Reviews

Jul 5, 2015
Danmachi as I'm gonna call this ridiculously titled anime very quickly falls into the overused sorry plot of overly optimistic young boy who refuses to ever give up on anything or anyone overcomes impossible obstacles for no apparent reason outside of being the protagonist in an adventure/harem anime. I noticed a number of other reviews touch on this as well and to put it simply it's because it's true the plot is sorry and lazy. This series breaks no ground whatsoever but for this seemingly monstrous flaw what is quickly and easily over looked is that it refines and prefects everything* else.
Where this series really starts to shine is it's attention to detail, from the venders to the environment nothing is just there for the sake of convenience. The armors differ in style from character to character and any wall or building may be broken in the heat of a fight. It borrows a nearly exclusively from the RPG level progression and crafting systems where there are guidelines for what each person should or shouldn't do if they wish to stay alive buying better armor and equipment is vital to progressing.
The combat is beautiful and rich where frequently the weapons are knocked out of characters hands or broken in battle but as apposed to leaving themselves wide open while trying to regain their particular weapon it is far more likely that a character will try to take an enemy's weapon and kill him with it. The fighting is also quite bloody as them protagonist is regularly soaked from head to toe in blood both his and monsters, which provides a nice contrast to the clean polished visuals of the often cutesy cast.
The series also does the GetBackers thing where most everybody starts off as a rival or enemy and later becomes an ally true the mindless goodwill other the lead character. Which is also where the harem element sets in nearly every girl falls for him though it doesn't seem as contrived as in most anime as he is an inherently adorable individual. As he slowly gathers other party members they take on more intense foes though more of the fights are won through teamwork or dumb-luck than an overwhelming power. It's since of comradery is the gem at the core though every character has their own purposes for adventuring and their own setbacks which lead to mistakes and weaknesses in the groups. It's that which gives it so much of it's dynamic and that which leads it to be more than it appears.
It;s not about what this show does that's new that makes it good as it does nothing new but it refines all of it's elements in ways that are normally overlooked that make this show great. I loved it and would recommend this to anyone.
Reviewer’s Rating: 10
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