Red Claw of the Wolf: he makes red lines out of his claws which he can shoot with like spears which impale and explode, he can also use them for close combat increasing his damage from a claw. *# Howl of the dread wolf: when this happens he howls with a wolf like howl and causing a shockwave to knock back nearby enemies, in segunda etapa it burst enemies eardrums while knocking them back. # Fangs of the white wolf: In this mode he uses his reiatsu to sharpen and enhance his melee capabilities, and greatly empowers his speed and strength, when he does this his fangs and claws glows dark purple from infusing his reiatsu into his claws and fangs, and they become sharper than any metal and and can cut through anything, even reiatsu such as cero's (gran-ray cero and cero oscuras.) and other compressed spiritual pressures. this form last for five threads and have a Cooldown on 10 threads (10 of mine.). |
Fallen_SaintJun 16, 2012 6:22 PM
Jun 25, 2012 7:36 AM
#25
Character: Michael Carter Zanjutsu/Primary weapon: Any form of firearm. Hakuda: Special Forces CQC Soul Manipulation: N/A Bringer of Light speed: N/A Fullbring: Equipment Enhance - Upon activation, his ability enhances any and all weapons and combat gear that he currently has on his person. A gun will fire with higher velocity and damage and armor will become tougher. |
Jun 25, 2012 7:55 AM
#26
Character: Leo Yeagar reason why its a mid ranged zanpakuto is because it can shoot compressed spiritual pressure, similar to a cero, but not nearly as powerful, but he can shoot these in shikai only. But that is just swordsman ship his zanpakuto's ability. Kinji. (Pride.): is incantated "Sun's Ray's become my sword, Sunlight become my shield." is an ability that is used in his shikai state, it makes him able to shoot a bright pure yellow fire like a flamethrower from his spear, yellow fire that burns through armor, and Reiatsu/barriers. |
Fallen_SaintAug 5, 2012 4:10 PM
Aug 2, 2012 10:26 PM
#27
Character name: Miya Tono Zanpakuto: Kokoro kyouki Shikai: Ability 1: Seishin-tekina katto(mental cut)- Once shikai is active Miya's sword becomes a blade of the Mind. although she can block with the sword and it can interact with other materials if she slashes an enemy it will do no physical damage. instead it will cause mental damage, making the enemy believe they have been cut. Ability2:Seishin-tekina nami (Mental Wave)- By slashing he sword she has the abilty to send of a blue coloured wave at the enemy that does no damage however if they are hit they will believe they have been cut by it Ability 3: ~~Seishin-tekina sakkaku~~(mental illusion)- This is a basic illusion. the requirement is that the person needs to be looking at her sword as she calls out the name of the ability. this ability is only a sight illusion meaning that the person could possibly fight with their eyes closed. Bankai: not obtained Zanjutsu: Hakuda: Kido: Master of Kido spells 1-99 ~~Bakudo #50 Twin clone~~ This spell allows the user to create an exact clone of themself. the clone will show real damage and can even attack. however it cannot use any special abilities that the real person has ~~Hado 66- Rain of Swords~~- While calling out the name of the spell and waving her arm in a slashing movement infront of her it cause 10 blades to be formed above her that flies towards the enemy attempting to pierce them Shunpo: |
x_Brandon_xAug 9, 2012 11:24 AM
"Just like a person holding a sword trying to protect something. That maybe one's life, or place in society, or reputation, things that one loves, things that one believes; it matters not if it's good or bad, the will to 'protect it' does not change."- yoruichi |
Aug 2, 2012 10:59 PM
#28
Character Name: Tsuki Hinote Shikai: Ability #1: Kaji Odori (Fire Dance) With this ability, Tsuki lashes the whip around himself in all directions, causing flames/sparks to fly in all directions. The flames can also be manipulated. The heat of the flames/sparks can be controlled to the desired heat. Tsuki i still trying to master Infinite Heat. ![]() Ability #2 (Passive): When an enemy is stabbed/cut,scrapped with the blade on the handle of my whip, a lava type liquid gets put into my enemy and burns him from inside. (Kind of like burn damage) |
Shingi_TomodachiAug 7, 2012 4:38 PM
![]() The difference... in strength... what about it? Do you think I should give up... just because you're stronger than me...? I've always known you were strong. Nothing I see now will change my mind - Ichigo Kurasaki |
