Reviews

Aug 31, 2016
under the dog is sorely mistaken for something its not.the creators of under the dog didn't say that the first episode was release,and heres why.

Under the dog ep is officially called Under the dog ep 0,and due to that its easy to say that what was released was more like a really long trailer than the anime it self,like a taste test.UTD was a kick starter and the ep 0 achieved its goals,but the squeal will not be made due to not reaching proper funding in time.

its a real knee jerker this anime and had alot of potential.only real way well see it become something good is if another company gets rights of the anime.

also under the dog kinda leaves alot to the imagination but the story is there though its hidden more well than the dark souls story line.
my source-,also the creators to buy their site should be easy to find

-wikipedia

The story for Under the Dog was initially conceived between 1995 and 1996, with a script treatment completed in 1996.[1][3] Under the Dog was initially planned as a 26-episode anime. The project it eventually became was described as an entry point or "Episode 0" to introduce the world and characters.[4] The project's main aim was to continue the style and atmosphere of earlier science fiction anime like Akira and Ghost in the Shell.[1] The story's main theme was young people forced to face their own or their family's deaths. Its central theme was struggling for freedom, represented on multiple levels. Its tagline, "Our enemy is the light of humanity", represents the story element of people intended to be saviors being branded as enemies, a recurring motif in the anime that inspired it.[3][4] Instead of going through the usual funding routes, the creative team decided to use Kickstarter to fund the project. Their stated reason was that the current anime market did not allow for the amount of creative control they desired, as the majority of anime production was dictated by a committee, which would have been unwilling to take on Under the Dog as it did not target the core otaku audience. The team also wanted to reach out to an international audience, making Kickstarter a viable funding option.[3] The game's main staff consisted of director Masahiro Ando, producer Hiroaki Yura, the original writer and later co-writer Jirō Ishii, character designer Yūsuke Kozaki, and composer Kevin Penkin. It was produced by Creative Intelligence Arts, with animation by Kinema Citrus and 3D CGI animation by Orange Co.[1]
Reviewer’s Rating: 10
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