Aug 5, 2012 12:32 PM
#29
Character Name: Akita Chizuru Shikai: Ability 1: Mountain Smash: She can punch someone really hard as if someone was crushed by a falling mountain. Character Name: Tia Resurrección state: Ability 1: Reiatsu Slash: When the Shikai, slashes a slash of Tia's reiatsu energy follows the where she slashes and cuts through most object's though if hit by an opponent it cuts their reiatsu control by 15%. |
If you win, you live. If you lose, you die. If you don't fight, you can't win! — Eren Yaeger |
Aug 9, 2012 10:51 AM
#30
Ok here's my abilities Bakudō # 1. Sai (塞, Restrain) is a Kidō spell. Bakudō # 4. Hainawa (這縄, Crawling Rope) Bakudō # 8. Seki (斥, Repulse) Bakudō # 9. Geki (撃, Strike) Bakudō # 21. Sekienton (赤煙遁, Red Smoke Escape) is a Kidō spell. Hadō #1. Shō (衝, Thrust) is a Kidō spell. #12. Fushibi (伏火, Ambush Flare) is a Kidō spell. |
Feb 17, 2013 9:32 AM
#31
Shinigami: Roxas Heartnet (Heartless) Shikai: 崩壊する Hokai Suru "Disintegrate" Release Command:バラバラに引き裂いた人は、死ぬまであなたのしおれるBarabara ni hikisaita hito wa, shinu made anata no shioreru "Those Who Rend Asunder, Languish Thy To Dust" Ability One: ~Tainting Fade~ A pair of finger-less black gloves appear on the users hands, working as a cascade for the users entire body, making everything he touches, with himself, or his Zanpakto, disintegrate, and Vice-Versa, everything that touches him, anywhere on his body, disintegrates, with the exception of zanpakto's. Ability two~ Rupture Of The Degenerating Burst~ He points the tip of his blade at his opponent and fires a black beam, that looks similar to a black Cero out the tip of his blade. Can also keep sword in its sheath for hand-to-hand combat in this form. Bankai: 崩壊蝶 Hōkai chō "Disintegrating Butterfly" Release Command: 燃焼蝶 Nenshō chō "Combusting Butterflies" Form One: His Bankai makes the hilt, or handle of his, appear to have a Butterfly coming off of it. His Bankai is connected with his mind, and he can create black butterflies at will and make them appear anywhere, and do whatever he pleases. But there is a catch, these butterflies will Implode on a single thought, but instead of a flame or anything of that nature, a tremendous gust of air comes out, and anyone, or thing, within its range (15 to 20 feet) will simultaneously begin to disintegrate, with only hope of stopping it, is, if not vital, severing the limb,quickly. There is no limit to how many he can make. Form Two: Another Glove appears on His Right hand, and only one this time. Except this one is white with 崩壊する " Disintegrate" in black on the palm. All the attributes of his Shikai never left his body, however, that means the gloves properties do something different. This glove shoots out a gust of air similar to the one of the butterflies, and and leaves a hole in the place of the object/person it hits, and if it didn't completely disparate the the entire object/person it will begin to dissolve, Simultaneously. True Bankai: His final stage of Bankai His eyes Flush red and everything he stares at and just simply thinks a " Disintegrate" to will, begin to slowly eradicate and double in speed with each passing second, he also will reveal that now, with each hit his Zanpakuto makes with another, that Zanpakuto's strength will slowly dissolve and be cut in half completely in just three minutes, unless he simply thinks, stop. Also with all that he has dissolved with his Bankai, if he ever get a limb cut off he can reconstruct, slowly, a Process that can be proven fatal if used during serious battle. Zanjutsu: Very outstanding Swordsman, was taught by Unohana at young age, before his parents were murdered, and he went into exile. Hakuda: Very skilled in hand-t-hand combat surpassed even his master, at a young age, And is especially caught using it when his Zanpakuto in Shikai form and keeps his sword in its sheath. Kido: ~ Treacheries Faults~ Momentarily stops all movement in person its inflicted upon. Shunpo: ~ Ash Burst~ In this move, He will Flash-step Somewhere and Right before he does, he leaves an after Image that looks exactly like him, except when you hit it it Explodes into an ash cloud that can temporarily blind your opponent. ~Butterfly Step~ Similar to ash burst, except instead of ash butterflies, and upon infliction, they all Implode. |
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